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diff --git a/third_party/libwebrtc/build/config/mac/BUILD.gn b/third_party/libwebrtc/build/config/mac/BUILD.gn
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+# Copyright (c) 2013 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+import("//build/config/apple/symbols.gni")
+import("//build/config/c++/c++.gni")
+import("//build/config/mac/mac_sdk.gni")
+import("//build/config/sysroot.gni")
+
+# This is included by reference in the //build/config/compiler config that
+# is applied to all targets. It is here to separate out the logic.
+config("compiler") {
+ # These flags are shared between the C compiler and linker.
+ common_mac_flags = []
+
+ # CPU architecture.
+ if (target_cpu == "x64") {
+ clang_arch = "x86_64"
+ } else if (target_cpu == "x86") {
+ clang_arch = "i386"
+ } else if (target_cpu == "arm64") {
+ clang_arch = target_cpu
+ } else {
+ assert(false, "unknown target_cpu $target_cpu")
+ }
+ if (host_os == "mac") {
+ common_mac_flags += [
+ "-arch",
+ clang_arch,
+ ]
+ } else {
+ common_mac_flags += [ "--target=$clang_arch-apple-macos" ]
+ }
+
+ # This is here so that all files get recompiled after an Xcode update.
+ # (defines are passed via the command line, and build system rebuild things
+ # when their commandline changes). Nothing should ever read this define.
+ defines = [ "CR_XCODE_VERSION=$xcode_version" ]
+
+ asmflags = common_mac_flags
+ cflags = common_mac_flags
+
+ # Without this, the constructors and destructors of a C++ object inside
+ # an Objective C struct won't be called, which is very bad.
+ cflags_objcc = [ "-fobjc-call-cxx-cdtors" ]
+
+ ldflags = common_mac_flags
+
+ if (save_unstripped_output) {
+ ldflags += [ "-Wcrl,unstripped," + rebase_path(root_out_dir) ]
+ }
+
+ if (export_libcxxabi_from_executables) {
+ ldflags += [ "-Wl,-undefined,dynamic_lookup" ]
+ }
+}
+
+# This is included by reference in the //build/config/compiler:runtime_library
+# config that is applied to all targets. It is here to separate out the logic
+# that is Mac-only. Please see that target for advice on what should go in
+# :runtime_library vs. :compiler.
+config("runtime_library") {
+ common_flags = [
+ "-isysroot",
+ rebase_path(sysroot, root_build_dir),
+ "-mmacosx-version-min=$mac_deployment_target",
+ ]
+
+ asmflags = common_flags
+ cflags = common_flags
+ ldflags = common_flags
+
+ # Prevent Mac OS X AssertMacros.h (included by system header) from defining
+ # macros that collide with common names, like 'check', 'require', and
+ # 'verify'.
+ # http://opensource.apple.com/source/CarbonHeaders/CarbonHeaders-18.1/AssertMacros.h
+ defines = [ "__ASSERT_MACROS_DEFINE_VERSIONS_WITHOUT_UNDERSCORES=0" ]
+}
+
+# On Mac, this is used for everything except static libraries.
+config("mac_dynamic_flags") {
+ ldflags = [ "-Wl,-ObjC" ] # Always load Objective-C categories and classes.
+
+ if (is_component_build) {
+ ldflags += [
+ # Path for loading shared libraries for unbundled binaries.
+ "-Wl,-rpath,@loader_path/.",
+
+ # Path for loading shared libraries for bundled binaries. Get back from
+ # Binary.app/Contents/MacOS.
+ "-Wl,-rpath,@loader_path/../../..",
+ ]
+ }
+}
+
+# The ldflags referenced below are handled by
+# //build/toolchain/apple/linker_driver.py.
+# Remove this config if a target wishes to change the arguments passed to the
+# strip command during linking. This config by default strips all symbols
+# from a binary, but some targets may wish to specify an exports file to
+# preserve specific symbols.
+config("strip_all") {
+ if (enable_stripping) {
+ ldflags = [ "-Wcrl,strip,-x,-S" ]
+ }
+}
+
+# When building with Goma, all inputs must be relative to the build directory.
+# If using the system Xcode, which typically resides outside the build root, a
+# symlink to the SDK is created in the build directory, and the path to that
+# link is stored in $mac_sdk_path. If an action references a file in the SDK as
+# an input, GN will complain that no target generates the file because it is
+# below the $root_build_dir. The below action lists as outputs the files in the
+# SDK that are referenced as inputs to actions, so that GN thinks a target has
+# generated them. The list is centralized here, as multiple targets need to
+# reference the same files, and an output can only be generated once.
+#
+# The symbolic link for $mac_sdk_path is set up by
+# //build/config/apple/sdk_info.py in //build/config/mac/mac_sdk.gni.
+if (use_system_xcode && use_goma && target_os == "mac" &&
+ current_toolchain == default_toolchain) {
+ action("sdk_inputs") {
+ script = "//build/noop.py"
+ outputs = [
+ "$mac_sdk_path/usr/include/mach/exc.defs",
+ "$mac_sdk_path/usr/include/mach/mach_exc.defs",
+ "$mac_sdk_path/usr/include/mach/notify.defs",
+ ]
+ }
+} else {
+ group("sdk_inputs") {
+ if (current_toolchain != default_toolchain) {
+ public_deps = [ ":sdk_inputs($default_toolchain)" ]
+ }
+ }
+}