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-rw-r--r--widget/gtk/DMABufSurface.h376
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diff --git a/widget/gtk/DMABufSurface.h b/widget/gtk/DMABufSurface.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef DMABufSurface_h__
+#define DMABufSurface_h__
+
+#include <stdint.h>
+#include "mozilla/widget/nsWaylandDisplay.h"
+#include "mozilla/widget/va_drmcommon.h"
+#include "GLTypes.h"
+
+typedef void* EGLImageKHR;
+typedef void* EGLSyncKHR;
+
+#define DMABUF_BUFFER_PLANES 4
+
+#ifndef VA_FOURCC_NV12
+# define VA_FOURCC_NV12 0x3231564E
+#endif
+#ifndef VA_FOURCC_YV12
+# define VA_FOURCC_YV12 0x32315659
+#endif
+#ifndef VA_FOURCC_P010
+# define VA_FOURCC_P010 0x30313050
+#endif
+
+namespace mozilla {
+namespace gfx {
+class DataSourceSurface;
+}
+namespace layers {
+class SurfaceDescriptor;
+class SurfaceDescriptorDMABuf;
+} // namespace layers
+namespace gl {
+class GLContext;
+}
+} // namespace mozilla
+
+typedef enum {
+ // Use alpha pixel format
+ DMABUF_ALPHA = 1 << 0,
+ // Surface is used as texture and may be also shared
+ DMABUF_TEXTURE = 1 << 1,
+ // Use modifiers. Such dmabuf surface may have more planes
+ // and complex internal structure (tiling/compression/etc.)
+ // so we can't do direct rendering to it.
+ DMABUF_USE_MODIFIERS = 1 << 3,
+} DMABufSurfaceFlags;
+
+class DMABufSurfaceRGBA;
+class DMABufSurfaceYUV;
+
+class DMABufSurface {
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(DMABufSurface)
+
+ enum SurfaceType {
+ SURFACE_RGBA,
+ SURFACE_NV12,
+ SURFACE_YUV420,
+ };
+
+ // Import surface from SurfaceDescriptor. This is usually
+ // used to copy surface from another process over IPC.
+ // When a global reference counter was created for the surface
+ // (see bellow) it's automatically referenced.
+ static already_AddRefed<DMABufSurface> CreateDMABufSurface(
+ const mozilla::layers::SurfaceDescriptor& aDesc);
+
+ // Export surface to another process via. SurfaceDescriptor.
+ virtual bool Serialize(
+ mozilla::layers::SurfaceDescriptor& aOutDescriptor) = 0;
+
+ virtual int GetWidth(int aPlane = 0) = 0;
+ virtual int GetHeight(int aPlane = 0) = 0;
+ virtual mozilla::gfx::SurfaceFormat GetFormat() = 0;
+ virtual mozilla::gfx::SurfaceFormat GetFormatGL() = 0;
+
+ virtual bool CreateTexture(mozilla::gl::GLContext* aGLContext,
+ int aPlane = 0) = 0;
+ virtual void ReleaseTextures() = 0;
+ virtual GLuint GetTexture(int aPlane = 0) = 0;
+ virtual EGLImageKHR GetEGLImage(int aPlane = 0) = 0;
+
+ SurfaceType GetSurfaceType() { return mSurfaceType; };
+ virtual int GetTextureCount() = 0;
+
+ bool IsMapped(int aPlane = 0) { return (mMappedRegion[aPlane] != nullptr); };
+ void Unmap(int aPlane = 0);
+
+ virtual DMABufSurfaceRGBA* GetAsDMABufSurfaceRGBA() { return nullptr; }
+ virtual DMABufSurfaceYUV* GetAsDMABufSurfaceYUV() { return nullptr; }
+ virtual already_AddRefed<mozilla::gfx::DataSourceSurface>
+ GetAsSourceSurface() {
+ return nullptr;
+ }
+
+ virtual mozilla::gfx::YUVColorSpace GetYUVColorSpace() {
+ return mozilla::gfx::YUVColorSpace::Default;
+ };
+
+ bool IsFullRange() { return mColorRange == mozilla::gfx::ColorRange::FULL; };
+ void SetColorRange(mozilla::gfx::ColorRange aColorRange) {
+ mColorRange = aColorRange;
+ };
+
+ void FenceSet();
+ void FenceWait();
+ void FenceDelete();
+
+ // Set and get a global surface UID. The UID is shared across process
+ // and it's used to track surface lifetime in various parts of rendering
+ // engine.
+ uint32_t GetUID() const { return mUID; };
+
+ // Creates a global reference counter objects attached to the surface.
+ // It's created as unreferenced, i.e. IsGlobalRefSet() returns false
+ // right after GlobalRefCountCreate() call.
+ //
+ // The counter is shared by all surface instances across processes
+ // so it tracks global surface usage.
+ //
+ // The counter is automatically referenced when a new surface instance is
+ // created with SurfaceDescriptor (usually copied to another process over IPC)
+ // and it's unreferenced when surface is deleted.
+ //
+ // So without any additional GlobalRefAdd()/GlobalRefRelease() calls
+ // the IsGlobalRefSet() returns true if any other process use the surface.
+ void GlobalRefCountCreate();
+ void GlobalRefCountDelete();
+
+ // If global reference counter was created by GlobalRefCountCreate()
+ // returns true when there's an active surface reference.
+ bool IsGlobalRefSet() const;
+
+ // Add/Remove additional reference to the surface global reference counter.
+ void GlobalRefAdd();
+ void GlobalRefRelease();
+
+ // Release all underlying data.
+ virtual void ReleaseSurface() = 0;
+
+#ifdef DEBUG
+ virtual void DumpToFile(const char* pFile){};
+#endif
+
+ DMABufSurface(SurfaceType aSurfaceType);
+
+ protected:
+ virtual bool Create(const mozilla::layers::SurfaceDescriptor& aDesc) = 0;
+
+ // Import global ref count object from IPC by file descriptor.
+ // This adds global ref count reference to the surface.
+ void GlobalRefCountImport(int aFd);
+ // Export global ref count object by file descriptor.
+ int GlobalRefCountExport();
+
+ void ReleaseDMABuf();
+
+ void* MapInternal(uint32_t aX, uint32_t aY, uint32_t aWidth, uint32_t aHeight,
+ uint32_t* aStride, int aGbmFlags, int aPlane = 0);
+
+ // We want to keep number of opened file descriptors low so open/close
+ // DMABuf file handles only when we need them, i.e. when DMABuf is exported
+ // to another process or to EGL.
+ virtual bool OpenFileDescriptorForPlane(
+ const mozilla::MutexAutoLock& aProofOfLock, int aPlane) = 0;
+ virtual void CloseFileDescriptorForPlane(
+ const mozilla::MutexAutoLock& aProofOfLock, int aPlane,
+ bool aForceClose = false) = 0;
+ bool OpenFileDescriptors(const mozilla::MutexAutoLock& aProofOfLock);
+ void CloseFileDescriptors(const mozilla::MutexAutoLock& aProofOfLock,
+ bool aForceClose = false);
+
+ virtual ~DMABufSurface();
+
+ SurfaceType mSurfaceType;
+ uint64_t mBufferModifiers[DMABUF_BUFFER_PLANES];
+
+ int mBufferPlaneCount;
+ int mDmabufFds[DMABUF_BUFFER_PLANES];
+ int32_t mDrmFormats[DMABUF_BUFFER_PLANES];
+ int32_t mStrides[DMABUF_BUFFER_PLANES];
+ int32_t mOffsets[DMABUF_BUFFER_PLANES];
+
+ struct gbm_bo* mGbmBufferObject[DMABUF_BUFFER_PLANES];
+ void* mMappedRegion[DMABUF_BUFFER_PLANES];
+ void* mMappedRegionData[DMABUF_BUFFER_PLANES];
+ uint32_t mMappedRegionStride[DMABUF_BUFFER_PLANES];
+
+ int mSyncFd;
+ EGLSyncKHR mSync;
+ RefPtr<mozilla::gl::GLContext> mGL;
+
+ int mGlobalRefCountFd;
+ uint32_t mUID;
+ mozilla::Mutex mSurfaceLock MOZ_UNANNOTATED;
+
+ mozilla::gfx::ColorRange mColorRange = mozilla::gfx::ColorRange::LIMITED;
+};
+
+class DMABufSurfaceRGBA : public DMABufSurface {
+ public:
+ static already_AddRefed<DMABufSurfaceRGBA> CreateDMABufSurface(
+ int aWidth, int aHeight, int aDMABufSurfaceFlags);
+
+ static already_AddRefed<DMABufSurface> CreateDMABufSurface(
+ mozilla::gl::GLContext* aGLContext, const EGLImageKHR aEGLImage,
+ int aWidth, int aHeight);
+
+ bool Serialize(mozilla::layers::SurfaceDescriptor& aOutDescriptor);
+
+ DMABufSurfaceRGBA* GetAsDMABufSurfaceRGBA() { return this; }
+
+ void Clear();
+
+ void ReleaseSurface();
+
+ bool CopyFrom(class DMABufSurface* aSourceSurface);
+
+ int GetWidth(int aPlane = 0) { return mWidth; };
+ int GetHeight(int aPlane = 0) { return mHeight; };
+ mozilla::gfx::SurfaceFormat GetFormat();
+ mozilla::gfx::SurfaceFormat GetFormatGL();
+ bool HasAlpha();
+
+ void* MapReadOnly(uint32_t aX, uint32_t aY, uint32_t aWidth, uint32_t aHeight,
+ uint32_t* aStride = nullptr);
+ void* MapReadOnly(uint32_t* aStride = nullptr);
+ void* Map(uint32_t aX, uint32_t aY, uint32_t aWidth, uint32_t aHeight,
+ uint32_t* aStride = nullptr);
+ void* Map(uint32_t* aStride = nullptr);
+ void* GetMappedRegion(int aPlane = 0) { return mMappedRegion[aPlane]; };
+ uint32_t GetMappedRegionStride(int aPlane = 0) {
+ return mMappedRegionStride[aPlane];
+ };
+
+ bool CreateTexture(mozilla::gl::GLContext* aGLContext, int aPlane = 0);
+ void ReleaseTextures();
+ GLuint GetTexture(int aPlane = 0) { return mTexture; };
+ EGLImageKHR GetEGLImage(int aPlane = 0) { return mEGLImage; };
+
+ bool CreateWlBuffer();
+ void ReleaseWlBuffer();
+ wl_buffer* GetWlBuffer() { return mWlBuffer; };
+
+ int GetTextureCount() { return 1; };
+
+#ifdef DEBUG
+ virtual void DumpToFile(const char* pFile);
+#endif
+
+ DMABufSurfaceRGBA();
+
+ private:
+ DMABufSurfaceRGBA(const DMABufSurfaceRGBA&) = delete;
+ DMABufSurfaceRGBA& operator=(const DMABufSurfaceRGBA&) = delete;
+ ~DMABufSurfaceRGBA();
+
+ bool Create(int aWidth, int aHeight, int aDMABufSurfaceFlags);
+ bool Create(const mozilla::layers::SurfaceDescriptor& aDesc);
+ bool Create(mozilla::gl::GLContext* aGLContext, const EGLImageKHR aEGLImage,
+ int aWidth, int aHeight);
+
+ bool ImportSurfaceDescriptor(const mozilla::layers::SurfaceDescriptor& aDesc);
+
+ bool OpenFileDescriptorForPlane(const mozilla::MutexAutoLock& aProofOfLock,
+ int aPlane);
+ void CloseFileDescriptorForPlane(const mozilla::MutexAutoLock& aProofOfLock,
+ int aPlane, bool aForceClose);
+
+ private:
+ int mSurfaceFlags;
+
+ int mWidth;
+ int mHeight;
+ mozilla::widget::GbmFormat* mGmbFormat;
+
+ EGLImageKHR mEGLImage;
+ GLuint mTexture;
+ uint32_t mGbmBufferFlags;
+ wl_buffer* mWlBuffer;
+};
+
+class DMABufSurfaceYUV : public DMABufSurface {
+ public:
+ static already_AddRefed<DMABufSurfaceYUV> CreateYUVSurface(
+ int aWidth, int aHeight, void** aPixelData = nullptr,
+ int* aLineSizes = nullptr);
+ static already_AddRefed<DMABufSurfaceYUV> CreateYUVSurface(
+ const VADRMPRIMESurfaceDescriptor& aDesc, int aWidth, int aHeight);
+ static already_AddRefed<DMABufSurfaceYUV> CopyYUVSurface(
+ const VADRMPRIMESurfaceDescriptor& aVaDesc, int aWidth, int aHeight);
+ static void ReleaseVADRMPRIMESurfaceDescriptor(
+ VADRMPRIMESurfaceDescriptor& aDesc);
+
+ bool Serialize(mozilla::layers::SurfaceDescriptor& aOutDescriptor);
+
+ DMABufSurfaceYUV* GetAsDMABufSurfaceYUV() { return this; };
+ already_AddRefed<mozilla::gfx::DataSourceSurface> GetAsSourceSurface();
+
+ int GetWidth(int aPlane = 0) { return mWidth[aPlane]; }
+ int GetHeight(int aPlane = 0) { return mHeight[aPlane]; }
+ mozilla::gfx::SurfaceFormat GetFormat();
+ mozilla::gfx::SurfaceFormat GetFormatGL();
+
+ bool CreateTexture(mozilla::gl::GLContext* aGLContext, int aPlane = 0);
+ void ReleaseTextures();
+
+ void ReleaseSurface();
+
+ GLuint GetTexture(int aPlane = 0) { return mTexture[aPlane]; };
+ EGLImageKHR GetEGLImage(int aPlane = 0) { return mEGLImage[aPlane]; };
+
+ int GetTextureCount();
+
+ void SetYUVColorSpace(mozilla::gfx::YUVColorSpace aColorSpace) {
+ mColorSpace = aColorSpace;
+ }
+ mozilla::gfx::YUVColorSpace GetYUVColorSpace() { return mColorSpace; }
+
+ DMABufSurfaceYUV();
+
+ bool UpdateYUVData(void** aPixelData, int* aLineSizes);
+ bool UpdateYUVData(const VADRMPRIMESurfaceDescriptor& aDesc, int aWidth,
+ int aHeight, bool aCopy);
+ bool VerifyTextureCreation();
+
+ private:
+ DMABufSurfaceYUV(const DMABufSurfaceYUV&) = delete;
+ DMABufSurfaceYUV& operator=(const DMABufSurfaceYUV&) = delete;
+ ~DMABufSurfaceYUV();
+
+ bool Create(const mozilla::layers::SurfaceDescriptor& aDesc);
+ bool Create(int aWidth, int aHeight, void** aPixelData, int* aLineSizes);
+ bool CreateYUVPlane(int aPlane);
+ bool CreateLinearYUVPlane(int aPlane, int aWidth, int aHeight,
+ int aDrmFormat);
+ void UpdateYUVPlane(int aPlane, void* aPixelData, int aLineSize);
+
+ bool MoveYUVDataImpl(const VADRMPRIMESurfaceDescriptor& aDesc, int aWidth,
+ int aHeight);
+ bool CopyYUVDataImpl(const VADRMPRIMESurfaceDescriptor& aDesc, int aWidth,
+ int aHeight);
+
+ bool ImportPRIMESurfaceDescriptor(const VADRMPRIMESurfaceDescriptor& aDesc,
+ int aWidth, int aHeight);
+ bool ImportSurfaceDescriptor(
+ const mozilla::layers::SurfaceDescriptorDMABuf& aDesc);
+
+ bool OpenFileDescriptorForPlane(const mozilla::MutexAutoLock& aProofOfLock,
+ int aPlane);
+ void CloseFileDescriptorForPlane(const mozilla::MutexAutoLock& aProofOfLock,
+ int aPlane, bool aForceClose);
+
+ bool CreateEGLImage(mozilla::gl::GLContext* aGLContext, int aPlane);
+ void ReleaseEGLImages(mozilla::gl::GLContext* aGLContext);
+
+ int mWidth[DMABUF_BUFFER_PLANES];
+ int mHeight[DMABUF_BUFFER_PLANES];
+ // Aligned size of the surface imported from VADRMPRIMESurfaceDescriptor.
+ // It's used only internally to create EGLImage as some GL drivers
+ // needs that (Bug 1724385).
+ int mWidthAligned[DMABUF_BUFFER_PLANES];
+ int mHeightAligned[DMABUF_BUFFER_PLANES];
+ EGLImageKHR mEGLImage[DMABUF_BUFFER_PLANES];
+ GLuint mTexture[DMABUF_BUFFER_PLANES];
+ mozilla::gfx::YUVColorSpace mColorSpace =
+ mozilla::gfx::YUVColorSpace::Default;
+};
+
+#endif