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-rw-r--r--xpcom/threads/nsThreadUtils.cpp768
1 files changed, 768 insertions, 0 deletions
diff --git a/xpcom/threads/nsThreadUtils.cpp b/xpcom/threads/nsThreadUtils.cpp
new file mode 100644
index 0000000000..6eeb3999ac
--- /dev/null
+++ b/xpcom/threads/nsThreadUtils.cpp
@@ -0,0 +1,768 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsThreadUtils.h"
+
+#include "chrome/common/ipc_message.h" // for IPC::Message
+#include "LeakRefPtr.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/Likely.h"
+#include "mozilla/TimeStamp.h"
+#include "nsComponentManagerUtils.h"
+#include "nsExceptionHandler.h"
+#include "nsIEventTarget.h"
+#include "nsITimer.h"
+#include "nsString.h"
+#include "nsThreadSyncDispatch.h"
+#include "nsTimerImpl.h"
+#include "prsystem.h"
+
+#include "nsThreadManager.h"
+#include "nsThreadPool.h"
+#include "TaskController.h"
+
+#ifdef XP_WIN
+# include <windows.h>
+#elif defined(XP_MACOSX)
+# include <sys/resource.h>
+#endif
+
+#if defined(ANDROID)
+# include <sys/prctl.h>
+#endif
+
+static mozilla::LazyLogModule sEventDispatchAndRunLog("events");
+#ifdef LOG1
+# undef LOG1
+#endif
+#define LOG1(args) \
+ MOZ_LOG(sEventDispatchAndRunLog, mozilla::LogLevel::Error, args)
+#define LOG1_ENABLED() \
+ MOZ_LOG_TEST(sEventDispatchAndRunLog, mozilla::LogLevel::Error)
+
+using namespace mozilla;
+
+#ifndef XPCOM_GLUE_AVOID_NSPR
+
+NS_IMPL_ISUPPORTS(IdlePeriod, nsIIdlePeriod)
+
+NS_IMETHODIMP
+IdlePeriod::GetIdlePeriodHint(TimeStamp* aIdleDeadline) {
+ *aIdleDeadline = TimeStamp();
+ return NS_OK;
+}
+
+// NS_IMPL_NAMED_* relies on the mName field, which is not present on
+// release or beta. Instead, fall back to using "Runnable" for all
+// runnables.
+# ifndef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+NS_IMPL_ISUPPORTS(Runnable, nsIRunnable)
+# else
+NS_IMPL_NAMED_ADDREF(Runnable, mName)
+NS_IMPL_NAMED_RELEASE(Runnable, mName)
+NS_IMPL_QUERY_INTERFACE(Runnable, nsIRunnable, nsINamed)
+# endif
+
+NS_IMETHODIMP
+Runnable::Run() {
+ // Do nothing
+ return NS_OK;
+}
+
+# ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+NS_IMETHODIMP
+Runnable::GetName(nsACString& aName) {
+ if (mName) {
+ aName.AssignASCII(mName);
+ } else {
+ aName.Truncate();
+ }
+ return NS_OK;
+}
+# endif
+
+NS_IMPL_ISUPPORTS_INHERITED(DiscardableRunnable, Runnable,
+ nsIDiscardableRunnable)
+
+NS_IMPL_ISUPPORTS_INHERITED(CancelableRunnable, DiscardableRunnable,
+ nsICancelableRunnable)
+
+void CancelableRunnable::OnDiscard() {
+ // Tasks that implement Cancel() can be safely cleaned up if it turns out
+ // that the task will not run.
+ (void)NS_WARN_IF(NS_FAILED(Cancel()));
+}
+
+NS_IMPL_ISUPPORTS_INHERITED(IdleRunnable, DiscardableRunnable, nsIIdleRunnable)
+
+NS_IMPL_ISUPPORTS_INHERITED(CancelableIdleRunnable, CancelableRunnable,
+ nsIIdleRunnable)
+
+NS_IMPL_ISUPPORTS_INHERITED(PrioritizableRunnable, Runnable,
+ nsIRunnablePriority)
+
+PrioritizableRunnable::PrioritizableRunnable(
+ already_AddRefed<nsIRunnable>&& aRunnable, uint32_t aPriority)
+ // Real runnable name is managed by overridding the GetName function.
+ : Runnable("PrioritizableRunnable"),
+ mRunnable(std::move(aRunnable)),
+ mPriority(aPriority) {
+# if DEBUG
+ nsCOMPtr<nsIRunnablePriority> runnablePrio = do_QueryInterface(mRunnable);
+ MOZ_ASSERT(!runnablePrio);
+# endif
+}
+
+# ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+NS_IMETHODIMP
+PrioritizableRunnable::GetName(nsACString& aName) {
+ // Try to get a name from the underlying runnable.
+ nsCOMPtr<nsINamed> named = do_QueryInterface(mRunnable);
+ if (named) {
+ named->GetName(aName);
+ }
+ return NS_OK;
+}
+# endif
+
+NS_IMETHODIMP
+PrioritizableRunnable::Run() {
+ MOZ_RELEASE_ASSERT(NS_IsMainThread());
+ return mRunnable->Run();
+}
+
+NS_IMETHODIMP
+PrioritizableRunnable::GetPriority(uint32_t* aPriority) {
+ *aPriority = mPriority;
+ return NS_OK;
+}
+
+already_AddRefed<nsIRunnable> mozilla::CreateRenderBlockingRunnable(
+ already_AddRefed<nsIRunnable>&& aRunnable) {
+ nsCOMPtr<nsIRunnable> runnable = new PrioritizableRunnable(
+ std::move(aRunnable), nsIRunnablePriority::PRIORITY_RENDER_BLOCKING);
+ return runnable.forget();
+}
+
+NS_IMPL_ISUPPORTS_INHERITED(PrioritizableCancelableRunnable, CancelableRunnable,
+ nsIRunnablePriority)
+
+NS_IMETHODIMP
+PrioritizableCancelableRunnable::GetPriority(uint32_t* aPriority) {
+ *aPriority = mPriority;
+ return NS_OK;
+}
+
+#endif // XPCOM_GLUE_AVOID_NSPR
+
+//-----------------------------------------------------------------------------
+
+nsresult NS_NewNamedThread(const nsACString& aName, nsIThread** aResult,
+ nsIRunnable* aInitialEvent,
+ nsIThreadManager::ThreadCreationOptions aOptions) {
+ nsCOMPtr<nsIRunnable> event = aInitialEvent;
+ return NS_NewNamedThread(aName, aResult, event.forget(), aOptions);
+}
+
+nsresult NS_NewNamedThread(const nsACString& aName, nsIThread** aResult,
+ already_AddRefed<nsIRunnable> aInitialEvent,
+ nsIThreadManager::ThreadCreationOptions aOptions) {
+ nsCOMPtr<nsIRunnable> event = std::move(aInitialEvent);
+ nsCOMPtr<nsIThread> thread;
+ nsresult rv = nsThreadManager::get().nsThreadManager::NewNamedThread(
+ aName, aOptions, getter_AddRefs(thread));
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+
+ if (event) {
+ rv = thread->Dispatch(event.forget(), NS_DISPATCH_IGNORE_BLOCK_DISPATCH);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+ }
+
+ *aResult = nullptr;
+ thread.swap(*aResult);
+ return NS_OK;
+}
+
+nsresult NS_GetCurrentThread(nsIThread** aResult) {
+ return nsThreadManager::get().nsThreadManager::GetCurrentThread(aResult);
+}
+
+nsresult NS_GetMainThread(nsIThread** aResult) {
+ return nsThreadManager::get().nsThreadManager::GetMainThread(aResult);
+}
+
+nsresult NS_DispatchToCurrentThread(already_AddRefed<nsIRunnable>&& aEvent) {
+ nsresult rv;
+ nsCOMPtr<nsIRunnable> event(aEvent);
+ // XXX: Consider using GetCurrentSerialEventTarget() to support TaskQueues.
+ nsISerialEventTarget* thread = NS_GetCurrentThread();
+ if (!thread) {
+ return NS_ERROR_UNEXPECTED;
+ }
+ // To keep us from leaking the runnable if dispatch method fails,
+ // we grab the reference on failures and release it.
+ nsIRunnable* temp = event.get();
+ rv = thread->Dispatch(event.forget(), NS_DISPATCH_NORMAL);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ // Dispatch() leaked the reference to the event, but due to caller's
+ // assumptions, we shouldn't leak here. And given we are on the same
+ // thread as the dispatch target, it's mostly safe to do it here.
+ NS_RELEASE(temp);
+ }
+ return rv;
+}
+
+// It is common to call NS_DispatchToCurrentThread with a newly
+// allocated runnable with a refcount of zero. To keep us from leaking
+// the runnable if the dispatch method fails, we take a death grip.
+nsresult NS_DispatchToCurrentThread(nsIRunnable* aEvent) {
+ nsCOMPtr<nsIRunnable> event(aEvent);
+ return NS_DispatchToCurrentThread(event.forget());
+}
+
+nsresult NS_DispatchToMainThread(already_AddRefed<nsIRunnable>&& aEvent,
+ uint32_t aDispatchFlags) {
+ LeakRefPtr<nsIRunnable> event(std::move(aEvent));
+ nsCOMPtr<nsIThread> thread;
+ nsresult rv = NS_GetMainThread(getter_AddRefs(thread));
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ NS_ASSERTION(false,
+ "Failed NS_DispatchToMainThread() in shutdown; leaking");
+ // NOTE: if you stop leaking here, adjust Promise::MaybeReportRejected(),
+ // which assumes a leak here, or split into leaks and no-leaks versions
+ return rv;
+ }
+ return thread->Dispatch(event.take(), aDispatchFlags);
+}
+
+// In the case of failure with a newly allocated runnable with a
+// refcount of zero, we intentionally leak the runnable, because it is
+// likely that the runnable is being dispatched to the main thread
+// because it owns main thread only objects, so it is not safe to
+// release them here.
+nsresult NS_DispatchToMainThread(nsIRunnable* aEvent, uint32_t aDispatchFlags) {
+ nsCOMPtr<nsIRunnable> event(aEvent);
+ return NS_DispatchToMainThread(event.forget(), aDispatchFlags);
+}
+
+nsresult NS_DelayedDispatchToCurrentThread(
+ already_AddRefed<nsIRunnable>&& aEvent, uint32_t aDelayMs) {
+ nsCOMPtr<nsIRunnable> event(aEvent);
+
+ // XXX: Consider using GetCurrentSerialEventTarget() to support TaskQueues.
+ nsISerialEventTarget* thread = NS_GetCurrentThread();
+ if (!thread) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ return thread->DelayedDispatch(event.forget(), aDelayMs);
+}
+
+nsresult NS_DispatchToThreadQueue(already_AddRefed<nsIRunnable>&& aEvent,
+ nsIThread* aThread,
+ EventQueuePriority aQueue) {
+ nsresult rv;
+ nsCOMPtr<nsIRunnable> event(aEvent);
+ NS_ENSURE_TRUE(event, NS_ERROR_INVALID_ARG);
+ if (!aThread) {
+ return NS_ERROR_UNEXPECTED;
+ }
+ // To keep us from leaking the runnable if dispatch method fails,
+ // we grab the reference on failures and release it.
+ nsIRunnable* temp = event.get();
+ rv = aThread->DispatchToQueue(event.forget(), aQueue);
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ // Dispatch() leaked the reference to the event, but due to caller's
+ // assumptions, we shouldn't leak here. And given we are on the same
+ // thread as the dispatch target, it's mostly safe to do it here.
+ NS_RELEASE(temp);
+ }
+
+ return rv;
+}
+
+nsresult NS_DispatchToCurrentThreadQueue(already_AddRefed<nsIRunnable>&& aEvent,
+ EventQueuePriority aQueue) {
+ return NS_DispatchToThreadQueue(std::move(aEvent), NS_GetCurrentThread(),
+ aQueue);
+}
+
+extern nsresult NS_DispatchToMainThreadQueue(
+ already_AddRefed<nsIRunnable>&& aEvent, EventQueuePriority aQueue) {
+ nsCOMPtr<nsIThread> mainThread;
+ nsresult rv = NS_GetMainThread(getter_AddRefs(mainThread));
+ if (NS_SUCCEEDED(rv)) {
+ return NS_DispatchToThreadQueue(std::move(aEvent), mainThread, aQueue);
+ }
+ return rv;
+}
+
+class IdleRunnableWrapper final : public Runnable,
+ public nsIDiscardableRunnable,
+ public nsIIdleRunnable {
+ public:
+ explicit IdleRunnableWrapper(already_AddRefed<nsIRunnable>&& aEvent)
+ : Runnable("IdleRunnableWrapper"),
+ mRunnable(std::move(aEvent)),
+ mDiscardable(do_QueryInterface(mRunnable)) {}
+
+ NS_DECL_ISUPPORTS_INHERITED
+
+ NS_IMETHOD Run() override {
+ if (!mRunnable) {
+ return NS_OK;
+ }
+ CancelTimer();
+ // Don't clear mDiscardable because that would cause QueryInterface to
+ // change behavior during the lifetime of an instance.
+ nsCOMPtr<nsIRunnable> runnable = std::move(mRunnable);
+ return runnable->Run();
+ }
+
+ // nsIDiscardableRunnable
+ void OnDiscard() override {
+ if (!mRunnable) {
+ // Run() was already called from TimedOut().
+ return;
+ }
+ mDiscardable->OnDiscard();
+ mRunnable = nullptr;
+ }
+
+ static void TimedOut(nsITimer* aTimer, void* aClosure) {
+ RefPtr<IdleRunnableWrapper> runnable =
+ static_cast<IdleRunnableWrapper*>(aClosure);
+ LogRunnable::Run log(runnable);
+ runnable->Run();
+ runnable = nullptr;
+ }
+
+ void SetTimer(uint32_t aDelay, nsIEventTarget* aTarget) override {
+ MOZ_ASSERT(aTarget);
+ MOZ_ASSERT(!mTimer);
+ NS_NewTimerWithFuncCallback(getter_AddRefs(mTimer), TimedOut, this, aDelay,
+ nsITimer::TYPE_ONE_SHOT,
+ "IdleRunnableWrapper::SetTimer", aTarget);
+ }
+
+#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
+ NS_IMETHOD GetName(nsACString& aName) override {
+ aName.AssignLiteral("IdleRunnableWrapper");
+ if (nsCOMPtr<nsINamed> named = do_QueryInterface(mRunnable)) {
+ nsAutoCString name;
+ named->GetName(name);
+ if (!name.IsEmpty()) {
+ aName.AppendLiteral(" for ");
+ aName.Append(name);
+ }
+ }
+ return NS_OK;
+ }
+#endif
+
+ private:
+ ~IdleRunnableWrapper() { CancelTimer(); }
+
+ void CancelTimer() {
+ if (mTimer) {
+ mTimer->Cancel();
+ }
+ }
+
+ nsCOMPtr<nsITimer> mTimer;
+ nsCOMPtr<nsIRunnable> mRunnable;
+ nsCOMPtr<nsIDiscardableRunnable> mDiscardable;
+};
+
+NS_IMPL_ADDREF_INHERITED(IdleRunnableWrapper, Runnable)
+NS_IMPL_RELEASE_INHERITED(IdleRunnableWrapper, Runnable)
+
+NS_INTERFACE_MAP_BEGIN(IdleRunnableWrapper)
+ NS_INTERFACE_MAP_ENTRY(nsIIdleRunnable)
+ NS_INTERFACE_MAP_ENTRY_CONDITIONAL(nsIDiscardableRunnable, mDiscardable)
+NS_INTERFACE_MAP_END_INHERITING(Runnable)
+
+extern nsresult NS_DispatchToThreadQueue(already_AddRefed<nsIRunnable>&& aEvent,
+ uint32_t aTimeout, nsIThread* aThread,
+ EventQueuePriority aQueue) {
+ nsCOMPtr<nsIRunnable> event(std::move(aEvent));
+ NS_ENSURE_TRUE(event, NS_ERROR_INVALID_ARG);
+ MOZ_ASSERT(aQueue == EventQueuePriority::Idle ||
+ aQueue == EventQueuePriority::DeferredTimers);
+ if (!aThread) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ nsCOMPtr<nsIIdleRunnable> idleEvent = do_QueryInterface(event);
+
+ if (!idleEvent) {
+ idleEvent = new IdleRunnableWrapper(event.forget());
+ event = do_QueryInterface(idleEvent);
+ MOZ_DIAGNOSTIC_ASSERT(event);
+ }
+ idleEvent->SetTimer(aTimeout, aThread);
+
+ nsresult rv = NS_DispatchToThreadQueue(event.forget(), aThread, aQueue);
+ if (NS_SUCCEEDED(rv)) {
+ // This is intended to bind with the "DISP" log made from inside
+ // NS_DispatchToThreadQueue for the `event`. There is no possibly to inject
+ // another "DISP" for a different event on this thread.
+ LOG1(("TIMEOUT %u", aTimeout));
+ }
+
+ return rv;
+}
+
+extern nsresult NS_DispatchToCurrentThreadQueue(
+ already_AddRefed<nsIRunnable>&& aEvent, uint32_t aTimeout,
+ EventQueuePriority aQueue) {
+ return NS_DispatchToThreadQueue(std::move(aEvent), aTimeout,
+ NS_GetCurrentThread(), aQueue);
+}
+
+#ifndef XPCOM_GLUE_AVOID_NSPR
+nsresult NS_ProcessPendingEvents(nsIThread* aThread, PRIntervalTime aTimeout) {
+ nsresult rv = NS_OK;
+
+ if (!aThread) {
+ aThread = NS_GetCurrentThread();
+ if (NS_WARN_IF(!aThread)) {
+ return NS_ERROR_UNEXPECTED;
+ }
+ }
+
+ PRIntervalTime start = PR_IntervalNow();
+ for (;;) {
+ bool processedEvent;
+ rv = aThread->ProcessNextEvent(false, &processedEvent);
+ if (NS_FAILED(rv) || !processedEvent) {
+ break;
+ }
+ if (PR_IntervalNow() - start > aTimeout) {
+ break;
+ }
+ }
+ return rv;
+}
+#endif // XPCOM_GLUE_AVOID_NSPR
+
+inline bool hasPendingEvents(nsIThread* aThread) {
+ bool val;
+ return NS_SUCCEEDED(aThread->HasPendingEvents(&val)) && val;
+}
+
+bool NS_HasPendingEvents(nsIThread* aThread) {
+ if (!aThread) {
+ aThread = NS_GetCurrentThread();
+ if (NS_WARN_IF(!aThread)) {
+ return false;
+ }
+ }
+ return hasPendingEvents(aThread);
+}
+
+bool NS_ProcessNextEvent(nsIThread* aThread, bool aMayWait) {
+ if (!aThread) {
+ aThread = NS_GetCurrentThread();
+ if (NS_WARN_IF(!aThread)) {
+ return false;
+ }
+ }
+ bool val;
+ return NS_SUCCEEDED(aThread->ProcessNextEvent(aMayWait, &val)) && val;
+}
+
+void NS_SetCurrentThreadName(const char* aName) {
+#if defined(ANDROID)
+ // Workaround for Bug 1541216 - PR_SetCurrentThreadName() Fails to set the
+ // thread name on Android.
+ prctl(PR_SET_NAME, reinterpret_cast<unsigned long>(aName));
+#else
+ PR_SetCurrentThreadName(aName);
+#endif
+ if (nsThreadManager::get().IsNSThread()) {
+ nsThread* thread = nsThreadManager::get().GetCurrentThread();
+ thread->SetThreadNameInternal(nsDependentCString(aName));
+ }
+}
+
+nsIThread* NS_GetCurrentThread() {
+ return nsThreadManager::get().GetCurrentThread();
+}
+
+nsIThread* NS_GetCurrentThreadNoCreate() {
+ if (nsThreadManager::get().IsNSThread()) {
+ return NS_GetCurrentThread();
+ }
+ return nullptr;
+}
+
+// nsThreadPoolNaming
+nsCString nsThreadPoolNaming::GetNextThreadName(const nsACString& aPoolName) {
+ nsCString name(aPoolName);
+ name.AppendLiteral(" #");
+ name.AppendInt(++mCounter, 10); // The counter is declared as atomic
+ return name;
+}
+
+nsresult NS_DispatchBackgroundTask(already_AddRefed<nsIRunnable> aEvent,
+ uint32_t aDispatchFlags) {
+ nsCOMPtr<nsIRunnable> event(aEvent);
+ return nsThreadManager::get().DispatchToBackgroundThread(event,
+ aDispatchFlags);
+}
+
+// nsAutoLowPriorityIO
+nsAutoLowPriorityIO::nsAutoLowPriorityIO() {
+#if defined(XP_WIN)
+ lowIOPrioritySet =
+ SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_BEGIN);
+#elif defined(XP_MACOSX)
+ oldPriority = getiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD);
+ lowIOPrioritySet =
+ oldPriority != -1 &&
+ setiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD, IOPOL_THROTTLE) != -1;
+#else
+ lowIOPrioritySet = false;
+#endif
+}
+
+nsAutoLowPriorityIO::~nsAutoLowPriorityIO() {
+#if defined(XP_WIN)
+ if (MOZ_LIKELY(lowIOPrioritySet)) {
+ // On Windows the old thread priority is automatically restored
+ SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_END);
+ }
+#elif defined(XP_MACOSX)
+ if (MOZ_LIKELY(lowIOPrioritySet)) {
+ setiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD, oldPriority);
+ }
+#endif
+}
+
+namespace mozilla {
+
+nsISerialEventTarget* GetCurrentSerialEventTarget() {
+ if (nsISerialEventTarget* current =
+ SerialEventTargetGuard::GetCurrentSerialEventTarget()) {
+ return current;
+ }
+
+ MOZ_DIAGNOSTIC_ASSERT(!nsThreadPool::GetCurrentThreadPool(),
+ "Call to GetCurrentSerialEventTarget() from thread "
+ "pool without an active TaskQueue");
+
+ nsCOMPtr<nsIThread> thread;
+ nsresult rv = NS_GetCurrentThread(getter_AddRefs(thread));
+ if (NS_FAILED(rv)) {
+ return nullptr;
+ }
+
+ return thread;
+}
+
+nsISerialEventTarget* GetMainThreadSerialEventTarget() {
+ return static_cast<nsThread*>(nsThreadManager::get().GetMainThreadWeak());
+}
+
+size_t GetNumberOfProcessors() {
+#if defined(XP_LINUX) && defined(MOZ_SANDBOX)
+ static const PRInt32 procs = PR_GetNumberOfProcessors();
+#else
+ PRInt32 procs = PR_GetNumberOfProcessors();
+#endif
+ MOZ_ASSERT(procs > 0);
+ return static_cast<size_t>(procs);
+}
+
+template <typename T>
+void LogTaskBase<T>::LogDispatch(T* aEvent) {
+ LOG1(("DISP %p", aEvent));
+}
+template <typename T>
+void LogTaskBase<T>::LogDispatch(T* aEvent, void* aContext) {
+ LOG1(("DISP %p (%p)", aEvent, aContext));
+}
+
+template <>
+void LogTaskBase<IPC::Message>::LogDispatchWithPid(IPC::Message* aEvent,
+ int32_t aPid) {
+ if (aEvent->seqno() && aPid > 0) {
+ LOG1(("SEND %p %d %d", aEvent, aEvent->seqno(), aPid));
+ }
+}
+
+template <typename T>
+LogTaskBase<T>::Run::Run(T* aEvent, bool aWillRunAgain)
+ : mWillRunAgain(aWillRunAgain) {
+ // Logging address of this RAII so that we can use it to identify the DONE log
+ // while not keeping any ref to the event that could be invalid at the dtor
+ // time.
+ LOG1(("EXEC %p %p", aEvent, this));
+}
+template <typename T>
+LogTaskBase<T>::Run::Run(T* aEvent, void* aContext, bool aWillRunAgain)
+ : mWillRunAgain(aWillRunAgain) {
+ LOG1(("EXEC %p (%p) %p", aEvent, aContext, this));
+}
+
+template <>
+LogTaskBase<nsIRunnable>::Run::Run(nsIRunnable* aEvent, bool aWillRunAgain)
+ : mWillRunAgain(aWillRunAgain) {
+ if (!LOG1_ENABLED()) {
+ return;
+ }
+
+ nsCOMPtr<nsINamed> named(do_QueryInterface(aEvent));
+ if (!named) {
+ LOG1(("EXEC %p %p", aEvent, this));
+ return;
+ }
+
+ nsAutoCString name;
+ named->GetName(name);
+ LOG1(("EXEC %p %p [%s]", aEvent, this, name.BeginReading()));
+}
+
+template <>
+LogTaskBase<Task>::Run::Run(Task* aTask, bool aWillRunAgain)
+ : mWillRunAgain(aWillRunAgain) {
+ if (!LOG1_ENABLED()) {
+ return;
+ }
+
+ nsAutoCString name;
+ if (!aTask->GetName(name)) {
+ LOG1(("EXEC %p %p", aTask, this));
+ return;
+ }
+
+ LOG1(("EXEC %p %p [%s]", aTask, this, name.BeginReading()));
+}
+
+template <>
+LogTaskBase<IPC::Message>::Run::Run(IPC::Message* aMessage, bool aWillRunAgain)
+ : mWillRunAgain(aWillRunAgain) {
+ LOG1(("RECV %p %p %d [%s]", aMessage, this, aMessage->seqno(),
+ aMessage->name()));
+}
+
+template <>
+LogTaskBase<nsTimerImpl>::Run::Run(nsTimerImpl* aEvent, bool aWillRunAgain)
+ : mWillRunAgain(aWillRunAgain) {
+ // The name of the timer will be logged when running it on the target thread.
+ // Logging it here (on the `Timer` thread) would be redundant.
+ LOG1(("EXEC %p %p [nsTimerImpl]", aEvent, this));
+}
+
+template <typename T>
+LogTaskBase<T>::Run::~Run() {
+ LOG1((mWillRunAgain ? "INTERRUPTED %p" : "DONE %p", this));
+}
+
+template class LogTaskBase<nsIRunnable>;
+template class LogTaskBase<MicroTaskRunnable>;
+template class LogTaskBase<IPC::Message>;
+template class LogTaskBase<nsTimerImpl>;
+template class LogTaskBase<Task>;
+template class LogTaskBase<PresShell>;
+template class LogTaskBase<dom::FrameRequestCallback>;
+
+MOZ_THREAD_LOCAL(nsISerialEventTarget*)
+SerialEventTargetGuard::sCurrentThreadTLS;
+void SerialEventTargetGuard::InitTLS() {
+ MOZ_ASSERT(NS_IsMainThread());
+ if (!sCurrentThreadTLS.init()) {
+ MOZ_CRASH();
+ }
+}
+
+} // namespace mozilla
+
+bool nsIEventTarget::IsOnCurrentThread() {
+ if (mThread) {
+ return mThread == PR_GetCurrentThread();
+ }
+ return IsOnCurrentThreadInfallible();
+}
+
+extern "C" {
+// These functions use the C language linkage because they're exposed to Rust
+// via the xpcom/rust/moz_task crate, which wraps them in safe Rust functions
+// that enable Rust code to get/create threads and dispatch runnables on them.
+
+nsresult NS_GetCurrentThreadRust(nsIThread** aResult) {
+ return NS_GetCurrentThread(aResult);
+}
+
+nsresult NS_GetMainThreadRust(nsIThread** aResult) {
+ return NS_GetMainThread(aResult);
+}
+
+// NS_NewNamedThread's aStackSize parameter has the default argument
+// nsIThreadManager::DEFAULT_STACK_SIZE, but we can't omit default arguments
+// when calling a C++ function from Rust, and we can't access
+// nsIThreadManager::DEFAULT_STACK_SIZE in Rust to pass it explicitly,
+// since it is defined in a %{C++ ... %} block within nsIThreadManager.idl.
+// So we indirect through this function.
+nsresult NS_NewNamedThreadWithDefaultStackSize(const nsACString& aName,
+ nsIThread** aResult,
+ nsIRunnable* aEvent) {
+ return NS_NewNamedThread(aName, aResult, aEvent);
+}
+
+bool NS_IsOnCurrentThread(nsIEventTarget* aTarget) {
+ return aTarget->IsOnCurrentThread();
+}
+
+nsresult NS_DispatchBackgroundTask(nsIRunnable* aEvent,
+ uint32_t aDispatchFlags) {
+ return nsThreadManager::get().DispatchToBackgroundThread(aEvent,
+ aDispatchFlags);
+}
+
+nsresult NS_CreateBackgroundTaskQueue(const char* aName,
+ nsISerialEventTarget** aTarget) {
+ nsCOMPtr<nsISerialEventTarget> target =
+ nsThreadManager::get().CreateBackgroundTaskQueue(aName);
+ if (!target) {
+ return NS_ERROR_FAILURE;
+ }
+
+ target.forget(aTarget);
+ return NS_OK;
+}
+
+} // extern "C"
+
+nsresult NS_DispatchAndSpinEventLoopUntilComplete(
+ const nsACString& aVeryGoodReasonToDoThis, nsIEventTarget* aEventTarget,
+ already_AddRefed<nsIRunnable> aEvent) {
+ // NOTE: Get the current thread specifically, as `SpinEventLoopUntil` can
+ // only spin that event target's loop. The reply will specify
+ // NS_DISPATCH_IGNORE_BLOCK_DISPATCH to ensure the reply is received even if
+ // the caller is a threadpool thread.
+ nsCOMPtr<nsIThread> current = NS_GetCurrentThread();
+ if (NS_WARN_IF(!current)) {
+ return NS_ERROR_NOT_AVAILABLE;
+ }
+
+ RefPtr<nsThreadSyncDispatch> wrapper =
+ new nsThreadSyncDispatch(current.forget(), std::move(aEvent));
+ nsresult rv = aEventTarget->Dispatch(do_AddRef(wrapper));
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ // FIXME: Consider avoiding leaking the `nsThreadSyncDispatch` as well by
+ // using a fallible version of `Dispatch` once that is added.
+ return rv;
+ }
+
+ wrapper->SpinEventLoopUntilComplete(aVeryGoodReasonToDoThis);
+ return NS_OK;
+}