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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains utility functions and classes that help the
+// implementation, and management of the Callback objects.
+
+#ifndef BASE_CALLBACK_INTERNAL_H_
+#define BASE_CALLBACK_INTERNAL_H_
+
+#include "base/base_export.h"
+#include "base/callback_forward.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+
+namespace base {
+
+struct FakeBindState;
+
+namespace internal {
+
+class BindStateBase;
+class FinallyExecutorCommon;
+class ThenAndCatchExecutorCommon;
+
+template <typename ReturnType>
+class PostTaskExecutor;
+
+template <typename Functor, typename... BoundArgs>
+struct BindState;
+
+class CallbackBase;
+class CallbackBaseCopyable;
+
+struct BindStateBaseRefCountTraits {
+ static void Destruct(const BindStateBase*);
+};
+
+template <typename T>
+using PassingType = std::conditional_t<std::is_scalar<T>::value, T, T&&>;
+
+// BindStateBase is used to provide an opaque handle that the Callback
+// class can use to represent a function object with bound arguments. It
+// behaves as an existential type that is used by a corresponding
+// DoInvoke function to perform the function execution. This allows
+// us to shield the Callback class from the types of the bound argument via
+// "type erasure."
+// At the base level, the only task is to add reference counting data. Avoid
+// using or inheriting any virtual functions. Creating a vtable for every
+// BindState template instantiation results in a lot of bloat. Its only task is
+// to call the destructor which can be done with a function pointer.
+class BASE_EXPORT BindStateBase
+ : public RefCountedThreadSafe<BindStateBase, BindStateBaseRefCountTraits> {
+ public:
+ REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE();
+
+ enum CancellationQueryMode {
+ IS_CANCELLED,
+ MAYBE_VALID,
+ };
+
+ using InvokeFuncStorage = void(*)();
+
+ private:
+ BindStateBase(InvokeFuncStorage polymorphic_invoke,
+ void (*destructor)(const BindStateBase*));
+ BindStateBase(InvokeFuncStorage polymorphic_invoke,
+ void (*destructor)(const BindStateBase*),
+ bool (*query_cancellation_traits)(const BindStateBase*,
+ CancellationQueryMode mode));
+
+ ~BindStateBase() = default;
+
+ friend struct BindStateBaseRefCountTraits;
+ friend class RefCountedThreadSafe<BindStateBase, BindStateBaseRefCountTraits>;
+
+ friend class CallbackBase;
+ friend class CallbackBaseCopyable;
+
+ // Whitelist subclasses that access the destructor of BindStateBase.
+ template <typename Functor, typename... BoundArgs>
+ friend struct BindState;
+ friend struct ::base::FakeBindState;
+
+ bool IsCancelled() const {
+ return query_cancellation_traits_(this, IS_CANCELLED);
+ }
+
+ bool MaybeValid() const {
+ return query_cancellation_traits_(this, MAYBE_VALID);
+ }
+
+ // In C++, it is safe to cast function pointers to function pointers of
+ // another type. It is not okay to use void*. We create a InvokeFuncStorage
+ // that that can store our function pointer, and then cast it back to
+ // the original type on usage.
+ InvokeFuncStorage polymorphic_invoke_;
+
+ // Pointer to a function that will properly destroy |this|.
+ void (*destructor_)(const BindStateBase*);
+ bool (*query_cancellation_traits_)(const BindStateBase*,
+ CancellationQueryMode mode);
+
+ DISALLOW_COPY_AND_ASSIGN(BindStateBase);
+};
+
+// Holds the Callback methods that don't require specialization to reduce
+// template bloat.
+// CallbackBase<MoveOnly> is a direct base class of MoveOnly callbacks, and
+// CallbackBase<Copyable> uses CallbackBase<MoveOnly> for its implementation.
+class BASE_EXPORT CallbackBase {
+ public:
+ inline CallbackBase(CallbackBase&& c) noexcept;
+ CallbackBase& operator=(CallbackBase&& c) noexcept;
+
+ explicit CallbackBase(const CallbackBaseCopyable& c);
+ CallbackBase& operator=(const CallbackBaseCopyable& c);
+
+ explicit CallbackBase(CallbackBaseCopyable&& c) noexcept;
+ CallbackBase& operator=(CallbackBaseCopyable&& c) noexcept;
+
+ // Returns true if Callback is null (doesn't refer to anything).
+ bool is_null() const { return !bind_state_; }
+ explicit operator bool() const { return !is_null(); }
+
+ // Returns true if the callback invocation will be nop due to an cancellation.
+ // It's invalid to call this on uninitialized callback.
+ //
+ // Must be called on the Callback's destination sequence.
+ bool IsCancelled() const;
+
+ // If this returns false, the callback invocation will be a nop due to a
+ // cancellation. This may(!) still return true, even on a cancelled callback.
+ //
+ // This function is thread-safe.
+ bool MaybeValid() const;
+
+ // Returns the Callback into an uninitialized state.
+ void Reset();
+
+ protected:
+ friend class FinallyExecutorCommon;
+ friend class ThenAndCatchExecutorCommon;
+
+ template <typename ReturnType>
+ friend class PostTaskExecutor;
+
+ using InvokeFuncStorage = BindStateBase::InvokeFuncStorage;
+
+ // Returns true if this callback equals |other|. |other| may be null.
+ bool EqualsInternal(const CallbackBase& other) const;
+
+ constexpr inline CallbackBase();
+
+ // Allow initializing of |bind_state_| via the constructor to avoid default
+ // initialization of the scoped_refptr.
+ explicit inline CallbackBase(BindStateBase* bind_state);
+
+ InvokeFuncStorage polymorphic_invoke() const {
+ return bind_state_->polymorphic_invoke_;
+ }
+
+ // Force the destructor to be instantiated inside this translation unit so
+ // that our subclasses will not get inlined versions. Avoids more template
+ // bloat.
+ ~CallbackBase();
+
+ scoped_refptr<BindStateBase> bind_state_;
+};
+
+constexpr CallbackBase::CallbackBase() = default;
+CallbackBase::CallbackBase(CallbackBase&&) noexcept = default;
+CallbackBase::CallbackBase(BindStateBase* bind_state)
+ : bind_state_(AdoptRef(bind_state)) {}
+
+// CallbackBase<Copyable> is a direct base class of Copyable Callbacks.
+class BASE_EXPORT CallbackBaseCopyable : public CallbackBase {
+ public:
+ CallbackBaseCopyable(const CallbackBaseCopyable& c);
+ CallbackBaseCopyable(CallbackBaseCopyable&& c) noexcept = default;
+ CallbackBaseCopyable& operator=(const CallbackBaseCopyable& c);
+ CallbackBaseCopyable& operator=(CallbackBaseCopyable&& c) noexcept;
+
+ protected:
+ constexpr CallbackBaseCopyable() = default;
+ explicit CallbackBaseCopyable(BindStateBase* bind_state)
+ : CallbackBase(bind_state) {}
+ ~CallbackBaseCopyable() = default;
+};
+
+} // namespace internal
+} // namespace base
+
+#endif // BASE_CALLBACK_INTERNAL_H_