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-rw-r--r--xpcom/threads/TaskQueue.cpp347
1 files changed, 347 insertions, 0 deletions
diff --git a/xpcom/threads/TaskQueue.cpp b/xpcom/threads/TaskQueue.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/TaskQueue.h"
+
+#include "mozilla/DelayedRunnable.h"
+#include "mozilla/ProfilerRunnable.h"
+#include "nsIEventTarget.h"
+#include "nsITargetShutdownTask.h"
+#include "nsThreadUtils.h"
+#include "nsQueryObject.h"
+
+namespace mozilla {
+
+// Handle for a TaskQueue being tracked by a TaskQueueTracker. When created,
+// it is registered with the TaskQueueTracker, and when destroyed it is
+// unregistered. Holds a threadsafe weak reference to the TaskQueue.
+class TaskQueueTrackerEntry final
+ : private LinkedListElement<TaskQueueTrackerEntry> {
+ public:
+ TaskQueueTrackerEntry(TaskQueueTracker* aTracker,
+ const RefPtr<TaskQueue>& aQueue)
+ : mTracker(aTracker), mQueue(aQueue) {
+ MutexAutoLock lock(mTracker->mMutex);
+ mTracker->mEntries.insertFront(this);
+ }
+ ~TaskQueueTrackerEntry() {
+ MutexAutoLock lock(mTracker->mMutex);
+ removeFrom(mTracker->mEntries);
+ }
+
+ TaskQueueTrackerEntry(const TaskQueueTrackerEntry&) = delete;
+ TaskQueueTrackerEntry(TaskQueueTrackerEntry&&) = delete;
+ TaskQueueTrackerEntry& operator=(const TaskQueueTrackerEntry&) = delete;
+ TaskQueueTrackerEntry& operator=(TaskQueueTrackerEntry&&) = delete;
+
+ RefPtr<TaskQueue> GetQueue() const { return RefPtr<TaskQueue>(mQueue); }
+
+ private:
+ friend class LinkedList<TaskQueueTrackerEntry>;
+ friend class LinkedListElement<TaskQueueTrackerEntry>;
+
+ const RefPtr<TaskQueueTracker> mTracker;
+ const ThreadSafeWeakPtr<TaskQueue> mQueue;
+};
+
+RefPtr<TaskQueue> TaskQueue::Create(already_AddRefed<nsIEventTarget> aTarget,
+ const char* aName,
+ bool aSupportsTailDispatch) {
+ nsCOMPtr<nsIEventTarget> target(std::move(aTarget));
+ RefPtr<TaskQueue> queue =
+ new TaskQueue(do_AddRef(target), aName, aSupportsTailDispatch);
+
+ // If |target| is a TaskQueueTracker, register this TaskQueue with it. It will
+ // be unregistered when the TaskQueue is destroyed or shut down.
+ if (RefPtr<TaskQueueTracker> tracker = do_QueryObject(target)) {
+ MonitorAutoLock lock(queue->mQueueMonitor);
+ queue->mTrackerEntry = MakeUnique<TaskQueueTrackerEntry>(tracker, queue);
+ }
+
+ return queue;
+}
+
+TaskQueue::TaskQueue(already_AddRefed<nsIEventTarget> aTarget,
+ const char* aName, bool aSupportsTailDispatch)
+ : AbstractThread(aSupportsTailDispatch),
+ mTarget(aTarget),
+ mQueueMonitor("TaskQueue::Queue"),
+ mTailDispatcher(nullptr),
+ mIsRunning(false),
+ mIsShutdown(false),
+ mName(aName) {}
+
+TaskQueue::~TaskQueue() {
+ // We should never free the TaskQueue if it was destroyed abnormally, meaning
+ // that all cleanup tasks should be complete if we do.
+ MOZ_ASSERT(mShutdownTasks.IsEmpty());
+}
+
+NS_IMPL_ADDREF_INHERITED(TaskQueue, SupportsThreadSafeWeakPtr<TaskQueue>)
+NS_IMPL_RELEASE_INHERITED(TaskQueue, SupportsThreadSafeWeakPtr<TaskQueue>)
+NS_IMPL_QUERY_INTERFACE(TaskQueue, nsIDirectTaskDispatcher,
+ nsISerialEventTarget, nsIEventTarget)
+
+TaskDispatcher& TaskQueue::TailDispatcher() {
+ MOZ_ASSERT(IsCurrentThreadIn());
+ MOZ_ASSERT(mTailDispatcher);
+ return *mTailDispatcher;
+}
+
+// Note aRunnable is passed by ref to support conditional ownership transfer.
+// See Dispatch() in TaskQueue.h for more details.
+nsresult TaskQueue::DispatchLocked(nsCOMPtr<nsIRunnable>& aRunnable,
+ uint32_t aFlags, DispatchReason aReason) {
+ mQueueMonitor.AssertCurrentThreadOwns();
+
+ // Continue to allow dispatches after shutdown until the last message has been
+ // processed, at which point no more messages will be accepted.
+ if (mIsShutdown && !mIsRunning) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ AbstractThread* currentThread;
+ if (aReason != TailDispatch && (currentThread = GetCurrent()) &&
+ RequiresTailDispatch(currentThread) &&
+ currentThread->IsTailDispatcherAvailable()) {
+ MOZ_ASSERT(aFlags == NS_DISPATCH_NORMAL,
+ "Tail dispatch doesn't support flags");
+ return currentThread->TailDispatcher().AddTask(this, aRunnable.forget());
+ }
+
+ LogRunnable::LogDispatch(aRunnable);
+ mTasks.Push({std::move(aRunnable), aFlags});
+
+ if (mIsRunning) {
+ return NS_OK;
+ }
+ RefPtr<nsIRunnable> runner(new Runner(this));
+ nsresult rv = mTarget->Dispatch(runner.forget(), aFlags);
+ if (NS_FAILED(rv)) {
+ NS_WARNING("Failed to dispatch runnable to run TaskQueue");
+ return rv;
+ }
+ mIsRunning = true;
+
+ return NS_OK;
+}
+
+nsresult TaskQueue::RegisterShutdownTask(nsITargetShutdownTask* aTask) {
+ NS_ENSURE_ARG(aTask);
+
+ MonitorAutoLock mon(mQueueMonitor);
+ if (mIsShutdown) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ MOZ_ASSERT(!mShutdownTasks.Contains(aTask));
+ mShutdownTasks.AppendElement(aTask);
+ return NS_OK;
+}
+
+nsresult TaskQueue::UnregisterShutdownTask(nsITargetShutdownTask* aTask) {
+ NS_ENSURE_ARG(aTask);
+
+ MonitorAutoLock mon(mQueueMonitor);
+ if (mIsShutdown) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ return mShutdownTasks.RemoveElement(aTask) ? NS_OK : NS_ERROR_UNEXPECTED;
+}
+
+void TaskQueue::AwaitIdle() {
+ MonitorAutoLock mon(mQueueMonitor);
+ AwaitIdleLocked();
+}
+
+void TaskQueue::AwaitIdleLocked() {
+ // Make sure there are no tasks for this queue waiting in the caller's tail
+ // dispatcher.
+ MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
+ !AbstractThread::GetCurrent()->HasTailTasksFor(this));
+
+ mQueueMonitor.AssertCurrentThreadOwns();
+ MOZ_ASSERT(mIsRunning || mTasks.IsEmpty());
+ while (mIsRunning) {
+ mQueueMonitor.Wait();
+ }
+}
+
+void TaskQueue::AwaitShutdownAndIdle() {
+ MOZ_ASSERT(!IsCurrentThreadIn());
+ // Make sure there are no tasks for this queue waiting in the caller's tail
+ // dispatcher.
+ MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
+ !AbstractThread::GetCurrent()->HasTailTasksFor(this));
+
+ MonitorAutoLock mon(mQueueMonitor);
+ while (!mIsShutdown) {
+ mQueueMonitor.Wait();
+ }
+ AwaitIdleLocked();
+}
+RefPtr<ShutdownPromise> TaskQueue::BeginShutdown() {
+ // Dispatch any tasks for this queue waiting in the caller's tail dispatcher,
+ // since this is the last opportunity to do so.
+ if (AbstractThread* currentThread = AbstractThread::GetCurrent()) {
+ currentThread->TailDispatchTasksFor(this);
+ }
+
+ MonitorAutoLock mon(mQueueMonitor);
+ // Dispatch any cleanup tasks to the queue before we put it into full
+ // shutdown.
+ for (auto& task : mShutdownTasks) {
+ nsCOMPtr runnable{task->AsRunnable()};
+ MOZ_ALWAYS_SUCCEEDS(
+ DispatchLocked(runnable, NS_DISPATCH_NORMAL, TailDispatch));
+ }
+ mShutdownTasks.Clear();
+ mIsShutdown = true;
+
+ RefPtr<ShutdownPromise> p = mShutdownPromise.Ensure(__func__);
+ MaybeResolveShutdown();
+ mon.NotifyAll();
+ return p;
+}
+
+void TaskQueue::MaybeResolveShutdown() {
+ mQueueMonitor.AssertCurrentThreadOwns();
+ if (mIsShutdown && !mIsRunning) {
+ mShutdownPromise.ResolveIfExists(true, __func__);
+ // Disconnect from our target as we won't try to dispatch any more events.
+ mTrackerEntry = nullptr;
+ mTarget = nullptr;
+ }
+}
+
+bool TaskQueue::IsEmpty() {
+ MonitorAutoLock mon(mQueueMonitor);
+ return mTasks.IsEmpty();
+}
+
+bool TaskQueue::IsCurrentThreadIn() const {
+ bool in = mRunningThread == PR_GetCurrentThread();
+ return in;
+}
+
+nsresult TaskQueue::Runner::Run() {
+ TaskStruct event;
+ {
+ MonitorAutoLock mon(mQueue->mQueueMonitor);
+ MOZ_ASSERT(mQueue->mIsRunning);
+ if (mQueue->mTasks.IsEmpty()) {
+ mQueue->mIsRunning = false;
+ mQueue->MaybeResolveShutdown();
+ mon.NotifyAll();
+ return NS_OK;
+ }
+ event = std::move(mQueue->mTasks.FirstElement());
+ mQueue->mTasks.Pop();
+ }
+ MOZ_ASSERT(event.event);
+
+ // Note that dropping the queue monitor before running the task, and
+ // taking the monitor again after the task has run ensures we have memory
+ // fences enforced. This means that if the object we're calling wasn't
+ // designed to be threadsafe, it will be, provided we're only calling it
+ // in this task queue.
+ {
+ AutoTaskGuard g(mQueue);
+ SerialEventTargetGuard tg(mQueue);
+ {
+ LogRunnable::Run log(event.event);
+
+ AUTO_PROFILE_FOLLOWING_RUNNABLE(event.event);
+ event.event->Run();
+
+ // Drop the reference to event. The event will hold a reference to the
+ // object it's calling, and we don't want to keep it alive, it may be
+ // making assumptions what holds references to it. This is especially
+ // the case if the object is waiting for us to shutdown, so that it
+ // can shutdown (like in the MediaDecoderStateMachine's SHUTDOWN case).
+ event.event = nullptr;
+ }
+ }
+
+ {
+ MonitorAutoLock mon(mQueue->mQueueMonitor);
+ if (mQueue->mTasks.IsEmpty()) {
+ // No more events to run. Exit the task runner.
+ mQueue->mIsRunning = false;
+ mQueue->MaybeResolveShutdown();
+ mon.NotifyAll();
+ return NS_OK;
+ }
+ }
+
+ // There's at least one more event that we can run. Dispatch this Runner
+ // to the target again to ensure it runs again. Note that we don't just
+ // run in a loop here so that we don't hog the target. This means we may
+ // run on another thread next time, but we rely on the memory fences from
+ // mQueueMonitor for thread safety of non-threadsafe tasks.
+ nsresult rv;
+ {
+ MonitorAutoLock mon(mQueue->mQueueMonitor);
+ rv = mQueue->mTarget->Dispatch(
+ this, mQueue->mTasks.FirstElement().flags | NS_DISPATCH_AT_END);
+ }
+ if (NS_FAILED(rv)) {
+ // Failed to dispatch, shutdown!
+ MonitorAutoLock mon(mQueue->mQueueMonitor);
+ mQueue->mIsRunning = false;
+ mQueue->mIsShutdown = true;
+ mQueue->MaybeResolveShutdown();
+ mon.NotifyAll();
+ }
+
+ return NS_OK;
+}
+
+//-----------------------------------------------------------------------------
+// nsIDirectTaskDispatcher
+//-----------------------------------------------------------------------------
+
+NS_IMETHODIMP
+TaskQueue::DispatchDirectTask(already_AddRefed<nsIRunnable> aEvent) {
+ if (!IsCurrentThreadIn()) {
+ return NS_ERROR_FAILURE;
+ }
+ mDirectTasks.AddTask(std::move(aEvent));
+ return NS_OK;
+}
+
+NS_IMETHODIMP TaskQueue::DrainDirectTasks() {
+ if (!IsCurrentThreadIn()) {
+ return NS_ERROR_FAILURE;
+ }
+ mDirectTasks.DrainTasks();
+ return NS_OK;
+}
+
+NS_IMETHODIMP TaskQueue::HaveDirectTasks(bool* aValue) {
+ if (!IsCurrentThreadIn()) {
+ return NS_ERROR_FAILURE;
+ }
+
+ *aValue = mDirectTasks.HaveTasks();
+ return NS_OK;
+}
+
+nsTArray<RefPtr<TaskQueue>> TaskQueueTracker::GetAllTrackedTaskQueues() {
+ MutexAutoLock lock(mMutex);
+ nsTArray<RefPtr<TaskQueue>> queues;
+ for (auto* entry : mEntries) {
+ if (auto queue = entry->GetQueue()) {
+ queues.AppendElement(queue);
+ }
+ }
+ return queues;
+}
+
+TaskQueueTracker::~TaskQueueTracker() = default;
+
+} // namespace mozilla