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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 08:50:31 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 08:50:31 +0000
commitaed8ce9da277f5ecffe968b324f242c41c3b752a (patch)
treed2e538394cb7a8a7c42a4aac6ccf1a8e3256999b /src/gui_dwrite.cpp
parentInitial commit. (diff)
downloadvim-aed8ce9da277f5ecffe968b324f242c41c3b752a.tar.xz
vim-aed8ce9da277f5ecffe968b324f242c41c3b752a.zip
Adding upstream version 2:9.0.1378.upstream/2%9.0.1378upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/gui_dwrite.cpp')
-rw-r--r--src/gui_dwrite.cpp1355
1 files changed, 1355 insertions, 0 deletions
diff --git a/src/gui_dwrite.cpp b/src/gui_dwrite.cpp
new file mode 100644
index 0000000..4f24390
--- /dev/null
+++ b/src/gui_dwrite.cpp
@@ -0,0 +1,1355 @@
+/* vi:set ts=8 sts=4 sw=4 noet: */
+/*
+ * Author: MURAOKA Taro <koron.kaoriya@gmail.com>
+ *
+ * Contributors:
+ * - Ken Takata
+ * - Yasuhiro Matsumoto
+ *
+ * Copyright (C) 2013 MURAOKA Taro <koron.kaoriya@gmail.com>
+ * THIS FILE IS DISTRIBUTED UNDER THE VIM LICENSE.
+ */
+
+#define WIN32_LEAN_AND_MEAN
+
+#ifndef DYNAMIC_DIRECTX
+# if WINVER < 0x0600
+# error WINVER must be 0x0600 or above to use DirectWrite(DirectX)
+# endif
+#endif
+
+#include <windows.h>
+#include <crtdbg.h>
+#include <assert.h>
+#include <math.h>
+#include <d2d1.h>
+#include <d2d1helper.h>
+
+// Disable these macros to compile with old VC and newer SDK (V8.1 or later).
+#if defined(_MSC_VER) && (_MSC_VER < 1700)
+# define _COM_Outptr_ __out
+# define _In_reads_(s)
+# define _In_reads_opt_(s)
+# define _Maybenull_
+# define _Out_writes_(s)
+# define _Out_writes_opt_(s)
+# define _Out_writes_to_(x, y)
+# define _Out_writes_to_opt_(x, y)
+# define _Outptr_
+#endif
+
+#ifdef FEAT_DIRECTX_COLOR_EMOJI
+# include <dwrite_2.h>
+#else
+# include <dwrite.h>
+#endif
+
+#include "gui_dwrite.h"
+
+#ifdef __MINGW32__
+# define __maybenull SAL__maybenull
+# define __in SAL__in
+# define __out SAL__out
+#endif
+
+#ifdef __MINGW32__
+# define UNUSED __attribute__((unused))
+#else
+# define UNUSED
+#endif
+
+#if (defined(_MSC_VER) && (_MSC_VER >= 1700)) || (__cplusplus >= 201103L)
+# define FINAL final
+#else
+# define FINAL
+#endif
+
+#ifdef DYNAMIC_DIRECTX
+extern "C" HINSTANCE vimLoadLib(const char *name);
+
+typedef int (WINAPI *PGETUSERDEFAULTLOCALENAME)(LPWSTR, int);
+typedef HRESULT (WINAPI *PD2D1CREATEFACTORY)(D2D1_FACTORY_TYPE,
+ REFIID, const D2D1_FACTORY_OPTIONS *, void **);
+typedef HRESULT (WINAPI *PDWRITECREATEFACTORY)(DWRITE_FACTORY_TYPE,
+ REFIID, IUnknown **);
+
+static HINSTANCE hD2D1DLL = NULL;
+static HINSTANCE hDWriteDLL = NULL;
+
+static PGETUSERDEFAULTLOCALENAME pGetUserDefaultLocaleName = NULL;
+static PD2D1CREATEFACTORY pD2D1CreateFactory = NULL;
+static PDWRITECREATEFACTORY pDWriteCreateFactory = NULL;
+
+#define GetUserDefaultLocaleName (*pGetUserDefaultLocaleName)
+#define D2D1CreateFactory (*pD2D1CreateFactory)
+#define DWriteCreateFactory (*pDWriteCreateFactory)
+
+ static void
+unload(HINSTANCE &hinst)
+{
+ if (hinst != NULL)
+ {
+ FreeLibrary(hinst);
+ hinst = NULL;
+ }
+}
+#endif // DYNAMIC_DIRECTX
+
+template <class T> inline void SafeRelease(T **ppT)
+{
+ if (*ppT)
+ {
+ (*ppT)->Release();
+ *ppT = NULL;
+ }
+}
+
+ static DWRITE_PIXEL_GEOMETRY
+ToPixelGeometry(int value)
+{
+ switch (value)
+ {
+ default:
+ case 0:
+ return DWRITE_PIXEL_GEOMETRY_FLAT;
+ case 1:
+ return DWRITE_PIXEL_GEOMETRY_RGB;
+ case 2:
+ return DWRITE_PIXEL_GEOMETRY_BGR;
+ }
+}
+
+ static int
+ToInt(DWRITE_PIXEL_GEOMETRY value)
+{
+ switch (value)
+ {
+ case DWRITE_PIXEL_GEOMETRY_FLAT:
+ return 0;
+ case DWRITE_PIXEL_GEOMETRY_RGB:
+ return 1;
+ case DWRITE_PIXEL_GEOMETRY_BGR:
+ return 2;
+ default:
+ return -1;
+ }
+}
+
+ static DWRITE_RENDERING_MODE
+ToRenderingMode(int value)
+{
+ switch (value)
+ {
+ default:
+ case 0:
+ return DWRITE_RENDERING_MODE_DEFAULT;
+ case 1:
+ return DWRITE_RENDERING_MODE_ALIASED;
+ case 2:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC;
+ case 3:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL;
+ case 4:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL;
+ case 5:
+ return DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC;
+ case 6:
+ return DWRITE_RENDERING_MODE_OUTLINE;
+ }
+}
+
+ static D2D1_TEXT_ANTIALIAS_MODE
+ToTextAntialiasMode(int value)
+{
+ switch (value)
+ {
+ default:
+ case 0:
+ return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
+ case 1:
+ return D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
+ case 2:
+ return D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE;
+ case 3:
+ return D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
+ }
+}
+
+ static int
+ToInt(DWRITE_RENDERING_MODE value)
+{
+ switch (value)
+ {
+ case DWRITE_RENDERING_MODE_DEFAULT:
+ return 0;
+ case DWRITE_RENDERING_MODE_ALIASED:
+ return 1;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_GDI_CLASSIC:
+ return 2;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_GDI_NATURAL:
+ return 3;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL:
+ return 4;
+ case DWRITE_RENDERING_MODE_CLEARTYPE_NATURAL_SYMMETRIC:
+ return 5;
+ case DWRITE_RENDERING_MODE_OUTLINE:
+ return 6;
+ default:
+ return -1;
+ }
+}
+
+class FontCache {
+public:
+ struct Item {
+ HFONT hFont;
+ IDWriteTextFormat* pTextFormat;
+ DWRITE_FONT_WEIGHT fontWeight;
+ DWRITE_FONT_STYLE fontStyle;
+ Item() : hFont(NULL), pTextFormat(NULL) {}
+ };
+
+private:
+ int mSize;
+ Item *mItems;
+
+public:
+ FontCache(int size = 2) :
+ mSize(size),
+ mItems(new Item[size])
+ {
+ }
+
+ ~FontCache()
+ {
+ for (int i = 0; i < mSize; ++i)
+ SafeRelease(&mItems[i].pTextFormat);
+ delete[] mItems;
+ }
+
+ bool get(HFONT hFont, Item &item)
+ {
+ int n = find(hFont);
+ if (n < 0)
+ return false;
+ item = mItems[n];
+ slide(n);
+ return true;
+ }
+
+ void put(const Item& item)
+ {
+ int n = find(item.hFont);
+ if (n < 0)
+ n = mSize - 1;
+ if (mItems[n].pTextFormat != item.pTextFormat)
+ {
+ SafeRelease(&mItems[n].pTextFormat);
+ if (item.pTextFormat != NULL)
+ item.pTextFormat->AddRef();
+ }
+ mItems[n] = item;
+ slide(n);
+ }
+
+private:
+ int find(HFONT hFont)
+ {
+ for (int i = 0; i < mSize; ++i)
+ {
+ if (mItems[i].hFont == hFont)
+ return i;
+ }
+ return -1;
+ }
+
+ void slide(int nextTop)
+ {
+ if (nextTop == 0)
+ return;
+ Item tmp = mItems[nextTop];
+ for (int i = nextTop - 1; i >= 0; --i)
+ mItems[i + 1] = mItems[i];
+ mItems[0] = tmp;
+ }
+};
+
+enum DrawingMode {
+ DM_GDI = 0,
+ DM_DIRECTX = 1,
+ DM_INTEROP = 2,
+};
+
+struct DWriteContext {
+ HDC mHDC;
+ RECT mBindRect;
+ DrawingMode mDMode;
+ HDC mInteropHDC;
+ bool mDrawing;
+ bool mFallbackDC;
+
+ ID2D1Factory *mD2D1Factory;
+
+ ID2D1DCRenderTarget *mRT;
+ ID2D1GdiInteropRenderTarget *mGDIRT;
+ ID2D1SolidColorBrush *mBrush;
+ ID2D1Bitmap *mBitmap;
+
+ IDWriteFactory *mDWriteFactory;
+#ifdef FEAT_DIRECTX_COLOR_EMOJI
+ IDWriteFactory2 *mDWriteFactory2;
+#endif
+
+ IDWriteGdiInterop *mGdiInterop;
+ IDWriteRenderingParams *mRenderingParams;
+
+ FontCache mFontCache;
+ IDWriteTextFormat *mTextFormat;
+ DWRITE_FONT_WEIGHT mFontWeight;
+ DWRITE_FONT_STYLE mFontStyle;
+
+ D2D1_TEXT_ANTIALIAS_MODE mTextAntialiasMode;
+
+ // METHODS
+
+ DWriteContext();
+
+ virtual ~DWriteContext();
+
+ HRESULT CreateDeviceResources();
+
+ void DiscardDeviceResources();
+
+ HRESULT CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
+ IDWriteTextFormat **ppTextFormat);
+
+ HRESULT SetFontByLOGFONT(const LOGFONTW &logFont);
+
+ void SetFont(HFONT hFont);
+
+ void Rebind();
+
+ void BindDC(HDC hdc, const RECT *rect);
+
+ HRESULT SetDrawingMode(DrawingMode mode);
+
+ ID2D1Brush* SolidBrush(COLORREF color);
+
+ void DrawText(const WCHAR *text, int len,
+ int x, int y, int w, int h, int cellWidth, COLORREF color,
+ UINT fuOptions, const RECT *lprc, const INT *lpDx);
+
+ void FillRect(const RECT *rc, COLORREF color);
+
+ void DrawLine(int x1, int y1, int x2, int y2, COLORREF color);
+
+ void SetPixel(int x, int y, COLORREF color);
+
+ void Scroll(int x, int y, const RECT *rc);
+
+ void Flush();
+
+ void SetRenderingParams(
+ const DWriteRenderingParams *params);
+
+ DWriteRenderingParams *GetRenderingParams(
+ DWriteRenderingParams *params);
+};
+
+class AdjustedGlyphRun : public DWRITE_GLYPH_RUN
+{
+private:
+ FLOAT &mAccum;
+ FLOAT mDelta;
+ FLOAT *mAdjustedAdvances;
+
+public:
+ AdjustedGlyphRun(
+ const DWRITE_GLYPH_RUN *glyphRun,
+ FLOAT cellWidth,
+ FLOAT &accum) :
+ DWRITE_GLYPH_RUN(*glyphRun),
+ mAccum(accum),
+ mDelta(0.0f),
+ mAdjustedAdvances(new FLOAT[glyphRun->glyphCount])
+ {
+ assert(cellWidth != 0.0f);
+ for (UINT32 i = 0; i < glyphRun->glyphCount; ++i)
+ {
+ FLOAT orig = glyphRun->glyphAdvances[i];
+ FLOAT adjusted = adjustToCell(orig, cellWidth);
+ mAdjustedAdvances[i] = adjusted;
+ mDelta += adjusted - orig;
+ }
+ glyphAdvances = mAdjustedAdvances;
+ }
+
+ ~AdjustedGlyphRun()
+ {
+ mAccum += mDelta;
+ delete[] mAdjustedAdvances;
+ }
+
+ static FLOAT adjustToCell(FLOAT value, FLOAT cellWidth)
+ {
+ int cellCount = int(floor(value / cellWidth + 0.5f));
+ if (cellCount < 1)
+ cellCount = 1;
+ return cellCount * cellWidth;
+ }
+};
+
+struct TextRendererContext {
+ // const fields.
+ COLORREF color;
+ FLOAT cellWidth;
+
+ // working fields.
+ FLOAT offsetX;
+};
+
+class TextRenderer FINAL : public IDWriteTextRenderer
+{
+public:
+ TextRenderer(
+ DWriteContext* pDWC) :
+ cRefCount_(0),
+ pDWC_(pDWC)
+ {
+ AddRef();
+ }
+
+ // add "virtual" to avoid a compiler warning
+ virtual ~TextRenderer()
+ {
+ }
+
+ IFACEMETHOD(IsPixelSnappingDisabled)(
+ __maybenull void* clientDrawingContext UNUSED,
+ __out BOOL* isDisabled)
+ {
+ *isDisabled = FALSE;
+ return S_OK;
+ }
+
+ IFACEMETHOD(GetCurrentTransform)(
+ __maybenull void* clientDrawingContext UNUSED,
+ __out DWRITE_MATRIX* transform)
+ {
+ // forward the render target's transform
+ pDWC_->mRT->GetTransform(
+ reinterpret_cast<D2D1_MATRIX_3X2_F*>(transform));
+ return S_OK;
+ }
+
+ IFACEMETHOD(GetPixelsPerDip)(
+ __maybenull void* clientDrawingContext UNUSED,
+ __out FLOAT* pixelsPerDip)
+ {
+ float dpiX, unused;
+ pDWC_->mRT->GetDpi(&dpiX, &unused);
+ *pixelsPerDip = dpiX / 96.0f;
+ return S_OK;
+ }
+
+ IFACEMETHOD(DrawUnderline)(
+ __maybenull void* clientDrawingContext UNUSED,
+ FLOAT baselineOriginX UNUSED,
+ FLOAT baselineOriginY UNUSED,
+ __in DWRITE_UNDERLINE const* underline UNUSED,
+ IUnknown* clientDrawingEffect UNUSED)
+ {
+ return E_NOTIMPL;
+ }
+
+ IFACEMETHOD(DrawStrikethrough)(
+ __maybenull void* clientDrawingContext UNUSED,
+ FLOAT baselineOriginX UNUSED,
+ FLOAT baselineOriginY UNUSED,
+ __in DWRITE_STRIKETHROUGH const* strikethrough UNUSED,
+ IUnknown* clientDrawingEffect UNUSED)
+ {
+ return E_NOTIMPL;
+ }
+
+ IFACEMETHOD(DrawInlineObject)(
+ __maybenull void* clientDrawingContext UNUSED,
+ FLOAT originX UNUSED,
+ FLOAT originY UNUSED,
+ IDWriteInlineObject* inlineObject UNUSED,
+ BOOL isSideways UNUSED,
+ BOOL isRightToLeft UNUSED,
+ IUnknown* clientDrawingEffect UNUSED)
+ {
+ return E_NOTIMPL;
+ }
+
+ IFACEMETHOD(DrawGlyphRun)(
+ __maybenull void* clientDrawingContext,
+ FLOAT baselineOriginX,
+ FLOAT baselineOriginY,
+ DWRITE_MEASURING_MODE measuringMode UNUSED,
+ __in DWRITE_GLYPH_RUN const* glyphRun,
+ __in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription UNUSED,
+ IUnknown* clientDrawingEffect UNUSED)
+ {
+ TextRendererContext *context =
+ reinterpret_cast<TextRendererContext*>(clientDrawingContext);
+
+ AdjustedGlyphRun adjustedGlyphRun(glyphRun, context->cellWidth,
+ context->offsetX);
+
+#ifdef FEAT_DIRECTX_COLOR_EMOJI
+ if (pDWC_->mDWriteFactory2 != NULL)
+ {
+ IDWriteColorGlyphRunEnumerator *enumerator = NULL;
+ HRESULT hr = pDWC_->mDWriteFactory2->TranslateColorGlyphRun(
+ baselineOriginX + context->offsetX,
+ baselineOriginY,
+ &adjustedGlyphRun,
+ NULL,
+ DWRITE_MEASURING_MODE_GDI_NATURAL,
+ NULL,
+ 0,
+ &enumerator);
+ if (SUCCEEDED(hr))
+ {
+ // Draw by IDWriteFactory2 for color emoji
+ BOOL hasRun = TRUE;
+ enumerator->MoveNext(&hasRun);
+ while (hasRun)
+ {
+ const DWRITE_COLOR_GLYPH_RUN* colorGlyphRun;
+ enumerator->GetCurrentRun(&colorGlyphRun);
+
+ pDWC_->mBrush->SetColor(colorGlyphRun->runColor);
+ pDWC_->mRT->DrawGlyphRun(
+ D2D1::Point2F(
+ colorGlyphRun->baselineOriginX,
+ colorGlyphRun->baselineOriginY),
+ &colorGlyphRun->glyphRun,
+ pDWC_->mBrush,
+ DWRITE_MEASURING_MODE_NATURAL);
+ enumerator->MoveNext(&hasRun);
+ }
+ SafeRelease(&enumerator);
+ return S_OK;
+ }
+ }
+#endif
+
+ // Draw by IDWriteFactory (without color emoji)
+ pDWC_->mRT->DrawGlyphRun(
+ D2D1::Point2F(
+ baselineOriginX + context->offsetX,
+ baselineOriginY),
+ &adjustedGlyphRun,
+ pDWC_->SolidBrush(context->color),
+ DWRITE_MEASURING_MODE_NATURAL);
+ return S_OK;
+ }
+
+public:
+ IFACEMETHOD_(unsigned long, AddRef) ()
+ {
+ return InterlockedIncrement(&cRefCount_);
+ }
+
+ IFACEMETHOD_(unsigned long, Release) ()
+ {
+ long newCount = InterlockedDecrement(&cRefCount_);
+
+ if (newCount == 0)
+ {
+ delete this;
+ return 0;
+ }
+ return newCount;
+ }
+
+ IFACEMETHOD(QueryInterface)(
+ IID const& riid,
+ void** ppvObject)
+ {
+ if (__uuidof(IDWriteTextRenderer) == riid)
+ {
+ *ppvObject = this;
+ }
+ else if (__uuidof(IDWritePixelSnapping) == riid)
+ {
+ *ppvObject = this;
+ }
+ else if (__uuidof(IUnknown) == riid)
+ {
+ *ppvObject = this;
+ }
+ else
+ {
+ *ppvObject = NULL;
+ return E_FAIL;
+ }
+
+ return S_OK;
+ }
+
+private:
+ long cRefCount_;
+ DWriteContext* pDWC_;
+};
+
+DWriteContext::DWriteContext() :
+ mHDC(NULL),
+ mBindRect(),
+ mDMode(DM_GDI),
+ mInteropHDC(NULL),
+ mDrawing(false),
+ mFallbackDC(false),
+ mD2D1Factory(NULL),
+ mRT(NULL),
+ mGDIRT(NULL),
+ mBrush(NULL),
+ mBitmap(NULL),
+ mDWriteFactory(NULL),
+#ifdef FEAT_DIRECTX_COLOR_EMOJI
+ mDWriteFactory2(NULL),
+#endif
+ mGdiInterop(NULL),
+ mRenderingParams(NULL),
+ mFontCache(8),
+ mTextFormat(NULL),
+ mFontWeight(DWRITE_FONT_WEIGHT_NORMAL),
+ mFontStyle(DWRITE_FONT_STYLE_NORMAL),
+ mTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_DEFAULT)
+{
+ HRESULT hr;
+
+ hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED,
+ __uuidof(ID2D1Factory), NULL,
+ reinterpret_cast<void**>(&mD2D1Factory));
+ _RPT2(_CRT_WARN, "D2D1CreateFactory: hr=%p p=%p\n", hr, mD2D1Factory);
+
+ if (SUCCEEDED(hr))
+ {
+ hr = DWriteCreateFactory(
+ DWRITE_FACTORY_TYPE_SHARED,
+ __uuidof(IDWriteFactory),
+ reinterpret_cast<IUnknown**>(&mDWriteFactory));
+ _RPT2(_CRT_WARN, "DWriteCreateFactory: hr=%p p=%p\n", hr,
+ mDWriteFactory);
+ }
+
+#ifdef FEAT_DIRECTX_COLOR_EMOJI
+ if (SUCCEEDED(hr))
+ {
+ DWriteCreateFactory(
+ DWRITE_FACTORY_TYPE_SHARED,
+ __uuidof(IDWriteFactory2),
+ reinterpret_cast<IUnknown**>(&mDWriteFactory2));
+ _RPT1(_CRT_WARN, "IDWriteFactory2: %s\n", SUCCEEDED(hr) ? "available" : "not available");
+ }
+#endif
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mDWriteFactory->GetGdiInterop(&mGdiInterop);
+ _RPT2(_CRT_WARN, "GetGdiInterop: hr=%p p=%p\n", hr, mGdiInterop);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mDWriteFactory->CreateRenderingParams(&mRenderingParams);
+ _RPT2(_CRT_WARN, "CreateRenderingParams: hr=%p p=%p\n", hr,
+ mRenderingParams);
+ }
+}
+
+DWriteContext::~DWriteContext()
+{
+ SafeRelease(&mTextFormat);
+ SafeRelease(&mRenderingParams);
+ SafeRelease(&mGdiInterop);
+ SafeRelease(&mDWriteFactory);
+#ifdef FEAT_DIRECTX_COLOR_EMOJI
+ SafeRelease(&mDWriteFactory2);
+#endif
+ SafeRelease(&mBitmap);
+ SafeRelease(&mBrush);
+ SafeRelease(&mGDIRT);
+ SafeRelease(&mRT);
+ SafeRelease(&mD2D1Factory);
+}
+
+ HRESULT
+DWriteContext::CreateDeviceResources()
+{
+ HRESULT hr;
+
+ if (mRT != NULL)
+ return S_OK;
+
+ D2D1_RENDER_TARGET_PROPERTIES props = {
+ D2D1_RENDER_TARGET_TYPE_DEFAULT,
+ { DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
+ 0, 0,
+ D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE,
+ D2D1_FEATURE_LEVEL_DEFAULT
+ };
+ hr = mD2D1Factory->CreateDCRenderTarget(&props, &mRT);
+ _RPT2(_CRT_WARN, "CreateDCRenderTarget: hr=%p p=%p\n", hr, mRT);
+
+ if (SUCCEEDED(hr))
+ {
+ // This always succeeds.
+ mRT->QueryInterface(
+ __uuidof(ID2D1GdiInteropRenderTarget),
+ reinterpret_cast<void**>(&mGDIRT));
+ _RPT1(_CRT_WARN, "GdiInteropRenderTarget: p=%p\n", mGDIRT);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mRT->CreateSolidColorBrush(
+ D2D1::ColorF(D2D1::ColorF::Black),
+ &mBrush);
+ _RPT2(_CRT_WARN, "CreateSolidColorBrush: hr=%p p=%p\n", hr, mBrush);
+ }
+
+ if (SUCCEEDED(hr))
+ Rebind();
+
+ return hr;
+}
+
+ void
+DWriteContext::DiscardDeviceResources()
+{
+ SafeRelease(&mBitmap);
+ SafeRelease(&mBrush);
+ SafeRelease(&mGDIRT);
+ SafeRelease(&mRT);
+}
+
+ HRESULT
+DWriteContext::CreateTextFormatFromLOGFONT(const LOGFONTW &logFont,
+ IDWriteTextFormat **ppTextFormat)
+{
+ // Most of this function is copied from: https://github.com/Microsoft/Windows-classic-samples/blob/master/Samples/Win7Samples/multimedia/DirectWrite/RenderTest/TextHelpers.cpp
+ HRESULT hr = S_OK;
+ IDWriteTextFormat *pTextFormat = NULL;
+
+ IDWriteFont *font = NULL;
+ IDWriteFontFamily *fontFamily = NULL;
+ IDWriteLocalizedStrings *localizedFamilyNames = NULL;
+ float fontSize = 0;
+
+ if (SUCCEEDED(hr))
+ {
+ hr = mGdiInterop->CreateFontFromLOGFONT(&logFont, &font);
+ }
+
+ // Get the font family to which this font belongs.
+ if (SUCCEEDED(hr))
+ {
+ hr = font->GetFontFamily(&fontFamily);
+ }
+
+ // Get the family names. This returns an object that encapsulates one or
+ // more names with the same meaning but in different languages.
+ if (SUCCEEDED(hr))
+ {
+ hr = fontFamily->GetFamilyNames(&localizedFamilyNames);
+ }
+
+ // Get the family name at index zero. If we were going to display the name
+ // we'd want to try to find one that matched the use locale, but for
+ // purposes of creating a text format object any language will do.
+
+ wchar_t familyName[100];
+ if (SUCCEEDED(hr))
+ {
+ hr = localizedFamilyNames->GetString(0, familyName,
+ ARRAYSIZE(familyName));
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ // Use lfHeight of the LOGFONT as font size.
+ fontSize = float(logFont.lfHeight);
+
+ if (fontSize < 0)
+ {
+ // Negative lfHeight represents the size of the em unit.
+ fontSize = -fontSize;
+ }
+ else
+ {
+ // Positive lfHeight represents the cell height (ascent +
+ // descent).
+ DWRITE_FONT_METRICS fontMetrics;
+ font->GetMetrics(&fontMetrics);
+
+ // Convert the cell height (ascent + descent) from design units
+ // to ems.
+ float cellHeight = static_cast<float>(
+ fontMetrics.ascent + fontMetrics.descent)
+ / fontMetrics.designUnitsPerEm;
+
+ // Divide the font size by the cell height to get the font em
+ // size.
+ fontSize /= cellHeight;
+ }
+ }
+
+ // The text format includes a locale name. Ideally, this would be the
+ // language of the text, which may or may not be the same as the primary
+ // language of the user. However, for our purposes the user locale will do.
+ wchar_t localeName[LOCALE_NAME_MAX_LENGTH];
+ if (SUCCEEDED(hr))
+ {
+ if (GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH) == 0)
+ hr = HRESULT_FROM_WIN32(GetLastError());
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ // Create the text format object.
+ hr = mDWriteFactory->CreateTextFormat(
+ familyName,
+ NULL, // no custom font collection
+ font->GetWeight(),
+ font->GetStyle(),
+ font->GetStretch(),
+ fontSize,
+ localeName,
+ &pTextFormat);
+ }
+
+ if (SUCCEEDED(hr))
+ hr = pTextFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
+
+ if (SUCCEEDED(hr))
+ hr = pTextFormat->SetParagraphAlignment(
+ DWRITE_PARAGRAPH_ALIGNMENT_FAR);
+
+ if (SUCCEEDED(hr))
+ hr = pTextFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
+
+ SafeRelease(&localizedFamilyNames);
+ SafeRelease(&fontFamily);
+ SafeRelease(&font);
+
+ if (SUCCEEDED(hr))
+ *ppTextFormat = pTextFormat;
+ else
+ SafeRelease(&pTextFormat);
+
+ return hr;
+}
+
+ HRESULT
+DWriteContext::SetFontByLOGFONT(const LOGFONTW &logFont)
+{
+ HRESULT hr = S_OK;
+ IDWriteTextFormat *pTextFormat = NULL;
+
+ hr = CreateTextFormatFromLOGFONT(logFont, &pTextFormat);
+
+ if (SUCCEEDED(hr))
+ {
+ SafeRelease(&mTextFormat);
+ mTextFormat = pTextFormat;
+ mFontWeight = static_cast<DWRITE_FONT_WEIGHT>(logFont.lfWeight);
+ mFontStyle = logFont.lfItalic ? DWRITE_FONT_STYLE_ITALIC
+ : DWRITE_FONT_STYLE_NORMAL;
+ }
+
+ return hr;
+}
+
+ void
+DWriteContext::SetFont(HFONT hFont)
+{
+ FontCache::Item item;
+ if (mFontCache.get(hFont, item))
+ {
+ if (item.pTextFormat != NULL)
+ {
+ item.pTextFormat->AddRef();
+ SafeRelease(&mTextFormat);
+ mTextFormat = item.pTextFormat;
+ mFontWeight = item.fontWeight;
+ mFontStyle = item.fontStyle;
+ mFallbackDC = false;
+ }
+ else
+ mFallbackDC = true;
+ return;
+ }
+
+ HRESULT hr = E_FAIL;
+ LOGFONTW lf;
+ if (GetObjectW(hFont, sizeof(lf), &lf))
+ hr = SetFontByLOGFONT(lf);
+
+ item.hFont = hFont;
+ if (SUCCEEDED(hr))
+ {
+ item.pTextFormat = mTextFormat;
+ item.fontWeight = mFontWeight;
+ item.fontStyle = mFontStyle;
+ mFallbackDC = false;
+ }
+ else
+ mFallbackDC = true;
+ mFontCache.put(item);
+}
+
+ void
+DWriteContext::Rebind()
+{
+ SafeRelease(&mBitmap);
+
+ mRT->BindDC(mHDC, &mBindRect);
+ mRT->SetTransform(D2D1::IdentityMatrix());
+
+ D2D1_BITMAP_PROPERTIES props = {
+ {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE},
+ 96.0f, 96.0f
+ };
+ mRT->CreateBitmap(
+ D2D1::SizeU(mBindRect.right - mBindRect.left,
+ mBindRect.bottom - mBindRect.top),
+ props, &mBitmap);
+}
+
+ void
+DWriteContext::BindDC(HDC hdc, const RECT *rect)
+{
+ mHDC = hdc;
+ mBindRect = *rect;
+
+ if (mRT == NULL)
+ CreateDeviceResources();
+ else
+ {
+ Flush();
+ Rebind();
+ }
+}
+
+extern "C" void redraw_later_clear(void);
+
+ HRESULT
+DWriteContext::SetDrawingMode(DrawingMode mode)
+{
+ HRESULT hr = S_OK;
+
+ switch (mode)
+ {
+ default:
+ case DM_GDI:
+ if (mInteropHDC != NULL)
+ {
+ mGDIRT->ReleaseDC(NULL);
+ mInteropHDC = NULL;
+ }
+ if (mDrawing)
+ {
+ hr = mRT->EndDraw();
+ if (hr == (HRESULT)D2DERR_RECREATE_TARGET)
+ {
+ hr = S_OK;
+ DiscardDeviceResources();
+ CreateDeviceResources();
+ redraw_later_clear();
+ }
+ mDrawing = false;
+ }
+ break;
+
+ case DM_DIRECTX:
+ if (mInteropHDC != NULL)
+ {
+ mGDIRT->ReleaseDC(NULL);
+ mInteropHDC = NULL;
+ }
+ else if (mDrawing == false)
+ {
+ CreateDeviceResources();
+ mRT->BeginDraw();
+ mDrawing = true;
+ }
+ break;
+
+ case DM_INTEROP:
+ if (mDrawing == false)
+ {
+ CreateDeviceResources();
+ mRT->BeginDraw();
+ mDrawing = true;
+ }
+ if (mInteropHDC == NULL)
+ hr = mGDIRT->GetDC(D2D1_DC_INITIALIZE_MODE_COPY, &mInteropHDC);
+ break;
+ }
+ mDMode = mode;
+ return hr;
+}
+
+ ID2D1Brush*
+DWriteContext::SolidBrush(COLORREF color)
+{
+ mBrush->SetColor(D2D1::ColorF(UINT32(GetRValue(color)) << 16 |
+ UINT32(GetGValue(color)) << 8 | UINT32(GetBValue(color))));
+ return mBrush;
+}
+
+ void
+DWriteContext::DrawText(const WCHAR *text, int len,
+ int x, int y, int w, int h, int cellWidth, COLORREF color,
+ UINT fuOptions, const RECT *lprc, const INT *lpDx)
+{
+ if (mFallbackDC)
+ {
+ // Fall back to GDI rendering.
+ HRESULT hr = SetDrawingMode(DM_INTEROP);
+ if (SUCCEEDED(hr))
+ {
+ HGDIOBJ hFont = ::GetCurrentObject(mHDC, OBJ_FONT);
+ HGDIOBJ hOldFont = ::SelectObject(mInteropHDC, hFont);
+ ::SetTextColor(mInteropHDC, color);
+ ::SetBkMode(mInteropHDC, ::GetBkMode(mHDC));
+ ::ExtTextOutW(mInteropHDC, x, y, fuOptions, lprc, text, len, lpDx);
+ ::SelectObject(mInteropHDC, hOldFont);
+ }
+ return;
+ }
+
+ HRESULT hr;
+ IDWriteTextLayout *textLayout = NULL;
+
+ SetDrawingMode(DM_DIRECTX);
+
+ hr = mDWriteFactory->CreateTextLayout(text, len, mTextFormat,
+ FLOAT(w), FLOAT(h), &textLayout);
+
+ if (SUCCEEDED(hr))
+ {
+ DWRITE_TEXT_RANGE textRange = { 0, UINT32(len) };
+ textLayout->SetFontWeight(mFontWeight, textRange);
+ textLayout->SetFontStyle(mFontStyle, textRange);
+
+ TextRenderer renderer(this);
+ TextRendererContext context = { color, FLOAT(cellWidth), 0.0f };
+ textLayout->Draw(&context, &renderer, FLOAT(x), FLOAT(y));
+ }
+
+ SafeRelease(&textLayout);
+}
+
+ void
+DWriteContext::FillRect(const RECT *rc, COLORREF color)
+{
+ if (mDMode == DM_INTEROP)
+ {
+ // GDI functions are used before this call. Keep using GDI.
+ // (Switching to Direct2D causes terrible slowdown.)
+ HBRUSH hbr = ::CreateSolidBrush(color);
+ ::FillRect(mInteropHDC, rc, hbr);
+ ::DeleteObject(HGDIOBJ(hbr));
+ }
+ else
+ {
+ SetDrawingMode(DM_DIRECTX);
+ mRT->FillRectangle(
+ D2D1::RectF(FLOAT(rc->left), FLOAT(rc->top),
+ FLOAT(rc->right), FLOAT(rc->bottom)),
+ SolidBrush(color));
+ }
+}
+
+ void
+DWriteContext::DrawLine(int x1, int y1, int x2, int y2, COLORREF color)
+{
+ if (mDMode == DM_INTEROP)
+ {
+ // GDI functions are used before this call. Keep using GDI.
+ // (Switching to Direct2D causes terrible slowdown.)
+ HPEN hpen = ::CreatePen(PS_SOLID, 1, color);
+ HGDIOBJ old_pen = ::SelectObject(mInteropHDC, HGDIOBJ(hpen));
+ ::MoveToEx(mInteropHDC, x1, y1, NULL);
+ ::LineTo(mInteropHDC, x2, y2);
+ ::SelectObject(mInteropHDC, old_pen);
+ ::DeleteObject(HGDIOBJ(hpen));
+ }
+ else
+ {
+ SetDrawingMode(DM_DIRECTX);
+ mRT->DrawLine(
+ D2D1::Point2F(FLOAT(x1), FLOAT(y1) + 0.5f),
+ D2D1::Point2F(FLOAT(x2), FLOAT(y2) + 0.5f),
+ SolidBrush(color));
+ }
+}
+
+ void
+DWriteContext::SetPixel(int x, int y, COLORREF color)
+{
+ if (mDMode == DM_INTEROP)
+ {
+ // GDI functions are used before this call. Keep using GDI.
+ // (Switching to Direct2D causes terrible slowdown.)
+ ::SetPixel(mInteropHDC, x, y, color);
+ }
+ else
+ {
+ SetDrawingMode(DM_DIRECTX);
+ // Direct2D doesn't have SetPixel API. Use DrawLine instead.
+ mRT->DrawLine(
+ D2D1::Point2F(FLOAT(x), FLOAT(y) + 0.5f),
+ D2D1::Point2F(FLOAT(x+1), FLOAT(y) + 0.5f),
+ SolidBrush(color));
+ }
+}
+
+ void
+DWriteContext::Scroll(int x, int y, const RECT *rc)
+{
+ SetDrawingMode(DM_DIRECTX);
+ mRT->Flush();
+
+ D2D1_RECT_U srcRect;
+ D2D1_POINT_2U destPoint;
+ if (x >= 0)
+ {
+ srcRect.left = rc->left;
+ srcRect.right = rc->right - x;
+ destPoint.x = rc->left + x;
+ }
+ else
+ {
+ srcRect.left = rc->left - x;
+ srcRect.right = rc->right;
+ destPoint.x = rc->left;
+ }
+ if (y >= 0)
+ {
+ srcRect.top = rc->top;
+ srcRect.bottom = rc->bottom - y;
+ destPoint.y = rc->top + y;
+ }
+ else
+ {
+ srcRect.top = rc->top - y;
+ srcRect.bottom = rc->bottom;
+ destPoint.y = rc->top;
+ }
+ mBitmap->CopyFromRenderTarget(&destPoint, mRT, &srcRect);
+
+ D2D1_RECT_F destRect = {
+ FLOAT(destPoint.x), FLOAT(destPoint.y),
+ FLOAT(destPoint.x + srcRect.right - srcRect.left),
+ FLOAT(destPoint.y + srcRect.bottom - srcRect.top)
+ };
+ mRT->DrawBitmap(mBitmap, destRect, 1.0F,
+ D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, destRect);
+}
+
+ void
+DWriteContext::Flush()
+{
+ SetDrawingMode(DM_GDI);
+}
+
+ void
+DWriteContext::SetRenderingParams(
+ const DWriteRenderingParams *params)
+{
+ if (mDWriteFactory == NULL)
+ return;
+
+ IDWriteRenderingParams *renderingParams = NULL;
+ D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode =
+ D2D1_TEXT_ANTIALIAS_MODE_DEFAULT;
+ HRESULT hr;
+ if (params != NULL)
+ {
+ hr = mDWriteFactory->CreateCustomRenderingParams(params->gamma,
+ params->enhancedContrast, params->clearTypeLevel,
+ ToPixelGeometry(params->pixelGeometry),
+ ToRenderingMode(params->renderingMode), &renderingParams);
+ textAntialiasMode = ToTextAntialiasMode(params->textAntialiasMode);
+ }
+ else
+ hr = mDWriteFactory->CreateRenderingParams(&renderingParams);
+ if (SUCCEEDED(hr) && renderingParams != NULL)
+ {
+ SafeRelease(&mRenderingParams);
+ mRenderingParams = renderingParams;
+ mTextAntialiasMode = textAntialiasMode;
+
+ Flush();
+ mRT->SetTextRenderingParams(mRenderingParams);
+ mRT->SetTextAntialiasMode(mTextAntialiasMode);
+ }
+}
+
+ DWriteRenderingParams *
+DWriteContext::GetRenderingParams(
+ DWriteRenderingParams *params)
+{
+ if (params != NULL && mRenderingParams != NULL)
+ {
+ params->gamma = mRenderingParams->GetGamma();
+ params->enhancedContrast = mRenderingParams->GetEnhancedContrast();
+ params->clearTypeLevel = mRenderingParams->GetClearTypeLevel();
+ params->pixelGeometry = ToInt(mRenderingParams->GetPixelGeometry());
+ params->renderingMode = ToInt(mRenderingParams->GetRenderingMode());
+ params->textAntialiasMode = mTextAntialiasMode;
+ }
+ return params;
+}
+
+////////////////////////////////////////////////////////////////////////////
+// PUBLIC C INTERFACES
+
+ void
+DWrite_Init(void)
+{
+#ifdef DYNAMIC_DIRECTX
+ // Load libraries.
+ hD2D1DLL = vimLoadLib("d2d1.dll");
+ hDWriteDLL = vimLoadLib("dwrite.dll");
+ if (hD2D1DLL == NULL || hDWriteDLL == NULL)
+ {
+ DWrite_Final();
+ return;
+ }
+ // Get address of procedures.
+ pGetUserDefaultLocaleName = (PGETUSERDEFAULTLOCALENAME)GetProcAddress(
+ GetModuleHandle("kernel32.dll"), "GetUserDefaultLocaleName");
+ pD2D1CreateFactory = (PD2D1CREATEFACTORY)GetProcAddress(hD2D1DLL,
+ "D2D1CreateFactory");
+ pDWriteCreateFactory = (PDWRITECREATEFACTORY)GetProcAddress(hDWriteDLL,
+ "DWriteCreateFactory");
+#endif
+}
+
+ void
+DWrite_Final(void)
+{
+#ifdef DYNAMIC_DIRECTX
+ pGetUserDefaultLocaleName = NULL;
+ pD2D1CreateFactory = NULL;
+ pDWriteCreateFactory = NULL;
+ unload(hDWriteDLL);
+ unload(hD2D1DLL);
+#endif
+}
+
+ DWriteContext *
+DWriteContext_Open(void)
+{
+#ifdef DYNAMIC_DIRECTX
+ if (pGetUserDefaultLocaleName == NULL || pD2D1CreateFactory == NULL
+ || pDWriteCreateFactory == NULL)
+ return NULL;
+#endif
+ return new DWriteContext();
+}
+
+ void
+DWriteContext_BindDC(DWriteContext *ctx, HDC hdc, const RECT *rect)
+{
+ if (ctx != NULL)
+ ctx->BindDC(hdc, rect);
+}
+
+ void
+DWriteContext_SetFont(DWriteContext *ctx, HFONT hFont)
+{
+ if (ctx != NULL)
+ ctx->SetFont(hFont);
+}
+
+ void
+DWriteContext_DrawText(
+ DWriteContext *ctx,
+ const WCHAR *text,
+ int len,
+ int x,
+ int y,
+ int w,
+ int h,
+ int cellWidth,
+ COLORREF color,
+ UINT fuOptions,
+ const RECT *lprc,
+ const INT *lpDx)
+{
+ if (ctx != NULL)
+ ctx->DrawText(text, len, x, y, w, h, cellWidth, color,
+ fuOptions, lprc, lpDx);
+}
+
+ void
+DWriteContext_FillRect(DWriteContext *ctx, const RECT *rc, COLORREF color)
+{
+ if (ctx != NULL)
+ ctx->FillRect(rc, color);
+}
+
+ void
+DWriteContext_DrawLine(DWriteContext *ctx, int x1, int y1, int x2, int y2,
+ COLORREF color)
+{
+ if (ctx != NULL)
+ ctx->DrawLine(x1, y1, x2, y2, color);
+}
+
+ void
+DWriteContext_SetPixel(DWriteContext *ctx, int x, int y, COLORREF color)
+{
+ if (ctx != NULL)
+ ctx->SetPixel(x, y, color);
+}
+
+ void
+DWriteContext_Scroll(DWriteContext *ctx, int x, int y, const RECT *rc)
+{
+ if (ctx != NULL)
+ ctx->Scroll(x, y, rc);
+}
+
+ void
+DWriteContext_Flush(DWriteContext *ctx)
+{
+ if (ctx != NULL)
+ ctx->Flush();
+}
+
+ void
+DWriteContext_Close(DWriteContext *ctx)
+{
+ delete ctx;
+}
+
+ void
+DWriteContext_SetRenderingParams(
+ DWriteContext *ctx,
+ const DWriteRenderingParams *params)
+{
+ if (ctx != NULL)
+ ctx->SetRenderingParams(params);
+}
+
+ DWriteRenderingParams *
+DWriteContext_GetRenderingParams(
+ DWriteContext *ctx,
+ DWriteRenderingParams *params)
+{
+ if (ctx != NULL)
+ return ctx->GetRenderingParams(params);
+ else
+ return NULL;
+}