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-rw-r--r--widget/windows/nsAppShell.cpp810
1 files changed, 810 insertions, 0 deletions
diff --git a/widget/windows/nsAppShell.cpp b/widget/windows/nsAppShell.cpp
new file mode 100644
index 0000000000..704da730f2
--- /dev/null
+++ b/widget/windows/nsAppShell.cpp
@@ -0,0 +1,810 @@
+/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/ipc/MessageChannel.h"
+#include "mozilla/ipc/WindowsMessageLoop.h"
+#include "nsAppShell.h"
+#include "nsToolkit.h"
+#include "nsThreadUtils.h"
+#include "WinUtils.h"
+#include "WinTaskbar.h"
+#include "WinMouseScrollHandler.h"
+#include "nsWindowDefs.h"
+#include "nsWindow.h"
+#include "nsString.h"
+#include "WinIMEHandler.h"
+#include "mozilla/widget/AudioSession.h"
+#include "mozilla/BackgroundHangMonitor.h"
+#include "mozilla/Hal.h"
+#include "nsIDOMWakeLockListener.h"
+#include "nsIPowerManagerService.h"
+#include "mozilla/ProfilerLabels.h"
+#include "mozilla/StaticPtr.h"
+#include "nsTHashtable.h"
+#include "nsHashKeys.h"
+#include "nsComponentManagerUtils.h"
+#include "ScreenHelperWin.h"
+#include "HeadlessScreenHelper.h"
+#include "mozilla/widget/ScreenManager.h"
+#include "mozilla/Atomics.h"
+#include "mozilla/WindowsProcessMitigations.h"
+#include "mozilla/WindowsVersion.h"
+
+#ifdef MOZ_BACKGROUNDTASKS
+# include "mozilla/BackgroundTasks.h"
+#endif
+
+#if defined(ACCESSIBILITY)
+# include "mozilla/a11y/Compatibility.h"
+# include "mozilla/a11y/Platform.h"
+#endif // defined(ACCESSIBILITY)
+
+using namespace mozilla;
+using namespace mozilla::widget;
+
+#define WAKE_LOCK_LOG(...) \
+ MOZ_LOG(gWinWakeLockLog, mozilla::LogLevel::Debug, (__VA_ARGS__))
+static mozilla::LazyLogModule gWinWakeLockLog("WinWakeLock");
+
+// This wakelock listener is used for Window7 and above.
+class WinWakeLockListener final : public nsIDOMMozWakeLockListener {
+ public:
+ NS_DECL_ISUPPORTS
+ WinWakeLockListener() { MOZ_ASSERT(XRE_IsParentProcess()); }
+
+ private:
+ ~WinWakeLockListener() {
+ ReleaseWakelockIfNeeded(PowerRequestDisplayRequired);
+ ReleaseWakelockIfNeeded(PowerRequestExecutionRequired);
+ }
+
+ void SetHandle(HANDLE aHandle, POWER_REQUEST_TYPE aType) {
+ switch (aType) {
+ case PowerRequestDisplayRequired: {
+ if (!aHandle && mDisplayHandle) {
+ CloseHandle(mDisplayHandle);
+ }
+ mDisplayHandle = aHandle;
+ return;
+ }
+ case PowerRequestExecutionRequired: {
+ if (!aHandle && mNonDisplayHandle) {
+ CloseHandle(mNonDisplayHandle);
+ }
+ mNonDisplayHandle = aHandle;
+ return;
+ }
+ default:
+ MOZ_ASSERT_UNREACHABLE("Invalid request type");
+ return;
+ }
+ }
+
+ HANDLE GetHandle(POWER_REQUEST_TYPE aType) const {
+ switch (aType) {
+ case PowerRequestDisplayRequired:
+ return mDisplayHandle;
+ case PowerRequestExecutionRequired:
+ return mNonDisplayHandle;
+ default:
+ MOZ_ASSERT_UNREACHABLE("Invalid request type");
+ return nullptr;
+ }
+ }
+
+ HANDLE CreateHandle(POWER_REQUEST_TYPE aType) {
+ MOZ_ASSERT(!GetHandle(aType));
+ REASON_CONTEXT context = {0};
+ context.Version = POWER_REQUEST_CONTEXT_VERSION;
+ context.Flags = POWER_REQUEST_CONTEXT_SIMPLE_STRING;
+ context.Reason.SimpleReasonString = RequestTypeLPWSTR(aType);
+ HANDLE handle = PowerCreateRequest(&context);
+ if (!handle) {
+ WAKE_LOCK_LOG("Failed to create handle for %s, error=%lu",
+ RequestTypeStr(aType), GetLastError());
+ return nullptr;
+ }
+ SetHandle(handle, aType);
+ return handle;
+ }
+
+ LPWSTR RequestTypeLPWSTR(POWER_REQUEST_TYPE aType) const {
+ switch (aType) {
+ case PowerRequestDisplayRequired:
+ return const_cast<LPWSTR>(L"display request"); // -Wwritable-strings
+ case PowerRequestExecutionRequired:
+ return const_cast<LPWSTR>(
+ L"non-display request"); // -Wwritable-strings
+ default:
+ MOZ_ASSERT_UNREACHABLE("Invalid request type");
+ return const_cast<LPWSTR>(L"unknown"); // -Wwritable-strings
+ }
+ }
+
+ const char* RequestTypeStr(POWER_REQUEST_TYPE aType) const {
+ switch (aType) {
+ case PowerRequestDisplayRequired:
+ return "display request";
+ case PowerRequestExecutionRequired:
+ return "non-display request";
+ default:
+ MOZ_ASSERT_UNREACHABLE("Invalid request type");
+ return "unknown";
+ }
+ }
+
+ void RequestWakelockIfNeeded(POWER_REQUEST_TYPE aType) {
+ if (GetHandle(aType)) {
+ WAKE_LOCK_LOG("Already requested lock for %s", RequestTypeStr(aType));
+ return;
+ }
+
+ WAKE_LOCK_LOG("Prepare a wakelock for %s", RequestTypeStr(aType));
+ HANDLE handle = CreateHandle(aType);
+ if (!handle) {
+ WAKE_LOCK_LOG("Failed due to no handle for %s", RequestTypeStr(aType));
+ return;
+ }
+
+ if (PowerSetRequest(handle, aType)) {
+ WAKE_LOCK_LOG("Requested %s lock", RequestTypeStr(aType));
+ } else {
+ WAKE_LOCK_LOG("Failed to request %s lock, error=%lu",
+ RequestTypeStr(aType), GetLastError());
+ SetHandle(nullptr, aType);
+ }
+ }
+
+ void ReleaseWakelockIfNeeded(POWER_REQUEST_TYPE aType) {
+ if (!GetHandle(aType)) {
+ WAKE_LOCK_LOG("Already released lock for %s", RequestTypeStr(aType));
+ return;
+ }
+
+ WAKE_LOCK_LOG("Prepare to release wakelock for %s", RequestTypeStr(aType));
+ if (!PowerClearRequest(GetHandle(aType), aType)) {
+ WAKE_LOCK_LOG("Failed to release %s lock, error=%lu",
+ RequestTypeStr(aType), GetLastError());
+ return;
+ }
+ SetHandle(nullptr, aType);
+ WAKE_LOCK_LOG("Released wakelock for %s", RequestTypeStr(aType));
+ }
+
+ NS_IMETHOD Callback(const nsAString& aTopic,
+ const nsAString& aState) override {
+ WAKE_LOCK_LOG("topic=%s, state=%s", NS_ConvertUTF16toUTF8(aTopic).get(),
+ NS_ConvertUTF16toUTF8(aState).get());
+ if (!aTopic.EqualsASCII("screen") && !aTopic.EqualsASCII("audio-playing") &&
+ !aTopic.EqualsASCII("video-playing")) {
+ return NS_OK;
+ }
+
+ const bool isNonDisplayLock = aTopic.EqualsASCII("audio-playing");
+ bool requestLock = false;
+ if (isNonDisplayLock) {
+ requestLock = aState.EqualsASCII("locked-foreground") ||
+ aState.EqualsASCII("locked-background");
+ } else {
+ requestLock = aState.EqualsASCII("locked-foreground");
+ }
+
+ if (isNonDisplayLock) {
+ if (requestLock) {
+ RequestWakelockIfNeeded(PowerRequestExecutionRequired);
+ } else {
+ ReleaseWakelockIfNeeded(PowerRequestExecutionRequired);
+ }
+ } else {
+ if (requestLock) {
+ RequestWakelockIfNeeded(PowerRequestDisplayRequired);
+ } else {
+ ReleaseWakelockIfNeeded(PowerRequestDisplayRequired);
+ }
+ }
+ return NS_OK;
+ }
+
+ // Handle would only exist when we request wakelock successfully.
+ HANDLE mDisplayHandle = nullptr;
+ HANDLE mNonDisplayHandle = nullptr;
+};
+NS_IMPL_ISUPPORTS(WinWakeLockListener, nsIDOMMozWakeLockListener)
+
+// This wakelock is used for the version older than Windows7.
+class LegacyWinWakeLockListener final : public nsIDOMMozWakeLockListener {
+ public:
+ NS_DECL_ISUPPORTS
+ LegacyWinWakeLockListener() { MOZ_ASSERT(XRE_IsParentProcess()); }
+
+ private:
+ ~LegacyWinWakeLockListener() {}
+
+ NS_IMETHOD Callback(const nsAString& aTopic,
+ const nsAString& aState) override {
+ WAKE_LOCK_LOG("WinWakeLock: topic=%s, state=%s",
+ NS_ConvertUTF16toUTF8(aTopic).get(),
+ NS_ConvertUTF16toUTF8(aState).get());
+ if (!aTopic.EqualsASCII("screen") && !aTopic.EqualsASCII("audio-playing") &&
+ !aTopic.EqualsASCII("video-playing")) {
+ return NS_OK;
+ }
+
+ // Check what kind of lock we will require, if both display lock and non
+ // display lock are needed, we would require display lock because it has
+ // higher priority.
+ if (aTopic.EqualsASCII("audio-playing")) {
+ mRequireForNonDisplayLock = aState.EqualsASCII("locked-foreground") ||
+ aState.EqualsASCII("locked-background");
+ } else if (aTopic.EqualsASCII("screen") ||
+ aTopic.EqualsASCII("video-playing")) {
+ mRequireForDisplayLock = aState.EqualsASCII("locked-foreground");
+ }
+
+ if (mRequireForDisplayLock) {
+ WAKE_LOCK_LOG("WinWakeLock: Request display lock");
+ SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_CONTINUOUS);
+ } else if (mRequireForNonDisplayLock) {
+ WAKE_LOCK_LOG("WinWakeLock: Request non-display lock");
+ SetThreadExecutionState(ES_SYSTEM_REQUIRED | ES_CONTINUOUS);
+ } else {
+ WAKE_LOCK_LOG("WinWakeLock: reset lock");
+ SetThreadExecutionState(ES_CONTINUOUS);
+ }
+ return NS_OK;
+ }
+
+ bool mRequireForDisplayLock = false;
+ bool mRequireForNonDisplayLock = false;
+};
+
+NS_IMPL_ISUPPORTS(LegacyWinWakeLockListener, nsIDOMMozWakeLockListener)
+StaticRefPtr<nsIDOMMozWakeLockListener> sWakeLockListener;
+
+static void AddScreenWakeLockListener() {
+ nsCOMPtr<nsIPowerManagerService> sPowerManagerService =
+ do_GetService(POWERMANAGERSERVICE_CONTRACTID);
+ if (sPowerManagerService) {
+ if (IsWin7SP1OrLater()) {
+ sWakeLockListener = new WinWakeLockListener();
+ } else {
+ sWakeLockListener = new LegacyWinWakeLockListener();
+ }
+ sPowerManagerService->AddWakeLockListener(sWakeLockListener);
+ } else {
+ NS_WARNING(
+ "Failed to retrieve PowerManagerService, wakelocks will be broken!");
+ }
+}
+
+static void RemoveScreenWakeLockListener() {
+ nsCOMPtr<nsIPowerManagerService> sPowerManagerService =
+ do_GetService(POWERMANAGERSERVICE_CONTRACTID);
+ if (sPowerManagerService) {
+ sPowerManagerService->RemoveWakeLockListener(sWakeLockListener);
+ sPowerManagerService = nullptr;
+ sWakeLockListener = nullptr;
+ }
+}
+
+class SingleNativeEventPump final : public nsIThreadObserver {
+ public:
+ NS_DECL_THREADSAFE_ISUPPORTS
+ NS_DECL_NSITHREADOBSERVER
+
+ SingleNativeEventPump() {
+ MOZ_ASSERT(!XRE_UseNativeEventProcessing(),
+ "Should only be used when not properly processing events.");
+ }
+
+ private:
+ ~SingleNativeEventPump() {}
+};
+
+NS_IMPL_ISUPPORTS(SingleNativeEventPump, nsIThreadObserver)
+
+NS_IMETHODIMP
+SingleNativeEventPump::OnDispatchedEvent() { return NS_OK; }
+
+NS_IMETHODIMP
+SingleNativeEventPump::OnProcessNextEvent(nsIThreadInternal* aThread,
+ bool aMayWait) {
+ MSG msg;
+ bool gotMessage = WinUtils::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
+ if (gotMessage) {
+ ::TranslateMessage(&msg);
+ ::DispatchMessageW(&msg);
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+SingleNativeEventPump::AfterProcessNextEvent(nsIThreadInternal* aThread,
+ bool aMayWait) {
+ return NS_OK;
+}
+
+// RegisterWindowMessage values
+// Native event callback message
+const wchar_t* kAppShellGeckoEventId = L"nsAppShell:EventID";
+UINT sAppShellGeckoMsgId;
+// Taskbar button creation message
+const wchar_t* kTaskbarButtonEventId = L"TaskbarButtonCreated";
+UINT sTaskbarButtonCreatedMsg;
+
+/* static */
+UINT nsAppShell::GetTaskbarButtonCreatedMessage() {
+ return sTaskbarButtonCreatedMsg;
+}
+
+namespace mozilla {
+namespace crashreporter {
+void LSPAnnotate();
+} // namespace crashreporter
+} // namespace mozilla
+
+using mozilla::crashreporter::LSPAnnotate;
+
+//-------------------------------------------------------------------------
+
+// Note that since we're on x86-ish processors here, ReleaseAcquire is the
+// semantics that normal loads and stores would use anyway.
+static Atomic<size_t, ReleaseAcquire> sOutstandingNativeEventCallbacks;
+
+/*static*/ LRESULT CALLBACK nsAppShell::EventWindowProc(HWND hwnd, UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam) {
+ if (uMsg == sAppShellGeckoMsgId) {
+ // The app shell might have been destroyed between this message being
+ // posted and being executed, so be extra careful.
+ if (!sOutstandingNativeEventCallbacks) {
+ return TRUE;
+ }
+
+ nsAppShell* as = reinterpret_cast<nsAppShell*>(lParam);
+ as->NativeEventCallback();
+ --sOutstandingNativeEventCallbacks;
+ return TRUE;
+ }
+ return DefWindowProc(hwnd, uMsg, wParam, lParam);
+}
+
+nsAppShell::~nsAppShell() {
+ hal::Shutdown();
+
+ if (mEventWnd) {
+ // DestroyWindow doesn't do anything when called from a non UI thread.
+ // Since mEventWnd was created on the UI thread, it must be destroyed on
+ // the UI thread.
+ SendMessage(mEventWnd, WM_CLOSE, 0, 0);
+ }
+
+ // Cancel any outstanding native event callbacks.
+ sOutstandingNativeEventCallbacks = 0;
+}
+
+#if defined(ACCESSIBILITY)
+
+static ULONG gUiaMsg;
+static HHOOK gUiaHook;
+static uint32_t gUiaAttempts;
+static const uint32_t kMaxUiaAttempts = 5;
+
+static void InitUIADetection();
+
+static LRESULT CALLBACK UiaHookProc(int aCode, WPARAM aWParam, LPARAM aLParam) {
+ if (aCode < 0) {
+ return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
+ }
+
+ auto cwp = reinterpret_cast<CWPSTRUCT*>(aLParam);
+ if (gUiaMsg && cwp->message == gUiaMsg) {
+ if (gUiaAttempts < kMaxUiaAttempts) {
+ ++gUiaAttempts;
+
+ Maybe<bool> shouldCallNextHook =
+ a11y::Compatibility::OnUIAMessage(cwp->wParam, cwp->lParam);
+ if (shouldCallNextHook.isSome()) {
+ // We've got an instantiator.
+ if (!shouldCallNextHook.value()) {
+ // We're blocking this instantiation. We need to keep this hook set
+ // so that we can catch any future instantiation attempts.
+ return 0;
+ }
+
+ // We're allowing the instantiator to proceed, so this hook is no longer
+ // needed.
+ if (::UnhookWindowsHookEx(gUiaHook)) {
+ gUiaHook = nullptr;
+ }
+ } else {
+ // Our hook might be firing after UIA; let's try reinstalling ourselves.
+ InitUIADetection();
+ }
+ } else {
+ // We've maxed out our attempts. Let's unhook.
+ if (::UnhookWindowsHookEx(gUiaHook)) {
+ gUiaHook = nullptr;
+ }
+ }
+ }
+
+ return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
+}
+
+static void InitUIADetection() {
+ if (gUiaHook) {
+ // In this case we want to re-hook so that the hook is always called ahead
+ // of UIA's hook.
+ if (::UnhookWindowsHookEx(gUiaHook)) {
+ gUiaHook = nullptr;
+ }
+ }
+
+ if (!gUiaMsg) {
+ // This is the message that UIA sends to trigger a command. UIA's
+ // CallWndProc looks for this message and then handles the request.
+ // Our hook gets in front of UIA's hook and examines the message first.
+ gUiaMsg = ::RegisterWindowMessageW(L"HOOKUTIL_MSG");
+ }
+
+ if (!gUiaHook) {
+ gUiaHook = ::SetWindowsHookEx(WH_CALLWNDPROC, &UiaHookProc, nullptr,
+ ::GetCurrentThreadId());
+ }
+}
+
+#endif // defined(ACCESSIBILITY)
+
+NS_IMETHODIMP
+nsAppShell::Observe(nsISupports* aSubject, const char* aTopic,
+ const char16_t* aData) {
+ if (XRE_IsParentProcess()) {
+ nsCOMPtr<nsIObserverService> obsServ(
+ mozilla::services::GetObserverService());
+
+#if defined(ACCESSIBILITY)
+ if (!strcmp(aTopic, "dll-loaded-main-thread")) {
+ if (a11y::PlatformDisabledState() != a11y::ePlatformIsDisabled &&
+ !gUiaHook) {
+ nsDependentString dllName(aData);
+
+ if (StringEndsWith(dllName, u"uiautomationcore.dll"_ns,
+ nsCaseInsensitiveStringComparator)) {
+ InitUIADetection();
+
+ // Now that we've handled the observer notification, we can remove it
+ obsServ->RemoveObserver(this, "dll-loaded-main-thread");
+ }
+ }
+
+ return NS_OK;
+ }
+#endif // defined(ACCESSIBILITY)
+
+ if (!strcmp(aTopic, "sessionstore-restoring-on-startup")) {
+ nsWindow::SetIsRestoringSession(true);
+ // Now that we've handled the observer notification, we can remove it
+ obsServ->RemoveObserver(this, "sessionstore-restoring-on-startup");
+ return NS_OK;
+ }
+
+ if (!strcmp(aTopic, "sessionstore-windows-restored")) {
+ nsWindow::SetIsRestoringSession(false);
+ // Now that we've handled the observer notification, we can remove it
+ obsServ->RemoveObserver(this, "sessionstore-windows-restored");
+ return NS_OK;
+ }
+ }
+
+ return nsBaseAppShell::Observe(aSubject, aTopic, aData);
+}
+
+nsresult nsAppShell::Init() {
+ LSPAnnotate();
+
+ hal::Init();
+
+ if (XRE_IsParentProcess()) {
+ sTaskbarButtonCreatedMsg = ::RegisterWindowMessageW(kTaskbarButtonEventId);
+ NS_ASSERTION(sTaskbarButtonCreatedMsg,
+ "Could not register taskbar button creation message");
+ }
+
+ // The hidden message window is used for interrupting the processing of native
+ // events, so that we can process gecko events. Therefore, we only need it if
+ // we are processing native events. Disabling this is required for win32k
+ // syscall lockdown.
+ if (XRE_UseNativeEventProcessing()) {
+ sAppShellGeckoMsgId = ::RegisterWindowMessageW(kAppShellGeckoEventId);
+ NS_ASSERTION(sAppShellGeckoMsgId,
+ "Could not register hidden window event message!");
+
+ mLastNativeEventScheduled = TimeStamp::NowLoRes();
+
+ WNDCLASSW wc;
+ HINSTANCE module = GetModuleHandle(nullptr);
+
+ const wchar_t* const kWindowClass = L"nsAppShell:EventWindowClass";
+ if (!GetClassInfoW(module, kWindowClass, &wc)) {
+ wc.style = 0;
+ wc.lpfnWndProc = EventWindowProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = module;
+ wc.hIcon = nullptr;
+ wc.hCursor = nullptr;
+ wc.hbrBackground = (HBRUSH) nullptr;
+ wc.lpszMenuName = (LPCWSTR) nullptr;
+ wc.lpszClassName = kWindowClass;
+ [[maybe_unused]] ATOM wcA = RegisterClassW(&wc);
+ MOZ_DIAGNOSTIC_ASSERT(wcA, "RegisterClassW for EventWindowClass failed");
+ }
+
+ mEventWnd = CreateWindowW(kWindowClass, L"nsAppShell:EventWindow", 0, 0, 0,
+ 10, 10, HWND_MESSAGE, nullptr, module, nullptr);
+ MOZ_DIAGNOSTIC_ASSERT(mEventWnd, "CreateWindowW for EventWindow failed");
+ NS_ENSURE_STATE(mEventWnd);
+ } else if (XRE_IsContentProcess() && !IsWin32kLockedDown()) {
+ // We're not generally processing native events, but still using GDI and we
+ // still have some internal windows, e.g. from calling CoInitializeEx.
+ // So we use a class that will do a single event pump where previously we
+ // might have processed multiple events to make sure any occasional messages
+ // to these windows are processed. This also allows any internal Windows
+ // messages to be processed to ensure the GDI data remains fresh.
+ nsCOMPtr<nsIThreadInternal> threadInt =
+ do_QueryInterface(NS_GetCurrentThread());
+ if (threadInt) {
+ threadInt->SetObserver(new SingleNativeEventPump());
+ }
+ }
+
+ if (XRE_IsParentProcess()) {
+ ScreenManager& screenManager = ScreenManager::GetSingleton();
+ if (gfxPlatform::IsHeadless()) {
+ screenManager.SetHelper(mozilla::MakeUnique<HeadlessScreenHelper>());
+ } else {
+ screenManager.SetHelper(mozilla::MakeUnique<ScreenHelperWin>());
+ ScreenHelperWin::RefreshScreens();
+ }
+
+ nsCOMPtr<nsIObserverService> obsServ(
+ mozilla::services::GetObserverService());
+
+ obsServ->AddObserver(this, "sessionstore-restoring-on-startup", false);
+ obsServ->AddObserver(this, "sessionstore-windows-restored", false);
+
+#if defined(ACCESSIBILITY)
+ if (::GetModuleHandleW(L"uiautomationcore.dll")) {
+ InitUIADetection();
+ } else {
+ obsServ->AddObserver(this, "dll-loaded-main-thread", false);
+ }
+#endif // defined(ACCESSIBILITY)
+ }
+
+ if (!WinUtils::GetTimezoneName(mTimezoneName)) {
+ NS_WARNING("Unable to get system timezone name, timezone may be invalid\n");
+ }
+
+ return nsBaseAppShell::Init();
+}
+
+NS_IMETHODIMP
+nsAppShell::Run(void) {
+ bool wantAudio = true;
+ if (XRE_IsParentProcess()) {
+#ifdef MOZ_BACKGROUNDTASKS
+ if (BackgroundTasks::IsBackgroundTaskMode()) {
+ wantAudio = false;
+ }
+#endif
+ if (MOZ_LIKELY(wantAudio)) {
+ mozilla::widget::StartAudioSession();
+ }
+
+ // Add an observer that disables the screen saver when requested by Gecko.
+ // For example when we're playing video in the foreground tab. Whole firefox
+ // only needs one wakelock instance, so we would only create one listener in
+ // chrome process to prevent requesting unnecessary wakelock.
+ AddScreenWakeLockListener();
+ }
+
+ nsresult rv = nsBaseAppShell::Run();
+
+ if (XRE_IsParentProcess()) {
+ RemoveScreenWakeLockListener();
+
+ if (MOZ_LIKELY(wantAudio)) {
+ mozilla::widget::StopAudioSession();
+ }
+ }
+
+ return rv;
+}
+
+NS_IMETHODIMP
+nsAppShell::Exit(void) {
+#if defined(ACCESSIBILITY)
+ if (XRE_IsParentProcess()) {
+ nsCOMPtr<nsIObserverService> obsServ(
+ mozilla::services::GetObserverService());
+ obsServ->RemoveObserver(this, "dll-loaded-main-thread");
+
+ if (gUiaHook && ::UnhookWindowsHookEx(gUiaHook)) {
+ gUiaHook = nullptr;
+ }
+ }
+#endif // defined(ACCESSIBILITY)
+
+ return nsBaseAppShell::Exit();
+}
+
+void nsAppShell::DoProcessMoreGeckoEvents() {
+ // Called by nsBaseAppShell's NativeEventCallback() after it has finished
+ // processing pending gecko events and there are still gecko events pending
+ // for the thread. (This can happen if NS_ProcessPendingEvents reached it's
+ // starvation timeout limit.) The default behavior in nsBaseAppShell is to
+ // call ScheduleNativeEventCallback to post a follow up native event callback
+ // message. This triggers an additional call to NativeEventCallback for more
+ // gecko event processing.
+
+ // There's a deadlock risk here with certain internal Windows modal loops. In
+ // our dispatch code, we prioritize messages so that input is handled first.
+ // However Windows modal dispatch loops often prioritize posted messages. If
+ // we find ourselves in a tight gecko timer loop where NS_ProcessPendingEvents
+ // takes longer than the timer duration, NS_HasPendingEvents(thread) will
+ // always be true. ScheduleNativeEventCallback will be called on every
+ // NativeEventCallback callback, and in a Windows modal dispatch loop, the
+ // callback message will be processed first -> input gets starved, dead lock.
+
+ // To avoid, don't post native callback messages from NativeEventCallback
+ // when we're in a modal loop. This gets us back into the Windows modal
+ // dispatch loop dispatching input messages. Once we drop out of the modal
+ // loop, we use mNativeCallbackPending to fire off a final NativeEventCallback
+ // if we need it, which insures NS_ProcessPendingEvents gets called and all
+ // gecko events get processed.
+ if (mEventloopNestingLevel < 2) {
+ OnDispatchedEvent();
+ mNativeCallbackPending = false;
+ } else {
+ mNativeCallbackPending = true;
+ }
+}
+
+void nsAppShell::ScheduleNativeEventCallback() {
+ MOZ_ASSERT(mEventWnd,
+ "We should have created mEventWnd in Init, if this is called.");
+
+ // Post a message to the hidden message window
+ ++sOutstandingNativeEventCallbacks;
+ {
+ MutexAutoLock lock(mLastNativeEventScheduledMutex);
+ // Time stamp this event so we can detect cases where the event gets
+ // dropping in sub classes / modal loops we do not control.
+ mLastNativeEventScheduled = TimeStamp::NowLoRes();
+ }
+ ::PostMessage(mEventWnd, sAppShellGeckoMsgId, 0,
+ reinterpret_cast<LPARAM>(this));
+}
+
+bool nsAppShell::ProcessNextNativeEvent(bool mayWait) {
+ // Notify ipc we are spinning a (possibly nested) gecko event loop.
+ mozilla::ipc::MessageChannel::NotifyGeckoEventDispatch();
+
+ bool gotMessage = false;
+
+ do {
+ MSG msg;
+
+ // For avoiding deadlock between our process and plugin process by
+ // mouse wheel messages, we're handling actually when we receive one of
+ // following internal messages which is posted by native mouse wheel
+ // message handler. Any other events, especially native modifier key
+ // events, should not be handled between native message and posted
+ // internal message because it may make different modifier key state or
+ // mouse cursor position between them.
+ if (mozilla::widget::MouseScrollHandler::IsWaitingInternalMessage()) {
+ gotMessage = WinUtils::PeekMessage(&msg, nullptr, MOZ_WM_MOUSEWHEEL_FIRST,
+ MOZ_WM_MOUSEWHEEL_LAST, PM_REMOVE);
+ NS_ASSERTION(gotMessage,
+ "waiting internal wheel message, but it has not come");
+ }
+
+ if (!gotMessage) {
+ gotMessage = WinUtils::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
+ }
+
+ if (gotMessage) {
+ if (msg.message == WM_QUIT) {
+ ::PostQuitMessage(msg.wParam);
+ Exit();
+ } else {
+ // If we had UI activity we would be processing it now so we know we
+ // have either kUIActivity or kActivityNoUIAVail.
+ mozilla::BackgroundHangMonitor().NotifyActivity();
+
+ if (msg.message >= WM_KEYFIRST && msg.message <= WM_KEYLAST &&
+ IMEHandler::ProcessRawKeyMessage(msg)) {
+ continue; // the message is consumed.
+ }
+
+#if defined(_X86_)
+ // Store Printer dialog messages for reposting on x86, because on x86
+ // Windows 7 they are not processed by a window procedure, but are
+ // explicitly waited for in the winspool.drv code that will be further
+ // up the stack (winspool!WaitForCompletionMessage). These are
+ // undocumented Windows Message identifiers found in winspool.drv.
+ if (msg.message == 0x5b7a || msg.message == 0x5b7f ||
+ msg.message == 0x5b80 || msg.message == 0x5b81) {
+ mMsgsToRepost.push_back(msg);
+ continue;
+ }
+#endif
+
+ // Windows documentation suggets that WM_SETTINGSCHANGE is the message
+ // to watch for timezone changes, but experimentation showed that it
+ // doesn't fire on changing the timezone, but that WM_TIMECHANGE does,
+ // even if there's no immediate effect on the clock (e.g., changing
+ // from Pacific Daylight at UTC-7 to Arizona at UTC-7).
+ if (msg.message == WM_TIMECHANGE) {
+ // The message may not give us sufficient information to determine
+ // if the timezone changed, so keep track of it ourselves.
+ wchar_t systemTimezone[128];
+ bool getSystemTimeSucceeded =
+ WinUtils::GetTimezoneName(systemTimezone);
+ if (getSystemTimeSucceeded && wcscmp(systemTimezone, mTimezoneName)) {
+ nsBaseAppShell::OnSystemTimezoneChange();
+
+ wcscpy_s(mTimezoneName, 128, systemTimezone);
+ }
+ }
+
+ ::TranslateMessage(&msg);
+ ::DispatchMessageW(&msg);
+ }
+ } else if (mayWait) {
+ // Block and wait for any posted application message
+ mozilla::BackgroundHangMonitor().NotifyWait();
+ {
+ AUTO_PROFILER_LABEL("nsAppShell::ProcessNextNativeEvent::Wait", IDLE);
+ WinUtils::WaitForMessage();
+ }
+ }
+ } while (!gotMessage && mayWait);
+
+ // See DoProcessNextNativeEvent, mEventloopNestingLevel will be
+ // one when a modal loop unwinds.
+ if (mNativeCallbackPending && mEventloopNestingLevel == 1)
+ DoProcessMoreGeckoEvents();
+
+ // Check for starved native callbacks. If we haven't processed one
+ // of these events in NATIVE_EVENT_STARVATION_LIMIT, fire one off.
+ static const mozilla::TimeDuration nativeEventStarvationLimit =
+ mozilla::TimeDuration::FromSeconds(NATIVE_EVENT_STARVATION_LIMIT);
+
+ TimeDuration timeSinceLastNativeEventScheduled;
+ {
+ MutexAutoLock lock(mLastNativeEventScheduledMutex);
+ timeSinceLastNativeEventScheduled =
+ TimeStamp::NowLoRes() - mLastNativeEventScheduled;
+ }
+ if (timeSinceLastNativeEventScheduled > nativeEventStarvationLimit) {
+ ScheduleNativeEventCallback();
+ }
+
+ return gotMessage;
+}
+
+nsresult nsAppShell::AfterProcessNextEvent(nsIThreadInternal* /* unused */,
+ bool /* unused */) {
+ if (!mMsgsToRepost.empty()) {
+ for (MSG msg : mMsgsToRepost) {
+ ::PostMessageW(msg.hwnd, msg.message, msg.wParam, msg.lParam);
+ }
+ mMsgsToRepost.clear();
+ }
+ return NS_OK;
+}