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+# Copyright 2015 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+import("//build/config/chrome_build.gni")
+import("//build/config/chromecast_build.gni")
+import("//build/config/chromeos/args.gni")
+import("//build/config/chromeos/ui_mode.gni")
+import("//build/config/compiler/pgo/pgo.gni")
+import("//build/config/sanitizers/sanitizers.gni")
+import("//build/toolchain/cc_wrapper.gni")
+import("//build/toolchain/goma.gni")
+import("//build/toolchain/toolchain.gni")
+import("//build_overrides/build.gni")
+
+if (is_android) {
+ import("//build/config/android/abi.gni")
+}
+if (target_cpu == "arm" || target_cpu == "arm64") {
+ import("//build/config/arm.gni")
+}
+
+if (is_apple) {
+ import("//build/config/apple/symbols.gni")
+}
+
+if (is_ios) {
+ import("//build/config/ios/config.gni")
+}
+
+declare_args() {
+ # Default to warnings as errors for default workflow, where we catch
+ # warnings with known toolchains. Allow overriding this e.g. for Chromium
+ # builds on Linux that could use a different version of the compiler.
+ # With GCC, warnings in no-Chromium code are always not treated as errors.
+ treat_warnings_as_errors = true
+
+ # How many symbols to include in the build. This affects the performance of
+ # the build since the symbols are large and dealing with them is slow.
+ # 2 means regular build with symbols.
+ # 1 means minimal symbols, usually enough for backtraces only. Symbols with
+ # internal linkage (static functions or those in anonymous namespaces) may not
+ # appear when using this level.
+ # 0 means no symbols.
+ # -1 means auto-set according to debug/release and platform.
+ symbol_level = -1
+
+ # Android-only: Strip the debug info of libraries within lib.unstripped to
+ # reduce size. As long as symbol_level > 0, this will still allow stacks to be
+ # symbolized.
+ strip_debug_info = false
+
+ # Compile in such a way as to enable profiling of the generated code. For
+ # example, don't omit the frame pointer and leave in symbols.
+ enable_profiling = false
+
+ # use_debug_fission: whether to use split DWARF debug info
+ # files. This can reduce link time significantly, but is incompatible
+ # with some utilities such as icecc and ccache. Requires gold and
+ # gcc >= 4.8 or clang.
+ # http://gcc.gnu.org/wiki/DebugFission
+ #
+ # This is a placeholder value indicating that the code below should set
+ # the default. This is necessary to delay the evaluation of the default
+ # value expression until after its input values such as use_gold have
+ # been set, e.g. by a toolchain_args() block.
+ use_debug_fission = "default"
+
+ # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See
+ # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html
+ # Use it by default on official-optimized android and Chrome OS builds, but
+ # not ARC or linux-chromeos since it's been seen to not play nicely with
+ # Chrome's clang. crbug.com/1033839
+ use_thin_lto =
+ is_cfi ||
+ (is_official_build && chrome_pgo_phase != 1 &&
+ (is_linux || is_win || (is_android && target_os != "chromeos") ||
+ ((is_chromeos_ash || is_chromeos_lacros) && is_chromeos_device)))
+
+ # If true, use Goma for ThinLTO code generation where applicable.
+ use_goma_thin_lto = false
+
+ # Whether we're using a sample profile collected on an architecture different
+ # than the one we're compiling for.
+ #
+ # It's currently not possible to collect AFDO profiles on anything but
+ # x86{,_64}.
+ using_mismatched_sample_profile = target_cpu != "x64" && target_cpu != "x86"
+
+ # Whether an error should be raised on attempts to make debug builds with
+ # is_component_build=false. Very large debug symbols can have unwanted side
+ # effects so this is enforced by default for chromium.
+ forbid_non_component_debug_builds = build_with_chromium
+
+ # Exclude unwind tables by default for official builds as unwinding can be
+ # done from stack dumps produced by Crashpad at a later time "offline" in the
+ # crash server. Since this increases binary size, we don't recommend including
+ # them in shipping builds.
+ # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet
+ # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able
+ # to unwind at runtime.
+ # Include the unwind tables on Android even for official builds, as otherwise
+ # the crash dumps generated by Android's debuggerd are largely useless, and
+ # having this additional mechanism to understand issues is particularly helpful
+ # to WebView.
+ exclude_unwind_tables = is_official_build && !is_android
+
+ # Where to redirect clang crash diagnoses
+ clang_diagnostic_dir =
+ rebase_path("//tools/clang/crashreports", root_build_dir)
+
+ # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement
+ # Technology (CET). If Windows version and hardware supports the feature and
+ # it's enabled by OS then additional validation of return address will be
+ # performed as mitigation against Return-oriented programming (ROP).
+ # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack
+ enable_cet_shadow_stack = target_cpu == "x64"
+}
+
+assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO")
+
+# If true, optimize for size. Does not affect windows builds.
+# Linux & Mac favor speed over size.
+# TODO(brettw) it's weird that Mac and desktop Linux are different. We should
+# explore favoring size over speed in this case as well.
+optimize_for_size = is_android || is_chromecast || is_fuchsia || is_ios
+
+declare_args() {
+ # Whether we should consider the profile we're using to be accurate. Accurate
+ # profiles have the benefit of (potentially substantial) binary size
+ # reductions, by instructing the compiler to optimize cold and uncovered
+ # functions heavily for size. This often comes at the cost of performance.
+ sample_profile_is_accurate = optimize_for_size
+}
+
+# Determine whether to enable or disable frame pointers, based on the platform
+# and build arguments.
+# TODO(crbug.com/1052397): Consider changing is_chromeos_ash to is_chromeos after
+# lacros-chrome switches to target_os="chromeos".
+if (is_chromeos_ash || is_chromeos_lacros) {
+ # ChromeOS generally prefers frame pointers, to support CWP.
+ # However, Clang does not currently generate usable frame pointers in ARM
+ # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them
+ # there to avoid the unnecessary overhead.
+ enable_frame_pointers = target_cpu != "arm"
+} else if (is_apple || is_linux || is_chromeos) {
+ enable_frame_pointers = true
+} else if (is_win) {
+ # 64-bit Windows ABI doesn't support frame pointers.
+ if (target_cpu == "x64") {
+ enable_frame_pointers = false
+ } else {
+ enable_frame_pointers = true
+ }
+} else if (is_android) {
+ enable_frame_pointers =
+ enable_profiling ||
+ # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706).
+ target_cpu == "arm64" ||
+ # For x86 Android, unwind tables are huge without frame pointers
+ # (crbug.com/762629). Enabling frame pointers grows the code size slightly
+ # but overall shrinks binaries considerably by avoiding huge unwind
+ # tables.
+ (target_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) ||
+ using_sanitizer ||
+ # For caller-callee instrumentation version which needs frame pointers to
+ # get the caller address.
+ use_call_graph
+} else {
+ # Explicitly ask for frame pointers, otherwise:
+ # * Stacks may be missing for sanitizer and profiling builds.
+ # * Debug tcmalloc can crash (crbug.com/636489).
+ enable_frame_pointers = using_sanitizer || enable_profiling || is_debug
+}
+
+# In general assume that if we have frame pointers then we can use them to
+# unwind the stack. However, this requires that they are enabled by default for
+# most translation units, that they are emitted correctly, and that the
+# compiler or platform provides a way to access them.
+can_unwind_with_frame_pointers = enable_frame_pointers
+if (target_cpu == "arm" && arm_use_thumb) {
+ # We cannot currently unwind ARM Thumb frame pointers correctly.
+ # See https://bugs.llvm.org/show_bug.cgi?id=18505
+ can_unwind_with_frame_pointers = false
+} else if (is_win) {
+ # Windows 32-bit does provide frame pointers, but the compiler does not
+ # provide intrinsics to access them, so we don't use them.
+ can_unwind_with_frame_pointers = false
+}
+
+assert(!can_unwind_with_frame_pointers || enable_frame_pointers)
+
+# Unwinding with CFI table is only possible on static library builds and
+# requried only when frame pointers are not enabled.
+can_unwind_with_cfi_table = is_android && !is_component_build &&
+ !enable_frame_pointers && target_cpu == "arm"
+
+# Whether or not cfi table should be enabled on arm.
+# TODO(crbug.com/1090409): Replace can_unwind_with_cfi_table with this once
+# sampling profiler is enabled on android.
+enable_arm_cfi_table = is_android && !is_component_build && target_cpu == "arm"
+
+declare_args() {
+ # If this running on a GPU FYI bot.
+ # TODO(https://crbug.com/1233871): Remove this again.
+ is_gpu_fyi_bot = false
+}
+
+declare_args() {
+ # Set to true to use lld, the LLVM linker.
+ # In late bring-up on macOS (see docs/mac_lld.md).
+ # Tentatively used on iOS, except in cronet builds (cronet still supports 32-bit builds, which
+ # lld doesn't support).
+ # The default linker everywhere else.
+ use_lld =
+ is_clang && !(is_ios && is_cronet_build) && !(is_mac && is_gpu_fyi_bot)
+}
+
+declare_args() {
+ # Whether to use the gold linker from binutils instead of lld or bfd.
+ use_gold = !use_lld && !(is_chromecast && is_linux &&
+ (target_cpu == "arm" || target_cpu == "mipsel")) &&
+ (((is_linux || is_chromeos_lacros) &&
+ (target_cpu == "x64" || target_cpu == "x86" ||
+ target_cpu == "arm" || target_cpu == "arm64" ||
+ target_cpu == "mipsel" || target_cpu == "mips64el")) ||
+ (is_android && (target_cpu == "x86" || target_cpu == "x64" ||
+ target_cpu == "arm" || target_cpu == "arm64")))
+}
+
+# Use relative paths for debug info. This is important to make the build
+# results independent of the checkout and build directory names, which
+# in turn is important for goma compile hit rate.
+# Setting this to true may make it harder to debug binaries on Linux, see
+# https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir
+# It's not clear if the crash server will correctly handle dSYMs with relative
+# paths, so we disable this feature for official benefit. The main benefit is
+# deterministic builds to reduce compile times, so this is less relevant for
+# official builders.
+strip_absolute_paths_from_debug_symbols_default =
+ is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux ||
+ is_chromeos || (is_apple && !enable_dsyms)
+
+# If the platform uses stripped absolute paths by default, then we don't expose
+# it as a configuration option. If this is causing problems, please file a bug.
+if (strip_absolute_paths_from_debug_symbols_default) {
+ strip_absolute_paths_from_debug_symbols = true
+} else {
+ declare_args() {
+ strip_absolute_paths_from_debug_symbols = false
+ }
+}
+
+# If it wasn't manually set, then default use_debug_fission to false.
+assert(
+ use_debug_fission == "default" || use_debug_fission || !use_debug_fission,
+ "Invalid use_debug_fission.")
+if (use_debug_fission == "default") {
+ use_debug_fission = is_debug && !is_android && !is_fuchsia && !is_apple &&
+ !is_win && (use_gold || use_lld) && cc_wrapper == ""
+}
+
+# If it wasn't manually set, set to an appropriate default.
+assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level")
+if (symbol_level == -1) {
+ if (is_android && !is_component_build && !use_debug_fission) {
+ # Reduce symbol level when it will cause invalid elf files to be created
+ # (due to file size). https://crbug.com/648948.
+ symbol_level = 1
+ } else if (is_chromeos_device) {
+ # Use lower symbol level in Simple Chrome build for faster link time.
+ # For Simple Chrome, this should take precedence over is_official_build,
+ # turned on by --internal.
+ if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) {
+ # For release x86/x64 build, specify symbol_level=0 for faster link time.
+ # x86/x64 shows backtraces with symbol_level=0 (arm requires
+ # symbol_level=1).
+ symbol_level = 0
+ } else {
+ symbol_level = 1
+ }
+ } else if (using_sanitizer) {
+ # Sanitizers need line table info for stack traces. They don't need type
+ # info or variable info, so we can leave that out to speed up the build.
+ # Sanitizers also require symbols for filename suppressions to work.
+ symbol_level = 1
+ } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia &&
+ current_os != "aix") || is_debug || is_official_build ||
+ is_chromecast) {
+ # Linux builds slower by having symbols as part of the target binary,
+ # whereas Mac and Windows have them separate, so in Release Linux, default
+ # them off, but keep them on for Official builds and Chromecast builds.
+ symbol_level = 2
+ } else {
+ symbol_level = 0
+ }
+}
+
+# Split dwarf works only for symbol_level == 2.
+use_debug_fission = use_debug_fission && symbol_level == 2
+
+# Non-component debug builds with symbol_level = 2 are an undesirable (very slow
+# build times) and unsupported (some test binaries will fail with > 4 GB PDBs)
+# combination. This is only checked when current_toolchain == default_toolchain
+# because the is_component_build flag is set to false in various components of
+# the build (like nacl) and we don't want to assert on those.
+# iOS does not support component builds so add an exception for this platform.
+if (forbid_non_component_debug_builds) {
+ assert(symbol_level != 2 || current_toolchain != default_toolchain ||
+ is_component_build || !is_debug || is_ios,
+ "Can't do non-component debug builds at symbol_level=2")
+}
+
+# Assert that the configuration isn't going to hit https://crbug.com/648948.
+# An exception is made when target_os == "chromeos" as we only use the Android
+# toolchain there to build relatively small binaries.
+assert(
+ ignore_elf32_limitations || !is_android || target_os == "chromeos" ||
+ is_component_build || symbol_level < 2 || use_debug_fission ||
+ (android_64bit_target_cpu && skip_secondary_abi_for_cq),
+ "Android 32-bit non-component builds without DWARF Fission cannot " +
+ "have symbol_level=2 due to 4GiB file size limit, see " +
+ "https://crbug.com/648948. " + "If you really want to try this out, " +
+ "set ignore_elf32_limitations=true.")