diff options
Diffstat (limited to 'mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/PlayerMessage.java')
-rw-r--r-- | mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/PlayerMessage.java | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/PlayerMessage.java b/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/PlayerMessage.java new file mode 100644 index 0000000000..69740220e5 --- /dev/null +++ b/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/PlayerMessage.java @@ -0,0 +1,301 @@ +/* + * Copyright (C) 2017 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package org.mozilla.thirdparty.com.google.android.exoplayer2; + +import android.os.Handler; +import androidx.annotation.Nullable; +import org.mozilla.thirdparty.com.google.android.exoplayer2.util.Assertions; + +/** + * Defines a player message which can be sent with a {@link Sender} and received by a {@link + * Target}. + */ +public final class PlayerMessage { + + /** A target for messages. */ + public interface Target { + + /** + * Handles a message delivered to the target. + * + * @param messageType The message type. + * @param payload The message payload. + * @throws ExoPlaybackException If an error occurred whilst handling the message. Should only be + * thrown by targets that handle messages on the playback thread. + */ + void handleMessage(int messageType, @Nullable Object payload) throws ExoPlaybackException; + } + + /** A sender for messages. */ + public interface Sender { + + /** + * Sends a message. + * + * @param message The message to be sent. + */ + void sendMessage(PlayerMessage message); + } + + private final Target target; + private final Sender sender; + private final Timeline timeline; + + private int type; + @Nullable private Object payload; + private Handler handler; + private int windowIndex; + private long positionMs; + private boolean deleteAfterDelivery; + private boolean isSent; + private boolean isDelivered; + private boolean isProcessed; + private boolean isCanceled; + + /** + * Creates a new message. + * + * @param sender The {@link Sender} used to send the message. + * @param target The {@link Target} the message is sent to. + * @param timeline The timeline used when setting the position with {@link #setPosition(long)}. If + * set to {@link Timeline#EMPTY}, any position can be specified. + * @param defaultWindowIndex The default window index in the {@code timeline} when no other window + * index is specified. + * @param defaultHandler The default handler to send the message on when no other handler is + * specified. + */ + public PlayerMessage( + Sender sender, + Target target, + Timeline timeline, + int defaultWindowIndex, + Handler defaultHandler) { + this.sender = sender; + this.target = target; + this.timeline = timeline; + this.handler = defaultHandler; + this.windowIndex = defaultWindowIndex; + this.positionMs = C.TIME_UNSET; + this.deleteAfterDelivery = true; + } + + /** Returns the timeline used for setting the position with {@link #setPosition(long)}. */ + public Timeline getTimeline() { + return timeline; + } + + /** Returns the target the message is sent to. */ + public Target getTarget() { + return target; + } + + /** + * Sets the message type forwarded to {@link Target#handleMessage(int, Object)}. + * + * @param messageType The message type. + * @return This message. + * @throws IllegalStateException If {@link #send()} has already been called. + */ + public PlayerMessage setType(int messageType) { + Assertions.checkState(!isSent); + this.type = messageType; + return this; + } + + /** Returns the message type forwarded to {@link Target#handleMessage(int, Object)}. */ + public int getType() { + return type; + } + + /** + * Sets the message payload forwarded to {@link Target#handleMessage(int, Object)}. + * + * @param payload The message payload. + * @return This message. + * @throws IllegalStateException If {@link #send()} has already been called. + */ + public PlayerMessage setPayload(@Nullable Object payload) { + Assertions.checkState(!isSent); + this.payload = payload; + return this; + } + + /** Returns the message payload forwarded to {@link Target#handleMessage(int, Object)}. */ + @Nullable + public Object getPayload() { + return payload; + } + + /** + * Sets the handler the message is delivered on. + * + * @param handler A {@link Handler}. + * @return This message. + * @throws IllegalStateException If {@link #send()} has already been called. + */ + public PlayerMessage setHandler(Handler handler) { + Assertions.checkState(!isSent); + this.handler = handler; + return this; + } + + /** Returns the handler the message is delivered on. */ + public Handler getHandler() { + return handler; + } + + /** + * Returns position in window at {@link #getWindowIndex()} at which the message will be delivered, + * in milliseconds. If {@link C#TIME_UNSET}, the message will be delivered immediately. + */ + public long getPositionMs() { + return positionMs; + } + + /** + * Sets a position in the current window at which the message will be delivered. + * + * @param positionMs The position in the current window at which the message will be sent, in + * milliseconds. + * @return This message. + * @throws IllegalStateException If {@link #send()} has already been called. + */ + public PlayerMessage setPosition(long positionMs) { + Assertions.checkState(!isSent); + this.positionMs = positionMs; + return this; + } + + /** + * Sets a position in a window at which the message will be delivered. + * + * @param windowIndex The index of the window at which the message will be sent. + * @param positionMs The position in the window with index {@code windowIndex} at which the + * message will be sent, in milliseconds. + * @return This message. + * @throws IllegalSeekPositionException If the timeline returned by {@link #getTimeline()} is not + * empty and the provided window index is not within the bounds of the timeline. + * @throws IllegalStateException If {@link #send()} has already been called. + */ + public PlayerMessage setPosition(int windowIndex, long positionMs) { + Assertions.checkState(!isSent); + Assertions.checkArgument(positionMs != C.TIME_UNSET); + if (windowIndex < 0 || (!timeline.isEmpty() && windowIndex >= timeline.getWindowCount())) { + throw new IllegalSeekPositionException(timeline, windowIndex, positionMs); + } + this.windowIndex = windowIndex; + this.positionMs = positionMs; + return this; + } + + /** Returns window index at which the message will be delivered. */ + public int getWindowIndex() { + return windowIndex; + } + + /** + * Sets whether the message will be deleted after delivery. If false, the message will be resent + * if playback reaches the specified position again. Only allowed to be false if a position is set + * with {@link #setPosition(long)}. + * + * @param deleteAfterDelivery Whether the message is deleted after delivery. + * @return This message. + * @throws IllegalStateException If {@link #send()} has already been called. + */ + public PlayerMessage setDeleteAfterDelivery(boolean deleteAfterDelivery) { + Assertions.checkState(!isSent); + this.deleteAfterDelivery = deleteAfterDelivery; + return this; + } + + /** Returns whether the message will be deleted after delivery. */ + public boolean getDeleteAfterDelivery() { + return deleteAfterDelivery; + } + + /** + * Sends the message. If the target throws an {@link ExoPlaybackException} then it is propagated + * out of the player as an error using {@link + * Player.EventListener#onPlayerError(ExoPlaybackException)}. + * + * @return This message. + * @throws IllegalStateException If this message has already been sent. + */ + public PlayerMessage send() { + Assertions.checkState(!isSent); + if (positionMs == C.TIME_UNSET) { + Assertions.checkArgument(deleteAfterDelivery); + } + isSent = true; + sender.sendMessage(this); + return this; + } + + /** + * Cancels the message delivery. + * + * @return This message. + * @throws IllegalStateException If this method is called before {@link #send()}. + */ + public synchronized PlayerMessage cancel() { + Assertions.checkState(isSent); + isCanceled = true; + markAsProcessed(/* isDelivered= */ false); + return this; + } + + /** Returns whether the message delivery has been canceled. */ + public synchronized boolean isCanceled() { + return isCanceled; + } + + /** + * Blocks until after the message has been delivered or the player is no longer able to deliver + * the message. + * + * <p>Note that this method can't be called if the current thread is the same thread used by the + * message handler set with {@link #setHandler(Handler)} as it would cause a deadlock. + * + * @return Whether the message was delivered successfully. + * @throws IllegalStateException If this method is called before {@link #send()}. + * @throws IllegalStateException If this method is called on the same thread used by the message + * handler set with {@link #setHandler(Handler)}. + * @throws InterruptedException If the current thread is interrupted while waiting for the message + * to be delivered. + */ + public synchronized boolean blockUntilDelivered() throws InterruptedException { + Assertions.checkState(isSent); + Assertions.checkState(handler.getLooper().getThread() != Thread.currentThread()); + while (!isProcessed) { + wait(); + } + return isDelivered; + } + + /** + * Marks the message as processed. Should only be called by a {@link Sender} and may be called + * multiple times. + * + * @param isDelivered Whether the message has been delivered to its target. The message is + * considered as being delivered when this method has been called with {@code isDelivered} set + * to true at least once. + */ + public synchronized void markAsProcessed(boolean isDelivered) { + this.isDelivered |= isDelivered; + isProcessed = true; + notifyAll(); + } +} |