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+/* -*- Mode: asm; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * Version: MPL 1.1
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* This code is for MIPS using the O32 ABI. */
+
+#ifdef ANDROID
+#include <asm/regdef.h>
+#include <asm/asm.h>
+#include <machine/asm.h>
+#else
+#include <sys/regdef.h>
+#include <sys/asm.h>
+#endif
+
+# NARGSAVE is the argument space in the callers frame, including extra
+# 'shadowed' space for the argument registers. The minimum of 4
+# argument slots is sometimes predefined in the header files.
+#ifndef NARGSAVE
+#define NARGSAVE 4
+#endif
+
+#define LOCALSZ 3 /* gp, fp, ra */
+#define FRAMESZ ((((NARGSAVE+LOCALSZ)*SZREG)+ALSZ)&ALMASK)
+
+#define RAOFF (FRAMESZ - (1*SZREG))
+#define FPOFF (FRAMESZ - (2*SZREG))
+#define GPOFF (FRAMESZ - (3*SZREG))
+
+#define A0OFF (FRAMESZ + (0*SZREG))
+#define A1OFF (FRAMESZ + (1*SZREG))
+#define A2OFF (FRAMESZ + (2*SZREG))
+#define A3OFF (FRAMESZ + (3*SZREG))
+
+ .text
+
+#
+# _NS_InvokeByIndex(that, methodIndex, paramCount, params)
+# a0 a1 a2 a3
+
+ .globl _NS_InvokeByIndex
+ .align 2
+ .type _NS_InvokeByIndex,@function
+ .ent _NS_InvokeByIndex,0
+ .frame fp, FRAMESZ, ra
+_NS_InvokeByIndex:
+ SETUP_GP
+ subu sp, FRAMESZ
+
+ # specify the save register mask for gp, fp, ra, a3 - a0
+ .mask 0xD00000F0, RAOFF-FRAMESZ
+
+ sw ra, RAOFF(sp)
+ sw fp, FPOFF(sp)
+
+ # we can't use .cprestore in a variable stack frame
+ sw gp, GPOFF(sp)
+
+ sw a0, A0OFF(sp)
+ sw a1, A1OFF(sp)
+ sw a2, A2OFF(sp)
+ sw a3, A3OFF(sp)
+
+ # save bottom of fixed frame
+ move fp, sp
+
+ # extern "C" uint32
+ # invoke_count_words(uint32_t paramCount, nsXPTCVariant* s);
+ la t9, invoke_count_words
+ move a0, a2
+ move a1, a3
+ jalr t9
+ lw gp, GPOFF(fp)
+
+ # allocate variable stack, with a size of:
+ # wordsize (of 4 bytes) * result (already aligned to dword)
+ # but a minimum of 16 byte
+ sll v0, 2
+ slt t0, v0, 16
+ beqz t0, 1f
+ li v0, 16
+1: subu sp, v0
+
+ # let a0 point to the bottom of the variable stack, allocate
+ # another fixed stack for:
+ # extern "C" void
+ # invoke_copy_to_stack(uint32_t* d, uint32_t paramCount,
+ # nsXPTCVariant* s);
+ la t9, invoke_copy_to_stack
+ move a0, sp
+ lw a1, A2OFF(fp)
+ lw a2, A3OFF(fp)
+ subu sp, 16
+ jalr t9
+ lw gp, GPOFF(fp)
+
+ # back to the variable stack frame
+ addu sp, 16
+
+ # calculate the function we need to jump to, which must then be
+ # stored in t9
+ lw a0, A0OFF(fp) # a0 = set "that" to be "this"
+ lw t0, A1OFF(fp) # a1 = methodIndex
+ lw t9, 0(a0)
+ # t0 = methodIndex << PTRLOG
+ sll t0, t0, PTRLOG
+ addu t9, t0
+ lw t9, (t9)
+
+ # Set a1-a3 to what invoke_copy_to_stack told us. a0 is already
+ # the "this" pointer. We don't have to care about floating
+ # point arguments, the non-FP "this" pointer as first argument
+ # means they'll never be used.
+ lw a1, 1*SZREG(sp)
+ lw a2, 2*SZREG(sp)
+ lw a3, 3*SZREG(sp)
+
+ jalr t9
+ # Micro-optimization: There's no gp usage below this point, so
+ # we don't reload.
+ # lw gp, GPOFF(fp)
+
+ # leave variable stack frame
+ move sp, fp
+
+ lw ra, RAOFF(sp)
+ lw fp, FPOFF(sp)
+
+ addiu sp, FRAMESZ
+ j ra
+END(_NS_InvokeByIndex)