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diff --git a/media/libvpx/libvpx/vpx_dsp/x86/convolve_ssse3.h b/media/libvpx/libvpx/vpx_dsp/x86/convolve_ssse3.h
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+/*
+ * Copyright (c) 2017 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef VPX_VPX_DSP_X86_CONVOLVE_SSSE3_H_
+#define VPX_VPX_DSP_X86_CONVOLVE_SSSE3_H_
+
+#include <assert.h>
+#include <tmmintrin.h> // SSSE3
+
+#include "./vpx_config.h"
+
+static INLINE void shuffle_filter_ssse3(const int16_t *const filter,
+ __m128i *const f) {
+ const __m128i f_values = _mm_load_si128((const __m128i *)filter);
+ // pack and duplicate the filter values
+ f[0] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0200u));
+ f[1] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0604u));
+ f[2] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0a08u));
+ f[3] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0e0cu));
+}
+
+static INLINE void shuffle_filter_odd_ssse3(const int16_t *const filter,
+ __m128i *const f) {
+ const __m128i f_values = _mm_load_si128((const __m128i *)filter);
+ // pack and duplicate the filter values
+ // It utilizes the fact that the high byte of filter[3] is always 0 to clean
+ // half of f[0] and f[4].
+ assert(filter[3] >= 0 && filter[3] < 256);
+ f[0] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0007u));
+ f[1] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0402u));
+ f[2] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0806u));
+ f[3] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0c0au));
+ f[4] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x070eu));
+}
+
+static INLINE __m128i convolve8_8_ssse3(const __m128i *const s,
+ const __m128i *const f) {
+ // multiply 2 adjacent elements with the filter and add the result
+ const __m128i k_64 = _mm_set1_epi16(1 << 6);
+ const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]);
+ const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]);
+ const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]);
+ const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
+ __m128i sum1, sum2;
+
+ // sum the results together, saturating only on the final step
+ // adding x0 with x2 and x1 with x3 is the only order that prevents
+ // outranges for all filters
+ sum1 = _mm_add_epi16(x0, x2);
+ sum2 = _mm_add_epi16(x1, x3);
+ // add the rounding offset early to avoid another saturated add
+ sum1 = _mm_add_epi16(sum1, k_64);
+ sum1 = _mm_adds_epi16(sum1, sum2);
+ // shift by 7 bit each 16 bit
+ sum1 = _mm_srai_epi16(sum1, 7);
+ return sum1;
+}
+
+static INLINE __m128i convolve8_8_even_offset_ssse3(const __m128i *const s,
+ const __m128i *const f) {
+ // multiply 2 adjacent elements with the filter and add the result
+ const __m128i k_64 = _mm_set1_epi16(1 << 6);
+ const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]);
+ const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]);
+ const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]);
+ const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
+ // compensate the subtracted 64 in f[1]. x4 is always non negative.
+ const __m128i x4 = _mm_maddubs_epi16(s[1], _mm_set1_epi8(64));
+ // add and saturate the results together
+ __m128i temp = _mm_adds_epi16(x0, x3);
+ temp = _mm_adds_epi16(temp, x1);
+ temp = _mm_adds_epi16(temp, x2);
+ temp = _mm_adds_epi16(temp, x4);
+ // round and shift by 7 bit each 16 bit
+ temp = _mm_adds_epi16(temp, k_64);
+ temp = _mm_srai_epi16(temp, 7);
+ return temp;
+}
+
+static INLINE __m128i convolve8_8_odd_offset_ssse3(const __m128i *const s,
+ const __m128i *const f) {
+ // multiply 2 adjacent elements with the filter and add the result
+ const __m128i k_64 = _mm_set1_epi16(1 << 6);
+ const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]);
+ const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]);
+ const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]);
+ const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]);
+ const __m128i x4 = _mm_maddubs_epi16(s[4], f[4]);
+ // compensate the subtracted 64 in f[2]. x5 is always non negative.
+ const __m128i x5 = _mm_maddubs_epi16(s[2], _mm_set1_epi8(64));
+ __m128i temp;
+
+ // add and saturate the results together
+ temp = _mm_adds_epi16(x0, x1);
+ temp = _mm_adds_epi16(temp, x2);
+ temp = _mm_adds_epi16(temp, x3);
+ temp = _mm_adds_epi16(temp, x4);
+ temp = _mm_adds_epi16(temp, x5);
+ // round and shift by 7 bit each 16 bit
+ temp = _mm_adds_epi16(temp, k_64);
+ temp = _mm_srai_epi16(temp, 7);
+ return temp;
+}
+
+#endif // VPX_VPX_DSP_X86_CONVOLVE_SSSE3_H_