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+<!DOCTYPE html>
+<html lang='en'>
+<head>
+ <title>filters-specular-01-f-manual.svg</title>
+ <meta charset='utf-8'>
+</head>
+<body>
+ <h1>Source SVG: filters-specular-01-f-manual.svg</h1>
+<svg version="1.1" baseProfile="full" preserveAspectRatio="xMidYMid meet" zoomAndPan="magnify" id="svg-root"
+ width="100%" height="100%" viewBox="0 0 480 360"
+ xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
+ <!--======================================================================-->
+ <!--= SVG 1.1 2nd Edition Test Case =-->
+ <!--======================================================================-->
+ <!--= Copyright 2009 World Wide Web Consortium, (Massachusetts =-->
+ <!--= Institute of Technology, European Research Consortium for =-->
+ <!--= Informatics and Mathematics (ERCIM), Keio University). =-->
+ <!--= All Rights Reserved. =-->
+ <!--= See http://www.w3.org/Consortium/Legal/. =-->
+ <!--======================================================================-->
+
+ <title id="test-title">$RCSfile: filters-specular-01-f.svg,v $</title>
+ <defs>
+ <font-face font-family="SVGFreeSansASCII" unicode-range="U+0-7F">
+ <font-face-src>
+ <font-face-uri xlink:href="../resources/SVGFreeSans.svg#ascii"/>
+ </font-face-src>
+ </font-face>
+ </defs>
+ <g id="test-body-content" font-family="SVGFreeSansASCII,sans-serif" font-size="18">
+ <!-- Title -->
+ <text x="240" y="20" fill="black" font-size="12" font-family="Arial" text-anchor="middle">Filters: feSpecularLighting</text>
+ <!-- ===================================================================== -->
+ <!-- Filter definitions -->
+ <!-- ===================================================================== -->
+ <defs>
+ <!-- ================================================= -->
+ <!-- Surface scale -->
+ <!-- ================================================= -->
+ <filter id="surfaceScaleA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="1" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="surfaceScaleB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="surfaceScaleC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="-10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <!-- ================================================= -->
+ <!-- Specular Constants -->
+ <!-- ================================================= -->
+ <filter id="specularConstantA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="0" specularExponent="1" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="specularConstantB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="specularConstantC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="2" specularExponent="1" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <!-- ================================================= -->
+ <!-- Specular Exponent -->
+ <!-- ================================================= -->
+ <filter id="specularExponentA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="specularExponentB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="2" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="specularExponentC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="4" surfaceScale="10" lighting-color="white">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <!-- ================================================= -->
+ <!-- Lighting colors -->
+ <!-- ================================================= -->
+ <filter id="lightingColorA" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="10" lighting-color="red">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="lightingColorB" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="10" lighting-color="yellow">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ <filter id="lightingColorC" filterUnits="objectBoundingBox" x="0%" y="0%" width="100%" height="100%">
+ <feSpecularLighting in="SourceGraphic" specularConstant="1" specularExponent="1" surfaceScale="10" lighting-color="blue">
+ <feDistantLight azimuth="45" elevation="45"/>
+ </feSpecularLighting>
+ </filter>
+ </defs>
+ <!-- ==================================================== -->
+ <!-- The same image is rendered multiple times with using -->
+ <!-- different filters. -->
+ <!-- ==================================================== -->
+ <!-- Various Surface Scales -->
+ <g transform="translate(0, 20)">
+ <text x="90" y="25">Various values for surfaceScale: 1, 10 and -10</text>
+ <g fill="black">
+ <rect x="90" y="30" width="50" height="30"/>
+ <rect x="205" y="30" width="50" height="30"/>
+ <rect x="320" y="30" width="50" height="30"/>
+ </g>
+ <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#surfaceScaleA)"/>
+ <image xlink:href="../images/bumpMap2.png" x="205" y="30" width="50" height="30" filter="url(#surfaceScaleB)"/>
+ <image xlink:href="../images/bumpMap2.png" x="320" y="30" width="50" height="30" filter="url(#surfaceScaleC)"/>
+ </g>
+ <!-- Various Specular Constants -->
+ <g transform="translate(0, 90)">
+ <text x="90" y="25">Various values for specularConstants: 0, 1 and 2</text>
+ <g fill="black">
+ <rect x="90" y="30" width="50" height="30"/>
+ <rect x="205" y="30" width="50" height="30"/>
+ <rect x="320" y="30" width="50" height="30"/>
+ </g>
+ <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#specularConstantA)"/>
+ <image xlink:href="../images/bumpMap2.png" x="205" y="30" width="50" height="30" filter="url(#specularConstantB)"/>
+ <image xlink:href="../images/bumpMap2.png" x="320" y="30" width="50" height="30" filter="url(#specularConstantC)"/>
+ </g>
+ <!-- Various Specular Exponents -->
+ <g transform="translate(0, 160)">
+ <text x="90" y="25">Various values for specularExponents: 1, 2 and 4</text>
+ <g fill="black">
+ <rect x="90" y="30" width="50" height="30"/>
+ <rect x="205" y="30" width="50" height="30"/>
+ <rect x="320" y="30" width="50" height="30"/>
+ </g>
+ <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#specularExponentA)"/>
+ <image xlink:href="../images/bumpMap2.png" x="205" y="30" width="50" height="30" filter="url(#specularExponentB)"/>
+ <image xlink:href="../images/bumpMap2.png" x="320" y="30" width="50" height="30" filter="url(#specularExponentC)"/>
+ </g>
+ <!-- Various Light Colors -->
+ <g transform="translate(0, 230)">
+ <text x="90" y="25">Various values for lighting color: red, yellow and blue</text>
+ <g fill="black">
+ <rect x="90" y="30" width="50" height="30"/>
+ <rect x="205" y="30" width="50" height="30"/>
+ <rect x="320" y="30" width="50" height="30"/>
+ </g>
+ <image xlink:href="../images/bumpMap2.png" x="90" y="30" width="50" height="30" filter="url(#lightingColorA)"/>
+ <image xlink:href="../images/bumpMap2.png" x="205" y="30" width="50" height="30" filter="url(#lightingColorB)"/>
+ <image xlink:href="../images/bumpMap2.png" x="320" y="30" width="50" height="30" filter="url(#lightingColorC)"/>
+ </g>
+ <!-- ===================================================== -->
+ <!-- Legends -->
+ <!-- ===================================================== -->
+ <!-- Surface Scale -->
+ </g>
+ <g font-family="SVGFreeSansASCII,sans-serif" font-size="32">
+ <text id="revision" x="10" y="340" stroke="none" fill="black">$Revision: 1.6 $</text>
+ </g>
+ <rect id="test-frame" x="1" y="1" width="478" height="358" fill="none" stroke="#000000"/>
+ <!-- comment out this watermark once the test is approved -->
+ <!--<g id="draft-watermark">
+ <rect x="1" y="1" width="478" height="20" fill="red" stroke="black" stroke-width="1"/>
+ <text font-family="SVGFreeSansASCII,sans-serif" font-weight="bold" font-size="20" x="240"
+ text-anchor="middle" y="18" stroke-width="0.5" stroke="black" fill="white">DRAFT</text>
+ </g>-->
+</svg>
+</body>
+</html>