summaryrefslogtreecommitdiffstats
path: root/third_party/libwebrtc/build/config/ios/asset_catalog.gni
diff options
context:
space:
mode:
Diffstat (limited to 'third_party/libwebrtc/build/config/ios/asset_catalog.gni')
-rw-r--r--third_party/libwebrtc/build/config/ios/asset_catalog.gni150
1 files changed, 150 insertions, 0 deletions
diff --git a/third_party/libwebrtc/build/config/ios/asset_catalog.gni b/third_party/libwebrtc/build/config/ios/asset_catalog.gni
new file mode 100644
index 0000000000..84dd92cce2
--- /dev/null
+++ b/third_party/libwebrtc/build/config/ios/asset_catalog.gni
@@ -0,0 +1,150 @@
+# Copyright 2017 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+import("//build/config/ios/ios_sdk.gni")
+
+# This template declares a bundle_data target that references an asset
+# catalog so that it is compiled to the asset catalog of the generated
+# bundle.
+#
+# The create_bundle target requires that all asset catalogs are part of an
+# .xcasset bundle. This requirement comes from actool that only receives
+# the path to the .xcasset bundle directory and not to the individual
+# .imageset directories.
+#
+# The requirement is a bit problematic as it prevents compiling only a
+# subset of the asset catakig that are contained in a .xcasset. This template
+# fixes that by instead copying the content of the asset catalog to temporary
+# .xcasset directory (below $root_out_dir) and defining a bundle_data
+# target that refers to those copies (this is efficient as the "copy" is
+# implemented by hardlinking if possible on macOS).
+#
+# Since the create_data target will only refer to the .xcasset directory
+# and additional "action" target that runs a dummy script is defined. It
+# does nothing but pretends to generate the .xcassets directory (while
+# it is really created as a side-effect of the "copy" step). This allows
+# to workaround the check in "gn" that all inputs below $root_out_dir have
+# to be outputs of another target with a public dependency path.
+#
+# This template also ensures that the file are only copied once when the
+# build targets multiple architectures at the same time (aka "fat build").
+#
+# Arguments
+#
+# sources:
+# required, list of strings, paths to the file contained in the
+# asset catalog directory; this must contain the Contents.json file
+# and all the image referenced by it (not enforced by the template).
+#
+# asset_type:
+# required, string, type of the asset catalog, that is the extension
+# of the directory containing the images and the Contents.json file.
+#
+template("asset_catalog") {
+ assert(defined(invoker.sources) && invoker.sources != [],
+ "sources must be defined and not empty for $target_name")
+
+ assert(defined(invoker.asset_type) && invoker.asset_type != "",
+ "asset_type must be defined and not empty for $target_name")
+
+ if (is_fat_secondary_toolchain) {
+ group(target_name) {
+ public_deps = [ ":$target_name($primary_fat_toolchain_name)" ]
+ }
+ } else {
+ _copy_target_name = target_name + "__copy"
+ _data_target_name = target_name
+
+ _sources = invoker.sources
+ _outputs = []
+
+ # The compilation of resources into Assets.car is enabled automatically
+ # by the "create_bundle" target if any of the "bundle_data" sources's
+ # path is in a .xcassets directory and matches one of the know asset
+ # catalog type.
+ _xcassets_dir = "$target_gen_dir/${target_name}.xcassets"
+ _output_dir = "$_xcassets_dir/" +
+ get_path_info(get_path_info(_sources[0], "dir"), "file")
+
+ foreach(_source, invoker.sources) {
+ _dir = get_path_info(_source, "dir")
+ _outputs += [ "$_output_dir/" + get_path_info(_source, "file") ]
+
+ assert(get_path_info(_dir, "extension") == invoker.asset_type,
+ "$_source dirname must have .${invoker.asset_type} extension")
+ }
+
+ action(_copy_target_name) {
+ # Forward "deps", "public_deps" and "testonly" in case some of the
+ # source files are generated.
+ forward_variables_from(invoker,
+ [
+ "deps",
+ "public_deps",
+ "testonly",
+ ])
+
+ script = "//build/config/ios/hardlink.py"
+
+ visibility = [ ":$_data_target_name" ]
+ sources = _sources
+ outputs = _outputs + [ _xcassets_dir ]
+
+ args = [
+ rebase_path(get_path_info(_sources[0], "dir"), root_build_dir),
+ rebase_path(_output_dir, root_build_dir),
+ ]
+ }
+
+ bundle_data(_data_target_name) {
+ forward_variables_from(invoker,
+ "*",
+ [
+ "deps",
+ "outputs",
+ "public_deps",
+ "sources",
+ ])
+
+ sources = _outputs
+ outputs = [ "{{bundle_resources_dir}}/{{source_file_part}}" ]
+ public_deps = [ ":$_copy_target_name" ]
+ }
+ }
+}
+
+# Those templates are specialisation of the asset_catalog template for known
+# types of asset catalog types (imageset, launchimage, appiconset).
+#
+# Arguments
+#
+# sources:
+# required, list of strings, paths to the file contained in the
+# asset catalog directory; this must contain the Contents.json file
+# and all the image referenced by it (not enforced by the template).
+#
+template("appiconset") {
+ asset_catalog(target_name) {
+ forward_variables_from(invoker, "*", [ "asset_type" ])
+ asset_type = "appiconset"
+ }
+}
+template("colorset") {
+ asset_catalog(target_name) {
+ forward_variables_from(invoker, "*", [ "asset_type" ])
+ asset_type = "colorset"
+ }
+}
+template("imageset") {
+ asset_catalog(target_name) {
+ forward_variables_from(invoker, "*", [ "asset_type" ])
+ asset_type = "imageset"
+ }
+}
+template("launchimage") {
+ asset_catalog(target_name) {
+ forward_variables_from(invoker, "*", [ "asset_type" ])
+ asset_type = "launchimage"
+ }
+}