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+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef SDK_OBJC_NATIVE_SRC_AUDIO_AUDIO_DEVICE_MODULE_IOS_H_
+#define SDK_OBJC_NATIVE_SRC_AUDIO_AUDIO_DEVICE_MODULE_IOS_H_
+
+#include <memory>
+
+#include "audio_device_ios.h"
+
+#include "api/task_queue/task_queue_factory.h"
+#include "modules/audio_device/audio_device_buffer.h"
+#include "modules/audio_device/include/audio_device.h"
+#include "rtc_base/checks.h"
+
+namespace webrtc {
+
+class AudioDeviceGeneric;
+
+namespace ios_adm {
+
+class AudioDeviceModuleIOS : public AudioDeviceModule {
+ public:
+ int32_t AttachAudioBuffer();
+
+ explicit AudioDeviceModuleIOS(bool bypass_voice_processing);
+ ~AudioDeviceModuleIOS() override;
+
+ // Retrieve the currently utilized audio layer
+ int32_t ActiveAudioLayer(AudioLayer* audioLayer) const override;
+
+ // Full-duplex transportation of PCM audio
+ int32_t RegisterAudioCallback(AudioTransport* audioCallback) override;
+
+ // Main initializaton and termination
+ int32_t Init() override;
+ int32_t Terminate() override;
+ bool Initialized() const override;
+
+ // Device enumeration
+ int16_t PlayoutDevices() override;
+ int16_t RecordingDevices() override;
+ int32_t PlayoutDeviceName(uint16_t index,
+ char name[kAdmMaxDeviceNameSize],
+ char guid[kAdmMaxGuidSize]) override;
+ int32_t RecordingDeviceName(uint16_t index,
+ char name[kAdmMaxDeviceNameSize],
+ char guid[kAdmMaxGuidSize]) override;
+
+ // Device selection
+ int32_t SetPlayoutDevice(uint16_t index) override;
+ int32_t SetPlayoutDevice(WindowsDeviceType device) override;
+ int32_t SetRecordingDevice(uint16_t index) override;
+ int32_t SetRecordingDevice(WindowsDeviceType device) override;
+
+ // Audio transport initialization
+ int32_t PlayoutIsAvailable(bool* available) override;
+ int32_t InitPlayout() override;
+ bool PlayoutIsInitialized() const override;
+ int32_t RecordingIsAvailable(bool* available) override;
+ int32_t InitRecording() override;
+ bool RecordingIsInitialized() const override;
+
+ // Audio transport control
+ int32_t StartPlayout() override;
+ int32_t StopPlayout() override;
+ bool Playing() const override;
+ int32_t StartRecording() override;
+ int32_t StopRecording() override;
+ bool Recording() const override;
+
+ // Audio mixer initialization
+ int32_t InitSpeaker() override;
+ bool SpeakerIsInitialized() const override;
+ int32_t InitMicrophone() override;
+ bool MicrophoneIsInitialized() const override;
+
+ // Speaker volume controls
+ int32_t SpeakerVolumeIsAvailable(bool* available) override;
+ int32_t SetSpeakerVolume(uint32_t volume) override;
+ int32_t SpeakerVolume(uint32_t* volume) const override;
+ int32_t MaxSpeakerVolume(uint32_t* maxVolume) const override;
+ int32_t MinSpeakerVolume(uint32_t* minVolume) const override;
+
+ // Microphone volume controls
+ int32_t MicrophoneVolumeIsAvailable(bool* available) override;
+ int32_t SetMicrophoneVolume(uint32_t volume) override;
+ int32_t MicrophoneVolume(uint32_t* volume) const override;
+ int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const override;
+ int32_t MinMicrophoneVolume(uint32_t* minVolume) const override;
+
+ // Speaker mute control
+ int32_t SpeakerMuteIsAvailable(bool* available) override;
+ int32_t SetSpeakerMute(bool enable) override;
+ int32_t SpeakerMute(bool* enabled) const override;
+
+ // Microphone mute control
+ int32_t MicrophoneMuteIsAvailable(bool* available) override;
+ int32_t SetMicrophoneMute(bool enable) override;
+ int32_t MicrophoneMute(bool* enabled) const override;
+
+ // Stereo support
+ int32_t StereoPlayoutIsAvailable(bool* available) const override;
+ int32_t SetStereoPlayout(bool enable) override;
+ int32_t StereoPlayout(bool* enabled) const override;
+ int32_t StereoRecordingIsAvailable(bool* available) const override;
+ int32_t SetStereoRecording(bool enable) override;
+ int32_t StereoRecording(bool* enabled) const override;
+
+ // Delay information and control
+ int32_t PlayoutDelay(uint16_t* delayMS) const override;
+
+ bool BuiltInAECIsAvailable() const override;
+ int32_t EnableBuiltInAEC(bool enable) override;
+ bool BuiltInAGCIsAvailable() const override;
+ int32_t EnableBuiltInAGC(bool enable) override;
+ bool BuiltInNSIsAvailable() const override;
+ int32_t EnableBuiltInNS(bool enable) override;
+
+ int32_t GetPlayoutUnderrunCount() const override;
+
+#if defined(WEBRTC_IOS)
+ int GetPlayoutAudioParameters(AudioParameters* params) const override;
+ int GetRecordAudioParameters(AudioParameters* params) const override;
+#endif // WEBRTC_IOS
+ private:
+ const bool bypass_voice_processing_;
+ bool initialized_ = false;
+ const std::unique_ptr<TaskQueueFactory> task_queue_factory_;
+ std::unique_ptr<AudioDeviceIOS> audio_device_;
+ std::unique_ptr<AudioDeviceBuffer> audio_device_buffer_;
+};
+} // namespace ios_adm
+} // namespace webrtc
+
+#endif // SDK_OBJC_NATIVE_SRC_AUDIO_AUDIO_DEVICE_MODULE_IOS_H_