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-rw-r--r--testing/web-platform/meta/css/css-scroll-snap/input/keyboard.html.ini45
1 files changed, 45 insertions, 0 deletions
diff --git a/testing/web-platform/meta/css/css-scroll-snap/input/keyboard.html.ini b/testing/web-platform/meta/css/css-scroll-snap/input/keyboard.html.ini
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index 0000000000..2cb59959b9
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+++ b/testing/web-platform/meta/css/css-scroll-snap/input/keyboard.html.ini
@@ -0,0 +1,45 @@
+[keyboard.html]
+ expected:
+ if fission and not debug and (os == "win") and (processor == "x86"): [TIMEOUT, OK, PASS]
+ if fission and debug and (os == "win"): [TIMEOUT, OK, PASS]
+ if fission and not debug and (os == "mac"): [TIMEOUT, OK, PASS]
+ if fission and not debug and (os == "linux"): [TIMEOUT, OK, PASS]
+ if not fission and (os == "linux") and not debug: [TIMEOUT, OK, PASS]
+ [TIMEOUT, PASS]
+ [If there is no valid snap offset on the arrow key's direction other than the current offset, and the scroll-snap-type is proximity, go to the original intended offset]
+ expected:
+ if (os == "linux") and fission and debug and not swgl: [NOTRUN, TIMEOUT, FAIL]
+ if (os == "mac") and debug: [TIMEOUT, FAIL, NOTRUN]
+ [NOTRUN, FAIL, TIMEOUT]
+
+ [Snaps to top-right after pressing ArrowRight]
+ expected:
+ if (os == "linux") and not debug and fission: [PASS, FAIL]
+ if os == "mac": [PASS, FAIL, NOTRUN]
+
+ [Snaps to bottom-left after pressing ArrowDown]
+ expected:
+ if (os == "linux") and debug and not swgl and fission: [PASS, FAIL]
+ if (os == "linux") and debug and not swgl and not fission: [FAIL, PASS]
+ if (os == "linux") and not debug and fission and (processor == "x86_64"): [FAIL, PASS]
+ if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
+ if (os == "linux") and not debug and not fission: [PASS, FAIL]
+ if (os == "android") and not swgl: FAIL
+ if (os == "mac") and not debug: [PASS, FAIL]
+
+ [If the original intended offset is valid as making a snap area cover the snapport, but there's a defined snap offset in between, use the defined snap offset.]
+ expected:
+ if fission and debug and (os == "mac"): [PASS, TIMEOUT]
+ [TIMEOUT, PASS]
+
+ [If there is no valid snap offset on the arrow key's direction other than the current offset, and the scroll-snap-type is mandatory, stay at the current offset.]
+ expected:
+ if fission and debug and (os == "mac"): [PASS, NOTRUN]
+ [NOTRUN, PASS]
+
+ [Snaps to top-left after pressing ArrowUp]
+ expected:
+ if (os == "linux") and debug and fission and not swgl: [PASS, FAIL]
+ if (os == "android") and debug and not swgl: [FAIL, PASS]
+ if (os == "linux") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]