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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsISupports.idl"
+#include "nsINamed.idl"
+
+interface nsIObserver;
+interface nsIEventTarget;
+
+%{C++
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/TimeStamp.h"
+#include <functional>
+
+/**
+ * The signature of the timer callback function passed to initWithFuncCallback.
+ * This is the function that will get called when the timer expires if the
+ * timer is initialized via initWithFuncCallback.
+ *
+ * @param aTimer the timer which has expired
+ * @param aClosure opaque parameter passed to initWithFuncCallback
+ */
+class nsITimer;
+typedef void (*nsTimerCallbackFunc) (nsITimer *aTimer, void *aClosure);
+%}
+
+native MallocSizeOf(mozilla::MallocSizeOf);
+native nsTimerCallbackFunc(nsTimerCallbackFunc);
+[ref] native TimeDuration(mozilla::TimeDuration);
+
+/**
+ * The callback interface for timers.
+ */
+interface nsITimer;
+
+[function, scriptable, uuid(a796816d-7d47-4348-9ab8-c7aeb3216a7d)]
+interface nsITimerCallback : nsISupports
+{
+ /**
+ * @param aTimer the timer which has expired
+ */
+ void notify(in nsITimer timer);
+};
+
+%{C++
+// Two timer deadlines must differ by less than half the PRIntervalTime domain.
+#define DELAY_INTERVAL_LIMIT PR_BIT(8 * sizeof(PRIntervalTime) - 1)
+%}
+
+/**
+ * nsITimer instances must be initialized by calling one of the "init" methods
+ * documented below. You may also re-initialize (using one of the init()
+ * methods) an existing instance to avoid the overhead of destroying and
+ * creating a timer. It is not necessary to cancel the timer in that case.
+ *
+ * By default a timer will fire on the thread that created it. Set the .target
+ * attribute to fire on a different thread. Once you have set a timer's .target
+ * and called one of its init functions, any further interactions with the timer
+ * (calling cancel(), changing member fields, etc) should only be done by the
+ * target thread, or races may occur with bad results like timers firing after
+ * they've been canceled, and/or not firing after re-initiatization.
+ */
+[scriptable, builtinclass, uuid(3de4b105-363c-482c-a409-baac83a01bfc)]
+interface nsITimer : nsISupports
+{
+ /* Timer types */
+
+ /**
+ * Type of a timer that fires once only.
+ */
+ const short TYPE_ONE_SHOT = 0;
+
+ /**
+ * After firing, a TYPE_REPEATING_SLACK timer is stopped and not restarted
+ * until its callback completes. Specified timer period will be at least
+ * the time between when processing for last firing the callback completes
+ * and when the next firing occurs.
+ *
+ * This is the preferable repeating type for most situations.
+ */
+ const short TYPE_REPEATING_SLACK = 1;
+
+ /**
+ * TYPE_REPEATING_PRECISE is just a synonym for
+ * TYPE_REPEATING_PRECISE_CAN_SKIP. They used to be distinct, but the old
+ * TYPE_REPEATING_PRECISE kind was similar to TYPE_REPEATING_PRECISE_CAN_SKIP
+ * while also being less useful. So the distinction was removed.
+ */
+ const short TYPE_REPEATING_PRECISE = 2;
+
+ /**
+ * A TYPE_REPEATING_PRECISE_CAN_SKIP repeating timer aims to have constant
+ * period between firings. The processing time for each timer callback will
+ * not influence the timer period. If the callback finishes after the next
+ * firing(s) should have happened (either because the callback took a long
+ * time, or the callback was called extremely late), that firing(s) is
+ * skipped, but the following sequence of firing times will not be altered.
+ * This timer type guarantees that it will not queue up new events to fire
+ * the callback until the previous callback event finishes firing. This is
+ * the only non-slack timer available.
+ */
+ const short TYPE_REPEATING_PRECISE_CAN_SKIP = 3;
+
+ /**
+ * Same as TYPE_REPEATING_SLACK with the exception that idle events
+ * won't yield to timers with this type. Use this when you want an
+ * idle callback to be scheduled to run even though this timer is
+ * about to fire.
+ */
+ const short TYPE_REPEATING_SLACK_LOW_PRIORITY = 4;
+
+ /**
+ * Same as TYPE_ONE_SHOT with the exception that idle events won't
+ * yield to timers with this type. Use this when you want an idle
+ * callback to be scheduled to run even though this timer is about
+ * to fire.
+ */
+ const short TYPE_ONE_SHOT_LOW_PRIORITY = 5;
+
+ /**
+ * Initialize a timer that will fire after the said delay.
+ * A user must keep a reference to this timer till it is
+ * is no longer needed or has been cancelled.
+ *
+ * @param aObserver the callback object that observes the
+ * ``timer-callback'' topic with the subject being
+ * the timer itself when the timer fires:
+ *
+ * observe(nsISupports aSubject, => nsITimer
+ * string aTopic, => ``timer-callback''
+ * wstring data => null
+ *
+ * @param aDelayInMs delay in milliseconds for timer to fire
+ * @param aType timer type per TYPE* consts defined above
+ */
+ void init(in nsIObserver aObserver, in unsigned long aDelayInMs,
+ in unsigned long aType);
+
+
+ /**
+ * Initialize a timer to fire after the given millisecond interval.
+ * This version takes a callback object.
+ *
+ * @param aFunc nsITimerCallback interface to call when timer expires
+ * @param aDelayInMs The millisecond interval
+ * @param aType Timer type per TYPE* consts defined above
+ */
+ void initWithCallback(in nsITimerCallback aCallback,
+ in unsigned long aDelayInMs,
+ in unsigned long aType);
+
+ /**
+ * Initialize a timer to fire after the high resolution TimeDuration.
+ * This version takes a callback object.
+ *
+ * @param aFunc nsITimerCallback interface to call when timer expires
+ * @param aDelay The high resolution interval
+ * @param aType Timer type per TYPE* consts defined above
+ */
+ [noscript] void initHighResolutionWithCallback(in nsITimerCallback aCallback,
+ [const] in TimeDuration aDelay,
+ in unsigned long aType);
+
+ /**
+ * Cancel the timer. This method works on all types, not just on repeating
+ * timers -- you might want to cancel a TYPE_ONE_SHOT timer, and even reuse
+ * it by re-initializing it (to avoid object destruction and creation costs
+ * by conserving one timer instance).
+ */
+ void cancel();
+
+ /**
+ * Like initWithFuncCallback, but also takes a name for the timer; the name
+ * will be used when timer profiling is enabled via the "TimerFirings" log
+ * module.
+ *
+ * @param aFunc The function to invoke
+ * @param aClosure An opaque pointer to pass to that function
+ * @param aDelay The millisecond interval
+ * @param aType Timer type per TYPE* consts defined above
+ * @param aName The timer's name
+ */
+ [noscript] void initWithNamedFuncCallback(in nsTimerCallbackFunc aCallback,
+ in voidPtr aClosure,
+ in unsigned long aDelay,
+ in unsigned long aType,
+ in string aName);
+
+ /**
+ * Initialize a timer to fire after the high resolution TimeDuration.
+ * This version takes a named function callback.
+ *
+ * @param aFunc The function to invoke
+ * @param aClosure An opaque pointer to pass to that function
+ * @param aDelay The high resolution interval
+ * @param aType Timer type per TYPE* consts defined above
+ * @param aName The timer's name
+ */
+ [noscript] void initHighResolutionWithNamedFuncCallback(
+ in nsTimerCallbackFunc aCallback,
+ in voidPtr aClosure,
+ [const] in TimeDuration aDelay,
+ in unsigned long aType,
+ in string aName);
+
+ /**
+ * The millisecond delay of the timeout.
+ *
+ * NOTE: Re-setting the delay on a one-shot timer that has already fired
+ * doesn't restart the timer. Call one of the init() methods to restart
+ * a one-shot timer.
+ */
+ attribute unsigned long delay;
+
+ /**
+ * The timer type - one of the above TYPE_* constants.
+ */
+ attribute unsigned long type;
+
+ /**
+ * The opaque pointer pass to initWithFuncCallback.
+ */
+ [noscript] readonly attribute voidPtr closure;
+
+ /**
+ * The nsITimerCallback object passed to initWithCallback.
+ */
+ readonly attribute nsITimerCallback callback;
+
+ /**
+ * The nsIEventTarget where the callback will be dispatched. Note that this
+ * target may only be set before the call to one of the init methods above.
+ *
+ * By default the target is the thread that created the timer.
+ */
+ attribute nsIEventTarget target;
+
+ readonly attribute ACString name;
+
+ /**
+ * The number of microseconds this nsITimer implementation can possibly
+ * fire early.
+ */
+ [noscript] readonly attribute unsigned long allowedEarlyFiringMicroseconds;
+
+ [notxpcom, nostdcall] size_t sizeOfIncludingThis(in MallocSizeOf aMallocSizeOf);
+};
+
+%{C++
+#include "nsCOMPtr.h"
+
+already_AddRefed<nsITimer> NS_NewTimer();
+
+already_AddRefed<nsITimer> NS_NewTimer(nsIEventTarget* aTarget);
+
+nsresult
+NS_NewTimerWithObserver(nsITimer** aTimer,
+ nsIObserver* aObserver,
+ uint32_t aDelay,
+ uint32_t aType,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithObserver(nsIObserver* aObserver,
+ uint32_t aDelay,
+ uint32_t aType,
+ nsIEventTarget* aTarget = nullptr);
+
+nsresult
+NS_NewTimerWithCallback(nsITimer** aTimer,
+ nsITimerCallback* aCallback,
+ uint32_t aDelay,
+ uint32_t aType,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithCallback(nsITimerCallback* aCallback,
+ uint32_t aDelay,
+ uint32_t aType,
+ nsIEventTarget* aTarget = nullptr);
+
+nsresult
+NS_NewTimerWithCallback(nsITimer** aTimer,
+ nsITimerCallback* aCallback,
+ const mozilla::TimeDuration& aDelay,
+ uint32_t aType,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithCallback(nsITimerCallback* aCallback,
+ const mozilla::TimeDuration& aDelay,
+ uint32_t aType,
+ nsIEventTarget* aTarget = nullptr);
+
+nsresult
+NS_NewTimerWithCallback(nsITimer** aTimer,
+ std::function<void(nsITimer*)>&& aCallback,
+ uint32_t aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithCallback(std::function<void(nsITimer*)>&& aCallback,
+ uint32_t aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+
+nsresult
+NS_NewTimerWithCallback(nsITimer** aTimer,
+ std::function<void(nsITimer*)>&& aCallback,
+ const mozilla::TimeDuration& aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithCallback(std::function<void(nsITimer*)>&& aCallback,
+ const mozilla::TimeDuration& aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+
+nsresult
+NS_NewTimerWithFuncCallback(nsITimer** aTimer,
+ nsTimerCallbackFunc aCallback,
+ void* aClosure,
+ uint32_t aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithFuncCallback(nsTimerCallbackFunc aCallback,
+ void* aClosure,
+ uint32_t aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+
+nsresult
+NS_NewTimerWithFuncCallback(nsITimer** aTimer,
+ nsTimerCallbackFunc aCallback,
+ void* aClosure,
+ const mozilla::TimeDuration& aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+mozilla::Result<nsCOMPtr<nsITimer>, nsresult>
+NS_NewTimerWithFuncCallback(nsTimerCallbackFunc aCallback,
+ void* aClosure,
+ const mozilla::TimeDuration& aDelay,
+ uint32_t aType,
+ const char* aNameString,
+ nsIEventTarget* aTarget = nullptr);
+
+#define NS_TIMER_CALLBACK_TOPIC "timer-callback"
+
+#ifndef RELEASE_OR_BETA
+#undef NS_DECL_NSITIMERCALLBACK
+#define NS_DECL_NSITIMERCALLBACK \
+ NS_IMETHOD Notify(nsITimer *timer) override; \
+ inline void _ensure_GetName_exists(void) { \
+ static_assert(std::is_convertible<decltype(this), nsINamed*>::value, \
+ "nsITimerCallback implementations must also implement nsINamed"); \
+ }
+#endif
+%}
+
+[scriptable, builtinclass, uuid(5482506d-1d21-4d08-b01c-95c87e1295ad)]
+interface nsITimerManager : nsISupports
+{
+ /**
+ * Returns a read-only list of nsITimer objects, implementing only the name,
+ * delay and type attribute getters.
+ * This is meant to be used for tests, to verify that no timer is leftover
+ * at the end of a test. */
+ Array<nsITimer> getTimers();
+};