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|
// Copyright (c) the JPEG XL Project Authors. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "lib/jxl/enc_heuristics.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <numeric>
#include <string>
#include "lib/jxl/enc_ac_strategy.h"
#include "lib/jxl/enc_adaptive_quantization.h"
#include "lib/jxl/enc_ar_control_field.h"
#include "lib/jxl/enc_cache.h"
#include "lib/jxl/enc_chroma_from_luma.h"
#include "lib/jxl/enc_gaborish.h"
#include "lib/jxl/enc_modular.h"
#include "lib/jxl/enc_noise.h"
#include "lib/jxl/enc_patch_dictionary.h"
#include "lib/jxl/enc_photon_noise.h"
#include "lib/jxl/enc_quant_weights.h"
#include "lib/jxl/enc_splines.h"
#include "lib/jxl/enc_xyb.h"
namespace jxl {
struct AuxOut;
namespace {
void FindBestBlockEntropyModel(PassesEncoderState& enc_state) {
if (enc_state.cparams.decoding_speed_tier >= 1) {
static constexpr uint8_t kSimpleCtxMap[] = {
// Cluster all blocks together
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, //
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, //
};
static_assert(
3 * kNumOrders == sizeof(kSimpleCtxMap) / sizeof *kSimpleCtxMap,
"Update simple context map");
auto bcm = enc_state.shared.block_ctx_map;
bcm.ctx_map.assign(std::begin(kSimpleCtxMap), std::end(kSimpleCtxMap));
bcm.num_ctxs = 2;
bcm.num_dc_ctxs = 1;
return;
}
if (enc_state.cparams.speed_tier >= SpeedTier::kFalcon) {
return;
}
const ImageI& rqf = enc_state.shared.raw_quant_field;
// No need to change context modeling for small images.
size_t tot = rqf.xsize() * rqf.ysize();
size_t size_for_ctx_model =
(1 << 10) * enc_state.cparams.butteraugli_distance;
if (tot < size_for_ctx_model) return;
struct OccCounters {
// count the occurrences of each qf value and each strategy type.
OccCounters(const ImageI& rqf, const AcStrategyImage& ac_strategy) {
for (size_t y = 0; y < rqf.ysize(); y++) {
const int32_t* qf_row = rqf.Row(y);
AcStrategyRow acs_row = ac_strategy.ConstRow(y);
for (size_t x = 0; x < rqf.xsize(); x++) {
int ord = kStrategyOrder[acs_row[x].RawStrategy()];
int qf = qf_row[x] - 1;
qf_counts[qf]++;
qf_ord_counts[ord][qf]++;
ord_counts[ord]++;
}
}
}
size_t qf_counts[256] = {};
size_t qf_ord_counts[kNumOrders][256] = {};
size_t ord_counts[kNumOrders] = {};
};
// The OccCounters struct is too big to allocate on the stack.
std::unique_ptr<OccCounters> counters(
new OccCounters(rqf, enc_state.shared.ac_strategy));
// Splitting the context model according to the quantization field seems to
// mostly benefit only large images.
size_t size_for_qf_split = (1 << 13) * enc_state.cparams.butteraugli_distance;
size_t num_qf_segments = tot < size_for_qf_split ? 1 : 2;
std::vector<uint32_t>& qft = enc_state.shared.block_ctx_map.qf_thresholds;
qft.clear();
// Divide the quant field in up to num_qf_segments segments.
size_t cumsum = 0;
size_t next = 1;
size_t last_cut = 256;
size_t cut = tot * next / num_qf_segments;
for (uint32_t j = 0; j < 256; j++) {
cumsum += counters->qf_counts[j];
if (cumsum > cut) {
if (j != 0) {
qft.push_back(j);
}
last_cut = j;
while (cumsum > cut) {
next++;
cut = tot * next / num_qf_segments;
}
} else if (next > qft.size() + 1) {
if (j - 1 == last_cut && j != 0) {
qft.push_back(j);
}
}
}
// Count the occurrences of each segment.
std::vector<size_t> counts(kNumOrders * (qft.size() + 1));
size_t qft_pos = 0;
for (size_t j = 0; j < 256; j++) {
if (qft_pos < qft.size() && j == qft[qft_pos]) {
qft_pos++;
}
for (size_t i = 0; i < kNumOrders; i++) {
counts[qft_pos + i * (qft.size() + 1)] += counters->qf_ord_counts[i][j];
}
}
// Repeatedly merge the lowest-count pair.
std::vector<uint8_t> remap((qft.size() + 1) * kNumOrders);
std::iota(remap.begin(), remap.end(), 0);
std::vector<uint8_t> clusters(remap);
size_t nb_clusters = Clamp1((int)(tot / size_for_ctx_model / 2), 2, 9);
size_t nb_clusters_chroma = Clamp1((int)(tot / size_for_ctx_model / 3), 1, 5);
// This is O(n^2 log n), but n is small.
while (clusters.size() > nb_clusters) {
std::sort(clusters.begin(), clusters.end(),
[&](int a, int b) { return counts[a] > counts[b]; });
counts[clusters[clusters.size() - 2]] += counts[clusters.back()];
counts[clusters.back()] = 0;
remap[clusters.back()] = clusters[clusters.size() - 2];
clusters.pop_back();
}
for (size_t i = 0; i < remap.size(); i++) {
while (remap[remap[i]] != remap[i]) {
remap[i] = remap[remap[i]];
}
}
// Relabel starting from 0.
std::vector<uint8_t> remap_remap(remap.size(), remap.size());
size_t num = 0;
for (size_t i = 0; i < remap.size(); i++) {
if (remap_remap[remap[i]] == remap.size()) {
remap_remap[remap[i]] = num++;
}
remap[i] = remap_remap[remap[i]];
}
// Write the block context map.
auto& ctx_map = enc_state.shared.block_ctx_map.ctx_map;
ctx_map = remap;
ctx_map.resize(remap.size() * 3);
// for chroma, only use up to nb_clusters_chroma separate block contexts
// (those for the biggest clusters)
for (size_t i = remap.size(); i < remap.size() * 3; i++) {
ctx_map[i] = num + Clamp1((int)remap[i % remap.size()], 0,
(int)nb_clusters_chroma - 1);
}
enc_state.shared.block_ctx_map.num_ctxs =
*std::max_element(ctx_map.begin(), ctx_map.end()) + 1;
}
} // namespace
void FindBestDequantMatrices(const CompressParams& cparams,
const Image3F& opsin,
ModularFrameEncoder* modular_frame_encoder,
DequantMatrices* dequant_matrices) {
// TODO(veluca): quant matrices for no-gaborish.
// TODO(veluca): heuristics for in-bitstream quant tables.
*dequant_matrices = DequantMatrices();
if (cparams.max_error_mode) {
// Set numerators of all quantization matrices to constant values.
float weights[3][1] = {{1.0f / cparams.max_error[0]},
{1.0f / cparams.max_error[1]},
{1.0f / cparams.max_error[2]}};
DctQuantWeightParams dct_params(weights);
std::vector<QuantEncoding> encodings(DequantMatrices::kNum,
QuantEncoding::DCT(dct_params));
DequantMatricesSetCustom(dequant_matrices, encodings,
modular_frame_encoder);
float dc_weights[3] = {1.0f / cparams.max_error[0],
1.0f / cparams.max_error[1],
1.0f / cparams.max_error[2]};
DequantMatricesSetCustomDC(dequant_matrices, dc_weights);
}
}
bool DefaultEncoderHeuristics::HandlesColorConversion(
const CompressParams& cparams, const ImageBundle& ib) {
return cparams.noise != Override::kOn && cparams.patches != Override::kOn &&
cparams.speed_tier >= SpeedTier::kWombat && cparams.resampling == 1 &&
cparams.color_transform == ColorTransform::kXYB &&
!cparams.modular_mode && !ib.HasAlpha();
}
namespace {
void StoreMin2(const float v, float& min1, float& min2) {
if (v < min2) {
if (v < min1) {
min2 = min1;
min1 = v;
} else {
min2 = v;
}
}
}
void CreateMask(const ImageF& image, ImageF& mask) {
for (size_t y = 0; y < image.ysize(); y++) {
auto* row_n = y > 0 ? image.Row(y - 1) : image.Row(y);
auto* row_in = image.Row(y);
auto* row_s = y + 1 < image.ysize() ? image.Row(y + 1) : image.Row(y);
auto* row_out = mask.Row(y);
for (size_t x = 0; x < image.xsize(); x++) {
// Center, west, east, north, south values and their absolute difference
float c = row_in[x];
float w = x > 0 ? row_in[x - 1] : row_in[x];
float e = x + 1 < image.xsize() ? row_in[x + 1] : row_in[x];
float n = row_n[x];
float s = row_s[x];
float dw = std::abs(c - w);
float de = std::abs(c - e);
float dn = std::abs(c - n);
float ds = std::abs(c - s);
float min = std::numeric_limits<float>::max();
float min2 = std::numeric_limits<float>::max();
StoreMin2(dw, min, min2);
StoreMin2(de, min, min2);
StoreMin2(dn, min, min2);
StoreMin2(ds, min, min2);
row_out[x] = min2;
}
}
}
// Downsamples the image by a factor of 2 with a kernel that's sharper than
// the standard 2x2 box kernel used by DownsampleImage.
// The kernel is optimized against the result of the 2x2 upsampling kernel used
// by the decoder. Ringing is slightly reduced by clamping the values of the
// resulting pixels within certain bounds of a small region in the original
// image.
void DownsampleImage2_Sharper(const ImageF& input, ImageF* output) {
const int64_t kernelx = 12;
const int64_t kernely = 12;
static const float kernel[144] = {
-0.000314256996835, -0.000314256996835, -0.000897597057705,
-0.000562751488849, -0.000176807273646, 0.001864627368902,
0.001864627368902, -0.000176807273646, -0.000562751488849,
-0.000897597057705, -0.000314256996835, -0.000314256996835,
-0.000314256996835, -0.001527942804748, -0.000121760530512,
0.000191123989093, 0.010193185932466, 0.058637519197110,
0.058637519197110, 0.010193185932466, 0.000191123989093,
-0.000121760530512, -0.001527942804748, -0.000314256996835,
-0.000897597057705, -0.000121760530512, 0.000946363683751,
0.007113577630288, 0.000437956841058, -0.000372823835211,
-0.000372823835211, 0.000437956841058, 0.007113577630288,
0.000946363683751, -0.000121760530512, -0.000897597057705,
-0.000562751488849, 0.000191123989093, 0.007113577630288,
0.044592622228814, 0.000222278879007, -0.162864473015945,
-0.162864473015945, 0.000222278879007, 0.044592622228814,
0.007113577630288, 0.000191123989093, -0.000562751488849,
-0.000176807273646, 0.010193185932466, 0.000437956841058,
0.000222278879007, -0.000913092543974, -0.017071696107902,
-0.017071696107902, -0.000913092543974, 0.000222278879007,
0.000437956841058, 0.010193185932466, -0.000176807273646,
0.001864627368902, 0.058637519197110, -0.000372823835211,
-0.162864473015945, -0.017071696107902, 0.414660099370354,
0.414660099370354, -0.017071696107902, -0.162864473015945,
-0.000372823835211, 0.058637519197110, 0.001864627368902,
0.001864627368902, 0.058637519197110, -0.000372823835211,
-0.162864473015945, -0.017071696107902, 0.414660099370354,
0.414660099370354, -0.017071696107902, -0.162864473015945,
-0.000372823835211, 0.058637519197110, 0.001864627368902,
-0.000176807273646, 0.010193185932466, 0.000437956841058,
0.000222278879007, -0.000913092543974, -0.017071696107902,
-0.017071696107902, -0.000913092543974, 0.000222278879007,
0.000437956841058, 0.010193185932466, -0.000176807273646,
-0.000562751488849, 0.000191123989093, 0.007113577630288,
0.044592622228814, 0.000222278879007, -0.162864473015945,
-0.162864473015945, 0.000222278879007, 0.044592622228814,
0.007113577630288, 0.000191123989093, -0.000562751488849,
-0.000897597057705, -0.000121760530512, 0.000946363683751,
0.007113577630288, 0.000437956841058, -0.000372823835211,
-0.000372823835211, 0.000437956841058, 0.007113577630288,
0.000946363683751, -0.000121760530512, -0.000897597057705,
-0.000314256996835, -0.001527942804748, -0.000121760530512,
0.000191123989093, 0.010193185932466, 0.058637519197110,
0.058637519197110, 0.010193185932466, 0.000191123989093,
-0.000121760530512, -0.001527942804748, -0.000314256996835,
-0.000314256996835, -0.000314256996835, -0.000897597057705,
-0.000562751488849, -0.000176807273646, 0.001864627368902,
0.001864627368902, -0.000176807273646, -0.000562751488849,
-0.000897597057705, -0.000314256996835, -0.000314256996835};
int64_t xsize = input.xsize();
int64_t ysize = input.ysize();
ImageF box_downsample = CopyImage(input);
DownsampleImage(&box_downsample, 2);
ImageF mask(box_downsample.xsize(), box_downsample.ysize());
CreateMask(box_downsample, mask);
for (size_t y = 0; y < output->ysize(); y++) {
float* row_out = output->Row(y);
const float* row_in[kernely];
const float* row_mask = mask.Row(y);
// get the rows in the support
for (size_t ky = 0; ky < kernely; ky++) {
int64_t iy = y * 2 + ky - (kernely - 1) / 2;
if (iy < 0) iy = 0;
if (iy >= ysize) iy = ysize - 1;
row_in[ky] = input.Row(iy);
}
for (size_t x = 0; x < output->xsize(); x++) {
// get min and max values of the original image in the support
float min = std::numeric_limits<float>::max();
float max = std::numeric_limits<float>::min();
// kernelx - R and kernely - R are the radius of a rectangular region in
// which the values of a pixel are bounded to reduce ringing.
static constexpr int64_t R = 5;
for (int64_t ky = R; ky + R < kernely; ky++) {
for (int64_t kx = R; kx + R < kernelx; kx++) {
int64_t ix = x * 2 + kx - (kernelx - 1) / 2;
if (ix < 0) ix = 0;
if (ix >= xsize) ix = xsize - 1;
min = std::min<float>(min, row_in[ky][ix]);
max = std::max<float>(max, row_in[ky][ix]);
}
}
float sum = 0;
for (int64_t ky = 0; ky < kernely; ky++) {
for (int64_t kx = 0; kx < kernelx; kx++) {
int64_t ix = x * 2 + kx - (kernelx - 1) / 2;
if (ix < 0) ix = 0;
if (ix >= xsize) ix = xsize - 1;
sum += row_in[ky][ix] * kernel[ky * kernelx + kx];
}
}
row_out[x] = sum;
// Clamp the pixel within the value of a small area to prevent ringning.
// The mask determines how much to clamp, clamp more to reduce more
// ringing in smooth areas, clamp less in noisy areas to get more
// sharpness. Higher mask_multiplier gives less clamping, so less
// ringing reduction.
const constexpr float mask_multiplier = 1;
float a = row_mask[x] * mask_multiplier;
float clip_min = min - a;
float clip_max = max + a;
if (row_out[x] < clip_min) {
row_out[x] = clip_min;
} else if (row_out[x] > clip_max) {
row_out[x] = clip_max;
}
}
}
}
void DownsampleImage2_Sharper(Image3F* opsin) {
// Allocate extra space to avoid a reallocation when padding.
Image3F downsampled(DivCeil(opsin->xsize(), 2) + kBlockDim,
DivCeil(opsin->ysize(), 2) + kBlockDim);
downsampled.ShrinkTo(downsampled.xsize() - kBlockDim,
downsampled.ysize() - kBlockDim);
for (size_t c = 0; c < 3; c++) {
DownsampleImage2_Sharper(opsin->Plane(c), &downsampled.Plane(c));
}
*opsin = std::move(downsampled);
}
// The default upsampling kernels used by Upsampler in the decoder.
static const constexpr int64_t kSize = 5;
static const float kernel00[25] = {
-0.01716200f, -0.03452303f, -0.04022174f, -0.02921014f, -0.00624645f,
-0.03452303f, 0.14111091f, 0.28896755f, 0.00278718f, -0.01610267f,
-0.04022174f, 0.28896755f, 0.56661550f, 0.03777607f, -0.01986694f,
-0.02921014f, 0.00278718f, 0.03777607f, -0.03144731f, -0.01185068f,
-0.00624645f, -0.01610267f, -0.01986694f, -0.01185068f, -0.00213539f,
};
static const float kernel01[25] = {
-0.00624645f, -0.01610267f, -0.01986694f, -0.01185068f, -0.00213539f,
-0.02921014f, 0.00278718f, 0.03777607f, -0.03144731f, -0.01185068f,
-0.04022174f, 0.28896755f, 0.56661550f, 0.03777607f, -0.01986694f,
-0.03452303f, 0.14111091f, 0.28896755f, 0.00278718f, -0.01610267f,
-0.01716200f, -0.03452303f, -0.04022174f, -0.02921014f, -0.00624645f,
};
static const float kernel10[25] = {
-0.00624645f, -0.02921014f, -0.04022174f, -0.03452303f, -0.01716200f,
-0.01610267f, 0.00278718f, 0.28896755f, 0.14111091f, -0.03452303f,
-0.01986694f, 0.03777607f, 0.56661550f, 0.28896755f, -0.04022174f,
-0.01185068f, -0.03144731f, 0.03777607f, 0.00278718f, -0.02921014f,
-0.00213539f, -0.01185068f, -0.01986694f, -0.01610267f, -0.00624645f,
};
static const float kernel11[25] = {
-0.00213539f, -0.01185068f, -0.01986694f, -0.01610267f, -0.00624645f,
-0.01185068f, -0.03144731f, 0.03777607f, 0.00278718f, -0.02921014f,
-0.01986694f, 0.03777607f, 0.56661550f, 0.28896755f, -0.04022174f,
-0.01610267f, 0.00278718f, 0.28896755f, 0.14111091f, -0.03452303f,
-0.00624645f, -0.02921014f, -0.04022174f, -0.03452303f, -0.01716200f,
};
// Does exactly the same as the Upsampler in dec_upsampler for 2x2 pixels, with
// default CustomTransformData.
// TODO(lode): use Upsampler instead. However, it requires pre-initialization
// and padding on the left side of the image which requires refactoring the
// other code using this.
static void UpsampleImage(const ImageF& input, ImageF* output) {
int64_t xsize = input.xsize();
int64_t ysize = input.ysize();
int64_t xsize2 = output->xsize();
int64_t ysize2 = output->ysize();
for (int64_t y = 0; y < ysize2; y++) {
for (int64_t x = 0; x < xsize2; x++) {
auto kernel = kernel00;
if ((x & 1) && (y & 1)) {
kernel = kernel11;
} else if (x & 1) {
kernel = kernel10;
} else if (y & 1) {
kernel = kernel01;
}
float sum = 0;
int64_t x2 = x / 2;
int64_t y2 = y / 2;
// get min and max values of the original image in the support
float min = std::numeric_limits<float>::max();
float max = std::numeric_limits<float>::min();
for (int64_t ky = 0; ky < kSize; ky++) {
for (int64_t kx = 0; kx < kSize; kx++) {
int64_t xi = x2 - kSize / 2 + kx;
int64_t yi = y2 - kSize / 2 + ky;
if (xi < 0) xi = 0;
if (xi >= xsize) xi = input.xsize() - 1;
if (yi < 0) yi = 0;
if (yi >= ysize) yi = input.ysize() - 1;
min = std::min<float>(min, input.Row(yi)[xi]);
max = std::max<float>(max, input.Row(yi)[xi]);
}
}
for (int64_t ky = 0; ky < kSize; ky++) {
for (int64_t kx = 0; kx < kSize; kx++) {
int64_t xi = x2 - kSize / 2 + kx;
int64_t yi = y2 - kSize / 2 + ky;
if (xi < 0) xi = 0;
if (xi >= xsize) xi = input.xsize() - 1;
if (yi < 0) yi = 0;
if (yi >= ysize) yi = input.ysize() - 1;
sum += input.Row(yi)[xi] * kernel[ky * kSize + kx];
}
}
output->Row(y)[x] = sum;
if (output->Row(y)[x] < min) output->Row(y)[x] = min;
if (output->Row(y)[x] > max) output->Row(y)[x] = max;
}
}
}
// Returns the derivative of Upsampler, with respect to input pixel x2, y2, to
// output pixel x, y (ignoring the clamping).
float UpsamplerDeriv(int64_t x2, int64_t y2, int64_t x, int64_t y) {
auto kernel = kernel00;
if ((x & 1) && (y & 1)) {
kernel = kernel11;
} else if (x & 1) {
kernel = kernel10;
} else if (y & 1) {
kernel = kernel01;
}
int64_t ix = x / 2;
int64_t iy = y / 2;
int64_t kx = x2 - ix + kSize / 2;
int64_t ky = y2 - iy + kSize / 2;
// This should not happen.
if (kx < 0 || kx >= kSize || ky < 0 || ky >= kSize) return 0;
return kernel[ky * kSize + kx];
}
// Apply the derivative of the Upsampler to the input, reversing the effect of
// its coefficients. The output image is 2x2 times smaller than the input.
void AntiUpsample(const ImageF& input, ImageF* d) {
int64_t xsize = input.xsize();
int64_t ysize = input.ysize();
int64_t xsize2 = d->xsize();
int64_t ysize2 = d->ysize();
int64_t k0 = kSize - 1;
int64_t k1 = kSize;
for (int64_t y2 = 0; y2 < ysize2; ++y2) {
auto* row = d->Row(y2);
for (int64_t x2 = 0; x2 < xsize2; ++x2) {
int64_t x0 = x2 * 2 - k0;
if (x0 < 0) x0 = 0;
int64_t x1 = x2 * 2 + k1 + 1;
if (x1 > xsize) x1 = xsize;
int64_t y0 = y2 * 2 - k0;
if (y0 < 0) y0 = 0;
int64_t y1 = y2 * 2 + k1 + 1;
if (y1 > ysize) y1 = ysize;
float sum = 0;
for (int64_t y = y0; y < y1; ++y) {
const auto* row_in = input.Row(y);
for (int64_t x = x0; x < x1; ++x) {
double deriv = UpsamplerDeriv(x2, y2, x, y);
sum += deriv * row_in[x];
}
}
row[x2] = sum;
}
}
}
// Element-wise multiplies two images.
template <typename T>
void ElwiseMul(const Plane<T>& image1, const Plane<T>& image2, Plane<T>* out) {
const size_t xsize = image1.xsize();
const size_t ysize = image1.ysize();
JXL_CHECK(xsize == image2.xsize());
JXL_CHECK(ysize == image2.ysize());
JXL_CHECK(xsize == out->xsize());
JXL_CHECK(ysize == out->ysize());
for (size_t y = 0; y < ysize; ++y) {
const T* const JXL_RESTRICT row1 = image1.Row(y);
const T* const JXL_RESTRICT row2 = image2.Row(y);
T* const JXL_RESTRICT row_out = out->Row(y);
for (size_t x = 0; x < xsize; ++x) {
row_out[x] = row1[x] * row2[x];
}
}
}
// Element-wise divides two images.
template <typename T>
void ElwiseDiv(const Plane<T>& image1, const Plane<T>& image2, Plane<T>* out) {
const size_t xsize = image1.xsize();
const size_t ysize = image1.ysize();
JXL_CHECK(xsize == image2.xsize());
JXL_CHECK(ysize == image2.ysize());
JXL_CHECK(xsize == out->xsize());
JXL_CHECK(ysize == out->ysize());
for (size_t y = 0; y < ysize; ++y) {
const T* const JXL_RESTRICT row1 = image1.Row(y);
const T* const JXL_RESTRICT row2 = image2.Row(y);
T* const JXL_RESTRICT row_out = out->Row(y);
for (size_t x = 0; x < xsize; ++x) {
row_out[x] = row1[x] / row2[x];
}
}
}
void ReduceRinging(const ImageF& initial, const ImageF& mask, ImageF& down) {
int64_t xsize2 = down.xsize();
int64_t ysize2 = down.ysize();
for (size_t y = 0; y < down.ysize(); y++) {
const float* row_mask = mask.Row(y);
float* row_out = down.Row(y);
for (size_t x = 0; x < down.xsize(); x++) {
float v = down.Row(y)[x];
float min = initial.Row(y)[x];
float max = initial.Row(y)[x];
for (int64_t yi = -1; yi < 2; yi++) {
for (int64_t xi = -1; xi < 2; xi++) {
int64_t x2 = (int64_t)x + xi;
int64_t y2 = (int64_t)y + yi;
if (x2 < 0 || y2 < 0 || x2 >= (int64_t)xsize2 ||
y2 >= (int64_t)ysize2)
continue;
min = std::min<float>(min, initial.Row(y2)[x2]);
max = std::max<float>(max, initial.Row(y2)[x2]);
}
}
row_out[x] = v;
// Clamp the pixel within the value of a small area to prevent ringning.
// The mask determines how much to clamp, clamp more to reduce more
// ringing in smooth areas, clamp less in noisy areas to get more
// sharpness. Higher mask_multiplier gives less clamping, so less
// ringing reduction.
const constexpr float mask_multiplier = 2;
float a = row_mask[x] * mask_multiplier;
float clip_min = min - a;
float clip_max = max + a;
if (row_out[x] < clip_min) row_out[x] = clip_min;
if (row_out[x] > clip_max) row_out[x] = clip_max;
}
}
}
// TODO(lode): move this to a separate file enc_downsample.cc
void DownsampleImage2_Iterative(const ImageF& orig, ImageF* output) {
int64_t xsize = orig.xsize();
int64_t ysize = orig.ysize();
int64_t xsize2 = DivCeil(orig.xsize(), 2);
int64_t ysize2 = DivCeil(orig.ysize(), 2);
ImageF box_downsample = CopyImage(orig);
DownsampleImage(&box_downsample, 2);
ImageF mask(box_downsample.xsize(), box_downsample.ysize());
CreateMask(box_downsample, mask);
output->ShrinkTo(xsize2, ysize2);
// Initial result image using the sharper downsampling.
// Allocate extra space to avoid a reallocation when padding.
ImageF initial(DivCeil(orig.xsize(), 2) + kBlockDim,
DivCeil(orig.ysize(), 2) + kBlockDim);
initial.ShrinkTo(initial.xsize() - kBlockDim, initial.ysize() - kBlockDim);
DownsampleImage2_Sharper(orig, &initial);
ImageF down = CopyImage(initial);
ImageF up(xsize, ysize);
ImageF corr(xsize, ysize);
ImageF corr2(xsize2, ysize2);
// In the weights map, relatively higher values will allow less ringing but
// also less sharpness. With all constant values, it optimizes equally
// everywhere. Even in this case, the weights2 computed from
// this is still used and differs at the borders of the image.
// TODO(lode): Make use of the weights field for anti-ringing and clamping,
// the values are all set to 1 for now, but it is intended to be used for
// reducing ringing based on the mask, and taking clamping into account.
ImageF weights(xsize, ysize);
for (size_t y = 0; y < weights.ysize(); y++) {
auto* row = weights.Row(y);
for (size_t x = 0; x < weights.xsize(); x++) {
row[x] = 1;
}
}
ImageF weights2(xsize2, ysize2);
AntiUpsample(weights, &weights2);
const size_t num_it = 3;
for (size_t it = 0; it < num_it; ++it) {
UpsampleImage(down, &up);
corr = LinComb<float>(1, orig, -1, up);
ElwiseMul(corr, weights, &corr);
AntiUpsample(corr, &corr2);
ElwiseDiv(corr2, weights2, &corr2);
down = LinComb<float>(1, down, 1, corr2);
}
ReduceRinging(initial, mask, down);
// can't just use CopyImage, because the output image was prepared with
// padding.
for (size_t y = 0; y < down.ysize(); y++) {
for (size_t x = 0; x < down.xsize(); x++) {
float v = down.Row(y)[x];
output->Row(y)[x] = v;
}
}
}
void DownsampleImage2_Iterative(Image3F* opsin) {
// Allocate extra space to avoid a reallocation when padding.
Image3F downsampled(DivCeil(opsin->xsize(), 2) + kBlockDim,
DivCeil(opsin->ysize(), 2) + kBlockDim);
downsampled.ShrinkTo(downsampled.xsize() - kBlockDim,
downsampled.ysize() - kBlockDim);
Image3F rgb(opsin->xsize(), opsin->ysize());
OpsinParams opsin_params; // TODO: use the ones that are actually used
opsin_params.Init(kDefaultIntensityTarget);
OpsinToLinear(*opsin, Rect(rgb), nullptr, &rgb, opsin_params);
ImageF mask(opsin->xsize(), opsin->ysize());
ButteraugliParams butter_params;
ButteraugliComparator butter(rgb, butter_params);
butter.Mask(&mask);
ImageF mask_fuzzy(opsin->xsize(), opsin->ysize());
for (size_t c = 0; c < 3; c++) {
DownsampleImage2_Iterative(opsin->Plane(c), &downsampled.Plane(c));
}
*opsin = std::move(downsampled);
}
} // namespace
Status DefaultEncoderHeuristics::LossyFrameHeuristics(
PassesEncoderState* enc_state, ModularFrameEncoder* modular_frame_encoder,
const ImageBundle* original_pixels, Image3F* opsin,
const JxlCmsInterface& cms, ThreadPool* pool, AuxOut* aux_out) {
PROFILER_ZONE("JxlLossyFrameHeuristics uninstrumented");
CompressParams& cparams = enc_state->cparams;
PassesSharedState& shared = enc_state->shared;
// Compute parameters for noise synthesis.
if (shared.frame_header.flags & FrameHeader::kNoise) {
PROFILER_ZONE("enc GetNoiseParam");
if (cparams.photon_noise_iso == 0) {
// Don't start at zero amplitude since adding noise is expensive -- it
// significantly slows down decoding, and this is unlikely to
// completely go away even with advanced optimizations. After the
// kNoiseModelingRampUpDistanceRange we have reached the full level,
// i.e. noise is no longer represented by the compressed image, so we
// can add full noise by the noise modeling itself.
static const float kNoiseModelingRampUpDistanceRange = 0.6;
static const float kNoiseLevelAtStartOfRampUp = 0.25;
static const float kNoiseRampupStart = 1.0;
// TODO(user) test and properly select quality_coef with smooth
// filter
float quality_coef = 1.0f;
const float rampup = (cparams.butteraugli_distance - kNoiseRampupStart) /
kNoiseModelingRampUpDistanceRange;
if (rampup < 1.0f) {
quality_coef = kNoiseLevelAtStartOfRampUp +
(1.0f - kNoiseLevelAtStartOfRampUp) * rampup;
}
if (rampup < 0.0f) {
quality_coef = kNoiseRampupStart;
}
if (!GetNoiseParameter(*opsin, &shared.image_features.noise_params,
quality_coef)) {
shared.frame_header.flags &= ~FrameHeader::kNoise;
}
}
}
if (enc_state->shared.frame_header.upsampling != 1 &&
!cparams.already_downsampled) {
// In VarDCT mode, LossyFrameHeuristics takes care of running downsampling
// after noise, if necessary.
if (cparams.resampling == 2) {
// TODO(lode): use the regular DownsampleImage, or adapt to the custom
// coefficients, if there is are custom upscaling coefficients in
// CustomTransformData
if (cparams.speed_tier <= SpeedTier::kSquirrel) {
// TODO(lode): DownsampleImage2_Iterative is currently too slow to
// be used for squirrel, make it faster, and / or enable it only for
// kitten.
DownsampleImage2_Iterative(opsin);
} else {
DownsampleImage2_Sharper(opsin);
}
} else {
DownsampleImage(opsin, cparams.resampling);
}
PadImageToBlockMultipleInPlace(opsin);
}
if (cparams.butteraugli_distance < 0) {
return JXL_FAILURE("Expected non-negative distance");
}
// Find and subtract splines.
if (cparams.speed_tier <= SpeedTier::kSquirrel) {
// If we do already have them, they were passed upstream to EncodeFile.
if (!shared.image_features.splines.HasAny()) {
shared.image_features.splines = FindSplines(*opsin);
}
JXL_RETURN_IF_ERROR(shared.image_features.splines.InitializeDrawCache(
opsin->xsize(), opsin->ysize(), shared.cmap));
shared.image_features.splines.SubtractFrom(opsin);
}
// Find and subtract patches/dots.
if (ApplyOverride(cparams.patches,
cparams.speed_tier <= SpeedTier::kSquirrel)) {
FindBestPatchDictionary(*opsin, enc_state, cms, pool, aux_out);
PatchDictionaryEncoder::SubtractFrom(shared.image_features.patches, opsin);
}
static const float kAcQuant = 0.79f;
const float quant_dc = InitialQuantDC(cparams.butteraugli_distance);
Quantizer& quantizer = enc_state->shared.quantizer;
// We don't know the quant field yet, but for computing the global scale
// assuming that it will be the same as for Falcon mode is good enough.
quantizer.ComputeGlobalScaleAndQuant(
quant_dc, kAcQuant / cparams.butteraugli_distance, 0);
// TODO(veluca): we can now run all the code from here to FindBestQuantizer
// (excluded) one rect at a time. Do that.
// Dependency graph:
//
// input: either XYB or input image
//
// input image -> XYB [optional]
// XYB -> initial quant field
// XYB -> Gaborished XYB
// Gaborished XYB -> CfL1
// initial quant field, Gaborished XYB, CfL1 -> ACS
// initial quant field, ACS, Gaborished XYB -> EPF control field
// initial quant field -> adjusted initial quant field
// adjusted initial quant field, ACS -> raw quant field
// raw quant field, ACS, Gaborished XYB -> CfL2
//
// output: Gaborished XYB, CfL, ACS, raw quant field, EPF control field.
ArControlFieldHeuristics ar_heuristics;
AcStrategyHeuristics acs_heuristics;
CfLHeuristics cfl_heuristics;
if (!opsin->xsize()) {
JXL_ASSERT(HandlesColorConversion(cparams, *original_pixels));
*opsin = Image3F(RoundUpToBlockDim(original_pixels->xsize()),
RoundUpToBlockDim(original_pixels->ysize()));
opsin->ShrinkTo(original_pixels->xsize(), original_pixels->ysize());
ToXYB(*original_pixels, pool, opsin, cms, /*linear=*/nullptr);
PadImageToBlockMultipleInPlace(opsin);
}
// Compute an initial estimate of the quantization field.
// Call InitialQuantField only in Hare mode or slower. Otherwise, rely
// on simple heuristics in FindBestAcStrategy, or set a constant for Falcon
// mode.
if (cparams.speed_tier > SpeedTier::kHare || cparams.uniform_quant > 0) {
enc_state->initial_quant_field =
ImageF(shared.frame_dim.xsize_blocks, shared.frame_dim.ysize_blocks);
enc_state->initial_quant_masking =
ImageF(shared.frame_dim.xsize_blocks, shared.frame_dim.ysize_blocks);
float q = cparams.uniform_quant > 0
? cparams.uniform_quant
: kAcQuant / cparams.butteraugli_distance;
FillImage(q, &enc_state->initial_quant_field);
FillImage(1.0f / (q + 0.001f), &enc_state->initial_quant_masking);
} else {
// Call this here, as it relies on pre-gaborish values.
float butteraugli_distance_for_iqf = cparams.butteraugli_distance;
if (!shared.frame_header.loop_filter.gab) {
butteraugli_distance_for_iqf *= 0.73f;
}
enc_state->initial_quant_field = InitialQuantField(
butteraugli_distance_for_iqf, *opsin, shared.frame_dim, pool, 1.0f,
&enc_state->initial_quant_masking);
quantizer.SetQuantField(quant_dc, enc_state->initial_quant_field, nullptr);
}
// TODO(veluca): do something about animations.
// Apply inverse-gaborish.
if (shared.frame_header.loop_filter.gab) {
// Unsure why better to do some more gaborish on X and B than Y.
float weight[3] = {
1.0036278514398933f,
0.99406123118127299f,
0.99719338015886894f,
};
GaborishInverse(opsin, weight, pool);
}
FindBestDequantMatrices(cparams, *opsin, modular_frame_encoder,
&enc_state->shared.matrices);
cfl_heuristics.Init(*opsin);
acs_heuristics.Init(*opsin, enc_state);
auto process_tile = [&](const uint32_t tid, const size_t thread) {
size_t n_enc_tiles =
DivCeil(enc_state->shared.frame_dim.xsize_blocks, kEncTileDimInBlocks);
size_t tx = tid % n_enc_tiles;
size_t ty = tid / n_enc_tiles;
size_t by0 = ty * kEncTileDimInBlocks;
size_t by1 = std::min((ty + 1) * kEncTileDimInBlocks,
enc_state->shared.frame_dim.ysize_blocks);
size_t bx0 = tx * kEncTileDimInBlocks;
size_t bx1 = std::min((tx + 1) * kEncTileDimInBlocks,
enc_state->shared.frame_dim.xsize_blocks);
Rect r(bx0, by0, bx1 - bx0, by1 - by0);
// For speeds up to Wombat, we only compute the color correlation map
// once we know the transform type and the quantization map.
if (cparams.speed_tier <= SpeedTier::kSquirrel) {
cfl_heuristics.ComputeTile(r, *opsin, enc_state->shared.matrices,
/*ac_strategy=*/nullptr,
/*raw_quant_field=*/nullptr,
/*quantizer=*/nullptr, /*fast=*/false, thread,
&enc_state->shared.cmap);
}
// Choose block sizes.
acs_heuristics.ProcessRect(r);
// Choose amount of post-processing smoothing.
// TODO(veluca): should this go *after* AdjustQuantField?
ar_heuristics.RunRect(r, *opsin, enc_state, thread);
// Always set the initial quant field, so we can compute the CfL map with
// more accuracy. The initial quant field might change in slower modes, but
// adjusting the quant field with butteraugli when all the other encoding
// parameters are fixed is likely a more reliable choice anyway.
AdjustQuantField(enc_state->shared.ac_strategy, r,
&enc_state->initial_quant_field);
quantizer.SetQuantFieldRect(enc_state->initial_quant_field, r,
&enc_state->shared.raw_quant_field);
// Compute a non-default CfL map if we are at Hare speed, or slower.
if (cparams.speed_tier <= SpeedTier::kHare) {
cfl_heuristics.ComputeTile(
r, *opsin, enc_state->shared.matrices, &enc_state->shared.ac_strategy,
&enc_state->shared.raw_quant_field, &enc_state->shared.quantizer,
/*fast=*/cparams.speed_tier >= SpeedTier::kWombat, thread,
&enc_state->shared.cmap);
}
};
JXL_RETURN_IF_ERROR(RunOnPool(
pool, 0,
DivCeil(enc_state->shared.frame_dim.xsize_blocks, kEncTileDimInBlocks) *
DivCeil(enc_state->shared.frame_dim.ysize_blocks,
kEncTileDimInBlocks),
[&](const size_t num_threads) {
ar_heuristics.PrepareForThreads(num_threads);
cfl_heuristics.PrepareForThreads(num_threads);
return true;
},
process_tile, "Enc Heuristics"));
acs_heuristics.Finalize(aux_out);
if (cparams.speed_tier <= SpeedTier::kHare) {
cfl_heuristics.ComputeDC(/*fast=*/cparams.speed_tier >= SpeedTier::kWombat,
&enc_state->shared.cmap);
}
// Refine quantization levels.
FindBestQuantizer(original_pixels, *opsin, enc_state, cms, pool, aux_out);
// Choose a context model that depends on the amount of quantization for AC.
if (cparams.speed_tier < SpeedTier::kFalcon) {
FindBestBlockEntropyModel(*enc_state);
}
return true;
}
} // namespace jxl
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