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+// Copyright (c) 2007, Google Inc.
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// ms_symbol_server_converter.h: Obtain symbol files from a Microsoft
+// symbol server, and convert them to Breakpad's dumped format.
+//
+// At runtime, MSSymbolServerConverter and code that it calls depend on being
+// able to locate suitable versions of dbghelp.dll and symsrv.dll. For best
+// results, place these files in the same directory as the executable.
+// dbghelp.dll and symsrv.dll as supplied with Debugging Tools for Windows are
+// both redistributable, as indicated by the package's redist.txt file.
+//
+// When connecting to Microsoft's symbol server at
+// http://msdl.microsoft.com/download/symbols/, which provides access to
+// symbols for the operating system itself, symsrv.dll requires agreement to
+// Microsoft's "Terms of Use for Microsoft Symbols and Binaries." Because this
+// library places the symbol engine into a promptless mode, the dialog with the
+// terms will not appear, and use of Microsoft's symbol server will not be
+// possible. To indicate agreement to the terms, create a file called
+// symsrv.yes in the same directory as symsrv.dll. (Note that symsrv.dll will
+// also recognize a symsrv.no file as indicating that you do not accept the
+// terms; the .yes file takes priority over the .no file.) The terms of use
+// are contained within symsrv.dll; they were formerly available online at
+// http://www.microsoft.com/whdc/devtools/debugging/symsrvTOU2.mspx , but
+// do not appear to be available online any longer as of January, 2007. It is
+// possible to view the terms from within WinDbg (Debugging Tools for Windows)
+// by removing any symsrv.yes and symsrv.no files from WinDbg's directory,
+// setting the symbol path to include Microsoft's symbol server (.sympath), and
+// attempting to load symbols from their server (.reload).
+//
+// This code has been tested with dbghelp.dll 6.5.3.7 and symsrv.dll 6.5.3.8,
+// included with Microsoft Visual Studio 8 in Common7/IDE. This has also been
+// tested with dbghelp.dll and symsrv.dll versions 6.6.7.5 and 6.12.2.633,
+// included with the same versions of Debugging Tools for Windows, available at
+// http://www.microsoft.com/whdc/devtools/debugging/ .
+//
+// Author: Mark Mentovai
+
+#ifndef TOOLS_WINDOWS_MS_SYMBOL_SERVER_CONVERTER_H_
+#define TOOLS_WINDOWS_MS_SYMBOL_SERVER_CONVERTER_H_
+
+#include <windows.h>
+
+#include <string>
+#include <vector>
+
+namespace google_breakpad {
+
+using std::string;
+using std::vector;
+
+// MissingSymbolInfo contains the subset of the information in the processor's
+// CodeModule structure relevant to obtaining a missing symbol file. Only
+// debug_file and debug_identifier are relevant in actually obtaining the
+// missing file; the other fields are for convenience.
+struct MissingSymbolInfo {
+ string code_file;
+ string code_identifier;
+ string debug_file;
+ string debug_identifier;
+ string version;
+};
+
+class GUIDOrSignatureIdentifier {
+ public:
+ enum GUIDOrSignatureType {
+ TYPE_NONE = 0,
+ TYPE_GUID,
+ TYPE_SIGNATURE
+ };
+
+ GUIDOrSignatureIdentifier() : type_(TYPE_NONE) {}
+
+ // Converts |identifier|, a debug_identifier-formatted string, into its
+ // component fields: either a GUID and age, or signature and age. If
+ // successful, sets the relevant fields in the object, including the type
+ // field, and returns true. On error, returns false.
+ bool InitializeFromString(const string &identifier);
+
+ GUIDOrSignatureType type() const { return type_; }
+ GUID guid() const { return guid_; }
+ DWORD signature() const { return signature_; }
+ int age() const { return age_; }
+ const void *guid_or_signature_pointer() const { return &guid_; }
+
+ private:
+ GUIDOrSignatureType type_;
+
+ // An identifier contains either a 128-bit uuid or a 32-bit signature.
+ union {
+ GUID guid_;
+ DWORD signature_;
+ };
+
+ // All identifiers used here have age fields, which indicate a specific
+ // revision given a uuid or signature.
+ int age_;
+};
+
+class MSSymbolServerConverter {
+ public:
+ enum LocateResult {
+ LOCATE_FAILURE = 0,
+ LOCATE_NOT_FOUND, // Authoritative: the file is not present.
+ LOCATE_RETRY, // Transient (network?) error, try again later.
+ LOCATE_SUCCESS
+ };
+
+ // Create a new object. local_cache is the location (pathname) of a local
+ // symbol store used to hold downloaded and converted symbol files. This
+ // directory will be created by LocateSymbolFile when it successfully
+ // retrieves a symbol file. symbol_servers contains a list of locations (URLs
+ // or pathnames) of the upstream symbol server stores, given in order of
+ // preference, with the first string in the vector identifying the first
+ // store to try. The vector must contain at least one string. None of the
+ // strings passed to this constructor may contain asterisk ('*') or semicolon
+ // (';') characters, as the symbol engine uses these characters as separators.
+ MSSymbolServerConverter(const string &local_cache,
+ const vector<string> &symbol_servers);
+
+ // Locates the PE file (DLL or EXE) specified by the identifying information
+ // in |missing|, by checking the symbol stores identified when the object
+ // was created. When returning LOCATE_SUCCESS, pe_file is set to
+ // the pathname of the decompressed PE file as it is stored in the
+ // local cache.
+ LocateResult LocatePEFile(const MissingSymbolInfo &missing, string *pe_file);
+
+ // Locates the symbol file specified by the identifying information in
+ // |missing|, by checking the symbol stores identified when the object
+ // was created. When returning LOCATE_SUCCESS, symbol_file is set to
+ // the pathname of the decompressed symbol file as it is stored in the
+ // local cache.
+ LocateResult LocateSymbolFile(const MissingSymbolInfo &missing,
+ string *symbol_file);
+
+ // Calls LocateSymbolFile and converts the returned symbol file to the
+ // dumped-symbol format, storing it adjacent to the symbol file. The
+ // only conversion supported is from pdb files. Returns the return
+ // value of LocateSymbolFile, or if LocateSymbolFile succeeds but
+ // conversion fails, returns LOCATE_FAILURE. The pathname to the
+ // pdb file and to the converted symbol file are returned in
+ // |converted_symbol_file|, |symbol_file|, and |pe_file|. |symbol_file| and
+ // |pe_file| are optional and may be NULL. If only the converted symbol file
+ // is desired, set |keep_symbol_file| and |keep_pe_file| to false to indicate
+ // that the original symbol file (pdb) and executable file (exe, dll) should
+ // be deleted after conversion.
+ LocateResult LocateAndConvertSymbolFile(const MissingSymbolInfo &missing,
+ bool keep_symbol_file,
+ bool keep_pe_file,
+ string *converted_symbol_file,
+ string *symbol_file,
+ string *pe_file);
+
+ // Calls LocatePEFile and converts the returned PE file to the
+ // dumped-symbol format, storing it adjacent to the PE file. The
+ // only conversion supported is from PE files. Returns the return
+ // value of LocatePEFile, or if LocatePEFile succeeds but
+ // conversion fails, returns LOCATE_FAILURE. The pathname to the
+ // PE file and to the converted symbol file are returned in
+ // |converted_symbol_file| and |pe_file|. |pe_file| is optional and may be
+ // NULL. If only the converted symbol file is desired, set |keep_pe_file|
+ // to false to indicate that the executable file (exe, dll) should be deleted
+ // after conversion.
+ // NOTE: Currrently only supports x64 PEs.
+ LocateResult LocateAndConvertPEFile(const MissingSymbolInfo &missing,
+ bool keep_pe_file,
+ string *converted_symbol_file,
+ string *pe_file);
+
+ private:
+ // Locates the PDB or PE file (DLL or EXE) specified by the identifying
+ // information in |debug_or_code_file| and |debug_or_code_id|, by checking
+ // the symbol stores identified when the object was created. When
+ // returning LOCATE_SUCCESS, file_name is set to the pathname of the
+ // decompressed PDB or PE file file as it is stored in the local cache.
+ LocateResult LocateFile(const string &debug_or_code_file,
+ const string &debug_or_code_id,
+ const string &version, string *file_name);
+
+ // Called by various SymSrv functions to report status as progress is made
+ // and to allow the callback to influence processing. Messages sent to this
+ // callback can be used to distinguish between the various failure modes
+ // that SymFindFileInPath might encounter.
+ static BOOL CALLBACK SymCallback(HANDLE process, ULONG action, ULONG64 data,
+ ULONG64 context);
+
+ // Called by SymFindFileInPath (in LocateSymbolFile) after a candidate
+ // symbol file is located, when it's present in the local cache.
+ // SymFindFileInPath actually seems to accept NULL for a callback function
+ // and behave properly for our needs in that case, but the documentation
+ // doesn't mention it, so this little callback is provided.
+ static BOOL CALLBACK SymFindFileInPathCallback(const char *filename,
+ void *context);
+
+ // The search path used by SymSrv, built based on the arguments to the
+ // constructor.
+ string symbol_path_;
+
+ // SymCallback will set at least one of these failure variables if
+ // SymFindFileInPath fails for an expected reason.
+ bool fail_dns_; // DNS failures (fail_not_found_ will also be set).
+ bool fail_timeout_; // Timeouts (fail_not_found_ will also be set).
+ bool fail_not_found_; // The file could not be found. If this is the only
+ // fail_* member set, then it is authoritative.
+};
+
+} // namespace google_breakpad
+
+#endif // TOOLS_WINDOWS_MS_SYMBOL_SERVER_CONVERTER_H_