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diff --git a/widget/windows/nsWindow.cpp b/widget/windows/nsWindow.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim:set ts=2 sts=2 sw=2 et cin: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/*
+ * nsWindow - Native window management and event handling.
+ *
+ * nsWindow is organized into a set of major blocks and
+ * block subsections. The layout is as follows:
+ *
+ * Includes
+ * Variables
+ * nsIWidget impl.
+ * nsIWidget methods and utilities
+ * nsSwitchToUIThread impl.
+ * nsSwitchToUIThread methods and utilities
+ * Moz events
+ * Event initialization
+ * Event dispatching
+ * Native events
+ * Wndproc(s)
+ * Event processing
+ * OnEvent event handlers
+ * IME management and accessibility
+ * Transparency
+ * Popup hook handling
+ * Misc. utilities
+ * Child window impl.
+ *
+ * Search for "BLOCK:" to find major blocks.
+ * Search for "SECTION:" to find specific sections.
+ *
+ * Blocks should be split out into separate files if they
+ * become unmanageable.
+ *
+ * Notable related sources:
+ *
+ * nsWindowDefs.h - Definitions, macros, structs, enums
+ * and general setup.
+ * nsWindowDbg.h/.cpp - Debug related code and directives.
+ * nsWindowGfx.h/.cpp - Graphics and painting.
+ *
+ */
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Includes
+ **
+ ** Include headers.
+ **
+ **************************************************************
+ **************************************************************/
+
+#include "gfx2DGlue.h"
+#include "gfxEnv.h"
+#include "gfxPlatform.h"
+
+#include "mozilla/AppShutdown.h"
+#include "mozilla/AutoRestore.h"
+#include "mozilla/Likely.h"
+#include "mozilla/PreXULSkeletonUI.h"
+#include "mozilla/Logging.h"
+#include "mozilla/MathAlgorithms.h"
+#include "mozilla/MiscEvents.h"
+#include "mozilla/MouseEvents.h"
+#include "mozilla/PresShell.h"
+#include "mozilla/ScopeExit.h"
+#include "mozilla/StaticPrefs_browser.h"
+#include "mozilla/SwipeTracker.h"
+#include "mozilla/TouchEvents.h"
+#include "mozilla/TimeStamp.h"
+
+#include "mozilla/ipc/MessageChannel.h"
+#include <algorithm>
+#include <limits>
+
+#include "nsWindow.h"
+#include "nsWindowTaskbarConcealer.h"
+#include "nsAppRunner.h"
+
+#include <shellapi.h>
+#include <windows.h>
+#include <wtsapi32.h>
+#include <process.h>
+#include <commctrl.h>
+#include <dbt.h>
+#include <unknwn.h>
+#include <psapi.h>
+#include <rpc.h>
+#include <propvarutil.h>
+#include <propkey.h>
+
+#include "mozilla/Logging.h"
+#include "prtime.h"
+#include "prenv.h"
+
+#include "mozilla/WidgetTraceEvent.h"
+#include "nsContentUtils.h"
+#include "nsISupportsPrimitives.h"
+#include "nsITheme.h"
+#include "nsIObserverService.h"
+#include "nsIScreenManager.h"
+#include "imgIContainer.h"
+#include "nsIFile.h"
+#include "nsIRollupListener.h"
+#include "nsIClipboard.h"
+#include "WinMouseScrollHandler.h"
+#include "nsFontMetrics.h"
+#include "nsIFontEnumerator.h"
+#include "nsFont.h"
+#include "nsRect.h"
+#include "nsThreadUtils.h"
+#include "nsNativeCharsetUtils.h"
+#include "nsGkAtoms.h"
+#include "nsCRT.h"
+#include "nsAppDirectoryServiceDefs.h"
+#include "nsWidgetsCID.h"
+#include "nsTHashtable.h"
+#include "nsHashKeys.h"
+#include "nsString.h"
+#include "mozilla/Components.h"
+#include "nsNativeThemeWin.h"
+#include "nsXULPopupManager.h"
+#include "nsWindowsDllInterceptor.h"
+#include "nsLayoutUtils.h"
+#include "nsView.h"
+#include "nsWindowGfx.h"
+#include "gfxWindowsPlatform.h"
+#include "gfxDWriteFonts.h"
+#include "nsPrintfCString.h"
+#include "mozilla/Preferences.h"
+#include "SystemTimeConverter.h"
+#include "WinTaskbar.h"
+#include "WidgetUtils.h"
+#include "WinWindowOcclusionTracker.h"
+#include "nsIWidgetListener.h"
+#include "mozilla/dom/Document.h"
+#include "mozilla/dom/MouseEventBinding.h"
+#include "mozilla/dom/Touch.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/gfx/GPUProcessManager.h"
+#include "mozilla/intl/LocaleService.h"
+#include "mozilla/layers/WebRenderLayerManager.h"
+#include "mozilla/WindowsVersion.h"
+#include "mozilla/TextEvents.h" // For WidgetKeyboardEvent
+#include "mozilla/TextEventDispatcherListener.h"
+#include "mozilla/widget/nsAutoRollup.h"
+#include "mozilla/widget/PlatformWidgetTypes.h"
+#include "mozilla/widget/Screen.h"
+#include "nsStyleConsts.h"
+#include "nsBidiKeyboard.h"
+#include "nsStyleConsts.h"
+#include "gfxConfig.h"
+#include "InProcessWinCompositorWidget.h"
+#include "InputDeviceUtils.h"
+#include "ScreenHelperWin.h"
+#include "mozilla/StaticPrefs_apz.h"
+#include "mozilla/StaticPrefs_dom.h"
+#include "mozilla/StaticPrefs_gfx.h"
+#include "mozilla/StaticPrefs_layout.h"
+#include "mozilla/StaticPrefs_widget.h"
+#include "nsNativeAppSupportWin.h"
+#include "mozilla/browser/NimbusFeatures.h"
+
+#include "nsIGfxInfo.h"
+#include "nsUXThemeConstants.h"
+#include "KeyboardLayout.h"
+#include "nsNativeDragTarget.h"
+#include <mmsystem.h> // needed for WIN32_LEAN_AND_MEAN
+#include <zmouse.h>
+#include <richedit.h>
+
+#if defined(ACCESSIBILITY)
+
+# ifdef DEBUG
+# include "mozilla/a11y/Logging.h"
+# endif
+
+# include "oleidl.h"
+# include <winuser.h>
+# include "nsAccessibilityService.h"
+# include "mozilla/a11y/DocAccessible.h"
+# include "mozilla/a11y/LazyInstantiator.h"
+# include "mozilla/a11y/Platform.h"
+# if !defined(WINABLEAPI)
+# include <winable.h>
+# endif // !defined(WINABLEAPI)
+#endif // defined(ACCESSIBILITY)
+
+#include "WindowsUIUtils.h"
+
+#include "nsWindowDefs.h"
+
+#include "nsCrashOnException.h"
+
+#include "nsIContent.h"
+
+#include "mozilla/BackgroundHangMonitor.h"
+#include "WinIMEHandler.h"
+
+#include "npapi.h"
+
+#include <d3d11.h>
+
+#include "InkCollector.h"
+
+// ERROR from wingdi.h (below) gets undefined by some code.
+// #define ERROR 0
+// #define RGN_ERROR ERROR
+#define ERROR 0
+
+#if !defined(SM_CONVERTIBLESLATEMODE)
+# define SM_CONVERTIBLESLATEMODE 0x2003
+#endif
+
+// Win 8.1+ (_WIN32_WINNT_WINBLUE)
+#if !defined(WM_DPICHANGED)
+# define WM_DPICHANGED 0x02E0
+#endif
+
+// Win 8+ (_WIN32_WINNT_WIN8)
+#if !defined(EVENT_OBJECT_CLOAKED)
+# define EVENT_OBJECT_CLOAKED 0x8017
+# define EVENT_OBJECT_UNCLOAKED 0x8018
+#endif
+
+#include "mozilla/gfx/DeviceManagerDx.h"
+#include "mozilla/layers/APZInputBridge.h"
+#include "mozilla/layers/InputAPZContext.h"
+#include "mozilla/layers/KnowsCompositor.h"
+#include "InputData.h"
+
+#include "mozilla/TaskController.h"
+#include "mozilla/Telemetry.h"
+#include "mozilla/webrender/WebRenderAPI.h"
+#include "mozilla/layers/IAPZCTreeManager.h"
+
+#include "DirectManipulationOwner.h"
+
+using namespace mozilla;
+using namespace mozilla::dom;
+using namespace mozilla::gfx;
+using namespace mozilla::layers;
+using namespace mozilla::widget;
+using namespace mozilla::plugins;
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Variables
+ **
+ ** nsWindow Class static initializations and global variables.
+ **
+ **************************************************************
+ **************************************************************/
+
+/**************************************************************
+ *
+ * SECTION: nsWindow statics
+ *
+ **************************************************************/
+static const wchar_t kUser32LibName[] = L"user32.dll";
+
+uint32_t nsWindow::sInstanceCount = 0;
+bool nsWindow::sIsOleInitialized = false;
+nsIWidget::Cursor nsWindow::sCurrentCursor = {};
+nsWindow* nsWindow::sCurrentWindow = nullptr;
+bool nsWindow::sJustGotDeactivate = false;
+bool nsWindow::sJustGotActivate = false;
+bool nsWindow::sIsInMouseCapture = false;
+
+// Urgent-message reentrancy depth for the static `WindowProc` callback.
+//
+// Three unfortunate facts collide:
+//
+// 𝛼) Some messages must be processed promptly. If not, Windows will leave the
+// receiving window in an intermediate, and potentially unusable, state until
+// the WindowProc invocation that is handling it returns.
+//
+// 𝛽) Some messages have indefinitely long processing time. These are mostly
+// messages which may cause us to enter a nested modal loop (via
+// `SpinEventLoopUntil` or similar).
+//
+// 𝛾) Sometimes, messages skip the queue entirely. Our `WindowProc` may be
+// reentrantly reinvoked from the kernel while we're blocking _on_ the
+// kernel, even briefly, during processing of other messages. (Relevant
+// search term: `KeUserModeCallback`.)
+//
+// The nightmare scenario, then, is that during processing of an 𝛼-message, we
+// briefly become blocked (e.g., by calling `::SendMessageW()`), and the kernel
+// takes that opportunity to use 𝛾 to hand us a 𝛽-message. (Concretely, see
+// bug 1842170.)
+//
+// There is little we can do to prevent the first half of this scenario. 𝛼) and
+// 𝛾) are effectively immutable facts of Windows, and we sometimes legitimately
+// need to make blocking calls to process 𝛼-messages. (We may not even be aware
+// that we're making such calls, if they're undocumented implementation details
+// of another API.)
+//
+// In an ideal world, WindowProc would always return promptly (or at least in
+// bounded time), and 𝛽-messages would not _per se_ exist; long-running modal
+// states would instead be implemented in async fashion. In practice, that's far
+// easier said than done -- replacing existing uses of `SpinEventLoopUntil` _et
+// al._ with asynchronous mechanisms is a collection of mostly-unrelated cross-
+// cutting architectural tasks, each of potentially unbounded scope. For now,
+// and for the foreseeable future, we're stuck with them.
+//
+// We therefore simply punt. More specifically: if a known 𝛽-message jumps the
+// queue to come in while we're in the middle of processing a known 𝛼-message,
+// we:
+// * properly queue the message for processing later;
+// * respond to the 𝛽-message as though we actually had processed it; and
+// * just hope that it can wait until we get around to it.
+//
+// The word "known" requires a bit of justification. There is no canonical set
+// of 𝛼-messages, nor is the set of 𝛽-messages fixed (or even demarcable). We
+// can't safely assume that all messages are 𝛼-messages, as that could cause
+// 𝛽-messages to be arbitrarily and surprisingly delayed whenever any nested
+// event loop is active. We also can't assume all messages are 𝛽-messages,
+// since one 𝛼-message jumping the queue while processing another 𝛼-message is
+// part of normal and required operation for windowed Windows applications.
+//
+// So we simply add messages to those sets as we identify them. (Or, preferably,
+// rework the 𝛽-message's handling to make it no longer 𝛽. But see above.)
+//
+// ---
+//
+// The actual value of `sDepth` is the number of active invocations of
+// `WindowProc` that are processing known 𝛼-messages.
+size_t nsWindow::WndProcUrgentInvocation::sDepth = 0;
+
+// Hook Data Members for Dropdowns. sProcessHook Tells the
+// hook methods whether they should be processing the hook
+// messages.
+HHOOK nsWindow::sMsgFilterHook = nullptr;
+HHOOK nsWindow::sCallProcHook = nullptr;
+HHOOK nsWindow::sCallMouseHook = nullptr;
+bool nsWindow::sProcessHook = false;
+UINT nsWindow::sRollupMsgId = 0;
+HWND nsWindow::sRollupMsgWnd = nullptr;
+UINT nsWindow::sHookTimerId = 0;
+
+// Used to prevent dispatching mouse events that do not originate from user
+// input.
+POINT nsWindow::sLastMouseMovePoint = {0};
+
+bool nsWindow::sIsRestoringSession = false;
+
+bool nsWindow::sTouchInjectInitialized = false;
+InjectTouchInputPtr nsWindow::sInjectTouchFuncPtr;
+
+static SystemTimeConverter<DWORD>& TimeConverter() {
+ static SystemTimeConverter<DWORD> timeConverterSingleton;
+ return timeConverterSingleton;
+}
+
+// Global event hook for window cloaking. Never deregistered.
+// - `Nothing` if not yet set.
+// - `Some(nullptr)` if no attempt should be made to set it.
+static mozilla::Maybe<HWINEVENTHOOK> sWinCloakEventHook =
+ IsWin8OrLater() ? Nothing() : Some(HWINEVENTHOOK(nullptr));
+static mozilla::LazyLogModule sCloakingLog("DWMCloaking");
+
+namespace mozilla {
+
+class CurrentWindowsTimeGetter {
+ public:
+ explicit CurrentWindowsTimeGetter(HWND aWnd) : mWnd(aWnd) {}
+
+ DWORD GetCurrentTime() const { return ::GetTickCount(); }
+
+ void GetTimeAsyncForPossibleBackwardsSkew(const TimeStamp& aNow) {
+ DWORD currentTime = GetCurrentTime();
+ if (sBackwardsSkewStamp && currentTime == sLastPostTime) {
+ // There's already one inflight with this timestamp. Don't
+ // send a duplicate.
+ return;
+ }
+ sBackwardsSkewStamp = Some(aNow);
+ sLastPostTime = currentTime;
+ static_assert(sizeof(WPARAM) >= sizeof(DWORD),
+ "Can't fit a DWORD in a WPARAM");
+ ::PostMessage(mWnd, MOZ_WM_SKEWFIX, sLastPostTime, 0);
+ }
+
+ static bool GetAndClearBackwardsSkewStamp(DWORD aPostTime,
+ TimeStamp* aOutSkewStamp) {
+ if (aPostTime != sLastPostTime) {
+ // The SKEWFIX message is stale; we've sent a new one since then.
+ // Ignore this one.
+ return false;
+ }
+ MOZ_ASSERT(sBackwardsSkewStamp);
+ *aOutSkewStamp = sBackwardsSkewStamp.value();
+ sBackwardsSkewStamp = Nothing();
+ return true;
+ }
+
+ private:
+ static Maybe<TimeStamp> sBackwardsSkewStamp;
+ static DWORD sLastPostTime;
+ HWND mWnd;
+};
+
+Maybe<TimeStamp> CurrentWindowsTimeGetter::sBackwardsSkewStamp;
+DWORD CurrentWindowsTimeGetter::sLastPostTime = 0;
+
+} // namespace mozilla
+
+/**************************************************************
+ *
+ * SECTION: globals variables
+ *
+ **************************************************************/
+
+static const char* sScreenManagerContractID =
+ "@mozilla.org/gfx/screenmanager;1";
+
+extern mozilla::LazyLogModule gWindowsLog;
+
+static NS_DEFINE_CID(kCClipboardCID, NS_CLIPBOARD_CID);
+
+// General purpose user32.dll hook object
+static WindowsDllInterceptor sUser32Intercept;
+
+// 2 pixel offset for TransparencyMode::BorderlessGlass which equals the size of
+// the default window border Windows paints. Glass will be extended inward
+// this distance to remove the border.
+static const int32_t kGlassMarginAdjustment = 2;
+
+// When the client area is extended out into the default window frame area,
+// this is the minimum amount of space along the edge of resizable windows
+// we will always display a resize cursor in, regardless of the underlying
+// content.
+static const int32_t kResizableBorderMinSize = 3;
+
+// Getting this object from the window server can be expensive. Keep it
+// around, also get it off the main thread. (See bug 1640852)
+StaticRefPtr<IVirtualDesktopManager> gVirtualDesktopManager;
+static bool gInitializedVirtualDesktopManager = false;
+
+// We should never really try to accelerate windows bigger than this. In some
+// cases this might lead to no D3D9 acceleration where we could have had it
+// but D3D9 does not reliably report when it supports bigger windows. 8192
+// is as safe as we can get, we know at least D3D10 hardware always supports
+// this, other hardware we expect to report correctly in D3D9.
+#define MAX_ACCELERATED_DIMENSION 8192
+
+// On window open (as well as after), Windows has an unfortunate habit of
+// sending rather a lot of WM_NCHITTEST messages. Because we have to do point
+// to DOM target conversions for these, we cache responses for a given
+// coordinate this many milliseconds:
+#define HITTEST_CACHE_LIFETIME_MS 50
+
+#if defined(ACCESSIBILITY)
+
+namespace mozilla {
+
+/**
+ * Windows touchscreen code works by setting a global WH_GETMESSAGE hook and
+ * injecting tiptsf.dll. The touchscreen process then posts registered messages
+ * to our main thread. The tiptsf hook picks up those registered messages and
+ * uses them as commands, some of which call into UIA, which then calls into
+ * MSAA, which then sends WM_GETOBJECT to us.
+ *
+ * We can get ahead of this by installing our own thread-local WH_GETMESSAGE
+ * hook. Since thread-local hooks are called ahead of global hooks, we will
+ * see these registered messages before tiptsf does. At this point we can then
+ * raise a flag that blocks a11y before invoking CallNextHookEx which will then
+ * invoke the global tiptsf hook. Then when we see WM_GETOBJECT, we check the
+ * flag by calling TIPMessageHandler::IsA11yBlocked().
+ *
+ * For Windows 8, we also hook tiptsf!ProcessCaretEvents, which is an a11y hook
+ * function that also calls into UIA.
+ */
+class TIPMessageHandler {
+ public:
+ ~TIPMessageHandler() {
+ if (mHook) {
+ ::UnhookWindowsHookEx(mHook);
+ }
+ }
+
+ static void Initialize() {
+ if (!IsWin8OrLater()) {
+ return;
+ }
+
+ if (sInstance) {
+ return;
+ }
+
+ sInstance = new TIPMessageHandler();
+ ClearOnShutdown(&sInstance);
+ }
+
+ static bool IsA11yBlocked() {
+ if (!sInstance) {
+ return false;
+ }
+
+ return sInstance->mA11yBlockCount > 0;
+ }
+
+ private:
+ TIPMessageHandler() : mHook(nullptr), mA11yBlockCount(0) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ // Registered messages used by tiptsf
+ mMessages[0] = ::RegisterWindowMessage(L"ImmersiveFocusNotification");
+ mMessages[1] = ::RegisterWindowMessage(L"TipCloseMenus");
+ mMessages[2] = ::RegisterWindowMessage(L"TabletInputPanelOpening");
+ mMessages[3] = ::RegisterWindowMessage(L"IHM Pen or Touch Event noticed");
+ mMessages[4] = ::RegisterWindowMessage(L"ProgrammabilityCaretVisibility");
+ mMessages[5] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPHidden");
+ mMessages[6] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPInfo");
+
+ mHook = ::SetWindowsHookEx(WH_GETMESSAGE, &TIPHook, nullptr,
+ ::GetCurrentThreadId());
+ MOZ_ASSERT(mHook);
+
+ // On touchscreen devices, tiptsf.dll will have been loaded when STA COM was
+ // first initialized.
+ if (!IsWin10OrLater() && GetModuleHandle(L"tiptsf.dll") &&
+ !sProcessCaretEventsStub) {
+ sTipTsfInterceptor.Init("tiptsf.dll");
+ DebugOnly<bool> ok = sProcessCaretEventsStub.Set(
+ sTipTsfInterceptor, "ProcessCaretEvents", &ProcessCaretEventsHook);
+ MOZ_ASSERT(ok);
+ }
+
+ if (!sSendMessageTimeoutWStub) {
+ sUser32Intercept.Init("user32.dll");
+ DebugOnly<bool> hooked = sSendMessageTimeoutWStub.Set(
+ sUser32Intercept, "SendMessageTimeoutW", &SendMessageTimeoutWHook);
+ MOZ_ASSERT(hooked);
+ }
+ }
+
+ class MOZ_RAII A11yInstantiationBlocker {
+ public:
+ A11yInstantiationBlocker() {
+ if (!TIPMessageHandler::sInstance) {
+ return;
+ }
+ ++TIPMessageHandler::sInstance->mA11yBlockCount;
+ }
+
+ ~A11yInstantiationBlocker() {
+ if (!TIPMessageHandler::sInstance) {
+ return;
+ }
+ MOZ_ASSERT(TIPMessageHandler::sInstance->mA11yBlockCount > 0);
+ --TIPMessageHandler::sInstance->mA11yBlockCount;
+ }
+ };
+
+ friend class A11yInstantiationBlocker;
+
+ static LRESULT CALLBACK TIPHook(int aCode, WPARAM aWParam, LPARAM aLParam) {
+ if (aCode < 0 || !sInstance) {
+ return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
+ }
+
+ MSG* msg = reinterpret_cast<MSG*>(aLParam);
+ UINT& msgCode = msg->message;
+
+ for (uint32_t i = 0; i < ArrayLength(sInstance->mMessages); ++i) {
+ if (msgCode == sInstance->mMessages[i]) {
+ A11yInstantiationBlocker block;
+ return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
+ }
+ }
+
+ return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
+ }
+
+ static void CALLBACK ProcessCaretEventsHook(HWINEVENTHOOK aWinEventHook,
+ DWORD aEvent, HWND aHwnd,
+ LONG aObjectId, LONG aChildId,
+ DWORD aGeneratingTid,
+ DWORD aEventTime) {
+ A11yInstantiationBlocker block;
+ sProcessCaretEventsStub(aWinEventHook, aEvent, aHwnd, aObjectId, aChildId,
+ aGeneratingTid, aEventTime);
+ }
+
+ static LRESULT WINAPI SendMessageTimeoutWHook(HWND aHwnd, UINT aMsgCode,
+ WPARAM aWParam, LPARAM aLParam,
+ UINT aFlags, UINT aTimeout,
+ PDWORD_PTR aMsgResult) {
+ // We don't want to handle this unless the message is a WM_GETOBJECT that we
+ // want to block, and the aHwnd is a nsWindow that belongs to the current
+ // (i.e., main) thread.
+ if (!aMsgResult || aMsgCode != WM_GETOBJECT ||
+ static_cast<LONG>(aLParam) != OBJID_CLIENT || !::NS_IsMainThread() ||
+ !WinUtils::GetNSWindowPtr(aHwnd) || !IsA11yBlocked()) {
+ return sSendMessageTimeoutWStub(aHwnd, aMsgCode, aWParam, aLParam, aFlags,
+ aTimeout, aMsgResult);
+ }
+
+ // In this case we want to fake the result that would happen if we had
+ // decided not to handle WM_GETOBJECT in our WndProc. We hand the message
+ // off to DefWindowProc to accomplish this.
+ *aMsgResult = static_cast<DWORD_PTR>(
+ ::DefWindowProcW(aHwnd, aMsgCode, aWParam, aLParam));
+
+ return static_cast<LRESULT>(TRUE);
+ }
+
+ static WindowsDllInterceptor sTipTsfInterceptor;
+ static WindowsDllInterceptor::FuncHookType<WINEVENTPROC>
+ sProcessCaretEventsStub;
+ static WindowsDllInterceptor::FuncHookType<decltype(&SendMessageTimeoutW)>
+ sSendMessageTimeoutWStub;
+ static StaticAutoPtr<TIPMessageHandler> sInstance;
+
+ HHOOK mHook;
+ UINT mMessages[7];
+ uint32_t mA11yBlockCount;
+};
+
+WindowsDllInterceptor TIPMessageHandler::sTipTsfInterceptor;
+WindowsDllInterceptor::FuncHookType<WINEVENTPROC>
+ TIPMessageHandler::sProcessCaretEventsStub;
+WindowsDllInterceptor::FuncHookType<decltype(&SendMessageTimeoutW)>
+ TIPMessageHandler::sSendMessageTimeoutWStub;
+StaticAutoPtr<TIPMessageHandler> TIPMessageHandler::sInstance;
+
+} // namespace mozilla
+
+#endif // defined(ACCESSIBILITY)
+
+namespace mozilla {
+
+// This task will get the VirtualDesktopManager from the generic thread pool
+// since doing this on the main thread on startup causes performance issues.
+//
+// See bug 1640852.
+//
+// This should be fine and should not require any locking, as when the main
+// thread will access it, if it races with this function it will either find
+// it to be null or to have a valid value.
+class InitializeVirtualDesktopManagerTask : public Task {
+ public:
+ InitializeVirtualDesktopManagerTask() : Task(false, kDefaultPriorityValue) {}
+
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+ bool GetName(nsACString& aName) override {
+ aName.AssignLiteral("InitializeVirtualDesktopManagerTask");
+ return true;
+ }
+#endif
+
+ virtual bool Run() override {
+ if (!IsWin10OrLater()) {
+ return true;
+ }
+
+ RefPtr<IVirtualDesktopManager> desktopManager;
+ HRESULT hr = ::CoCreateInstance(
+ CLSID_VirtualDesktopManager, NULL, CLSCTX_INPROC_SERVER,
+ __uuidof(IVirtualDesktopManager), getter_AddRefs(desktopManager));
+ if (FAILED(hr)) {
+ return true;
+ }
+
+ gVirtualDesktopManager = desktopManager;
+ return true;
+ }
+};
+
+static bool GetMouseVanishSystemPref(bool aShouldUpdate) {
+ static Maybe<bool> sCachedMouseVanishSystemPref;
+
+ if (aShouldUpdate) {
+ sCachedMouseVanishSystemPref.reset();
+ }
+
+ if (sCachedMouseVanishSystemPref.isNothing()) {
+ BOOL mouseVanishSystemPref;
+ BOOL ok = ::SystemParametersInfo(SPI_GETMOUSEVANISH, 0,
+ &mouseVanishSystemPref, 0);
+ // If getting system pref failed, just use user pref.
+ sCachedMouseVanishSystemPref.emplace(
+ ok ? mouseVanishSystemPref
+ : StaticPrefs::widget_windows_hide_cursor_when_typing());
+ }
+
+ return *sCachedMouseVanishSystemPref;
+}
+
+static bool IsMouseVanishKey(WPARAM aVirtKey) {
+ switch (aVirtKey) {
+ case VK_SHIFT:
+ case VK_LSHIFT:
+ case VK_RSHIFT:
+ case VK_CONTROL:
+ case VK_LCONTROL:
+ case VK_RCONTROL:
+ case VK_MENU:
+ case VK_LMENU:
+ case VK_RMENU:
+ case VK_LWIN:
+ case VK_RWIN:
+ case VK_INSERT:
+ case VK_DELETE:
+ case VK_HOME:
+ case VK_END:
+ case VK_ESCAPE:
+ case VK_PRINT:
+ case VK_UP:
+ case VK_DOWN:
+ case VK_LEFT:
+ case VK_RIGHT:
+ case VK_PRIOR: // PgUp
+ case VK_NEXT: // PgDn
+ case 0xff: // Undefined. May be sent for Fn key.
+ return false;
+ default:
+ // Vanish unless Ctrl or Alt is also pressed, or if a key in
+ // a relevant range is pressed.
+ // The range between VK_F1 and VK_LAUNCH_APP2 includes control,
+ // function, browser, volume and media keys, all of which we ignore.
+ return (GetKeyState(VK_CONTROL) & 0x8000) != 0x8000 &&
+ (GetKeyState(VK_MENU) & 0x8000) != 0x8000 &&
+ (aVirtKey < VK_F1 || aVirtKey > VK_LAUNCH_APP2);
+ }
+}
+
+/**
+ * Hide/unhide the cursor if the correct Windows and Firefox settings are set.
+ */
+static void MaybeHideCursor(bool aShouldHide) {
+ static bool sMouseExists = [] {
+ // Before the first call to ShowCursor, the visibility count is 0
+ // if there is a mouse installed and -1 if not.
+ int count = ::ShowCursor(FALSE);
+ ::ShowCursor(TRUE);
+ return count == -1;
+ }();
+
+ if (!sMouseExists) {
+ return;
+ }
+
+ static bool sIsHidden = false;
+ bool shouldHide = aShouldHide &&
+ StaticPrefs::widget_windows_hide_cursor_when_typing() &&
+ GetMouseVanishSystemPref(false);
+
+ if (shouldHide != sIsHidden) {
+ [[maybe_unused]] int count = ::ShowCursor(aShouldHide ? FALSE : TRUE);
+ MOZ_ASSERT(count == (aShouldHide ? -1 : 0));
+ sIsHidden = shouldHide;
+ }
+}
+
+// Ground-truth query: does Windows claim the window is cloaked right now?
+static bool IsCloaked(HWND hwnd) {
+ DWORD cloakedState;
+ HRESULT hr = ::DwmGetWindowAttribute(hwnd, DWMWA_CLOAKED, &cloakedState,
+ sizeof(cloakedState));
+
+ if (FAILED(hr)) {
+ MOZ_LOG(sCloakingLog, LogLevel::Warning,
+ ("failed (%08lX) to query cloaking state for HWND %p", hr, hwnd));
+ return false;
+ }
+
+ return cloakedState != 0;
+}
+
+} // namespace mozilla
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: nsIWidget impl.
+ **
+ ** nsIWidget interface implementation, broken down into
+ ** sections.
+ **
+ **************************************************************
+ **************************************************************/
+
+/**************************************************************
+ *
+ * SECTION: nsWindow construction and destruction
+ *
+ **************************************************************/
+
+nsWindow::nsWindow(bool aIsChildWindow)
+ : nsBaseWidget(BorderStyle::Default),
+ mBrush(::CreateSolidBrush(NSRGB_2_COLOREF(::GetSysColor(COLOR_BTNFACE)))),
+ mFrameState(std::in_place, this),
+ mIsChildWindow(aIsChildWindow),
+ mLastPaintEndTime(TimeStamp::Now()),
+ mCachedHitTestTime(TimeStamp::Now()),
+ mSizeConstraintsScale(GetDefaultScale().scale),
+ mDesktopId("DesktopIdMutex") {
+ MOZ_ASSERT(mWindowType == WindowType::Child);
+
+ if (!gInitializedVirtualDesktopManager) {
+ TaskController::Get()->AddTask(
+ MakeAndAddRef<InitializeVirtualDesktopManagerTask>());
+ gInitializedVirtualDesktopManager = true;
+ }
+
+ // Global initialization
+ if (!sInstanceCount) {
+ // Global app registration id for Win7 and up. See
+ // WinTaskbar.cpp for details.
+ // MSIX packages explicitly do not support setting the appid from within
+ // the app, as it is set in the package manifest instead.
+ if (!WinUtils::HasPackageIdentity()) {
+ mozilla::widget::WinTaskbar::RegisterAppUserModelID();
+ }
+ KeyboardLayout::GetInstance()->OnLayoutChange(::GetKeyboardLayout(0));
+#if defined(ACCESSIBILITY)
+ mozilla::TIPMessageHandler::Initialize();
+#endif // defined(ACCESSIBILITY)
+ if (SUCCEEDED(::OleInitialize(nullptr))) {
+ sIsOleInitialized = true;
+ }
+ NS_ASSERTION(sIsOleInitialized, "***** OLE is not initialized!\n");
+ MouseScrollHandler::Initialize();
+ // Init theme data
+ nsUXThemeData::UpdateNativeThemeInfo();
+ RedirectedKeyDownMessageManager::Forget();
+ if (mPointerEvents.ShouldEnableInkCollector()) {
+ InkCollector::sInkCollector = new InkCollector();
+ }
+ } // !sInstanceCount
+
+ sInstanceCount++;
+}
+
+nsWindow::~nsWindow() {
+ mInDtor = true;
+
+ // If the widget was released without calling Destroy() then the native window
+ // still exists, and we need to destroy it. Destroy() will early-return if it
+ // was already called. In any case it is important to call it before
+ // destroying mPresentLock (cf. 1156182).
+ Destroy();
+
+ // Free app icon resources. This must happen after `OnDestroy` (see bug
+ // 708033).
+ if (mIconSmall) ::DestroyIcon(mIconSmall);
+
+ if (mIconBig) ::DestroyIcon(mIconBig);
+
+ sInstanceCount--;
+
+ // Global shutdown
+ if (sInstanceCount == 0) {
+ if (InkCollector::sInkCollector) {
+ InkCollector::sInkCollector->Shutdown();
+ InkCollector::sInkCollector = nullptr;
+ }
+ IMEHandler::Terminate();
+ sCurrentCursor = {};
+ if (sIsOleInitialized) {
+ ::OleFlushClipboard();
+ ::OleUninitialize();
+ sIsOleInitialized = false;
+ }
+ }
+
+ NS_IF_RELEASE(mNativeDragTarget);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::Create, nsIWidget::Destroy
+ *
+ * Creating and destroying windows for this widget.
+ *
+ **************************************************************/
+
+// Allow Derived classes to modify the height that is passed
+// when the window is created or resized.
+int32_t nsWindow::GetHeight(int32_t aProposedHeight) { return aProposedHeight; }
+
+static bool ShouldCacheTitleBarInfo(WindowType aWindowType,
+ BorderStyle aBorderStyle) {
+ return (aWindowType == WindowType::TopLevel) &&
+ (aBorderStyle == BorderStyle::Default ||
+ aBorderStyle == BorderStyle::All) &&
+ (!nsUXThemeData::sTitlebarInfoPopulatedThemed ||
+ !nsUXThemeData::sTitlebarInfoPopulatedAero);
+}
+
+void nsWindow::SendAnAPZEvent(InputData& aEvent) {
+ LRESULT popupHandlingResult;
+ if (DealWithPopups(mWnd, MOZ_WM_DMANIP, 0, 0, &popupHandlingResult)) {
+ // We need to consume the event after using it to roll up the popup(s).
+ return;
+ }
+
+ if (mSwipeTracker && aEvent.mInputType == PANGESTURE_INPUT) {
+ // Give the swipe tracker a first pass at the event. If a new pan gesture
+ // has been started since the beginning of the swipe, the swipe tracker
+ // will know to ignore the event.
+ nsEventStatus status =
+ mSwipeTracker->ProcessEvent(aEvent.AsPanGestureInput());
+ if (status == nsEventStatus_eConsumeNoDefault) {
+ return;
+ }
+ }
+
+ APZEventResult result;
+ if (mAPZC) {
+ result = mAPZC->InputBridge()->ReceiveInputEvent(aEvent);
+ }
+ if (result.GetStatus() == nsEventStatus_eConsumeNoDefault) {
+ return;
+ }
+
+ MOZ_ASSERT(aEvent.mInputType == PANGESTURE_INPUT ||
+ aEvent.mInputType == PINCHGESTURE_INPUT);
+
+ if (aEvent.mInputType == PANGESTURE_INPUT) {
+ PanGestureInput& panInput = aEvent.AsPanGestureInput();
+ WidgetWheelEvent event = panInput.ToWidgetEvent(this);
+ if (!mAPZC) {
+ if (MayStartSwipeForNonAPZ(panInput)) {
+ return;
+ }
+ } else {
+ event = MayStartSwipeForAPZ(panInput, result);
+ }
+
+ ProcessUntransformedAPZEvent(&event, result);
+
+ return;
+ }
+
+ PinchGestureInput& pinchInput = aEvent.AsPinchGestureInput();
+ WidgetWheelEvent event = pinchInput.ToWidgetEvent(this);
+ ProcessUntransformedAPZEvent(&event, result);
+}
+
+void nsWindow::RecreateDirectManipulationIfNeeded() {
+ DestroyDirectManipulation();
+
+ if (mWindowType != WindowType::TopLevel && mWindowType != WindowType::Popup) {
+ return;
+ }
+
+ if (!(StaticPrefs::apz_allow_zooming() ||
+ StaticPrefs::apz_windows_use_direct_manipulation()) ||
+ StaticPrefs::apz_windows_force_disable_direct_manipulation()) {
+ return;
+ }
+
+ if (!IsWin10OrLater()) {
+ // Chrome source said the Windows Direct Manipulation implementation had
+ // important bugs until Windows 10 (although IE on Windows 8.1 seems to use
+ // Direct Manipulation).
+ return;
+ }
+
+ mDmOwner = MakeUnique<DirectManipulationOwner>(this);
+
+ LayoutDeviceIntRect bounds(mBounds.X(), mBounds.Y(), mBounds.Width(),
+ GetHeight(mBounds.Height()));
+ mDmOwner->Init(bounds);
+}
+
+void nsWindow::ResizeDirectManipulationViewport() {
+ if (mDmOwner) {
+ LayoutDeviceIntRect bounds(mBounds.X(), mBounds.Y(), mBounds.Width(),
+ GetHeight(mBounds.Height()));
+ mDmOwner->ResizeViewport(bounds);
+ }
+}
+
+void nsWindow::DestroyDirectManipulation() {
+ if (mDmOwner) {
+ mDmOwner->Destroy();
+ mDmOwner.reset();
+ }
+}
+
+// Create the proper widget
+nsresult nsWindow::Create(nsIWidget* aParent, nsNativeWidget aNativeParent,
+ const LayoutDeviceIntRect& aRect,
+ widget::InitData* aInitData) {
+ // Historical note: there was once some belief and/or intent that nsWindows
+ // could be created on arbitrary threads, and this may still be reflected in
+ // some comments.
+ MOZ_ASSERT(NS_IsMainThread());
+
+ widget::InitData defaultInitData;
+ if (!aInitData) aInitData = &defaultInitData;
+
+ nsIWidget* baseParent =
+ aInitData->mWindowType == WindowType::Dialog ||
+ aInitData->mWindowType == WindowType::TopLevel ||
+ aInitData->mWindowType == WindowType::Invisible
+ ? nullptr
+ : aParent;
+
+ mIsTopWidgetWindow = (nullptr == baseParent);
+ mBounds = aRect;
+
+ // Ensure that the toolkit is created.
+ nsToolkit::GetToolkit();
+
+ BaseCreate(baseParent, aInitData);
+
+ HWND parent;
+ if (aParent) { // has a nsIWidget parent
+ parent = aParent ? (HWND)aParent->GetNativeData(NS_NATIVE_WINDOW) : nullptr;
+ mParent = aParent;
+ } else { // has a nsNative parent
+ parent = (HWND)aNativeParent;
+ mParent =
+ aNativeParent ? WinUtils::GetNSWindowPtr((HWND)aNativeParent) : nullptr;
+ }
+
+ mIsRTL = aInitData->mRTL;
+ mForMenupopupFrame = aInitData->mForMenupopupFrame;
+ mOpeningAnimationSuppressed = aInitData->mIsAnimationSuppressed;
+ mAlwaysOnTop = aInitData->mAlwaysOnTop;
+ mResizable = aInitData->mResizable;
+
+ DWORD style = WindowStyle();
+ DWORD extendedStyle = WindowExStyle();
+
+ // When window is PiP window on Windows7, WS_EX_COMPOSITED is set to suppress
+ // flickering during resizing with hardware acceleration.
+ bool isPIPWindow = aInitData && aInitData->mPIPWindow;
+ if (isPIPWindow && !IsWin8OrLater() &&
+ gfxConfig::IsEnabled(gfx::Feature::HW_COMPOSITING) &&
+ WidgetTypeSupportsAcceleration()) {
+ extendedStyle |= WS_EX_COMPOSITED;
+ }
+
+ if (mWindowType == WindowType::Popup) {
+ if (!aParent) {
+ parent = nullptr;
+ }
+
+ if (!IsWin8OrLater() && HasBogusPopupsDropShadowOnMultiMonitor() &&
+ ShouldUseOffMainThreadCompositing()) {
+ extendedStyle |= WS_EX_COMPOSITED;
+ }
+ } else if (mWindowType == WindowType::Invisible) {
+ // Make sure CreateWindowEx succeeds at creating a toplevel window
+ style &= ~0x40000000; // WS_CHILDWINDOW
+ } else {
+ // See if the caller wants to explictly set clip children and clip siblings
+ if (aInitData->mClipChildren) {
+ style |= WS_CLIPCHILDREN;
+ } else {
+ style &= ~WS_CLIPCHILDREN;
+ }
+ if (aInitData->mClipSiblings) {
+ style |= WS_CLIPSIBLINGS;
+ }
+ }
+
+ const wchar_t* className = ChooseWindowClass(mWindowType, mForMenupopupFrame);
+
+ // Take specific actions when creating the first top-level window
+ static bool sFirstTopLevelWindowCreated = false;
+ if (aInitData->mWindowType == WindowType::TopLevel && !aParent &&
+ !sFirstTopLevelWindowCreated) {
+ sFirstTopLevelWindowCreated = true;
+ mWnd = ConsumePreXULSkeletonUIHandle();
+ auto skeletonUIError = GetPreXULSkeletonUIErrorReason();
+ if (skeletonUIError) {
+ nsAutoString errorString(
+ GetPreXULSkeletonUIErrorString(skeletonUIError.value()));
+ Telemetry::ScalarSet(
+ Telemetry::ScalarID::STARTUP_SKELETON_UI_DISABLED_REASON,
+ errorString);
+ }
+ if (mWnd) {
+ MOZ_ASSERT(style == kPreXULSkeletonUIWindowStyle,
+ "The skeleton UI window style should match the expected "
+ "style for the first window created");
+ MOZ_ASSERT(extendedStyle == kPreXULSkeletonUIWindowStyleEx,
+ "The skeleton UI window extended style should match the "
+ "expected extended style for the first window created");
+ MOZ_ASSERT(
+ ::GetWindowThreadProcessId(mWnd, nullptr) == ::GetCurrentThreadId(),
+ "The skeleton UI window should be created on the same thread as "
+ "other windows");
+ mIsShowingPreXULSkeletonUI = true;
+
+ // If we successfully consumed the pre-XUL skeleton UI, just update
+ // our internal state to match what is currently being displayed.
+ mIsVisible = true;
+ mIsCloaked = mozilla::IsCloaked(mWnd);
+ mFrameState->ConsumePreXULSkeletonState(WasPreXULSkeletonUIMaximized());
+
+ // These match the margins set in browser-tabsintitlebar.js with
+ // default prefs on Windows. Bug 1673092 tracks lining this up with
+ // that more correctly instead of hard-coding it.
+ SetNonClientMargins(LayoutDeviceIntMargin(0, 2, 2, 2));
+
+ // Reset the WNDPROC for this window and its whole class, as we had
+ // to use our own WNDPROC when creating the the skeleton UI window.
+ ::SetWindowLongPtrW(mWnd, GWLP_WNDPROC,
+ reinterpret_cast<LONG_PTR>(
+ WinUtils::NonClientDpiScalingDefWindowProcW));
+ ::SetClassLongPtrW(mWnd, GCLP_WNDPROC,
+ reinterpret_cast<LONG_PTR>(
+ WinUtils::NonClientDpiScalingDefWindowProcW));
+ }
+ }
+
+ if (!mWnd) {
+ mWnd =
+ ::CreateWindowExW(extendedStyle, className, L"", style, aRect.X(),
+ aRect.Y(), aRect.Width(), GetHeight(aRect.Height()),
+ parent, nullptr, nsToolkit::mDllInstance, nullptr);
+ }
+
+ if (!mWnd) {
+ NS_WARNING("nsWindow CreateWindowEx failed.");
+ return NS_ERROR_FAILURE;
+ }
+
+ if (!sWinCloakEventHook) {
+ MOZ_LOG(sCloakingLog, LogLevel::Info, ("Registering cloaking event hook"));
+
+ // C++03 lambda approximation until P2173R1 is available (-std=c++2b)
+ struct StdcallLambda {
+ static void CALLBACK OnCloakUncloakHook(HWINEVENTHOOK hWinEventHook,
+ DWORD event, HWND hwnd,
+ LONG idObject, LONG idChild,
+ DWORD idEventThread,
+ DWORD dwmsEventTime) {
+ const bool isCloaked = event == EVENT_OBJECT_CLOAKED ? true : false;
+ nsWindow::OnCloakEvent(hwnd, isCloaked);
+ }
+ };
+
+ const HWINEVENTHOOK hook = ::SetWinEventHook(
+ EVENT_OBJECT_CLOAKED, EVENT_OBJECT_UNCLOAKED, HMODULE(nullptr),
+ &StdcallLambda::OnCloakUncloakHook, ::GetCurrentProcessId(),
+ ::GetCurrentThreadId(), WINEVENT_OUTOFCONTEXT);
+ sWinCloakEventHook = Some(hook);
+
+ if (!hook) {
+ const DWORD err = ::GetLastError();
+ MOZ_LOG(sCloakingLog, LogLevel::Error,
+ ("Failed to register cloaking event hook! GLE = %lu (0x%lX)", err,
+ err));
+ }
+ }
+
+ if (aInitData->mIsPrivate) {
+ if (NimbusFeatures::GetBool("majorRelease2022"_ns,
+ "feltPrivacyWindowSeparation"_ns, true) &&
+ // Although permanent Private Browsing mode is indeed Private Browsing,
+ // we choose to make it look like regular Firefox in terms of the icon
+ // it uses (which also means we shouldn't use the Private Browsing
+ // AUMID).
+ !StaticPrefs::browser_privatebrowsing_autostart()) {
+ RefPtr<IPropertyStore> pPropStore;
+ if (!FAILED(SHGetPropertyStoreForWindow(mWnd, IID_IPropertyStore,
+ getter_AddRefs(pPropStore)))) {
+ PROPVARIANT pv;
+ nsAutoString aumid;
+ // make sure we're using the private browsing AUMID so that taskbar
+ // grouping works properly
+ Unused << NS_WARN_IF(
+ !mozilla::widget::WinTaskbar::GenerateAppUserModelID(aumid, true));
+ if (!FAILED(InitPropVariantFromString(aumid.get(), &pv))) {
+ if (!FAILED(pPropStore->SetValue(PKEY_AppUserModel_ID, pv))) {
+ pPropStore->Commit();
+ }
+
+ PropVariantClear(&pv);
+ }
+ }
+ HICON icon = ::LoadIconW(::GetModuleHandleW(nullptr),
+ MAKEINTRESOURCEW(IDI_PBMODE));
+ SetBigIcon(icon);
+ SetSmallIcon(icon);
+ }
+ }
+
+ mDeviceNotifyHandle = InputDeviceUtils::RegisterNotification(mWnd);
+
+ // If mDefaultScale is set before mWnd has been set, it will have the scale of
+ // the primary monitor, rather than the monitor that the window is actually
+ // on. For non-popup windows this gets corrected by the WM_DPICHANGED message
+ // which resets mDefaultScale, but for popup windows we don't reset
+ // mDefaultScale on that message. In order to ensure that popup windows
+ // spawned on a non-primary monitor end up with the correct scale, we reset
+ // mDefaultScale here so that it gets recomputed using the correct monitor now
+ // that we have a mWnd.
+ mDefaultScale = -1.0;
+
+ if (mIsRTL) {
+ DWORD dwAttribute = TRUE;
+ DwmSetWindowAttribute(mWnd, DWMWA_NONCLIENT_RTL_LAYOUT, &dwAttribute,
+ sizeof dwAttribute);
+ }
+
+ UpdateDarkModeToolbar();
+
+ if (mOpeningAnimationSuppressed) {
+ SuppressAnimation(true);
+ }
+
+ if (mAlwaysOnTop) {
+ ::SetWindowPos(mWnd, HWND_TOPMOST, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
+ }
+
+ if (mWindowType != WindowType::Invisible &&
+ MouseScrollHandler::Device::IsFakeScrollableWindowNeeded()) {
+ // Ugly Thinkpad Driver Hack (Bugs 507222 and 594977)
+ //
+ // We create two zero-sized windows as descendants of the top-level window,
+ // like so:
+ //
+ // Top-level window (MozillaWindowClass)
+ // FAKETRACKPOINTSCROLLCONTAINER (MozillaWindowClass)
+ // FAKETRACKPOINTSCROLLABLE (MozillaWindowClass)
+ //
+ // We need to have the middle window, otherwise the Trackpoint driver
+ // will fail to deliver scroll messages. WM_MOUSEWHEEL messages are
+ // sent to the FAKETRACKPOINTSCROLLABLE, which then propagate up the
+ // window hierarchy until they are handled by nsWindow::WindowProc.
+ // WM_HSCROLL messages are also sent to the FAKETRACKPOINTSCROLLABLE,
+ // but these do not propagate automatically, so we have the window
+ // procedure pretend that they were dispatched to the top-level window
+ // instead.
+ //
+ // The FAKETRACKPOINTSCROLLABLE needs to have the specific window styles it
+ // is given below so that it catches the Trackpoint driver's heuristics.
+ HWND scrollContainerWnd = ::CreateWindowW(
+ className, L"FAKETRACKPOINTSCROLLCONTAINER", WS_CHILD | WS_VISIBLE, 0,
+ 0, 0, 0, mWnd, nullptr, nsToolkit::mDllInstance, nullptr);
+ HWND scrollableWnd = ::CreateWindowW(
+ className, L"FAKETRACKPOINTSCROLLABLE",
+ WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP | 0x30, 0, 0, 0, 0,
+ scrollContainerWnd, nullptr, nsToolkit::mDllInstance, nullptr);
+
+ // Give the FAKETRACKPOINTSCROLLABLE window a specific ID so that
+ // WindowProcInternal can distinguish it from the top-level window
+ // easily.
+ ::SetWindowLongPtrW(scrollableWnd, GWLP_ID, eFakeTrackPointScrollableID);
+
+ // Make FAKETRACKPOINTSCROLLABLE use nsWindow::WindowProc, and store the
+ // old window procedure in its "user data".
+ WNDPROC oldWndProc = (WNDPROC)::SetWindowLongPtrW(
+ scrollableWnd, GWLP_WNDPROC, (LONG_PTR)nsWindow::WindowProc);
+ ::SetWindowLongPtrW(scrollableWnd, GWLP_USERDATA, (LONG_PTR)oldWndProc);
+ }
+
+ // We will start receiving native events after associating with our native
+ // window. We will also become the output of WinUtils::GetNSWindowPtr for that
+ // window.
+ if (!AssociateWithNativeWindow()) {
+ return NS_ERROR_FAILURE;
+ }
+
+ // Starting with Windows XP, a process always runs within a terminal services
+ // session. In order to play nicely with RDP, fast user switching, and the
+ // lock screen, we should be handling WM_WTSSESSION_CHANGE. We must register
+ // our HWND in order to receive this message.
+ DebugOnly<BOOL> wtsRegistered =
+ ::WTSRegisterSessionNotification(mWnd, NOTIFY_FOR_THIS_SESSION);
+ NS_ASSERTION(wtsRegistered, "WTSRegisterSessionNotification failed!\n");
+
+ mDefaultIMC.Init(this);
+ IMEHandler::InitInputContext(this, mInputContext);
+
+ // Query for command button metric data for rendering the titlebar. We
+ // only do this once on the first window that has an actual titlebar
+ if (ShouldCacheTitleBarInfo(mWindowType, mBorderStyle)) {
+ nsUXThemeData::UpdateTitlebarInfo(mWnd);
+ }
+
+ static bool a11yPrimed = false;
+ if (!a11yPrimed && mWindowType == WindowType::TopLevel) {
+ a11yPrimed = true;
+ if (Preferences::GetInt("accessibility.force_disabled", 0) == -1) {
+ ::PostMessage(mWnd, MOZ_WM_STARTA11Y, 0, 0);
+ }
+ }
+
+ RecreateDirectManipulationIfNeeded();
+
+ return NS_OK;
+}
+
+void nsWindow::LocalesChanged() {
+ bool isRTL = intl::LocaleService::GetInstance()->IsAppLocaleRTL();
+ if (mIsRTL != isRTL) {
+ DWORD dwAttribute = isRTL;
+ DwmSetWindowAttribute(mWnd, DWMWA_NONCLIENT_RTL_LAYOUT, &dwAttribute,
+ sizeof dwAttribute);
+ mIsRTL = isRTL;
+ }
+}
+
+// Close this nsWindow
+void nsWindow::Destroy() {
+ // WM_DESTROY has already fired, avoid calling it twice
+ if (mOnDestroyCalled) return;
+
+ // Don't destroy windows that have file pickers open, we'll tear these down
+ // later once the picker is closed.
+ mDestroyCalled = true;
+ if (mPickerDisplayCount) return;
+
+ // During the destruction of all of our children, make sure we don't get
+ // deleted.
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
+
+ DestroyDirectManipulation();
+
+ /**
+ * On windows the LayerManagerOGL destructor wants the widget to be around for
+ * cleanup. It also would like to have the HWND intact, so we nullptr it here.
+ */
+ DestroyLayerManager();
+
+ InputDeviceUtils::UnregisterNotification(mDeviceNotifyHandle);
+ mDeviceNotifyHandle = nullptr;
+
+ // The DestroyWindow function destroys the specified window. The function
+ // sends WM_DESTROY and WM_NCDESTROY messages to the window to deactivate it
+ // and remove the keyboard focus from it. The function also destroys the
+ // window's menu, flushes the thread message queue, destroys timers, removes
+ // clipboard ownership, and breaks the clipboard viewer chain (if the window
+ // is at the top of the viewer chain).
+ //
+ // If the specified window is a parent or owner window, DestroyWindow
+ // automatically destroys the associated child or owned windows when it
+ // destroys the parent or owner window. The function first destroys child or
+ // owned windows, and then it destroys the parent or owner window.
+ VERIFY(::DestroyWindow(mWnd));
+
+ // Our windows can be subclassed which may prevent us receiving WM_DESTROY. If
+ // OnDestroy() didn't get called, call it now.
+ if (false == mOnDestroyCalled) {
+ MSGResult msgResult;
+ mWindowHook.Notify(mWnd, WM_DESTROY, 0, 0, msgResult);
+ OnDestroy();
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: Window class utilities
+ *
+ * Utilities for calculating the proper window class name for
+ * Create window.
+ *
+ **************************************************************/
+
+/* static */
+const wchar_t* nsWindow::RegisterWindowClass(const wchar_t* aClassName,
+ UINT aExtraStyle, LPWSTR aIconID) {
+ WNDCLASSW wc;
+ if (::GetClassInfoW(nsToolkit::mDllInstance, aClassName, &wc)) {
+ // already registered
+ return aClassName;
+ }
+
+ wc.style = CS_DBLCLKS | aExtraStyle;
+ wc.lpfnWndProc = WinUtils::NonClientDpiScalingDefWindowProcW;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = nsToolkit::mDllInstance;
+ wc.hIcon =
+ aIconID ? ::LoadIconW(::GetModuleHandleW(nullptr), aIconID) : nullptr;
+ wc.hCursor = nullptr;
+ wc.hbrBackground = nullptr;
+ wc.lpszMenuName = nullptr;
+ wc.lpszClassName = aClassName;
+
+ if (!::RegisterClassW(&wc)) {
+ // For older versions of Win32 (i.e., not XP), the registration may
+ // fail with aExtraStyle, so we have to re-register without it.
+ wc.style = CS_DBLCLKS;
+ ::RegisterClassW(&wc);
+ }
+ return aClassName;
+}
+
+static LPWSTR const gStockApplicationIcon = MAKEINTRESOURCEW(32512);
+
+/* static */
+const wchar_t* nsWindow::ChooseWindowClass(WindowType aWindowType,
+ bool aForMenupopupFrame) {
+ MOZ_ASSERT_IF(aForMenupopupFrame, aWindowType == WindowType::Popup);
+ switch (aWindowType) {
+ case WindowType::Invisible:
+ return RegisterWindowClass(kClassNameHidden, 0, gStockApplicationIcon);
+ case WindowType::Dialog:
+ return RegisterWindowClass(kClassNameDialog, 0, 0);
+ case WindowType::Popup:
+ if (aForMenupopupFrame) {
+ return RegisterWindowClass(kClassNameDropShadow, CS_DROPSHADOW,
+ gStockApplicationIcon);
+ }
+ [[fallthrough]];
+ default:
+ return RegisterWindowClass(GetMainWindowClass(), 0,
+ gStockApplicationIcon);
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: Window styles utilities
+ *
+ * Return the proper windows styles and extended styles.
+ *
+ **************************************************************/
+
+// Return nsWindow styles
+DWORD nsWindow::WindowStyle() {
+ DWORD style;
+
+ switch (mWindowType) {
+ case WindowType::Child:
+ style = WS_OVERLAPPED;
+ break;
+
+ case WindowType::Dialog:
+ style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK |
+ DS_MODALFRAME | WS_CLIPCHILDREN;
+ if (mBorderStyle != BorderStyle::Default)
+ style |= WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
+ break;
+
+ case WindowType::Popup:
+ style = WS_POPUP;
+ if (!HasGlass()) {
+ style |= WS_OVERLAPPED;
+ }
+ break;
+
+ default:
+ NS_ERROR("unknown border style");
+ [[fallthrough]];
+
+ case WindowType::TopLevel:
+ case WindowType::Invisible:
+ style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU |
+ WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPCHILDREN;
+ break;
+ }
+
+ if (mBorderStyle != BorderStyle::Default &&
+ mBorderStyle != BorderStyle::All) {
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & BorderStyle::Border))
+ style &= ~WS_BORDER;
+
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & BorderStyle::Title)) {
+ style &= ~WS_DLGFRAME;
+ }
+
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & BorderStyle::Close))
+ style &= ~0;
+ // XXX The close box can only be removed by changing the window class,
+ // as far as I know --- roc+moz@cs.cmu.edu
+
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & (BorderStyle::Menu | BorderStyle::Close)))
+ style &= ~WS_SYSMENU;
+ // Looks like getting rid of the system menu also does away with the
+ // close box. So, we only get rid of the system menu if you want neither it
+ // nor the close box. How does the Windows "Dialog" window class get just
+ // closebox and no sysmenu? Who knows.
+
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & BorderStyle::ResizeH))
+ style &= ~WS_THICKFRAME;
+
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & BorderStyle::Minimize))
+ style &= ~WS_MINIMIZEBOX;
+
+ if (mBorderStyle == BorderStyle::None ||
+ !(mBorderStyle & BorderStyle::Maximize))
+ style &= ~WS_MAXIMIZEBOX;
+
+ if (IsPopupWithTitleBar()) {
+ style |= WS_CAPTION;
+ if (mBorderStyle & BorderStyle::Close) {
+ style |= WS_SYSMENU;
+ }
+ }
+ }
+
+ if (mIsChildWindow) {
+ style |= WS_CLIPCHILDREN;
+ if (!(style & WS_POPUP)) {
+ style |= WS_CHILD; // WS_POPUP and WS_CHILD are mutually exclusive.
+ }
+ }
+
+ VERIFY_WINDOW_STYLE(style);
+ return style;
+}
+
+// Return nsWindow extended styles
+DWORD nsWindow::WindowExStyle() {
+ switch (mWindowType) {
+ case WindowType::Child:
+ return 0;
+
+ case WindowType::Dialog:
+ return WS_EX_WINDOWEDGE | WS_EX_DLGMODALFRAME;
+
+ case WindowType::Popup: {
+ DWORD extendedStyle = WS_EX_TOOLWINDOW;
+ if (mPopupLevel == PopupLevel::Top) extendedStyle |= WS_EX_TOPMOST;
+ return extendedStyle;
+ }
+ default:
+ NS_ERROR("unknown border style");
+ [[fallthrough]];
+
+ case WindowType::TopLevel:
+ case WindowType::Invisible:
+ return WS_EX_WINDOWEDGE;
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: Native window association utilities
+ *
+ * Used in Create and Destroy. A nsWindow can associate with its
+ * underlying native window mWnd. Once a native window is
+ * associated with a nsWindow, its native events will be handled
+ * by the static member function nsWindow::WindowProc. Moreover,
+ * the association will be registered in the WinUtils association
+ * list, that is, calling WinUtils::GetNSWindowPtr on the native
+ * window will return the associated nsWindow. This is used in
+ * nsWindow::WindowProc to correctly dispatch native events to
+ * the handler methods defined in nsWindow, even though it is a
+ * static member function.
+ *
+ * After dissociation, the native events of the native window will
+ * no longer be handled by nsWindow::WindowProc, and will thus not
+ * be dispatched to the nsWindow native event handler methods.
+ * Moreover, the association will no longer be registered in the
+ * WinUtils association list, so calling WinUtils::GetNSWindowPtr
+ * on the native window will return nullptr.
+ *
+ **************************************************************/
+
+bool nsWindow::AssociateWithNativeWindow() {
+ if (!mWnd || !IsWindow(mWnd)) {
+ NS_ERROR("Invalid window handle");
+ return false;
+ }
+
+ // Connect the this pointer to the native window handle.
+ // This should be done before SetWindowLongPtrW, because nsWindow::WindowProc
+ // uses WinUtils::GetNSWindowPtr internally.
+ WinUtils::SetNSWindowPtr(mWnd, this);
+
+ ::SetLastError(ERROR_SUCCESS);
+ const auto prevWndProc = reinterpret_cast<WNDPROC>(::SetWindowLongPtrW(
+ mWnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(nsWindow::WindowProc)));
+ if (!prevWndProc && GetLastError() != ERROR_SUCCESS) {
+ NS_ERROR("Failure in SetWindowLongPtrW");
+ WinUtils::SetNSWindowPtr(mWnd, nullptr);
+ return false;
+ }
+
+ mPrevWndProc.emplace(prevWndProc);
+ return true;
+}
+
+void nsWindow::DissociateFromNativeWindow() {
+ if (!mWnd || !IsWindow(mWnd) || mPrevWndProc.isNothing()) {
+ return;
+ }
+
+ DebugOnly<WNDPROC> wndProcBeforeDissociate =
+ reinterpret_cast<WNDPROC>(::SetWindowLongPtrW(
+ mWnd, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(*mPrevWndProc)));
+ NS_ASSERTION(wndProcBeforeDissociate == nsWindow::WindowProc,
+ "Unstacked an unexpected native window procedure");
+
+ WinUtils::SetNSWindowPtr(mWnd, nullptr);
+ mPrevWndProc.reset();
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetParent, nsIWidget::GetParent
+ *
+ * Set or clear the parent widgets using window properties, and
+ * handles calculating native parent handles.
+ *
+ **************************************************************/
+
+// Get and set parent widgets
+void nsWindow::SetParent(nsIWidget* aNewParent) {
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
+ nsIWidget* parent = GetParent();
+ if (parent) {
+ parent->RemoveChild(this);
+ }
+
+ mParent = aNewParent;
+
+ if (aNewParent) {
+ ReparentNativeWidget(aNewParent);
+ aNewParent->AddChild(this);
+ return;
+ }
+ if (mWnd) {
+ // If we have no parent, SetParent should return the desktop.
+ VERIFY(::SetParent(mWnd, nullptr));
+ RecreateDirectManipulationIfNeeded();
+ }
+}
+
+void nsWindow::ReparentNativeWidget(nsIWidget* aNewParent) {
+ MOZ_ASSERT(aNewParent, "null widget");
+
+ mParent = aNewParent;
+ if (mWindowType == WindowType::Popup) {
+ return;
+ }
+ HWND newParent = (HWND)aNewParent->GetNativeData(NS_NATIVE_WINDOW);
+ NS_ASSERTION(newParent, "Parent widget has a null native window handle");
+ if (newParent && mWnd) {
+ ::SetParent(mWnd, newParent);
+ RecreateDirectManipulationIfNeeded();
+ }
+}
+
+nsIWidget* nsWindow::GetParent(void) {
+ if (mIsTopWidgetWindow) {
+ return nullptr;
+ }
+ if (mInDtor || mOnDestroyCalled) {
+ return nullptr;
+ }
+ return mParent;
+}
+
+static int32_t RoundDown(double aDouble) {
+ return aDouble > 0 ? static_cast<int32_t>(floor(aDouble))
+ : static_cast<int32_t>(ceil(aDouble));
+}
+
+float nsWindow::GetDPI() {
+ float dpi = 96.0f;
+ nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
+ if (screen) {
+ screen->GetDpi(&dpi);
+ }
+ return dpi;
+}
+
+double nsWindow::GetDefaultScaleInternal() {
+ if (mDefaultScale <= 0.0) {
+ mDefaultScale = WinUtils::LogToPhysFactor(mWnd);
+ }
+ return mDefaultScale;
+}
+
+int32_t nsWindow::LogToPhys(double aValue) {
+ return WinUtils::LogToPhys(
+ ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTOPRIMARY), aValue);
+}
+
+nsWindow* nsWindow::GetParentWindow(bool aIncludeOwner) {
+ return static_cast<nsWindow*>(GetParentWindowBase(aIncludeOwner));
+}
+
+nsWindow* nsWindow::GetParentWindowBase(bool aIncludeOwner) {
+ if (mIsTopWidgetWindow) {
+ // Must use a flag instead of mWindowType to tell if the window is the
+ // owned by the topmost widget, because a child window can be embedded
+ // inside a HWND which is not associated with a nsIWidget.
+ return nullptr;
+ }
+
+ // If this widget has already been destroyed, pretend we have no parent.
+ // This corresponds to code in Destroy which removes the destroyed
+ // widget from its parent's child list.
+ if (mInDtor || mOnDestroyCalled) return nullptr;
+
+ // aIncludeOwner set to true implies walking the parent chain to retrieve the
+ // root owner. aIncludeOwner set to false implies the search will stop at the
+ // true parent (default).
+ nsWindow* widget = nullptr;
+ if (mWnd) {
+ HWND parent = nullptr;
+ if (aIncludeOwner)
+ parent = ::GetParent(mWnd);
+ else
+ parent = ::GetAncestor(mWnd, GA_PARENT);
+
+ if (parent) {
+ widget = WinUtils::GetNSWindowPtr(parent);
+ if (widget) {
+ // If the widget is in the process of being destroyed then
+ // do NOT return it
+ if (widget->mInDtor) {
+ widget = nullptr;
+ }
+ }
+ }
+ }
+
+ return widget;
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::Show
+ *
+ * Hide or show this component.
+ *
+ **************************************************************/
+
+void nsWindow::Show(bool bState) {
+ if (bState && mIsShowingPreXULSkeletonUI) {
+ // The first time we decide to actually show the window is when we decide
+ // that we've taken over the window from the skeleton UI, and we should
+ // no longer treat resizes / moves specially.
+ mIsShowingPreXULSkeletonUI = false;
+#if defined(ACCESSIBILITY)
+ // If our HWND has focus and the a11y engine hasn't started yet, fire a
+ // focus win event. Windows already did this when the skeleton UI appeared,
+ // but a11y wouldn't have been able to start at that point even if a client
+ // responded. Firing this now gives clients the chance to respond with
+ // WM_GETOBJECT, which will trigger the a11y engine. We don't want to do
+ // this if the a11y engine has already started because it has probably
+ // already fired focus on a descendant.
+ if (::GetFocus() == mWnd && !GetAccService()) {
+ ::NotifyWinEvent(EVENT_OBJECT_FOCUS, mWnd, OBJID_CLIENT, CHILDID_SELF);
+ }
+#endif // defined(ACCESSIBILITY)
+ }
+
+ if (mForMenupopupFrame) {
+ MOZ_ASSERT(ChooseWindowClass(mWindowType, mForMenupopupFrame) ==
+ kClassNameDropShadow);
+ const bool shouldUseDropShadow = [&] {
+ if (mTransparencyMode == TransparencyMode::Transparent) {
+ return false;
+ }
+ if (HasBogusPopupsDropShadowOnMultiMonitor() &&
+ WinUtils::GetMonitorCount() > 1 &&
+ !gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
+ // See bug 603793. When we try to draw D3D9/10 windows with a drop
+ // shadow without the DWM on a secondary monitor, windows fails to
+ // composite our windows correctly. We therefor switch off the drop
+ // shadow for pop-up windows when the DWM is disabled and two monitors
+ // are connected.
+ return false;
+ }
+ return true;
+ }();
+
+ static bool sShadowEnabled = true;
+ if (sShadowEnabled != shouldUseDropShadow) {
+ ::SetClassLongA(mWnd, GCL_STYLE, shouldUseDropShadow ? CS_DROPSHADOW : 0);
+ sShadowEnabled = shouldUseDropShadow;
+ }
+
+ // WS_EX_COMPOSITED conflicts with the WS_EX_LAYERED style and causes
+ // some popup menus to become invisible.
+ LONG_PTR exStyle = ::GetWindowLongPtrW(mWnd, GWL_EXSTYLE);
+ if (exStyle & WS_EX_LAYERED) {
+ ::SetWindowLongPtrW(mWnd, GWL_EXSTYLE, exStyle & ~WS_EX_COMPOSITED);
+ }
+ }
+
+ bool syncInvalidate = false;
+
+ bool wasVisible = mIsVisible;
+ // Set the status now so that anyone asking during ShowWindow or
+ // SetWindowPos would get the correct answer.
+ mIsVisible = bState;
+
+ // We may have cached an out of date visible state. This can happen
+ // when session restore sets the full screen mode.
+ if (mIsVisible)
+ mOldStyle |= WS_VISIBLE;
+ else
+ mOldStyle &= ~WS_VISIBLE;
+
+ if (mWnd) {
+ if (bState) {
+ if (!wasVisible && mWindowType == WindowType::TopLevel) {
+ // speed up the initial paint after show for
+ // top level windows:
+ syncInvalidate = true;
+
+ // Set the cursor before showing the window to avoid the default wait
+ // cursor.
+ SetCursor(Cursor{eCursor_standard});
+
+ switch (mFrameState->GetSizeMode()) {
+ case nsSizeMode_Fullscreen:
+ ::ShowWindow(mWnd, SW_SHOW);
+ break;
+ case nsSizeMode_Maximized:
+ ::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
+ break;
+ case nsSizeMode_Minimized:
+ ::ShowWindow(mWnd, SW_SHOWMINIMIZED);
+ break;
+ default:
+ if (CanTakeFocus() && !mAlwaysOnTop) {
+ ::ShowWindow(mWnd, SW_SHOWNORMAL);
+ } else {
+ ::ShowWindow(mWnd, SW_SHOWNOACTIVATE);
+ // Don't flicker the window if we're restoring session
+ if (!sIsRestoringSession) {
+ Unused << GetAttention(2);
+ }
+ }
+ break;
+ }
+ } else {
+ DWORD flags = SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW;
+ if (wasVisible) flags |= SWP_NOZORDER;
+ if (mAlwaysOnTop) flags |= SWP_NOACTIVATE;
+
+ if (mWindowType == WindowType::Popup) {
+ // ensure popups are the topmost of the TOPMOST
+ // layer. Remember not to set the SWP_NOZORDER
+ // flag as that might allow the taskbar to overlap
+ // the popup.
+ flags |= SWP_NOACTIVATE;
+ HWND owner = ::GetWindow(mWnd, GW_OWNER);
+ if (owner) {
+ // PopupLevel::Top popups should be above all else. All other
+ // types should be placed in front of their owner, without
+ // changing the owner's z-level relative to other windows.
+ if (mPopupLevel != PopupLevel::Top) {
+ ::SetWindowPos(mWnd, owner, 0, 0, 0, 0, flags);
+ ::SetWindowPos(owner, mWnd, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
+ } else {
+ ::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags);
+ }
+ } else {
+ ::SetWindowPos(mWnd, HWND_TOPMOST, 0, 0, 0, 0, flags);
+ }
+ } else {
+ if (mWindowType == WindowType::Dialog && !CanTakeFocus())
+ flags |= SWP_NOACTIVATE;
+
+ ::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags);
+ }
+ }
+ } else {
+ // Clear contents to avoid ghosting of old content if we display
+ // this window again.
+ if (wasVisible && mTransparencyMode == TransparencyMode::Transparent) {
+ if (mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->ClearTransparentWindow();
+ }
+ }
+ if (mWindowType != WindowType::Dialog) {
+ ::ShowWindow(mWnd, SW_HIDE);
+ } else {
+ ::SetWindowPos(mWnd, 0, 0, 0, 0, 0,
+ SWP_HIDEWINDOW | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER |
+ SWP_NOACTIVATE);
+ }
+ }
+ }
+
+ if (!wasVisible && bState) {
+ Invalidate();
+ if (syncInvalidate && !mInDtor && !mOnDestroyCalled) {
+ ::UpdateWindow(mWnd);
+ }
+ }
+
+ if (mOpeningAnimationSuppressed) {
+ SuppressAnimation(false);
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::IsVisible
+ *
+ * Returns the visibility state.
+ *
+ **************************************************************/
+
+// Return true if the component is visible, false otherwise.
+//
+// This does not take cloaking into account.
+bool nsWindow::IsVisible() const { return mIsVisible; }
+
+/**************************************************************
+ *
+ * SECTION: Window clipping utilities
+ *
+ * Used in Size and Move operations for setting the proper
+ * window clipping regions for window transparency.
+ *
+ **************************************************************/
+
+// XP and Vista visual styles sometimes require window clipping regions to be
+// applied for proper transparency. These routines are called on size and move
+// operations.
+// XXX this is apparently still needed in Windows 7 and later
+void nsWindow::ClearThemeRegion() {
+ if (!HasGlass() &&
+ (mWindowType == WindowType::Popup && !IsPopupWithTitleBar() &&
+ (mPopupType == PopupType::Tooltip || mPopupType == PopupType::Panel))) {
+ SetWindowRgn(mWnd, nullptr, false);
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: Touch and APZ-related functions
+ *
+ **************************************************************/
+
+void nsWindow::RegisterTouchWindow() {
+ mTouchWindow = true;
+ ::RegisterTouchWindow(mWnd, TWF_WANTPALM);
+ ::EnumChildWindows(mWnd, nsWindow::RegisterTouchForDescendants, 0);
+}
+
+BOOL CALLBACK nsWindow::RegisterTouchForDescendants(HWND aWnd, LPARAM aMsg) {
+ nsWindow* win = WinUtils::GetNSWindowPtr(aWnd);
+ if (win) {
+ ::RegisterTouchWindow(aWnd, TWF_WANTPALM);
+ }
+ return TRUE;
+}
+
+void nsWindow::LockAspectRatio(bool aShouldLock) {
+ if (aShouldLock) {
+ mAspectRatio = (float)mBounds.Width() / (float)mBounds.Height();
+ } else {
+ mAspectRatio = 0.0;
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetInputRegion
+ *
+ * Sets whether the window should ignore mouse events.
+ *
+ **************************************************************/
+void nsWindow::SetInputRegion(const InputRegion& aInputRegion) {
+ mInputRegion = aInputRegion;
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::Move, nsIWidget::Resize, nsIWidget::Size
+ *
+ * Repositioning and sizing a window.
+ *
+ **************************************************************/
+
+void nsWindow::SetSizeConstraints(const SizeConstraints& aConstraints) {
+ SizeConstraints c = aConstraints;
+
+ if (mWindowType != WindowType::Popup && mResizable) {
+ c.mMinSize.width =
+ std::max(int32_t(::GetSystemMetrics(SM_CXMINTRACK)), c.mMinSize.width);
+ c.mMinSize.height =
+ std::max(int32_t(::GetSystemMetrics(SM_CYMINTRACK)), c.mMinSize.height);
+ }
+
+ if (mMaxTextureSize > 0) {
+ // We can't make ThebesLayers bigger than this anyway.. no point it letting
+ // a window grow bigger as we won't be able to draw content there in
+ // general.
+ c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize);
+ c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize);
+ }
+
+ mSizeConstraintsScale = GetDefaultScale().scale;
+
+ nsBaseWidget::SetSizeConstraints(c);
+}
+
+const SizeConstraints nsWindow::GetSizeConstraints() {
+ double scale = GetDefaultScale().scale;
+ if (mSizeConstraintsScale == scale || mSizeConstraintsScale == 0.0) {
+ return mSizeConstraints;
+ }
+ scale /= mSizeConstraintsScale;
+ SizeConstraints c = mSizeConstraints;
+ if (c.mMinSize.width != NS_MAXSIZE) {
+ c.mMinSize.width = NSToIntRound(c.mMinSize.width * scale);
+ }
+ if (c.mMinSize.height != NS_MAXSIZE) {
+ c.mMinSize.height = NSToIntRound(c.mMinSize.height * scale);
+ }
+ if (c.mMaxSize.width != NS_MAXSIZE) {
+ c.mMaxSize.width = NSToIntRound(c.mMaxSize.width * scale);
+ }
+ if (c.mMaxSize.height != NS_MAXSIZE) {
+ c.mMaxSize.height = NSToIntRound(c.mMaxSize.height * scale);
+ }
+ return c;
+}
+
+// Move this component
+void nsWindow::Move(double aX, double aY) {
+ if (mWindowType == WindowType::TopLevel ||
+ mWindowType == WindowType::Dialog) {
+ SetSizeMode(nsSizeMode_Normal);
+ }
+
+ // for top-level windows only, convert coordinates from desktop pixels
+ // (the "parent" coordinate space) to the window's device pixel space
+ double scale =
+ BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
+ int32_t x = NSToIntRound(aX * scale);
+ int32_t y = NSToIntRound(aY * scale);
+
+ // Check to see if window needs to be moved first
+ // to avoid a costly call to SetWindowPos. This check
+ // can not be moved to the calling code in nsView, because
+ // some platforms do not position child windows correctly
+
+ // Only perform this check for non-popup windows, since the positioning can
+ // in fact change even when the x/y do not. We always need to perform the
+ // check. See bug #97805 for details.
+ if (mWindowType != WindowType::Popup && mBounds.IsEqualXY(x, y)) {
+ // Nothing to do, since it is already positioned correctly.
+ return;
+ }
+
+ mBounds.MoveTo(x, y);
+
+ if (mWnd) {
+#ifdef DEBUG
+ // complain if a window is moved offscreen (legal, but potentially
+ // worrisome)
+ if (mIsTopWidgetWindow) { // only a problem for top-level windows
+ // Make sure this window is actually on the screen before we move it
+ // XXX: Needs multiple monitor support
+ HDC dc = ::GetDC(mWnd);
+ if (dc) {
+ if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) {
+ RECT workArea;
+ ::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
+ // no annoying assertions. just mention the issue.
+ if (x < 0 || x >= workArea.right || y < 0 || y >= workArea.bottom) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("window moved to offscreen position\n"));
+ }
+ }
+ ::ReleaseDC(mWnd, dc);
+ }
+ }
+#endif
+
+ // Normally, when the skeleton UI is disabled, we resize+move the window
+ // before showing it in order to ensure that it restores to the correct
+ // position when the user un-maximizes it. However, when we are using the
+ // skeleton UI, this results in the skeleton UI window being moved around
+ // undesirably before being locked back into the maximized position. To
+ // avoid this, we simply set the placement to restore to via
+ // SetWindowPlacement. It's a little bit more of a dance, though, since we
+ // need to convert the workspace coords that SetWindowPlacement uses to the
+ // screen space coordinates we normally use with SetWindowPos.
+ if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) {
+ WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)};
+ VERIFY(::GetWindowPlacement(mWnd, &pl));
+
+ HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL);
+ if (NS_WARN_IF(!monitor)) {
+ return;
+ }
+ MONITORINFO mi = {sizeof(MONITORINFO)};
+ VERIFY(::GetMonitorInfo(monitor, &mi));
+
+ int32_t deltaX =
+ x + mi.rcWork.left - mi.rcMonitor.left - pl.rcNormalPosition.left;
+ int32_t deltaY =
+ y + mi.rcWork.top - mi.rcMonitor.top - pl.rcNormalPosition.top;
+ pl.rcNormalPosition.left += deltaX;
+ pl.rcNormalPosition.right += deltaX;
+ pl.rcNormalPosition.top += deltaY;
+ pl.rcNormalPosition.bottom += deltaY;
+ VERIFY(::SetWindowPlacement(mWnd, &pl));
+ } else {
+ ClearThemeRegion();
+
+ UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE;
+ double oldScale = mDefaultScale;
+ mResizeState = IN_SIZEMOVE;
+ VERIFY(::SetWindowPos(mWnd, nullptr, x, y, 0, 0, flags));
+ mResizeState = NOT_RESIZING;
+ if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
+ ChangedDPI();
+ }
+ }
+
+ ResizeDirectManipulationViewport();
+ }
+}
+
+// Resize this component
+void nsWindow::Resize(double aWidth, double aHeight, bool aRepaint) {
+ // for top-level windows only, convert coordinates from desktop pixels
+ // (the "parent" coordinate space) to the window's device pixel space
+ double scale =
+ BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
+ int32_t width = NSToIntRound(aWidth * scale);
+ int32_t height = NSToIntRound(aHeight * scale);
+
+ NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize");
+ NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize");
+ if (width < 0 || height < 0) {
+ gfxCriticalNoteOnce << "Negative passed to Resize(" << width << ", "
+ << height << ") repaint: " << aRepaint;
+ }
+
+ ConstrainSize(&width, &height);
+
+ // Avoid unnecessary resizing calls
+ if (mBounds.IsEqualSize(width, height)) {
+ if (aRepaint) {
+ Invalidate();
+ }
+ return;
+ }
+
+ // Set cached value for lightweight and printing
+ bool wasLocking = mAspectRatio != 0.0;
+ mBounds.SizeTo(width, height);
+ if (wasLocking) {
+ LockAspectRatio(true); // This causes us to refresh the mAspectRatio value
+ }
+
+ if (mWnd) {
+ // Refer to the comment above a similar check in nsWindow::Move
+ if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) {
+ WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)};
+ VERIFY(::GetWindowPlacement(mWnd, &pl));
+ pl.rcNormalPosition.right = pl.rcNormalPosition.left + width;
+ pl.rcNormalPosition.bottom = pl.rcNormalPosition.top + GetHeight(height);
+ mResizeState = RESIZING;
+ VERIFY(::SetWindowPlacement(mWnd, &pl));
+ mResizeState = NOT_RESIZING;
+ } else {
+ UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE;
+
+ if (!aRepaint) {
+ flags |= SWP_NOREDRAW;
+ }
+
+ ClearThemeRegion();
+ double oldScale = mDefaultScale;
+ mResizeState = RESIZING;
+ VERIFY(
+ ::SetWindowPos(mWnd, nullptr, 0, 0, width, GetHeight(height), flags));
+
+ mResizeState = NOT_RESIZING;
+ if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
+ ChangedDPI();
+ }
+ }
+
+ ResizeDirectManipulationViewport();
+ }
+
+ if (aRepaint) Invalidate();
+}
+
+// Resize this component
+void nsWindow::Resize(double aX, double aY, double aWidth, double aHeight,
+ bool aRepaint) {
+ // for top-level windows only, convert coordinates from desktop pixels
+ // (the "parent" coordinate space) to the window's device pixel space
+ double scale =
+ BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0;
+ int32_t x = NSToIntRound(aX * scale);
+ int32_t y = NSToIntRound(aY * scale);
+ int32_t width = NSToIntRound(aWidth * scale);
+ int32_t height = NSToIntRound(aHeight * scale);
+
+ NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize");
+ NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize");
+ if (width < 0 || height < 0) {
+ gfxCriticalNoteOnce << "Negative passed to Resize(" << x << " ," << y
+ << ", " << width << ", " << height
+ << ") repaint: " << aRepaint;
+ }
+
+ ConstrainSize(&width, &height);
+
+ // Avoid unnecessary resizing calls
+ if (mBounds.IsEqualRect(x, y, width, height)) {
+ if (aRepaint) {
+ Invalidate();
+ }
+ return;
+ }
+
+ // Set cached value for lightweight and printing
+ mBounds.SetRect(x, y, width, height);
+
+ if (mWnd) {
+ // Refer to the comment above a similar check in nsWindow::Move
+ if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) {
+ WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)};
+ VERIFY(::GetWindowPlacement(mWnd, &pl));
+
+ HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL);
+ if (NS_WARN_IF(!monitor)) {
+ return;
+ }
+ MONITORINFO mi = {sizeof(MONITORINFO)};
+ VERIFY(::GetMonitorInfo(monitor, &mi));
+
+ int32_t deltaX =
+ x + mi.rcWork.left - mi.rcMonitor.left - pl.rcNormalPosition.left;
+ int32_t deltaY =
+ y + mi.rcWork.top - mi.rcMonitor.top - pl.rcNormalPosition.top;
+ pl.rcNormalPosition.left += deltaX;
+ pl.rcNormalPosition.right = pl.rcNormalPosition.left + width;
+ pl.rcNormalPosition.top += deltaY;
+ pl.rcNormalPosition.bottom = pl.rcNormalPosition.top + GetHeight(height);
+ VERIFY(::SetWindowPlacement(mWnd, &pl));
+ } else {
+ UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
+ if (!aRepaint) {
+ flags |= SWP_NOREDRAW;
+ }
+
+ ClearThemeRegion();
+
+ double oldScale = mDefaultScale;
+ mResizeState = RESIZING;
+ VERIFY(
+ ::SetWindowPos(mWnd, nullptr, x, y, width, GetHeight(height), flags));
+ mResizeState = NOT_RESIZING;
+ if (WinUtils::LogToPhysFactor(mWnd) != oldScale) {
+ ChangedDPI();
+ }
+
+ if (mTransitionWnd) {
+ // If we have a fullscreen transition window, we need to make
+ // it topmost again, otherwise the taskbar may be raised by
+ // the system unexpectedly when we leave fullscreen state.
+ ::SetWindowPos(mTransitionWnd, HWND_TOPMOST, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
+ }
+ }
+
+ ResizeDirectManipulationViewport();
+ }
+
+ if (aRepaint) Invalidate();
+}
+
+mozilla::Maybe<bool> nsWindow::IsResizingNativeWidget() {
+ if (mResizeState == RESIZING) {
+ return Some(true);
+ }
+ return Some(false);
+}
+
+/**************************************************************
+ *
+ * SECTION: Window Z-order and state.
+ *
+ * nsIWidget::PlaceBehind, nsIWidget::SetSizeMode,
+ * nsIWidget::ConstrainPosition
+ *
+ * Z-order, positioning, restore, minimize, and maximize.
+ *
+ **************************************************************/
+
+// Position the window behind the given window
+void nsWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
+ nsIWidget* aWidget, bool aActivate) {
+ HWND behind = HWND_TOP;
+ if (aPlacement == eZPlacementBottom)
+ behind = HWND_BOTTOM;
+ else if (aPlacement == eZPlacementBelow && aWidget)
+ behind = (HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW);
+ UINT flags = SWP_NOMOVE | SWP_NOREPOSITION | SWP_NOSIZE;
+ if (!aActivate) flags |= SWP_NOACTIVATE;
+
+ if (!CanTakeFocus() && behind == HWND_TOP) {
+ // Can't place the window to top so place it behind the foreground window
+ // (as long as it is not topmost)
+ HWND wndAfter = ::GetForegroundWindow();
+ if (!wndAfter)
+ behind = HWND_BOTTOM;
+ else if (!(GetWindowLongPtrW(wndAfter, GWL_EXSTYLE) & WS_EX_TOPMOST))
+ behind = wndAfter;
+ flags |= SWP_NOACTIVATE;
+ }
+
+ ::SetWindowPos(mWnd, behind, 0, 0, 0, 0, flags);
+}
+
+static UINT GetCurrentShowCmd(HWND aWnd) {
+ WINDOWPLACEMENT pl;
+ pl.length = sizeof(pl);
+ ::GetWindowPlacement(aWnd, &pl);
+ return pl.showCmd;
+}
+
+// Maximize, minimize or restore the window.
+void nsWindow::SetSizeMode(nsSizeMode aMode) {
+ // If we are still displaying a maximized pre-XUL skeleton UI, ignore the
+ // noise of sizemode changes. Once we have "shown" the window for the first
+ // time (called nsWindow::Show(true), even though the window is already
+ // technically displayed), we will again accept sizemode changes.
+ if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) {
+ return;
+ }
+
+ mFrameState->EnsureSizeMode(aMode);
+}
+
+nsSizeMode nsWindow::SizeMode() { return mFrameState->GetSizeMode(); }
+
+void DoGetWorkspaceID(HWND aWnd, nsAString* aWorkspaceID) {
+ RefPtr<IVirtualDesktopManager> desktopManager = gVirtualDesktopManager;
+ if (!desktopManager || !aWnd) {
+ return;
+ }
+
+ GUID desktop;
+ HRESULT hr = desktopManager->GetWindowDesktopId(aWnd, &desktop);
+ if (FAILED(hr)) {
+ return;
+ }
+
+ RPC_WSTR workspaceIDStr = nullptr;
+ if (UuidToStringW(&desktop, &workspaceIDStr) == RPC_S_OK) {
+ aWorkspaceID->Assign((wchar_t*)workspaceIDStr);
+ RpcStringFreeW(&workspaceIDStr);
+ }
+}
+
+void nsWindow::GetWorkspaceID(nsAString& workspaceID) {
+ // If we have a value cached, use that, but also make sure it is
+ // scheduled to be updated. If we don't yet have a value, get
+ // one synchronously.
+ auto desktop = mDesktopId.Lock();
+ if (desktop->mID.IsEmpty()) {
+ DoGetWorkspaceID(mWnd, &desktop->mID);
+ desktop->mUpdateIsQueued = false;
+ } else {
+ AsyncUpdateWorkspaceID(*desktop);
+ }
+
+ workspaceID = desktop->mID;
+}
+
+void nsWindow::AsyncUpdateWorkspaceID(Desktop& aDesktop) {
+ struct UpdateWorkspaceIdTask : public Task {
+ explicit UpdateWorkspaceIdTask(nsWindow* aSelf)
+ : Task(false /* mainThread */, EventQueuePriority::Normal),
+ mSelf(aSelf) {}
+
+ bool Run() override {
+ auto desktop = mSelf->mDesktopId.Lock();
+ if (desktop->mUpdateIsQueued) {
+ DoGetWorkspaceID(mSelf->mWnd, &desktop->mID);
+ desktop->mUpdateIsQueued = false;
+ }
+ return true;
+ }
+
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+ bool GetName(nsACString& aName) override {
+ aName.AssignLiteral("UpdateWorkspaceIdTask");
+ return true;
+ }
+#endif
+
+ RefPtr<nsWindow> mSelf;
+ };
+
+ if (aDesktop.mUpdateIsQueued) {
+ return;
+ }
+
+ aDesktop.mUpdateIsQueued = true;
+ TaskController::Get()->AddTask(MakeAndAddRef<UpdateWorkspaceIdTask>(this));
+}
+
+void nsWindow::MoveToWorkspace(const nsAString& workspaceID) {
+ RefPtr<IVirtualDesktopManager> desktopManager = gVirtualDesktopManager;
+ if (!desktopManager) {
+ return;
+ }
+
+ GUID desktop;
+ const nsString flat = PromiseFlatString(workspaceID);
+ RPC_WSTR workspaceIDStr = reinterpret_cast<RPC_WSTR>((wchar_t*)flat.get());
+ if (UuidFromStringW(workspaceIDStr, &desktop) == RPC_S_OK) {
+ if (SUCCEEDED(desktopManager->MoveWindowToDesktop(mWnd, desktop))) {
+ auto desktop = mDesktopId.Lock();
+ desktop->mID = workspaceID;
+ }
+ }
+}
+
+void nsWindow::SuppressAnimation(bool aSuppress) {
+ DWORD dwAttribute = aSuppress ? TRUE : FALSE;
+ DwmSetWindowAttribute(mWnd, DWMWA_TRANSITIONS_FORCEDISABLED, &dwAttribute,
+ sizeof dwAttribute);
+}
+
+// Constrain a potential move to fit onscreen
+// Position (aX, aY) is specified in Windows screen (logical) pixels,
+// except when using per-monitor DPI, in which case it's device pixels.
+void nsWindow::ConstrainPosition(DesktopIntPoint& aPoint) {
+ if (!mIsTopWidgetWindow) // only a problem for top-level windows
+ return;
+
+ double dpiScale = GetDesktopToDeviceScale().scale;
+
+ // We need to use the window size in the kind of pixels used for window-
+ // manipulation APIs.
+ int32_t logWidth =
+ std::max<int32_t>(NSToIntRound(mBounds.Width() / dpiScale), 1);
+ int32_t logHeight =
+ std::max<int32_t>(NSToIntRound(mBounds.Height() / dpiScale), 1);
+
+ /* get our playing field. use the current screen, or failing that
+ for any reason, use device caps for the default screen. */
+ RECT screenRect;
+
+ nsCOMPtr<nsIScreenManager> screenmgr =
+ do_GetService(sScreenManagerContractID);
+ if (!screenmgr) {
+ return;
+ }
+ nsCOMPtr<nsIScreen> screen;
+ int32_t left, top, width, height;
+
+ screenmgr->ScreenForRect(aPoint.x, aPoint.y, logWidth, logHeight,
+ getter_AddRefs(screen));
+ if (mFrameState->GetSizeMode() != nsSizeMode_Fullscreen) {
+ // For normalized windows, use the desktop work area.
+ nsresult rv = screen->GetAvailRectDisplayPix(&left, &top, &width, &height);
+ if (NS_FAILED(rv)) {
+ return;
+ }
+ } else {
+ // For full screen windows, use the desktop.
+ nsresult rv = screen->GetRectDisplayPix(&left, &top, &width, &height);
+ if (NS_FAILED(rv)) {
+ return;
+ }
+ }
+ screenRect.left = left;
+ screenRect.right = left + width;
+ screenRect.top = top;
+ screenRect.bottom = top + height;
+
+ if (aPoint.x < screenRect.left)
+ aPoint.x = screenRect.left;
+ else if (aPoint.x >= screenRect.right - logWidth)
+ aPoint.x = screenRect.right - logWidth;
+
+ if (aPoint.y < screenRect.top)
+ aPoint.y = screenRect.top;
+ else if (aPoint.y >= screenRect.bottom - logHeight)
+ aPoint.y = screenRect.bottom - logHeight;
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::Enable, nsIWidget::IsEnabled
+ *
+ * Enabling and disabling the widget.
+ *
+ **************************************************************/
+
+// Enable/disable this component
+void nsWindow::Enable(bool bState) {
+ if (mWnd) {
+ ::EnableWindow(mWnd, bState);
+ }
+}
+
+// Return the current enable state
+bool nsWindow::IsEnabled() const {
+ return !mWnd || (::IsWindowEnabled(mWnd) &&
+ ::IsWindowEnabled(::GetAncestor(mWnd, GA_ROOT)));
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetFocus
+ *
+ * Give the focus to this widget.
+ *
+ **************************************************************/
+
+void nsWindow::SetFocus(Raise aRaise, mozilla::dom::CallerType aCallerType) {
+ if (mWnd) {
+#ifdef WINSTATE_DEBUG_OUTPUT
+ if (mWnd == WinUtils::GetTopLevelHWND(mWnd)) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("*** SetFocus: [ top] raise=%d\n", aRaise == Raise::Yes));
+ } else {
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("*** SetFocus: [child] raise=%d\n", aRaise == Raise::Yes));
+ }
+#endif
+ // Uniconify, if necessary
+ HWND toplevelWnd = WinUtils::GetTopLevelHWND(mWnd);
+ if (aRaise == Raise::Yes && ::IsIconic(toplevelWnd)) {
+ ::ShowWindow(toplevelWnd, SW_RESTORE);
+ }
+ ::SetFocus(mWnd);
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: Bounds
+ *
+ * GetBounds, GetClientBounds, GetScreenBounds,
+ * GetRestoredBounds, GetClientOffset
+ * SetDrawsInTitlebar, SetNonClientMargins
+ *
+ * Bound calculations.
+ *
+ **************************************************************/
+
+// Return the window's full dimensions in screen coordinates.
+// If the window has a parent, converts the origin to an offset
+// of the parent's screen origin.
+LayoutDeviceIntRect nsWindow::GetBounds() {
+ if (!mWnd) {
+ return mBounds;
+ }
+
+ RECT r;
+ VERIFY(::GetWindowRect(mWnd, &r));
+
+ LayoutDeviceIntRect rect;
+
+ // assign size
+ rect.SizeTo(r.right - r.left, r.bottom - r.top);
+
+ // popup window bounds' are in screen coordinates, not relative to parent
+ // window
+ if (mWindowType == WindowType::Popup) {
+ rect.MoveTo(r.left, r.top);
+ return rect;
+ }
+
+ // chrome on parent:
+ // ___ 5,5 (chrome start)
+ // | ____ 10,10 (client start)
+ // | | ____ 20,20 (child start)
+ // | | |
+ // 20,20 - 5,5 = 15,15 (??)
+ // minus GetClientOffset:
+ // 15,15 - 5,5 = 10,10
+ //
+ // no chrome on parent:
+ // ______ 10,10 (win start)
+ // | ____ 20,20 (child start)
+ // | |
+ // 20,20 - 10,10 = 10,10
+ //
+ // walking the chain:
+ // ___ 5,5 (chrome start)
+ // | ___ 10,10 (client start)
+ // | | ___ 20,20 (child start)
+ // | | | __ 30,30 (child start)
+ // | | | |
+ // 30,30 - 20,20 = 10,10 (offset from second child to first)
+ // 20,20 - 5,5 = 15,15 + 10,10 = 25,25 (??)
+ // minus GetClientOffset:
+ // 25,25 - 5,5 = 20,20 (offset from second child to parent client)
+
+ // convert coordinates if parent exists
+ HWND parent = ::GetParent(mWnd);
+ if (parent) {
+ RECT pr;
+ VERIFY(::GetWindowRect(parent, &pr));
+ r.left -= pr.left;
+ r.top -= pr.top;
+ // adjust for chrome
+ nsWindow* pWidget = static_cast<nsWindow*>(GetParent());
+ if (pWidget && pWidget->IsTopLevelWidget()) {
+ LayoutDeviceIntPoint clientOffset = pWidget->GetClientOffset();
+ r.left -= clientOffset.x;
+ r.top -= clientOffset.y;
+ }
+ }
+ rect.MoveTo(r.left, r.top);
+ if (mCompositorSession &&
+ !wr::WindowSizeSanityCheck(rect.width, rect.height)) {
+ gfxCriticalNoteOnce << "Invalid size" << rect << " size mode "
+ << mFrameState->GetSizeMode();
+ }
+
+ return rect;
+}
+
+// Get this component dimension
+LayoutDeviceIntRect nsWindow::GetClientBounds() {
+ if (!mWnd) {
+ return LayoutDeviceIntRect(0, 0, 0, 0);
+ }
+
+ RECT r;
+ if (!::GetClientRect(mWnd, &r)) {
+ MOZ_ASSERT_UNREACHABLE("unexpected to be called");
+ gfxCriticalNoteOnce << "GetClientRect failed " << ::GetLastError();
+ return mBounds;
+ }
+
+ LayoutDeviceIntRect bounds = GetBounds();
+ LayoutDeviceIntRect rect;
+ rect.MoveTo(bounds.TopLeft() + GetClientOffset());
+ rect.SizeTo(r.right - r.left, r.bottom - r.top);
+ return rect;
+}
+
+// Like GetBounds, but don't offset by the parent
+LayoutDeviceIntRect nsWindow::GetScreenBounds() {
+ if (!mWnd) {
+ return mBounds;
+ }
+
+ RECT r;
+ VERIFY(::GetWindowRect(mWnd, &r));
+
+ return LayoutDeviceIntRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+}
+
+nsresult nsWindow::GetRestoredBounds(LayoutDeviceIntRect& aRect) {
+ if (SizeMode() == nsSizeMode_Normal) {
+ aRect = GetScreenBounds();
+ return NS_OK;
+ }
+ if (!mWnd) {
+ return NS_ERROR_FAILURE;
+ }
+
+ WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)};
+ VERIFY(::GetWindowPlacement(mWnd, &pl));
+ const RECT& r = pl.rcNormalPosition;
+
+ HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL);
+ if (!monitor) {
+ return NS_ERROR_FAILURE;
+ }
+ MONITORINFO mi = {sizeof(MONITORINFO)};
+ VERIFY(::GetMonitorInfo(monitor, &mi));
+
+ aRect.SetRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+ aRect.MoveBy(mi.rcWork.left - mi.rcMonitor.left,
+ mi.rcWork.top - mi.rcMonitor.top);
+ return NS_OK;
+}
+
+// Return the x,y offset of the client area from the origin of the window. If
+// the window is borderless returns (0,0).
+LayoutDeviceIntPoint nsWindow::GetClientOffset() {
+ if (!mWnd) {
+ return LayoutDeviceIntPoint(0, 0);
+ }
+
+ RECT r1;
+ GetWindowRect(mWnd, &r1);
+ LayoutDeviceIntPoint pt = WidgetToScreenOffset();
+ return LayoutDeviceIntPoint(pt.x - LayoutDeviceIntCoord(r1.left),
+ pt.y - LayoutDeviceIntCoord(r1.top));
+}
+
+void nsWindow::SetDrawsInTitlebar(bool aState) {
+ nsWindow* window = GetTopLevelWindow(true);
+ if (window && window != this) {
+ return window->SetDrawsInTitlebar(aState);
+ }
+
+ // top, right, bottom, left
+ SetNonClientMargins(aState ? LayoutDeviceIntMargin(0, -1, -1, -1)
+ : LayoutDeviceIntMargin(-1, -1, -1, -1));
+}
+
+void nsWindow::ResetLayout() {
+ // This will trigger a frame changed event, triggering
+ // nc calc size and a sizemode gecko event.
+ SetWindowPos(mWnd, 0, 0, 0, 0, 0,
+ SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE |
+ SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
+
+ // If hidden, just send the frame changed event for now.
+ if (!mIsVisible) {
+ return;
+ }
+
+ // Send a gecko size event to trigger reflow.
+ RECT clientRc = {0};
+ GetClientRect(mWnd, &clientRc);
+ OnResize(WinUtils::ToIntRect(clientRc).Size());
+
+ // Invalidate and update
+ Invalidate();
+}
+
+// Internally track the caption status via a window property. Required
+// due to our internal handling of WM_NCACTIVATE when custom client
+// margins are set.
+static const wchar_t kManageWindowInfoProperty[] = L"ManageWindowInfoProperty";
+typedef BOOL(WINAPI* GetWindowInfoPtr)(HWND hwnd, PWINDOWINFO pwi);
+static WindowsDllInterceptor::FuncHookType<GetWindowInfoPtr>
+ sGetWindowInfoPtrStub;
+
+BOOL WINAPI GetWindowInfoHook(HWND hWnd, PWINDOWINFO pwi) {
+ if (!sGetWindowInfoPtrStub) {
+ NS_ASSERTION(FALSE, "Something is horribly wrong in GetWindowInfoHook!");
+ return FALSE;
+ }
+ int windowStatus =
+ reinterpret_cast<LONG_PTR>(GetPropW(hWnd, kManageWindowInfoProperty));
+ // No property set, return the default data.
+ if (!windowStatus) return sGetWindowInfoPtrStub(hWnd, pwi);
+ // Call GetWindowInfo and update dwWindowStatus with our
+ // internally tracked value.
+ BOOL result = sGetWindowInfoPtrStub(hWnd, pwi);
+ if (result && pwi)
+ pwi->dwWindowStatus = (windowStatus == 1 ? 0 : WS_ACTIVECAPTION);
+ return result;
+}
+
+void nsWindow::UpdateGetWindowInfoCaptionStatus(bool aActiveCaption) {
+ if (!mWnd) return;
+
+ sUser32Intercept.Init("user32.dll");
+ sGetWindowInfoPtrStub.Set(sUser32Intercept, "GetWindowInfo",
+ &GetWindowInfoHook);
+ if (!sGetWindowInfoPtrStub) {
+ return;
+ }
+
+ // Update our internally tracked caption status
+ SetPropW(mWnd, kManageWindowInfoProperty,
+ reinterpret_cast<HANDLE>(static_cast<INT_PTR>(aActiveCaption) + 1));
+}
+
+#define DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1 19
+#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
+
+void nsWindow::UpdateDarkModeToolbar() {
+ if (!IsWin10OrLater()) {
+ return;
+ }
+ LookAndFeel::EnsureColorSchemesInitialized();
+ BOOL dark = LookAndFeel::ColorSchemeForChrome() == ColorScheme::Dark;
+ DwmSetWindowAttribute(mWnd, DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1, &dark,
+ sizeof dark);
+ DwmSetWindowAttribute(mWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &dark,
+ sizeof dark);
+}
+
+LayoutDeviceIntMargin nsWindow::NormalWindowNonClientOffset() const {
+ bool glass = gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled();
+
+ LayoutDeviceIntMargin nonClientOffset;
+
+ // We're dealing with a "normal" window (not maximized, minimized, or
+ // fullscreen), so process `mNonClientMargins` and set `mNonClientOffset`
+ // accordingly.
+ //
+ // Setting `mNonClientOffset` to 0 has the effect of leaving the default
+ // frame intact. Setting it to a value greater than 0 reduces the frame
+ // size by that amount.
+
+ if (mNonClientMargins.top > 0 && glass) {
+ nonClientOffset.top = std::min(mCaptionHeight, mNonClientMargins.top);
+ } else if (mNonClientMargins.top == 0) {
+ nonClientOffset.top = mCaptionHeight;
+ } else {
+ nonClientOffset.top = 0;
+ }
+
+ if (mNonClientMargins.bottom > 0 && glass) {
+ nonClientOffset.bottom =
+ std::min(mVertResizeMargin, mNonClientMargins.bottom);
+ } else if (mNonClientMargins.bottom == 0) {
+ nonClientOffset.bottom = mVertResizeMargin;
+ } else {
+ nonClientOffset.bottom = 0;
+ }
+
+ if (mNonClientMargins.left > 0 && glass) {
+ nonClientOffset.left = std::min(mHorResizeMargin, mNonClientMargins.left);
+ } else if (mNonClientMargins.left == 0) {
+ nonClientOffset.left = mHorResizeMargin;
+ } else {
+ nonClientOffset.left = 0;
+ }
+
+ if (mNonClientMargins.right > 0 && glass) {
+ nonClientOffset.right = std::min(mHorResizeMargin, mNonClientMargins.right);
+ } else if (mNonClientMargins.right == 0) {
+ nonClientOffset.right = mHorResizeMargin;
+ } else {
+ nonClientOffset.right = 0;
+ }
+ return nonClientOffset;
+}
+
+/**
+ * Called when the window layout changes: full screen mode transitions,
+ * theme changes, and composition changes. Calculates the new non-client
+ * margins and fires off a frame changed event, which triggers an nc calc
+ * size windows event, kicking the changes in.
+ *
+ * The offsets calculated here are based on the value of `mNonClientMargins`
+ * which is specified in the "chromemargins" attribute of the window. For
+ * each margin, the value specified has the following meaning:
+ * -1 - leave the default frame in place
+ * 0 - remove the frame
+ * >0 - frame size equals min(0, (default frame size - margin value))
+ *
+ * This function calculates and populates `mNonClientOffset`.
+ * In our processing of `WM_NCCALCSIZE`, the frame size will be calculated
+ * as (default frame size - offset). For example, if the left frame should
+ * be 1 pixel narrower than the default frame size, `mNonClientOffset.left`
+ * will equal 1.
+ *
+ * For maximized, fullscreen, and minimized windows, the values stored in
+ * `mNonClientMargins` are ignored, and special processing takes place.
+ *
+ * For non-glass windows, we only allow frames to be their default size
+ * or removed entirely.
+ */
+bool nsWindow::UpdateNonClientMargins(bool aReflowWindow) {
+ if (!mCustomNonClient) {
+ return false;
+ }
+
+ const nsSizeMode sizeMode = mFrameState->GetSizeMode();
+
+ bool hasCaption =
+ bool(mBorderStyle & (BorderStyle::All | BorderStyle::Title |
+ BorderStyle::Menu | BorderStyle::Default));
+
+ float dpi = GetDPI();
+
+ // mCaptionHeight is the default size of the NC area at
+ // the top of the window. If the window has a caption,
+ // the size is calculated as the sum of:
+ // SM_CYFRAME - The thickness of the sizing border
+ // around a resizable window
+ // SM_CXPADDEDBORDER - The amount of border padding
+ // for captioned windows
+ // SM_CYCAPTION - The height of the caption area
+ //
+ // If the window does not have a caption, mCaptionHeight will be equal to
+ // `WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi)`
+ mCaptionHeight =
+ WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) +
+ (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CYCAPTION, dpi) +
+ WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)
+ : 0);
+ if (!mUseResizeMarginOverrides) {
+ // mHorResizeMargin is the size of the default NC areas on the
+ // left and right sides of our window. It is calculated as
+ // the sum of:
+ // SM_CXFRAME - The thickness of the sizing border
+ // SM_CXPADDEDBORDER - The amount of border padding
+ // for captioned windows
+ //
+ // If the window does not have a caption, mHorResizeMargin will be equal to
+ // `WinUtils::GetSystemMetricsForDpi(SM_CXFRAME, dpi)`
+ mHorResizeMargin =
+ WinUtils::GetSystemMetricsForDpi(SM_CXFRAME, dpi) +
+ (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)
+ : 0);
+
+ // mVertResizeMargin is the size of the default NC area at the
+ // bottom of the window. It is calculated as the sum of:
+ // SM_CYFRAME - The thickness of the sizing border
+ // SM_CXPADDEDBORDER - The amount of border padding
+ // for captioned windows.
+ //
+ // If the window does not have a caption, mVertResizeMargin will be equal to
+ // `WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi)`
+ mVertResizeMargin =
+ WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) +
+ (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)
+ : 0);
+ }
+
+ if (sizeMode == nsSizeMode_Minimized) {
+ // Use default frame size for minimized windows
+ mNonClientOffset.top = 0;
+ mNonClientOffset.left = 0;
+ mNonClientOffset.right = 0;
+ mNonClientOffset.bottom = 0;
+ } else if (sizeMode == nsSizeMode_Fullscreen) {
+ // Remove the default frame from the top of our fullscreen window. This
+ // makes the whole caption part of our client area, allowing us to draw
+ // in the whole caption area. Additionally remove the default frame from
+ // the left, right, and bottom.
+ mNonClientOffset.top = mCaptionHeight;
+ mNonClientOffset.bottom = mVertResizeMargin;
+ mNonClientOffset.left = mHorResizeMargin;
+ mNonClientOffset.right = mHorResizeMargin;
+ } else if (sizeMode == nsSizeMode_Maximized) {
+ // On Windows 10+, we make the entire frame part of the client area. We
+ // leave the default frame sizes for left, right and bottom since Windows
+ // will automagically position the edges "offscreen" for maximized windows.
+ //
+ // On versions prior to Windows 10, we add padding to the widget to
+ // circumvent a bug in DwmDefWindowProc (see
+ // nsNativeThemeWin::GetWidgetPadding). We "undo" that padding in
+ // WM_NCCALCSIZE by adding the caption (as well as the sizing frame) to the
+ // client area.
+ //
+ // The padding is not needed on Win10+ because we handle window buttons
+ // non-natively in the theme. It also does not work on Win10+ -- it exposes
+ // a new issue where widget edges would sometimes appear to bleed into other
+ // displays (bug 1614218).
+ int verticalResize = 0;
+ if (IsWin10OrLater()) {
+ verticalResize =
+ WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) +
+ (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi)
+ : 0);
+ }
+
+ mNonClientOffset.top = mCaptionHeight - verticalResize;
+ mNonClientOffset.bottom = 0;
+ mNonClientOffset.left = 0;
+ mNonClientOffset.right = 0;
+
+ mozilla::Maybe<UINT> maybeEdge = GetHiddenTaskbarEdge();
+ if (maybeEdge) {
+ auto edge = maybeEdge.value();
+ if (ABE_LEFT == edge) {
+ mNonClientOffset.left -= kHiddenTaskbarSize;
+ } else if (ABE_RIGHT == edge) {
+ mNonClientOffset.right -= kHiddenTaskbarSize;
+ } else if (ABE_BOTTOM == edge || ABE_TOP == edge) {
+ mNonClientOffset.bottom -= kHiddenTaskbarSize;
+ }
+
+ // On Windows 10+, when we are drawing the non-client region, we need
+ // to clear the portion of the NC region that is exposed by the
+ // hidden taskbar. As above, we clear the bottom of the NC region
+ // when the taskbar is at the top of the screen.
+ if (IsWin10OrLater()) {
+ UINT clearEdge = (edge == ABE_TOP) ? ABE_BOTTOM : edge;
+ mClearNCEdge = Some(clearEdge);
+ }
+ }
+ } else {
+ mNonClientOffset = NormalWindowNonClientOffset();
+ }
+
+ if (aReflowWindow) {
+ // Force a reflow of content based on the new client
+ // dimensions.
+ ResetLayout();
+ }
+
+ return true;
+}
+
+nsresult nsWindow::SetNonClientMargins(const LayoutDeviceIntMargin& margins) {
+ if (!mIsTopWidgetWindow || mBorderStyle == BorderStyle::None)
+ return NS_ERROR_INVALID_ARG;
+
+ if (mHideChrome) {
+ mFutureMarginsOnceChromeShows = margins;
+ mFutureMarginsToUse = true;
+ return NS_OK;
+ }
+ mFutureMarginsToUse = false;
+
+ // Request for a reset
+ if (margins.top == -1 && margins.left == -1 && margins.right == -1 &&
+ margins.bottom == -1) {
+ mCustomNonClient = false;
+ mNonClientMargins = margins;
+ // Force a reflow of content based on the new client
+ // dimensions.
+ ResetLayout();
+
+ int windowStatus =
+ reinterpret_cast<LONG_PTR>(GetPropW(mWnd, kManageWindowInfoProperty));
+ if (windowStatus) {
+ ::SendMessageW(mWnd, WM_NCACTIVATE, 1 != windowStatus, 0);
+ }
+
+ return NS_OK;
+ }
+
+ if (margins.top < -1 || margins.bottom < -1 || margins.left < -1 ||
+ margins.right < -1)
+ return NS_ERROR_INVALID_ARG;
+
+ mNonClientMargins = margins;
+ mCustomNonClient = true;
+ if (!UpdateNonClientMargins()) {
+ NS_WARNING("UpdateNonClientMargins failed!");
+ return NS_OK;
+ }
+
+ return NS_OK;
+}
+
+void nsWindow::SetResizeMargin(mozilla::LayoutDeviceIntCoord aResizeMargin) {
+ mUseResizeMarginOverrides = true;
+ mHorResizeMargin = aResizeMargin;
+ mVertResizeMargin = aResizeMargin;
+ UpdateNonClientMargins();
+}
+
+void nsWindow::InvalidateNonClientRegion() {
+ // +-+-----------------------+-+
+ // | | app non-client chrome | |
+ // | +-----------------------+ |
+ // | | app client chrome | | }
+ // | +-----------------------+ | }
+ // | | app content | | } area we don't want to invalidate
+ // | +-----------------------+ | }
+ // | | app client chrome | | }
+ // | +-----------------------+ |
+ // +---------------------------+ <
+ // ^ ^ windows non-client chrome
+ // client area = app *
+ RECT rect;
+ GetWindowRect(mWnd, &rect);
+ MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
+ HRGN winRgn = CreateRectRgnIndirect(&rect);
+
+ // Subtract app client chrome and app content leaving
+ // windows non-client chrome and app non-client chrome
+ // in winRgn.
+ GetWindowRect(mWnd, &rect);
+ rect.top += mCaptionHeight;
+ rect.right -= mHorResizeMargin;
+ rect.bottom -= mVertResizeMargin;
+ rect.left += mHorResizeMargin;
+ MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
+ HRGN clientRgn = CreateRectRgnIndirect(&rect);
+ CombineRgn(winRgn, winRgn, clientRgn, RGN_DIFF);
+ DeleteObject(clientRgn);
+
+ // triggers ncpaint and paint events for the two areas
+ RedrawWindow(mWnd, nullptr, winRgn, RDW_FRAME | RDW_INVALIDATE);
+ DeleteObject(winRgn);
+}
+
+HRGN nsWindow::ExcludeNonClientFromPaintRegion(HRGN aRegion) {
+ RECT rect;
+ HRGN rgn = nullptr;
+ if (aRegion == (HRGN)1) { // undocumented value indicating a full refresh
+ GetWindowRect(mWnd, &rect);
+ rgn = CreateRectRgnIndirect(&rect);
+ } else {
+ rgn = aRegion;
+ }
+ GetClientRect(mWnd, &rect);
+ MapWindowPoints(mWnd, nullptr, (LPPOINT)&rect, 2);
+ HRGN nonClientRgn = CreateRectRgnIndirect(&rect);
+ CombineRgn(rgn, rgn, nonClientRgn, RGN_DIFF);
+ DeleteObject(nonClientRgn);
+ return rgn;
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetBackgroundColor
+ *
+ * Sets the window background paint color.
+ *
+ **************************************************************/
+
+void nsWindow::SetBackgroundColor(const nscolor& aColor) {
+ if (mBrush) ::DeleteObject(mBrush);
+
+ mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(aColor));
+ if (mWnd != nullptr) {
+ ::SetClassLongPtrW(mWnd, GCLP_HBRBACKGROUND, (LONG_PTR)mBrush);
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetCursor
+ *
+ * SetCursor and related utilities for manging cursor state.
+ *
+ **************************************************************/
+
+// Set this component cursor
+static HCURSOR CursorFor(nsCursor aCursor) {
+ switch (aCursor) {
+ case eCursor_select:
+ return ::LoadCursor(nullptr, IDC_IBEAM);
+ case eCursor_wait:
+ return ::LoadCursor(nullptr, IDC_WAIT);
+ case eCursor_hyperlink:
+ return ::LoadCursor(nullptr, IDC_HAND);
+ case eCursor_standard:
+ case eCursor_context_menu: // XXX See bug 258960.
+ return ::LoadCursor(nullptr, IDC_ARROW);
+
+ case eCursor_n_resize:
+ case eCursor_s_resize:
+ return ::LoadCursor(nullptr, IDC_SIZENS);
+
+ case eCursor_w_resize:
+ case eCursor_e_resize:
+ return ::LoadCursor(nullptr, IDC_SIZEWE);
+
+ case eCursor_nw_resize:
+ case eCursor_se_resize:
+ return ::LoadCursor(nullptr, IDC_SIZENWSE);
+
+ case eCursor_ne_resize:
+ case eCursor_sw_resize:
+ return ::LoadCursor(nullptr, IDC_SIZENESW);
+
+ case eCursor_crosshair:
+ return ::LoadCursor(nullptr, IDC_CROSS);
+
+ case eCursor_move:
+ return ::LoadCursor(nullptr, IDC_SIZEALL);
+
+ case eCursor_help:
+ return ::LoadCursor(nullptr, IDC_HELP);
+
+ case eCursor_copy: // CSS3
+ return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COPY));
+
+ case eCursor_alias:
+ return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ALIAS));
+
+ case eCursor_cell:
+ return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_CELL));
+ case eCursor_grab:
+ return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRAB));
+
+ case eCursor_grabbing:
+ return ::LoadCursor(nsToolkit::mDllInstance,
+ MAKEINTRESOURCE(IDC_GRABBING));
+
+ case eCursor_spinning:
+ return ::LoadCursor(nullptr, IDC_APPSTARTING);
+
+ case eCursor_zoom_in:
+ return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMIN));
+
+ case eCursor_zoom_out:
+ return ::LoadCursor(nsToolkit::mDllInstance,
+ MAKEINTRESOURCE(IDC_ZOOMOUT));
+
+ case eCursor_not_allowed:
+ case eCursor_no_drop:
+ return ::LoadCursor(nullptr, IDC_NO);
+
+ case eCursor_col_resize:
+ return ::LoadCursor(nsToolkit::mDllInstance,
+ MAKEINTRESOURCE(IDC_COLRESIZE));
+
+ case eCursor_row_resize:
+ return ::LoadCursor(nsToolkit::mDllInstance,
+ MAKEINTRESOURCE(IDC_ROWRESIZE));
+
+ case eCursor_vertical_text:
+ return ::LoadCursor(nsToolkit::mDllInstance,
+ MAKEINTRESOURCE(IDC_VERTICALTEXT));
+
+ case eCursor_all_scroll:
+ // XXX not 100% appropriate perhaps
+ return ::LoadCursor(nullptr, IDC_SIZEALL);
+
+ case eCursor_nesw_resize:
+ return ::LoadCursor(nullptr, IDC_SIZENESW);
+
+ case eCursor_nwse_resize:
+ return ::LoadCursor(nullptr, IDC_SIZENWSE);
+
+ case eCursor_ns_resize:
+ return ::LoadCursor(nullptr, IDC_SIZENS);
+
+ case eCursor_ew_resize:
+ return ::LoadCursor(nullptr, IDC_SIZEWE);
+
+ case eCursor_none:
+ return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_NONE));
+
+ default:
+ NS_ERROR("Invalid cursor type");
+ return nullptr;
+ }
+}
+
+static HCURSOR CursorForImage(const nsIWidget::Cursor& aCursor,
+ CSSToLayoutDeviceScale aScale) {
+ if (!aCursor.IsCustom()) {
+ return nullptr;
+ }
+
+ nsIntSize size = nsIWidget::CustomCursorSize(aCursor);
+
+ // Reject cursors greater than 128 pixels in either direction, to prevent
+ // spoofing.
+ // XXX ideally we should rescale. Also, we could modify the API to
+ // allow trusted content to set larger cursors.
+ if (size.width > 128 || size.height > 128) {
+ return nullptr;
+ }
+
+ LayoutDeviceIntSize layoutSize =
+ RoundedToInt(CSSIntSize(size.width, size.height) * aScale);
+ LayoutDeviceIntPoint hotspot =
+ RoundedToInt(CSSIntPoint(aCursor.mHotspotX, aCursor.mHotspotY) * aScale);
+ HCURSOR cursor;
+ nsresult rv = nsWindowGfx::CreateIcon(aCursor.mContainer, true, hotspot,
+ layoutSize, &cursor);
+ if (NS_FAILED(rv)) {
+ return nullptr;
+ }
+
+ return cursor;
+}
+
+void nsWindow::SetCursor(const Cursor& aCursor) {
+ static HCURSOR sCurrentHCursor = nullptr;
+ static bool sCurrentHCursorIsCustom = false;
+
+ mCursor = aCursor;
+
+ if (sCurrentCursor == aCursor && sCurrentHCursor && !mUpdateCursor) {
+ // Cursors in windows are global, so even if our mUpdateCursor flag is
+ // false we always need to make sure the Windows cursor is up-to-date,
+ // since stuff like native drag and drop / resizers code can mutate it
+ // outside of this method.
+ ::SetCursor(sCurrentHCursor);
+ return;
+ }
+
+ mUpdateCursor = false;
+
+ if (sCurrentHCursorIsCustom) {
+ ::DestroyIcon(sCurrentHCursor);
+ }
+ sCurrentHCursor = nullptr;
+ sCurrentHCursorIsCustom = false;
+ sCurrentCursor = aCursor;
+
+ HCURSOR cursor = CursorForImage(aCursor, GetDefaultScale());
+ bool custom = false;
+ if (cursor) {
+ custom = true;
+ } else {
+ cursor = CursorFor(aCursor.mDefaultCursor);
+ }
+
+ if (!cursor) {
+ return;
+ }
+
+ sCurrentHCursor = cursor;
+ sCurrentHCursorIsCustom = custom;
+ ::SetCursor(cursor);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::Get/SetTransparencyMode
+ *
+ * Manage the transparency mode of the window containing this
+ * widget. Only works for popup and dialog windows when the
+ * Desktop Window Manager compositor is not enabled.
+ *
+ **************************************************************/
+
+TransparencyMode nsWindow::GetTransparencyMode() {
+ return GetTopLevelWindow(true)->GetWindowTranslucencyInner();
+}
+
+void nsWindow::SetTransparencyMode(TransparencyMode aMode) {
+ nsWindow* window = GetTopLevelWindow(true);
+ MOZ_ASSERT(window);
+
+ if (!window || window->DestroyCalled()) {
+ return;
+ }
+
+ if (WindowType::TopLevel == window->mWindowType &&
+ mTransparencyMode != aMode &&
+ !gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
+ NS_WARNING("Cannot set transparency mode on top-level windows.");
+ return;
+ }
+
+ window->SetWindowTranslucencyInner(aMode);
+}
+
+void nsWindow::UpdateOpaqueRegion(const LayoutDeviceIntRegion& aOpaqueRegion) {
+ if (!HasGlass() || GetParent()) return;
+
+ // If there is no opaque region or hidechrome=true, set margins
+ // to support a full sheet of glass. Comments in MSDN indicate
+ // all values must be set to -1 to get a full sheet of glass.
+ MARGINS margins = {-1, -1, -1, -1};
+ if (!aOpaqueRegion.IsEmpty()) {
+ LayoutDeviceIntRect clientBounds = GetClientBounds();
+ // Find the largest rectangle and use that to calculate the inset.
+ LayoutDeviceIntRect largest = aOpaqueRegion.GetLargestRectangle();
+ margins.cxLeftWidth = largest.X();
+ margins.cxRightWidth = clientBounds.Width() - largest.XMost();
+ margins.cyBottomHeight = clientBounds.Height() - largest.YMost();
+ if (mCustomNonClient) {
+ // The minimum glass height must be the caption buttons height,
+ // otherwise the buttons are drawn incorrectly.
+ largest.MoveToY(std::max<uint32_t>(
+ largest.Y(), nsUXThemeData::GetCommandButtonBoxMetrics().cy));
+ }
+ margins.cyTopHeight = largest.Y();
+ }
+
+ // Only update glass area if there are changes
+ if (memcmp(&mGlassMargins, &margins, sizeof mGlassMargins)) {
+ mGlassMargins = margins;
+ UpdateGlass();
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::UpdateWindowDraggingRegion
+ *
+ * For setting the draggable titlebar region from CSS
+ * with -moz-window-dragging: drag.
+ *
+ **************************************************************/
+
+void nsWindow::UpdateWindowDraggingRegion(
+ const LayoutDeviceIntRegion& aRegion) {
+ if (mDraggableRegion != aRegion) {
+ mDraggableRegion = aRegion;
+ }
+}
+
+void nsWindow::UpdateGlass() {
+ MARGINS margins = mGlassMargins;
+
+ // DWMNCRP_USEWINDOWSTYLE - The non-client rendering area is
+ // rendered based on the window style.
+ // DWMNCRP_ENABLED - The non-client area rendering is
+ // enabled; the window style is ignored.
+ DWMNCRENDERINGPOLICY policy = DWMNCRP_USEWINDOWSTYLE;
+ switch (mTransparencyMode) {
+ case TransparencyMode::BorderlessGlass:
+ // Only adjust if there is some opaque rectangle
+ if (margins.cxLeftWidth >= 0) {
+ margins.cxLeftWidth += kGlassMarginAdjustment;
+ margins.cyTopHeight += kGlassMarginAdjustment;
+ margins.cxRightWidth += kGlassMarginAdjustment;
+ margins.cyBottomHeight += kGlassMarginAdjustment;
+ }
+ policy = DWMNCRP_ENABLED;
+ break;
+ default:
+ break;
+ }
+
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("glass margins: left:%d top:%d right:%d bottom:%d\n",
+ margins.cxLeftWidth, margins.cyTopHeight, margins.cxRightWidth,
+ margins.cyBottomHeight));
+
+ // Extends the window frame behind the client area
+ if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
+ DwmExtendFrameIntoClientArea(mWnd, &margins);
+ DwmSetWindowAttribute(mWnd, DWMWA_NCRENDERING_POLICY, &policy,
+ sizeof policy);
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::HideWindowChrome
+ *
+ * Show or hide window chrome.
+ *
+ **************************************************************/
+
+void nsWindow::HideWindowChrome(bool aShouldHide) {
+ HWND hwnd = WinUtils::GetTopLevelHWND(mWnd, true);
+ if (!WinUtils::GetNSWindowPtr(hwnd)) {
+ NS_WARNING("Trying to hide window decorations in an embedded context");
+ return;
+ }
+
+ if (mHideChrome == aShouldHide) return;
+
+ DWORD_PTR style, exStyle;
+ mHideChrome = aShouldHide;
+ if (aShouldHide) {
+ DWORD_PTR tempStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
+ DWORD_PTR tempExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
+
+ style = tempStyle & ~(WS_CAPTION | WS_THICKFRAME);
+ exStyle = tempExStyle & ~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE |
+ WS_EX_CLIENTEDGE | WS_EX_STATICEDGE);
+
+ mOldStyle = tempStyle;
+ mOldExStyle = tempExStyle;
+ } else {
+ if (!mOldStyle || !mOldExStyle) {
+ mOldStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
+ mOldExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
+ }
+
+ style = mOldStyle;
+ exStyle = mOldExStyle;
+ if (mFutureMarginsToUse) {
+ SetNonClientMargins(mFutureMarginsOnceChromeShows);
+ }
+ }
+
+ VERIFY_WINDOW_STYLE(style);
+ ::SetWindowLongPtrW(hwnd, GWL_STYLE, style);
+ ::SetWindowLongPtrW(hwnd, GWL_EXSTYLE, exStyle);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsWindow::Invalidate
+ *
+ * Invalidate an area of the client for painting.
+ *
+ **************************************************************/
+
+// Invalidate this component visible area
+void nsWindow::Invalidate(bool aEraseBackground, bool aUpdateNCArea,
+ bool aIncludeChildren) {
+ if (!mWnd) {
+ return;
+ }
+
+#ifdef WIDGET_DEBUG_OUTPUT
+ debug_DumpInvalidate(stdout, this, nullptr, "noname", (int32_t)mWnd);
+#endif // WIDGET_DEBUG_OUTPUT
+
+ DWORD flags = RDW_INVALIDATE;
+ if (aEraseBackground) {
+ flags |= RDW_ERASE;
+ }
+ if (aUpdateNCArea) {
+ flags |= RDW_FRAME;
+ }
+ if (aIncludeChildren) {
+ flags |= RDW_ALLCHILDREN;
+ }
+
+ VERIFY(::RedrawWindow(mWnd, nullptr, nullptr, flags));
+}
+
+// Invalidate this component visible area
+void nsWindow::Invalidate(const LayoutDeviceIntRect& aRect) {
+ if (mWnd) {
+#ifdef WIDGET_DEBUG_OUTPUT
+ debug_DumpInvalidate(stdout, this, &aRect, "noname", (int32_t)mWnd);
+#endif // WIDGET_DEBUG_OUTPUT
+
+ RECT rect;
+
+ rect.left = aRect.X();
+ rect.top = aRect.Y();
+ rect.right = aRect.XMost();
+ rect.bottom = aRect.YMost();
+
+ VERIFY(::InvalidateRect(mWnd, &rect, FALSE));
+ }
+}
+
+static LRESULT CALLBACK FullscreenTransitionWindowProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam,
+ LPARAM lParam) {
+ switch (uMsg) {
+ case WM_FULLSCREEN_TRANSITION_BEFORE:
+ case WM_FULLSCREEN_TRANSITION_AFTER: {
+ DWORD duration = (DWORD)lParam;
+ DWORD flags = AW_BLEND;
+ if (uMsg == WM_FULLSCREEN_TRANSITION_AFTER) {
+ flags |= AW_HIDE;
+ }
+ ::AnimateWindow(hWnd, duration, flags);
+ // The message sender should have added ref for us.
+ NS_DispatchToMainThread(
+ already_AddRefed<nsIRunnable>((nsIRunnable*)wParam));
+ break;
+ }
+ case WM_DESTROY:
+ ::PostQuitMessage(0);
+ break;
+ default:
+ return ::DefWindowProcW(hWnd, uMsg, wParam, lParam);
+ }
+ return 0;
+}
+
+struct FullscreenTransitionInitData {
+ LayoutDeviceIntRect mBounds;
+ HANDLE mSemaphore;
+ HANDLE mThread;
+ HWND mWnd;
+
+ FullscreenTransitionInitData()
+ : mSemaphore(nullptr), mThread(nullptr), mWnd(nullptr) {}
+
+ ~FullscreenTransitionInitData() {
+ if (mSemaphore) {
+ ::CloseHandle(mSemaphore);
+ }
+ if (mThread) {
+ ::CloseHandle(mThread);
+ }
+ }
+};
+
+static DWORD WINAPI FullscreenTransitionThreadProc(LPVOID lpParam) {
+ // Initialize window class
+ static bool sInitialized = false;
+ if (!sInitialized) {
+ WNDCLASSW wc = {};
+ wc.lpfnWndProc = ::FullscreenTransitionWindowProc;
+ wc.hInstance = nsToolkit::mDllInstance;
+ wc.hbrBackground = ::CreateSolidBrush(RGB(0, 0, 0));
+ wc.lpszClassName = kClassNameTransition;
+ ::RegisterClassW(&wc);
+ sInitialized = true;
+ }
+
+ auto data = static_cast<FullscreenTransitionInitData*>(lpParam);
+ HWND wnd = ::CreateWindowW(kClassNameTransition, L"", 0, 0, 0, 0, 0, nullptr,
+ nullptr, nsToolkit::mDllInstance, nullptr);
+ if (!wnd) {
+ ::ReleaseSemaphore(data->mSemaphore, 1, nullptr);
+ return 0;
+ }
+
+ // Since AnimateWindow blocks the thread of the transition window,
+ // we need to hide the cursor for that window, otherwise the system
+ // would show the busy pointer to the user.
+ ::ShowCursor(false);
+ ::SetWindowLongW(wnd, GWL_STYLE, 0);
+ ::SetWindowLongW(
+ wnd, GWL_EXSTYLE,
+ WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE);
+ ::SetWindowPos(wnd, HWND_TOPMOST, data->mBounds.X(), data->mBounds.Y(),
+ data->mBounds.Width(), data->mBounds.Height(), 0);
+ data->mWnd = wnd;
+ ::ReleaseSemaphore(data->mSemaphore, 1, nullptr);
+ // The initialization data may no longer be valid
+ // after we release the semaphore.
+ data = nullptr;
+
+ MSG msg;
+ while (::GetMessageW(&msg, nullptr, 0, 0)) {
+ ::TranslateMessage(&msg);
+ ::DispatchMessage(&msg);
+ }
+ ::ShowCursor(true);
+ ::DestroyWindow(wnd);
+ return 0;
+}
+
+class FullscreenTransitionData final : public nsISupports {
+ public:
+ NS_DECL_ISUPPORTS
+
+ explicit FullscreenTransitionData(HWND aWnd) : mWnd(aWnd) {
+ MOZ_ASSERT(NS_IsMainThread(),
+ "FullscreenTransitionData "
+ "should be constructed in the main thread");
+ }
+
+ const HWND mWnd;
+
+ private:
+ ~FullscreenTransitionData() {
+ MOZ_ASSERT(NS_IsMainThread(),
+ "FullscreenTransitionData "
+ "should be deconstructed in the main thread");
+ ::PostMessageW(mWnd, WM_DESTROY, 0, 0);
+ }
+};
+
+NS_IMPL_ISUPPORTS0(FullscreenTransitionData)
+
+/* virtual */
+bool nsWindow::PrepareForFullscreenTransition(nsISupports** aData) {
+ // We don't support fullscreen transition when composition is not
+ // enabled, which could make the transition broken and annoying.
+ // See bug 1184201.
+ if (!gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
+ return false;
+ }
+
+ FullscreenTransitionInitData initData;
+ nsCOMPtr<nsIScreen> screen = GetWidgetScreen();
+ const DesktopIntRect rect = screen->GetRectDisplayPix();
+ MOZ_ASSERT(BoundsUseDesktopPixels(),
+ "Should only be called on top-level window");
+ initData.mBounds =
+ LayoutDeviceIntRect::Round(rect * GetDesktopToDeviceScale());
+
+ // Create a semaphore for synchronizing the window handle which will
+ // be created by the transition thread and used by the main thread for
+ // posting the transition messages.
+ initData.mSemaphore = ::CreateSemaphore(nullptr, 0, 1, nullptr);
+ if (initData.mSemaphore) {
+ initData.mThread = ::CreateThread(
+ nullptr, 0, FullscreenTransitionThreadProc, &initData, 0, nullptr);
+ if (initData.mThread) {
+ ::WaitForSingleObject(initData.mSemaphore, INFINITE);
+ }
+ }
+ if (!initData.mWnd) {
+ return false;
+ }
+
+ mTransitionWnd = initData.mWnd;
+
+ auto data = new FullscreenTransitionData(initData.mWnd);
+ *aData = data;
+ NS_ADDREF(data);
+ return true;
+}
+
+/* virtual */
+void nsWindow::PerformFullscreenTransition(FullscreenTransitionStage aStage,
+ uint16_t aDuration,
+ nsISupports* aData,
+ nsIRunnable* aCallback) {
+ auto data = static_cast<FullscreenTransitionData*>(aData);
+ nsCOMPtr<nsIRunnable> callback = aCallback;
+ UINT msg = aStage == eBeforeFullscreenToggle ? WM_FULLSCREEN_TRANSITION_BEFORE
+ : WM_FULLSCREEN_TRANSITION_AFTER;
+ WPARAM wparam = (WPARAM)callback.forget().take();
+ ::PostMessage(data->mWnd, msg, wparam, (LPARAM)aDuration);
+}
+
+/* virtual */
+void nsWindow::CleanupFullscreenTransition() {
+ MOZ_ASSERT(NS_IsMainThread(),
+ "CleanupFullscreenTransition "
+ "should only run on the main thread");
+
+ mTransitionWnd = nullptr;
+}
+
+void nsWindow::TryDwmResizeHack() {
+ // The "DWM resize hack", aka the "fullscreen resize hack", is a workaround
+ // for DWM's occasional and not-entirely-predictable failure to update its
+ // internal state when the client area of a window changes without changing
+ // the window size. The effect of this is that DWM will clip the content of
+ // the window to its former client area.
+ //
+ // It is not known under what circumstances the bug will trigger. Windows 11
+ // is known to be required, but many Windows 11 machines do not exhibit the
+ // issue. Even machines that _do_ exhibit it will sometimes not do so when
+ // apparently-irrelevant changes are made to the configuration. (See bug
+ // 1763981.)
+ //
+ // The bug is triggered by Firefox when a maximized window (which has window
+ // decorations) becomes fullscreen (which doesn't). To work around this, if we
+ // think it may occur, we "flicker-resize" the relevant window -- that is, we
+ // reduce its height by 1px, then restore it. This causes DWM to acquire the
+ // new client-area metrics.
+ //
+ // Note that, in particular, this bug will not occur when using a separate
+ // compositor window, as our compositor windows never have any nonclient area.
+ //
+ // This is admittedly a sledgehammer where a screwdriver should suffice.
+
+ // ---------------------------------------------------------------------------
+
+ // Regardless of preferences or heuristics, only apply the hack if this is the
+ // first time we've entered fullscreen across the entire Firefox session.
+ // (Subsequent transitions to fullscreen, even with different windows, don't
+ // appear to induce the bug.)
+ {
+ // (main thread only; `atomic` not needed)
+ static bool sIsFirstFullscreenEntry = true;
+ bool isFirstFullscreenEntry = sIsFirstFullscreenEntry;
+ sIsFirstFullscreenEntry = false;
+ if (MOZ_LIKELY(!isFirstFullscreenEntry)) {
+ return;
+ }
+ MOZ_LOG(gWindowsLog, LogLevel::Verbose,
+ ("%s: first fullscreen entry", __PRETTY_FUNCTION__));
+ }
+
+ // Check whether to try to apply the DWM resize hack, based on the override
+ // pref and/or some internal heuristics.
+ {
+ const auto hackApplicationHeuristics = [&]() -> bool {
+ // The bug has only been seen under Windows 11. (At time of writing, this
+ // is the latest version of Windows.)
+ if (!IsWin11OrLater()) {
+ return false;
+ }
+
+ KnowsCompositor const* const kc = mWindowRenderer->AsKnowsCompositor();
+ // This should never happen...
+ MOZ_ASSERT(kc);
+ // ... so if it does, we are in uncharted territory: don't apply the hack.
+ if (!kc) {
+ return false;
+ }
+
+ // The bug doesn't occur when we're using a separate compositor window
+ // (since the compositor window always comprises exactly its client area,
+ // with no non-client border).
+ if (kc->GetUseCompositorWnd()) {
+ return false;
+ }
+
+ // Otherwise, apply the hack.
+ return true;
+ };
+
+ // Figure out whether or not we should perform the hack, and -- arguably
+ // more importantly -- log that decision.
+ bool const shouldApplyHack = [&]() {
+ enum Reason : bool { Pref, Heuristics };
+ auto const msg = [&](bool decision, Reason reason) -> bool {
+ MOZ_LOG(gWindowsLog, LogLevel::Verbose,
+ ("%s %s per %s", decision ? "applying" : "skipping",
+ "DWM resize hack", reason == Pref ? "pref" : "heuristics"));
+ return decision;
+ };
+ switch (StaticPrefs::widget_windows_apply_dwm_resize_hack()) {
+ case 0:
+ return msg(false, Pref);
+ case 1:
+ return msg(true, Pref);
+ default: // treat all other values as `auto`
+ return msg(hackApplicationHeuristics(), Heuristics);
+ }
+ }();
+
+ if (!shouldApplyHack) {
+ return;
+ }
+ }
+
+ // The DWM bug is believed to involve a race condition: some users have
+ // reported that setting a custom theme or adding unused command-line
+ // parameters sometimes causes the bug to vanish.
+ //
+ // Out of an abundance of caution, we therefore apply the hack in a later
+ // event, rather than inline.
+ NS_DispatchToMainThread(NS_NewRunnableFunction(
+ "nsWindow::TryFullscreenResizeHack", [self = RefPtr(this)]() {
+ HWND const hwnd = self->GetWindowHandle();
+
+ if (self->mFrameState->GetSizeMode() != nsSizeMode_Fullscreen) {
+ MOZ_LOG(gWindowsLog, mozilla::LogLevel::Info,
+ ("DWM resize hack: window no longer fullscreen; aborting"));
+ return;
+ }
+
+ RECT origRect;
+ if (!::GetWindowRect(hwnd, &origRect)) {
+ MOZ_LOG(gWindowsLog, mozilla::LogLevel::Error,
+ ("DWM resize hack: could not get window size?!"));
+ return;
+ }
+ LONG const x = origRect.left;
+ LONG const y = origRect.top;
+ LONG const width = origRect.right - origRect.left;
+ LONG const height = origRect.bottom - origRect.top;
+
+ MOZ_DIAGNOSTIC_ASSERT(!self->mIsPerformingDwmFlushHack);
+ auto const onExit =
+ MakeScopeExit([&, oldVal = self->mIsPerformingDwmFlushHack]() {
+ self->mIsPerformingDwmFlushHack = oldVal;
+ });
+ self->mIsPerformingDwmFlushHack = true;
+
+ MOZ_LOG(gWindowsLog, LogLevel::Debug,
+ ("beginning DWM resize hack for HWND %08" PRIXPTR,
+ uintptr_t(hwnd)));
+ ::MoveWindow(hwnd, x, y, width, height - 1, FALSE);
+ ::MoveWindow(hwnd, x, y, width, height, TRUE);
+ MOZ_LOG(gWindowsLog, LogLevel::Debug,
+ ("concluded DWM resize hack for HWND %08" PRIXPTR,
+ uintptr_t(hwnd)));
+ }));
+}
+
+void nsWindow::OnFullscreenChanged(nsSizeMode aOldSizeMode, bool aFullScreen) {
+ MOZ_ASSERT((aOldSizeMode != nsSizeMode_Fullscreen) == aFullScreen);
+
+ // HACK: Potentially flicker-resize the window, to force DWM to get the right
+ // client-area information.
+ if (aFullScreen) {
+ TryDwmResizeHack();
+ }
+
+ // Hide chrome and reposition window. Note this will also cache dimensions for
+ // restoration, so it should only be called once per fullscreen request.
+ //
+ // Don't do this when minimized, since our bounds make no sense then, nor when
+ // coming back from that state.
+ const bool toOrFromMinimized =
+ mFrameState->GetSizeMode() == nsSizeMode_Minimized ||
+ aOldSizeMode == nsSizeMode_Minimized;
+ if (!toOrFromMinimized) {
+ InfallibleMakeFullScreen(aFullScreen);
+ }
+
+ // Possibly notify the taskbar that we have changed our fullscreen mode.
+ TaskbarConcealer::OnFullscreenChanged(this, aFullScreen);
+}
+
+nsresult nsWindow::MakeFullScreen(bool aFullScreen) {
+ mFrameState->EnsureFullscreenMode(aFullScreen);
+ return NS_OK;
+}
+
+/**************************************************************
+ *
+ * SECTION: Native data storage
+ *
+ * nsIWidget::GetNativeData
+ * nsIWidget::FreeNativeData
+ *
+ * Set or clear native data based on a constant.
+ *
+ **************************************************************/
+
+// Return some native data according to aDataType
+void* nsWindow::GetNativeData(uint32_t aDataType) {
+ switch (aDataType) {
+ case NS_NATIVE_WIDGET:
+ case NS_NATIVE_WINDOW:
+ case NS_NATIVE_WINDOW_WEBRTC_DEVICE_ID:
+ return (void*)mWnd;
+ case NS_NATIVE_GRAPHIC:
+ MOZ_ASSERT_UNREACHABLE("Not supported on Windows:");
+ return nullptr;
+ case NS_RAW_NATIVE_IME_CONTEXT: {
+ void* pseudoIMEContext = GetPseudoIMEContext();
+ if (pseudoIMEContext) {
+ return pseudoIMEContext;
+ }
+ [[fallthrough]];
+ }
+ case NS_NATIVE_TSF_THREAD_MGR:
+ case NS_NATIVE_TSF_CATEGORY_MGR:
+ case NS_NATIVE_TSF_DISPLAY_ATTR_MGR:
+ return IMEHandler::GetNativeData(this, aDataType);
+
+ default:
+ break;
+ }
+
+ return nullptr;
+}
+
+// Free some native data according to aDataType
+void nsWindow::FreeNativeData(void* data, uint32_t aDataType) {
+ switch (aDataType) {
+ case NS_NATIVE_GRAPHIC:
+ case NS_NATIVE_WIDGET:
+ case NS_NATIVE_WINDOW:
+ break;
+ default:
+ break;
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetTitle
+ *
+ * Set the main windows title text.
+ *
+ **************************************************************/
+
+nsresult nsWindow::SetTitle(const nsAString& aTitle) {
+ const nsString& strTitle = PromiseFlatString(aTitle);
+ AutoRestore<bool> sendingText(mSendingSetText);
+ mSendingSetText = true;
+ ::SendMessageW(mWnd, WM_SETTEXT, (WPARAM)0, (LPARAM)(LPCWSTR)strTitle.get());
+ return NS_OK;
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::SetIcon
+ *
+ * Set the main windows icon.
+ *
+ **************************************************************/
+
+void nsWindow::SetBigIcon(HICON aIcon) {
+ HICON icon =
+ (HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)aIcon);
+ if (icon) {
+ ::DestroyIcon(icon);
+ }
+
+ mIconBig = aIcon;
+}
+
+void nsWindow::SetSmallIcon(HICON aIcon) {
+ HICON icon = (HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_SMALL,
+ (LPARAM)aIcon);
+ if (icon) {
+ ::DestroyIcon(icon);
+ }
+
+ mIconSmall = aIcon;
+}
+
+void nsWindow::SetIcon(const nsAString& aIconSpec) {
+ // Assume the given string is a local identifier for an icon file.
+
+ nsCOMPtr<nsIFile> iconFile;
+ ResolveIconName(aIconSpec, u".ico"_ns, getter_AddRefs(iconFile));
+ if (!iconFile) return;
+
+ nsAutoString iconPath;
+ iconFile->GetPath(iconPath);
+
+ // XXX this should use MZLU (see bug 239279)
+
+ ::SetLastError(0);
+
+ HICON bigIcon =
+ (HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON,
+ ::GetSystemMetrics(SM_CXICON),
+ ::GetSystemMetrics(SM_CYICON), LR_LOADFROMFILE);
+ HICON smallIcon =
+ (HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON,
+ ::GetSystemMetrics(SM_CXSMICON),
+ ::GetSystemMetrics(SM_CYSMICON), LR_LOADFROMFILE);
+
+ if (bigIcon) {
+ SetBigIcon(bigIcon);
+ }
+#ifdef DEBUG_SetIcon
+ else {
+ NS_LossyConvertUTF16toASCII cPath(iconPath);
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("\nIcon load error; icon=%s, rc=0x%08X\n\n", cPath.get(),
+ ::GetLastError()));
+ }
+#endif
+ if (smallIcon) {
+ SetSmallIcon(smallIcon);
+ }
+#ifdef DEBUG_SetIcon
+ else {
+ NS_LossyConvertUTF16toASCII cPath(iconPath);
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("\nSmall icon load error; icon=%s, rc=0x%08X\n\n", cPath.get(),
+ ::GetLastError()));
+ }
+#endif
+}
+
+void nsWindow::SetBigIconNoData() {
+ HICON bigIcon =
+ ::LoadIconW(::GetModuleHandleW(nullptr), gStockApplicationIcon);
+ SetBigIcon(bigIcon);
+}
+
+void nsWindow::SetSmallIconNoData() {
+ HICON smallIcon =
+ ::LoadIconW(::GetModuleHandleW(nullptr), gStockApplicationIcon);
+ SetSmallIcon(smallIcon);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::WidgetToScreenOffset
+ *
+ * Return this widget's origin in screen coordinates.
+ *
+ **************************************************************/
+
+LayoutDeviceIntPoint nsWindow::WidgetToScreenOffset() {
+ POINT point;
+ point.x = 0;
+ point.y = 0;
+ ::ClientToScreen(mWnd, &point);
+ return LayoutDeviceIntPoint(point.x, point.y);
+}
+
+LayoutDeviceIntMargin nsWindow::ClientToWindowMargin() {
+ if (mWindowType == WindowType::Popup && !IsPopupWithTitleBar()) {
+ return {};
+ }
+
+ if (mCustomNonClient) {
+ return NonClientSizeMargin(NormalWindowNonClientOffset());
+ }
+
+ // Just use a dummy 200x200 at (200, 200) client rect as the rect.
+ RECT clientRect;
+ clientRect.left = 200;
+ clientRect.top = 200;
+ clientRect.right = 400;
+ clientRect.bottom = 400;
+
+ auto ToRect = [](const RECT& aRect) -> LayoutDeviceIntRect {
+ return {aRect.left, aRect.top, aRect.right - aRect.left,
+ aRect.bottom - aRect.top};
+ };
+
+ RECT windowRect = clientRect;
+ ::AdjustWindowRectEx(&windowRect, WindowStyle(), false, WindowExStyle());
+
+ return ToRect(windowRect) - ToRect(clientRect);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::EnableDragDrop
+ *
+ * Enables/Disables drag and drop of files on this widget.
+ *
+ **************************************************************/
+
+void nsWindow::EnableDragDrop(bool aEnable) {
+ if (!mWnd) {
+ // Return early if the window already closed
+ return;
+ }
+
+ if (aEnable) {
+ if (!mNativeDragTarget) {
+ mNativeDragTarget = new nsNativeDragTarget(this);
+ mNativeDragTarget->AddRef();
+ ::RegisterDragDrop(mWnd, (LPDROPTARGET)mNativeDragTarget);
+ }
+ } else {
+ if (mWnd && mNativeDragTarget) {
+ ::RevokeDragDrop(mWnd);
+ mNativeDragTarget->DragCancel();
+ NS_RELEASE(mNativeDragTarget);
+ }
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::CaptureMouse
+ *
+ * Enables/Disables system mouse capture.
+ *
+ **************************************************************/
+
+void nsWindow::CaptureMouse(bool aCapture) {
+ TRACKMOUSEEVENT mTrack;
+ mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
+ mTrack.dwHoverTime = 0;
+ mTrack.hwndTrack = mWnd;
+ if (aCapture) {
+ mTrack.dwFlags = TME_CANCEL | TME_LEAVE;
+ ::SetCapture(mWnd);
+ } else {
+ mTrack.dwFlags = TME_LEAVE;
+ ::ReleaseCapture();
+ }
+ sIsInMouseCapture = aCapture;
+ TrackMouseEvent(&mTrack);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::CaptureRollupEvents
+ *
+ * Dealing with event rollup on destroy for popups. Enables &
+ * Disables system capture of any and all events that would
+ * cause a dropdown to be rolled up.
+ *
+ **************************************************************/
+
+void nsWindow::CaptureRollupEvents(bool aDoCapture) {
+ if (aDoCapture) {
+ if (!sMsgFilterHook && !sCallProcHook && !sCallMouseHook) {
+ RegisterSpecialDropdownHooks();
+ }
+ sProcessHook = true;
+ } else {
+ sProcessHook = false;
+ UnregisterSpecialDropdownHooks();
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::GetAttention
+ *
+ * Bring this window to the user's attention.
+ *
+ **************************************************************/
+
+// Draw user's attention to this window until it comes to foreground.
+nsresult nsWindow::GetAttention(int32_t aCycleCount) {
+ // Got window?
+ if (!mWnd) return NS_ERROR_NOT_INITIALIZED;
+
+ HWND flashWnd = WinUtils::GetTopLevelHWND(mWnd, false, false);
+ HWND fgWnd = ::GetForegroundWindow();
+ // Don't flash if the flash count is 0 or if the foreground window is our
+ // window handle or that of our owned-most window.
+ if (aCycleCount == 0 || flashWnd == fgWnd ||
+ flashWnd == WinUtils::GetTopLevelHWND(fgWnd, false, false)) {
+ return NS_OK;
+ }
+
+ DWORD defaultCycleCount = 0;
+ ::SystemParametersInfo(SPI_GETFOREGROUNDFLASHCOUNT, 0, &defaultCycleCount, 0);
+
+ FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_ALL,
+ aCycleCount > 0 ? aCycleCount : defaultCycleCount, 0};
+ ::FlashWindowEx(&flashInfo);
+
+ return NS_OK;
+}
+
+void nsWindow::StopFlashing() {
+ HWND flashWnd = mWnd;
+ while (HWND ownerWnd = ::GetWindow(flashWnd, GW_OWNER)) {
+ flashWnd = ownerWnd;
+ }
+
+ FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_STOP, 0, 0};
+ ::FlashWindowEx(&flashInfo);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::HasPendingInputEvent
+ *
+ * Ask whether there user input events pending. All input events are
+ * included, including those not targeted at this nsIwidget instance.
+ *
+ **************************************************************/
+
+bool nsWindow::HasPendingInputEvent() {
+ // If there is pending input or the user is currently
+ // moving the window then return true.
+ // Note: When the user is moving the window WIN32 spins
+ // a separate event loop and input events are not
+ // reported to the application.
+ if (HIWORD(GetQueueStatus(QS_INPUT))) return true;
+ GUITHREADINFO guiInfo;
+ guiInfo.cbSize = sizeof(GUITHREADINFO);
+ if (!GetGUIThreadInfo(GetCurrentThreadId(), &guiInfo)) return false;
+ return GUI_INMOVESIZE == (guiInfo.flags & GUI_INMOVESIZE);
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::GetWindowRenderer
+ *
+ * Get the window renderer associated with this widget.
+ *
+ **************************************************************/
+
+WindowRenderer* nsWindow::GetWindowRenderer() {
+ if (mWindowRenderer) {
+ return mWindowRenderer;
+ }
+
+ if (!mLocalesChangedObserver) {
+ mLocalesChangedObserver = new LocalesChangedObserver(this);
+ }
+
+ // Try OMTC first.
+ if (!mWindowRenderer && ShouldUseOffMainThreadCompositing()) {
+ gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
+ CreateCompositor();
+ }
+
+ if (!mWindowRenderer) {
+ MOZ_ASSERT(!mCompositorSession && !mCompositorBridgeChild);
+ MOZ_ASSERT(!mCompositorWidgetDelegate);
+
+ // Ensure we have a widget proxy even if we're not using the compositor,
+ // since all our transparent window handling lives there.
+ WinCompositorWidgetInitData initData(
+ reinterpret_cast<uintptr_t>(mWnd),
+ reinterpret_cast<uintptr_t>(static_cast<nsIWidget*>(this)),
+ mTransparencyMode, mFrameState->GetSizeMode());
+ // If we're not using the compositor, the options don't actually matter.
+ CompositorOptions options(false, false);
+ mBasicLayersSurface =
+ new InProcessWinCompositorWidget(initData, options, this);
+ mCompositorWidgetDelegate = mBasicLayersSurface;
+ mWindowRenderer = CreateFallbackRenderer();
+ }
+
+ NS_ASSERTION(mWindowRenderer, "Couldn't provide a valid window renderer.");
+
+ if (mWindowRenderer) {
+ // Update the size constraints now that the layer manager has been
+ // created.
+ KnowsCompositor* knowsCompositor = mWindowRenderer->AsKnowsCompositor();
+ if (knowsCompositor) {
+ SizeConstraints c = mSizeConstraints;
+ mMaxTextureSize = knowsCompositor->GetMaxTextureSize();
+ c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize);
+ c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize);
+ nsBaseWidget::SetSizeConstraints(c);
+ }
+ }
+
+ return mWindowRenderer;
+}
+
+/**************************************************************
+ *
+ * SECTION: nsBaseWidget::SetCompositorWidgetDelegate
+ *
+ * Called to connect the nsWindow to the delegate providing
+ * platform compositing API access.
+ *
+ **************************************************************/
+
+void nsWindow::SetCompositorWidgetDelegate(CompositorWidgetDelegate* delegate) {
+ if (delegate) {
+ mCompositorWidgetDelegate = delegate->AsPlatformSpecificDelegate();
+ MOZ_ASSERT(mCompositorWidgetDelegate,
+ "nsWindow::SetCompositorWidgetDelegate called with a "
+ "non-PlatformCompositorWidgetDelegate");
+ } else {
+ mCompositorWidgetDelegate = nullptr;
+ }
+}
+
+/**************************************************************
+ *
+ * SECTION: nsIWidget::OnDefaultButtonLoaded
+ *
+ * Called after the dialog is loaded and it has a default button.
+ *
+ **************************************************************/
+
+nsresult nsWindow::OnDefaultButtonLoaded(
+ const LayoutDeviceIntRect& aButtonRect) {
+ if (aButtonRect.IsEmpty()) return NS_OK;
+
+ // Don't snap when we are not active.
+ HWND activeWnd = ::GetActiveWindow();
+ if (activeWnd != ::GetForegroundWindow() ||
+ WinUtils::GetTopLevelHWND(mWnd, true) !=
+ WinUtils::GetTopLevelHWND(activeWnd, true)) {
+ return NS_OK;
+ }
+
+ bool isAlwaysSnapCursor =
+ Preferences::GetBool("ui.cursor_snapping.always_enabled", false);
+
+ if (!isAlwaysSnapCursor) {
+ BOOL snapDefaultButton;
+ if (!::SystemParametersInfo(SPI_GETSNAPTODEFBUTTON, 0, &snapDefaultButton,
+ 0) ||
+ !snapDefaultButton)
+ return NS_OK;
+ }
+
+ LayoutDeviceIntRect widgetRect = GetScreenBounds();
+ LayoutDeviceIntRect buttonRect(aButtonRect + widgetRect.TopLeft());
+
+ LayoutDeviceIntPoint centerOfButton(buttonRect.X() + buttonRect.Width() / 2,
+ buttonRect.Y() + buttonRect.Height() / 2);
+ // The center of the button can be outside of the widget.
+ // E.g., it could be hidden by scrolling.
+ if (!widgetRect.Contains(centerOfButton)) {
+ return NS_OK;
+ }
+
+ if (!::SetCursorPos(centerOfButton.x, centerOfButton.y)) {
+ NS_ERROR("SetCursorPos failed");
+ return NS_ERROR_FAILURE;
+ }
+ return NS_OK;
+}
+
+void nsWindow::UpdateThemeGeometries(
+ const nsTArray<ThemeGeometry>& aThemeGeometries) {
+ RefPtr<WebRenderLayerManager> layerManager =
+ GetWindowRenderer() ? GetWindowRenderer()->AsWebRender() : nullptr;
+ if (!layerManager) {
+ return;
+ }
+
+ if (!HasGlass() ||
+ !gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
+ return;
+ }
+
+ mWindowButtonsRect = Nothing();
+
+ if (!IsWin10OrLater()) {
+ for (size_t i = 0; i < aThemeGeometries.Length(); i++) {
+ if (aThemeGeometries[i].mType ==
+ nsNativeThemeWin::eThemeGeometryTypeWindowButtons) {
+ LayoutDeviceIntRect bounds = aThemeGeometries[i].mRect;
+ // Extend the bounds by one pixel to the right, because that's how much
+ // the actual window button shape extends past the client area of the
+ // window (and overlaps the right window frame).
+ bounds.SetWidth(bounds.Width() + 1);
+ if (!mWindowButtonsRect) {
+ mWindowButtonsRect = Some(bounds);
+ }
+ }
+ }
+ }
+}
+
+void nsWindow::AddWindowOverlayWebRenderCommands(
+ layers::WebRenderBridgeChild* aWrBridge, wr::DisplayListBuilder& aBuilder,
+ wr::IpcResourceUpdateQueue& aResources) {
+ if (mWindowButtonsRect) {
+ wr::LayoutRect rect = wr::ToLayoutRect(*mWindowButtonsRect);
+ aBuilder.PushClearRect(rect);
+ }
+}
+
+uint32_t nsWindow::GetMaxTouchPoints() const {
+ return WinUtils::GetMaxTouchPoints();
+}
+
+void nsWindow::SetWindowClass(const nsAString& xulWinType,
+ const nsAString& xulWinClass,
+ const nsAString& xulWinName) {
+ mIsEarlyBlankWindow = xulWinType.EqualsLiteral("navigator:blank");
+}
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Moz Events
+ **
+ ** Moz GUI event management.
+ **
+ **************************************************************
+ **************************************************************/
+
+/**************************************************************
+ *
+ * SECTION: Mozilla event initialization
+ *
+ * Helpers for initializing moz events.
+ *
+ **************************************************************/
+
+// Event initialization
+void nsWindow::InitEvent(WidgetGUIEvent& event, LayoutDeviceIntPoint* aPoint) {
+ if (nullptr == aPoint) { // use the point from the event
+ // get the message position in client coordinates
+ if (mWnd != nullptr) {
+ DWORD pos = ::GetMessagePos();
+ POINT cpos;
+
+ cpos.x = GET_X_LPARAM(pos);
+ cpos.y = GET_Y_LPARAM(pos);
+
+ ::ScreenToClient(mWnd, &cpos);
+ event.mRefPoint = LayoutDeviceIntPoint(cpos.x, cpos.y);
+ } else {
+ event.mRefPoint = LayoutDeviceIntPoint(0, 0);
+ }
+ } else {
+ // use the point override if provided
+ event.mRefPoint = *aPoint;
+ }
+
+ event.AssignEventTime(CurrentMessageWidgetEventTime());
+}
+
+WidgetEventTime nsWindow::CurrentMessageWidgetEventTime() const {
+ LONG messageTime = ::GetMessageTime();
+ return WidgetEventTime(GetMessageTimeStamp(messageTime));
+}
+
+/**************************************************************
+ *
+ * SECTION: Moz event dispatch helpers
+ *
+ * Helpers for dispatching different types of moz events.
+ *
+ **************************************************************/
+
+// Main event dispatch. Invokes callback and ProcessEvent method on
+// Event Listener object. Part of nsIWidget.
+nsresult nsWindow::DispatchEvent(WidgetGUIEvent* event,
+ nsEventStatus& aStatus) {
+#ifdef WIDGET_DEBUG_OUTPUT
+ debug_DumpEvent(stdout, event->mWidget, event, "something", (int32_t)mWnd);
+#endif // WIDGET_DEBUG_OUTPUT
+
+ aStatus = nsEventStatus_eIgnore;
+
+ // Top level windows can have a view attached which requires events be sent
+ // to the underlying base window and the view. Added when we combined the
+ // base chrome window with the main content child for nc client area (title
+ // bar) rendering.
+ if (mAttachedWidgetListener) {
+ aStatus = mAttachedWidgetListener->HandleEvent(event, mUseAttachedEvents);
+ } else if (mWidgetListener) {
+ aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents);
+ }
+
+ // the window can be destroyed during processing of seemingly innocuous events
+ // like, say, mousedowns due to the magic of scripting. mousedowns will return
+ // nsEventStatus_eIgnore, which causes problems with the deleted window.
+ // therefore:
+ if (mOnDestroyCalled) aStatus = nsEventStatus_eConsumeNoDefault;
+ return NS_OK;
+}
+
+bool nsWindow::DispatchStandardEvent(EventMessage aMsg) {
+ WidgetGUIEvent event(true, aMsg, this);
+ InitEvent(event);
+
+ bool result = DispatchWindowEvent(event);
+ return result;
+}
+
+bool nsWindow::DispatchKeyboardEvent(WidgetKeyboardEvent* event) {
+ nsEventStatus status = DispatchInputEvent(event).mContentStatus;
+ return ConvertStatus(status);
+}
+
+bool nsWindow::DispatchContentCommandEvent(WidgetContentCommandEvent* aEvent) {
+ nsEventStatus status;
+ DispatchEvent(aEvent, status);
+ return ConvertStatus(status);
+}
+
+bool nsWindow::DispatchWheelEvent(WidgetWheelEvent* aEvent) {
+ nsEventStatus status =
+ DispatchInputEvent(aEvent->AsInputEvent()).mContentStatus;
+ return ConvertStatus(status);
+}
+
+// Recursively dispatch synchronous paints for nsIWidget
+// descendants with invalidated rectangles.
+BOOL CALLBACK nsWindow::DispatchStarvedPaints(HWND aWnd, LPARAM aMsg) {
+ LONG_PTR proc = ::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
+ if (proc == (LONG_PTR)&nsWindow::WindowProc) {
+ // its one of our windows so check to see if it has a
+ // invalidated rect. If it does. Dispatch a synchronous
+ // paint.
+ if (GetUpdateRect(aWnd, nullptr, FALSE)) VERIFY(::UpdateWindow(aWnd));
+ }
+ return TRUE;
+}
+
+// Check for pending paints and dispatch any pending paint
+// messages for any nsIWidget which is a descendant of the
+// top-level window that *this* window is embedded within.
+//
+// Note: We do not dispatch pending paint messages for non
+// nsIWidget managed windows.
+void nsWindow::DispatchPendingEvents() {
+ // We need to ensure that reflow events do not get starved.
+ // At the same time, we don't want to recurse through here
+ // as that would prevent us from dispatching starved paints.
+ static int recursionBlocker = 0;
+ if (recursionBlocker++ == 0) {
+ NS_ProcessPendingEvents(nullptr, PR_MillisecondsToInterval(100));
+ --recursionBlocker;
+ }
+
+ // Quickly check to see if there are any paint events pending,
+ // but only dispatch them if it has been long enough since the
+ // last paint completed.
+ if (::GetQueueStatus(QS_PAINT) &&
+ ((TimeStamp::Now() - mLastPaintEndTime).ToMilliseconds() >= 50)) {
+ // Find the top level window.
+ HWND topWnd = WinUtils::GetTopLevelHWND(mWnd);
+
+ // Dispatch pending paints for topWnd and all its descendant windows.
+ // Note: EnumChildWindows enumerates all descendant windows not just
+ // the children (but not the window itself).
+ nsWindow::DispatchStarvedPaints(topWnd, 0);
+ ::EnumChildWindows(topWnd, nsWindow::DispatchStarvedPaints, 0);
+ }
+}
+
+void nsWindow::DispatchCustomEvent(const nsString& eventName) {
+ if (Document* doc = GetDocument()) {
+ if (nsPIDOMWindowOuter* win = doc->GetWindow()) {
+ win->DispatchCustomEvent(eventName, ChromeOnlyDispatch::eYes);
+ }
+ }
+}
+
+bool nsWindow::TouchEventShouldStartDrag(EventMessage aEventMessage,
+ LayoutDeviceIntPoint aEventPoint) {
+ // Allow users to start dragging by double-tapping.
+ if (aEventMessage == eMouseDoubleClick) {
+ return true;
+ }
+
+ // In chrome UI, allow touchdownstartsdrag attributes
+ // to cause any touchdown event to trigger a drag.
+ if (aEventMessage == eMouseDown) {
+ WidgetMouseEvent hittest(true, eMouseHitTest, this,
+ WidgetMouseEvent::eReal);
+ hittest.mRefPoint = aEventPoint;
+ hittest.mIgnoreRootScrollFrame = true;
+ hittest.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
+ DispatchInputEvent(&hittest);
+
+ if (EventTarget* target = hittest.GetDOMEventTarget()) {
+ if (nsIContent* content = nsIContent::FromEventTarget(target)) {
+ // Check if the element or any parent element has the
+ // attribute we're looking for.
+ for (Element* element = content->GetAsElementOrParentElement(); element;
+ element = element->GetParentElement()) {
+ nsAutoString startDrag;
+ element->GetAttribute(u"touchdownstartsdrag"_ns, startDrag);
+ if (!startDrag.IsEmpty()) {
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+// Deal with all sort of mouse event
+bool nsWindow::DispatchMouseEvent(EventMessage aEventMessage, WPARAM wParam,
+ LPARAM lParam, bool aIsContextMenuKey,
+ int16_t aButton, uint16_t aInputSource,
+ WinPointerInfo* aPointerInfo,
+ bool aIgnoreAPZ) {
+ ContextMenuPreventer contextMenuPreventer(this);
+ bool result = false;
+
+ UserActivity();
+
+ if (!mWidgetListener) {
+ return result;
+ }
+
+ LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
+ LayoutDeviceIntPoint mpScreen = eventPoint + WidgetToScreenOffset();
+
+ // Suppress mouse moves caused by widget creation. Make sure to do this early
+ // so that we update sLastMouseMovePoint even for touch-induced mousemove
+ // events.
+ if (aEventMessage == eMouseMove) {
+ if ((sLastMouseMovePoint.x == mpScreen.x.value) &&
+ (sLastMouseMovePoint.y == mpScreen.y.value)) {
+ return result;
+ }
+ sLastMouseMovePoint.x = mpScreen.x;
+ sLastMouseMovePoint.y = mpScreen.y;
+ }
+
+ if (!aIgnoreAPZ && WinUtils::GetIsMouseFromTouch(aEventMessage)) {
+ if (mTouchWindow) {
+ // If mTouchWindow is true, then we must have APZ enabled and be
+ // feeding it raw touch events. In that case we only want to
+ // send touch-generated mouse events to content if they should
+ // start a touch-based drag-and-drop gesture, such as on
+ // double-tapping or when tapping elements marked with the
+ // touchdownstartsdrag attribute in chrome UI.
+ MOZ_ASSERT(mAPZC);
+ if (TouchEventShouldStartDrag(aEventMessage, eventPoint)) {
+ aEventMessage = eMouseTouchDrag;
+ } else {
+ return result;
+ }
+ }
+ }
+
+ uint32_t pointerId =
+ aPointerInfo ? aPointerInfo->pointerId : MOUSE_POINTERID();
+
+ // Since it is unclear whether a user will use the digitizer,
+ // Postpone initialization until first PEN message will be found.
+ if (MouseEvent_Binding::MOZ_SOURCE_PEN == aInputSource
+ // Messages should be only at topLevel window.
+ && WindowType::TopLevel == mWindowType
+ // Currently this scheme is used only when pointer events is enabled.
+ && InkCollector::sInkCollector) {
+ InkCollector::sInkCollector->SetTarget(mWnd);
+ InkCollector::sInkCollector->SetPointerId(pointerId);
+ }
+
+ switch (aEventMessage) {
+ case eMouseDown:
+ CaptureMouse(true);
+ break;
+
+ // eMouseMove and eMouseExitFromWidget are here because we need to make
+ // sure capture flag isn't left on after a drag where we wouldn't see a
+ // button up message (see bug 324131).
+ case eMouseUp:
+ case eMouseMove:
+ case eMouseExitFromWidget:
+ if (!(wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) &&
+ sIsInMouseCapture)
+ CaptureMouse(false);
+ break;
+
+ default:
+ break;
+
+ } // switch
+
+ WidgetMouseEvent event(true, aEventMessage, this, WidgetMouseEvent::eReal,
+ aIsContextMenuKey ? WidgetMouseEvent::eContextMenuKey
+ : WidgetMouseEvent::eNormal);
+ if (aEventMessage == eContextMenu && aIsContextMenuKey) {
+ LayoutDeviceIntPoint zero(0, 0);
+ InitEvent(event, &zero);
+ } else {
+ InitEvent(event, &eventPoint);
+ }
+
+ ModifierKeyState modifierKeyState;
+ modifierKeyState.InitInputEvent(event);
+
+ // eContextMenu with Shift state is special. It won't fire "contextmenu"
+ // event in the web content for blocking web content to prevent its default.
+ // However, Shift+F10 is a standard shortcut key on Windows. Therefore,
+ // this should not block web page to prevent its default. I.e., it should
+ // behave same as ContextMenu key without Shift key.
+ // XXX Should we allow to block web page to prevent its default with
+ // Ctrl+Shift+F10 or Alt+Shift+F10 instead?
+ if (aEventMessage == eContextMenu && aIsContextMenuKey && event.IsShift() &&
+ NativeKey::LastKeyOrCharMSG().message == WM_SYSKEYDOWN &&
+ NativeKey::LastKeyOrCharMSG().wParam == VK_F10) {
+ event.mModifiers &= ~MODIFIER_SHIFT;
+ }
+
+ event.mButton = aButton;
+ event.mInputSource = aInputSource;
+ if (aPointerInfo) {
+ // Mouse events from Windows WM_POINTER*. Fill more information in
+ // WidgetMouseEvent.
+ event.AssignPointerHelperData(*aPointerInfo);
+ event.mPressure = aPointerInfo->mPressure;
+ event.mButtons = aPointerInfo->mButtons;
+ } else {
+ // If we get here the mouse events must be from non-touch sources, so
+ // convert it to pointer events as well
+ event.convertToPointer = true;
+ event.pointerId = pointerId;
+ }
+
+ // Static variables used to distinguish simple-, double- and triple-clicks.
+ static POINT sLastMousePoint = {0};
+ static LONG sLastMouseDownTime = 0L;
+ static LONG sLastClickCount = 0L;
+ static BYTE sLastMouseButton = 0;
+
+ bool insideMovementThreshold =
+ (DeprecatedAbs(sLastMousePoint.x - eventPoint.x.value) <
+ (short)::GetSystemMetrics(SM_CXDOUBLECLK)) &&
+ (DeprecatedAbs(sLastMousePoint.y - eventPoint.y.value) <
+ (short)::GetSystemMetrics(SM_CYDOUBLECLK));
+
+ BYTE eventButton;
+ switch (aButton) {
+ case MouseButton::ePrimary:
+ eventButton = VK_LBUTTON;
+ break;
+ case MouseButton::eMiddle:
+ eventButton = VK_MBUTTON;
+ break;
+ case MouseButton::eSecondary:
+ eventButton = VK_RBUTTON;
+ break;
+ default:
+ eventButton = 0;
+ break;
+ }
+
+ // Doubleclicks are used to set the click count, then changed to mousedowns
+ // We're going to time double-clicks from mouse *up* to next mouse *down*
+ LONG curMsgTime = ::GetMessageTime();
+
+ switch (aEventMessage) {
+ case eMouseDoubleClick:
+ event.mMessage = eMouseDown;
+ event.mButton = aButton;
+ sLastClickCount = 2;
+ sLastMouseDownTime = curMsgTime;
+ break;
+ case eMouseUp:
+ // remember when this happened for the next mouse down
+ sLastMousePoint.x = eventPoint.x;
+ sLastMousePoint.y = eventPoint.y;
+ sLastMouseButton = eventButton;
+ break;
+ case eMouseDown:
+ // now look to see if we want to convert this to a double- or triple-click
+ if (((curMsgTime - sLastMouseDownTime) < (LONG)::GetDoubleClickTime()) &&
+ insideMovementThreshold && eventButton == sLastMouseButton) {
+ sLastClickCount++;
+ } else {
+ // reset the click count, to count *this* click
+ sLastClickCount = 1;
+ }
+ // Set last Click time on MouseDown only
+ sLastMouseDownTime = curMsgTime;
+ break;
+ case eMouseMove:
+ if (!insideMovementThreshold) {
+ sLastClickCount = 0;
+ }
+ break;
+ case eMouseExitFromWidget:
+ event.mExitFrom =
+ Some(IsTopLevelMouseExit(mWnd) ? WidgetMouseEvent::ePlatformTopLevel
+ : WidgetMouseEvent::ePlatformChild);
+ break;
+ default:
+ break;
+ }
+ event.mClickCount = sLastClickCount;
+
+#ifdef NS_DEBUG_XX
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("Msg Time: %d Click Count: %d\n", curMsgTime, event.mClickCount));
+#endif
+
+ // call the event callback
+ if (mWidgetListener) {
+ if (aEventMessage == eMouseMove) {
+ LayoutDeviceIntRect rect = GetBounds();
+ rect.MoveTo(0, 0);
+
+ if (rect.Contains(event.mRefPoint)) {
+ if (sCurrentWindow == nullptr || sCurrentWindow != this) {
+ if ((nullptr != sCurrentWindow) && (!sCurrentWindow->mInDtor)) {
+ LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
+ sCurrentWindow->DispatchMouseEvent(
+ eMouseExitFromWidget, wParam, pos, false, MouseButton::ePrimary,
+ aInputSource, aPointerInfo);
+ }
+ sCurrentWindow = this;
+ if (!mInDtor) {
+ LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
+ sCurrentWindow->DispatchMouseEvent(
+ eMouseEnterIntoWidget, wParam, pos, false,
+ MouseButton::ePrimary, aInputSource, aPointerInfo);
+ }
+ }
+ }
+ } else if (aEventMessage == eMouseExitFromWidget) {
+ if (sCurrentWindow == this) {
+ sCurrentWindow = nullptr;
+ }
+ }
+
+ nsIWidget::ContentAndAPZEventStatus eventStatus =
+ DispatchInputEvent(&event);
+ contextMenuPreventer.Update(event, eventStatus);
+ return ConvertStatus(eventStatus.mContentStatus);
+ }
+
+ return result;
+}
+
+HWND nsWindow::GetTopLevelForFocus(HWND aCurWnd) {
+ // retrieve the toplevel window or dialogue
+ HWND toplevelWnd = nullptr;
+ while (aCurWnd) {
+ toplevelWnd = aCurWnd;
+ nsWindow* win = WinUtils::GetNSWindowPtr(aCurWnd);
+ if (win) {
+ if (win->mWindowType == WindowType::TopLevel ||
+ win->mWindowType == WindowType::Dialog) {
+ break;
+ }
+ }
+
+ aCurWnd = ::GetParent(aCurWnd); // Parent or owner (if has no parent)
+ }
+ return toplevelWnd;
+}
+
+void nsWindow::DispatchFocusToTopLevelWindow(bool aIsActivate) {
+ if (aIsActivate) {
+ sJustGotActivate = false;
+ }
+ sJustGotDeactivate = false;
+ mLastKillFocusWindow = nullptr;
+
+ HWND toplevelWnd = GetTopLevelForFocus(mWnd);
+
+ if (toplevelWnd) {
+ nsWindow* win = WinUtils::GetNSWindowPtr(toplevelWnd);
+ if (win && win->mWidgetListener) {
+ if (aIsActivate) {
+ win->mWidgetListener->WindowActivated();
+ } else {
+ win->mWidgetListener->WindowDeactivated();
+ }
+ }
+ }
+}
+
+HWND nsWindow::WindowAtMouse() {
+ DWORD pos = ::GetMessagePos();
+ POINT mp;
+ mp.x = GET_X_LPARAM(pos);
+ mp.y = GET_Y_LPARAM(pos);
+ return ::WindowFromPoint(mp);
+}
+
+bool nsWindow::IsTopLevelMouseExit(HWND aWnd) {
+ HWND mouseWnd = WindowAtMouse();
+
+ // WinUtils::GetTopLevelHWND() will return a HWND for the window frame
+ // (which includes the non-client area). If the mouse has moved into
+ // the non-client area, we should treat it as a top-level exit.
+ HWND mouseTopLevel = WinUtils::GetTopLevelHWND(mouseWnd);
+ if (mouseWnd == mouseTopLevel) return true;
+
+ return WinUtils::GetTopLevelHWND(aWnd) != mouseTopLevel;
+}
+
+/**************************************************************
+ *
+ * SECTION: IPC
+ *
+ * IPC related helpers.
+ *
+ **************************************************************/
+
+// static
+bool nsWindow::IsAsyncResponseEvent(UINT aMsg, LRESULT& aResult) {
+ switch (aMsg) {
+ case WM_SETFOCUS:
+ case WM_KILLFOCUS:
+ case WM_ENABLE:
+ case WM_WINDOWPOSCHANGING:
+ case WM_WINDOWPOSCHANGED:
+ case WM_PARENTNOTIFY:
+ case WM_ACTIVATEAPP:
+ case WM_NCACTIVATE:
+ case WM_ACTIVATE:
+ case WM_CHILDACTIVATE:
+ case WM_IME_SETCONTEXT:
+ case WM_IME_NOTIFY:
+ case WM_SHOWWINDOW:
+ case WM_CANCELMODE:
+ case WM_MOUSEACTIVATE:
+ case WM_CONTEXTMENU:
+ aResult = 0;
+ return true;
+
+ case WM_SETTINGCHANGE:
+ case WM_SETCURSOR:
+ return false;
+ }
+
+#ifdef DEBUG
+ char szBuf[200];
+ sprintf(szBuf,
+ "An unhandled ISMEX_SEND message was received during spin loop! (%X)",
+ aMsg);
+ NS_WARNING(szBuf);
+#endif
+
+ return false;
+}
+
+void nsWindow::IPCWindowProcHandler(UINT& msg, WPARAM& wParam, LPARAM& lParam) {
+ MOZ_ASSERT_IF(
+ msg != WM_GETOBJECT,
+ !mozilla::ipc::MessageChannel::IsPumpingMessages() ||
+ mozilla::ipc::SuppressedNeuteringRegion::IsNeuteringSuppressed());
+
+ // Modal UI being displayed in windowless plugins.
+ if (mozilla::ipc::MessageChannel::IsSpinLoopActive() &&
+ (InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) {
+ LRESULT res;
+ if (IsAsyncResponseEvent(msg, res)) {
+ ReplyMessage(res);
+ }
+ return;
+ }
+
+ // Handle certain sync plugin events sent to the parent which
+ // trigger ipc calls that result in deadlocks.
+
+ DWORD dwResult = 0;
+ bool handled = false;
+
+ switch (msg) {
+ // Windowless flash sending WM_ACTIVATE events to the main window
+ // via calls to ShowWindow.
+ case WM_ACTIVATE:
+ if (lParam != 0 && LOWORD(wParam) == WA_ACTIVE &&
+ IsWindow((HWND)lParam)) {
+ // Check for Adobe Reader X sync activate message from their
+ // helper window and ignore. Fixes an annoying focus problem.
+ if ((InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) ==
+ ISMEX_SEND) {
+ wchar_t szClass[10];
+ HWND focusWnd = (HWND)lParam;
+ if (IsWindowVisible(focusWnd) &&
+ GetClassNameW(focusWnd, szClass,
+ sizeof(szClass) / sizeof(char16_t)) &&
+ !wcscmp(szClass, L"Edit") &&
+ !WinUtils::IsOurProcessWindow(focusWnd)) {
+ break;
+ }
+ }
+ handled = true;
+ }
+ break;
+ // Plugins taking or losing focus triggering focus app messages.
+ case WM_SETFOCUS:
+ case WM_KILLFOCUS:
+ // Windowed plugins that pass sys key events to defwndproc generate
+ // WM_SYSCOMMAND events to the main window.
+ case WM_SYSCOMMAND:
+ // Windowed plugins that fire context menu selection events to parent
+ // windows.
+ case WM_CONTEXTMENU:
+ // IME events fired as a result of synchronous focus changes
+ case WM_IME_SETCONTEXT:
+ handled = true;
+ break;
+ }
+
+ if (handled &&
+ (InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) {
+ ReplyMessage(dwResult);
+ }
+}
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Native events
+ **
+ ** Main Windows message handlers and OnXXX handlers for
+ ** Windows event handling.
+ **
+ **************************************************************
+ **************************************************************/
+
+/**************************************************************
+ *
+ * SECTION: Wind proc.
+ *
+ * The main Windows event procedures and associated
+ * message processing methods.
+ *
+ **************************************************************/
+
+static bool DisplaySystemMenu(HWND hWnd, nsSizeMode sizeMode, bool isRtl,
+ int32_t x, int32_t y) {
+ HMENU hMenu = GetSystemMenu(hWnd, FALSE);
+ if (hMenu) {
+ MENUITEMINFO mii;
+ mii.cbSize = sizeof(MENUITEMINFO);
+ mii.fMask = MIIM_STATE;
+ mii.fType = 0;
+
+ // update the options
+ mii.fState = MF_ENABLED;
+ SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii);
+ SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii);
+ SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii);
+ SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii);
+ SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii);
+
+ mii.fState = MF_GRAYED;
+ switch (sizeMode) {
+ case nsSizeMode_Fullscreen:
+ // intentional fall through
+ case nsSizeMode_Maximized:
+ SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii);
+ SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii);
+ SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii);
+ break;
+ case nsSizeMode_Minimized:
+ SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii);
+ break;
+ case nsSizeMode_Normal:
+ SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii);
+ break;
+ case nsSizeMode_Invalid:
+ NS_ASSERTION(false, "Did the argument come from invalid IPC?");
+ break;
+ default:
+ MOZ_ASSERT_UNREACHABLE("Unhnalded nsSizeMode value detected");
+ break;
+ }
+ LPARAM cmd = TrackPopupMenu(
+ hMenu,
+ (TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RETURNCMD | TPM_TOPALIGN |
+ (isRtl ? TPM_RIGHTALIGN : TPM_LEFTALIGN)),
+ x, y, 0, hWnd, nullptr);
+ if (cmd) {
+ PostMessage(hWnd, WM_SYSCOMMAND, cmd, 0);
+ return true;
+ }
+ }
+ return false;
+}
+
+// The WndProc procedure for all nsWindows in this toolkit. This merely catches
+// SEH exceptions and passes the real work to WindowProcInternal. See bug 587406
+// and http://msdn.microsoft.com/en-us/library/ms633573%28VS.85%29.aspx
+LRESULT CALLBACK nsWindow::WindowProc(HWND hWnd, UINT msg, WPARAM wParam,
+ LPARAM lParam) {
+ mozilla::ipc::CancelCPOWs();
+
+ BackgroundHangMonitor().NotifyActivity();
+
+ return mozilla::CallWindowProcCrashProtected(WindowProcInternal, hWnd, msg,
+ wParam, lParam);
+}
+
+namespace geckoprofiler::markers {
+
+struct WindowProcMarker {
+ static constexpr Span<const char> MarkerTypeName() {
+ return MakeStringSpan("WindowProc");
+ }
+ static void StreamJSONMarkerData(baseprofiler::SpliceableJSONWriter& aWriter,
+ UINT aMsg, WPARAM aWParam, LPARAM aLParam) {
+ aWriter.IntProperty("uMsg", aMsg);
+ const char* name;
+ if (aMsg < WM_USER) {
+ const auto eventMsgInfo = mozilla::widget::gAllEvents.find(aMsg);
+ if (eventMsgInfo != mozilla::widget::gAllEvents.end()) {
+ name = eventMsgInfo->second.mStr;
+ } else {
+ name = "ui message";
+ }
+ } else if (aMsg >= WM_USER && aMsg < WM_APP) {
+ name = "WM_USER message";
+ } else if (aMsg >= WM_APP && aMsg < 0xC000) {
+ name = "WM_APP message";
+ } else if (aMsg >= 0xC000 && aMsg < 0x10000) {
+ name = "registered windows message";
+ } else {
+ name = "system message";
+ }
+ aWriter.StringProperty("name", MakeStringSpan(name));
+
+ if (aWParam) {
+ aWriter.IntProperty("wParam", aWParam);
+ }
+ if (aLParam) {
+ aWriter.IntProperty("lParam", aLParam);
+ }
+ }
+
+ static MarkerSchema MarkerTypeDisplay() {
+ using MS = MarkerSchema;
+ MS schema{MS::Location::MarkerChart, MS::Location::MarkerTable};
+ schema.AddKeyFormat("uMsg", MS::Format::Integer);
+ schema.SetChartLabel("{marker.data.name} ({marker.data.uMsg})");
+ schema.SetTableLabel(
+ "{marker.name} - {marker.data.name} ({marker.data.uMsg})");
+ schema.SetTooltipLabel("{marker.name} - {marker.data.name}");
+ schema.AddKeyFormat("wParam", MS::Format::Integer);
+ schema.AddKeyFormat("lParam", MS::Format::Integer);
+ return schema;
+ }
+};
+
+} // namespace geckoprofiler::markers
+
+class MOZ_RAII AutoProfilerMessageMarker {
+ public:
+ explicit AutoProfilerMessageMarker(HWND hWnd, UINT msg, WPARAM wParam,
+ LPARAM lParam)
+ : mMsg(msg), mWParam(wParam), mLParam(lParam) {
+ if (profiler_thread_is_being_profiled_for_markers()) {
+ mOptions.emplace(MarkerOptions(MarkerTiming::IntervalStart()));
+ nsWindow* win = WinUtils::GetNSWindowPtr(hWnd);
+ if (win) {
+ nsIWidgetListener* wl = win->GetWidgetListener();
+ if (wl) {
+ PresShell* presShell = wl->GetPresShell();
+ if (presShell) {
+ Document* doc = presShell->GetDocument();
+ if (doc) {
+ mOptions->Set(MarkerInnerWindowId(doc->InnerWindowID()));
+ }
+ }
+ }
+ }
+ }
+ }
+
+ ~AutoProfilerMessageMarker() {
+ if (!profiler_thread_is_being_profiled_for_markers()) {
+ return;
+ }
+
+ if (mOptions) {
+ mOptions->TimingRef().SetIntervalEnd();
+ } else {
+ mOptions.emplace(MarkerOptions(MarkerTiming::IntervalEnd()));
+ }
+ profiler_add_marker("WindowProc", ::mozilla::baseprofiler::category::OTHER,
+ std::move(*mOptions),
+ geckoprofiler::markers::WindowProcMarker{}, mMsg,
+ mWParam, mLParam);
+ }
+
+ protected:
+ Maybe<MarkerOptions> mOptions;
+ UINT mMsg;
+ WPARAM mWParam;
+ LPARAM mLParam;
+};
+
+LRESULT CALLBACK nsWindow::WindowProcInternal(HWND hWnd, UINT msg,
+ WPARAM wParam, LPARAM lParam) {
+ AutoProfilerMessageMarker marker(hWnd, msg, wParam, lParam);
+
+ if (::GetWindowLongPtrW(hWnd, GWLP_ID) == eFakeTrackPointScrollableID) {
+ // This message was sent to the FAKETRACKPOINTSCROLLABLE.
+ if (msg == WM_HSCROLL) {
+ // Route WM_HSCROLL messages to the main window.
+ hWnd = ::GetParent(::GetParent(hWnd));
+ } else {
+ // Handle all other messages with its original window procedure.
+ WNDPROC prevWindowProc = (WNDPROC)::GetWindowLongPtr(hWnd, GWLP_USERDATA);
+ return ::CallWindowProcW(prevWindowProc, hWnd, msg, wParam, lParam);
+ }
+ }
+
+ if (msg == MOZ_WM_TRACE) {
+ // This is a tracer event for measuring event loop latency.
+ // See WidgetTraceEvent.cpp for more details.
+ mozilla::SignalTracerThread();
+ return 0;
+ }
+
+ // Get the window which caused the event and ask it to process the message
+ nsWindow* targetWindow = WinUtils::GetNSWindowPtr(hWnd);
+ NS_ASSERTION(targetWindow, "nsWindow* is null!");
+ if (!targetWindow) return ::DefWindowProcW(hWnd, msg, wParam, lParam);
+
+ // Hold the window for the life of this method, in case it gets
+ // destroyed during processing, unless we're in the dtor already.
+ nsCOMPtr<nsIWidget> kungFuDeathGrip;
+ if (!targetWindow->mInDtor) kungFuDeathGrip = targetWindow;
+
+ targetWindow->IPCWindowProcHandler(msg, wParam, lParam);
+
+ // Create this here so that we store the last rolled up popup until after
+ // the event has been processed.
+ nsAutoRollup autoRollup;
+
+ LRESULT popupHandlingResult;
+ if (DealWithPopups(hWnd, msg, wParam, lParam, &popupHandlingResult))
+ return popupHandlingResult;
+
+ // Call ProcessMessage
+ LRESULT retValue;
+ if (targetWindow->ProcessMessage(msg, wParam, lParam, &retValue)) {
+ return retValue;
+ }
+
+ LRESULT res = ::CallWindowProcW(targetWindow->GetPrevWindowProc(), hWnd, msg,
+ wParam, lParam);
+
+ return res;
+}
+
+const char16_t* GetQuitType() {
+ if (Preferences::GetBool(PREF_WIN_REGISTER_APPLICATION_RESTART, false)) {
+ DWORD cchCmdLine = 0;
+ HRESULT rc = ::GetApplicationRestartSettings(::GetCurrentProcess(), nullptr,
+ &cchCmdLine, nullptr);
+ if (rc == S_OK) {
+ return u"os-restart";
+ }
+ }
+ return nullptr;
+}
+
+bool nsWindow::ExternalHandlerProcessMessage(UINT aMessage, WPARAM& aWParam,
+ LPARAM& aLParam,
+ MSGResult& aResult) {
+ if (mWindowHook.Notify(mWnd, aMessage, aWParam, aLParam, aResult)) {
+ return true;
+ }
+
+ if (IMEHandler::ProcessMessage(this, aMessage, aWParam, aLParam, aResult)) {
+ return true;
+ }
+
+ if (MouseScrollHandler::ProcessMessage(this, aMessage, aWParam, aLParam,
+ aResult)) {
+ return true;
+ }
+
+ return false;
+}
+
+// The main windows message processing method. Wraps ProcessMessageInternal so
+// we can log aRetValue.
+bool nsWindow::ProcessMessage(UINT msg, WPARAM& wParam, LPARAM& lParam,
+ LRESULT* aRetValue) {
+ // For some events we might change the parameter values, so log
+ // before and after we process them.
+ PrintEvent printEvent(mWnd, msg, wParam, lParam);
+ bool result = ProcessMessageInternal(msg, wParam, lParam, aRetValue);
+ printEvent.SetResult(*aRetValue, result);
+
+ return result;
+}
+
+// The main windows message processing method. Called by ProcessMessage.
+bool nsWindow::ProcessMessageInternal(UINT msg, WPARAM& wParam, LPARAM& lParam,
+ LRESULT* aRetValue) {
+ MSGResult msgResult(aRetValue);
+ if (ExternalHandlerProcessMessage(msg, wParam, lParam, msgResult)) {
+ return (msgResult.mConsumed || !mWnd);
+ }
+
+ bool result = false; // call the default nsWindow proc
+ *aRetValue = 0;
+
+ // The DWM resize hack (see bug 1763981) causes us to process a number of
+ // messages, notably including some WM_WINDOWPOSCHANG{ING,ED} messages which
+ // would ordinarily result in a whole lot of internal state being updated.
+ //
+ // Since we're supposed to end in the same state we started in (and since the
+ // content shouldn't know about any of this nonsense), just discard any
+ // messages synchronously dispatched from within the hack.
+ if (MOZ_UNLIKELY(mIsPerformingDwmFlushHack)) {
+ return true;
+ }
+
+ // Glass hit testing w/custom transparent margins
+ LRESULT dwmHitResult;
+ if (mCustomNonClient &&
+ gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled() &&
+ /* We don't do this for win10 glass with a custom titlebar,
+ * in order to avoid the caption buttons breaking. */
+ !(IsWin10OrLater() && HasGlass()) &&
+ DwmDefWindowProc(mWnd, msg, wParam, lParam, &dwmHitResult)) {
+ *aRetValue = dwmHitResult;
+ return true;
+ }
+
+ // The preference whether to use a different keyboard layout for each
+ // window is cached, and updating it will not take effect until the
+ // next restart. We read the preference here and not upon WM_ACTIVATE to make
+ // sure that this behavior is consistent. Otherwise, if the user changed the
+ // preference before having ever lowered the window, the preference would take
+ // effect immediately.
+ static const bool sSwitchKeyboardLayout =
+ Preferences::GetBool("intl.keyboard.per_window_layout", false);
+ AppShutdownReason shutdownReason = AppShutdownReason::Unknown;
+
+ // (Large blocks of code should be broken out into OnEvent handlers.)
+ switch (msg) {
+ // WM_QUERYENDSESSION must be handled by all windows.
+ // Otherwise Windows thinks the window can just be killed at will.
+ case WM_QUERYENDSESSION: {
+ // Ask around if it's ok to quit.
+ nsCOMPtr<nsIObserverService> obsServ =
+ mozilla::services::GetObserverService();
+ nsCOMPtr<nsISupportsPRBool> cancelQuitWrapper =
+ do_CreateInstance(NS_SUPPORTS_PRBOOL_CONTRACTID);
+ cancelQuitWrapper->SetData(false);
+
+ const char16_t* quitType = GetQuitType();
+ obsServ->NotifyObservers(cancelQuitWrapper, "quit-application-requested",
+ quitType);
+
+ bool shouldCancelQuit;
+ cancelQuitWrapper->GetData(&shouldCancelQuit);
+ *aRetValue = !shouldCancelQuit;
+ result = true;
+ } break;
+
+ case MOZ_WM_STARTA11Y:
+#if defined(ACCESSIBILITY)
+ Unused << GetAccessible();
+ result = true;
+#else
+ result = false;
+#endif
+ break;
+
+ case WM_ENDSESSION: {
+ // For WM_ENDSESSION, wParam indicates whether we need to shutdown
+ // (TRUE) or not (FALSE).
+ if (!wParam) {
+ result = true;
+ break;
+ }
+ // According to WM_ENDSESSION lParam documentation:
+ // 0 -> OS shutdown or restart (no way to distinguish)
+ // ENDSESSION_LOGOFF -> User is logging off
+ // ENDSESSION_CLOSEAPP -> Application must shutdown
+ // ENDSESSION_CRITICAL -> Application is forced to shutdown
+ // The difference of the last two is not very clear.
+ if (lParam == 0) {
+ shutdownReason = AppShutdownReason::OSShutdown;
+ } else if (lParam & ENDSESSION_LOGOFF) {
+ shutdownReason = AppShutdownReason::OSSessionEnd;
+ } else if (lParam & (ENDSESSION_CLOSEAPP | ENDSESSION_CRITICAL)) {
+ shutdownReason = AppShutdownReason::OSForceClose;
+ } else {
+ MOZ_DIAGNOSTIC_ASSERT(false,
+ "Received WM_ENDSESSION with unknown flags.");
+ shutdownReason = AppShutdownReason::OSForceClose;
+ }
+ }
+ [[fallthrough]];
+ case MOZ_WM_APP_QUIT: {
+ if (shutdownReason == AppShutdownReason::Unknown) {
+ // TODO: We do not expect that these days anybody sends us
+ // MOZ_WM_APP_QUIT, see bug 1827807.
+ shutdownReason = AppShutdownReason::WinUnexpectedMozQuit;
+ }
+ // Let's fake a shutdown sequence without actually closing windows etc.
+ // to avoid Windows killing us in the middle. A proper shutdown would
+ // require having a chance to pump some messages. Unfortunately
+ // Windows won't let us do that. Bug 212316.
+ nsCOMPtr<nsIObserverService> obsServ =
+ mozilla::services::GetObserverService();
+ const char16_t* syncShutdown = u"syncShutdown";
+ const char16_t* quitType = GetQuitType();
+
+ AppShutdown::Init(AppShutdownMode::Normal, 0, shutdownReason);
+
+ obsServ->NotifyObservers(nullptr, "quit-application-granted",
+ syncShutdown);
+ obsServ->NotifyObservers(nullptr, "quit-application-forced", nullptr);
+
+ AppShutdown::OnShutdownConfirmed();
+
+ AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownConfirmed,
+ quitType);
+ AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownNetTeardown,
+ nullptr);
+ AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownTeardown,
+ nullptr);
+ AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdown, nullptr);
+ AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownQM, nullptr);
+ AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownTelemetry,
+ nullptr);
+
+ AppShutdown::DoImmediateExit();
+ MOZ_ASSERT_UNREACHABLE("Our process was supposed to exit.");
+ } break;
+
+ case WM_SYSCOLORCHANGE:
+ // No need to invalidate layout for system color changes, but we need to
+ // invalidate style.
+ NotifyThemeChanged(widget::ThemeChangeKind::Style);
+ break;
+
+ case WM_THEMECHANGED: {
+ // Update non-client margin offsets
+ UpdateNonClientMargins();
+ nsUXThemeData::UpdateNativeThemeInfo();
+
+ // We assume pretty much everything could've changed here.
+ NotifyThemeChanged(widget::ThemeChangeKind::StyleAndLayout);
+
+ UpdateDarkModeToolbar();
+
+ // Invalidate the window so that the repaint will
+ // pick up the new theme.
+ Invalidate(true, true, true);
+ } break;
+
+ case WM_WTSSESSION_CHANGE: {
+ switch (wParam) {
+ case WTS_CONSOLE_CONNECT:
+ case WTS_REMOTE_CONNECT:
+ case WTS_SESSION_UNLOCK:
+ // When a session becomes visible, we should invalidate.
+ Invalidate(true, true, true);
+ break;
+ default:
+ break;
+ }
+ } break;
+
+ case WM_FONTCHANGE: {
+ // We only handle this message for the hidden window,
+ // as we only need to update the (global) font list once
+ // for any given change, not once per window!
+ if (mWindowType != WindowType::Invisible) {
+ break;
+ }
+
+ // update the global font list
+ gfxPlatform::GetPlatform()->UpdateFontList();
+ } break;
+
+ case WM_SETTINGCHANGE: {
+ if (wParam == SPI_SETCLIENTAREAANIMATION ||
+ wParam == SPI_SETKEYBOARDDELAY) {
+ // These need to update LookAndFeel cached values.
+ // They affect reduced motion settings / caret blink count / and
+ // keyboard cues, so no need to invalidate style / layout.
+ NotifyThemeChanged(widget::ThemeChangeKind::MediaQueriesOnly);
+ break;
+ }
+ if (wParam == SPI_SETFONTSMOOTHING ||
+ wParam == SPI_SETFONTSMOOTHINGTYPE) {
+ gfxDWriteFont::UpdateSystemTextVars();
+ break;
+ }
+ if (wParam == SPI_SETWORKAREA) {
+ // NB: We also refresh screens on WM_DISPLAYCHANGE but the rcWork
+ // values are sometimes wrong at that point. This message then
+ // arrives soon afterward, when we can get the right rcWork values.
+ ScreenHelperWin::RefreshScreens();
+ break;
+ }
+ if (auto lParamString = reinterpret_cast<const wchar_t*>(lParam)) {
+ if (!wcscmp(lParamString, L"ImmersiveColorSet")) {
+ // This affects system colors (-moz-win-accentcolor), so gotta pass
+ // the style flag.
+ NotifyThemeChanged(widget::ThemeChangeKind::Style);
+ break;
+ }
+
+ // UserInteractionMode, ConvertibleSlateMode, SystemDockMode may cause
+ // @media(pointer) queries to change, which layout needs to know about
+ //
+ // (WM_SETTINGCHANGE will be sent to all top-level windows, so we
+ // only respond to the hidden top-level window to avoid hammering
+ // layout with a bunch of NotifyThemeChanged() calls)
+ //
+ if (mWindowType == WindowType::Invisible) {
+ if (!wcscmp(lParamString, L"UserInteractionMode") ||
+ !wcscmp(lParamString, L"ConvertibleSlateMode") ||
+ !wcscmp(lParamString, L"SystemDockMode")) {
+ NotifyThemeChanged(widget::ThemeChangeKind::MediaQueriesOnly);
+ WindowsUIUtils::UpdateInTabletMode();
+ }
+ }
+ }
+
+ // SPI_GETMOUSEVANISH sends WM_SETTINGCHANGE when changed but does
+ // not include identifiers in the parameters. WM_SETTINGCHANGE docs
+ // recommend updating all cached settings when this message is received
+ // anyway.
+ GetMouseVanishSystemPref(true);
+ } break;
+
+ case WM_DEVICECHANGE: {
+ if (wParam == DBT_DEVICEARRIVAL || wParam == DBT_DEVICEREMOVECOMPLETE) {
+ DEV_BROADCAST_HDR* hdr = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
+ // Check dbch_devicetype explicitly since we will get other device types
+ // (e.g. DBT_DEVTYP_VOLUME) for some reasons even if we specify
+ // DBT_DEVTYP_DEVICEINTERFACE in the filter for
+ // RegisterDeviceNotification.
+ if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
+ // This can only change media queries (any-hover/any-pointer).
+ NotifyThemeChanged(widget::ThemeChangeKind::MediaQueriesOnly);
+ }
+ }
+ } break;
+
+ case WM_NCCALCSIZE: {
+ // NOTE: the following block is mirrored in PreXULSkeletonUI.cpp, and
+ // will need to be kept in sync.
+ if (mCustomNonClient) {
+ // If `wParam` is `FALSE`, `lParam` points to a `RECT` that contains
+ // the proposed window rectangle for our window. During our
+ // processing of the `WM_NCCALCSIZE` message, we are expected to
+ // modify the `RECT` that `lParam` points to, so that its value upon
+ // our return is the new client area. We must return 0 if `wParam`
+ // is `FALSE`.
+ //
+ // If `wParam` is `TRUE`, `lParam` points to a `NCCALCSIZE_PARAMS`
+ // struct. This struct contains an array of 3 `RECT`s, the first of
+ // which has the exact same meaning as the `RECT` that is pointed to
+ // by `lParam` when `wParam` is `FALSE`. The remaining `RECT`s, in
+ // conjunction with our return value, can
+ // be used to specify portions of the source and destination window
+ // rectangles that are valid and should be preserved. We opt not to
+ // implement an elaborate client-area preservation technique, and
+ // simply return 0, which means "preserve the entire old client area
+ // and align it with the upper-left corner of our new client area".
+ RECT* clientRect =
+ wParam ? &(reinterpret_cast<NCCALCSIZE_PARAMS*>(lParam))->rgrc[0]
+ : (reinterpret_cast<RECT*>(lParam));
+ auto margin = NonClientSizeMargin();
+ clientRect->top += margin.top;
+ clientRect->left += margin.left;
+ clientRect->right -= margin.right;
+ clientRect->bottom -= margin.bottom;
+ // Make client rect's width and height more than 0 to
+ // avoid problems of webrender and angle.
+ clientRect->right = std::max(clientRect->right, clientRect->left + 1);
+ clientRect->bottom = std::max(clientRect->bottom, clientRect->top + 1);
+
+ result = true;
+ *aRetValue = 0;
+ }
+ break;
+ }
+
+ case WM_NCHITTEST: {
+ if (mInputRegion.mFullyTransparent) {
+ // Treat this window as transparent.
+ *aRetValue = HTTRANSPARENT;
+ result = true;
+ break;
+ }
+
+ if (mInputRegion.mMargin) {
+ const LayoutDeviceIntPoint screenPoint(GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam));
+ LayoutDeviceIntRect screenRect = GetScreenBounds();
+ screenRect.Deflate(mInputRegion.mMargin);
+ if (!screenRect.Contains(screenPoint)) {
+ *aRetValue = HTTRANSPARENT;
+ result = true;
+ break;
+ }
+ }
+
+ /*
+ * If an nc client area margin has been moved, we are responsible
+ * for calculating where the resize margins are and returning the
+ * appropriate set of hit test constants. DwmDefWindowProc (above)
+ * will handle hit testing on it's command buttons if we are on a
+ * composited desktop.
+ */
+
+ if (!mCustomNonClient) {
+ break;
+ }
+
+ *aRetValue =
+ ClientMarginHitTestPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
+ result = true;
+ break;
+ }
+
+ case WM_SETTEXT:
+ /*
+ * WM_SETTEXT paints the titlebar area. Avoid this if we have a
+ * custom titlebar we paint ourselves, or if we're the ones
+ * sending the message with an updated title
+ */
+
+ if ((mSendingSetText &&
+ gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) ||
+ !mCustomNonClient || mNonClientMargins.top == -1)
+ break;
+
+ {
+ // From msdn, the way around this is to disable the visible state
+ // temporarily. We need the text to be set but we don't want the
+ // redraw to occur. However, we need to make sure that we don't
+ // do this at the same time that a Present is happening.
+ //
+ // To do this we take mPresentLock in nsWindow::PreRender and
+ // if that lock is taken we wait before doing WM_SETTEXT
+ if (mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->EnterPresentLock();
+ }
+ DWORD style = GetWindowLong(mWnd, GWL_STYLE);
+ SetWindowLong(mWnd, GWL_STYLE, style & ~WS_VISIBLE);
+ *aRetValue =
+ CallWindowProcW(GetPrevWindowProc(), mWnd, msg, wParam, lParam);
+ SetWindowLong(mWnd, GWL_STYLE, style);
+ if (mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->LeavePresentLock();
+ }
+
+ return true;
+ }
+
+ case WM_NCACTIVATE: {
+ /*
+ * WM_NCACTIVATE paints nc areas. Avoid this and re-route painting
+ * through WM_NCPAINT via InvalidateNonClientRegion.
+ */
+ UpdateGetWindowInfoCaptionStatus(FALSE != wParam);
+
+ if (!mCustomNonClient) {
+ break;
+ }
+
+ // There is a case that rendered result is not kept. Bug 1237617
+ if (wParam == TRUE && !gfxEnv::MOZ_DISABLE_FORCE_PRESENT() &&
+ gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
+ NS_DispatchToMainThread(NewRunnableMethod(
+ "nsWindow::ForcePresent", this, &nsWindow::ForcePresent));
+ }
+
+ // let the dwm handle nc painting on glass
+ // Never allow native painting if we are on fullscreen
+ if (mFrameState->GetSizeMode() != nsSizeMode_Fullscreen &&
+ gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled())
+ break;
+
+ if (wParam == TRUE) {
+ // going active
+ *aRetValue = FALSE; // ignored
+ result = true;
+ // invalidate to trigger a paint
+ InvalidateNonClientRegion();
+ break;
+ } else {
+ // going inactive
+ *aRetValue = TRUE; // go ahead and deactive
+ result = true;
+ // invalidate to trigger a paint
+ InvalidateNonClientRegion();
+ break;
+ }
+ }
+
+ case WM_NCPAINT: {
+ /*
+ * ClearType changes often don't send a WM_SETTINGCHANGE message. But they
+ * do seem to always send a WM_NCPAINT message, so let's update on that.
+ */
+ gfxDWriteFont::UpdateSystemTextVars();
+
+ /*
+ * Reset the non-client paint region so that it excludes the
+ * non-client areas we paint manually. Then call defwndproc
+ * to do the actual painting.
+ */
+
+ if (!mCustomNonClient) break;
+
+ // let the dwm handle nc painting on glass
+ if (gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) break;
+
+ HRGN paintRgn = ExcludeNonClientFromPaintRegion((HRGN)wParam);
+ LRESULT res = CallWindowProcW(GetPrevWindowProc(), mWnd, msg,
+ (WPARAM)paintRgn, lParam);
+ if (paintRgn != (HRGN)wParam) DeleteObject(paintRgn);
+ *aRetValue = res;
+ result = true;
+ } break;
+
+ case WM_POWERBROADCAST:
+ switch (wParam) {
+ case PBT_APMSUSPEND:
+ PostSleepWakeNotification(true);
+ break;
+ case PBT_APMRESUMEAUTOMATIC:
+ case PBT_APMRESUMECRITICAL:
+ case PBT_APMRESUMESUSPEND:
+ PostSleepWakeNotification(false);
+ break;
+ }
+ break;
+
+ case WM_CLOSE: // close request
+ if (mWidgetListener) mWidgetListener->RequestWindowClose(this);
+ result = true; // abort window closure
+ break;
+
+ case WM_DESTROY:
+ // clean up.
+ DestroyLayerManager();
+ OnDestroy();
+ result = true;
+ break;
+
+ case WM_PAINT:
+ *aRetValue = (int)OnPaint(nullptr, 0);
+ result = true;
+ break;
+
+ case WM_PRINTCLIENT:
+ result = OnPaint((HDC)wParam, 0);
+ break;
+
+ case WM_HOTKEY:
+ result = OnHotKey(wParam, lParam);
+ break;
+
+ case WM_SYSCHAR:
+ case WM_CHAR: {
+ MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
+ result = ProcessCharMessage(nativeMsg, nullptr);
+ DispatchPendingEvents();
+ } break;
+
+ case WM_SYSKEYUP:
+ case WM_KEYUP: {
+ MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
+ nativeMsg.time = ::GetMessageTime();
+ result = ProcessKeyUpMessage(nativeMsg, nullptr);
+ DispatchPendingEvents();
+ } break;
+
+ case WM_SYSKEYDOWN:
+ case WM_KEYDOWN: {
+ if (IsMouseVanishKey(wParam)) {
+ MaybeHideCursor(true);
+ }
+
+ MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
+ result = ProcessKeyDownMessage(nativeMsg, nullptr);
+ DispatchPendingEvents();
+ } break;
+
+ // Say we've dealt with erasing the background. (This is actually handled in
+ // WM_PAINT, where necessary.)
+ case WM_ERASEBKGND: {
+ *aRetValue = 1;
+ result = true;
+ } break;
+
+ case WM_MOUSEMOVE: {
+ MaybeHideCursor(false);
+
+ LPARAM lParamScreen = lParamToScreen(lParam);
+ mSimulatedClientArea = IsSimulatedClientArea(GET_X_LPARAM(lParamScreen),
+ GET_Y_LPARAM(lParamScreen));
+
+ if (!mMousePresent && !sIsInMouseCapture) {
+ // First MOUSEMOVE over the client area. Ask for MOUSELEAVE
+ TRACKMOUSEEVENT mTrack;
+ mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
+ mTrack.dwFlags = TME_LEAVE;
+ mTrack.dwHoverTime = 0;
+ mTrack.hwndTrack = mWnd;
+ TrackMouseEvent(&mTrack);
+ }
+ mMousePresent = true;
+
+ // Suppress dispatch of pending events
+ // when mouse moves are generated by widget
+ // creation instead of user input.
+ POINT mp;
+ mp.x = GET_X_LPARAM(lParamScreen);
+ mp.y = GET_Y_LPARAM(lParamScreen);
+ bool userMovedMouse = false;
+ if ((sLastMouseMovePoint.x != mp.x) || (sLastMouseMovePoint.y != mp.y)) {
+ userMovedMouse = true;
+ }
+
+ if (userMovedMouse) {
+ result = DispatchMouseEvent(
+ eMouseMove, wParam, lParam, false, MouseButton::ePrimary,
+ MOUSE_INPUT_SOURCE(),
+ mPointerEvents.GetCachedPointerInfo(msg, wParam));
+ DispatchPendingEvents();
+ }
+ } break;
+
+ case WM_NCMOUSEMOVE: {
+ MaybeHideCursor(false);
+
+ LPARAM lParamClient = lParamToClient(lParam);
+ if (IsSimulatedClientArea(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))) {
+ if (!sIsInMouseCapture) {
+ TRACKMOUSEEVENT mTrack;
+ mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
+ mTrack.dwFlags = TME_LEAVE | TME_NONCLIENT;
+ mTrack.dwHoverTime = 0;
+ mTrack.hwndTrack = mWnd;
+ TrackMouseEvent(&mTrack);
+ }
+ // If we noticed the mouse moving in our draggable region, forward the
+ // message as a normal WM_MOUSEMOVE.
+ SendMessage(mWnd, WM_MOUSEMOVE, 0, lParamClient);
+ } else {
+ // We've transitioned from a draggable area to somewhere else within
+ // the non-client area - perhaps one of the edges of the window for
+ // resizing.
+ mSimulatedClientArea = false;
+ }
+
+ if (mMousePresent && !sIsInMouseCapture && !mSimulatedClientArea) {
+ SendMessage(mWnd, WM_MOUSELEAVE, 0, 0);
+ }
+ } break;
+
+ case WM_LBUTTONDOWN: {
+ MaybeHideCursor(false);
+
+ result =
+ DispatchMouseEvent(eMouseDown, wParam, lParam, false,
+ MouseButton::ePrimary, MOUSE_INPUT_SOURCE(),
+ mPointerEvents.GetCachedPointerInfo(msg, wParam));
+ DispatchPendingEvents();
+ } break;
+
+ case WM_LBUTTONUP: {
+ result =
+ DispatchMouseEvent(eMouseUp, wParam, lParam, false,
+ MouseButton::ePrimary, MOUSE_INPUT_SOURCE(),
+ mPointerEvents.GetCachedPointerInfo(msg, wParam));
+ DispatchPendingEvents();
+ } break;
+
+ case WM_NCMOUSELEAVE: {
+ mSimulatedClientArea = false;
+
+ if (EventIsInsideWindow(this)) {
+ // If we're handling WM_NCMOUSELEAVE and the mouse is still over the
+ // window, then by process of elimination, the mouse has moved from the
+ // non-client to client area, so no need to fall-through to the
+ // WM_MOUSELEAVE handler. We also need to re-register for the
+ // WM_MOUSELEAVE message, since according to the documentation at [1],
+ // all tracking requested via TrackMouseEvent is cleared once
+ // WM_NCMOUSELEAVE or WM_MOUSELEAVE fires.
+ // [1]:
+ // https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-trackmouseevent
+ TRACKMOUSEEVENT mTrack;
+ mTrack.cbSize = sizeof(TRACKMOUSEEVENT);
+ mTrack.dwFlags = TME_LEAVE;
+ mTrack.dwHoverTime = 0;
+ mTrack.hwndTrack = mWnd;
+ TrackMouseEvent(&mTrack);
+ break;
+ }
+ // We've transitioned from non-client to outside of the window, so
+ // fall-through to the WM_MOUSELEAVE handler.
+ [[fallthrough]];
+ }
+ case WM_MOUSELEAVE: {
+ if (!mMousePresent) break;
+ if (mSimulatedClientArea) break;
+ mMousePresent = false;
+
+ // Check if the mouse is over the fullscreen transition window, if so
+ // clear sLastMouseMovePoint. This way the WM_MOUSEMOVE we get after the
+ // transition window disappears will not be ignored, even if the mouse
+ // hasn't moved.
+ if (mTransitionWnd && WindowAtMouse() == mTransitionWnd) {
+ sLastMouseMovePoint = {0};
+ }
+
+ // We need to check mouse button states and put them in for
+ // wParam.
+ WPARAM mouseState = (GetKeyState(VK_LBUTTON) ? MK_LBUTTON : 0) |
+ (GetKeyState(VK_MBUTTON) ? MK_MBUTTON : 0) |
+ (GetKeyState(VK_RBUTTON) ? MK_RBUTTON : 0);
+ // Synthesize an event position because we don't get one from
+ // WM_MOUSELEAVE.
+ LPARAM pos = lParamToClient(::GetMessagePos());
+ DispatchMouseEvent(eMouseExitFromWidget, mouseState, pos, false,
+ MouseButton::ePrimary, MOUSE_INPUT_SOURCE());
+ } break;
+
+ case MOZ_WM_PEN_LEAVES_HOVER_OF_DIGITIZER: {
+ LPARAM pos = lParamToClient(::GetMessagePos());
+ MOZ_ASSERT(InkCollector::sInkCollector);
+ uint16_t pointerId = InkCollector::sInkCollector->GetPointerId();
+ if (pointerId != 0) {
+ WinPointerInfo pointerInfo;
+ pointerInfo.pointerId = pointerId;
+ DispatchMouseEvent(eMouseExitFromWidget, wParam, pos, false,
+ MouseButton::ePrimary,
+ MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
+ InkCollector::sInkCollector->ClearTarget();
+ InkCollector::sInkCollector->ClearPointerId();
+ }
+ } break;
+
+ case WM_CONTEXTMENU: {
+ // If the context menu is brought up by a touch long-press, then
+ // the APZ code is responsible for dealing with this, so we don't
+ // need to do anything.
+ if (mTouchWindow &&
+ MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
+ MOZ_ASSERT(mAPZC); // since mTouchWindow is true, APZ must be enabled
+ result = true;
+ break;
+ }
+
+ // If this WM_CONTEXTMENU is triggered by a mouse's secondary button up
+ // event in overscroll gutter, we shouldn't open context menu.
+ if (MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_MOUSE &&
+ mNeedsToPreventContextMenu) {
+ result = true;
+ break;
+ }
+
+ // if the context menu is brought up from the keyboard, |lParam|
+ // will be -1.
+ LPARAM pos;
+ bool contextMenukey = false;
+ if (lParam == -1) {
+ contextMenukey = true;
+ pos = lParamToClient(GetMessagePos());
+ } else {
+ pos = lParamToClient(lParam);
+ }
+
+ result = DispatchMouseEvent(
+ eContextMenu, wParam, pos, contextMenukey,
+ contextMenukey ? MouseButton::ePrimary : MouseButton::eSecondary,
+ MOUSE_INPUT_SOURCE());
+ if (lParam != -1 && !result && mCustomNonClient &&
+ mDraggableRegion.Contains(GET_X_LPARAM(pos), GET_Y_LPARAM(pos))) {
+ // Blank area hit, throw up the system menu.
+ DisplaySystemMenu(mWnd, mFrameState->GetSizeMode(), mIsRTL,
+ GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
+ result = true;
+ }
+ } break;
+
+ case WM_POINTERLEAVE:
+ case WM_POINTERDOWN:
+ case WM_POINTERUP:
+ case WM_POINTERUPDATE:
+ MaybeHideCursor(false);
+ result = OnPointerEvents(msg, wParam, lParam);
+ if (result) {
+ DispatchPendingEvents();
+ }
+ break;
+
+ case DM_POINTERHITTEST:
+ if (mDmOwner) {
+ UINT contactId = GET_POINTERID_WPARAM(wParam);
+ POINTER_INPUT_TYPE pointerType;
+ if (mPointerEvents.GetPointerType(contactId, &pointerType) &&
+ pointerType == PT_TOUCHPAD) {
+ mDmOwner->SetContact(contactId);
+ }
+ }
+ break;
+
+ case WM_LBUTTONDBLCLK:
+ MaybeHideCursor(false);
+ result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
+ MouseButton::ePrimary, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_MBUTTONDOWN:
+ MaybeHideCursor(false);
+ result = DispatchMouseEvent(eMouseDown, wParam, lParam, false,
+ MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_MBUTTONUP:
+ result = DispatchMouseEvent(eMouseUp, wParam, lParam, false,
+ MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_MBUTTONDBLCLK:
+ MaybeHideCursor(false);
+ result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
+ MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCMBUTTONDOWN:
+ MaybeHideCursor(false);
+ result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false,
+ MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCMBUTTONUP:
+ result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
+ MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCMBUTTONDBLCLK:
+ MaybeHideCursor(false);
+ result =
+ DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam),
+ false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_RBUTTONDOWN:
+ MaybeHideCursor(false);
+ result =
+ DispatchMouseEvent(eMouseDown, wParam, lParam, false,
+ MouseButton::eSecondary, MOUSE_INPUT_SOURCE(),
+ mPointerEvents.GetCachedPointerInfo(msg, wParam));
+ DispatchPendingEvents();
+ break;
+
+ case WM_RBUTTONUP:
+ result =
+ DispatchMouseEvent(eMouseUp, wParam, lParam, false,
+ MouseButton::eSecondary, MOUSE_INPUT_SOURCE(),
+ mPointerEvents.GetCachedPointerInfo(msg, wParam));
+ DispatchPendingEvents();
+ break;
+
+ case WM_RBUTTONDBLCLK:
+ MaybeHideCursor(false);
+ result =
+ DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false,
+ MouseButton::eSecondary, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCRBUTTONDOWN:
+ MaybeHideCursor(false);
+ result =
+ DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false,
+ MouseButton::eSecondary, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCRBUTTONUP:
+ result =
+ DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
+ MouseButton::eSecondary, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCRBUTTONDBLCLK:
+ MaybeHideCursor(false);
+ result = DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam),
+ false, MouseButton::eSecondary,
+ MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ // Windows doesn't provide to customize the behavior of 4th nor 5th button
+ // of mouse. If 5-button mouse works with standard mouse deriver of
+ // Windows, users cannot disable 4th button (browser back) nor 5th button
+ // (browser forward). We should allow to do it with our prefs since we can
+ // prevent Windows to generate WM_APPCOMMAND message if WM_XBUTTONUP
+ // messages are not sent to DefWindowProc.
+ case WM_XBUTTONDOWN:
+ case WM_XBUTTONUP:
+ case WM_NCXBUTTONDOWN:
+ case WM_NCXBUTTONUP:
+ MaybeHideCursor(false);
+
+ *aRetValue = TRUE;
+ switch (GET_XBUTTON_WPARAM(wParam)) {
+ case XBUTTON1:
+ result = !Preferences::GetBool("mousebutton.4th.enabled", true);
+ break;
+ case XBUTTON2:
+ result = !Preferences::GetBool("mousebutton.5th.enabled", true);
+ break;
+ default:
+ break;
+ }
+ break;
+
+ case WM_SIZING: {
+ if (mAspectRatio > 0) {
+ LPRECT rect = (LPRECT)lParam;
+ int32_t newWidth, newHeight;
+
+ // The following conditions and switch statement borrow heavily from the
+ // Chromium source code from
+ // https://chromium.googlesource.com/chromium/src/+/456d6e533cfb4531995e0ef52c279d4b5aa8a352/ui/views/window/window_resize_utils.cc#45
+ if (wParam == WMSZ_LEFT || wParam == WMSZ_RIGHT ||
+ wParam == WMSZ_TOPLEFT || wParam == WMSZ_BOTTOMLEFT) {
+ newWidth = rect->right - rect->left;
+ newHeight = newWidth / mAspectRatio;
+ if (newHeight < mSizeConstraints.mMinSize.height) {
+ newHeight = mSizeConstraints.mMinSize.height;
+ newWidth = newHeight * mAspectRatio;
+ } else if (newHeight > mSizeConstraints.mMaxSize.height) {
+ newHeight = mSizeConstraints.mMaxSize.height;
+ newWidth = newHeight * mAspectRatio;
+ }
+ } else {
+ newHeight = rect->bottom - rect->top;
+ newWidth = newHeight * mAspectRatio;
+ if (newWidth < mSizeConstraints.mMinSize.width) {
+ newWidth = mSizeConstraints.mMinSize.width;
+ newHeight = newWidth / mAspectRatio;
+ } else if (newWidth > mSizeConstraints.mMaxSize.width) {
+ newWidth = mSizeConstraints.mMaxSize.width;
+ newHeight = newWidth / mAspectRatio;
+ }
+ }
+
+ switch (wParam) {
+ case WMSZ_RIGHT:
+ case WMSZ_BOTTOM:
+ rect->right = newWidth + rect->left;
+ rect->bottom = rect->top + newHeight;
+ break;
+ case WMSZ_TOP:
+ rect->right = newWidth + rect->left;
+ rect->top = rect->bottom - newHeight;
+ break;
+ case WMSZ_LEFT:
+ case WMSZ_TOPLEFT:
+ rect->left = rect->right - newWidth;
+ rect->top = rect->bottom - newHeight;
+ break;
+ case WMSZ_TOPRIGHT:
+ rect->right = rect->left + newWidth;
+ rect->top = rect->bottom - newHeight;
+ break;
+ case WMSZ_BOTTOMLEFT:
+ rect->left = rect->right - newWidth;
+ rect->bottom = rect->top + newHeight;
+ break;
+ case WMSZ_BOTTOMRIGHT:
+ rect->right = rect->left + newWidth;
+ rect->bottom = rect->top + newHeight;
+ break;
+ }
+ }
+
+ // When we get WM_ENTERSIZEMOVE we don't know yet if we're in a live
+ // resize or move event. Instead we wait for first VM_SIZING message
+ // within a ENTERSIZEMOVE to consider this a live resize event.
+ if (mResizeState == IN_SIZEMOVE) {
+ mResizeState = RESIZING;
+ NotifyLiveResizeStarted();
+ }
+ break;
+ }
+
+ case WM_MOVING:
+ FinishLiveResizing(MOVING);
+ if (WinUtils::IsPerMonitorDPIAware()) {
+ // Sometimes, we appear to miss a WM_DPICHANGED message while moving
+ // a window around. Therefore, call ChangedDPI and ResetLayout here
+ // if it appears that the window's scaling is not what we expect.
+ // This causes the prescontext and appshell window management code to
+ // check the appUnitsPerDevPixel value and current widget size, and
+ // refresh them if necessary. If nothing has changed, these calls will
+ // return without actually triggering any extra reflow or painting.
+ if (WinUtils::LogToPhysFactor(mWnd) != mDefaultScale) {
+ ChangedDPI();
+ ResetLayout();
+ if (mWidgetListener) {
+ mWidgetListener->UIResolutionChanged();
+ }
+ }
+ }
+ break;
+
+ case WM_ENTERSIZEMOVE: {
+ if (mResizeState == NOT_RESIZING) {
+ mResizeState = IN_SIZEMOVE;
+ }
+ break;
+ }
+
+ case WM_EXITSIZEMOVE: {
+ FinishLiveResizing(NOT_RESIZING);
+
+ if (!sIsInMouseCapture) {
+ NotifySizeMoveDone();
+ }
+
+ break;
+ }
+
+ case WM_DISPLAYCHANGE: {
+ ScreenHelperWin::RefreshScreens();
+ if (mWidgetListener) {
+ mWidgetListener->UIResolutionChanged();
+ }
+ break;
+ }
+
+ case WM_NCLBUTTONDBLCLK:
+ DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam), false,
+ MouseButton::ePrimary, MOUSE_INPUT_SOURCE());
+ result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false,
+ MouseButton::ePrimary, MOUSE_INPUT_SOURCE());
+ DispatchPendingEvents();
+ break;
+
+ case WM_NCLBUTTONDOWN: {
+ // Dispatch a custom event when this happens in the draggable region, so
+ // that non-popup-based panels can react to it. This doesn't send an
+ // actual mousedown event because that would break dragging or interfere
+ // with other mousedown handling in the caption area.
+ if (ClientMarginHitTestPoint(GET_X_LPARAM(lParam),
+ GET_Y_LPARAM(lParam)) == HTCAPTION) {
+ DispatchCustomEvent(u"draggableregionleftmousedown"_ns);
+ }
+
+ if (IsWindowButton(wParam) && mCustomNonClient && !mWindowButtonsRect) {
+ DispatchMouseEvent(eMouseDown, wParamFromGlobalMouseState(),
+ lParamToClient(lParam), false, MouseButton::ePrimary,
+ MOUSE_INPUT_SOURCE(), nullptr, true);
+ DispatchPendingEvents();
+ result = true;
+ }
+ break;
+ }
+
+ case WM_APPCOMMAND: {
+ MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd);
+ result = HandleAppCommandMsg(nativeMsg, aRetValue);
+ break;
+ }
+
+ // The WM_ACTIVATE event is fired when a window is raised or lowered,
+ // and the loword of wParam specifies which. But we don't want to tell
+ // the focus system about this until the WM_SETFOCUS or WM_KILLFOCUS
+ // events are fired. Instead, set either the sJustGotActivate or
+ // gJustGotDeactivate flags and activate/deactivate once the focus
+ // events arrive.
+ case WM_ACTIVATE: {
+ int32_t fActive = LOWORD(wParam);
+ if (!fActive) {
+ MaybeHideCursor(false);
+ }
+
+ if (mWidgetListener) {
+ if (WA_INACTIVE == fActive) {
+ // when minimizing a window, the deactivation and focus events will
+ // be fired in the reverse order. Instead, just deactivate right away.
+ // This can also happen when a modal system dialog is opened, so check
+ // if the last window to receive the WM_KILLFOCUS message was this one
+ // or a child of this one.
+ if (HIWORD(wParam) ||
+ (mLastKillFocusWindow &&
+ (GetTopLevelForFocus(mLastKillFocusWindow) == mWnd))) {
+ DispatchFocusToTopLevelWindow(false);
+ } else {
+ sJustGotDeactivate = true;
+ }
+ if (mIsTopWidgetWindow) {
+ mLastKeyboardLayout = KeyboardLayout::GetInstance()->GetLayout();
+ }
+ } else {
+ StopFlashing();
+
+ sJustGotActivate = true;
+ WidgetMouseEvent event(true, eMouseActivate, this,
+ WidgetMouseEvent::eReal);
+ InitEvent(event);
+ ModifierKeyState modifierKeyState;
+ modifierKeyState.InitInputEvent(event);
+ DispatchInputEvent(&event);
+ if (sSwitchKeyboardLayout && mLastKeyboardLayout)
+ ActivateKeyboardLayout(mLastKeyboardLayout, 0);
+ }
+ }
+ } break;
+
+ case WM_ACTIVATEAPP: {
+ // Bug 1851991: Sometimes this can be called before gfxPlatform::Init
+ // when a window is created very early. In that case we just forego
+ // setting this and accept the GPU process might briefly run at a lower
+ // priority.
+ if (GPUProcessManager::Get()) {
+ GPUProcessManager::Get()->SetAppInForeground(wParam);
+ }
+ } break;
+
+ case WM_MOUSEACTIVATE:
+ // A popup with a parent owner should not be activated when clicked but
+ // should still allow the mouse event to be fired, so the return value
+ // is set to MA_NOACTIVATE. But if the owner isn't the frontmost window,
+ // just use default processing so that the window is activated.
+ if (IsPopup() && IsOwnerForegroundWindow()) {
+ *aRetValue = MA_NOACTIVATE;
+ result = true;
+ }
+ break;
+
+ case WM_WINDOWPOSCHANGING: {
+ LPWINDOWPOS info = (LPWINDOWPOS)lParam;
+ OnWindowPosChanging(info);
+ result = true;
+ } break;
+
+ case WM_GETMINMAXINFO: {
+ MINMAXINFO* mmi = (MINMAXINFO*)lParam;
+ // Set the constraints. The minimum size should also be constrained to the
+ // default window maximum size so that it fits on screen.
+ mmi->ptMinTrackSize.x =
+ std::min((int32_t)mmi->ptMaxTrackSize.x,
+ std::max((int32_t)mmi->ptMinTrackSize.x,
+ mSizeConstraints.mMinSize.width));
+ mmi->ptMinTrackSize.y =
+ std::min((int32_t)mmi->ptMaxTrackSize.y,
+ std::max((int32_t)mmi->ptMinTrackSize.y,
+ mSizeConstraints.mMinSize.height));
+ mmi->ptMaxTrackSize.x = std::min((int32_t)mmi->ptMaxTrackSize.x,
+ mSizeConstraints.mMaxSize.width);
+ mmi->ptMaxTrackSize.y = std::min((int32_t)mmi->ptMaxTrackSize.y,
+ mSizeConstraints.mMaxSize.height);
+ } break;
+
+ case WM_SETFOCUS: {
+ WndProcUrgentInvocation::Marker _marker;
+
+ // If previous focused window isn't ours, it must have received the
+ // redirected message. So, we should forget it.
+ if (!WinUtils::IsOurProcessWindow(HWND(wParam))) {
+ RedirectedKeyDownMessageManager::Forget();
+ }
+ if (sJustGotActivate) {
+ DispatchFocusToTopLevelWindow(true);
+ }
+ TaskbarConcealer::OnFocusAcquired(this);
+ } break;
+
+ case WM_KILLFOCUS:
+ if (sJustGotDeactivate) {
+ DispatchFocusToTopLevelWindow(false);
+ } else {
+ mLastKillFocusWindow = mWnd;
+ }
+ break;
+
+ case WM_WINDOWPOSCHANGED: {
+ WINDOWPOS* wp = (LPWINDOWPOS)lParam;
+ OnWindowPosChanged(wp);
+ TaskbarConcealer::OnWindowPosChanged(this);
+ result = true;
+ } break;
+
+ case WM_INPUTLANGCHANGEREQUEST:
+ *aRetValue = TRUE;
+ result = false;
+ break;
+
+ case WM_INPUTLANGCHANGE:
+ KeyboardLayout::GetInstance()->OnLayoutChange(
+ reinterpret_cast<HKL>(lParam));
+ nsBidiKeyboard::OnLayoutChange();
+ result = false; // always pass to child window
+ break;
+
+ case WM_DESTROYCLIPBOARD: {
+ nsIClipboard* clipboard;
+ nsresult rv = CallGetService(kCClipboardCID, &clipboard);
+ if (NS_SUCCEEDED(rv)) {
+ clipboard->EmptyClipboard(nsIClipboard::kGlobalClipboard);
+ NS_RELEASE(clipboard);
+ }
+ } break;
+
+#ifdef ACCESSIBILITY
+ case WM_GETOBJECT: {
+ *aRetValue = 0;
+ // Do explicit casting to make it working on 64bit systems (see bug 649236
+ // for details).
+ int32_t objId = static_cast<DWORD>(lParam);
+ if (objId == OBJID_CLIENT) { // oleacc.dll will be loaded dynamically
+ RefPtr<IAccessible> root(
+ a11y::LazyInstantiator::GetRootAccessible(mWnd));
+ if (root) {
+ *aRetValue = LresultFromObject(IID_IAccessible, wParam, root);
+ a11y::LazyInstantiator::EnableBlindAggregation(mWnd);
+ result = true;
+ }
+ }
+ } break;
+#endif
+
+ case WM_SYSCOMMAND: {
+ WPARAM const filteredWParam = (wParam & 0xFFF0);
+
+ // SC_CLOSE may trigger a synchronous confirmation prompt. If we're in the
+ // middle of something important, put off responding to it.
+ if (filteredWParam == SC_CLOSE && WndProcUrgentInvocation::IsActive()) {
+ ::PostMessageW(mWnd, msg, wParam, lParam);
+ result = true;
+ break;
+ }
+
+ if (mFrameState->GetSizeMode() == nsSizeMode_Fullscreen &&
+ filteredWParam == SC_RESTORE &&
+ GetCurrentShowCmd(mWnd) != SW_SHOWMINIMIZED) {
+ mFrameState->EnsureFullscreenMode(false);
+ result = true;
+ }
+
+ // Handle the system menu manually when we're in full screen mode
+ // so we can set the appropriate options.
+ if (filteredWParam == SC_KEYMENU && lParam == VK_SPACE &&
+ mFrameState->GetSizeMode() == nsSizeMode_Fullscreen) {
+ DisplaySystemMenu(mWnd, mFrameState->GetSizeMode(), mIsRTL,
+ MOZ_SYSCONTEXT_X_POS, MOZ_SYSCONTEXT_Y_POS);
+ result = true;
+ }
+ } break;
+
+ case WM_DWMCOMPOSITIONCHANGED:
+ // Every window will get this message, but gfxVars only broadcasts
+ // updates when the value actually changes
+ if (XRE_IsParentProcess()) {
+ BOOL dwmEnabled = FALSE;
+ if (FAILED(::DwmIsCompositionEnabled(&dwmEnabled)) || !dwmEnabled) {
+ gfxVars::SetDwmCompositionEnabled(false);
+ } else {
+ gfxVars::SetDwmCompositionEnabled(true);
+ }
+ }
+
+ UpdateNonClientMargins();
+ BroadcastMsg(mWnd, WM_DWMCOMPOSITIONCHANGED);
+ // TODO: Why is NotifyThemeChanged needed, what does it affect? And can we
+ // make it more granular by tweaking the ChangeKind we pass?
+ NotifyThemeChanged(widget::ThemeChangeKind::StyleAndLayout);
+ UpdateGlass();
+ Invalidate(true, true, true);
+ break;
+
+ case WM_DPICHANGED: {
+ LPRECT rect = (LPRECT)lParam;
+ OnDPIChanged(rect->left, rect->top, rect->right - rect->left,
+ rect->bottom - rect->top);
+ break;
+ }
+
+ /* Gesture support events */
+ case WM_TABLET_QUERYSYSTEMGESTURESTATUS:
+ // According to MS samples, this must be handled to enable
+ // rotational support in multi-touch drivers.
+ result = true;
+ *aRetValue = TABLET_ROTATE_GESTURE_ENABLE;
+ break;
+
+ case WM_TOUCH:
+ result = OnTouch(wParam, lParam);
+ if (result) {
+ *aRetValue = 0;
+ }
+ break;
+
+ case WM_GESTURE:
+ result = OnGesture(wParam, lParam);
+ break;
+
+ case WM_GESTURENOTIFY: {
+ if (mWindowType != WindowType::Invisible) {
+ // A GestureNotify event is dispatched to decide which single-finger
+ // panning direction should be active (including none) and if pan
+ // feedback should be displayed. Java and plugin windows can make their
+ // own calls.
+
+ GESTURENOTIFYSTRUCT* gestureinfo = (GESTURENOTIFYSTRUCT*)lParam;
+ nsPointWin touchPoint;
+ touchPoint = gestureinfo->ptsLocation;
+ touchPoint.ScreenToClient(mWnd);
+ WidgetGestureNotifyEvent gestureNotifyEvent(true, eGestureNotify, this);
+ gestureNotifyEvent.mRefPoint =
+ LayoutDeviceIntPoint::FromUnknownPoint(touchPoint);
+ nsEventStatus status;
+ DispatchEvent(&gestureNotifyEvent, status);
+ mDisplayPanFeedback = gestureNotifyEvent.mDisplayPanFeedback;
+ if (!mTouchWindow)
+ mGesture.SetWinGestureSupport(mWnd, gestureNotifyEvent.mPanDirection);
+ }
+ result = false; // should always bubble to DefWindowProc
+ } break;
+
+ case WM_CLEAR: {
+ WidgetContentCommandEvent command(true, eContentCommandDelete, this);
+ DispatchWindowEvent(command);
+ result = true;
+ } break;
+
+ case WM_CUT: {
+ WidgetContentCommandEvent command(true, eContentCommandCut, this);
+ DispatchWindowEvent(command);
+ result = true;
+ } break;
+
+ case WM_COPY: {
+ WidgetContentCommandEvent command(true, eContentCommandCopy, this);
+ DispatchWindowEvent(command);
+ result = true;
+ } break;
+
+ case WM_PASTE: {
+ WidgetContentCommandEvent command(true, eContentCommandPaste, this);
+ DispatchWindowEvent(command);
+ result = true;
+ } break;
+
+ case EM_UNDO: {
+ WidgetContentCommandEvent command(true, eContentCommandUndo, this);
+ DispatchWindowEvent(command);
+ *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
+ result = true;
+ } break;
+
+ case EM_REDO: {
+ WidgetContentCommandEvent command(true, eContentCommandRedo, this);
+ DispatchWindowEvent(command);
+ *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
+ result = true;
+ } break;
+
+ case EM_CANPASTE: {
+ // Support EM_CANPASTE message only when wParam isn't specified or
+ // is plain text format.
+ if (wParam == 0 || wParam == CF_TEXT || wParam == CF_UNICODETEXT) {
+ WidgetContentCommandEvent command(true, eContentCommandPaste, this,
+ true);
+ DispatchWindowEvent(command);
+ *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
+ result = true;
+ }
+ } break;
+
+ case EM_CANUNDO: {
+ WidgetContentCommandEvent command(true, eContentCommandUndo, this, true);
+ DispatchWindowEvent(command);
+ *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
+ result = true;
+ } break;
+
+ case EM_CANREDO: {
+ WidgetContentCommandEvent command(true, eContentCommandRedo, this, true);
+ DispatchWindowEvent(command);
+ *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
+ result = true;
+ } break;
+
+ case MOZ_WM_SKEWFIX: {
+ TimeStamp skewStamp;
+ if (CurrentWindowsTimeGetter::GetAndClearBackwardsSkewStamp(wParam,
+ &skewStamp)) {
+ TimeConverter().CompensateForBackwardsSkew(::GetMessageTime(),
+ skewStamp);
+ }
+ } break;
+
+ default: {
+ if (msg == nsAppShell::GetTaskbarButtonCreatedMessage()) {
+ SetHasTaskbarIconBeenCreated();
+ }
+ } break;
+ }
+
+ //*aRetValue = result;
+ if (mWnd) {
+ return result;
+ } else {
+ // Events which caused mWnd destruction and aren't consumed
+ // will crash during the Windows default processing.
+ return true;
+ }
+}
+
+void nsWindow::FinishLiveResizing(ResizeState aNewState) {
+ if (mResizeState == RESIZING) {
+ NotifyLiveResizeStopped();
+ }
+ mResizeState = aNewState;
+ ForcePresent();
+}
+
+/**************************************************************
+ *
+ * SECTION: Broadcast messaging
+ *
+ * Broadcast messages to all windows.
+ *
+ **************************************************************/
+
+// Enumerate all child windows sending aMsg to each of them
+BOOL CALLBACK nsWindow::BroadcastMsgToChildren(HWND aWnd, LPARAM aMsg) {
+ WNDPROC winProc = (WNDPROC)::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
+ if (winProc == &nsWindow::WindowProc) {
+ // it's one of our windows so go ahead and send a message to it
+ ::CallWindowProcW(winProc, aWnd, aMsg, 0, 0);
+ }
+ return TRUE;
+}
+
+// Enumerate all top level windows specifying that the children of each
+// top level window should be enumerated. Do *not* send the message to
+// each top level window since it is assumed that the toolkit will send
+// aMsg to them directly.
+BOOL CALLBACK nsWindow::BroadcastMsg(HWND aTopWindow, LPARAM aMsg) {
+ // Iterate each of aTopWindows child windows sending the aMsg
+ // to each of them.
+ ::EnumChildWindows(aTopWindow, nsWindow::BroadcastMsgToChildren, aMsg);
+ return TRUE;
+}
+
+/**************************************************************
+ *
+ * SECTION: Event processing helpers
+ *
+ * Special processing for certain event types and
+ * synthesized events.
+ *
+ **************************************************************/
+
+LayoutDeviceIntMargin nsWindow::NonClientSizeMargin(
+ const LayoutDeviceIntMargin& aNonClientOffset) const {
+ return LayoutDeviceIntMargin(mCaptionHeight - aNonClientOffset.top,
+ mHorResizeMargin - aNonClientOffset.right,
+ mVertResizeMargin - aNonClientOffset.bottom,
+ mHorResizeMargin - aNonClientOffset.left);
+}
+
+int32_t nsWindow::ClientMarginHitTestPoint(int32_t aX, int32_t aY) {
+ const nsSizeMode sizeMode = mFrameState->GetSizeMode();
+ if (sizeMode == nsSizeMode_Minimized || sizeMode == nsSizeMode_Fullscreen) {
+ return HTCLIENT;
+ }
+
+ // Calculations are done in screen coords
+ const LayoutDeviceIntRect winRect = GetScreenBounds();
+ const LayoutDeviceIntPoint point(aX, aY);
+
+ // hit return constants:
+ // HTBORDER - non-resizable border
+ // HTBOTTOM, HTLEFT, HTRIGHT, HTTOP - resizable border
+ // HTBOTTOMLEFT, HTBOTTOMRIGHT - resizable corner
+ // HTTOPLEFT, HTTOPRIGHT - resizable corner
+ // HTCAPTION - general title bar area
+ // HTCLIENT - area considered the client
+ // HTCLOSE - hovering over the close button
+ // HTMAXBUTTON - maximize button
+ // HTMINBUTTON - minimize button
+
+ int32_t testResult = HTCLIENT;
+ const bool isResizable =
+ sizeMode != nsSizeMode_Maximized &&
+ (mBorderStyle &
+ (BorderStyle::All | BorderStyle::ResizeH | BorderStyle::Default));
+
+ LayoutDeviceIntMargin nonClientSizeMargin = NonClientSizeMargin();
+
+ // Ensure being accessible to borders of window. Even if contents are in
+ // this area, the area must behave as border.
+ nonClientSizeMargin.EnsureAtLeast(
+ LayoutDeviceIntMargin(kResizableBorderMinSize, kResizableBorderMinSize,
+ kResizableBorderMinSize, kResizableBorderMinSize));
+
+ LayoutDeviceIntRect clientRect = winRect;
+ clientRect.Deflate(nonClientSizeMargin);
+
+ const bool allowContentOverride =
+ sizeMode == nsSizeMode_Maximized || clientRect.Contains(point);
+
+ // The border size. If there is no content under mouse cursor, the border
+ // size should be larger than the values in system settings. Otherwise,
+ // contents under the mouse cursor should be able to override the behavior.
+ // E.g., user must expect that Firefox button always opens the popup menu
+ // even when the user clicks on the above edge of it.
+ LayoutDeviceIntMargin borderSize = nonClientSizeMargin;
+ borderSize.EnsureAtLeast(
+ LayoutDeviceIntMargin(mVertResizeMargin, mHorResizeMargin,
+ mVertResizeMargin, mHorResizeMargin));
+
+ bool top = false;
+ bool bottom = false;
+ bool left = false;
+ bool right = false;
+
+ if (point.y >= winRect.y && point.y < winRect.y + borderSize.top) {
+ top = true;
+ } else if (point.y <= winRect.YMost() &&
+ point.y > winRect.YMost() - borderSize.bottom) {
+ bottom = true;
+ }
+
+ // (the 2x case here doubles the resize area for corners)
+ int multiplier = (top || bottom) ? 2 : 1;
+ if (point.x >= winRect.x &&
+ point.x < winRect.x + (multiplier * borderSize.left)) {
+ left = true;
+ } else if (point.x <= winRect.XMost() &&
+ point.x > winRect.XMost() - (multiplier * borderSize.right)) {
+ right = true;
+ }
+
+ bool inResizeRegion = false;
+ if (isResizable) {
+ if (top) {
+ testResult = HTTOP;
+ if (left) {
+ testResult = HTTOPLEFT;
+ } else if (right) {
+ testResult = HTTOPRIGHT;
+ }
+ } else if (bottom) {
+ testResult = HTBOTTOM;
+ if (left) {
+ testResult = HTBOTTOMLEFT;
+ } else if (right) {
+ testResult = HTBOTTOMRIGHT;
+ }
+ } else {
+ if (left) {
+ testResult = HTLEFT;
+ }
+ if (right) {
+ testResult = HTRIGHT;
+ }
+ }
+ inResizeRegion = (testResult != HTCLIENT);
+ } else {
+ if (top) {
+ testResult = HTCAPTION;
+ } else if (bottom || left || right) {
+ testResult = HTBORDER;
+ }
+ }
+
+ if (!sIsInMouseCapture && allowContentOverride) {
+ {
+ POINT pt = {aX, aY};
+ ::ScreenToClient(mWnd, &pt);
+
+ if (pt.x == mCachedHitTestPoint.x.value &&
+ pt.y == mCachedHitTestPoint.y.value &&
+ TimeStamp::Now() - mCachedHitTestTime <
+ TimeDuration::FromMilliseconds(HITTEST_CACHE_LIFETIME_MS)) {
+ return mCachedHitTestResult;
+ }
+
+ mCachedHitTestPoint = {pt.x, pt.y};
+ mCachedHitTestTime = TimeStamp::Now();
+ }
+
+ auto pt = mCachedHitTestPoint;
+
+ if (mWindowBtnRect[WindowButtonType::Minimize].Contains(pt)) {
+ testResult = HTMINBUTTON;
+ } else if (mWindowBtnRect[WindowButtonType::Maximize].Contains(pt)) {
+ testResult = HTMAXBUTTON;
+ } else if (mWindowBtnRect[WindowButtonType::Close].Contains(pt)) {
+ testResult = HTCLOSE;
+ } else if (!inResizeRegion) {
+ // If we're in the resize region, avoid overriding that with either a
+ // drag or a client result; resize takes priority over either (but not
+ // over the window controls, which is why we check this after those).
+ if (mDraggableRegion.Contains(pt)) {
+ testResult = HTCAPTION;
+ } else {
+ testResult = HTCLIENT;
+ }
+ }
+
+ mCachedHitTestResult = testResult;
+ }
+
+ return testResult;
+}
+
+bool nsWindow::IsSimulatedClientArea(int32_t screenX, int32_t screenY) {
+ int32_t testResult = ClientMarginHitTestPoint(screenX, screenY);
+ return testResult == HTCAPTION || IsWindowButton(testResult);
+}
+
+bool nsWindow::IsWindowButton(int32_t hitTestResult) {
+ return hitTestResult == HTMINBUTTON || hitTestResult == HTMAXBUTTON ||
+ hitTestResult == HTCLOSE;
+}
+
+TimeStamp nsWindow::GetMessageTimeStamp(LONG aEventTime) const {
+ CurrentWindowsTimeGetter getCurrentTime(mWnd);
+ return TimeConverter().GetTimeStampFromSystemTime(aEventTime, getCurrentTime);
+}
+
+void nsWindow::PostSleepWakeNotification(const bool aIsSleepMode) {
+ // Retain the previous mode that was notified to observers
+ static bool sWasSleepMode = false;
+
+ // Only notify observers if mode changed
+ if (aIsSleepMode == sWasSleepMode) return;
+
+ sWasSleepMode = aIsSleepMode;
+
+ nsCOMPtr<nsIObserverService> observerService =
+ mozilla::services::GetObserverService();
+ if (observerService)
+ observerService->NotifyObservers(nullptr,
+ aIsSleepMode
+ ? NS_WIDGET_SLEEP_OBSERVER_TOPIC
+ : NS_WIDGET_WAKE_OBSERVER_TOPIC,
+ nullptr);
+}
+
+LRESULT nsWindow::ProcessCharMessage(const MSG& aMsg, bool* aEventDispatched) {
+ if (IMEHandler::IsComposingOn(this)) {
+ IMEHandler::NotifyIME(this, REQUEST_TO_COMMIT_COMPOSITION);
+ }
+ // These must be checked here too as a lone WM_CHAR could be received
+ // if a child window didn't handle it (for example Alt+Space in a content
+ // window)
+ ModifierKeyState modKeyState;
+ NativeKey nativeKey(this, aMsg, modKeyState);
+ return static_cast<LRESULT>(nativeKey.HandleCharMessage(aEventDispatched));
+}
+
+LRESULT nsWindow::ProcessKeyUpMessage(const MSG& aMsg, bool* aEventDispatched) {
+ ModifierKeyState modKeyState;
+ NativeKey nativeKey(this, aMsg, modKeyState);
+ bool result = nativeKey.HandleKeyUpMessage(aEventDispatched);
+ if (aMsg.wParam == VK_F10) {
+ // Bug 1382199: Windows default behavior will trigger the System menu bar
+ // when F10 is released. Among other things, this causes the System menu bar
+ // to appear when a web page overrides the contextmenu event. We *never*
+ // want this default behavior, so eat this key (never pass it to Windows).
+ return true;
+ }
+ return result;
+}
+
+LRESULT nsWindow::ProcessKeyDownMessage(const MSG& aMsg,
+ bool* aEventDispatched) {
+ // If this method doesn't call NativeKey::HandleKeyDownMessage(), this method
+ // must clean up the redirected message information itself. For more
+ // information, see above comment of
+ // RedirectedKeyDownMessageManager::AutoFlusher class definition in
+ // KeyboardLayout.h.
+ RedirectedKeyDownMessageManager::AutoFlusher redirectedMsgFlusher(this, aMsg);
+
+ ModifierKeyState modKeyState;
+
+ NativeKey nativeKey(this, aMsg, modKeyState);
+ LRESULT result =
+ static_cast<LRESULT>(nativeKey.HandleKeyDownMessage(aEventDispatched));
+ // HandleKeyDownMessage cleaned up the redirected message information
+ // itself, so, we should do nothing.
+ redirectedMsgFlusher.Cancel();
+
+ if (aMsg.wParam == VK_MENU ||
+ (aMsg.wParam == VK_F10 && !modKeyState.IsShift())) {
+ // We need to let Windows handle this keypress,
+ // by returning false, if there's a native menu
+ // bar somewhere in our containing window hierarchy.
+ // Otherwise we handle the keypress and don't pass
+ // it on to Windows, by returning true.
+ bool hasNativeMenu = false;
+ HWND hWnd = mWnd;
+ while (hWnd) {
+ if (::GetMenu(hWnd)) {
+ hasNativeMenu = true;
+ break;
+ }
+ hWnd = ::GetParent(hWnd);
+ }
+ result = !hasNativeMenu;
+ }
+
+ return result;
+}
+
+nsresult nsWindow::SynthesizeNativeKeyEvent(
+ int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode,
+ uint32_t aModifierFlags, const nsAString& aCharacters,
+ const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "keyevent");
+
+ KeyboardLayout* keyboardLayout = KeyboardLayout::GetInstance();
+ return keyboardLayout->SynthesizeNativeKeyEvent(
+ this, aNativeKeyboardLayout, aNativeKeyCode, aModifierFlags, aCharacters,
+ aUnmodifiedCharacters);
+}
+
+nsresult nsWindow::SynthesizeNativeMouseEvent(
+ LayoutDeviceIntPoint aPoint, NativeMouseMessage aNativeMessage,
+ MouseButton aButton, nsIWidget::Modifiers aModifierFlags,
+ nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "mouseevent");
+
+ INPUT input;
+ memset(&input, 0, sizeof(input));
+
+ // TODO (bug 1693240):
+ // Now, we synthesize native mouse events asynchronously since we want to
+ // synthesize the event on the front window at the point. However, Windows
+ // does not provide a way to set modifier only while a mouse message is
+ // being handled, and MOUSEEVENTF_MOVE may be coalesced by Windows. So, we
+ // need a trick for handling it.
+
+ switch (aNativeMessage) {
+ case NativeMouseMessage::Move:
+ input.mi.dwFlags = MOUSEEVENTF_MOVE;
+ // Reset sLastMouseMovePoint so that even if we're moving the mouse
+ // to the position it's already at, we still dispatch a mousemove
+ // event, because the callers of this function expect that.
+ sLastMouseMovePoint = {0};
+ break;
+ case NativeMouseMessage::ButtonDown:
+ case NativeMouseMessage::ButtonUp: {
+ const bool isDown = aNativeMessage == NativeMouseMessage::ButtonDown;
+ switch (aButton) {
+ case MouseButton::ePrimary:
+ input.mi.dwFlags = isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP;
+ break;
+ case MouseButton::eMiddle:
+ input.mi.dwFlags =
+ isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP;
+ break;
+ case MouseButton::eSecondary:
+ input.mi.dwFlags =
+ isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP;
+ break;
+ case MouseButton::eX1:
+ input.mi.dwFlags = isDown ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP;
+ input.mi.mouseData = XBUTTON1;
+ break;
+ case MouseButton::eX2:
+ input.mi.dwFlags = isDown ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP;
+ input.mi.mouseData = XBUTTON2;
+ break;
+ default:
+ return NS_ERROR_INVALID_ARG;
+ }
+ break;
+ }
+ case NativeMouseMessage::EnterWindow:
+ case NativeMouseMessage::LeaveWindow:
+ MOZ_ASSERT_UNREACHABLE("Non supported mouse event on Windows");
+ return NS_ERROR_INVALID_ARG;
+ }
+
+ input.type = INPUT_MOUSE;
+ ::SetCursorPos(aPoint.x, aPoint.y);
+ ::SendInput(1, &input, sizeof(INPUT));
+
+ return NS_OK;
+}
+
+nsresult nsWindow::SynthesizeNativeMouseScrollEvent(
+ LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX,
+ double aDeltaY, double aDeltaZ, uint32_t aModifierFlags,
+ uint32_t aAdditionalFlags, nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "mousescrollevent");
+ return MouseScrollHandler::SynthesizeNativeMouseScrollEvent(
+ this, aPoint, aNativeMessage,
+ (aNativeMessage == WM_MOUSEWHEEL || aNativeMessage == WM_VSCROLL)
+ ? static_cast<int32_t>(aDeltaY)
+ : static_cast<int32_t>(aDeltaX),
+ aModifierFlags, aAdditionalFlags);
+}
+
+nsresult nsWindow::SynthesizeNativeTouchpadPan(TouchpadGesturePhase aEventPhase,
+ LayoutDeviceIntPoint aPoint,
+ double aDeltaX, double aDeltaY,
+ int32_t aModifierFlags,
+ nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "touchpadpanevent");
+ DirectManipulationOwner::SynthesizeNativeTouchpadPan(
+ this, aEventPhase, aPoint, aDeltaX, aDeltaY, aModifierFlags);
+ return NS_OK;
+}
+
+static void MaybeLogPosChanged(HWND aWnd, WINDOWPOS* wp) {
+#ifdef WINSTATE_DEBUG_OUTPUT
+ if (aWnd == WinUtils::GetTopLevelHWND(aWnd)) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [ top] "));
+ } else {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [child] "));
+ }
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("WINDOWPOS flags:"));
+ if (wp->flags & SWP_FRAMECHANGED) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_FRAMECHANGED "));
+ }
+ if (wp->flags & SWP_SHOWWINDOW) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_SHOWWINDOW "));
+ }
+ if (wp->flags & SWP_NOSIZE) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOSIZE "));
+ }
+ if (wp->flags & SWP_HIDEWINDOW) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_HIDEWINDOW "));
+ }
+ if (wp->flags & SWP_NOZORDER) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOZORDER "));
+ }
+ if (wp->flags & SWP_NOACTIVATE) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOACTIVATE "));
+ }
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("\n"));
+#endif
+}
+
+/**************************************************************
+ *
+ * SECTION: OnXXX message handlers
+ *
+ * For message handlers that need to be broken out or
+ * implemented in specific platform code.
+ *
+ **************************************************************/
+
+void nsWindow::OnWindowPosChanged(WINDOWPOS* wp) {
+ if (!wp) {
+ return;
+ }
+
+ MaybeLogPosChanged(mWnd, wp);
+
+ // Handle window size mode changes
+ if (wp->flags & SWP_FRAMECHANGED) {
+ // Bug 566135 - Windows theme code calls show window on SW_SHOWMINIMIZED
+ // windows when fullscreen games disable desktop composition. If we're
+ // minimized and not being activated, ignore the event and let windows
+ // handle it.
+ if (mFrameState->GetSizeMode() == nsSizeMode_Minimized &&
+ (wp->flags & SWP_NOACTIVATE)) {
+ return;
+ }
+
+ mFrameState->OnFrameChanged();
+
+ if (mFrameState->GetSizeMode() == nsSizeMode_Minimized) {
+ // Skip window size change events below on minimization.
+ return;
+ }
+ }
+
+ // Notify visibility change when window is activated.
+ if (!(wp->flags & SWP_NOACTIVATE) && NeedsToTrackWindowOcclusionState()) {
+ WinWindowOcclusionTracker::Get()->OnWindowVisibilityChanged(
+ this, mFrameState->GetSizeMode() != nsSizeMode_Minimized);
+ }
+
+ // Handle window position changes
+ if (!(wp->flags & SWP_NOMOVE)) {
+ mBounds.MoveTo(wp->x, wp->y);
+ NotifyWindowMoved(wp->x, wp->y);
+ }
+
+ // Handle window size changes
+ if (!(wp->flags & SWP_NOSIZE)) {
+ RECT r;
+ int32_t newWidth, newHeight;
+
+ ::GetWindowRect(mWnd, &r);
+
+ newWidth = r.right - r.left;
+ newHeight = r.bottom - r.top;
+
+ if (newWidth > mLastSize.width) {
+ RECT drect;
+
+ // getting wider
+ drect.left = wp->x + mLastSize.width;
+ drect.top = wp->y;
+ drect.right = drect.left + (newWidth - mLastSize.width);
+ drect.bottom = drect.top + newHeight;
+
+ ::RedrawWindow(mWnd, &drect, nullptr,
+ RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT |
+ RDW_ERASENOW | RDW_ALLCHILDREN);
+ }
+ if (newHeight > mLastSize.height) {
+ RECT drect;
+
+ // getting taller
+ drect.left = wp->x;
+ drect.top = wp->y + mLastSize.height;
+ drect.right = drect.left + newWidth;
+ drect.bottom = drect.top + (newHeight - mLastSize.height);
+
+ ::RedrawWindow(mWnd, &drect, nullptr,
+ RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT |
+ RDW_ERASENOW | RDW_ALLCHILDREN);
+ }
+
+ mBounds.SizeTo(newWidth, newHeight);
+ mLastSize.width = newWidth;
+ mLastSize.height = newHeight;
+
+#ifdef WINSTATE_DEBUG_OUTPUT
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("*** Resize window: %d x %d x %d x %d\n", wp->x, wp->y, newWidth,
+ newHeight));
+#endif
+
+ if (mAspectRatio > 0) {
+ // It's possible (via Windows Aero Snap) that the size of the window
+ // has changed such that it violates the aspect ratio constraint. If so,
+ // queue up an event to enforce the aspect ratio constraint and repaint.
+ // When resized with Windows Aero Snap, we are in the NOT_RESIZING state.
+ float newAspectRatio = (float)newWidth / newHeight;
+ if (mResizeState == NOT_RESIZING && mAspectRatio != newAspectRatio) {
+ // Hold a reference to self alive and pass it into the lambda to make
+ // sure this nsIWidget stays alive long enough to run this function.
+ nsCOMPtr<nsIWidget> self(this);
+ NS_DispatchToMainThread(NS_NewRunnableFunction(
+ "EnforceAspectRatio", [self, this, newWidth]() -> void {
+ if (mWnd) {
+ Resize(newWidth, newWidth / mAspectRatio, true);
+ }
+ }));
+ }
+ }
+
+ // If a maximized window is resized, recalculate the non-client margins.
+ if (mFrameState->GetSizeMode() == nsSizeMode_Maximized) {
+ if (UpdateNonClientMargins(true)) {
+ // gecko resize event already sent by UpdateNonClientMargins.
+ return;
+ }
+ }
+ }
+
+ // Notify the widget listener for size change of client area for gecko
+ // events. This needs to be done when either window size is changed,
+ // or window frame is changed. They may not happen together.
+ // However, we don't invoke that for popup when window frame changes,
+ // because popups may trigger frame change before size change via
+ // {Set,Clear}ThemeRegion they invoke in Resize. That would make the
+ // code below call OnResize with a wrong client size first, which can
+ // lead to flickerling for some popups.
+ if (!(wp->flags & SWP_NOSIZE) ||
+ ((wp->flags & SWP_FRAMECHANGED) && !IsPopup())) {
+ RECT r;
+ LayoutDeviceIntSize clientSize;
+ if (::GetClientRect(mWnd, &r)) {
+ clientSize = WinUtils::ToIntRect(r).Size();
+ } else {
+ clientSize = mBounds.Size();
+ }
+ // Send a gecko resize event
+ OnResize(clientSize);
+ }
+}
+
+void nsWindow::OnWindowPosChanging(WINDOWPOS* info) {
+ // Update non-client margins if the frame size is changing, and let the
+ // browser know we are changing size modes, so alternative css can kick in.
+ // If we're going into fullscreen mode, ignore this, since it'll reset
+ // margins to normal mode.
+ if (info->flags & SWP_FRAMECHANGED && !(info->flags & SWP_NOSIZE)) {
+ mFrameState->OnFrameChanging();
+ }
+
+ // Force fullscreen. This works around a bug in Windows 10 1809 where
+ // using fullscreen when a window is "snapped" causes a spurious resize
+ // smaller than the full screen, see bug 1482920.
+ if (mFrameState->GetSizeMode() == nsSizeMode_Fullscreen &&
+ !(info->flags & SWP_NOMOVE) && !(info->flags & SWP_NOSIZE)) {
+ nsCOMPtr<nsIScreenManager> screenmgr =
+ do_GetService(sScreenManagerContractID);
+ if (screenmgr) {
+ LayoutDeviceIntRect bounds(info->x, info->y, info->cx, info->cy);
+ DesktopIntRect deskBounds =
+ RoundedToInt(bounds / GetDesktopToDeviceScale());
+ nsCOMPtr<nsIScreen> screen;
+ screenmgr->ScreenForRect(deskBounds.X(), deskBounds.Y(),
+ deskBounds.Width(), deskBounds.Height(),
+ getter_AddRefs(screen));
+
+ if (screen) {
+ auto rect = screen->GetRect();
+ info->x = rect.x;
+ info->y = rect.y;
+ info->cx = rect.width;
+ info->cy = rect.height;
+ }
+ }
+ }
+
+ // enforce local z-order rules
+ if (!(info->flags & SWP_NOZORDER)) {
+ HWND hwndAfter = info->hwndInsertAfter;
+
+ nsWindow* aboveWindow = 0;
+ nsWindowZ placement;
+
+ if (hwndAfter == HWND_BOTTOM)
+ placement = nsWindowZBottom;
+ else if (hwndAfter == HWND_TOP || hwndAfter == HWND_TOPMOST ||
+ hwndAfter == HWND_NOTOPMOST)
+ placement = nsWindowZTop;
+ else {
+ placement = nsWindowZRelative;
+ aboveWindow = WinUtils::GetNSWindowPtr(hwndAfter);
+ }
+
+ if (mWidgetListener) {
+ nsCOMPtr<nsIWidget> actualBelow = nullptr;
+ if (mWidgetListener->ZLevelChanged(false, &placement, aboveWindow,
+ getter_AddRefs(actualBelow))) {
+ if (placement == nsWindowZBottom)
+ info->hwndInsertAfter = HWND_BOTTOM;
+ else if (placement == nsWindowZTop)
+ info->hwndInsertAfter = HWND_TOP;
+ else {
+ info->hwndInsertAfter =
+ (HWND)actualBelow->GetNativeData(NS_NATIVE_WINDOW);
+ }
+ }
+ }
+ }
+ // prevent rude external programs from making hidden window visible
+ if (mWindowType == WindowType::Invisible) info->flags &= ~SWP_SHOWWINDOW;
+
+ // When waking from sleep or switching out of tablet mode, Windows 10
+ // Version 1809 will reopen popup windows that should be hidden. Detect
+ // this case and refuse to show the window.
+ static bool sDWMUnhidesPopups = IsWin10Sep2018UpdateOrLater();
+ if (sDWMUnhidesPopups && (info->flags & SWP_SHOWWINDOW) &&
+ mWindowType == WindowType::Popup && mWidgetListener &&
+ mWidgetListener->ShouldNotBeVisible()) {
+ info->flags &= ~SWP_SHOWWINDOW;
+ }
+}
+
+void nsWindow::UserActivity() {
+ // Check if we have the idle service, if not we try to get it.
+ if (!mIdleService) {
+ mIdleService = do_GetService("@mozilla.org/widget/useridleservice;1");
+ }
+
+ // Check that we now have the idle service.
+ if (mIdleService) {
+ mIdleService->ResetIdleTimeOut(0);
+ }
+}
+
+// Helper function for TouchDeviceNeedsPanGestureConversion(PTOUCHINPUT,
+// uint32_t).
+static bool TouchDeviceNeedsPanGestureConversion(HANDLE aSource) {
+ std::string deviceName;
+ UINT dataSize = 0;
+ // The first call just queries how long the name string will be.
+ GetRawInputDeviceInfoA(aSource, RIDI_DEVICENAME, nullptr, &dataSize);
+ if (!dataSize || dataSize > 0x10000) {
+ return false;
+ }
+ deviceName.resize(dataSize);
+ // The second call actually populates the string.
+ UINT result = GetRawInputDeviceInfoA(aSource, RIDI_DEVICENAME, &deviceName[0],
+ &dataSize);
+ if (result == UINT_MAX) {
+ return false;
+ }
+ // The affected device name is "\\?\VIRTUAL_DIGITIZER", but each backslash
+ // needs to be escaped with another one.
+ std::string expectedDeviceName = "\\\\?\\VIRTUAL_DIGITIZER";
+ // For some reason, the dataSize returned by the first call is double the
+ // actual length of the device name (as if it were returning the size of a
+ // wide-character string in bytes) even though we are using the narrow
+ // version of the API. For the comparison against the expected device name
+ // to pass, we truncate the buffer to be no longer tha the expected device
+ // name.
+ if (deviceName.substr(0, expectedDeviceName.length()) != expectedDeviceName) {
+ return false;
+ }
+
+ RID_DEVICE_INFO deviceInfo;
+ deviceInfo.cbSize = sizeof(deviceInfo);
+ dataSize = sizeof(deviceInfo);
+ result =
+ GetRawInputDeviceInfoA(aSource, RIDI_DEVICEINFO, &deviceInfo, &dataSize);
+ if (result == UINT_MAX) {
+ return false;
+ }
+ // The device identifiers that we check for here come from bug 1355162
+ // comment 1 (see also bug 1511901 comment 35).
+ return deviceInfo.dwType == RIM_TYPEHID && deviceInfo.hid.dwVendorId == 0 &&
+ deviceInfo.hid.dwProductId == 0 &&
+ deviceInfo.hid.dwVersionNumber == 1 &&
+ deviceInfo.hid.usUsagePage == 13 && deviceInfo.hid.usUsage == 4;
+}
+
+// Determine if the touch device that originated |aOSEvent| needs to have
+// touch events representing a two-finger gesture converted to pan
+// gesture events.
+// We only do this for touch devices with a specific name and identifiers.
+static bool TouchDeviceNeedsPanGestureConversion(PTOUCHINPUT aOSEvent,
+ uint32_t aTouchCount) {
+ if (!StaticPrefs::apz_windows_check_for_pan_gesture_conversion()) {
+ return false;
+ }
+ if (aTouchCount == 0) {
+ return false;
+ }
+ HANDLE source = aOSEvent[0].hSource;
+
+ // Cache the result of this computation for each touch device.
+ // Touch devices are identified by the HANDLE stored in the hSource
+ // field of TOUCHINPUT.
+ static std::map<HANDLE, bool> sResultCache;
+ auto [iter, inserted] = sResultCache.emplace(source, false);
+ if (inserted) {
+ iter->second = TouchDeviceNeedsPanGestureConversion(source);
+ }
+ return iter->second;
+}
+
+Maybe<PanGestureInput> nsWindow::ConvertTouchToPanGesture(
+ const MultiTouchInput& aTouchInput, PTOUCHINPUT aOSEvent) {
+ // Checks if the touch device that originated the touch event is one
+ // for which we want to convert the touch events to pang gesture events.
+ bool shouldConvert = TouchDeviceNeedsPanGestureConversion(
+ aOSEvent, aTouchInput.mTouches.Length());
+ if (!shouldConvert) {
+ return Nothing();
+ }
+
+ // Only two-finger gestures need conversion.
+ if (aTouchInput.mTouches.Length() != 2) {
+ return Nothing();
+ }
+
+ PanGestureInput::PanGestureType eventType = PanGestureInput::PANGESTURE_PAN;
+ if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_START) {
+ eventType = PanGestureInput::PANGESTURE_START;
+ } else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_END) {
+ eventType = PanGestureInput::PANGESTURE_END;
+ } else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_CANCEL) {
+ eventType = PanGestureInput::PANGESTURE_CANCELLED;
+ }
+
+ // Use the midpoint of the two touches as the start point of the pan gesture.
+ ScreenPoint focusPoint = (aTouchInput.mTouches[0].mScreenPoint +
+ aTouchInput.mTouches[1].mScreenPoint) /
+ 2;
+ // To compute the displacement of the pan gesture, we keep track of the
+ // location of the previous event.
+ ScreenPoint displacement = (eventType == PanGestureInput::PANGESTURE_START)
+ ? ScreenPoint(0, 0)
+ : (focusPoint - mLastPanGestureFocus);
+ mLastPanGestureFocus = focusPoint;
+
+ // We need to negate the displacement because for a touch event, moving the
+ // fingers down results in scrolling up, but for a touchpad gesture, we want
+ // moving the fingers down to result in scrolling down.
+ PanGestureInput result(eventType, aTouchInput.mTimeStamp, focusPoint,
+ -displacement, aTouchInput.modifiers);
+ result.mSimulateMomentum = true;
+
+ return Some(result);
+}
+
+// Dispatch an event that originated as an OS touch event.
+// Usually, we want to dispatch it as a touch event, but some touchpads
+// produce touch events for two-finger scrolling, which need to be converted
+// to pan gesture events for correct behaviour.
+void nsWindow::DispatchTouchOrPanGestureInput(MultiTouchInput& aTouchInput,
+ PTOUCHINPUT aOSEvent) {
+ if (Maybe<PanGestureInput> panInput =
+ ConvertTouchToPanGesture(aTouchInput, aOSEvent)) {
+ DispatchPanGestureInput(*panInput);
+ return;
+ }
+
+ DispatchTouchInput(aTouchInput);
+}
+
+bool nsWindow::OnTouch(WPARAM wParam, LPARAM lParam) {
+ uint32_t cInputs = LOWORD(wParam);
+ PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs];
+
+ if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs,
+ sizeof(TOUCHINPUT))) {
+ MultiTouchInput touchInput, touchEndInput;
+
+ // Walk across the touch point array processing each contact point.
+ for (uint32_t i = 0; i < cInputs; i++) {
+ bool addToEvent = false, addToEndEvent = false;
+
+ // N.B.: According with MS documentation
+ // https://msdn.microsoft.com/en-us/library/windows/desktop/dd317334(v=vs.85).aspx
+ // TOUCHEVENTF_DOWN cannot be combined with TOUCHEVENTF_MOVE or
+ // TOUCHEVENTF_UP. Possibly, it means that TOUCHEVENTF_MOVE and
+ // TOUCHEVENTF_UP can be combined together.
+
+ if (pInputs[i].dwFlags & (TOUCHEVENTF_DOWN | TOUCHEVENTF_MOVE)) {
+ if (touchInput.mTimeStamp.IsNull()) {
+ // Initialize a touch event to send.
+ touchInput.mType = MultiTouchInput::MULTITOUCH_MOVE;
+ touchInput.mTimeStamp = GetMessageTimeStamp(::GetMessageTime());
+ ModifierKeyState modifierKeyState;
+ touchInput.modifiers = modifierKeyState.GetModifiers();
+ }
+ // Pres shell expects this event to be a eTouchStart
+ // if any new contact points have been added since the last event sent.
+ if (pInputs[i].dwFlags & TOUCHEVENTF_DOWN) {
+ touchInput.mType = MultiTouchInput::MULTITOUCH_START;
+ }
+ addToEvent = true;
+ }
+ if (pInputs[i].dwFlags & TOUCHEVENTF_UP) {
+ // Pres shell expects removed contacts points to be delivered in a
+ // separate eTouchEnd event containing only the contact points that were
+ // removed.
+ if (touchEndInput.mTimeStamp.IsNull()) {
+ // Initialize a touch event to send.
+ touchEndInput.mType = MultiTouchInput::MULTITOUCH_END;
+ touchEndInput.mTimeStamp = GetMessageTimeStamp(::GetMessageTime());
+ ModifierKeyState modifierKeyState;
+ touchEndInput.modifiers = modifierKeyState.GetModifiers();
+ }
+ addToEndEvent = true;
+ }
+ if (!addToEvent && !addToEndEvent) {
+ // Filter out spurious Windows events we don't understand, like palm
+ // contact.
+ continue;
+ }
+
+ // Setup the touch point we'll append to the touch event array.
+ nsPointWin touchPoint;
+ touchPoint.x = TOUCH_COORD_TO_PIXEL(pInputs[i].x);
+ touchPoint.y = TOUCH_COORD_TO_PIXEL(pInputs[i].y);
+ touchPoint.ScreenToClient(mWnd);
+
+ // Initialize the touch data.
+ SingleTouchData touchData(
+ pInputs[i].dwID, // aIdentifier
+ ScreenIntPoint::FromUnknownPoint(touchPoint), // aScreenPoint
+ // The contact area info cannot be trusted even when
+ // TOUCHINPUTMASKF_CONTACTAREA is set when the input source is pen,
+ // which somehow violates the API docs. (bug 1710509) Ultimately the
+ // dwFlags check will become redundant since we want to migrate to
+ // WM_POINTER for pens. (bug 1707075)
+ (pInputs[i].dwMask & TOUCHINPUTMASKF_CONTACTAREA) &&
+ !(pInputs[i].dwFlags & TOUCHEVENTF_PEN)
+ ? ScreenSize(TOUCH_COORD_TO_PIXEL(pInputs[i].cxContact) / 2,
+ TOUCH_COORD_TO_PIXEL(pInputs[i].cyContact) / 2)
+ : ScreenSize(1, 1), // aRadius
+ 0.0f, // aRotationAngle
+ 0.0f); // aForce
+
+ // Append touch data to the appropriate event.
+ if (addToEvent) {
+ touchInput.mTouches.AppendElement(touchData);
+ }
+ if (addToEndEvent) {
+ touchEndInput.mTouches.AppendElement(touchData);
+ }
+ }
+
+ // Dispatch touch start and touch move event if we have one.
+ if (!touchInput.mTimeStamp.IsNull()) {
+ DispatchTouchOrPanGestureInput(touchInput, pInputs);
+ }
+ // Dispatch touch end event if we have one.
+ if (!touchEndInput.mTimeStamp.IsNull()) {
+ DispatchTouchOrPanGestureInput(touchEndInput, pInputs);
+ }
+ }
+
+ delete[] pInputs;
+ CloseTouchInputHandle((HTOUCHINPUT)lParam);
+ return true;
+}
+
+// Gesture event processing. Handles WM_GESTURE events.
+bool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam) {
+ // Treatment for pan events which translate into scroll events:
+ if (mGesture.IsPanEvent(lParam)) {
+ if (!mGesture.ProcessPanMessage(mWnd, wParam, lParam))
+ return false; // ignore
+
+ nsEventStatus status;
+
+ WidgetWheelEvent wheelEvent(true, eWheel, this);
+
+ ModifierKeyState modifierKeyState;
+ modifierKeyState.InitInputEvent(wheelEvent);
+
+ wheelEvent.mButton = 0;
+ wheelEvent.mTimeStamp = GetMessageTimeStamp(::GetMessageTime());
+ wheelEvent.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
+
+ bool endFeedback = true;
+
+ if (mGesture.PanDeltaToPixelScroll(wheelEvent)) {
+ DispatchEvent(&wheelEvent, status);
+ }
+
+ if (mDisplayPanFeedback) {
+ mGesture.UpdatePanFeedbackX(
+ mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaX)),
+ endFeedback);
+ mGesture.UpdatePanFeedbackY(
+ mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaY)),
+ endFeedback);
+ mGesture.PanFeedbackFinalize(mWnd, endFeedback);
+ }
+
+ CloseGestureInfoHandle((HGESTUREINFO)lParam);
+
+ return true;
+ }
+
+ // Other gestures translate into simple gesture events:
+ WidgetSimpleGestureEvent event(true, eVoidEvent, this);
+ if (!mGesture.ProcessGestureMessage(mWnd, wParam, lParam, event)) {
+ return false; // fall through to DefWndProc
+ }
+
+ // Polish up and send off the new event
+ ModifierKeyState modifierKeyState;
+ modifierKeyState.InitInputEvent(event);
+ event.mButton = 0;
+ event.mTimeStamp = GetMessageTimeStamp(::GetMessageTime());
+ event.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH;
+
+ nsEventStatus status;
+ DispatchEvent(&event, status);
+ if (status == nsEventStatus_eIgnore) {
+ return false; // Ignored, fall through
+ }
+
+ // Only close this if we process and return true.
+ CloseGestureInfoHandle((HGESTUREINFO)lParam);
+
+ return true; // Handled
+}
+
+// WM_DESTROY event handler
+void nsWindow::OnDestroy() {
+ mOnDestroyCalled = true;
+
+ // If this is a toplevel window, notify the taskbar concealer to clean up any
+ // relevant state.
+ if (!mParent) {
+ TaskbarConcealer::OnWindowDestroyed(mWnd);
+ }
+
+ // Make sure we don't get destroyed in the process of tearing down.
+ nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
+
+ // Dispatch the destroy notification.
+ if (!mInDtor) NotifyWindowDestroyed();
+
+ // Prevent the widget from sending additional events.
+ mWidgetListener = nullptr;
+ mAttachedWidgetListener = nullptr;
+
+ DestroyDirectManipulation();
+
+ if (mWnd == mLastKillFocusWindow) {
+ mLastKillFocusWindow = nullptr;
+ }
+ // Unregister notifications from terminal services
+ ::WTSUnRegisterSessionNotification(mWnd);
+
+ // We will stop receiving native events after dissociating from our native
+ // window. We will also disappear from the output of WinUtils::GetNSWindowPtr
+ // for that window.
+ DissociateFromNativeWindow();
+
+ // Once mWidgetListener is cleared and the subclass is reset, sCurrentWindow
+ // can be cleared. (It's used in tracking windows for mouse events.)
+ if (sCurrentWindow == this) sCurrentWindow = nullptr;
+
+ // Disconnects us from our parent, will call our GetParent().
+ nsBaseWidget::Destroy();
+
+ // Release references to children, device context, toolkit, and app shell.
+ nsBaseWidget::OnDestroy();
+
+ // Clear our native parent handle.
+ // XXX Windows will take care of this in the proper order, and
+ // SetParent(nullptr)'s remove child on the parent already took place in
+ // nsBaseWidget's Destroy call above.
+ // SetParent(nullptr);
+ mParent = nullptr;
+
+ // We have to destroy the native drag target before we null out our window
+ // pointer.
+ EnableDragDrop(false);
+
+ // If we're going away and for some reason we're still the rollup widget,
+ // rollup and turn off capture.
+ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
+ nsCOMPtr<nsIWidget> rollupWidget;
+ if (rollupListener) {
+ rollupWidget = rollupListener->GetRollupWidget();
+ }
+ if (this == rollupWidget) {
+ rollupListener->Rollup({});
+ CaptureRollupEvents(false);
+ }
+
+ IMEHandler::OnDestroyWindow(this);
+
+ // Free GDI window class objects
+ if (mBrush) {
+ VERIFY(::DeleteObject(mBrush));
+ mBrush = nullptr;
+ }
+
+ // Destroy any custom cursor resources.
+ if (mCursor.IsCustom()) {
+ SetCursor(Cursor{eCursor_standard});
+ }
+
+ if (mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->OnDestroyWindow();
+ }
+ mBasicLayersSurface = nullptr;
+
+ // Finalize panning feedback to possibly restore window displacement
+ mGesture.PanFeedbackFinalize(mWnd, true);
+
+ // Clear the main HWND.
+ mWnd = nullptr;
+}
+
+// Send a resize message to the listener
+bool nsWindow::OnResize(const LayoutDeviceIntSize& aSize) {
+ if (mCompositorWidgetDelegate &&
+ !mCompositorWidgetDelegate->OnWindowResize(aSize)) {
+ return false;
+ }
+
+ bool result = false;
+ if (mWidgetListener) {
+ result = mWidgetListener->WindowResized(this, aSize.width, aSize.height);
+ }
+
+ // If there is an attached view, inform it as well as the normal widget
+ // listener.
+ if (mAttachedWidgetListener) {
+ return mAttachedWidgetListener->WindowResized(this, aSize.width,
+ aSize.height);
+ }
+
+ return result;
+}
+
+void nsWindow::OnSizeModeChange() {
+ const nsSizeMode mode = mFrameState->GetSizeMode();
+
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("nsWindow::OnSizeModeChange() sizeMode %d", mode));
+
+ if (NeedsToTrackWindowOcclusionState()) {
+ WinWindowOcclusionTracker::Get()->OnWindowVisibilityChanged(
+ this, mode != nsSizeMode_Minimized);
+
+ wr::DebugFlags flags{0};
+ flags.bits = gfx::gfxVars::WebRenderDebugFlags();
+ bool debugEnabled = bool(flags & wr::DebugFlags::WINDOW_VISIBILITY_DBG);
+ if (debugEnabled && mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->NotifyVisibilityUpdated(mode,
+ mIsFullyOccluded);
+ }
+ }
+
+ if (mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->OnWindowModeChange(mode);
+ }
+
+ if (mWidgetListener) {
+ mWidgetListener->SizeModeChanged(mode);
+ }
+}
+
+bool nsWindow::OnHotKey(WPARAM wParam, LPARAM lParam) { return true; }
+
+bool nsWindow::IsPopup() { return mWindowType == WindowType::Popup; }
+
+bool nsWindow::ShouldUseOffMainThreadCompositing() {
+ if (mWindowType == WindowType::Popup && mPopupType == PopupType::Tooltip) {
+ return false;
+ }
+
+ // Content rendering of popup is always done by child window.
+ // See nsDocumentViewer::ShouldAttachToTopLevel().
+ if (mWindowType == WindowType::Popup && !mIsChildWindow) {
+ MOZ_ASSERT(!mParent);
+ return false;
+ }
+
+ return nsBaseWidget::ShouldUseOffMainThreadCompositing();
+}
+
+void nsWindow::WindowUsesOMTC() {
+ ULONG_PTR style = ::GetClassLongPtr(mWnd, GCL_STYLE);
+ if (!style) {
+ NS_WARNING("Could not get window class style");
+ return;
+ }
+ style |= CS_HREDRAW | CS_VREDRAW;
+ DebugOnly<ULONG_PTR> result = ::SetClassLongPtr(mWnd, GCL_STYLE, style);
+ NS_WARNING_ASSERTION(result, "Could not reset window class style");
+}
+
+// See bug 603793
+bool nsWindow::HasBogusPopupsDropShadowOnMultiMonitor() {
+ static const bool sHasBogusPopupsDropShadowOnMultiMonitor = [] {
+ // Since any change in the preferences requires a restart, this can be
+ // done just once.
+ // Check for Direct2D first.
+ if (gfxWindowsPlatform::GetPlatform()->IsDirect2DBackend()) {
+ return true;
+ }
+ // Otherwise check if Direct3D 9 may be used.
+ if (gfxConfig::IsEnabled(gfx::Feature::HW_COMPOSITING) &&
+ !gfxConfig::IsEnabled(gfx::Feature::OPENGL_COMPOSITING)) {
+ nsCOMPtr<nsIGfxInfo> gfxInfo = components::GfxInfo::Service();
+ if (gfxInfo) {
+ int32_t status;
+ nsCString discardFailureId;
+ if (NS_SUCCEEDED(
+ gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_DIRECT3D_9_LAYERS,
+ discardFailureId, &status))) {
+ if (status == nsIGfxInfo::FEATURE_STATUS_OK ||
+ gfxConfig::IsForcedOnByUser(gfx::Feature::HW_COMPOSITING)) {
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+ }();
+ return sHasBogusPopupsDropShadowOnMultiMonitor;
+}
+
+void nsWindow::OnDPIChanged(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ // Don't try to handle WM_DPICHANGED for popup windows (see bug 1239353);
+ // they remain tied to their original parent's resolution.
+ if (mWindowType == WindowType::Popup) {
+ return;
+ }
+ if (StaticPrefs::layout_css_devPixelsPerPx() > 0.0) {
+ return;
+ }
+ mDefaultScale = -1.0; // force recomputation of scale factor
+
+ if (mResizeState != RESIZING &&
+ mFrameState->GetSizeMode() == nsSizeMode_Normal) {
+ // Limit the position (if not in the middle of a drag-move) & size,
+ // if it would overflow the destination screen
+ nsCOMPtr<nsIScreenManager> sm = do_GetService(sScreenManagerContractID);
+ if (sm) {
+ nsCOMPtr<nsIScreen> screen;
+ sm->ScreenForRect(x, y, width, height, getter_AddRefs(screen));
+ if (screen) {
+ int32_t availLeft, availTop, availWidth, availHeight;
+ screen->GetAvailRect(&availLeft, &availTop, &availWidth, &availHeight);
+ if (mResizeState != MOVING) {
+ x = std::max(x, availLeft);
+ y = std::max(y, availTop);
+ }
+ width = std::min(width, availWidth);
+ height = std::min(height, availHeight);
+ }
+ }
+
+ Resize(x, y, width, height, true);
+ }
+ UpdateNonClientMargins();
+ ChangedDPI();
+ ResetLayout();
+}
+
+// Callback to generate OnCloakChanged pseudo-events.
+/* static */
+void nsWindow::OnCloakEvent(HWND aWnd, bool aCloaked) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MOZ_ASSERT(IsWin8OrLater());
+
+ const char* const kEventName = aCloaked ? "CLOAKED" : "UNCLOAKED";
+ nsWindow* pWin = WinUtils::GetNSWindowPtr(aWnd);
+ if (!pWin) {
+ MOZ_LOG(
+ sCloakingLog, LogLevel::Debug,
+ ("Received %s event for HWND %p (not an nsWindow)", kEventName, aWnd));
+ return;
+ }
+
+ const char* const kWasCloakedStr = pWin->mIsCloaked ? "cloaked" : "uncloaked";
+ if (mozilla::IsCloaked(aWnd) == pWin->mIsCloaked) {
+ MOZ_LOG(sCloakingLog, LogLevel::Debug,
+ ("Received redundant %s event for %s HWND %p; discarding",
+ kEventName, kWasCloakedStr, aWnd));
+ return;
+ }
+
+ MOZ_LOG(
+ sCloakingLog, LogLevel::Info,
+ ("Received %s event for %s HWND %p", kEventName, kWasCloakedStr, aWnd));
+
+ // Cloaking events like the one we've just received are sent asynchronously.
+ // Rather than process them one-by-one, we jump the gun a bit and perform
+ // updates on all newly cloaked/uncloaked nsWindows at once. This also lets us
+ // batch operations that consider more than one window's state.
+ struct Item {
+ nsWindow* win;
+ bool nowCloaked;
+ };
+ nsTArray<Item> changedWindows;
+
+ mozilla::EnumerateThreadWindows([&](HWND hwnd) {
+ nsWindow* pWin = WinUtils::GetNSWindowPtr(hwnd);
+ if (!pWin) {
+ return;
+ }
+
+ const bool isCloaked = mozilla::IsCloaked(hwnd);
+ if (isCloaked != pWin->mIsCloaked) {
+ changedWindows.AppendElement(Item{pWin, isCloaked});
+ }
+ });
+
+ if (changedWindows.IsEmpty()) {
+ return;
+ }
+
+ for (const Item& item : changedWindows) {
+ item.win->OnCloakChanged(item.nowCloaked);
+ }
+
+ nsWindow::TaskbarConcealer::OnCloakChanged();
+}
+
+void nsWindow::OnCloakChanged(bool aCloaked) {
+ MOZ_LOG(sCloakingLog, LogLevel::Info,
+ ("Calling OnCloakChanged(): HWND %p, aCloaked %s", mWnd,
+ aCloaked ? "true" : "false"));
+ mIsCloaked = aCloaked;
+}
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: IME management and accessibility
+ **
+ ** Handles managing IME input and accessibility.
+ **
+ **************************************************************
+ **************************************************************/
+
+void nsWindow::SetInputContext(const InputContext& aContext,
+ const InputContextAction& aAction) {
+ InputContext newInputContext = aContext;
+ IMEHandler::SetInputContext(this, newInputContext, aAction);
+ mInputContext = newInputContext;
+}
+
+InputContext nsWindow::GetInputContext() {
+ mInputContext.mIMEState.mOpen = IMEState::CLOSED;
+ if (WinUtils::IsIMEEnabled(mInputContext) && IMEHandler::GetOpenState(this)) {
+ mInputContext.mIMEState.mOpen = IMEState::OPEN;
+ } else {
+ mInputContext.mIMEState.mOpen = IMEState::CLOSED;
+ }
+ return mInputContext;
+}
+
+TextEventDispatcherListener* nsWindow::GetNativeTextEventDispatcherListener() {
+ return IMEHandler::GetNativeTextEventDispatcherListener();
+}
+
+#ifdef ACCESSIBILITY
+# ifdef DEBUG
+# define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc) \
+ if (a11y::logging::IsEnabled(a11y::logging::ePlatforms)) { \
+ printf( \
+ "Get the window:\n {\n HWND: %p, parent HWND: %p, wndobj: " \
+ "%p,\n", \
+ aHwnd, ::GetParent(aHwnd), aWnd); \
+ printf(" acc: %p", aAcc); \
+ if (aAcc) { \
+ nsAutoString name; \
+ aAcc->Name(name); \
+ printf(", accname: %s", NS_ConvertUTF16toUTF8(name).get()); \
+ } \
+ printf("\n }\n"); \
+ }
+
+# else
+# define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc)
+# endif
+
+a11y::LocalAccessible* nsWindow::GetAccessible() {
+ // If the pref was ePlatformIsDisabled, return null here, disabling a11y.
+ if (a11y::PlatformDisabledState() == a11y::ePlatformIsDisabled)
+ return nullptr;
+
+ if (mInDtor || mOnDestroyCalled || mWindowType == WindowType::Invisible) {
+ return nullptr;
+ }
+
+ // In case of popup window return a popup accessible.
+ nsView* view = nsView::GetViewFor(this);
+ if (view) {
+ nsIFrame* frame = view->GetFrame();
+ if (frame && nsLayoutUtils::IsPopup(frame)) {
+ nsAccessibilityService* accService = GetOrCreateAccService();
+ if (accService) {
+ a11y::DocAccessible* docAcc =
+ GetAccService()->GetDocAccessible(frame->PresShell());
+ if (docAcc) {
+ NS_LOG_WMGETOBJECT(
+ this, mWnd,
+ docAcc->GetAccessibleOrDescendant(frame->GetContent()));
+ return docAcc->GetAccessibleOrDescendant(frame->GetContent());
+ }
+ }
+ }
+ }
+
+ // otherwise root document accessible.
+ NS_LOG_WMGETOBJECT(this, mWnd, GetRootAccessible());
+ return GetRootAccessible();
+}
+#endif
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Transparency
+ **
+ ** Window transparency helpers.
+ **
+ **************************************************************
+ **************************************************************/
+
+void nsWindow::SetWindowTranslucencyInner(TransparencyMode aMode) {
+ if (aMode == mTransparencyMode) return;
+
+ // stop on dialogs and popups!
+ HWND hWnd = WinUtils::GetTopLevelHWND(mWnd, true);
+ nsWindow* parent = WinUtils::GetNSWindowPtr(hWnd);
+
+ if (!parent) {
+ NS_WARNING("Trying to use transparent chrome in an embedded context");
+ return;
+ }
+
+ if (parent != this) {
+ NS_WARNING(
+ "Setting SetWindowTranslucencyInner on a parent this is not us!");
+ }
+
+ if (aMode == TransparencyMode::Transparent) {
+ // If we're switching to the use of a transparent window, hide the chrome
+ // on our parent.
+ HideWindowChrome(true);
+ } else if (mHideChrome &&
+ mTransparencyMode == TransparencyMode::Transparent) {
+ // if we're switching out of transparent, re-enable our parent's chrome.
+ HideWindowChrome(false);
+ }
+
+ LONG_PTR style = ::GetWindowLongPtrW(hWnd, GWL_STYLE),
+ exStyle = ::GetWindowLongPtr(hWnd, GWL_EXSTYLE);
+
+ if (parent->mIsVisible) {
+ style |= WS_VISIBLE;
+ if (parent->mFrameState->GetSizeMode() == nsSizeMode_Maximized) {
+ style |= WS_MAXIMIZE;
+ } else if (parent->mFrameState->GetSizeMode() == nsSizeMode_Minimized) {
+ style |= WS_MINIMIZE;
+ }
+ }
+
+ if (aMode == TransparencyMode::Transparent)
+ exStyle |= WS_EX_LAYERED;
+ else
+ exStyle &= ~WS_EX_LAYERED;
+
+ VERIFY_WINDOW_STYLE(style);
+ ::SetWindowLongPtrW(hWnd, GWL_STYLE, style);
+ ::SetWindowLongPtrW(hWnd, GWL_EXSTYLE, exStyle);
+
+ if (HasGlass()) memset(&mGlassMargins, 0, sizeof mGlassMargins);
+ mTransparencyMode = aMode;
+
+ if (mCompositorWidgetDelegate) {
+ mCompositorWidgetDelegate->UpdateTransparency(aMode);
+ }
+ UpdateGlass();
+
+ // Clear window by transparent black when compositor window is used in GPU
+ // process and non-client area rendering by DWM is enabled.
+ // It is for showing non-client area rendering. See nsWindow::UpdateGlass().
+ if (HasGlass() && GetWindowRenderer()->AsKnowsCompositor() &&
+ GetWindowRenderer()->AsKnowsCompositor()->GetUseCompositorWnd()) {
+ HDC hdc;
+ RECT rect;
+ hdc = ::GetWindowDC(mWnd);
+ ::GetWindowRect(mWnd, &rect);
+ ::MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2);
+ ::FillRect(hdc, &rect,
+ reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
+ ReleaseDC(mWnd, hdc);
+ }
+}
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Popup rollup hooks
+ **
+ ** Deals with CaptureRollup on popup windows.
+ **
+ **************************************************************
+ **************************************************************/
+
+// Schedules a timer for a window, so we can rollup after processing the hook
+// event
+void nsWindow::ScheduleHookTimer(HWND aWnd, UINT aMsgId) {
+ // In some cases multiple hooks may be scheduled
+ // so ignore any other requests once one timer is scheduled
+ if (sHookTimerId == 0) {
+ // Remember the window handle and the message ID to be used later
+ sRollupMsgId = aMsgId;
+ sRollupMsgWnd = aWnd;
+ // Schedule native timer for doing the rollup after
+ // this event is done being processed
+ sHookTimerId = ::SetTimer(nullptr, 0, 0, (TIMERPROC)HookTimerForPopups);
+ NS_ASSERTION(sHookTimerId, "Timer couldn't be created.");
+ }
+}
+
+#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+int gLastMsgCode = 0;
+extern MSGFEventMsgInfo gMSGFEvents[];
+#endif
+
+// Process Menu messages, rollup when popup is clicked.
+LRESULT CALLBACK nsWindow::MozSpecialMsgFilter(int code, WPARAM wParam,
+ LPARAM lParam) {
+#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+ if (sProcessHook) {
+ MSG* pMsg = (MSG*)lParam;
+
+ int inx = 0;
+ while (gMSGFEvents[inx].mId != code && gMSGFEvents[inx].mStr != nullptr) {
+ inx++;
+ }
+ if (code != gLastMsgCode) {
+ if (gMSGFEvents[inx].mId == code) {
+# ifdef DEBUG
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("MozSpecialMessageProc - code: 0x%X - %s hw: %p\n", code,
+ gMSGFEvents[inx].mStr, pMsg->hwnd));
+# endif
+ } else {
+# ifdef DEBUG
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("MozSpecialMessageProc - code: 0x%X - %d hw: %p\n", code,
+ gMSGFEvents[inx].mId, pMsg->hwnd));
+# endif
+ }
+ gLastMsgCode = code;
+ }
+ PrintEvent(pMsg->message, FALSE, FALSE);
+ }
+#endif // #ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+
+ if (sProcessHook && code == MSGF_MENU) {
+ MSG* pMsg = (MSG*)lParam;
+ ScheduleHookTimer(pMsg->hwnd, pMsg->message);
+ }
+
+ return ::CallNextHookEx(sMsgFilterHook, code, wParam, lParam);
+}
+
+// Process all mouse messages. Roll up when a click is in a native window
+// that doesn't have an nsIWidget.
+LRESULT CALLBACK nsWindow::MozSpecialMouseProc(int code, WPARAM wParam,
+ LPARAM lParam) {
+ if (sProcessHook) {
+ switch (WinUtils::GetNativeMessage(wParam)) {
+ case WM_LBUTTONDOWN:
+ case WM_RBUTTONDOWN:
+ case WM_MBUTTONDOWN:
+ case WM_MOUSEWHEEL:
+ case WM_MOUSEHWHEEL: {
+ MOUSEHOOKSTRUCT* ms = (MOUSEHOOKSTRUCT*)lParam;
+ nsIWidget* mozWin = WinUtils::GetNSWindowPtr(ms->hwnd);
+ if (!mozWin) {
+ ScheduleHookTimer(ms->hwnd, (UINT)wParam);
+ }
+ break;
+ }
+ }
+ }
+ return ::CallNextHookEx(sCallMouseHook, code, wParam, lParam);
+}
+
+// Process all messages. Roll up when the window is moving, or
+// is resizing or when maximized or mininized.
+LRESULT CALLBACK nsWindow::MozSpecialWndProc(int code, WPARAM wParam,
+ LPARAM lParam) {
+#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+ if (sProcessHook) {
+ CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
+ PrintEvent(cwpt->message, FALSE, FALSE);
+ }
+#endif
+
+ if (sProcessHook) {
+ CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
+ if (cwpt->message == WM_MOVING || cwpt->message == WM_SIZING ||
+ cwpt->message == WM_GETMINMAXINFO) {
+ ScheduleHookTimer(cwpt->hwnd, (UINT)cwpt->message);
+ }
+ }
+
+ return ::CallNextHookEx(sCallProcHook, code, wParam, lParam);
+}
+
+// Register the special "hooks" for dropdown processing.
+void nsWindow::RegisterSpecialDropdownHooks() {
+ NS_ASSERTION(!sMsgFilterHook, "sMsgFilterHook must be NULL!");
+ NS_ASSERTION(!sCallProcHook, "sCallProcHook must be NULL!");
+
+ DISPLAY_NMM_PRT("***************** Installing Msg Hooks ***************\n");
+
+ // Install msg hook for moving the window and resizing
+ if (!sMsgFilterHook) {
+ DISPLAY_NMM_PRT("***** Hooking sMsgFilterHook!\n");
+ sMsgFilterHook = SetWindowsHookEx(WH_MSGFILTER, MozSpecialMsgFilter,
+ nullptr, GetCurrentThreadId());
+#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+ if (!sMsgFilterHook) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("***** SetWindowsHookEx is NOT installed for WH_MSGFILTER!\n"));
+ }
+#endif
+ }
+
+ // Install msg hook for menus
+ if (!sCallProcHook) {
+ DISPLAY_NMM_PRT("***** Hooking sCallProcHook!\n");
+ sCallProcHook = SetWindowsHookEx(WH_CALLWNDPROC, MozSpecialWndProc, nullptr,
+ GetCurrentThreadId());
+#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+ if (!sCallProcHook) {
+ MOZ_LOG(
+ gWindowsLog, LogLevel::Info,
+ ("***** SetWindowsHookEx is NOT installed for WH_CALLWNDPROC!\n"));
+ }
+#endif
+ }
+
+ // Install msg hook for the mouse
+ if (!sCallMouseHook) {
+ DISPLAY_NMM_PRT("***** Hooking sCallMouseHook!\n");
+ sCallMouseHook = SetWindowsHookEx(WH_MOUSE, MozSpecialMouseProc, nullptr,
+ GetCurrentThreadId());
+#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
+ if (!sCallMouseHook) {
+ MOZ_LOG(gWindowsLog, LogLevel::Info,
+ ("***** SetWindowsHookEx is NOT installed for WH_MOUSE!\n"));
+ }
+#endif
+ }
+}
+
+// Unhook special message hooks for dropdowns.
+void nsWindow::UnregisterSpecialDropdownHooks() {
+ DISPLAY_NMM_PRT(
+ "***************** De-installing Msg Hooks ***************\n");
+
+ if (sCallProcHook) {
+ DISPLAY_NMM_PRT("***** Unhooking sCallProcHook!\n");
+ if (!::UnhookWindowsHookEx(sCallProcHook)) {
+ DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallProcHook!\n");
+ }
+ sCallProcHook = nullptr;
+ }
+
+ if (sMsgFilterHook) {
+ DISPLAY_NMM_PRT("***** Unhooking sMsgFilterHook!\n");
+ if (!::UnhookWindowsHookEx(sMsgFilterHook)) {
+ DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sMsgFilterHook!\n");
+ }
+ sMsgFilterHook = nullptr;
+ }
+
+ if (sCallMouseHook) {
+ DISPLAY_NMM_PRT("***** Unhooking sCallMouseHook!\n");
+ if (!::UnhookWindowsHookEx(sCallMouseHook)) {
+ DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallMouseHook!\n");
+ }
+ sCallMouseHook = nullptr;
+ }
+}
+
+// This timer is designed to only fire one time at most each time a "hook"
+// function is used to rollup the dropdown. In some cases, the timer may be
+// scheduled from the hook, but that hook event or a subsequent event may roll
+// up the dropdown before this timer function is executed.
+//
+// For example, if an MFC control takes focus, the combobox will lose focus and
+// rollup before this function fires.
+VOID CALLBACK nsWindow::HookTimerForPopups(HWND hwnd, UINT uMsg, UINT idEvent,
+ DWORD dwTime) {
+ if (sHookTimerId != 0) {
+ // if the window is nullptr then we need to use the ID to kill the timer
+ DebugOnly<BOOL> status = ::KillTimer(nullptr, sHookTimerId);
+ NS_ASSERTION(status, "Hook Timer was not killed.");
+ sHookTimerId = 0;
+ }
+
+ if (sRollupMsgId != 0) {
+ // Note: DealWithPopups does the check to make sure that the rollup widget
+ // is set.
+ LRESULT popupHandlingResult;
+ nsAutoRollup autoRollup;
+ DealWithPopups(sRollupMsgWnd, sRollupMsgId, 0, 0, &popupHandlingResult);
+ sRollupMsgId = 0;
+ sRollupMsgWnd = nullptr;
+ }
+}
+
+static bool IsDifferentThreadWindow(HWND aWnd) {
+ return ::GetCurrentThreadId() != ::GetWindowThreadProcessId(aWnd, nullptr);
+}
+
+// static
+bool nsWindow::EventIsInsideWindow(nsWindow* aWindow,
+ Maybe<POINT> aEventPoint) {
+ RECT r;
+ ::GetWindowRect(aWindow->mWnd, &r);
+ POINT mp;
+ if (aEventPoint) {
+ mp = *aEventPoint;
+ } else {
+ DWORD pos = ::GetMessagePos();
+ mp.x = GET_X_LPARAM(pos);
+ mp.y = GET_Y_LPARAM(pos);
+ }
+
+ auto margin = aWindow->mInputRegion.mMargin;
+ if (margin > 0) {
+ r.top += margin;
+ r.bottom -= margin;
+ r.left += margin;
+ r.right -= margin;
+ }
+
+ // was the event inside this window?
+ return static_cast<bool>(::PtInRect(&r, mp));
+}
+
+// static
+bool nsWindow::GetPopupsToRollup(nsIRollupListener* aRollupListener,
+ uint32_t* aPopupsToRollup,
+ Maybe<POINT> aEventPoint) {
+ // If we're dealing with menus, we probably have submenus and we don't want
+ // to rollup some of them if the click is in a parent menu of the current
+ // submenu.
+ *aPopupsToRollup = UINT32_MAX;
+ AutoTArray<nsIWidget*, 5> widgetChain;
+ uint32_t sameTypeCount = aRollupListener->GetSubmenuWidgetChain(&widgetChain);
+ for (uint32_t i = 0; i < widgetChain.Length(); ++i) {
+ nsIWidget* widget = widgetChain[i];
+ if (EventIsInsideWindow(static_cast<nsWindow*>(widget), aEventPoint)) {
+ // Don't roll up if the mouse event occurred within a menu of the
+ // same type. If the mouse event occurred in a menu higher than that,
+ // roll up, but pass the number of popups to Rollup so that only those
+ // of the same type close up.
+ if (i < sameTypeCount) {
+ return false;
+ }
+
+ *aPopupsToRollup = sameTypeCount;
+ break;
+ }
+ }
+ return true;
+}
+
+// static
+bool nsWindow::NeedsToHandleNCActivateDelayed(HWND aWnd) {
+ // While popup is open, popup window might be activated by other application.
+ // At this time, we need to take back focus to the previous window but it
+ // causes flickering its nonclient area because WM_NCACTIVATE comes before
+ // WM_ACTIVATE and we cannot know which window will take focus at receiving
+ // WM_NCACTIVATE. Therefore, we need a hack for preventing the flickerling.
+ //
+ // If non-popup window receives WM_NCACTIVATE at deactivating, default
+ // wndproc shouldn't handle it as deactivating. Instead, at receiving
+ // WM_ACTIVIATE after that, WM_NCACTIVATE should be sent again manually.
+ // This returns true if the window needs to handle WM_NCACTIVATE later.
+
+ nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
+ return window && !window->IsPopup();
+}
+
+static bool IsTouchSupportEnabled(HWND aWnd) {
+ nsWindow* topWindow =
+ WinUtils::GetNSWindowPtr(WinUtils::GetTopLevelHWND(aWnd, true));
+ return topWindow ? topWindow->IsTouchWindow() : false;
+}
+
+static Maybe<POINT> GetSingleTouch(WPARAM wParam, LPARAM lParam) {
+ Maybe<POINT> ret;
+ uint32_t cInputs = LOWORD(wParam);
+ if (cInputs != 1) {
+ return ret;
+ }
+ TOUCHINPUT input;
+ if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, &input,
+ sizeof(TOUCHINPUT))) {
+ ret.emplace();
+ ret->x = TOUCH_COORD_TO_PIXEL(input.x);
+ ret->y = TOUCH_COORD_TO_PIXEL(input.y);
+ }
+ // Note that we don't call CloseTouchInputHandle here because we need
+ // to read the touch input info again in OnTouch later.
+ return ret;
+}
+
+// static
+bool nsWindow::DealWithPopups(HWND aWnd, UINT aMessage, WPARAM aWParam,
+ LPARAM aLParam, LRESULT* aResult) {
+ NS_ASSERTION(aResult, "Bad outResult");
+
+ // XXX Why do we use the return value of WM_MOUSEACTIVATE for all messages?
+ *aResult = MA_NOACTIVATE;
+
+ if (!::IsWindowVisible(aWnd)) {
+ return false;
+ }
+
+ if (MOZ_UNLIKELY(aMessage == WM_KILLFOCUS)) {
+ // NOTE: We deal with this here rather than on the switch below because we
+ // want to do this even if there are no menus to rollup (tooltips don't set
+ // the rollup listener etc).
+ if (RefPtr pm = nsXULPopupManager::GetInstance()) {
+ pm->RollupTooltips();
+ }
+ }
+
+ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
+ NS_ENSURE_TRUE(rollupListener, false);
+
+ nsCOMPtr<nsIWidget> popup = rollupListener->GetRollupWidget();
+ if (!popup) {
+ return false;
+ }
+
+ static bool sSendingNCACTIVATE = false;
+ static bool sPendingNCACTIVATE = false;
+ uint32_t popupsToRollup = UINT32_MAX;
+
+ bool consumeRollupEvent = false;
+ Maybe<POINT> touchPoint; // In screen coords.
+
+ // If we rollup with animations but get occluded right away, we might not
+ // advance the refresh driver enough for the animation to finish.
+ auto allowAnimations = nsIRollupListener::AllowAnimations::Yes;
+ nsWindow* popupWindow = static_cast<nsWindow*>(popup.get());
+ UINT nativeMessage = WinUtils::GetNativeMessage(aMessage);
+ switch (nativeMessage) {
+ case WM_TOUCH:
+ if (!IsTouchSupportEnabled(aWnd)) {
+ // If APZ is disabled, don't allow touch inputs to dismiss popups. The
+ // compatibility mouse events will do it instead.
+ return false;
+ }
+ touchPoint = GetSingleTouch(aWParam, aLParam);
+ if (!touchPoint) {
+ return false;
+ }
+ [[fallthrough]];
+ case WM_LBUTTONDOWN:
+ case WM_RBUTTONDOWN:
+ case WM_MBUTTONDOWN:
+ case WM_NCLBUTTONDOWN:
+ case WM_NCRBUTTONDOWN:
+ case WM_NCMBUTTONDOWN:
+ if (nativeMessage != WM_TOUCH && IsTouchSupportEnabled(aWnd) &&
+ MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) {
+ // If any of these mouse events are really compatibility events that
+ // Windows is sending for touch inputs, then don't allow them to dismiss
+ // popups when APZ is enabled (instead we do the dismissing as part of
+ // WM_TOUCH handling which is more correct).
+ // If we don't do this, then when the user lifts their finger after a
+ // long-press, the WM_RBUTTONDOWN compatibility event that Windows sends
+ // us will dismiss the contextmenu popup that we displayed as part of
+ // handling the long-tap-up.
+ return false;
+ }
+ if (!EventIsInsideWindow(popupWindow, touchPoint) &&
+ GetPopupsToRollup(rollupListener, &popupsToRollup, touchPoint)) {
+ break;
+ }
+ return false;
+ case WM_POINTERDOWN: {
+ WinPointerEvents pointerEvents;
+ if (!pointerEvents.ShouldRollupOnPointerEvent(nativeMessage, aWParam)) {
+ return false;
+ }
+ POINT pt;
+ pt.x = GET_X_LPARAM(aLParam);
+ pt.y = GET_Y_LPARAM(aLParam);
+ if (!GetPopupsToRollup(rollupListener, &popupsToRollup, Some(pt))) {
+ return false;
+ }
+ if (EventIsInsideWindow(popupWindow, Some(pt))) {
+ // Don't roll up if the event is inside the popup window.
+ return false;
+ }
+ } break;
+ case MOZ_WM_DMANIP: {
+ POINT pt;
+ ::GetCursorPos(&pt);
+ if (!GetPopupsToRollup(rollupListener, &popupsToRollup, Some(pt))) {
+ return false;
+ }
+ if (EventIsInsideWindow(popupWindow, Some(pt))) {
+ // Don't roll up if the event is inside the popup window
+ return false;
+ }
+ } break;
+ case WM_MOUSEWHEEL:
+ case WM_MOUSEHWHEEL:
+ // We need to check if the popup thinks that it should cause closing
+ // itself when mouse wheel events are fired outside the rollup widget.
+ if (!EventIsInsideWindow(popupWindow)) {
+ // Check if we should consume this event even if we don't roll-up:
+ consumeRollupEvent = rollupListener->ShouldConsumeOnMouseWheelEvent();
+ *aResult = MA_ACTIVATE;
+ if (rollupListener->ShouldRollupOnMouseWheelEvent() &&
+ GetPopupsToRollup(rollupListener, &popupsToRollup)) {
+ break;
+ }
+ }
+ return consumeRollupEvent;
+
+ case WM_ACTIVATEAPP:
+ allowAnimations = nsIRollupListener::AllowAnimations::No;
+ break;
+
+ case WM_ACTIVATE: {
+ WndProcUrgentInvocation::Marker _marker;
+
+ // NOTE: Don't handle WA_INACTIVE for preventing popup taking focus
+ // because we cannot distinguish it's caused by mouse or not.
+ if (LOWORD(aWParam) == WA_ACTIVE && aLParam) {
+ nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
+ if (window && window->IsPopup()) {
+ // Cancel notifying widget listeners of deactivating the previous
+ // active window (see WM_KILLFOCUS case in ProcessMessage()).
+ sJustGotDeactivate = false;
+ // Reactivate the window later.
+ ::PostMessageW(aWnd, MOZ_WM_REACTIVATE, aWParam, aLParam);
+ return true;
+ }
+ // Don't rollup the popup when focus moves back to the parent window
+ // from a popup because such case is caused by strange mouse drivers.
+ nsWindow* prevWindow =
+ WinUtils::GetNSWindowPtr(reinterpret_cast<HWND>(aLParam));
+ if (prevWindow && prevWindow->IsPopup()) {
+ // Consume this message here since previous window must not have
+ // been inactivated since we've already stopped accepting the
+ // inactivation below.
+ return true;
+ }
+ } else if (LOWORD(aWParam) == WA_INACTIVE) {
+ nsWindow* activeWindow =
+ WinUtils::GetNSWindowPtr(reinterpret_cast<HWND>(aLParam));
+ if (sPendingNCACTIVATE && NeedsToHandleNCActivateDelayed(aWnd)) {
+ // If focus moves to non-popup widget or focusable popup, the window
+ // needs to update its nonclient area.
+ if (!activeWindow || !activeWindow->IsPopup()) {
+ sSendingNCACTIVATE = true;
+ ::SendMessageW(aWnd, WM_NCACTIVATE, false, 0);
+ sSendingNCACTIVATE = false;
+ }
+ sPendingNCACTIVATE = false;
+ }
+ // If focus moves from/to popup, we don't need to rollup the popup
+ // because such case is caused by strange mouse drivers. And in
+ // such case, we should consume the message here since we need to
+ // hide this odd focus move from our content. (If we didn't consume
+ // the message here, ProcessMessage() will notify widget listener of
+ // inactivation and that causes unnecessary reflow for supporting
+ // -moz-window-inactive pseudo class.
+ if (activeWindow) {
+ if (activeWindow->IsPopup()) {
+ return true;
+ }
+ nsWindow* deactiveWindow = WinUtils::GetNSWindowPtr(aWnd);
+ if (deactiveWindow && deactiveWindow->IsPopup()) {
+ return true;
+ }
+ }
+ } else if (LOWORD(aWParam) == WA_CLICKACTIVE) {
+ // If the WM_ACTIVATE message is caused by a click in a popup,
+ // we should not rollup any popups.
+ nsWindow* window = WinUtils::GetNSWindowPtr(aWnd);
+ if ((window && window->IsPopup()) ||
+ !GetPopupsToRollup(rollupListener, &popupsToRollup)) {
+ return false;
+ }
+ }
+ allowAnimations = nsIRollupListener::AllowAnimations::No;
+ } break;
+
+ case MOZ_WM_REACTIVATE:
+ // The previous active window should take back focus.
+ if (::IsWindow(reinterpret_cast<HWND>(aLParam))) {
+ // FYI: Even without this API call, you see expected result (e.g., the
+ // owner window of the popup keeps active without flickering
+ // the non-client area). And also this causes initializing
+ // TSF and it causes using CPU time a lot. However, even if we
+ // consume WM_ACTIVE messages, native focus change has already
+ // been occurred. I.e., a popup window is active now. Therefore,
+ // you'll see some odd behavior if we don't reactivate the owner
+ // window here. For example, if you do:
+ // 1. Turn wheel on a bookmark panel.
+ // 2. Turn wheel on another window.
+ // then, you'll see that the another window becomes active but the
+ // owner window of the bookmark panel looks still active and the
+ // bookmark panel keeps open. The reason is that the first wheel
+ // operation gives focus to the bookmark panel. Therefore, when
+ // the next operation gives focus to the another window, previous
+ // focus window is the bookmark panel (i.e., a popup window).
+ // So, in this case, our hack around here prevents to inactivate
+ // the owner window and roll up the bookmark panel.
+ ::SetForegroundWindow(reinterpret_cast<HWND>(aLParam));
+ }
+ return true;
+
+ case WM_NCACTIVATE:
+ if (!aWParam && !sSendingNCACTIVATE &&
+ NeedsToHandleNCActivateDelayed(aWnd)) {
+ // Don't just consume WM_NCACTIVATE. It doesn't handle only the
+ // nonclient area state change.
+ ::DefWindowProcW(aWnd, aMessage, TRUE, aLParam);
+ // Accept the deactivating because it's necessary to receive following
+ // WM_ACTIVATE.
+ *aResult = TRUE;
+ sPendingNCACTIVATE = true;
+ return true;
+ }
+ return false;
+
+ case WM_MOUSEACTIVATE:
+ if (!EventIsInsideWindow(popupWindow) &&
+ GetPopupsToRollup(rollupListener, &popupsToRollup)) {
+ // WM_MOUSEACTIVATE may be caused by moving the mouse (e.g., X-mouse
+ // of TweakUI is enabled. Then, check if the popup should be rolled up
+ // with rollup listener. If not, just consume the message.
+ if (HIWORD(aLParam) == WM_MOUSEMOVE &&
+ !rollupListener->ShouldRollupOnMouseActivate()) {
+ return true;
+ }
+ // Otherwise, it should be handled by wndproc.
+ return false;
+ }
+
+ // Prevent the click inside the popup from causing a change in window
+ // activation. Since the popup is shown non-activated, we need to eat any
+ // requests to activate the window while it is displayed. Windows will
+ // automatically activate the popup on the mousedown otherwise.
+ return true;
+
+ case WM_SHOWWINDOW:
+ // If the window is being minimized, close popups.
+ if (aLParam == SW_PARENTCLOSING) {
+ allowAnimations = nsIRollupListener::AllowAnimations::No;
+ break;
+ }
+ return false;
+
+ case WM_KILLFOCUS:
+ // If focus moves to other window created in different process/thread,
+ // e.g., a plugin window, popups should be rolled up.
+ if (IsDifferentThreadWindow(reinterpret_cast<HWND>(aWParam))) {
+ allowAnimations = nsIRollupListener::AllowAnimations::No;
+ break;
+ }
+ return false;
+
+ case WM_MOVING:
+ case WM_MENUSELECT:
+ break;
+
+ default:
+ return false;
+ }
+
+ // Only need to deal with the last rollup for left mouse down events.
+ NS_ASSERTION(!nsAutoRollup::GetLastRollup(), "last rollup is null");
+
+ nsIRollupListener::RollupOptions rollupOptions{
+ popupsToRollup,
+ nsIRollupListener::FlushViews::Yes,
+ /* mPoint = */ nullptr,
+ allowAnimations,
+ };
+
+ if (nativeMessage == WM_TOUCH || nativeMessage == WM_LBUTTONDOWN ||
+ nativeMessage == WM_POINTERDOWN) {
+ LayoutDeviceIntPoint pos;
+ if (nativeMessage == WM_TOUCH) {
+ pos.x = touchPoint->x;
+ pos.y = touchPoint->y;
+ } else {
+ POINT pt;
+ pt.x = GET_X_LPARAM(aLParam);
+ pt.y = GET_Y_LPARAM(aLParam);
+ // POINTERDOWN is already in screen coords.
+ if (nativeMessage == WM_LBUTTONDOWN) {
+ ::ClientToScreen(aWnd, &pt);
+ }
+ pos = LayoutDeviceIntPoint(pt.x, pt.y);
+ }
+
+ rollupOptions.mPoint = &pos;
+ nsIContent* lastRollup = nullptr;
+ consumeRollupEvent = rollupListener->Rollup(rollupOptions, &lastRollup);
+ nsAutoRollup::SetLastRollup(lastRollup);
+ } else {
+ consumeRollupEvent = rollupListener->Rollup(rollupOptions);
+ }
+
+ // Tell hook to stop processing messages
+ sProcessHook = false;
+ sRollupMsgId = 0;
+ sRollupMsgWnd = nullptr;
+
+ // If we are NOT supposed to be consuming events, let it go through
+ if (consumeRollupEvent && nativeMessage != WM_RBUTTONDOWN) {
+ *aResult = MA_ACTIVATE;
+ return true;
+ }
+
+ return false;
+}
+
+/**************************************************************
+ **************************************************************
+ **
+ ** BLOCK: Misc. utility methods and functions.
+ **
+ ** General use.
+ **
+ **************************************************************
+ **************************************************************/
+
+// Note that the result of GetTopLevelWindow method can be different from the
+// result of WinUtils::GetTopLevelHWND(). The result can be non-floating
+// window. Because our top level window may be contained in another window
+// which is not managed by us.
+nsWindow* nsWindow::GetTopLevelWindow(bool aStopOnDialogOrPopup) {
+ nsWindow* curWindow = this;
+
+ while (true) {
+ if (aStopOnDialogOrPopup) {
+ switch (curWindow->mWindowType) {
+ case WindowType::Dialog:
+ case WindowType::Popup:
+ return curWindow;
+ default:
+ break;
+ }
+ }
+
+ // Retrieve the top level parent or owner window
+ nsWindow* parentWindow = curWindow->GetParentWindow(true);
+
+ if (!parentWindow) return curWindow;
+
+ curWindow = parentWindow;
+ }
+}
+
+// Set a flag if hwnd is a (non-popup) visible window from this process,
+// and bail out of the enumeration. Otherwise leave the flag unmodified
+// and continue the enumeration.
+// lParam must be a bool* pointing at the flag to be set.
+static BOOL CALLBACK EnumVisibleWindowsProc(HWND hwnd, LPARAM lParam) {
+ DWORD pid;
+ ::GetWindowThreadProcessId(hwnd, &pid);
+ if (pid == ::GetCurrentProcessId() && ::IsWindowVisible(hwnd)) {
+ // Don't count popups as visible windows, since they don't take focus,
+ // in case we only have a popup visible (see bug 1554490 where the gfx
+ // test window is an offscreen popup).
+ nsWindow* window = WinUtils::GetNSWindowPtr(hwnd);
+ if (!window || !window->IsPopup()) {
+ bool* windowsVisible = reinterpret_cast<bool*>(lParam);
+ *windowsVisible = true;
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+// Determine if it would be ok to activate a window, taking focus.
+// We want to avoid stealing focus from another app (bug 225305).
+bool nsWindow::CanTakeFocus() {
+ HWND fgWnd = ::GetForegroundWindow();
+ if (!fgWnd) {
+ // There is no foreground window, so don't worry about stealing focus.
+ return true;
+ }
+ // We can take focus if the current foreground window is already from
+ // this process.
+ DWORD pid;
+ ::GetWindowThreadProcessId(fgWnd, &pid);
+ if (pid == ::GetCurrentProcessId()) {
+ return true;
+ }
+
+ bool windowsVisible = false;
+ ::EnumWindows(EnumVisibleWindowsProc,
+ reinterpret_cast<LPARAM>(&windowsVisible));
+
+ if (!windowsVisible) {
+ // We're probably creating our first visible window, allow that to
+ // take focus.
+ return true;
+ }
+ return false;
+}
+
+/* static */ const wchar_t* nsWindow::GetMainWindowClass() {
+ static const wchar_t* sMainWindowClass = nullptr;
+ if (!sMainWindowClass) {
+ nsAutoString className;
+ Preferences::GetString("ui.window_class_override", className);
+ if (!className.IsEmpty()) {
+ sMainWindowClass = wcsdup(className.get());
+ } else {
+ sMainWindowClass = kClassNameGeneral;
+ }
+ }
+ return sMainWindowClass;
+}
+
+LPARAM nsWindow::lParamToScreen(LPARAM lParam) {
+ POINT pt;
+ pt.x = GET_X_LPARAM(lParam);
+ pt.y = GET_Y_LPARAM(lParam);
+ ::ClientToScreen(mWnd, &pt);
+ return MAKELPARAM(pt.x, pt.y);
+}
+
+LPARAM nsWindow::lParamToClient(LPARAM lParam) {
+ POINT pt;
+ pt.x = GET_X_LPARAM(lParam);
+ pt.y = GET_Y_LPARAM(lParam);
+ ::ScreenToClient(mWnd, &pt);
+ return MAKELPARAM(pt.x, pt.y);
+}
+
+WPARAM nsWindow::wParamFromGlobalMouseState() {
+ WPARAM result = 0;
+
+ if (!!::GetKeyState(VK_CONTROL)) {
+ result |= MK_CONTROL;
+ }
+
+ if (!!::GetKeyState(VK_SHIFT)) {
+ result |= MK_SHIFT;
+ }
+
+ if (!!::GetKeyState(VK_LBUTTON)) {
+ result |= MK_LBUTTON;
+ }
+
+ if (!!::GetKeyState(VK_MBUTTON)) {
+ result |= MK_MBUTTON;
+ }
+
+ if (!!::GetKeyState(VK_RBUTTON)) {
+ result |= MK_RBUTTON;
+ }
+
+ if (!!::GetKeyState(VK_XBUTTON1)) {
+ result |= MK_XBUTTON1;
+ }
+
+ if (!!::GetKeyState(VK_XBUTTON2)) {
+ result |= MK_XBUTTON2;
+ }
+
+ return result;
+}
+
+void nsWindow::PickerOpen() { mPickerDisplayCount++; }
+
+void nsWindow::PickerClosed() {
+ NS_ASSERTION(mPickerDisplayCount > 0, "mPickerDisplayCount out of sync!");
+ if (!mPickerDisplayCount) return;
+ mPickerDisplayCount--;
+ if (!mPickerDisplayCount && mDestroyCalled) {
+ Destroy();
+ }
+}
+
+bool nsWindow::WidgetTypeSupportsAcceleration() {
+ // We don't currently support using an accelerated layer manager with
+ // transparent windows so don't even try. I'm also not sure if we even
+ // want to support this case. See bug 593471.
+ //
+ // Windows' support for transparent accelerated surfaces isn't great.
+ // Some possible approaches:
+ // - Readback the data and update it using
+ // UpdateLayeredWindow/UpdateLayeredWindowIndirect
+ // This is what WPF does. See
+ // CD3DDeviceLevel1::PresentWithGDI/CD3DSwapChainWithSwDC in WpfGfx. The
+ // rationale for not using IDirect3DSurface9::GetDC is explained here:
+ // https://web.archive.org/web/20160521191104/https://blogs.msdn.microsoft.com/dwayneneed/2008/09/08/transparent-windows-in-wpf/
+ // - Use D3D11_RESOURCE_MISC_GDI_COMPATIBLE, IDXGISurface1::GetDC(),
+ // and UpdateLayeredWindowIndirect.
+ // This is suggested here:
+ // https://docs.microsoft.com/en-us/archive/msdn-magazine/2009/december/windows-with-c-layered-windows-with-direct2d
+ // but might have the same problem that IDirect3DSurface9::GetDC has.
+ // - Creating the window with the WS_EX_NOREDIRECTIONBITMAP flag and use
+ // DirectComposition.
+ // Not supported on Win7.
+ // - Using DwmExtendFrameIntoClientArea with negative margins and something
+ // to turn off the glass effect.
+ // This doesn't work when the DWM is not running (Win7)
+ //
+ // Also see bug 1150376, D3D11 composition can cause issues on some devices
+ // on Windows 7 where presentation fails randomly for windows with drop
+ // shadows.
+ return mTransparencyMode != TransparencyMode::Transparent &&
+ !(IsPopup() && DeviceManagerDx::Get()->IsWARP());
+}
+
+bool nsWindow::DispatchTouchEventFromWMPointer(
+ UINT msg, LPARAM aLParam, const WinPointerInfo& aPointerInfo,
+ mozilla::MouseButton aButton) {
+ MultiTouchInput::MultiTouchType touchType;
+ switch (msg) {
+ case WM_POINTERDOWN:
+ touchType = MultiTouchInput::MULTITOUCH_START;
+ break;
+ case WM_POINTERUPDATE:
+ if (aPointerInfo.mPressure == 0) {
+ return false; // hover
+ }
+ touchType = MultiTouchInput::MULTITOUCH_MOVE;
+ break;
+ case WM_POINTERUP:
+ touchType = MultiTouchInput::MULTITOUCH_END;
+ break;
+ default:
+ return false;
+ }
+
+ nsPointWin touchPoint;
+ touchPoint.x = GET_X_LPARAM(aLParam);
+ touchPoint.y = GET_Y_LPARAM(aLParam);
+ touchPoint.ScreenToClient(mWnd);
+
+ SingleTouchData touchData(static_cast<int32_t>(aPointerInfo.pointerId),
+ ScreenIntPoint::FromUnknownPoint(touchPoint),
+ ScreenSize(1, 1), // pixel size radius for pen
+ 0.0f, // no radius rotation
+ aPointerInfo.mPressure);
+ touchData.mTiltX = aPointerInfo.tiltX;
+ touchData.mTiltY = aPointerInfo.tiltY;
+ touchData.mTwist = aPointerInfo.twist;
+
+ MultiTouchInput touchInput;
+ touchInput.mType = touchType;
+ touchInput.mTimeStamp = GetMessageTimeStamp(::GetMessageTime());
+ touchInput.mTouches.AppendElement(touchData);
+ touchInput.mButton = aButton;
+ touchInput.mButtons = aPointerInfo.mButtons;
+
+ // POINTER_INFO.dwKeyStates can't be used as it only supports Shift and Ctrl
+ ModifierKeyState modifierKeyState;
+ touchInput.modifiers = modifierKeyState.GetModifiers();
+
+ DispatchTouchInput(touchInput, MouseEvent_Binding::MOZ_SOURCE_PEN);
+ return true;
+}
+
+static MouseButton PenFlagsToMouseButton(PEN_FLAGS aPenFlags) {
+ // Theoretically flags can be set together but they do not
+ if (aPenFlags & PEN_FLAG_BARREL) {
+ return MouseButton::eSecondary;
+ }
+ if (aPenFlags & PEN_FLAG_ERASER) {
+ return MouseButton::eEraser;
+ }
+ return MouseButton::ePrimary;
+}
+
+bool nsWindow::OnPointerEvents(UINT msg, WPARAM aWParam, LPARAM aLParam) {
+ if (!mAPZC) {
+ // APZ is not available on context menu. Follow the behavior of touch input
+ // which fallbacks to WM_LBUTTON* and WM_GESTURE, to keep consistency.
+ return false;
+ }
+ if (!mPointerEvents.ShouldHandleWinPointerMessages(msg, aWParam)) {
+ return false;
+ }
+ if (!mPointerEvents.ShouldFirePointerEventByWinPointerMessages()) {
+ // We have to handle WM_POINTER* to fetch and cache pen related information
+ // and fire WidgetMouseEvent with the cached information the WM_*BUTTONDOWN
+ // handler. This is because Windows doesn't support ::DoDragDrop in the
+ // touch or pen message handlers.
+ mPointerEvents.ConvertAndCachePointerInfo(msg, aWParam);
+ // Don't consume the Windows WM_POINTER* messages
+ return false;
+ }
+
+ uint32_t pointerId = mPointerEvents.GetPointerId(aWParam);
+ POINTER_PEN_INFO penInfo{};
+ if (!mPointerEvents.GetPointerPenInfo(pointerId, &penInfo)) {
+ return false;
+ }
+
+ // When dispatching mouse events with pen, there may be some
+ // WM_POINTERUPDATE messages between WM_POINTERDOWN and WM_POINTERUP with
+ // small movements. Those events will reset sLastMousePoint and reset
+ // sLastClickCount. To prevent that, we keep the last pen down position
+ // and compare it with the subsequent WM_POINTERUPDATE. If the movement is
+ // smaller than GetSystemMetrics(SM_CXDRAG), then we suppress firing
+ // eMouseMove for WM_POINTERUPDATE.
+ static POINT sLastPointerDownPoint = {0};
+
+ // We don't support chorded buttons for pen. Keep the button at
+ // WM_POINTERDOWN.
+ static mozilla::MouseButton sLastPenDownButton = MouseButton::ePrimary;
+ static bool sPointerDown = false;
+
+ EventMessage message;
+ mozilla::MouseButton button = MouseButton::ePrimary;
+ switch (msg) {
+ case WM_POINTERDOWN: {
+ LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam),
+ GET_Y_LPARAM(aLParam));
+ sLastPointerDownPoint.x = eventPoint.x;
+ sLastPointerDownPoint.y = eventPoint.y;
+ message = eMouseDown;
+ button = PenFlagsToMouseButton(penInfo.penFlags);
+ sLastPenDownButton = button;
+ sPointerDown = true;
+ } break;
+ case WM_POINTERUP:
+ message = eMouseUp;
+ MOZ_ASSERT(sPointerDown, "receive WM_POINTERUP w/o WM_POINTERDOWN");
+ button = sPointerDown ? sLastPenDownButton : MouseButton::ePrimary;
+ sPointerDown = false;
+ break;
+ case WM_POINTERUPDATE:
+ message = eMouseMove;
+ if (sPointerDown) {
+ LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam),
+ GET_Y_LPARAM(aLParam));
+ int32_t movementX = sLastPointerDownPoint.x > eventPoint.x
+ ? sLastPointerDownPoint.x - eventPoint.x.value
+ : eventPoint.x.value - sLastPointerDownPoint.x;
+ int32_t movementY = sLastPointerDownPoint.y > eventPoint.y
+ ? sLastPointerDownPoint.y - eventPoint.y.value
+ : eventPoint.y.value - sLastPointerDownPoint.y;
+ bool insideMovementThreshold =
+ movementX < (int32_t)::GetSystemMetrics(SM_CXDRAG) &&
+ movementY < (int32_t)::GetSystemMetrics(SM_CYDRAG);
+
+ if (insideMovementThreshold) {
+ // Suppress firing eMouseMove for WM_POINTERUPDATE if the movement
+ // from last WM_POINTERDOWN is smaller than SM_CXDRAG / SM_CYDRAG
+ return false;
+ }
+ button = sLastPenDownButton;
+ }
+ break;
+ case WM_POINTERLEAVE:
+ message = eMouseExitFromWidget;
+ break;
+ default:
+ return false;
+ }
+
+ // Windows defines the pen pressure is normalized to a range between 0 and
+ // 1024. Convert it to float.
+ float pressure = penInfo.pressure ? (float)penInfo.pressure / 1024 : 0;
+ int16_t buttons = sPointerDown
+ ? nsContentUtils::GetButtonsFlagForButton(button)
+ : MouseButtonsFlag::eNoButtons;
+ WinPointerInfo pointerInfo(pointerId, penInfo.tiltX, penInfo.tiltY, pressure,
+ buttons);
+ // Per
+ // https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-pointer_pen_info,
+ // the rotation is normalized in a range of 0 to 359.
+ MOZ_ASSERT(penInfo.rotation <= 359);
+ pointerInfo.twist = (int32_t)penInfo.rotation;
+
+ // Fire touch events but not when the barrel button is pressed.
+ if (button != MouseButton::eSecondary &&
+ StaticPrefs::dom_w3c_pointer_events_scroll_by_pen_enabled() &&
+ DispatchTouchEventFromWMPointer(msg, aLParam, pointerInfo, button)) {
+ return true;
+ }
+
+ // The aLParam of WM_POINTER* is the screen location. Convert it to client
+ // location
+ LPARAM newLParam = lParamToClient(aLParam);
+ DispatchMouseEvent(message, aWParam, newLParam, false, button,
+ MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
+
+ if (button == MouseButton::eSecondary && message == eMouseUp) {
+ // Fire eContextMenu manually since consuming WM_POINTER* blocks
+ // WM_CONTEXTMENU
+ DispatchMouseEvent(eContextMenu, aWParam, newLParam, false, button,
+ MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo);
+ }
+ // Consume WM_POINTER* to stop Windows fires WM_*BUTTONDOWN / WM_*BUTTONUP
+ // WM_MOUSEMOVE.
+ return true;
+}
+
+void nsWindow::GetCompositorWidgetInitData(
+ mozilla::widget::CompositorWidgetInitData* aInitData) {
+ *aInitData = WinCompositorWidgetInitData(
+ reinterpret_cast<uintptr_t>(mWnd),
+ reinterpret_cast<uintptr_t>(static_cast<nsIWidget*>(this)),
+ mTransparencyMode, mFrameState->GetSizeMode());
+}
+
+bool nsWindow::SynchronouslyRepaintOnResize() {
+ return !gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled();
+}
+
+void nsWindow::MaybeDispatchInitialFocusEvent() {
+ if (mIsShowingPreXULSkeletonUI && ::GetActiveWindow() == mWnd) {
+ DispatchFocusToTopLevelWindow(true);
+ }
+}
+
+already_AddRefed<nsIWidget> nsIWidget::CreateTopLevelWindow() {
+ nsCOMPtr<nsIWidget> window = new nsWindow();
+ return window.forget();
+}
+
+already_AddRefed<nsIWidget> nsIWidget::CreateChildWindow() {
+ nsCOMPtr<nsIWidget> window = new nsWindow(true);
+ return window.forget();
+}
+
+// static
+bool nsWindow::InitTouchInjection() {
+ if (!sTouchInjectInitialized) {
+ // Initialize touch injection on the first call
+ HMODULE hMod = LoadLibraryW(kUser32LibName);
+ if (!hMod) {
+ return false;
+ }
+
+ InitializeTouchInjectionPtr func =
+ (InitializeTouchInjectionPtr)GetProcAddress(hMod,
+ "InitializeTouchInjection");
+ if (!func) {
+ WinUtils::Log("InitializeTouchInjection not available.");
+ return false;
+ }
+
+ if (!func(TOUCH_INJECT_MAX_POINTS, TOUCH_FEEDBACK_DEFAULT)) {
+ WinUtils::Log("InitializeTouchInjection failure. GetLastError=%d",
+ GetLastError());
+ return false;
+ }
+
+ sInjectTouchFuncPtr =
+ (InjectTouchInputPtr)GetProcAddress(hMod, "InjectTouchInput");
+ if (!sInjectTouchFuncPtr) {
+ WinUtils::Log("InjectTouchInput not available.");
+ return false;
+ }
+ sTouchInjectInitialized = true;
+ }
+ return true;
+}
+
+bool nsWindow::InjectTouchPoint(uint32_t aId, LayoutDeviceIntPoint& aPoint,
+ POINTER_FLAGS aFlags, uint32_t aPressure,
+ uint32_t aOrientation) {
+ if (aId > TOUCH_INJECT_MAX_POINTS) {
+ WinUtils::Log("Pointer ID exceeds maximum. See TOUCH_INJECT_MAX_POINTS.");
+ return false;
+ }
+
+ POINTER_TOUCH_INFO info{};
+
+ info.touchFlags = TOUCH_FLAG_NONE;
+ info.touchMask =
+ TOUCH_MASK_CONTACTAREA | TOUCH_MASK_ORIENTATION | TOUCH_MASK_PRESSURE;
+ info.pressure = aPressure;
+ info.orientation = aOrientation;
+
+ info.pointerInfo.pointerFlags = aFlags;
+ info.pointerInfo.pointerType = PT_TOUCH;
+ info.pointerInfo.pointerId = aId;
+ info.pointerInfo.ptPixelLocation.x = aPoint.x;
+ info.pointerInfo.ptPixelLocation.y = aPoint.y;
+
+ info.rcContact.top = info.pointerInfo.ptPixelLocation.y - 2;
+ info.rcContact.bottom = info.pointerInfo.ptPixelLocation.y + 2;
+ info.rcContact.left = info.pointerInfo.ptPixelLocation.x - 2;
+ info.rcContact.right = info.pointerInfo.ptPixelLocation.x + 2;
+
+ for (int i = 0; i < 3; i++) {
+ if (sInjectTouchFuncPtr(1, &info)) {
+ break;
+ }
+ DWORD error = GetLastError();
+ if (error == ERROR_NOT_READY && i < 2) {
+ // We sent it too quickly after the previous injection (see bug 1535140
+ // comment 10). On the first loop iteration we just yield (via Sleep(0))
+ // and try again. If it happens again on the second loop iteration we
+ // explicitly Sleep(1) and try again. If that doesn't work either we just
+ // error out.
+ ::Sleep(i);
+ continue;
+ }
+ WinUtils::Log("InjectTouchInput failure. GetLastError=%d", error);
+ return false;
+ }
+ return true;
+}
+
+void nsWindow::ChangedDPI() {
+ if (mWidgetListener) {
+ if (PresShell* presShell = mWidgetListener->GetPresShell()) {
+ presShell->BackingScaleFactorChanged();
+ }
+ }
+}
+
+static Result<POINTER_FLAGS, nsresult> PointerStateToFlag(
+ nsWindow::TouchPointerState aPointerState, bool isUpdate) {
+ bool hover = aPointerState & nsWindow::TOUCH_HOVER;
+ bool contact = aPointerState & nsWindow::TOUCH_CONTACT;
+ bool remove = aPointerState & nsWindow::TOUCH_REMOVE;
+ bool cancel = aPointerState & nsWindow::TOUCH_CANCEL;
+
+ POINTER_FLAGS flags;
+ if (isUpdate) {
+ // We know about this pointer, send an update
+ flags = POINTER_FLAG_UPDATE;
+ if (hover) {
+ flags |= POINTER_FLAG_INRANGE;
+ } else if (contact) {
+ flags |= POINTER_FLAG_INCONTACT | POINTER_FLAG_INRANGE;
+ } else if (remove) {
+ flags = POINTER_FLAG_UP;
+ }
+
+ if (cancel) {
+ flags |= POINTER_FLAG_CANCELED;
+ }
+ } else {
+ // Missing init state, error out
+ if (remove || cancel) {
+ return Err(NS_ERROR_INVALID_ARG);
+ }
+
+ // Create a new pointer
+ flags = POINTER_FLAG_INRANGE;
+ if (contact) {
+ flags |= POINTER_FLAG_INCONTACT | POINTER_FLAG_DOWN;
+ }
+ }
+ return flags;
+}
+
+nsresult nsWindow::SynthesizeNativeTouchPoint(
+ uint32_t aPointerId, nsIWidget::TouchPointerState aPointerState,
+ LayoutDeviceIntPoint aPoint, double aPointerPressure,
+ uint32_t aPointerOrientation, nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "touchpoint");
+
+ if (StaticPrefs::apz_test_fails_with_native_injection() ||
+ !InitTouchInjection()) {
+ // If we don't have touch injection from the OS, or if we are running a test
+ // that cannot properly inject events to satisfy the OS requirements (see
+ // bug 1313170) we can just fake it and synthesize the events from here.
+ MOZ_ASSERT(NS_IsMainThread());
+ if (aPointerState == TOUCH_HOVER) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ if (!mSynthesizedTouchInput) {
+ mSynthesizedTouchInput = MakeUnique<MultiTouchInput>();
+ }
+
+ WidgetEventTime time = CurrentMessageWidgetEventTime();
+ LayoutDeviceIntPoint pointInWindow = aPoint - WidgetToScreenOffset();
+ MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState(
+ mSynthesizedTouchInput.get(), time.mTimeStamp, aPointerId,
+ aPointerState, pointInWindow, aPointerPressure, aPointerOrientation);
+ DispatchTouchInput(inputToDispatch);
+ return NS_OK;
+ }
+
+ // win api expects a value from 0 to 1024. aPointerPressure is a value
+ // from 0.0 to 1.0.
+ uint32_t pressure = (uint32_t)ceil(aPointerPressure * 1024);
+
+ // If we already know about this pointer id get it's record
+ return mActivePointers.WithEntryHandle(aPointerId, [&](auto&& entry) {
+ POINTER_FLAGS flags;
+ // Can't use MOZ_TRY_VAR because it confuses WithEntryHandle
+ auto result = PointerStateToFlag(aPointerState, !!entry);
+ if (result.isOk()) {
+ flags = result.unwrap();
+ } else {
+ return result.unwrapErr();
+ }
+
+ if (!entry) {
+ entry.Insert(MakeUnique<PointerInfo>(aPointerId, aPoint,
+ PointerInfo::PointerType::TOUCH));
+ } else {
+ if (entry.Data()->mType != PointerInfo::PointerType::TOUCH) {
+ return NS_ERROR_UNEXPECTED;
+ }
+ if (aPointerState & TOUCH_REMOVE) {
+ // Remove the pointer from our tracking list. This is UniquePtr wrapped,
+ // so shouldn't leak.
+ entry.Remove();
+ }
+ }
+
+ return !InjectTouchPoint(aPointerId, aPoint, flags, pressure,
+ aPointerOrientation)
+ ? NS_ERROR_UNEXPECTED
+ : NS_OK;
+ });
+}
+
+nsresult nsWindow::ClearNativeTouchSequence(nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "cleartouch");
+ if (!sTouchInjectInitialized) {
+ return NS_OK;
+ }
+
+ // cancel all input points
+ for (auto iter = mActivePointers.Iter(); !iter.Done(); iter.Next()) {
+ auto* info = iter.UserData();
+ if (info->mType != PointerInfo::PointerType::TOUCH) {
+ continue;
+ }
+ InjectTouchPoint(info->mPointerId, info->mPosition, POINTER_FLAG_CANCELED);
+ iter.Remove();
+ }
+
+ nsBaseWidget::ClearNativeTouchSequence(nullptr);
+
+ return NS_OK;
+}
+
+#if !defined(NTDDI_WIN10_RS5) || (NTDDI_VERSION < NTDDI_WIN10_RS5)
+static CreateSyntheticPointerDevicePtr CreateSyntheticPointerDevice;
+static DestroySyntheticPointerDevicePtr DestroySyntheticPointerDevice;
+static InjectSyntheticPointerInputPtr InjectSyntheticPointerInput;
+#endif
+static HSYNTHETICPOINTERDEVICE sSyntheticPenDevice;
+
+static bool InitPenInjection() {
+ if (sSyntheticPenDevice) {
+ return true;
+ }
+#if !defined(NTDDI_WIN10_RS5) || (NTDDI_VERSION < NTDDI_WIN10_RS5)
+ HMODULE hMod = LoadLibraryW(kUser32LibName);
+ if (!hMod) {
+ return false;
+ }
+ CreateSyntheticPointerDevice =
+ (CreateSyntheticPointerDevicePtr)GetProcAddress(
+ hMod, "CreateSyntheticPointerDevice");
+ if (!CreateSyntheticPointerDevice) {
+ WinUtils::Log("CreateSyntheticPointerDevice not available.");
+ return false;
+ }
+ DestroySyntheticPointerDevice =
+ (DestroySyntheticPointerDevicePtr)GetProcAddress(
+ hMod, "DestroySyntheticPointerDevice");
+ if (!DestroySyntheticPointerDevice) {
+ WinUtils::Log("DestroySyntheticPointerDevice not available.");
+ return false;
+ }
+ InjectSyntheticPointerInput = (InjectSyntheticPointerInputPtr)GetProcAddress(
+ hMod, "InjectSyntheticPointerInput");
+ if (!InjectSyntheticPointerInput) {
+ WinUtils::Log("InjectSyntheticPointerInput not available.");
+ return false;
+ }
+#endif
+ sSyntheticPenDevice =
+ CreateSyntheticPointerDevice(PT_PEN, 1, POINTER_FEEDBACK_DEFAULT);
+ return !!sSyntheticPenDevice;
+}
+
+nsresult nsWindow::SynthesizeNativePenInput(
+ uint32_t aPointerId, nsIWidget::TouchPointerState aPointerState,
+ LayoutDeviceIntPoint aPoint, double aPressure, uint32_t aRotation,
+ int32_t aTiltX, int32_t aTiltY, int32_t aButton, nsIObserver* aObserver) {
+ AutoObserverNotifier notifier(aObserver, "peninput");
+ if (!InitPenInjection()) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ // win api expects a value from 0 to 1024. aPointerPressure is a value
+ // from 0.0 to 1.0.
+ uint32_t pressure = (uint32_t)ceil(aPressure * 1024);
+
+ // If we already know about this pointer id get it's record
+ return mActivePointers.WithEntryHandle(aPointerId, [&](auto&& entry) {
+ POINTER_FLAGS flags;
+ // Can't use MOZ_TRY_VAR because it confuses WithEntryHandle
+ auto result = PointerStateToFlag(aPointerState, !!entry);
+ if (result.isOk()) {
+ flags = result.unwrap();
+ } else {
+ return result.unwrapErr();
+ }
+
+ if (!entry) {
+ entry.Insert(MakeUnique<PointerInfo>(aPointerId, aPoint,
+ PointerInfo::PointerType::PEN));
+ } else {
+ if (entry.Data()->mType != PointerInfo::PointerType::PEN) {
+ return NS_ERROR_UNEXPECTED;
+ }
+ if (aPointerState & TOUCH_REMOVE) {
+ // Remove the pointer from our tracking list. This is UniquePtr wrapped,
+ // so shouldn't leak.
+ entry.Remove();
+ }
+ }
+
+ POINTER_TYPE_INFO info{};
+
+ info.type = PT_PEN;
+ info.penInfo.pointerInfo.pointerType = PT_PEN;
+ info.penInfo.pointerInfo.pointerFlags = flags;
+ info.penInfo.pointerInfo.pointerId = aPointerId;
+ info.penInfo.pointerInfo.ptPixelLocation.x = aPoint.x;
+ info.penInfo.pointerInfo.ptPixelLocation.y = aPoint.y;
+
+ info.penInfo.penFlags = PEN_FLAG_NONE;
+ // PEN_FLAG_ERASER is not supported this way, unfortunately.
+ if (aButton == 2) {
+ info.penInfo.penFlags |= PEN_FLAG_BARREL;
+ }
+ info.penInfo.penMask = PEN_MASK_PRESSURE | PEN_MASK_ROTATION |
+ PEN_MASK_TILT_X | PEN_MASK_TILT_Y;
+ info.penInfo.pressure = pressure;
+ info.penInfo.rotation = aRotation;
+ info.penInfo.tiltX = aTiltX;
+ info.penInfo.tiltY = aTiltY;
+
+ return InjectSyntheticPointerInput(sSyntheticPenDevice, &info, 1)
+ ? NS_OK
+ : NS_ERROR_UNEXPECTED;
+ });
+};
+
+bool nsWindow::HandleAppCommandMsg(const MSG& aAppCommandMsg,
+ LRESULT* aRetValue) {
+ ModifierKeyState modKeyState;
+ NativeKey nativeKey(this, aAppCommandMsg, modKeyState);
+ bool consumed = nativeKey.HandleAppCommandMessage();
+ *aRetValue = consumed ? 1 : 0;
+ return consumed;
+}
+
+#ifdef DEBUG
+nsresult nsWindow::SetHiDPIMode(bool aHiDPI) {
+ return WinUtils::SetHiDPIMode(aHiDPI);
+}
+
+nsresult nsWindow::RestoreHiDPIMode() { return WinUtils::RestoreHiDPIMode(); }
+#endif
+
+mozilla::Maybe<UINT> nsWindow::GetHiddenTaskbarEdge() {
+ HMONITOR windowMonitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONEAREST);
+
+ if (!IsWin8OrLater()) {
+ // Per-monitor taskbar information is not available.
+ APPBARDATA appBarData;
+ appBarData.cbSize = sizeof(appBarData);
+ UINT taskbarState = SHAppBarMessage(ABM_GETSTATE, &appBarData);
+ if (ABS_AUTOHIDE & taskbarState) {
+ appBarData.hWnd = FindWindow(L"Shell_TrayWnd", nullptr);
+ if (appBarData.hWnd) {
+ HMONITOR taskbarMonitor =
+ ::MonitorFromWindow(appBarData.hWnd, MONITOR_DEFAULTTOPRIMARY);
+ if (taskbarMonitor == windowMonitor) {
+ SHAppBarMessage(ABM_GETTASKBARPOS, &appBarData);
+ return Some(appBarData.uEdge);
+ }
+ }
+ }
+ return Nothing();
+ }
+
+ // Check all four sides of our monitor for an appbar. Skip any that aren't
+ // the system taskbar.
+ MONITORINFO mi;
+ mi.cbSize = sizeof(MONITORINFO);
+ ::GetMonitorInfo(windowMonitor, &mi);
+
+ APPBARDATA appBarData;
+ appBarData.cbSize = sizeof(appBarData);
+ appBarData.rc = mi.rcMonitor;
+ const auto kEdges = {ABE_BOTTOM, ABE_TOP, ABE_LEFT, ABE_RIGHT};
+ for (auto edge : kEdges) {
+ appBarData.uEdge = edge;
+ // ABM_GETAUTOHIDEBAREX is not defined before Windows 8.
+ static constexpr DWORD ABM_GETAUTOHIDEBAREX = 0x000b;
+ HWND appBarHwnd = (HWND)SHAppBarMessage(ABM_GETAUTOHIDEBAREX, &appBarData);
+ if (appBarHwnd) {
+ nsAutoString className;
+ if (WinUtils::GetClassName(appBarHwnd, className)) {
+ if (className.Equals(L"Shell_TrayWnd") ||
+ className.Equals(L"Shell_SecondaryTrayWnd")) {
+ return Some(edge);
+ }
+ }
+ }
+ }
+
+ return Nothing();
+}
+
+static nsSizeMode GetSizeModeForWindowFrame(HWND aWnd, bool aFullscreenMode) {
+ WINDOWPLACEMENT pl;
+ pl.length = sizeof(pl);
+ ::GetWindowPlacement(aWnd, &pl);
+
+ if (pl.showCmd == SW_SHOWMINIMIZED) {
+ return nsSizeMode_Minimized;
+ } else if (aFullscreenMode) {
+ return nsSizeMode_Fullscreen;
+ } else if (pl.showCmd == SW_SHOWMAXIMIZED) {
+ return nsSizeMode_Maximized;
+ } else {
+ return nsSizeMode_Normal;
+ }
+}
+
+static void ShowWindowWithMode(HWND aWnd, nsSizeMode aMode) {
+ // This will likely cause a callback to
+ // nsWindow::FrameState::{OnFrameChanging() and OnFrameChanged()}
+ switch (aMode) {
+ case nsSizeMode_Fullscreen:
+ ::ShowWindow(aWnd, SW_SHOW);
+ break;
+
+ case nsSizeMode_Maximized:
+ ::ShowWindow(aWnd, SW_MAXIMIZE);
+ break;
+
+ case nsSizeMode_Minimized:
+ ::ShowWindow(aWnd, SW_MINIMIZE);
+ break;
+
+ default:
+ // Don't call ::ShowWindow if we're trying to "restore" a window that is
+ // already in a normal state. Prevents a bug where snapping to one side
+ // of the screen and then minimizing would cause Windows to forget our
+ // window's correct restored position/size.
+ if (GetCurrentShowCmd(aWnd) != SW_SHOWNORMAL) {
+ ::ShowWindow(aWnd, SW_RESTORE);
+ }
+ }
+}
+
+nsWindow::FrameState::FrameState(nsWindow* aWindow) : mWindow(aWindow) {}
+
+nsSizeMode nsWindow::FrameState::GetSizeMode() const { return mSizeMode; }
+
+void nsWindow::FrameState::CheckInvariant() const {
+ MOZ_ASSERT(mSizeMode >= 0 && mSizeMode < nsSizeMode_Invalid);
+ MOZ_ASSERT(mLastSizeMode >= 0 && mLastSizeMode < nsSizeMode_Invalid);
+ MOZ_ASSERT(mPreFullscreenSizeMode >= 0 &&
+ mPreFullscreenSizeMode < nsSizeMode_Invalid);
+ MOZ_ASSERT(mWindow);
+
+ // We should never observe fullscreen sizemode unless fullscreen is enabled
+ MOZ_ASSERT_IF(mSizeMode == nsSizeMode_Fullscreen, mFullscreenMode);
+ MOZ_ASSERT_IF(!mFullscreenMode, mSizeMode != nsSizeMode_Fullscreen);
+
+ // Something went wrong if we somehow saved fullscreen mode when we are
+ // changing into fullscreen mode
+ MOZ_ASSERT(mPreFullscreenSizeMode != nsSizeMode_Fullscreen);
+}
+
+void nsWindow::FrameState::ConsumePreXULSkeletonState(bool aWasMaximized) {
+ mSizeMode = aWasMaximized ? nsSizeMode_Maximized : nsSizeMode_Normal;
+}
+
+void nsWindow::FrameState::EnsureSizeMode(nsSizeMode aMode,
+ DoShowWindow aDoShowWindow) {
+ if (mSizeMode == aMode) {
+ return;
+ }
+
+ if (aMode == nsSizeMode_Fullscreen) {
+ EnsureFullscreenMode(true, aDoShowWindow);
+ MOZ_ASSERT(mSizeMode == nsSizeMode_Fullscreen);
+ } else if (mSizeMode == nsSizeMode_Fullscreen && aMode == nsSizeMode_Normal) {
+ // If we are in fullscreen mode, minimize should work like normal and
+ // return us to fullscreen mode when unminimized. Maximize isn't really
+ // available and won't do anything. "Restore" should do the same thing as
+ // requesting to end fullscreen.
+ EnsureFullscreenMode(false, aDoShowWindow);
+ } else {
+ SetSizeModeInternal(aMode, aDoShowWindow);
+ }
+}
+
+void nsWindow::FrameState::EnsureFullscreenMode(bool aFullScreen,
+ DoShowWindow aDoShowWindow) {
+ const bool changed = aFullScreen != mFullscreenMode;
+ if (changed && aFullScreen) {
+ // Save the size mode from before fullscreen.
+ mPreFullscreenSizeMode = mSizeMode;
+ }
+ mFullscreenMode = aFullScreen;
+ if (changed || aFullScreen) {
+ // NOTE(emilio): When minimizing a fullscreen window we remain with
+ // mFullscreenMode = true, but mSizeMode = nsSizeMode_Minimized. We need to
+ // make sure to call SetSizeModeInternal even if mFullscreenMode didn't
+ // change, to ensure we actually end up with a fullscreen sizemode when
+ // restoring a window from that state.
+ SetSizeModeInternal(
+ aFullScreen ? nsSizeMode_Fullscreen : mPreFullscreenSizeMode,
+ aDoShowWindow);
+ }
+}
+
+void nsWindow::FrameState::OnFrameChanging() {
+ const nsSizeMode newSizeMode =
+ GetSizeModeForWindowFrame(mWindow->mWnd, mFullscreenMode);
+ EnsureSizeMode(newSizeMode);
+ mWindow->UpdateNonClientMargins(false);
+}
+
+void nsWindow::FrameState::OnFrameChanged() {
+ // We don't want to perform the ShowWindow ourselves if we're on the frame
+ // changed message. Windows has done the frame change for us, and we take care
+ // of activating as needed. We also don't want to potentially trigger
+ // more focus / restore. Among other things, this addresses a bug on Win7
+ // related to window docking. (bug 489258)
+ const auto newSizeMode =
+ GetSizeModeForWindowFrame(mWindow->mWnd, mFullscreenMode);
+ EnsureSizeMode(newSizeMode, DoShowWindow::No);
+
+ // If window was restored, activate the window now to get correct attributes.
+ if (mWindow->mIsVisible && mWindow->IsForegroundWindow() &&
+ mLastSizeMode == nsSizeMode_Minimized &&
+ mSizeMode != nsSizeMode_Minimized) {
+ mWindow->DispatchFocusToTopLevelWindow(true);
+ }
+ mLastSizeMode = mSizeMode;
+}
+
+static void MaybeLogSizeMode(nsSizeMode aMode) {
+#ifdef WINSTATE_DEBUG_OUTPUT
+ MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** SizeMode: %d\n", int(aMode)));
+#endif
+}
+
+void nsWindow::FrameState::SetSizeModeInternal(nsSizeMode aMode,
+ DoShowWindow aDoShowWindow) {
+ if (mSizeMode == aMode) {
+ return;
+ }
+
+ const auto oldSizeMode = mSizeMode;
+ const bool fullscreenChange =
+ mSizeMode == nsSizeMode_Fullscreen || aMode == nsSizeMode_Fullscreen;
+ const bool fullscreen = aMode == nsSizeMode_Fullscreen;
+
+ mLastSizeMode = mSizeMode;
+ mSizeMode = aMode;
+
+ MaybeLogSizeMode(mSizeMode);
+
+ if (bool(aDoShowWindow) && mWindow->mIsVisible) {
+ ShowWindowWithMode(mWindow->mWnd, aMode);
+ }
+
+ mWindow->UpdateNonClientMargins(false);
+
+ if (fullscreenChange) {
+ mWindow->OnFullscreenChanged(oldSizeMode, fullscreen);
+ }
+
+ mWindow->OnSizeModeChange();
+}
+
+void nsWindow::ContextMenuPreventer::Update(
+ const WidgetMouseEvent& aEvent,
+ const nsIWidget::ContentAndAPZEventStatus& aEventStatus) {
+ mNeedsToPreventContextMenu =
+ aEvent.mMessage == eMouseUp &&
+ aEvent.mButton == MouseButton::eSecondary &&
+ aEvent.mInputSource == MouseEvent_Binding::MOZ_SOURCE_MOUSE &&
+ aEventStatus.mApzStatus == nsEventStatus_eConsumeNoDefault;
+}