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diff --git a/testing/web-platform/tests/webaudio/the-audio-api/the-delaynode-interface/delaynode-maxdelay.html b/testing/web-platform/tests/webaudio/the-audio-api/the-delaynode-interface/delaynode-maxdelay.html
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+++ b/testing/web-platform/tests/webaudio/the-audio-api/the-delaynode-interface/delaynode-maxdelay.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <title>
+ delaynode-maxdelay.html
+ </title>
+ <script src="/resources/testharness.js"></script>
+ <script src="/resources/testharnessreport.js"></script>
+ <script src="/webaudio/resources/audit-util.js"></script>
+ <script src="/webaudio/resources/audit.js"></script>
+ <script src="/webaudio/resources/delay-testing.js"></script>
+ </head>
+ <body>
+ <script id="layout-test-code">
+ let audit = Audit.createTaskRunner();
+
+ audit.define(
+ {
+ label: 'test',
+ description:
+ 'Basic functionality of DelayNode with a non-default max delay time'
+ },
+ function(task, should) {
+
+ // Create offline audio context.
+ let context = new OfflineAudioContext(
+ 1, sampleRate * renderLengthSeconds, sampleRate);
+ let toneBuffer = createToneBuffer(
+ context, 20, 20 * toneLengthSeconds, sampleRate); // 20Hz tone
+
+ let bufferSource = context.createBufferSource();
+ bufferSource.buffer = toneBuffer;
+
+ // Create a delay node with an explicit max delay time (greater than
+ // the default of 1 second).
+ let delay = context.createDelay(2);
+ // Set the delay time to a value greater than the default max delay
+ // so we can verify the delay is working for this case.
+ delayTimeSeconds = 1.5;
+ delay.delayTime.value = delayTimeSeconds;
+
+ bufferSource.connect(delay);
+ delay.connect(context.destination);
+ bufferSource.start(0);
+
+ context.startRendering()
+ .then(buffer => checkDelayedResult(buffer, toneBuffer, should))
+ .then(() => task.done());
+ });
+
+ audit.run();
+ </script>
+ </body>
+</html>