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/**
 * Copyright 2017 Google Inc. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
import {Protocol} from 'devtools-protocol';

import {CDPSession} from './Connection.js';
import {Viewport} from './PuppeteerViewport.js';

/**
 * @internal
 */
export class EmulationManager {
  #client: CDPSession;
  #emulatingMobile = false;
  #hasTouch = false;

  constructor(client: CDPSession) {
    this.#client = client;
  }

  async emulateViewport(viewport: Viewport): Promise<boolean> {
    const mobile = viewport.isMobile || false;
    const width = viewport.width;
    const height = viewport.height;
    const deviceScaleFactor = viewport.deviceScaleFactor ?? 1;
    const screenOrientation: Protocol.Emulation.ScreenOrientation =
      viewport.isLandscape
        ? {angle: 90, type: 'landscapePrimary'}
        : {angle: 0, type: 'portraitPrimary'};
    const hasTouch = viewport.hasTouch || false;

    await Promise.all([
      this.#client.send('Emulation.setDeviceMetricsOverride', {
        mobile,
        width,
        height,
        deviceScaleFactor,
        screenOrientation,
      }),
      this.#client.send('Emulation.setTouchEmulationEnabled', {
        enabled: hasTouch,
      }),
    ]);

    const reloadNeeded =
      this.#emulatingMobile !== mobile || this.#hasTouch !== hasTouch;
    this.#emulatingMobile = mobile;
    this.#hasTouch = hasTouch;
    return reloadNeeded;
  }
}