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-rw-r--r--security/sandbox/chromium/sandbox/win/src/sharedmem_ipc_server.cc346
1 files changed, 346 insertions, 0 deletions
diff --git a/security/sandbox/chromium/sandbox/win/src/sharedmem_ipc_server.cc b/security/sandbox/chromium/sandbox/win/src/sharedmem_ipc_server.cc
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index 0000000000..74e5c171e0
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+++ b/security/sandbox/chromium/sandbox/win/src/sharedmem_ipc_server.cc
@@ -0,0 +1,346 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "sandbox/win/src/sharedmem_ipc_server.h"
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include "base/callback.h"
+#include "base/logging.h"
+#include "base/memory/ptr_util.h"
+#include "sandbox/win/src/crosscall_params.h"
+#include "sandbox/win/src/crosscall_server.h"
+#include "sandbox/win/src/ipc_args.h"
+#include "sandbox/win/src/sandbox.h"
+#include "sandbox/win/src/sandbox_types.h"
+#include "sandbox/win/src/sharedmem_ipc_client.h"
+
+namespace {
+// This handle must not be closed.
+volatile HANDLE g_alive_mutex = nullptr;
+} // namespace
+
+namespace sandbox {
+
+SharedMemIPCServer::ServerControl::ServerControl() {}
+
+SharedMemIPCServer::ServerControl::~ServerControl() {}
+
+SharedMemIPCServer::SharedMemIPCServer(HANDLE target_process,
+ DWORD target_process_id,
+ ThreadProvider* thread_provider,
+ Dispatcher* dispatcher)
+ : client_control_(nullptr),
+ thread_provider_(thread_provider),
+ target_process_(target_process),
+ target_process_id_(target_process_id),
+ call_dispatcher_(dispatcher) {
+ // We create a initially owned mutex. If the server dies unexpectedly,
+ // the thread that owns it will fail to release the lock and windows will
+ // report to the target (when it tries to acquire it) that the wait was
+ // abandoned. Note: We purposely leak the local handle because we want it to
+ // be closed by Windows itself so it is properly marked as abandoned if the
+ // server dies.
+ if (!g_alive_mutex) {
+ HANDLE mutex = ::CreateMutexW(nullptr, true, nullptr);
+ if (::InterlockedCompareExchangePointer(&g_alive_mutex, mutex, nullptr)) {
+ // We lost the race to create the mutex.
+ ::CloseHandle(mutex);
+ }
+ }
+}
+
+SharedMemIPCServer::~SharedMemIPCServer() {
+ // Free the wait handles associated with the thread pool.
+ if (!thread_provider_->UnRegisterWaits(this)) {
+ // Better to leak than to crash.
+ return;
+ }
+ server_contexts_.clear();
+
+ if (client_control_)
+ ::UnmapViewOfFile(client_control_);
+}
+
+bool SharedMemIPCServer::Init(void* shared_mem,
+ uint32_t shared_size,
+ uint32_t channel_size) {
+ // The shared memory needs to be at least as big as a channel.
+ if (shared_size < channel_size) {
+ return false;
+ }
+ // The channel size should be aligned.
+ if (0 != (channel_size % 32)) {
+ return false;
+ }
+
+ // Calculate how many channels we can fit in the shared memory.
+ shared_size -= offsetof(IPCControl, channels);
+ size_t channel_count = shared_size / (sizeof(ChannelControl) + channel_size);
+
+ // If we cannot fit even one channel we bail out.
+ if (0 == channel_count) {
+ return false;
+ }
+ // Calculate the start of the first channel.
+ size_t base_start =
+ (sizeof(ChannelControl) * channel_count) + offsetof(IPCControl, channels);
+
+ client_control_ = reinterpret_cast<IPCControl*>(shared_mem);
+ client_control_->channels_count = 0;
+
+ // This is the initialization that we do per-channel. Basically:
+ // 1) make two events (ping & pong)
+ // 2) create handles to the events for the client and the server.
+ // 3) initialize the channel (client_context) with the state.
+ // 4) initialize the server side of the channel (service_context).
+ // 5) call the thread provider RegisterWait to register the ping events.
+ for (size_t ix = 0; ix != channel_count; ++ix) {
+ ChannelControl* client_context = &client_control_->channels[ix];
+ ServerControl* service_context = new ServerControl;
+ server_contexts_.push_back(base::WrapUnique(service_context));
+
+ if (!MakeEvents(&service_context->ping_event, &service_context->pong_event,
+ &client_context->ping_event, &client_context->pong_event)) {
+ return false;
+ }
+
+ client_context->channel_base = base_start;
+ client_context->state = kFreeChannel;
+
+ // Note that some of these values are available as members of this object
+ // but we put them again into the service_context because we will be called
+ // on a static method (ThreadPingEventReady). In particular, target_process_
+ // is a raw handle that is not owned by this object (it's owned by the
+ // owner of this object), and we are storing it in multiple places.
+ service_context->shared_base = reinterpret_cast<char*>(shared_mem);
+ service_context->channel_size = channel_size;
+ service_context->channel = client_context;
+ service_context->channel_buffer =
+ service_context->shared_base + client_context->channel_base;
+ service_context->dispatcher = call_dispatcher_;
+ service_context->target_info.process = target_process_;
+ service_context->target_info.process_id = target_process_id_;
+ // Advance to the next channel.
+ base_start += channel_size;
+ // Register the ping event with the threadpool.
+ thread_provider_->RegisterWait(this, service_context->ping_event.Get(),
+ ThreadPingEventReady, service_context);
+ }
+ if (!::DuplicateHandle(::GetCurrentProcess(), g_alive_mutex, target_process_,
+ &client_control_->server_alive,
+ SYNCHRONIZE | EVENT_MODIFY_STATE, false, 0)) {
+ return false;
+ }
+ // This last setting indicates to the client all is setup.
+ client_control_->channels_count = channel_count;
+ return true;
+}
+
+bool SharedMemIPCServer::InvokeCallback(const ServerControl* service_context,
+ void* ipc_buffer,
+ CrossCallReturn* call_result) {
+ // Set the default error code;
+ SetCallError(SBOX_ERROR_INVALID_IPC, call_result);
+ uint32_t output_size = 0;
+ // Parse, verify and copy the message. The handler operates on a copy
+ // of the message so the client cannot play dirty tricks by changing the
+ // data in the channel while the IPC is being processed.
+ std::unique_ptr<CrossCallParamsEx> params(CrossCallParamsEx::CreateFromBuffer(
+ ipc_buffer, service_context->channel_size, &output_size));
+ if (!params.get())
+ return false;
+
+ IpcTag tag = params->GetTag();
+ static_assert(0 == INVALID_TYPE, "incorrect type enum");
+ IPCParams ipc_params = {tag};
+
+ void* args[kMaxIpcParams];
+ if (!GetArgs(params.get(), &ipc_params, args))
+ return false;
+
+ IPCInfo ipc_info = {tag};
+ ipc_info.client_info = &service_context->target_info;
+ Dispatcher* dispatcher = service_context->dispatcher;
+ DCHECK(dispatcher);
+ bool error = true;
+ Dispatcher* handler = nullptr;
+
+ Dispatcher::CallbackGeneric callback_generic;
+ handler = dispatcher->OnMessageReady(&ipc_params, &callback_generic);
+ if (handler) {
+ switch (params->GetParamsCount()) {
+ case 0: {
+ // Ask the IPC dispatcher if it can service this IPC.
+ Dispatcher::Callback0 callback =
+ reinterpret_cast<Dispatcher::Callback0>(callback_generic);
+ if (!(handler->*callback)(&ipc_info))
+ break;
+ error = false;
+ break;
+ }
+ case 1: {
+ Dispatcher::Callback1 callback =
+ reinterpret_cast<Dispatcher::Callback1>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0]))
+ break;
+ error = false;
+ break;
+ }
+ case 2: {
+ Dispatcher::Callback2 callback =
+ reinterpret_cast<Dispatcher::Callback2>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1]))
+ break;
+ error = false;
+ break;
+ }
+ case 3: {
+ Dispatcher::Callback3 callback =
+ reinterpret_cast<Dispatcher::Callback3>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2]))
+ break;
+ error = false;
+ break;
+ }
+ case 4: {
+ Dispatcher::Callback4 callback =
+ reinterpret_cast<Dispatcher::Callback4>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2],
+ args[3]))
+ break;
+ error = false;
+ break;
+ }
+ case 5: {
+ Dispatcher::Callback5 callback =
+ reinterpret_cast<Dispatcher::Callback5>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
+ args[4]))
+ break;
+ error = false;
+ break;
+ }
+ case 6: {
+ Dispatcher::Callback6 callback =
+ reinterpret_cast<Dispatcher::Callback6>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
+ args[4], args[5]))
+ break;
+ error = false;
+ break;
+ }
+ case 7: {
+ Dispatcher::Callback7 callback =
+ reinterpret_cast<Dispatcher::Callback7>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
+ args[4], args[5], args[6]))
+ break;
+ error = false;
+ break;
+ }
+ case 8: {
+ Dispatcher::Callback8 callback =
+ reinterpret_cast<Dispatcher::Callback8>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
+ args[4], args[5], args[6], args[7]))
+ break;
+ error = false;
+ break;
+ }
+ case 9: {
+ Dispatcher::Callback9 callback =
+ reinterpret_cast<Dispatcher::Callback9>(callback_generic);
+ if (!(handler->*callback)(&ipc_info, args[0], args[1], args[2], args[3],
+ args[4], args[5], args[6], args[7], args[8]))
+ break;
+ error = false;
+ break;
+ }
+ default: {
+ NOTREACHED();
+ break;
+ }
+ }
+ }
+
+ if (error) {
+ if (handler)
+ SetCallError(SBOX_ERROR_FAILED_IPC, call_result);
+ } else {
+ memcpy(call_result, &ipc_info.return_info, sizeof(*call_result));
+ SetCallSuccess(call_result);
+ if (params->IsInOut()) {
+ // Maybe the params got changed by the broker. We need to upadte the
+ // memory section.
+ memcpy(ipc_buffer, params.get(), output_size);
+ }
+ }
+
+ ReleaseArgs(&ipc_params, args);
+
+ return !error;
+}
+
+// This function gets called by a thread from the thread pool when a
+// ping event fires. The context is the same as passed in the RegisterWait()
+// call above.
+void __stdcall SharedMemIPCServer::ThreadPingEventReady(void* context,
+ unsigned char) {
+ if (!context) {
+ DCHECK(false);
+ return;
+ }
+ ServerControl* service_context = reinterpret_cast<ServerControl*>(context);
+ // Since the event fired, the channel *must* be busy. Change to kAckChannel
+ // while we service it.
+ LONG last_state = ::InterlockedCompareExchange(
+ &service_context->channel->state, kAckChannel, kBusyChannel);
+ if (kBusyChannel != last_state) {
+ DCHECK(false);
+ return;
+ }
+
+ // Prepare the result structure. At this point we will return some result
+ // even if the IPC is invalid, malformed or has no handler.
+ CrossCallReturn call_result = {0};
+ void* buffer = service_context->channel_buffer;
+
+ InvokeCallback(service_context, buffer, &call_result);
+
+ // Copy the answer back into the channel and signal the pong event. This
+ // should wake up the client so it can finish the ipc cycle.
+ CrossCallParams* call_params = reinterpret_cast<CrossCallParams*>(buffer);
+ memcpy(call_params->GetCallReturn(), &call_result, sizeof(call_result));
+ ::InterlockedExchange(&service_context->channel->state, kAckChannel);
+ ::SetEvent(service_context->pong_event.Get());
+}
+
+bool SharedMemIPCServer::MakeEvents(base::win::ScopedHandle* server_ping,
+ base::win::ScopedHandle* server_pong,
+ HANDLE* client_ping,
+ HANDLE* client_pong) {
+ // Note that the IPC client has no right to delete the events. That would
+ // cause problems. The server *owns* the events.
+ const DWORD kDesiredAccess = SYNCHRONIZE | EVENT_MODIFY_STATE;
+
+ // The events are auto reset, and start not signaled.
+ server_ping->Set(::CreateEventW(nullptr, false, false, nullptr));
+ if (!::DuplicateHandle(::GetCurrentProcess(), server_ping->Get(),
+ target_process_, client_ping, kDesiredAccess, false,
+ 0)) {
+ return false;
+ }
+
+ server_pong->Set(::CreateEventW(nullptr, false, false, nullptr));
+ if (!::DuplicateHandle(::GetCurrentProcess(), server_pong->Get(),
+ target_process_, client_pong, kDesiredAccess, false,
+ 0)) {
+ return false;
+ }
+ return true;
+}
+
+} // namespace sandbox