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-rw-r--r--xpcom/threads/Queue.h265
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diff --git a/xpcom/threads/Queue.h b/xpcom/threads/Queue.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_Queue_h
+#define mozilla_Queue_h
+
+#include <utility>
+#include <stdint.h>
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/Assertions.h"
+#include "mozalloc.h"
+
+namespace mozilla {
+
+// define to turn on additional (DEBUG) asserts
+// #define EXTRA_ASSERTS 1
+
+// A queue implements a singly linked list of pages, each of which contains some
+// number of elements. Since the queue needs to store a "next" pointer, the
+// actual number of elements per page won't be quite as many as were requested.
+//
+// Each page consists of N entries. We use the head buffer as a circular buffer
+// if it's the only buffer; if we have more than one buffer when the head is
+// empty we release it. This avoids occasional freeing and reallocating buffers
+// every N entries. We'll still allocate and free every N if the normal queue
+// depth is greated than N. A fancier solution would be to move an empty Head
+// buffer to be an empty tail buffer, freeing if we have multiple empty tails,
+// but that probably isn't worth it.
+//
+// Cases:
+// a) single buffer, circular
+// Push: if not full:
+// Add to tail, bump tail and reset to 0 if at end
+// full:
+// Add new page, insert there and set tail to 1
+// Pop:
+// take entry and bump head, reset to 0 if at end
+// b) multiple buffers:
+// Push: if not full:
+// Add to tail, bump tail
+// full:
+// Add new page, insert there and set tail to 1
+// Pop:
+// take entry and bump head, reset to 0 if at end
+// if buffer is empty, free head buffer and promote next to head
+//
+template <class T, size_t RequestedItemsPerPage = 256>
+class Queue {
+ public:
+ Queue() = default;
+
+ Queue(Queue&& aOther) noexcept
+ : mHead(std::exchange(aOther.mHead, nullptr)),
+ mTail(std::exchange(aOther.mTail, nullptr)),
+ mOffsetHead(std::exchange(aOther.mOffsetHead, 0)),
+ mHeadLength(std::exchange(aOther.mHeadLength, 0)),
+ mTailLength(std::exchange(aOther.mTailLength, 0)) {}
+
+ Queue& operator=(Queue&& aOther) noexcept {
+ Clear();
+
+ mHead = std::exchange(aOther.mHead, nullptr);
+ mTail = std::exchange(aOther.mTail, nullptr);
+ mOffsetHead = std::exchange(aOther.mOffsetHead, 0);
+ mHeadLength = std::exchange(aOther.mHeadLength, 0);
+ mTailLength = std::exchange(aOther.mTailLength, 0);
+ return *this;
+ }
+
+ ~Queue() { Clear(); }
+
+ // Discard all elements form the queue, clearing it to be empty.
+ void Clear() {
+ while (!IsEmpty()) {
+ Pop();
+ }
+ if (mHead) {
+ free(mHead);
+ mHead = nullptr;
+ }
+ }
+
+ T& Push(T&& aElement) {
+#if defined(EXTRA_ASSERTS) && DEBUG
+ size_t original_length = Count();
+#endif
+ if (!mHead) {
+ mHead = NewPage();
+ MOZ_ASSERT(mHead);
+
+ mTail = mHead;
+ T* eltPtr = &mTail->mEvents[0];
+ new (eltPtr) T(std::move(aElement));
+ mOffsetHead = 0;
+ mHeadLength = 1;
+#ifdef EXTRA_ASSERTS
+ MOZ_ASSERT(Count() == original_length + 1);
+#endif
+ return *eltPtr;
+ }
+ if ((mHead == mTail && mHeadLength == ItemsPerPage) ||
+ (mHead != mTail && mTailLength == ItemsPerPage)) {
+ // either we have one (circular) buffer and it's full, or
+ // we have multiple buffers and the last buffer is full
+ Page* page = NewPage();
+ MOZ_ASSERT(page);
+
+ mTail->mNext = page;
+ mTail = page;
+ T* eltPtr = &page->mEvents[0];
+ new (eltPtr) T(std::move(aElement));
+ mTailLength = 1;
+#ifdef EXTRA_ASSERTS
+ MOZ_ASSERT(Count() == original_length + 1);
+#endif
+ return *eltPtr;
+ }
+ if (mHead == mTail) {
+ // we have space in the (single) head buffer
+ uint16_t offset = (mOffsetHead + mHeadLength++) % ItemsPerPage;
+ T* eltPtr = &mTail->mEvents[offset];
+ new (eltPtr) T(std::move(aElement));
+#ifdef EXTRA_ASSERTS
+ MOZ_ASSERT(Count() == original_length + 1);
+#endif
+ return *eltPtr;
+ }
+ // else we have space to insert into last buffer
+ T* eltPtr = &mTail->mEvents[mTailLength++];
+ new (eltPtr) T(std::move(aElement));
+#ifdef EXTRA_ASSERTS
+ MOZ_ASSERT(Count() == original_length + 1);
+#endif
+ return *eltPtr;
+ }
+
+ bool IsEmpty() const {
+ return !mHead || (mHead == mTail && mHeadLength == 0);
+ }
+
+ T Pop() {
+#if defined(EXTRA_ASSERTS) && DEBUG
+ size_t original_length = Count();
+#endif
+ MOZ_ASSERT(!IsEmpty());
+
+ T result = std::move(mHead->mEvents[mOffsetHead]);
+ mHead->mEvents[mOffsetHead].~T();
+ mOffsetHead = (mOffsetHead + 1) % ItemsPerPage;
+ mHeadLength -= 1;
+
+ // Check if mHead points to empty (circular) Page and we have more
+ // pages
+ if (mHead != mTail && mHeadLength == 0) {
+ Page* dead = mHead;
+ mHead = mHead->mNext;
+ free(dead);
+ mOffsetHead = 0;
+ // if there are still >1 pages, the new head is full.
+ if (mHead != mTail) {
+ mHeadLength = ItemsPerPage;
+ } else {
+ mHeadLength = mTailLength;
+ mTailLength = 0;
+ }
+ }
+
+#ifdef EXTRA_ASSERTS
+ MOZ_ASSERT(Count() == original_length - 1);
+#endif
+ return result;
+ }
+
+ T& FirstElement() {
+ MOZ_ASSERT(!IsEmpty());
+ return mHead->mEvents[mOffsetHead];
+ }
+
+ const T& FirstElement() const {
+ MOZ_ASSERT(!IsEmpty());
+ return mHead->mEvents[mOffsetHead];
+ }
+
+ T& LastElement() {
+ MOZ_ASSERT(!IsEmpty());
+ uint16_t offset =
+ mHead == mTail ? mOffsetHead + mHeadLength - 1 : mTailLength - 1;
+ return mTail->mEvents[offset];
+ }
+
+ const T& LastElement() const {
+ MOZ_ASSERT(!IsEmpty());
+ uint16_t offset =
+ mHead == mTail ? mOffsetHead + mHeadLength - 1 : mTailLength - 1;
+ return mTail->mEvents[offset];
+ }
+
+ size_t Count() const {
+ // It is obvious count is 0 when the queue is empty.
+ if (!mHead) {
+ return 0;
+ }
+
+ // Compute full (intermediate) pages; Doesn't count first or last page
+ int count = 0;
+ // 1 buffer will have mHead == mTail; 2 will have mHead->mNext == mTail
+ for (Page* page = mHead; page != mTail && page->mNext != mTail;
+ page = page->mNext) {
+ count += ItemsPerPage;
+ }
+ // add first and last page
+ count += mHeadLength + mTailLength;
+ MOZ_ASSERT(count >= 0);
+
+ return count;
+ }
+
+ size_t ShallowSizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
+ size_t n = 0;
+ if (mHead) {
+ for (Page* page = mHead; page != mTail; page = page->mNext) {
+ n += aMallocSizeOf(page);
+ }
+ }
+ return n;
+ }
+
+ size_t ShallowSizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
+ return aMallocSizeOf(this) + ShallowSizeOfExcludingThis(aMallocSizeOf);
+ }
+
+ private:
+ static_assert(
+ (RequestedItemsPerPage & (RequestedItemsPerPage - 1)) == 0,
+ "RequestedItemsPerPage should be a power of two to avoid heap slop.");
+
+ // Since a Page must also contain a "next" pointer, we use one of the items to
+ // store this pointer. If sizeof(T) > sizeof(Page*), then some space will be
+ // wasted. So be it.
+ static const size_t ItemsPerPage = RequestedItemsPerPage - 1;
+
+ // Page objects are linked together to form a simple deque.
+ struct Page {
+ struct Page* mNext;
+ T mEvents[ItemsPerPage];
+ };
+
+ static Page* NewPage() {
+ return static_cast<Page*>(moz_xcalloc(1, sizeof(Page)));
+ }
+
+ Page* mHead = nullptr;
+ Page* mTail = nullptr;
+
+ uint16_t mOffsetHead = 0; // Read position in head page
+ uint16_t mHeadLength = 0; // Number of items in the head page
+ uint16_t mTailLength = 0; // Number of items in the tail page
+};
+
+} // namespace mozilla
+
+#endif // mozilla_Queue_h