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-rw-r--r--xpcom/io/nsNativeCharsetUtils.cpp98
1 files changed, 98 insertions, 0 deletions
diff --git a/xpcom/io/nsNativeCharsetUtils.cpp b/xpcom/io/nsNativeCharsetUtils.cpp
new file mode 100644
index 0000000000..847ae3666c
--- /dev/null
+++ b/xpcom/io/nsNativeCharsetUtils.cpp
@@ -0,0 +1,98 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+//-----------------------------------------------------------------------------
+// Non-Windows
+//-----------------------------------------------------------------------------
+#ifndef XP_WIN
+
+# include "nsAString.h"
+# include "nsReadableUtils.h"
+# include "nsString.h"
+
+nsresult NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput) {
+ CopyUTF8toUTF16(aInput, aOutput);
+ return NS_OK;
+}
+
+nsresult NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput) {
+ CopyUTF16toUTF8(aInput, aOutput);
+ return NS_OK;
+}
+
+//-----------------------------------------------------------------------------
+// XP_WIN
+//-----------------------------------------------------------------------------
+#else
+
+# include <windows.h>
+# include "nsString.h"
+# include "nsAString.h"
+# include "nsReadableUtils.h"
+
+using namespace mozilla;
+
+nsresult NS_CopyNativeToUnicode(const nsACString& aInput, nsAString& aOutput) {
+ uint32_t inputLen = aInput.Length();
+
+ nsACString::const_iterator iter;
+ aInput.BeginReading(iter);
+
+ const char* buf = iter.get();
+
+ // determine length of result
+ uint32_t resultLen = 0;
+ int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, nullptr, 0);
+ if (n > 0) {
+ resultLen += n;
+ }
+
+ // allocate sufficient space
+ if (!aOutput.SetLength(resultLen, fallible)) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ if (resultLen > 0) {
+ char16ptr_t result = aOutput.BeginWriting();
+ ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, result, resultLen);
+ }
+ return NS_OK;
+}
+
+nsresult NS_CopyUnicodeToNative(const nsAString& aInput, nsACString& aOutput) {
+ uint32_t inputLen = aInput.Length();
+
+ nsAString::const_iterator iter;
+ aInput.BeginReading(iter);
+
+ char16ptr_t buf = iter.get();
+
+ // determine length of result
+ uint32_t resultLen = 0;
+
+ int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, nullptr, 0, nullptr,
+ nullptr);
+ if (n > 0) {
+ resultLen += n;
+ }
+
+ // allocate sufficient space
+ if (!aOutput.SetLength(resultLen, fallible)) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ if (resultLen > 0) {
+ char* result = aOutput.BeginWriting();
+
+ // default "defaultChar" is '?', which is an illegal character on windows
+ // file system. That will cause file uncreatable. Change it to '_'
+ const char defaultChar = '_';
+
+ ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen,
+ &defaultChar, nullptr);
+ }
+ return NS_OK;
+}
+
+#endif