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+<!DOCTYPE html>
+<html>
+ <head>
+ <title>
+ audionode-disconnect.html
+ </title>
+ <script src="/resources/testharness.js"></script>
+ <script src="/resources/testharnessreport.js"></script>
+ <script src="/webaudio/resources/audit-util.js"></script>
+ <script src="/webaudio/resources/audit.js"></script>
+ </head>
+ <body>
+ <script id="layout-test-code">
+ let audit = Audit.createTaskRunner();
+
+ // Task 1: test disconnect() method.
+ audit.define('disconnect()', (task, should) => {
+
+ // Connect a source to multiple gain nodes, each connected to the
+ // destination. Then disconnect the source. The expected output should
+ // be all zeros since the source was disconnected.
+ let context = new OfflineAudioContext(1, 128, 44100);
+ let source = context.createBufferSource();
+ let buffer1ch = createConstantBuffer(context, 128, [1]);
+ let gain1 = context.createGain();
+ let gain2 = context.createGain();
+ let gain3 = context.createGain();
+
+ source.buffer = buffer1ch;
+
+ source.connect(gain1);
+ source.connect(gain2);
+ source.connect(gain3);
+ gain1.connect(context.destination);
+ gain2.connect(context.destination);
+ gain3.connect(context.destination);
+ source.start();
+
+ // This disconnects everything.
+ source.disconnect();
+
+ context.startRendering()
+ .then(function(buffer) {
+
+ // With everything disconnected, the result should be zero.
+ should(buffer.getChannelData(0), 'Channel #0')
+ .beConstantValueOf(0);
+
+ })
+ .then(() => task.done());
+ });
+
+ // Task 2: test disconnect(output) method.
+ audit.define('disconnect(output)', (task, should) => {
+
+ // Create multiple connections from each output of a ChannelSplitter
+ // to a gain node. Then test if disconnecting a single output of
+ // splitter is actually disconnected.
+ let context = new OfflineAudioContext(1, 128, 44100);
+ let source = context.createBufferSource();
+ let buffer3ch = createConstantBuffer(context, 128, [1, 2, 3]);
+ let splitter = context.createChannelSplitter(3);
+ let sum = context.createGain();
+
+ source.buffer = buffer3ch;
+
+ source.connect(splitter);
+ splitter.connect(sum, 0);
+ splitter.connect(sum, 1);
+ splitter.connect(sum, 2);
+ sum.connect(context.destination);
+ source.start();
+
+ // This disconnects the second output.
+ splitter.disconnect(1);
+
+ context.startRendering()
+ .then(function(buffer) {
+
+ // The rendered channel should contain 4. (= 1 + 0 + 3)
+ should(buffer.getChannelData(0), 'Channel #0')
+ .beConstantValueOf(4);
+
+ })
+ .then(() => task.done());
+ });
+
+ // Task 3: test disconnect(AudioNode) method.
+ audit.define('disconnect(AudioNode)', (task, should) => {
+
+ // Connect a source to multiple gain nodes. Then test if disconnecting a
+ // single destination selectively works correctly.
+ let context = new OfflineAudioContext(1, 128, 44100);
+ let source = context.createBufferSource();
+ let buffer1ch = createConstantBuffer(context, 128, [1]);
+ let gain1 = context.createGain();
+ let gain2 = context.createGain();
+ let gain3 = context.createGain();
+ let orphan = context.createGain();
+
+ source.buffer = buffer1ch;
+
+ source.connect(gain1);
+ source.connect(gain2);
+ source.connect(gain3);
+ gain1.connect(context.destination);
+ gain2.connect(context.destination);
+ gain3.connect(context.destination);
+ source.start();
+
+ source.disconnect(gain2);
+
+ context.startRendering()
+ .then(function(buffer) {
+
+ // The |sum| gain node should produce value 2. (1 + 0 + 1 = 2)
+ should(buffer.getChannelData(0), 'Channel #0')
+ .beConstantValueOf(2);
+
+ })
+ .then(() => task.done());
+ });
+
+ // Task 4: test disconnect(AudioNode, output) method.
+ audit.define('disconnect(AudioNode, output)', (task, should) => {
+
+ // Connect a buffer with 2 channels with each containing 1 and 2
+ // respectively to a ChannelSplitter, then connect the splitter to 2
+ // gain nodes as shown below:
+ // (1) splitter#0 => gain1
+ // (2) splitter#0 => gain2
+ // (3) splitter#1 => gain2
+ // Then disconnect (2) and verify if the selective disconnection on a
+ // specified output of the destination node works correctly.
+ let context = new OfflineAudioContext(1, 128, 44100);
+ let source = context.createBufferSource();
+ let buffer2ch = createConstantBuffer(context, 128, [1, 2]);
+ let splitter = context.createChannelSplitter(2);
+ let gain1 = context.createGain();
+ let gain2 = context.createGain();
+
+ source.buffer = buffer2ch;
+
+ source.connect(splitter);
+ splitter.connect(gain1, 0); // gain1 gets channel 0.
+ splitter.connect(gain2, 0); // gain2 sums channel 0 and 1.
+ splitter.connect(gain2, 1);
+ gain1.connect(context.destination);
+ gain2.connect(context.destination);
+ source.start();
+
+ splitter.disconnect(gain2, 0); // Now gain2 gets [2]
+
+ context.startRendering()
+ .then(function(buffer) {
+
+ // The sum of gain1 and gain2 should produce value 3. (= 1 + 2)
+ should(buffer.getChannelData(0), 'Channel #0')
+ .beConstantValueOf(3);
+
+ })
+ .then(() => task.done());
+ });
+
+ // Task 5: test disconnect(AudioNode, output, input) method.
+ audit.define('disconnect(AudioNode, output, input)', (task, should) => {
+
+ // Create a 3-channel buffer with [1, 2, 3] in each channel and then
+ // pass it through a splitter and a merger. Each input/output of the
+ // splitter and the merger is connected in a sequential order as shown
+ // below.
+ // (1) splitter#0 => merger#0
+ // (2) splitter#1 => merger#1
+ // (3) splitter#2 => merger#2
+ // Then disconnect (3) and verify if each channel contains [1] and [2]
+ // respectively.
+ let context = new OfflineAudioContext(3, 128, 44100);
+ let source = context.createBufferSource();
+ let buffer3ch = createConstantBuffer(context, 128, [1, 2, 3]);
+ let splitter = context.createChannelSplitter(3);
+ let merger = context.createChannelMerger(3);
+
+ source.buffer = buffer3ch;
+
+ source.connect(splitter);
+ splitter.connect(merger, 0, 0);
+ splitter.connect(merger, 1, 1);
+ splitter.connect(merger, 2, 2);
+ merger.connect(context.destination);
+ source.start();
+
+ splitter.disconnect(merger, 2, 2);
+
+ context.startRendering()
+ .then(function(buffer) {
+
+ // Each channel should have 1, 2, and 0 respectively.
+ should(buffer.getChannelData(0), 'Channel #0')
+ .beConstantValueOf(1);
+ should(buffer.getChannelData(1), 'Channel #1')
+ .beConstantValueOf(2);
+ should(buffer.getChannelData(2), 'Channel #2')
+ .beConstantValueOf(0);
+
+ })
+ .then(() => task.done());
+ });
+
+ // Task 6: exception checks.
+ audit.define('exceptions', (task, should) => {
+ let context = new OfflineAudioContext(2, 128, 44100);
+ let gain1 = context.createGain();
+ let splitter = context.createChannelSplitter(2);
+ let merger = context.createChannelMerger(2);
+ let gain2 = context.createGain();
+ let gain3 = context.createGain();
+
+ // Connect a splitter to gain nodes and merger so we can test the
+ // possible ways of disconnecting the nodes to verify that appropriate
+ // exceptions are thrown.
+ gain1.connect(splitter);
+ splitter.connect(gain2, 0);
+ splitter.connect(gain3, 1);
+ splitter.connect(merger, 0, 0);
+ splitter.connect(merger, 1, 1);
+ gain2.connect(gain3);
+ gain3.connect(context.destination);
+ merger.connect(context.destination);
+
+ // There is no output #2. An exception should be thrown.
+ should(function() {
+ splitter.disconnect(2);
+ }, 'splitter.disconnect(2)').throw(DOMException, 'IndexSizeError');
+
+ // Disconnecting the output already disconnected should not throw.
+ should(function() {
+ splitter.disconnect(1);
+ splitter.disconnect(1);
+ }, 'Disconnecting a connection twice').notThrow();
+
+ // gain1 is not connected gain2. An exception should be thrown.
+ should(function() {
+ gain1.disconnect(gain2);
+ }, 'gain1.disconnect(gain2)').throw(DOMException, 'InvalidAccessError');
+
+ // gain1 and gain3 are not connected. An exception should be thrown.
+ should(function() {
+ gain1.disconnect(gain3);
+ }, 'gain1.disconnect(gain3)').throw(DOMException, 'InvalidAccessError');
+
+ // There is no output #2 in the splitter. An exception should be thrown.
+ should(function() {
+ splitter.disconnect(gain2, 2);
+ }, 'splitter.disconnect(gain2, 2)').throw(DOMException, 'IndexSizeError');
+
+ // The splitter and gain1 are not connected. An exception should be
+ // thrown.
+ should(function() {
+ splitter.disconnect(gain1, 0);
+ }, 'splitter.disconnect(gain1, 0)').throw(DOMException, 'InvalidAccessError');
+
+ // The splitter output #0 and the gain3 output #0 are not connected. An
+ // exception should be thrown.
+ should(function() {
+ splitter.disconnect(gain3, 0, 0);
+ }, 'splitter.disconnect(gain3, 0, 0)').throw(DOMException, 'InvalidAccessError');
+
+ // The output index is out of bound. An exception should be thrown.
+ should(function() {
+ splitter.disconnect(merger, 3, 0);
+ }, 'splitter.disconnect(merger, 3, 0)').throw(DOMException, 'IndexSizeError');
+
+ task.done();
+ });
+
+ audit.define('disabled-outputs', (task, should) => {
+ // See crbug.com/656652
+ let context = new OfflineAudioContext(2, 1024, 44100);
+ let g1 = context.createGain();
+ let g2 = context.createGain();
+ g1.connect(g2);
+ g1.disconnect(g2);
+ let g3 = context.createGain();
+ g2.connect(g3);
+ g1.connect(g2);
+ context.startRendering()
+ .then(function() {
+ // If we make it here, we passed.
+ should(true, 'Disabled outputs handled')
+ .message('correctly', 'inccorrectly');
+ })
+ .then(() => task.done());
+ });
+
+ audit.run();
+ </script>
+ </body>
+</html>