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+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_CONTAINERS_CIRCULAR_DEQUE_H_
+#define BASE_CONTAINERS_CIRCULAR_DEQUE_H_
+
+#include <algorithm>
+#include <cstddef>
+#include <iterator>
+#include <type_traits>
+#include <utility>
+
+#include "base/containers/vector_buffer.h"
+#include "base/logging.h"
+#include "base/macros.h"
+#include "base/stl_util.h"
+#include "base/template_util.h"
+
+// base::circular_deque is similar to std::deque. Unlike std::deque, the
+// storage is provided in a flat circular buffer conceptually similar to a
+// vector. The beginning and end will wrap around as necessary so that
+// pushes and pops will be constant time as long as a capacity expansion is
+// not required.
+//
+// The API should be identical to std::deque with the following differences:
+//
+// - ITERATORS ARE NOT STABLE. Mutating the container will invalidate all
+// iterators.
+//
+// - Insertions may resize the vector and so are not constant time (std::deque
+// guarantees constant time for insertions at the ends).
+//
+// - Container-wide comparisons are not implemented. If you want to compare
+// two containers, use an algorithm so the expensive iteration is explicit.
+//
+// If you want a similar container with only a queue API, use base::queue in
+// base/containers/queue.h.
+//
+// Constructors:
+// circular_deque();
+// circular_deque(size_t count);
+// circular_deque(size_t count, const T& value);
+// circular_deque(InputIterator first, InputIterator last);
+// circular_deque(const circular_deque&);
+// circular_deque(circular_deque&&);
+// circular_deque(std::initializer_list<value_type>);
+//
+// Assignment functions:
+// circular_deque& operator=(const circular_deque&);
+// circular_deque& operator=(circular_deque&&);
+// circular_deque& operator=(std::initializer_list<T>);
+// void assign(size_t count, const T& value);
+// void assign(InputIterator first, InputIterator last);
+// void assign(std::initializer_list<T> value);
+//
+// Random accessors:
+// T& at(size_t);
+// const T& at(size_t) const;
+// T& operator[](size_t);
+// const T& operator[](size_t) const;
+//
+// End accessors:
+// T& front();
+// const T& front() const;
+// T& back();
+// const T& back() const;
+//
+// Iterator functions:
+// iterator begin();
+// const_iterator begin() const;
+// const_iterator cbegin() const;
+// iterator end();
+// const_iterator end() const;
+// const_iterator cend() const;
+// reverse_iterator rbegin();
+// const_reverse_iterator rbegin() const;
+// const_reverse_iterator crbegin() const;
+// reverse_iterator rend();
+// const_reverse_iterator rend() const;
+// const_reverse_iterator crend() const;
+//
+// Memory management:
+// void reserve(size_t); // SEE IMPLEMENTATION FOR SOME GOTCHAS.
+// size_t capacity() const;
+// void shrink_to_fit();
+//
+// Size management:
+// void clear();
+// bool empty() const;
+// size_t size() const;
+// void resize(size_t);
+// void resize(size_t count, const T& value);
+//
+// Positional insert and erase:
+// void insert(const_iterator pos, size_type count, const T& value);
+// void insert(const_iterator pos,
+// InputIterator first, InputIterator last);
+// iterator insert(const_iterator pos, const T& value);
+// iterator insert(const_iterator pos, T&& value);
+// iterator emplace(const_iterator pos, Args&&... args);
+// iterator erase(const_iterator pos);
+// iterator erase(const_iterator first, const_iterator last);
+//
+// End insert and erase:
+// void push_front(const T&);
+// void push_front(T&&);
+// void push_back(const T&);
+// void push_back(T&&);
+// T& emplace_front(Args&&...);
+// T& emplace_back(Args&&...);
+// void pop_front();
+// void pop_back();
+//
+// General:
+// void swap(circular_deque&);
+
+namespace base {
+
+template <class T>
+class circular_deque;
+
+namespace internal {
+
+// Start allocating nonempty buffers with this many entries. This is the
+// external capacity so the internal buffer will be one larger (= 4) which is
+// more even for the allocator. See the descriptions of internal vs. external
+// capacity on the comment above the buffer_ variable below.
+constexpr size_t kCircularBufferInitialCapacity = 3;
+
+template <typename T>
+class circular_deque_const_iterator {
+ public:
+ using difference_type = std::ptrdiff_t;
+ using value_type = T;
+ using pointer = const T*;
+ using reference = const T&;
+ using iterator_category = std::random_access_iterator_tag;
+
+ circular_deque_const_iterator() : parent_deque_(nullptr), index_(0) {
+#if DCHECK_IS_ON()
+ created_generation_ = 0;
+#endif // DCHECK_IS_ON()
+ }
+
+ // Dereferencing.
+ const T& operator*() const {
+ CheckUnstableUsage();
+ parent_deque_->CheckValidIndex(index_);
+ return parent_deque_->buffer_[index_];
+ }
+ const T* operator->() const {
+ CheckUnstableUsage();
+ parent_deque_->CheckValidIndex(index_);
+ return &parent_deque_->buffer_[index_];
+ }
+ const value_type& operator[](difference_type i) const { return *(*this + i); }
+
+ // Increment and decrement.
+ circular_deque_const_iterator& operator++() {
+ Increment();
+ return *this;
+ }
+ circular_deque_const_iterator operator++(int) {
+ circular_deque_const_iterator ret = *this;
+ Increment();
+ return ret;
+ }
+ circular_deque_const_iterator& operator--() {
+ Decrement();
+ return *this;
+ }
+ circular_deque_const_iterator operator--(int) {
+ circular_deque_const_iterator ret = *this;
+ Decrement();
+ return ret;
+ }
+
+ // Random access mutation.
+ friend circular_deque_const_iterator operator+(
+ const circular_deque_const_iterator& iter,
+ difference_type offset) {
+ circular_deque_const_iterator ret = iter;
+ ret.Add(offset);
+ return ret;
+ }
+ circular_deque_const_iterator& operator+=(difference_type offset) {
+ Add(offset);
+ return *this;
+ }
+ friend circular_deque_const_iterator operator-(
+ const circular_deque_const_iterator& iter,
+ difference_type offset) {
+ circular_deque_const_iterator ret = iter;
+ ret.Add(-offset);
+ return ret;
+ }
+ circular_deque_const_iterator& operator-=(difference_type offset) {
+ Add(-offset);
+ return *this;
+ }
+
+ friend std::ptrdiff_t operator-(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ lhs.CheckComparable(rhs);
+ return lhs.OffsetFromBegin() - rhs.OffsetFromBegin();
+ }
+
+ // Comparisons.
+ friend bool operator==(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ lhs.CheckComparable(rhs);
+ return lhs.index_ == rhs.index_;
+ }
+ friend bool operator!=(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ return !(lhs == rhs);
+ }
+ friend bool operator<(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ lhs.CheckComparable(rhs);
+ return lhs.OffsetFromBegin() < rhs.OffsetFromBegin();
+ }
+ friend bool operator<=(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ return !(lhs > rhs);
+ }
+ friend bool operator>(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ lhs.CheckComparable(rhs);
+ return lhs.OffsetFromBegin() > rhs.OffsetFromBegin();
+ }
+ friend bool operator>=(const circular_deque_const_iterator& lhs,
+ const circular_deque_const_iterator& rhs) {
+ return !(lhs < rhs);
+ }
+
+ protected:
+ friend class circular_deque<T>;
+
+ circular_deque_const_iterator(const circular_deque<T>* parent, size_t index)
+ : parent_deque_(parent), index_(index) {
+#if DCHECK_IS_ON()
+ created_generation_ = parent->generation_;
+#endif // DCHECK_IS_ON()
+ }
+
+ // Returns the offset from the beginning index of the buffer to the current
+ // item.
+ size_t OffsetFromBegin() const {
+ if (index_ >= parent_deque_->begin_)
+ return index_ - parent_deque_->begin_; // On the same side as begin.
+ return parent_deque_->buffer_.capacity() - parent_deque_->begin_ + index_;
+ }
+
+ // Most uses will be ++ and -- so use a simplified implementation.
+ void Increment() {
+ CheckUnstableUsage();
+ parent_deque_->CheckValidIndex(index_);
+ index_++;
+ if (index_ == parent_deque_->buffer_.capacity())
+ index_ = 0;
+ }
+ void Decrement() {
+ CheckUnstableUsage();
+ parent_deque_->CheckValidIndexOrEnd(index_);
+ if (index_ == 0)
+ index_ = parent_deque_->buffer_.capacity() - 1;
+ else
+ index_--;
+ }
+ void Add(difference_type delta) {
+ CheckUnstableUsage();
+#if DCHECK_IS_ON()
+ if (delta <= 0)
+ parent_deque_->CheckValidIndexOrEnd(index_);
+ else
+ parent_deque_->CheckValidIndex(index_);
+#endif
+ // It should be valid to add 0 to any iterator, even if the container is
+ // empty and the iterator points to end(). The modulo below will divide
+ // by 0 if the buffer capacity is empty, so it's important to check for
+ // this case explicitly.
+ if (delta == 0)
+ return;
+
+ difference_type new_offset = OffsetFromBegin() + delta;
+ DCHECK(new_offset >= 0 &&
+ new_offset <= static_cast<difference_type>(parent_deque_->size()));
+ index_ = (new_offset + parent_deque_->begin_) %
+ parent_deque_->buffer_.capacity();
+ }
+
+#if DCHECK_IS_ON()
+ void CheckUnstableUsage() const {
+ DCHECK(parent_deque_);
+ // Since circular_deque doesn't guarantee stability, any attempt to
+ // dereference this iterator after a mutation (i.e. the generation doesn't
+ // match the original) in the container is illegal.
+ DCHECK_EQ(created_generation_, parent_deque_->generation_)
+ << "circular_deque iterator dereferenced after mutation.";
+ }
+ void CheckComparable(const circular_deque_const_iterator& other) const {
+ DCHECK_EQ(parent_deque_, other.parent_deque_);
+ // Since circular_deque doesn't guarantee stability, two iterators that
+ // are compared must have been generated without mutating the container.
+ // If this fires, the container was mutated between generating the two
+ // iterators being compared.
+ DCHECK_EQ(created_generation_, other.created_generation_);
+ }
+#else
+ inline void CheckUnstableUsage() const {}
+ inline void CheckComparable(const circular_deque_const_iterator&) const {}
+#endif // DCHECK_IS_ON()
+
+ const circular_deque<T>* parent_deque_;
+ size_t index_;
+
+#if DCHECK_IS_ON()
+ // The generation of the parent deque when this iterator was created. The
+ // container will update the generation for every modification so we can
+ // test if the container was modified by comparing them.
+ uint64_t created_generation_;
+#endif // DCHECK_IS_ON()
+};
+
+template <typename T>
+class circular_deque_iterator : public circular_deque_const_iterator<T> {
+ using base = circular_deque_const_iterator<T>;
+
+ public:
+ friend class circular_deque<T>;
+
+ using difference_type = std::ptrdiff_t;
+ using value_type = T;
+ using pointer = T*;
+ using reference = T&;
+ using iterator_category = std::random_access_iterator_tag;
+
+ // Expose the base class' constructor.
+ circular_deque_iterator() : circular_deque_const_iterator<T>() {}
+
+ // Dereferencing.
+ T& operator*() const { return const_cast<T&>(base::operator*()); }
+ T* operator->() const { return const_cast<T*>(base::operator->()); }
+ T& operator[](difference_type i) {
+ return const_cast<T&>(base::operator[](i));
+ }
+
+ // Random access mutation.
+ friend circular_deque_iterator operator+(const circular_deque_iterator& iter,
+ difference_type offset) {
+ circular_deque_iterator ret = iter;
+ ret.Add(offset);
+ return ret;
+ }
+ circular_deque_iterator& operator+=(difference_type offset) {
+ base::Add(offset);
+ return *this;
+ }
+ friend circular_deque_iterator operator-(const circular_deque_iterator& iter,
+ difference_type offset) {
+ circular_deque_iterator ret = iter;
+ ret.Add(-offset);
+ return ret;
+ }
+ circular_deque_iterator& operator-=(difference_type offset) {
+ base::Add(-offset);
+ return *this;
+ }
+
+ // Increment and decrement.
+ circular_deque_iterator& operator++() {
+ base::Increment();
+ return *this;
+ }
+ circular_deque_iterator operator++(int) {
+ circular_deque_iterator ret = *this;
+ base::Increment();
+ return ret;
+ }
+ circular_deque_iterator& operator--() {
+ base::Decrement();
+ return *this;
+ }
+ circular_deque_iterator operator--(int) {
+ circular_deque_iterator ret = *this;
+ base::Decrement();
+ return ret;
+ }
+
+ private:
+ circular_deque_iterator(const circular_deque<T>* parent, size_t index)
+ : circular_deque_const_iterator<T>(parent, index) {}
+};
+
+} // namespace internal
+
+template <typename T>
+class circular_deque {
+ private:
+ using VectorBuffer = internal::VectorBuffer<T>;
+
+ public:
+ using value_type = T;
+ using size_type = std::size_t;
+ using difference_type = std::ptrdiff_t;
+ using reference = value_type&;
+ using const_reference = const value_type&;
+ using pointer = value_type*;
+ using const_pointer = const value_type*;
+
+ using iterator = internal::circular_deque_iterator<T>;
+ using const_iterator = internal::circular_deque_const_iterator<T>;
+ using reverse_iterator = std::reverse_iterator<iterator>;
+ using const_reverse_iterator = std::reverse_iterator<const_iterator>;
+
+ // ---------------------------------------------------------------------------
+ // Constructor
+
+ constexpr circular_deque() = default;
+
+ // Constructs with |count| copies of |value| or default constructed version.
+ circular_deque(size_type count) { resize(count); }
+ circular_deque(size_type count, const T& value) { resize(count, value); }
+
+ // Range constructor.
+ template <class InputIterator>
+ circular_deque(InputIterator first, InputIterator last) {
+ assign(first, last);
+ }
+
+ // Copy/move.
+ circular_deque(const circular_deque& other) : buffer_(other.size() + 1) {
+ assign(other.begin(), other.end());
+ }
+ circular_deque(circular_deque&& other) noexcept
+ : buffer_(std::move(other.buffer_)),
+ begin_(other.begin_),
+ end_(other.end_) {
+ other.begin_ = 0;
+ other.end_ = 0;
+ }
+
+ circular_deque(std::initializer_list<value_type> init) { assign(init); }
+
+ ~circular_deque() { DestructRange(begin_, end_); }
+
+ // ---------------------------------------------------------------------------
+ // Assignments.
+ //
+ // All of these may invalidate iterators and references.
+
+ circular_deque& operator=(const circular_deque& other) {
+ if (&other == this)
+ return *this;
+
+ reserve(other.size());
+ assign(other.begin(), other.end());
+ return *this;
+ }
+ circular_deque& operator=(circular_deque&& other) noexcept {
+ if (&other == this)
+ return *this;
+
+ // We're about to overwrite the buffer, so don't free it in clear to
+ // avoid doing it twice.
+ ClearRetainCapacity();
+ buffer_ = std::move(other.buffer_);
+ begin_ = other.begin_;
+ end_ = other.end_;
+
+ other.begin_ = 0;
+ other.end_ = 0;
+
+ IncrementGeneration();
+ return *this;
+ }
+ circular_deque& operator=(std::initializer_list<value_type> ilist) {
+ reserve(ilist.size());
+ assign(std::begin(ilist), std::end(ilist));
+ return *this;
+ }
+
+ void assign(size_type count, const value_type& value) {
+ ClearRetainCapacity();
+ reserve(count);
+ for (size_t i = 0; i < count; i++)
+ emplace_back(value);
+ IncrementGeneration();
+ }
+
+ // This variant should be enabled only when InputIterator is an iterator.
+ template <typename InputIterator>
+ typename std::enable_if<::base::internal::is_iterator<InputIterator>::value,
+ void>::type
+ assign(InputIterator first, InputIterator last) {
+ // Possible future enhancement, dispatch on iterator tag type. For forward
+ // iterators we can use std::difference to preallocate the space required
+ // and only do one copy.
+ ClearRetainCapacity();
+ for (; first != last; ++first)
+ emplace_back(*first);
+ IncrementGeneration();
+ }
+
+ void assign(std::initializer_list<value_type> value) {
+ reserve(std::distance(value.begin(), value.end()));
+ assign(value.begin(), value.end());
+ }
+
+ // ---------------------------------------------------------------------------
+ // Accessors.
+ //
+ // Since this class assumes no exceptions, at() and operator[] are equivalent.
+
+ const value_type& at(size_type i) const {
+ DCHECK(i < size());
+ size_t right_size = buffer_.capacity() - begin_;
+ if (begin_ <= end_ || i < right_size)
+ return buffer_[begin_ + i];
+ return buffer_[i - right_size];
+ }
+ value_type& at(size_type i) {
+ return const_cast<value_type&>(as_const(*this).at(i));
+ }
+
+ value_type& operator[](size_type i) {
+ return const_cast<value_type&>(as_const(*this)[i]);
+ }
+
+ const value_type& operator[](size_type i) const { return at(i); }
+
+ value_type& front() {
+ DCHECK(!empty());
+ return buffer_[begin_];
+ }
+ const value_type& front() const {
+ DCHECK(!empty());
+ return buffer_[begin_];
+ }
+
+ value_type& back() {
+ DCHECK(!empty());
+ return *(--end());
+ }
+ const value_type& back() const {
+ DCHECK(!empty());
+ return *(--end());
+ }
+
+ // ---------------------------------------------------------------------------
+ // Iterators.
+
+ iterator begin() { return iterator(this, begin_); }
+ const_iterator begin() const { return const_iterator(this, begin_); }
+ const_iterator cbegin() const { return const_iterator(this, begin_); }
+
+ iterator end() { return iterator(this, end_); }
+ const_iterator end() const { return const_iterator(this, end_); }
+ const_iterator cend() const { return const_iterator(this, end_); }
+
+ reverse_iterator rbegin() { return reverse_iterator(end()); }
+ const_reverse_iterator rbegin() const {
+ return const_reverse_iterator(end());
+ }
+ const_reverse_iterator crbegin() const { return rbegin(); }
+
+ reverse_iterator rend() { return reverse_iterator(begin()); }
+ const_reverse_iterator rend() const {
+ return const_reverse_iterator(begin());
+ }
+ const_reverse_iterator crend() const { return rend(); }
+
+ // ---------------------------------------------------------------------------
+ // Memory management.
+
+ // IMPORTANT NOTE ON reserve(...): This class implements auto-shrinking of
+ // the buffer when elements are deleted and there is "too much" wasted space.
+ // So if you call reserve() with a large size in anticipation of pushing many
+ // elements, but pop an element before the queue is full, the capacity you
+ // reserved may be lost.
+ //
+ // As a result, it's only worthwhile to call reserve() when you're adding
+ // many things at once with no intermediate operations.
+ void reserve(size_type new_capacity) {
+ if (new_capacity > capacity())
+ SetCapacityTo(new_capacity);
+ }
+
+ size_type capacity() const {
+ // One item is wasted to indicate end().
+ return buffer_.capacity() == 0 ? 0 : buffer_.capacity() - 1;
+ }
+
+ void shrink_to_fit() {
+ if (empty()) {
+ // Optimize empty case to really delete everything if there was
+ // something.
+ if (buffer_.capacity())
+ buffer_ = VectorBuffer();
+ } else {
+ SetCapacityTo(size());
+ }
+ }
+
+ // ---------------------------------------------------------------------------
+ // Size management.
+
+ // This will additionally reset the capacity() to 0.
+ void clear() {
+ // This can't resize(0) because that requires a default constructor to
+ // compile, which not all contained classes may implement.
+ ClearRetainCapacity();
+ buffer_ = VectorBuffer();
+ }
+
+ bool empty() const { return begin_ == end_; }
+
+ size_type size() const {
+ if (begin_ <= end_)
+ return end_ - begin_;
+ return buffer_.capacity() - begin_ + end_;
+ }
+
+ // When reducing size, the elements are deleted from the end. When expanding
+ // size, elements are added to the end with |value| or the default
+ // constructed version. Even when using resize(count) to shrink, a default
+ // constructor is required for the code to compile, even though it will not
+ // be called.
+ //
+ // There are two versions rather than using a default value to avoid
+ // creating a temporary when shrinking (when it's not needed). Plus if
+ // the default constructor is desired when expanding usually just calling it
+ // for each element is faster than making a default-constructed temporary and
+ // copying it.
+ void resize(size_type count) {
+ // SEE BELOW VERSION if you change this. The code is mostly the same.
+ if (count > size()) {
+ // This could be slighly more efficient but expanding a queue with
+ // identical elements is unusual and the extra computations of emplacing
+ // one-by-one will typically be small relative to calling the constructor
+ // for every item.
+ ExpandCapacityIfNecessary(count - size());
+ while (size() < count)
+ emplace_back();
+ } else if (count < size()) {
+ size_t new_end = (begin_ + count) % buffer_.capacity();
+ DestructRange(new_end, end_);
+ end_ = new_end;
+
+ ShrinkCapacityIfNecessary();
+ }
+ IncrementGeneration();
+ }
+ void resize(size_type count, const value_type& value) {
+ // SEE ABOVE VERSION if you change this. The code is mostly the same.
+ if (count > size()) {
+ ExpandCapacityIfNecessary(count - size());
+ while (size() < count)
+ emplace_back(value);
+ } else if (count < size()) {
+ size_t new_end = (begin_ + count) % buffer_.capacity();
+ DestructRange(new_end, end_);
+ end_ = new_end;
+
+ ShrinkCapacityIfNecessary();
+ }
+ IncrementGeneration();
+ }
+
+ // ---------------------------------------------------------------------------
+ // Insert and erase.
+ //
+ // Insertion and deletion in the middle is O(n) and invalidates all existing
+ // iterators.
+ //
+ // The implementation of insert isn't optimized as much as it could be. If
+ // the insertion requires that the buffer be grown, it will first be grown
+ // and everything moved, and then the items will be inserted, potentially
+ // moving some items twice. This simplifies the implemntation substantially
+ // and means less generated templatized code. Since this is an uncommon
+ // operation for deques, and already relatively slow, it doesn't seem worth
+ // the benefit to optimize this.
+
+ void insert(const_iterator pos, size_type count, const T& value) {
+ ValidateIterator(pos);
+
+ // Optimize insert at the beginning.
+ if (pos == begin()) {
+ ExpandCapacityIfNecessary(count);
+ for (size_t i = 0; i < count; i++)
+ push_front(value);
+ return;
+ }
+
+ iterator insert_cur(this, pos.index_);
+ iterator insert_end;
+ MakeRoomFor(count, &insert_cur, &insert_end);
+ while (insert_cur < insert_end) {
+ new (&buffer_[insert_cur.index_]) T(value);
+ ++insert_cur;
+ }
+
+ IncrementGeneration();
+ }
+
+ // This enable_if keeps this call from getting confused with the (pos, count,
+ // value) version when value is an integer.
+ template <class InputIterator>
+ typename std::enable_if<::base::internal::is_iterator<InputIterator>::value,
+ void>::type
+ insert(const_iterator pos, InputIterator first, InputIterator last) {
+ ValidateIterator(pos);
+
+ size_t inserted_items = std::distance(first, last);
+ if (inserted_items == 0)
+ return; // Can divide by 0 when doing modulo below, so return early.
+
+ // Make a hole to copy the items into.
+ iterator insert_cur;
+ iterator insert_end;
+ if (pos == begin()) {
+ // Optimize insert at the beginning, nothing needs to be shifted and the
+ // hole is the |inserted_items| block immediately before |begin_|.
+ ExpandCapacityIfNecessary(inserted_items);
+ insert_end = begin();
+ begin_ =
+ (begin_ + buffer_.capacity() - inserted_items) % buffer_.capacity();
+ insert_cur = begin();
+ } else {
+ insert_cur = iterator(this, pos.index_);
+ MakeRoomFor(inserted_items, &insert_cur, &insert_end);
+ }
+
+ // Copy the items.
+ while (insert_cur < insert_end) {
+ new (&buffer_[insert_cur.index_]) T(*first);
+ ++insert_cur;
+ ++first;
+ }
+
+ IncrementGeneration();
+ }
+
+ // These all return an iterator to the inserted item. Existing iterators will
+ // be invalidated.
+ iterator insert(const_iterator pos, const T& value) {
+ return emplace(pos, value);
+ }
+ iterator insert(const_iterator pos, T&& value) {
+ return emplace(pos, std::move(value));
+ }
+ template <class... Args>
+ iterator emplace(const_iterator pos, Args&&... args) {
+ ValidateIterator(pos);
+
+ // Optimize insert at beginning which doesn't require shifting.
+ if (pos == cbegin()) {
+ emplace_front(std::forward<Args>(args)...);
+ return begin();
+ }
+
+ // Do this before we make the new iterators we return.
+ IncrementGeneration();
+
+ iterator insert_begin(this, pos.index_);
+ iterator insert_end;
+ MakeRoomFor(1, &insert_begin, &insert_end);
+ new (&buffer_[insert_begin.index_]) T(std::forward<Args>(args)...);
+
+ return insert_begin;
+ }
+
+ // Calling erase() won't automatically resize the buffer smaller like resize
+ // or the pop functions. Erase is slow and relatively uncommon, and for
+ // normal deque usage a pop will normally be done on a regular basis that
+ // will prevent excessive buffer usage over long periods of time. It's not
+ // worth having the extra code for every template instantiation of erase()
+ // to resize capacity downward to a new buffer.
+ iterator erase(const_iterator pos) { return erase(pos, pos + 1); }
+ iterator erase(const_iterator first, const_iterator last) {
+ ValidateIterator(first);
+ ValidateIterator(last);
+
+ IncrementGeneration();
+
+ // First, call the destructor on the deleted items.
+ if (first.index_ == last.index_) {
+ // Nothing deleted. Need to return early to avoid falling through to
+ // moving items on top of themselves.
+ return iterator(this, first.index_);
+ } else if (first.index_ < last.index_) {
+ // Contiguous range.
+ buffer_.DestructRange(&buffer_[first.index_], &buffer_[last.index_]);
+ } else {
+ // Deleted range wraps around.
+ buffer_.DestructRange(&buffer_[first.index_],
+ &buffer_[buffer_.capacity()]);
+ buffer_.DestructRange(&buffer_[0], &buffer_[last.index_]);
+ }
+
+ if (first.index_ == begin_) {
+ // This deletion is from the beginning. Nothing needs to be copied, only
+ // begin_ needs to be updated.
+ begin_ = last.index_;
+ return iterator(this, last.index_);
+ }
+
+ // In an erase operation, the shifted items all move logically to the left,
+ // so move them from left-to-right.
+ iterator move_src(this, last.index_);
+ iterator move_src_end = end();
+ iterator move_dest(this, first.index_);
+ for (; move_src < move_src_end; move_src++, move_dest++) {
+ buffer_.MoveRange(&buffer_[move_src.index_],
+ &buffer_[move_src.index_ + 1],
+ &buffer_[move_dest.index_]);
+ }
+
+ end_ = move_dest.index_;
+
+ // Since we did not reallocate and only changed things after the erase
+ // element(s), the input iterator's index points to the thing following the
+ // deletion.
+ return iterator(this, first.index_);
+ }
+
+ // ---------------------------------------------------------------------------
+ // Begin/end operations.
+
+ void push_front(const T& value) { emplace_front(value); }
+ void push_front(T&& value) { emplace_front(std::move(value)); }
+
+ void push_back(const T& value) { emplace_back(value); }
+ void push_back(T&& value) { emplace_back(std::move(value)); }
+
+ template <class... Args>
+ reference emplace_front(Args&&... args) {
+ ExpandCapacityIfNecessary(1);
+ if (begin_ == 0)
+ begin_ = buffer_.capacity() - 1;
+ else
+ begin_--;
+ IncrementGeneration();
+ new (&buffer_[begin_]) T(std::forward<Args>(args)...);
+ return front();
+ }
+
+ template <class... Args>
+ reference emplace_back(Args&&... args) {
+ ExpandCapacityIfNecessary(1);
+ new (&buffer_[end_]) T(std::forward<Args>(args)...);
+ if (end_ == buffer_.capacity() - 1)
+ end_ = 0;
+ else
+ end_++;
+ IncrementGeneration();
+ return back();
+ }
+
+ void pop_front() {
+ DCHECK(size());
+ buffer_.DestructRange(&buffer_[begin_], &buffer_[begin_ + 1]);
+ begin_++;
+ if (begin_ == buffer_.capacity())
+ begin_ = 0;
+
+ ShrinkCapacityIfNecessary();
+
+ // Technically popping will not invalidate any iterators since the
+ // underlying buffer will be stable. But in the future we may want to add a
+ // feature that resizes the buffer smaller if there is too much wasted
+ // space. This ensures we can make such a change safely.
+ IncrementGeneration();
+ }
+ void pop_back() {
+ DCHECK(size());
+ if (end_ == 0)
+ end_ = buffer_.capacity() - 1;
+ else
+ end_--;
+ buffer_.DestructRange(&buffer_[end_], &buffer_[end_ + 1]);
+
+ ShrinkCapacityIfNecessary();
+
+ // See pop_front comment about why this is here.
+ IncrementGeneration();
+ }
+
+ // ---------------------------------------------------------------------------
+ // General operations.
+
+ void swap(circular_deque& other) {
+ std::swap(buffer_, other.buffer_);
+ std::swap(begin_, other.begin_);
+ std::swap(end_, other.end_);
+ IncrementGeneration();
+ }
+
+ friend void swap(circular_deque& lhs, circular_deque& rhs) { lhs.swap(rhs); }
+
+ private:
+ friend internal::circular_deque_iterator<T>;
+ friend internal::circular_deque_const_iterator<T>;
+
+ // Moves the items in the given circular buffer to the current one. The
+ // source is moved from so will become invalid. The destination buffer must
+ // have already been allocated with enough size.
+ static void MoveBuffer(VectorBuffer& from_buf,
+ size_t from_begin,
+ size_t from_end,
+ VectorBuffer* to_buf,
+ size_t* to_begin,
+ size_t* to_end) {
+ size_t from_capacity = from_buf.capacity();
+
+ *to_begin = 0;
+ if (from_begin < from_end) {
+ // Contiguous.
+ from_buf.MoveRange(&from_buf[from_begin], &from_buf[from_end],
+ to_buf->begin());
+ *to_end = from_end - from_begin;
+ } else if (from_begin > from_end) {
+ // Discontiguous, copy the right side to the beginning of the new buffer.
+ from_buf.MoveRange(&from_buf[from_begin], &from_buf[from_capacity],
+ to_buf->begin());
+ size_t right_size = from_capacity - from_begin;
+ // Append the left side.
+ from_buf.MoveRange(&from_buf[0], &from_buf[from_end],
+ &(*to_buf)[right_size]);
+ *to_end = right_size + from_end;
+ } else {
+ // No items.
+ *to_end = 0;
+ }
+ }
+
+ // Expands the buffer size. This assumes the size is larger than the
+ // number of elements in the vector (it won't call delete on anything).
+ void SetCapacityTo(size_t new_capacity) {
+ // Use the capacity + 1 as the internal buffer size to differentiate
+ // empty and full (see definition of buffer_ below).
+ VectorBuffer new_buffer(new_capacity + 1);
+ MoveBuffer(buffer_, begin_, end_, &new_buffer, &begin_, &end_);
+ buffer_ = std::move(new_buffer);
+ }
+ void ExpandCapacityIfNecessary(size_t additional_elts) {
+ size_t min_new_capacity = size() + additional_elts;
+ if (capacity() >= min_new_capacity)
+ return; // Already enough room.
+
+ min_new_capacity =
+ std::max(min_new_capacity, internal::kCircularBufferInitialCapacity);
+
+ // std::vector always grows by at least 50%. WTF::Deque grows by at least
+ // 25%. We expect queue workloads to generally stay at a similar size and
+ // grow less than a vector might, so use 25%.
+ size_t new_capacity =
+ std::max(min_new_capacity, capacity() + capacity() / 4);
+ SetCapacityTo(new_capacity);
+ }
+
+ void ShrinkCapacityIfNecessary() {
+ // Don't auto-shrink below this size.
+ if (capacity() <= internal::kCircularBufferInitialCapacity)
+ return;
+
+ // Shrink when 100% of the size() is wasted.
+ size_t sz = size();
+ size_t empty_spaces = capacity() - sz;
+ if (empty_spaces < sz)
+ return;
+
+ // Leave 1/4 the size as free capacity, not going below the initial
+ // capacity.
+ size_t new_capacity =
+ std::max(internal::kCircularBufferInitialCapacity, sz + sz / 4);
+ if (new_capacity < capacity()) {
+ // Count extra item to convert to internal capacity.
+ SetCapacityTo(new_capacity);
+ }
+ }
+
+ // Backend for clear() but does not resize the internal buffer.
+ void ClearRetainCapacity() {
+ // This can't resize(0) because that requires a default constructor to
+ // compile, which not all contained classes may implement.
+ DestructRange(begin_, end_);
+ begin_ = 0;
+ end_ = 0;
+ IncrementGeneration();
+ }
+
+ // Calls destructors for the given begin->end indices. The indices may wrap
+ // around. The buffer is not resized, and the begin_ and end_ members are
+ // not changed.
+ void DestructRange(size_t begin, size_t end) {
+ if (end == begin) {
+ return;
+ } else if (end > begin) {
+ buffer_.DestructRange(&buffer_[begin], &buffer_[end]);
+ } else {
+ buffer_.DestructRange(&buffer_[begin], &buffer_[buffer_.capacity()]);
+ buffer_.DestructRange(&buffer_[0], &buffer_[end]);
+ }
+ }
+
+ // Makes room for |count| items starting at |*insert_begin|. Since iterators
+ // are not stable across buffer resizes, |*insert_begin| will be updated to
+ // point to the beginning of the newly opened position in the new array (it's
+ // in/out), and the end of the newly opened position (it's out-only).
+ void MakeRoomFor(size_t count, iterator* insert_begin, iterator* insert_end) {
+ if (count == 0) {
+ *insert_end = *insert_begin;
+ return;
+ }
+
+ // The offset from the beginning will be stable across reallocations.
+ size_t begin_offset = insert_begin->OffsetFromBegin();
+ ExpandCapacityIfNecessary(count);
+
+ insert_begin->index_ = (begin_ + begin_offset) % buffer_.capacity();
+ *insert_end =
+ iterator(this, (insert_begin->index_ + count) % buffer_.capacity());
+
+ // Update the new end and prepare the iterators for copying.
+ iterator src = end();
+ end_ = (end_ + count) % buffer_.capacity();
+ iterator dest = end();
+
+ // Move the elements. This will always involve shifting logically to the
+ // right, so move in a right-to-left order.
+ while (true) {
+ if (src == *insert_begin)
+ break;
+ --src;
+ --dest;
+ buffer_.MoveRange(&buffer_[src.index_], &buffer_[src.index_ + 1],
+ &buffer_[dest.index_]);
+ }
+ }
+
+#if DCHECK_IS_ON()
+ // Asserts the given index is dereferencable. The index is an index into the
+ // buffer, not an index used by operator[] or at() which will be offsets from
+ // begin.
+ void CheckValidIndex(size_t i) const {
+ if (begin_ <= end_)
+ DCHECK(i >= begin_ && i < end_);
+ else
+ DCHECK((i >= begin_ && i < buffer_.capacity()) || i < end_);
+ }
+
+ // Asserts the given index is either dereferencable or points to end().
+ void CheckValidIndexOrEnd(size_t i) const {
+ if (i != end_)
+ CheckValidIndex(i);
+ }
+
+ void ValidateIterator(const const_iterator& i) const {
+ DCHECK(i.parent_deque_ == this);
+ i.CheckUnstableUsage();
+ }
+
+ // See generation_ below.
+ void IncrementGeneration() { generation_++; }
+#else
+ // No-op versions of these functions for release builds.
+ void CheckValidIndex(size_t) const {}
+ void CheckValidIndexOrEnd(size_t) const {}
+ void ValidateIterator(const const_iterator& i) const {}
+ void IncrementGeneration() {}
+#endif
+
+ // Danger, the buffer_.capacity() is the "internal capacity" which is
+ // capacity() + 1 since there is an extra item to indicate the end. Otherwise
+ // being completely empty and completely full are indistinguishable (begin ==
+ // end). We could add a separate flag to avoid it, but that adds significant
+ // extra complexity since every computation will have to check for it. Always
+ // keeping one extra unused element in the buffer makes iterator computations
+ // much simpler.
+ //
+ // Container internal code will want to use buffer_.capacity() for offset
+ // computations rather than capacity().
+ VectorBuffer buffer_;
+ size_type begin_ = 0;
+ size_type end_ = 0;
+
+#if DCHECK_IS_ON()
+ // Incremented every time a modification is made that could affect iterator
+ // invalidations.
+ uint64_t generation_ = 0;
+#endif
+};
+
+// Implementations of base::Erase[If] (see base/stl_util.h).
+template <class T, class Value>
+void Erase(circular_deque<T>& container, const Value& value) {
+ container.erase(std::remove(container.begin(), container.end(), value),
+ container.end());
+}
+
+template <class T, class Predicate>
+void EraseIf(circular_deque<T>& container, Predicate pred) {
+ container.erase(std::remove_if(container.begin(), container.end(), pred),
+ container.end());
+}
+
+} // namespace base
+
+#endif // BASE_CONTAINERS_CIRCULAR_DEQUE_H_