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-rw-r--r--src/gui.c5536
1 files changed, 5536 insertions, 0 deletions
diff --git a/src/gui.c b/src/gui.c
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index 0000000..0e00547
--- /dev/null
+++ b/src/gui.c
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+/* vi:set ts=8 sts=4 sw=4 noet:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+#include "vim.h"
+
+// Structure containing all the GUI information
+gui_T gui;
+
+#if defined(FEAT_GUI_X11) && !defined(FEAT_GUI_GTK)
+# define USE_SET_GUIFONTWIDE
+static void set_guifontwide(char_u *font_name);
+#endif
+static void gui_check_pos(void);
+static void gui_reset_scroll_region(void);
+static void gui_outstr(char_u *, int);
+static int gui_screenchar(int off, int flags, guicolor_T fg, guicolor_T bg, int back);
+static int gui_outstr_nowrap(char_u *s, int len, int flags, guicolor_T fg, guicolor_T bg, int back);
+static void gui_delete_lines(int row, int count);
+static void gui_insert_lines(int row, int count);
+static int gui_xy2colrow(int x, int y, int *colp);
+#if defined(FEAT_GUI_TABLINE) || defined(PROTO)
+static int gui_has_tabline(void);
+#endif
+static void gui_do_scrollbar(win_T *wp, int which, int enable);
+static void gui_update_horiz_scrollbar(int);
+static void gui_set_fg_color(char_u *name);
+static void gui_set_bg_color(char_u *name);
+static void init_gui_options(void);
+static win_T *xy2win(int x, int y, mouse_find_T popup);
+
+#ifdef GUI_MAY_FORK
+static void gui_do_fork(void);
+
+static int gui_read_child_pipe(int fd);
+
+// Return values for gui_read_child_pipe
+enum {
+ GUI_CHILD_IO_ERROR,
+ GUI_CHILD_OK,
+ GUI_CHILD_FAILED
+};
+#endif
+
+static void gui_attempt_start(void);
+
+static int can_update_cursor = TRUE; // can display the cursor
+static int disable_flush = 0; // If > 0, gui_mch_flush() is disabled.
+
+/*
+ * gui_start -- Called when user wants to start the GUI.
+ *
+ * Careful: This function can be called recursively when there is a ":gui"
+ * command in the .gvimrc file. Only the first call should fork, not the
+ * recursive call.
+ */
+ void
+gui_start(char_u *arg UNUSED)
+{
+ char_u *old_term;
+#ifdef GUI_MAY_FORK
+ static int recursive = 0;
+#endif
+#if defined(GUI_MAY_SPAWN) && defined(EXPERIMENTAL_GUI_CMD)
+ char *msg = NULL;
+#endif
+
+ old_term = vim_strsave(T_NAME);
+
+ settmode(TMODE_COOK); // stop RAW mode
+ if (full_screen)
+ cursor_on(); // needed for ":gui" in .vimrc
+ full_screen = FALSE;
+
+#ifdef GUI_MAY_FORK
+ ++recursive;
+ /*
+ * Quit the current process and continue in the child.
+ * Makes "gvim file" disconnect from the shell it was started in.
+ * Don't do this when Vim was started with "-f" or the 'f' flag is present
+ * in 'guioptions'.
+ * Don't do this when there is a running job, we can only get the status
+ * of a child from the parent.
+ */
+ if (gui.dofork && !vim_strchr(p_go, GO_FORG) && recursive <= 1
+# ifdef FEAT_JOB_CHANNEL
+ && !job_any_running()
+# endif
+ )
+ {
+ gui_do_fork();
+ }
+ else
+#endif
+#ifdef GUI_MAY_SPAWN
+ if (gui.dospawn
+# ifdef EXPERIMENTAL_GUI_CMD
+ && gui.dofork
+# endif
+ && !vim_strchr(p_go, GO_FORG)
+ && !anyBufIsChanged()
+# ifdef FEAT_JOB_CHANNEL
+ && !job_any_running()
+# endif
+ )
+ {
+# ifdef EXPERIMENTAL_GUI_CMD
+ msg =
+# endif
+ gui_mch_do_spawn(arg);
+ }
+ else
+#endif
+ {
+#ifdef FEAT_GUI_GTK
+ // If there is 'f' in 'guioptions' and specify -g argument,
+ // gui_mch_init_check() was not called yet.
+ if (gui_mch_init_check() != OK)
+ getout_preserve_modified(1);
+#endif
+ gui_attempt_start();
+ }
+
+ if (!gui.in_use) // failed to start GUI
+ {
+ // Back to old term settings
+ //
+ // FIXME: If we got here because a child process failed and flagged to
+ // the parent to resume, and X11 is enabled, this will
+ // hit an X11 I/O error and do a longjmp(), leaving recursive
+ // permanently set to 1. This is probably not as big a problem as it
+ // sounds, because gui_mch_init() in both gui_x11.c and gui_gtk_x11.c
+ // return "OK" unconditionally, so it would be very difficult to
+ // actually hit this case.
+ termcapinit(old_term);
+ settmode(TMODE_RAW); // restart RAW mode
+ set_title_defaults(); // set 'title' and 'icon' again
+#if defined(GUI_MAY_SPAWN) && defined(EXPERIMENTAL_GUI_CMD)
+ if (msg)
+ emsg(msg);
+#endif
+ }
+
+ vim_free(old_term);
+
+ // If the GUI started successfully, trigger the GUIEnter event, otherwise
+ // the GUIFailed event.
+ gui_mch_update();
+ apply_autocmds(gui.in_use ? EVENT_GUIENTER : EVENT_GUIFAILED,
+ NULL, NULL, FALSE, curbuf);
+#ifdef GUI_MAY_FORK
+ --recursive;
+#endif
+}
+
+/*
+ * Set_termname() will call gui_init() to start the GUI.
+ * Set the "starting" flag, to indicate that the GUI will start.
+ *
+ * We don't want to open the GUI shell until after we've read .gvimrc,
+ * otherwise we don't know what font we will use, and hence we don't know
+ * what size the shell should be. So if there are errors in the .gvimrc
+ * file, they will have to go to the terminal: Set full_screen to FALSE.
+ * full_screen will be set to TRUE again by a successful termcapinit().
+ */
+ static void
+gui_attempt_start(void)
+{
+ static int recursive = 0;
+
+ ++recursive;
+ gui.starting = TRUE;
+
+#ifdef FEAT_GUI_GTK
+ gui.event_time = GDK_CURRENT_TIME;
+#endif
+
+ termcapinit((char_u *)"builtin_gui");
+ gui.starting = recursive - 1;
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11)
+ if (gui.in_use)
+ {
+# ifdef FEAT_EVAL
+ Window x11_window;
+ Display *x11_display;
+
+ if (gui_get_x11_windis(&x11_window, &x11_display) == OK)
+ set_vim_var_nr(VV_WINDOWID, (long)x11_window);
+# endif
+
+ // Display error messages in a dialog now.
+ display_errors();
+ }
+#endif
+ --recursive;
+}
+
+#ifdef GUI_MAY_FORK
+
+// for waitpid()
+# if defined(HAVE_SYS_WAIT_H) || defined(HAVE_UNION_WAIT)
+# include <sys/wait.h>
+# endif
+
+/*
+ * Create a new process, by forking. In the child, start the GUI, and in
+ * the parent, exit.
+ *
+ * If something goes wrong, this will return with gui.in_use still set
+ * to FALSE, in which case the caller should continue execution without
+ * the GUI.
+ *
+ * If the child fails to start the GUI, then the child will exit and the
+ * parent will return. If the child succeeds, then the parent will exit
+ * and the child will return.
+ */
+ static void
+gui_do_fork(void)
+{
+ int pipefd[2]; // pipe between parent and child
+ int pipe_error;
+ int status;
+ int exit_status;
+ pid_t pid = -1;
+
+# if defined(FEAT_RELTIME) && defined(HAVE_TIMER_CREATE)
+ // a timer is not carried forward
+ delete_timer();
+# endif
+
+ // Setup a pipe between the child and the parent, so that the parent
+ // knows when the child has done the setsid() call and is allowed to
+ // exit.
+ pipe_error = (pipe(pipefd) < 0);
+ pid = fork();
+ if (pid < 0) // Fork error
+ {
+ emsg(_(e_failed_to_create_new_process_for_GUI));
+ return;
+ }
+ else if (pid > 0) // Parent
+ {
+ // Give the child some time to do the setsid(), otherwise the
+ // exit() may kill the child too (when starting gvim from inside a
+ // gvim).
+ if (!pipe_error)
+ {
+ // The read returns when the child closes the pipe (or when
+ // the child dies for some reason).
+ close(pipefd[1]);
+ status = gui_read_child_pipe(pipefd[0]);
+ if (status == GUI_CHILD_FAILED)
+ {
+ // The child failed to start the GUI, so the caller must
+ // continue. There may be more error information written
+ // to stderr by the child.
+# ifdef __NeXT__
+ wait4(pid, &exit_status, 0, (struct rusage *)0);
+# else
+ waitpid(pid, &exit_status, 0);
+# endif
+ emsg(_(e_the_child_process_failed_to_start_GUI));
+ return;
+ }
+ else if (status == GUI_CHILD_IO_ERROR)
+ {
+ pipe_error = TRUE;
+ }
+ // else GUI_CHILD_OK: parent exit
+ }
+
+ if (pipe_error)
+ ui_delay(301L, TRUE);
+
+ // When swapping screens we may need to go to the next line, e.g.,
+ // after a hit-enter prompt and using ":gui".
+ if (newline_on_exit)
+ mch_errmsg("\r\n");
+
+ /*
+ * The parent must skip the normal exit() processing, the child
+ * will do it. For example, GTK messes up signals when exiting.
+ */
+ _exit(0);
+ }
+ // Child
+
+# ifdef FEAT_GUI_GTK
+ // Call gtk_init_check() here after fork(). See gui_init_check().
+ if (gui_mch_init_check() != OK)
+ getout_preserve_modified(1);
+# endif
+
+# if defined(HAVE_SETSID) || defined(HAVE_SETPGID)
+ /*
+ * Change our process group. On some systems/shells a CTRL-C in the
+ * shell where Vim was started would otherwise kill gvim!
+ */
+# if defined(HAVE_SETSID)
+ (void)setsid();
+# else
+ (void)setpgid(0, 0);
+# endif
+# endif
+ if (!pipe_error)
+ close(pipefd[0]);
+
+# if defined(FEAT_GUI_GNOME) && defined(FEAT_SESSION)
+ // Tell the session manager our new PID
+ gui_mch_forked();
+# endif
+
+ // Try to start the GUI
+ gui_attempt_start();
+
+ // Notify the parent
+ if (!pipe_error)
+ {
+ if (gui.in_use)
+ write_eintr(pipefd[1], "ok", 3);
+ else
+ write_eintr(pipefd[1], "fail", 5);
+ close(pipefd[1]);
+ }
+
+ // If we failed to start the GUI, exit now.
+ if (!gui.in_use)
+ getout_preserve_modified(1);
+}
+
+/*
+ * Read from a pipe assumed to be connected to the child process (this
+ * function is called from the parent).
+ * Return GUI_CHILD_OK if the child successfully started the GUI,
+ * GUY_CHILD_FAILED if the child failed, or GUI_CHILD_IO_ERROR if there was
+ * some other error.
+ *
+ * The file descriptor will be closed before the function returns.
+ */
+ static int
+gui_read_child_pipe(int fd)
+{
+ long bytes_read;
+# define READ_BUFFER_SIZE 10
+ char buffer[READ_BUFFER_SIZE];
+
+ bytes_read = read_eintr(fd, buffer, READ_BUFFER_SIZE - 1);
+# undef READ_BUFFER_SIZE
+ close(fd);
+ if (bytes_read < 0)
+ return GUI_CHILD_IO_ERROR;
+ buffer[bytes_read] = NUL;
+ if (strcmp(buffer, "ok") == 0)
+ return GUI_CHILD_OK;
+ return GUI_CHILD_FAILED;
+}
+
+#endif // GUI_MAY_FORK
+
+/*
+ * Call this when vim starts up, whether or not the GUI is started
+ */
+ void
+gui_prepare(int *argc, char **argv)
+{
+ gui.in_use = FALSE; // No GUI yet (maybe later)
+ gui.starting = FALSE; // No GUI yet (maybe later)
+ gui_mch_prepare(argc, argv);
+}
+
+/*
+ * Try initializing the GUI and check if it can be started.
+ * Used from main() to check early if "vim -g" can start the GUI.
+ * Used from gui_init() to prepare for starting the GUI.
+ * Returns FAIL or OK.
+ */
+ int
+gui_init_check(void)
+{
+ static int result = MAYBE;
+
+ if (result != MAYBE)
+ {
+ if (result == FAIL)
+ emsg(_(e_cannot_start_the_GUI));
+ return result;
+ }
+
+ gui.shell_created = FALSE;
+ gui.dying = FALSE;
+ gui.in_focus = TRUE; // so the guicursor setting works
+ gui.dragged_sb = SBAR_NONE;
+ gui.dragged_wp = NULL;
+ gui.pointer_hidden = FALSE;
+ gui.col = 0;
+ gui.row = 0;
+ gui.num_cols = Columns;
+ gui.num_rows = Rows;
+
+ gui.cursor_is_valid = FALSE;
+ gui.scroll_region_top = 0;
+ gui.scroll_region_bot = Rows - 1;
+ gui.scroll_region_left = 0;
+ gui.scroll_region_right = Columns - 1;
+ gui.highlight_mask = HL_NORMAL;
+ gui.char_width = 1;
+ gui.char_height = 1;
+ gui.char_ascent = 0;
+ gui.border_width = 0;
+
+ gui.norm_font = NOFONT;
+#ifndef FEAT_GUI_GTK
+ gui.bold_font = NOFONT;
+ gui.ital_font = NOFONT;
+ gui.boldital_font = NOFONT;
+# ifdef FEAT_XFONTSET
+ gui.fontset = NOFONTSET;
+# endif
+#endif
+ gui.wide_font = NOFONT;
+#ifndef FEAT_GUI_GTK
+ gui.wide_bold_font = NOFONT;
+ gui.wide_ital_font = NOFONT;
+ gui.wide_boldital_font = NOFONT;
+#endif
+
+#ifdef FEAT_MENU
+# ifndef FEAT_GUI_GTK
+# ifdef FONTSET_ALWAYS
+ gui.menu_fontset = NOFONTSET;
+# else
+ gui.menu_font = NOFONT;
+# endif
+# endif
+ gui.menu_is_active = TRUE; // default: include menu
+# ifndef FEAT_GUI_GTK
+ gui.menu_height = MENU_DEFAULT_HEIGHT;
+ gui.menu_width = 0;
+# endif
+#endif
+#if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_HAIKU))
+ gui.toolbar_height = 0;
+#endif
+#ifdef FEAT_BEVAL_TIP
+ gui.tooltip_fontset = NOFONTSET;
+#endif
+
+ gui.scrollbar_width = gui.scrollbar_height = SB_DEFAULT_WIDTH;
+ gui.prev_wrap = -1;
+
+#ifdef FEAT_GUI_GTK
+ CLEAR_FIELD(gui.ligatures_map);
+#endif
+
+#if defined(ALWAYS_USE_GUI) || defined(VIMDLL)
+ result = OK;
+#else
+# ifdef FEAT_GUI_GTK
+ /*
+ * Note: Don't call gtk_init_check() before fork, it will be called after
+ * the fork. When calling it before fork, it make vim hang for a while.
+ * See gui_do_fork().
+ * Use a simpler check if the GUI window can probably be opened.
+ */
+ result = gui.dofork ? gui_mch_early_init_check(TRUE) : gui_mch_init_check();
+# else
+ result = gui_mch_init_check();
+# endif
+#endif
+ return result;
+}
+
+/*
+ * This is the call which starts the GUI.
+ */
+ void
+gui_init(void)
+{
+ win_T *wp;
+ static int recursive = 0;
+
+ /*
+ * It's possible to use ":gui" in a .gvimrc file. The first half of this
+ * function will then be executed at the first call, the rest by the
+ * recursive call. This allow the shell to be opened halfway reading a
+ * gvimrc file.
+ */
+ if (!recursive)
+ {
+ ++recursive;
+
+ clip_init(TRUE);
+
+ // If can't initialize, don't try doing the rest
+ if (gui_init_check() == FAIL)
+ {
+ --recursive;
+ clip_init(FALSE);
+ return;
+ }
+
+ /*
+ * Reset 'paste'. It's useful in the terminal, but not in the GUI. It
+ * breaks the Paste toolbar button.
+ */
+ set_option_value_give_err((char_u *)"paste", 0L, NULL, 0);
+
+ // Set t_Co to the number of colors: RGB.
+ set_color_count(256 * 256 * 256);
+
+ /*
+ * Set up system-wide default menus.
+ */
+#if defined(SYS_MENU_FILE) && defined(FEAT_MENU)
+ if (vim_strchr(p_go, GO_NOSYSMENU) == NULL)
+ {
+ sys_menu = TRUE;
+ do_source((char_u *)SYS_MENU_FILE, FALSE, DOSO_NONE, NULL);
+ sys_menu = FALSE;
+ }
+#endif
+
+ /*
+ * Switch on the mouse by default, unless the user changed it already.
+ * This can then be changed in the .gvimrc.
+ */
+ if (!option_was_set((char_u *)"mouse"))
+ set_string_option_direct((char_u *)"mouse", -1,
+ (char_u *)"a", OPT_FREE, SID_NONE);
+
+ /*
+ * If -U option given, use only the initializations from that file and
+ * nothing else. Skip all initializations for "-U NONE" or "-u NORC".
+ */
+ if (use_gvimrc != NULL)
+ {
+ if (STRCMP(use_gvimrc, "NONE") != 0
+ && STRCMP(use_gvimrc, "NORC") != 0
+ && do_source(use_gvimrc, FALSE, DOSO_NONE, NULL) != OK)
+ semsg(_(e_cannot_read_from_str), use_gvimrc);
+ }
+ else
+ {
+ /*
+ * Get system wide defaults for gvim, only when file name defined.
+ */
+#ifdef SYS_GVIMRC_FILE
+ do_source((char_u *)SYS_GVIMRC_FILE, FALSE, DOSO_NONE, NULL);
+#endif
+
+ /*
+ * Try to read GUI initialization commands from the following
+ * places:
+ * - environment variable GVIMINIT
+ * - the user gvimrc file (~/.gvimrc)
+ * - the second user gvimrc file ($VIM/.gvimrc for Dos)
+ * - the third user gvimrc file ($VIM/.gvimrc for Amiga)
+ * The first that exists is used, the rest is ignored.
+ */
+ if (process_env((char_u *)"GVIMINIT", FALSE) == FAIL
+ && do_source((char_u *)USR_GVIMRC_FILE, TRUE,
+ DOSO_GVIMRC, NULL) == FAIL
+#ifdef USR_GVIMRC_FILE2
+ && do_source((char_u *)USR_GVIMRC_FILE2, TRUE,
+ DOSO_GVIMRC, NULL) == FAIL
+#endif
+#ifdef USR_GVIMRC_FILE3
+ && do_source((char_u *)USR_GVIMRC_FILE3, TRUE,
+ DOSO_GVIMRC, NULL) == FAIL
+#endif
+ )
+ {
+#ifdef USR_GVIMRC_FILE4
+ (void)do_source((char_u *)USR_GVIMRC_FILE4, TRUE,
+ DOSO_GVIMRC, NULL);
+#endif
+ }
+
+ /*
+ * Read initialization commands from ".gvimrc" in current
+ * directory. This is only done if the 'exrc' option is set.
+ * Because of security reasons we disallow shell and write
+ * commands now, except for unix if the file is owned by the user
+ * or 'secure' option has been reset in environment of global
+ * ".gvimrc".
+ * Only do this if GVIMRC_FILE is not the same as USR_GVIMRC_FILE,
+ * USR_GVIMRC_FILE2, USR_GVIMRC_FILE3 or SYS_GVIMRC_FILE.
+ */
+ if (p_exrc)
+ {
+#ifdef UNIX
+ {
+ stat_T s;
+
+ // if ".gvimrc" file is not owned by user, set 'secure'
+ // mode
+ if (mch_stat(GVIMRC_FILE, &s) || s.st_uid != getuid())
+ secure = p_secure;
+ }
+#else
+ secure = p_secure;
+#endif
+
+ if ( fullpathcmp((char_u *)USR_GVIMRC_FILE,
+ (char_u *)GVIMRC_FILE, FALSE, TRUE) != FPC_SAME
+#ifdef SYS_GVIMRC_FILE
+ && fullpathcmp((char_u *)SYS_GVIMRC_FILE,
+ (char_u *)GVIMRC_FILE, FALSE, TRUE) != FPC_SAME
+#endif
+#ifdef USR_GVIMRC_FILE2
+ && fullpathcmp((char_u *)USR_GVIMRC_FILE2,
+ (char_u *)GVIMRC_FILE, FALSE, TRUE) != FPC_SAME
+#endif
+#ifdef USR_GVIMRC_FILE3
+ && fullpathcmp((char_u *)USR_GVIMRC_FILE3,
+ (char_u *)GVIMRC_FILE, FALSE, TRUE) != FPC_SAME
+#endif
+#ifdef USR_GVIMRC_FILE4
+ && fullpathcmp((char_u *)USR_GVIMRC_FILE4,
+ (char_u *)GVIMRC_FILE, FALSE, TRUE) != FPC_SAME
+#endif
+ )
+ do_source((char_u *)GVIMRC_FILE, TRUE, DOSO_GVIMRC, NULL);
+
+ if (secure == 2)
+ need_wait_return = TRUE;
+ secure = 0;
+ }
+ }
+
+ if (need_wait_return || msg_didany)
+ wait_return(TRUE);
+
+ --recursive;
+ }
+
+ // If recursive call opened the shell, return here from the first call
+ if (gui.in_use)
+ return;
+
+ /*
+ * Create the GUI shell.
+ */
+ gui.in_use = TRUE; // Must be set after menus have been set up
+ if (gui_mch_init() == FAIL)
+ goto error;
+
+ // Avoid a delay for an error message that was printed in the terminal
+ // where Vim was started.
+ emsg_on_display = FALSE;
+ msg_scrolled = 0;
+ clear_sb_text(TRUE);
+ need_wait_return = FALSE;
+ msg_didany = FALSE;
+
+ /*
+ * Check validity of any generic resources that may have been loaded.
+ */
+ if (gui.border_width < 0)
+ gui.border_width = 0;
+
+ /*
+ * Set up the fonts. First use a font specified with "-fn" or "-font".
+ */
+ if (font_argument != NULL)
+ set_option_value_give_err((char_u *)"gfn",
+ 0L, (char_u *)font_argument, 0);
+ if (
+#ifdef FEAT_XFONTSET
+ (*p_guifontset == NUL
+ || gui_init_font(p_guifontset, TRUE) == FAIL) &&
+#endif
+ gui_init_font(*p_guifont == NUL ? hl_get_font_name()
+ : p_guifont, FALSE) == FAIL)
+ {
+ emsg(_(e_cannot_start_gui_no_valid_font_found));
+ goto error2;
+ }
+ if (gui_get_wide_font() == FAIL)
+ emsg(_(e_guifontwide_invalid));
+
+ gui.num_cols = Columns;
+ gui.num_rows = Rows;
+ gui_reset_scroll_region();
+
+ // Create initial scrollbars
+ FOR_ALL_WINDOWS(wp)
+ {
+ gui_create_scrollbar(&wp->w_scrollbars[SBAR_LEFT], SBAR_LEFT, wp);
+ gui_create_scrollbar(&wp->w_scrollbars[SBAR_RIGHT], SBAR_RIGHT, wp);
+ }
+ gui_create_scrollbar(&gui.bottom_sbar, SBAR_BOTTOM, NULL);
+
+#ifdef FEAT_MENU
+ gui_create_initial_menus(root_menu);
+#endif
+#ifdef FEAT_SIGN_ICONS
+ sign_gui_started();
+#endif
+
+ // Configure the desired menu and scrollbars
+ gui_init_which_components(NULL);
+
+ // All components of the GUI have been created now
+ gui.shell_created = TRUE;
+
+#ifdef FEAT_GUI_MSWIN
+ // Set the shell size, adjusted for the screen size. For GTK this only
+ // works after the shell has been opened, thus it is further down.
+ // If the window is already maximized (e.g. when --windowid is passed in),
+ // we want to use the system-provided dimensions by passing FALSE to
+ // mustset. Otherwise, we want to initialize with the default rows/columns.
+ if (gui_mch_maximized())
+ gui_set_shellsize(FALSE, TRUE, RESIZE_BOTH);
+ else
+ gui_set_shellsize(TRUE, TRUE, RESIZE_BOTH);
+#else
+# ifndef FEAT_GUI_GTK
+ gui_set_shellsize(FALSE, TRUE, RESIZE_BOTH);
+# endif
+#endif
+#if defined(FEAT_GUI_MOTIF) && defined(FEAT_MENU)
+ // Need to set the size of the menubar after all the menus have been
+ // created.
+ gui_mch_compute_menu_height((Widget)0);
+#endif
+
+ /*
+ * Actually open the GUI shell.
+ */
+ if (gui_mch_open() != FAIL)
+ {
+ maketitle();
+ resettitle();
+
+ init_gui_options();
+#ifdef FEAT_ARABIC
+ // Our GUI can't do bidi.
+ p_tbidi = FALSE;
+#endif
+#if defined(FEAT_GUI_GTK)
+ // Give GTK+ a chance to put all widget's into place.
+ gui_mch_update();
+
+# ifdef FEAT_MENU
+ // If there is no 'm' in 'guioptions' we need to remove the menu now.
+ // It was still there to make F10 work.
+ if (vim_strchr(p_go, GO_MENUS) == NULL)
+ {
+ --gui.starting;
+ gui_mch_enable_menu(FALSE);
+ ++gui.starting;
+ gui_mch_update();
+ }
+# endif
+
+ // Now make sure the shell fits on the screen.
+ if (gui_mch_maximized())
+ gui_set_shellsize(FALSE, TRUE, RESIZE_BOTH);
+ else
+ gui_set_shellsize(TRUE, TRUE, RESIZE_BOTH);
+#endif
+ // When 'lines' was set while starting up the topframe may have to be
+ // resized.
+ win_new_shellsize();
+
+#ifdef FEAT_BEVAL_GUI
+ // Always create the Balloon Evaluation area, but disable it when
+ // 'ballooneval' is off.
+ if (balloonEval != NULL)
+ {
+# ifdef FEAT_VARTABS
+ vim_free(balloonEval->vts);
+# endif
+ vim_free(balloonEval);
+ }
+ balloonEvalForTerm = FALSE;
+# ifdef FEAT_GUI_GTK
+ balloonEval = gui_mch_create_beval_area(gui.drawarea, NULL,
+ &general_beval_cb, NULL);
+# else
+# if defined(FEAT_GUI_MOTIF)
+ {
+ extern Widget textArea;
+ balloonEval = gui_mch_create_beval_area(textArea, NULL,
+ &general_beval_cb, NULL);
+ }
+# else
+# ifdef FEAT_GUI_MSWIN
+ balloonEval = gui_mch_create_beval_area(NULL, NULL,
+ &general_beval_cb, NULL);
+# endif
+# endif
+# endif
+ if (!p_beval)
+ gui_mch_disable_beval_area(balloonEval);
+#endif
+
+#ifndef FEAT_GUI_MSWIN
+ // In the GUI modifiers are prepended to keys.
+ // Don't do this for MS-Windows yet, it sends CTRL-K without the
+ // modifier.
+ seenModifyOtherKeys = TRUE;
+#endif
+
+#if defined(FEAT_XIM) && defined(FEAT_GUI_GTK)
+ if (!im_xim_isvalid_imactivate())
+ emsg(_(e_value_of_imactivatekey_is_invalid));
+#endif
+ // When 'cmdheight' was set during startup it may not have taken
+ // effect yet.
+ if (p_ch != 1L)
+ command_height();
+
+ return;
+ }
+
+error2:
+#ifdef FEAT_GUI_X11
+ // undo gui_mch_init()
+ gui_mch_uninit();
+#endif
+
+error:
+ gui.in_use = FALSE;
+ clip_init(FALSE);
+}
+
+
+ void
+gui_exit(int rc)
+{
+ // don't free the fonts, it leads to a BUS error
+ // richard@whitequeen.com Jul 99
+ free_highlight_fonts();
+ gui.in_use = FALSE;
+ gui_mch_exit(rc);
+}
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11) || defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_PHOTON) || defined(PROTO)
+# define NEED_GUI_UPDATE_SCREEN 1
+/*
+ * Called when the GUI shell is closed by the user. If there are no changed
+ * files Vim exits, otherwise there will be a dialog to ask the user what to
+ * do.
+ * When this function returns, Vim should NOT exit!
+ */
+ void
+gui_shell_closed(void)
+{
+ cmdmod_T save_cmdmod = cmdmod;
+
+ if (before_quit_autocmds(curwin, TRUE, FALSE))
+ return;
+
+ // Only exit when there are no changed files
+ exiting = TRUE;
+# ifdef FEAT_BROWSE
+ cmdmod.cmod_flags |= CMOD_BROWSE;
+# endif
+# if defined(FEAT_GUI_DIALOG) || defined(FEAT_CON_DIALOG)
+ cmdmod.cmod_flags |= CMOD_CONFIRM;
+# endif
+ // If there are changed buffers, present the user with a dialog if
+ // possible, otherwise give an error message.
+ if (!check_changed_any(FALSE, FALSE))
+ getout(0);
+
+ exiting = FALSE;
+ cmdmod = save_cmdmod;
+ gui_update_screen(); // redraw, window may show changed buffer
+}
+#endif
+
+/*
+ * Set the font. "font_list" is a comma separated list of font names. The
+ * first font name that works is used. If none is found, use the default
+ * font.
+ * If "fontset" is TRUE, the "font_list" is used as one name for the fontset.
+ * Return OK when able to set the font. When it failed FAIL is returned and
+ * the fonts are unchanged.
+ */
+ int
+gui_init_font(char_u *font_list, int fontset UNUSED)
+{
+#define FONTLEN 320
+ char_u font_name[FONTLEN];
+ int font_list_empty = FALSE;
+ int ret = FAIL;
+
+ if (!gui.in_use)
+ return FAIL;
+
+ font_name[0] = NUL;
+ if (*font_list == NUL)
+ font_list_empty = TRUE;
+ else
+ {
+#ifdef FEAT_XFONTSET
+ // When using a fontset, the whole list of fonts is one name.
+ if (fontset)
+ ret = gui_mch_init_font(font_list, TRUE);
+ else
+#endif
+ while (*font_list != NUL)
+ {
+ // Isolate one comma separated font name.
+ (void)copy_option_part(&font_list, font_name, FONTLEN, ",");
+
+ // Careful!!! The Win32 version of gui_mch_init_font(), when
+ // called with "*" will change p_guifont to the selected font
+ // name, which frees the old value. This makes font_list
+ // invalid. Thus when OK is returned here, font_list must no
+ // longer be used!
+ if (gui_mch_init_font(font_name, FALSE) == OK)
+ {
+#ifdef USE_SET_GUIFONTWIDE
+ // If it's a Unicode font, try setting 'guifontwide' to a
+ // similar double-width font.
+ if ((p_guifontwide == NULL || *p_guifontwide == NUL)
+ && strstr((char *)font_name, "10646") != NULL)
+ set_guifontwide(font_name);
+#endif
+ ret = OK;
+ break;
+ }
+ }
+ }
+
+ if (ret != OK
+ && STRCMP(font_list, "*") != 0
+ && (font_list_empty || gui.norm_font == NOFONT))
+ {
+ /*
+ * Couldn't load any font in 'font_list', keep the current font if
+ * there is one. If 'font_list' is empty, or if there is no current
+ * font, tell gui_mch_init_font() to try to find a font we can load.
+ */
+ ret = gui_mch_init_font(NULL, FALSE);
+ }
+
+ if (ret == OK)
+ {
+#ifndef FEAT_GUI_GTK
+ // Set normal font as current font
+# ifdef FEAT_XFONTSET
+ if (gui.fontset != NOFONTSET)
+ gui_mch_set_fontset(gui.fontset);
+ else
+# endif
+ gui_mch_set_font(gui.norm_font);
+#endif
+ gui_set_shellsize(FALSE, TRUE, RESIZE_BOTH);
+ }
+
+ return ret;
+}
+
+#ifdef USE_SET_GUIFONTWIDE
+/*
+ * Try setting 'guifontwide' to a font twice as wide as "name".
+ */
+ static void
+set_guifontwide(char_u *name)
+{
+ int i = 0;
+ char_u wide_name[FONTLEN + 10]; // room for 2 * width and '*'
+ char_u *wp = NULL;
+ char_u *p;
+ GuiFont font;
+
+ wp = wide_name;
+ for (p = name; *p != NUL; ++p)
+ {
+ *wp++ = *p;
+ if (*p == '-')
+ {
+ ++i;
+ if (i == 6) // font type: change "--" to "-*-"
+ {
+ if (p[1] == '-')
+ *wp++ = '*';
+ }
+ else if (i == 12) // found the width
+ {
+ ++p;
+ i = getdigits(&p);
+ if (i != 0)
+ {
+ // Double the width specification.
+ sprintf((char *)wp, "%d%s", i * 2, p);
+ font = gui_mch_get_font(wide_name, FALSE);
+ if (font != NOFONT)
+ {
+ gui_mch_free_font(gui.wide_font);
+ gui.wide_font = font;
+ set_string_option_direct((char_u *)"gfw", -1,
+ wide_name, OPT_FREE, 0);
+ }
+ }
+ break;
+ }
+ }
+ }
+}
+#endif
+
+/*
+ * Get the font for 'guifontwide'.
+ * Return FAIL for an invalid font name.
+ */
+ int
+gui_get_wide_font(void)
+{
+ GuiFont font = NOFONT;
+ char_u font_name[FONTLEN];
+ char_u *p;
+
+ if (!gui.in_use) // Can't allocate font yet, assume it's OK.
+ return OK; // Will give an error message later.
+
+ if (p_guifontwide != NULL && *p_guifontwide != NUL)
+ {
+ for (p = p_guifontwide; *p != NUL; )
+ {
+ // Isolate one comma separated font name.
+ (void)copy_option_part(&p, font_name, FONTLEN, ",");
+ font = gui_mch_get_font(font_name, FALSE);
+ if (font != NOFONT)
+ break;
+ }
+ if (font == NOFONT)
+ return FAIL;
+ }
+
+ gui_mch_free_font(gui.wide_font);
+#ifdef FEAT_GUI_GTK
+ // Avoid unnecessary overhead if 'guifontwide' is equal to 'guifont'.
+ if (font != NOFONT && gui.norm_font != NOFONT
+ && pango_font_description_equal(font, gui.norm_font))
+ {
+ gui.wide_font = NOFONT;
+ gui_mch_free_font(font);
+ }
+ else
+#endif
+ gui.wide_font = font;
+#ifdef FEAT_GUI_MSWIN
+ gui_mch_wide_font_changed();
+#else
+ /*
+ * TODO: setup wide_bold_font, wide_ital_font and wide_boldital_font to
+ * support those fonts for 'guifontwide'.
+ */
+#endif
+ return OK;
+}
+
+#if defined(FEAT_GUI_GTK) || defined(PROTO)
+/*
+ * Set list of ascii characters that combined can create ligature.
+ * Store them in char map for quick access from gui_gtk2_draw_string.
+ */
+ void
+gui_set_ligatures(void)
+{
+ char_u *p;
+
+ if (*p_guiligatures != NUL)
+ {
+ // check for invalid characters
+ for (p = p_guiligatures; *p != NUL; ++p)
+ if (*p < 32 || *p > 127)
+ {
+ emsg(_(e_ascii_code_not_in_range));
+ return;
+ }
+
+ // store valid setting into ligatures_map
+ CLEAR_FIELD(gui.ligatures_map);
+ for (p = p_guiligatures; *p != NUL; ++p)
+ gui.ligatures_map[*p] = 1;
+ }
+ else
+ CLEAR_FIELD(gui.ligatures_map);
+}
+
+/*
+ * Adjust the columns to undraw for when the cursor is on ligatures.
+ */
+ static void
+gui_adjust_undraw_cursor_for_ligatures(int *startcol, int *endcol)
+{
+ int off;
+
+ if (ScreenLines == NULL || *p_guiligatures == NUL)
+ return;
+
+ // expand before the cursor for all the chars in gui.ligatures_map
+ off = LineOffset[gui.cursor_row] + *startcol;
+ if (gui.ligatures_map[ScreenLines[off]])
+ while (*startcol > 0 && gui.ligatures_map[ScreenLines[--off]])
+ (*startcol)--;
+
+ // expand after the cursor for all the chars in gui.ligatures_map
+ off = LineOffset[gui.cursor_row] + *endcol;
+ if (gui.ligatures_map[ScreenLines[off]])
+ while (*endcol < ((int)screen_Columns - 1)
+ && gui.ligatures_map[ScreenLines[++off]])
+ (*endcol)++;
+}
+#endif
+
+ static void
+gui_set_cursor(int row, int col)
+{
+ gui.row = row;
+ gui.col = col;
+}
+
+/*
+ * gui_check_pos - check if the cursor is on the screen.
+ */
+ static void
+gui_check_pos(void)
+{
+ if (gui.row >= screen_Rows)
+ gui.row = screen_Rows - 1;
+ if (gui.col >= screen_Columns)
+ gui.col = screen_Columns - 1;
+ if (gui.cursor_row >= screen_Rows || gui.cursor_col >= screen_Columns)
+ gui.cursor_is_valid = FALSE;
+}
+
+/*
+ * Redraw the cursor if necessary or when forced.
+ * Careful: The contents of ScreenLines[] must match what is on the screen,
+ * otherwise this goes wrong. May need to call out_flush() first.
+ */
+ void
+gui_update_cursor(
+ int force, // when TRUE, update even when not moved
+ int clear_selection) // clear selection under cursor
+{
+ int cur_width = 0;
+ int cur_height = 0;
+ int old_hl_mask;
+ cursorentry_T *shape;
+ int id;
+#ifdef FEAT_TERMINAL
+ guicolor_T shape_fg = INVALCOLOR;
+ guicolor_T shape_bg = INVALCOLOR;
+#endif
+ guicolor_T cfg, cbg, cc; // cursor fore-/background color
+ int cattr; // cursor attributes
+ int attr;
+ attrentry_T *aep = NULL;
+
+ // Don't update the cursor when halfway busy scrolling or the screen size
+ // doesn't match 'columns' and 'lines. ScreenLines[] isn't valid then.
+ if (!can_update_cursor || screen_Columns != gui.num_cols
+ || screen_Rows != gui.num_rows)
+ return;
+
+ gui_check_pos();
+
+ if (gui.cursor_is_valid && !force
+ && gui.row == gui.cursor_row && gui.col == gui.cursor_col)
+ return;
+
+ gui_undraw_cursor();
+
+ // If a cursor-less sleep is ongoing, leave the cursor invisible
+ if (cursor_is_sleeping())
+ return;
+
+ if (gui.row < 0)
+ return;
+#ifdef HAVE_INPUT_METHOD
+ if (gui.row != gui.cursor_row || gui.col != gui.cursor_col)
+ im_set_position(gui.row, gui.col);
+#endif
+ gui.cursor_row = gui.row;
+ gui.cursor_col = gui.col;
+
+ // Only write to the screen after ScreenLines[] has been initialized
+ if (!screen_cleared || ScreenLines == NULL)
+ return;
+
+ // Clear the selection if we are about to write over it
+ if (clear_selection)
+ clip_may_clear_selection(gui.row, gui.row);
+ // Check that the cursor is inside the shell (resizing may have made
+ // it invalid)
+ if (gui.row >= screen_Rows || gui.col >= screen_Columns)
+ return;
+
+ gui.cursor_is_valid = TRUE;
+
+ /*
+ * How the cursor is drawn depends on the current mode.
+ * When in a terminal window use the shape/color specified there.
+ */
+#ifdef FEAT_TERMINAL
+ if (terminal_is_active())
+ shape = term_get_cursor_shape(&shape_fg, &shape_bg);
+ else
+#endif
+ shape = &shape_table[get_shape_idx(FALSE)];
+ if (State & MODE_LANGMAP)
+ id = shape->id_lm;
+ else
+ id = shape->id;
+
+ // get the colors and attributes for the cursor. Default is inverted
+ cfg = INVALCOLOR;
+ cbg = INVALCOLOR;
+ cattr = HL_INVERSE;
+ gui_mch_set_blinking(shape->blinkwait,
+ shape->blinkon,
+ shape->blinkoff);
+ if (shape->blinkwait == 0 || shape->blinkon == 0
+ || shape->blinkoff == 0)
+ gui_mch_stop_blink(FALSE);
+#ifdef FEAT_TERMINAL
+ if (shape_bg != INVALCOLOR)
+ {
+ cattr = 0;
+ cfg = shape_fg;
+ cbg = shape_bg;
+ }
+ else
+#endif
+ if (id > 0)
+ {
+ cattr = syn_id2colors(id, &cfg, &cbg);
+#if defined(HAVE_INPUT_METHOD)
+ {
+ static int iid;
+ guicolor_T fg, bg;
+
+ if (
+# if defined(FEAT_GUI_GTK) && defined(FEAT_XIM)
+ preedit_get_status()
+# else
+ im_get_status()
+# endif
+ )
+ {
+ iid = syn_name2id((char_u *)"CursorIM");
+ if (iid > 0)
+ {
+ syn_id2colors(iid, &fg, &bg);
+ if (bg != INVALCOLOR)
+ cbg = bg;
+ if (fg != INVALCOLOR)
+ cfg = fg;
+ }
+ }
+ }
+#endif
+ }
+
+ /*
+ * Get the attributes for the character under the cursor.
+ * When no cursor color was given, use the character color.
+ */
+ attr = ScreenAttrs[LineOffset[gui.row] + gui.col];
+ if (attr > HL_ALL)
+ aep = syn_gui_attr2entry(attr);
+ if (aep != NULL)
+ {
+ attr = aep->ae_attr;
+ if (cfg == INVALCOLOR)
+ cfg = ((attr & HL_INVERSE) ? aep->ae_u.gui.bg_color
+ : aep->ae_u.gui.fg_color);
+ if (cbg == INVALCOLOR)
+ cbg = ((attr & HL_INVERSE) ? aep->ae_u.gui.fg_color
+ : aep->ae_u.gui.bg_color);
+ }
+ if (cfg == INVALCOLOR)
+ cfg = (attr & HL_INVERSE) ? gui.back_pixel : gui.norm_pixel;
+ if (cbg == INVALCOLOR)
+ cbg = (attr & HL_INVERSE) ? gui.norm_pixel : gui.back_pixel;
+
+#ifdef FEAT_XIM
+ if (aep != NULL)
+ {
+ xim_bg_color = ((attr & HL_INVERSE) ? aep->ae_u.gui.fg_color
+ : aep->ae_u.gui.bg_color);
+ xim_fg_color = ((attr & HL_INVERSE) ? aep->ae_u.gui.bg_color
+ : aep->ae_u.gui.fg_color);
+ if (xim_bg_color == INVALCOLOR)
+ xim_bg_color = (attr & HL_INVERSE) ? gui.norm_pixel
+ : gui.back_pixel;
+ if (xim_fg_color == INVALCOLOR)
+ xim_fg_color = (attr & HL_INVERSE) ? gui.back_pixel
+ : gui.norm_pixel;
+ }
+ else
+ {
+ xim_bg_color = (attr & HL_INVERSE) ? gui.norm_pixel
+ : gui.back_pixel;
+ xim_fg_color = (attr & HL_INVERSE) ? gui.back_pixel
+ : gui.norm_pixel;
+ }
+#endif
+
+ attr &= ~HL_INVERSE;
+ if (cattr & HL_INVERSE)
+ {
+ cc = cbg;
+ cbg = cfg;
+ cfg = cc;
+ }
+ cattr &= ~HL_INVERSE;
+
+ /*
+ * When we don't have window focus, draw a hollow cursor.
+ */
+ if (!gui.in_focus)
+ {
+ gui_mch_draw_hollow_cursor(cbg);
+ return;
+ }
+
+ old_hl_mask = gui.highlight_mask;
+ if (shape->shape == SHAPE_BLOCK)
+ {
+ /*
+ * Draw the text character with the cursor colors. Use the
+ * character attributes plus the cursor attributes.
+ */
+ gui.highlight_mask = (cattr | attr);
+ (void)gui_screenchar(LineOffset[gui.row] + gui.col,
+ GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR, cfg, cbg, 0);
+ }
+ else
+ {
+#if defined(FEAT_RIGHTLEFT)
+ int col_off = FALSE;
+#endif
+ /*
+ * First draw the partial cursor, then overwrite with the text
+ * character, using a transparent background.
+ */
+ if (shape->shape == SHAPE_VER)
+ {
+ cur_height = gui.char_height;
+ cur_width = (gui.char_width * shape->percentage + 99) / 100;
+ }
+ else
+ {
+ cur_height = (gui.char_height * shape->percentage + 99) / 100;
+ cur_width = gui.char_width;
+ }
+ if (has_mbyte && (*mb_off2cells)(LineOffset[gui.row] + gui.col,
+ LineOffset[gui.row] + screen_Columns) > 1)
+ {
+ // Double wide character.
+ if (shape->shape != SHAPE_VER)
+ cur_width += gui.char_width;
+#ifdef FEAT_RIGHTLEFT
+ if (CURSOR_BAR_RIGHT)
+ {
+ // gui.col points to the left half of the character but
+ // the vertical line needs to be on the right half.
+ // A double-wide horizontal line is also drawn from the
+ // right half in gui_mch_draw_part_cursor().
+ col_off = TRUE;
+ ++gui.col;
+ }
+#endif
+ }
+ gui_mch_draw_part_cursor(cur_width, cur_height, cbg);
+#if defined(FEAT_RIGHTLEFT)
+ if (col_off)
+ --gui.col;
+#endif
+
+#ifndef FEAT_GUI_MSWIN // doesn't seem to work for MSWindows
+ gui.highlight_mask = ScreenAttrs[LineOffset[gui.row] + gui.col];
+ (void)gui_screenchar(LineOffset[gui.row] + gui.col,
+ GUI_MON_TRS_CURSOR | GUI_MON_NOCLEAR,
+ (guicolor_T)0, (guicolor_T)0, 0);
+#endif
+ }
+ gui.highlight_mask = old_hl_mask;
+}
+
+#if defined(FEAT_MENU) || defined(PROTO)
+ static void
+gui_position_menu(void)
+{
+# if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MOTIF)
+ if (gui.menu_is_active && gui.in_use)
+ gui_mch_set_menu_pos(0, 0, gui.menu_width, gui.menu_height);
+# endif
+}
+#endif
+
+/*
+ * Position the various GUI components (text area, menu). The vertical
+ * scrollbars are NOT handled here. See gui_update_scrollbars().
+ */
+ static void
+gui_position_components(int total_width UNUSED)
+{
+ int text_area_x;
+ int text_area_y;
+ int text_area_width;
+ int text_area_height;
+
+ // avoid that moving components around generates events
+ ++hold_gui_events;
+
+ text_area_x = 0;
+ if (gui.which_scrollbars[SBAR_LEFT])
+ text_area_x += gui.scrollbar_width;
+
+ text_area_y = 0;
+#if defined(FEAT_MENU) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
+ gui.menu_width = total_width;
+ if (gui.menu_is_active)
+ text_area_y += gui.menu_height;
+#endif
+
+#if defined(FEAT_GUI_TABLINE) && (defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_MOTIF))
+ if (gui_has_tabline())
+ text_area_y += gui.tabline_height;
+#endif
+
+#if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MOTIF) \
+ || defined(FEAT_GUI_HAIKU) || defined(FEAT_GUI_MSWIN))
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ {
+# if defined(FEAT_GUI_HAIKU)
+ gui_mch_set_toolbar_pos(0, text_area_y,
+ gui.menu_width, gui.toolbar_height);
+# endif
+ text_area_y += gui.toolbar_height;
+ }
+#endif
+
+#if defined(FEAT_GUI_TABLINE) && defined(FEAT_GUI_HAIKU)
+ gui_mch_set_tabline_pos(0, text_area_y,
+ gui.menu_width, gui.tabline_height);
+ if (gui_has_tabline())
+ text_area_y += gui.tabline_height;
+#endif
+
+ text_area_width = gui.num_cols * gui.char_width + gui.border_offset * 2;
+ text_area_height = gui.num_rows * gui.char_height + gui.border_offset * 2;
+
+ gui_mch_set_text_area_pos(text_area_x,
+ text_area_y,
+ text_area_width,
+ text_area_height
+#if defined(FEAT_XIM) && !defined(FEAT_GUI_GTK)
+ + xim_get_status_area_height()
+#endif
+ );
+#ifdef FEAT_MENU
+ gui_position_menu();
+#endif
+ if (gui.which_scrollbars[SBAR_BOTTOM])
+ gui_mch_set_scrollbar_pos(&gui.bottom_sbar,
+ text_area_x,
+ text_area_y + text_area_height
+ + gui_mch_get_scrollbar_ypadding(),
+ text_area_width,
+ gui.scrollbar_height);
+ gui.left_sbar_x = 0;
+ gui.right_sbar_x = text_area_x + text_area_width
+ + gui_mch_get_scrollbar_xpadding();
+
+ --hold_gui_events;
+}
+
+/*
+ * Get the width of the widgets and decorations to the side of the text area.
+ */
+ int
+gui_get_base_width(void)
+{
+ int base_width;
+
+ base_width = 2 * gui.border_offset;
+ if (gui.which_scrollbars[SBAR_LEFT])
+ base_width += gui.scrollbar_width;
+ if (gui.which_scrollbars[SBAR_RIGHT])
+ base_width += gui.scrollbar_width;
+ return base_width;
+}
+
+/*
+ * Get the height of the widgets and decorations above and below the text area.
+ */
+ int
+gui_get_base_height(void)
+{
+ int base_height;
+
+ base_height = 2 * gui.border_offset;
+ if (gui.which_scrollbars[SBAR_BOTTOM])
+ base_height += gui.scrollbar_height;
+#ifdef FEAT_GUI_GTK
+ // We can't take the sizes properly into account until anything is
+ // realized. Therefore we recalculate all the values here just before
+ // setting the size. (--mdcki)
+#else
+# ifdef FEAT_MENU
+ if (gui.menu_is_active)
+ base_height += gui.menu_height;
+# endif
+# ifdef FEAT_TOOLBAR
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ base_height += gui.toolbar_height;
+# endif
+# if defined(FEAT_GUI_TABLINE) && (defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_HAIKU))
+ if (gui_has_tabline())
+ base_height += gui.tabline_height;
+# endif
+# if defined(FEAT_GUI_MOTIF) && defined(FEAT_MENU)
+ base_height += gui_mch_text_area_extra_height();
+# endif
+#endif
+ return base_height;
+}
+
+/*
+ * Should be called after the GUI shell has been resized. Its arguments are
+ * the new width and height of the shell in pixels.
+ */
+ void
+gui_resize_shell(int pixel_width, int pixel_height)
+{
+ static int busy = FALSE;
+
+ if (!gui.shell_created) // ignore when still initializing
+ return;
+
+ /*
+ * Can't resize the screen while it is being redrawn. Remember the new
+ * size and handle it later.
+ */
+ if (updating_screen || busy)
+ {
+ new_pixel_width = pixel_width;
+ new_pixel_height = pixel_height;
+ return;
+ }
+
+again:
+ new_pixel_width = 0;
+ new_pixel_height = 0;
+ busy = TRUE;
+
+#ifdef FEAT_GUI_HAIKU
+ vim_lock_screen();
+#endif
+
+ // Flush pending output before redrawing
+ out_flush();
+
+ gui.num_cols = (pixel_width - gui_get_base_width()) / gui.char_width;
+ gui.num_rows = (pixel_height - gui_get_base_height()) / gui.char_height;
+
+ gui_position_components(pixel_width);
+ gui_reset_scroll_region();
+
+ /*
+ * At the "more" and ":confirm" prompt there is no redraw, put the cursor
+ * at the last line here (why does it have to be one row too low?).
+ */
+ if (State == MODE_ASKMORE || State == MODE_CONFIRM)
+ gui.row = gui.num_rows;
+
+ // Only comparing Rows and Columns may be sufficient, but let's stay on
+ // the safe side.
+ if (gui.num_rows != screen_Rows || gui.num_cols != screen_Columns
+ || gui.num_rows != Rows || gui.num_cols != Columns)
+ shell_resized();
+
+#ifdef FEAT_GUI_HAIKU
+ vim_unlock_screen();
+#endif
+
+ gui_update_scrollbars(TRUE);
+ gui_update_cursor(FALSE, TRUE);
+#if defined(FEAT_XIM) && !defined(FEAT_GUI_GTK)
+ xim_set_status_area();
+#endif
+
+ busy = FALSE;
+
+ // We may have been called again while redrawing the screen.
+ // Need to do it all again with the latest size then. But only if the size
+ // actually changed.
+ if (new_pixel_height)
+ {
+ if (pixel_width == new_pixel_width && pixel_height == new_pixel_height)
+ {
+ new_pixel_width = 0;
+ new_pixel_height = 0;
+ }
+ else
+ {
+ pixel_width = new_pixel_width;
+ pixel_height = new_pixel_height;
+ goto again;
+ }
+ }
+}
+
+/*
+ * Check if gui_resize_shell() must be called.
+ */
+ void
+gui_may_resize_shell(void)
+{
+ if (new_pixel_height)
+ // careful: gui_resize_shell() may postpone the resize again if we
+ // were called indirectly by it
+ gui_resize_shell(new_pixel_width, new_pixel_height);
+}
+
+ int
+gui_get_shellsize(void)
+{
+ Rows = gui.num_rows;
+ Columns = gui.num_cols;
+ return OK;
+}
+
+/*
+ * Set the size of the Vim shell according to Rows and Columns.
+ * If "fit_to_display" is TRUE then the size may be reduced to fit the window
+ * on the screen.
+ * When "mustset" is TRUE the size was set by the user. When FALSE a UI
+ * component was added or removed (e.g., a scrollbar).
+ */
+ void
+gui_set_shellsize(
+ int mustset UNUSED,
+ int fit_to_display,
+ int direction) // RESIZE_HOR, RESIZE_VER
+{
+ int base_width;
+ int base_height;
+ int width;
+ int height;
+ int min_width;
+ int min_height;
+ int screen_w;
+ int screen_h;
+#ifdef FEAT_GUI_GTK
+ int un_maximize = mustset;
+ int did_adjust = 0;
+#endif
+ int x = -1, y = -1;
+
+ if (!gui.shell_created)
+ return;
+
+#if defined(MSWIN) || defined(FEAT_GUI_GTK)
+ // If not setting to a user specified size and maximized, calculate the
+ // number of characters that fit in the maximized window.
+ if (!mustset && (vim_strchr(p_go, GO_KEEPWINSIZE) != NULL
+ || gui_mch_maximized()))
+ {
+ gui_mch_newfont();
+ return;
+ }
+#endif
+
+ base_width = gui_get_base_width();
+ base_height = gui_get_base_height();
+ if (fit_to_display)
+ // Remember the original window position.
+ (void)gui_mch_get_winpos(&x, &y);
+
+ width = Columns * gui.char_width + base_width;
+ height = Rows * gui.char_height + base_height;
+
+ if (fit_to_display)
+ {
+ gui_mch_get_screen_dimensions(&screen_w, &screen_h);
+ if ((direction & RESIZE_HOR) && width > screen_w)
+ {
+ Columns = (screen_w - base_width) / gui.char_width;
+ if (Columns < MIN_COLUMNS)
+ Columns = MIN_COLUMNS;
+ width = Columns * gui.char_width + base_width;
+#ifdef FEAT_GUI_GTK
+ ++did_adjust;
+#endif
+ }
+ if ((direction & RESIZE_VERT) && height > screen_h)
+ {
+ Rows = (screen_h - base_height) / gui.char_height;
+ check_shellsize();
+ height = Rows * gui.char_height + base_height;
+#ifdef FEAT_GUI_GTK
+ ++did_adjust;
+#endif
+ }
+#ifdef FEAT_GUI_GTK
+ if (did_adjust == 2 || (width + gui.char_width >= screen_w
+ && height + gui.char_height >= screen_h))
+ // don't unmaximize if at maximum size
+ un_maximize = FALSE;
+#endif
+ }
+ limit_screen_size();
+ gui.num_cols = Columns;
+ gui.num_rows = Rows;
+
+ min_width = base_width + MIN_COLUMNS * gui.char_width;
+ min_height = base_height + MIN_LINES * gui.char_height;
+ min_height += tabline_height() * gui.char_height;
+
+#ifdef FEAT_GUI_GTK
+ if (un_maximize)
+ {
+ // If the window size is smaller than the screen unmaximize the
+ // window, otherwise resizing won't work.
+ gui_mch_get_screen_dimensions(&screen_w, &screen_h);
+ if ((width + gui.char_width < screen_w
+ || height + gui.char_height * 2 < screen_h)
+ && gui_mch_maximized())
+ gui_mch_unmaximize();
+ }
+#endif
+
+ gui_mch_set_shellsize(width, height, min_width, min_height,
+ base_width, base_height, direction);
+
+ if (fit_to_display && x >= 0 && y >= 0)
+ {
+ // Some window managers put the Vim window left of/above the screen.
+ // Only change the position if it wasn't already negative before
+ // (happens on MS-Windows with a secondary monitor).
+ gui_mch_update();
+ if (gui_mch_get_winpos(&x, &y) == OK && (x < 0 || y < 0))
+ gui_mch_set_winpos(x < 0 ? 0 : x, y < 0 ? 0 : y);
+ }
+
+ gui_position_components(width);
+ gui_update_scrollbars(TRUE);
+ gui_reset_scroll_region();
+}
+
+/*
+ * Called when Rows and/or Columns has changed.
+ */
+ void
+gui_new_shellsize(void)
+{
+ gui_reset_scroll_region();
+}
+
+/*
+ * Make scroll region cover whole screen.
+ */
+ static void
+gui_reset_scroll_region(void)
+{
+ gui.scroll_region_top = 0;
+ gui.scroll_region_bot = gui.num_rows - 1;
+ gui.scroll_region_left = 0;
+ gui.scroll_region_right = gui.num_cols - 1;
+}
+
+ static void
+gui_start_highlight(int mask)
+{
+ if (mask > HL_ALL) // highlight code
+ gui.highlight_mask = mask;
+ else // mask
+ gui.highlight_mask |= mask;
+}
+
+ void
+gui_stop_highlight(int mask)
+{
+ if (mask > HL_ALL) // highlight code
+ gui.highlight_mask = HL_NORMAL;
+ else // mask
+ gui.highlight_mask &= ~mask;
+}
+
+/*
+ * Clear a rectangular region of the screen from text pos (row1, col1) to
+ * (row2, col2) inclusive.
+ */
+ void
+gui_clear_block(
+ int row1,
+ int col1,
+ int row2,
+ int col2)
+{
+ // Clear the selection if we are about to write over it
+ clip_may_clear_selection(row1, row2);
+
+ gui_mch_clear_block(row1, col1, row2, col2);
+
+ // Invalidate cursor if it was in this block
+ if ( gui.cursor_row >= row1 && gui.cursor_row <= row2
+ && gui.cursor_col >= col1 && gui.cursor_col <= col2)
+ gui.cursor_is_valid = FALSE;
+}
+
+/*
+ * Write code to update the cursor later. This avoids the need to flush the
+ * output buffer before calling gui_update_cursor().
+ */
+ void
+gui_update_cursor_later(void)
+{
+ OUT_STR("\033|s");
+}
+
+ void
+gui_write(
+ char_u *s,
+ int len)
+{
+ char_u *p;
+ int arg1 = 0, arg2 = 0;
+ int force_cursor = FALSE; // force cursor update
+ int force_scrollbar = FALSE;
+ static win_T *old_curwin = NULL;
+
+// #define DEBUG_GUI_WRITE
+#ifdef DEBUG_GUI_WRITE
+ {
+ int i;
+ char_u *str;
+
+ printf("gui_write(%d):\n ", len);
+ for (i = 0; i < len; i++)
+ if (s[i] == ESC)
+ {
+ if (i != 0)
+ printf("\n ");
+ printf("<ESC>");
+ }
+ else
+ {
+ str = transchar_byte(s[i]);
+ if (str[0] && str[1])
+ printf("<%s>", (char *)str);
+ else
+ printf("%s", (char *)str);
+ }
+ printf("\n");
+ }
+#endif
+ while (len)
+ {
+ if (s[0] == ESC && s[1] == '|')
+ {
+ p = s + 2;
+ if (VIM_ISDIGIT(*p) || (*p == '-' && VIM_ISDIGIT(*(p + 1))))
+ {
+ arg1 = getdigits(&p);
+ if (p > s + len)
+ break;
+ if (*p == ';')
+ {
+ ++p;
+ arg2 = getdigits(&p);
+ if (p > s + len)
+ break;
+ }
+ }
+ switch (*p)
+ {
+ case 'C': // Clear screen
+ clip_scroll_selection(9999);
+ gui_mch_clear_all();
+ gui.cursor_is_valid = FALSE;
+ force_scrollbar = TRUE;
+ break;
+ case 'M': // Move cursor
+ gui_set_cursor(arg1, arg2);
+ break;
+ case 's': // force cursor (shape) update
+ force_cursor = TRUE;
+ break;
+ case 'R': // Set scroll region
+ if (arg1 < arg2)
+ {
+ gui.scroll_region_top = arg1;
+ gui.scroll_region_bot = arg2;
+ }
+ else
+ {
+ gui.scroll_region_top = arg2;
+ gui.scroll_region_bot = arg1;
+ }
+ break;
+ case 'V': // Set vertical scroll region
+ if (arg1 < arg2)
+ {
+ gui.scroll_region_left = arg1;
+ gui.scroll_region_right = arg2;
+ }
+ else
+ {
+ gui.scroll_region_left = arg2;
+ gui.scroll_region_right = arg1;
+ }
+ break;
+ case 'd': // Delete line
+ gui_delete_lines(gui.row, 1);
+ break;
+ case 'D': // Delete lines
+ gui_delete_lines(gui.row, arg1);
+ break;
+ case 'i': // Insert line
+ gui_insert_lines(gui.row, 1);
+ break;
+ case 'I': // Insert lines
+ gui_insert_lines(gui.row, arg1);
+ break;
+ case '$': // Clear to end-of-line
+ gui_clear_block(gui.row, gui.col, gui.row,
+ (int)Columns - 1);
+ break;
+ case 'h': // Turn on highlighting
+ gui_start_highlight(arg1);
+ break;
+ case 'H': // Turn off highlighting
+ gui_stop_highlight(arg1);
+ break;
+ case 'f': // flash the window (visual bell)
+ gui_mch_flash(arg1 == 0 ? 20 : arg1);
+ break;
+ default:
+ p = s + 1; // Skip the ESC
+ break;
+ }
+ len -= (int)(++p - s);
+ s = p;
+ }
+ else if (s[0] < 0x20 // Ctrl character
+#ifdef FEAT_SIGN_ICONS
+ && s[0] != SIGN_BYTE
+# ifdef FEAT_NETBEANS_INTG
+ && s[0] != MULTISIGN_BYTE
+# endif
+#endif
+ )
+ {
+ if (s[0] == '\n') // NL
+ {
+ gui.col = 0;
+ if (gui.row < gui.scroll_region_bot)
+ gui.row++;
+ else
+ gui_delete_lines(gui.scroll_region_top, 1);
+ }
+ else if (s[0] == '\r') // CR
+ {
+ gui.col = 0;
+ }
+ else if (s[0] == '\b') // Backspace
+ {
+ if (gui.col)
+ --gui.col;
+ }
+ else if (s[0] == Ctrl_L) // cursor-right
+ {
+ ++gui.col;
+ }
+ else if (s[0] == Ctrl_G) // Beep
+ {
+ gui_mch_beep();
+ }
+ // Other Ctrl character: shouldn't happen!
+
+ --len; // Skip this char
+ ++s;
+ }
+ else
+ {
+ p = s;
+ while (len > 0 && (
+ *p >= 0x20
+#ifdef FEAT_SIGN_ICONS
+ || *p == SIGN_BYTE
+# ifdef FEAT_NETBEANS_INTG
+ || *p == MULTISIGN_BYTE
+# endif
+#endif
+ ))
+ {
+ len--;
+ p++;
+ }
+ gui_outstr(s, (int)(p - s));
+ s = p;
+ }
+ }
+
+ // Postponed update of the cursor (won't work if "can_update_cursor" isn't
+ // set).
+ if (force_cursor)
+ gui_update_cursor(TRUE, TRUE);
+
+ // When switching to another window the dragging must have stopped.
+ // Required for GTK, dragged_sb isn't reset.
+ if (old_curwin != curwin)
+ gui.dragged_sb = SBAR_NONE;
+
+ // Update the scrollbars after clearing the screen or when switched
+ // to another window.
+ // Update the horizontal scrollbar always, it's difficult to check all
+ // situations where it might change.
+ if (force_scrollbar || old_curwin != curwin)
+ gui_update_scrollbars(force_scrollbar);
+ else
+ gui_update_horiz_scrollbar(FALSE);
+ old_curwin = curwin;
+
+ /*
+ * We need to make sure this is cleared since GTK doesn't tell us when
+ * the user is done dragging.
+ */
+#if defined(FEAT_GUI_GTK)
+ gui.dragged_sb = SBAR_NONE;
+#endif
+
+ gui_may_flush(); // In case vim decides to take a nap
+}
+
+/*
+ * When ScreenLines[] is invalid, updating the cursor should not be done, it
+ * produces wrong results. Call gui_dont_update_cursor() before that code and
+ * gui_can_update_cursor() afterwards.
+ */
+ void
+gui_dont_update_cursor(int undraw)
+{
+ if (!gui.in_use)
+ return;
+
+ // Undraw the cursor now, we probably can't do it after the change.
+ if (undraw)
+ gui_undraw_cursor();
+ can_update_cursor = FALSE;
+}
+
+ void
+gui_can_update_cursor(void)
+{
+ can_update_cursor = TRUE;
+ // No need to update the cursor right now, there is always more output
+ // after scrolling.
+}
+
+/*
+ * Disable issuing gui_mch_flush().
+ */
+ void
+gui_disable_flush(void)
+{
+ ++disable_flush;
+}
+
+/*
+ * Enable issuing gui_mch_flush().
+ */
+ void
+gui_enable_flush(void)
+{
+ --disable_flush;
+}
+
+/*
+ * Issue gui_mch_flush() if it is not disabled.
+ */
+ void
+gui_may_flush(void)
+{
+ if (disable_flush == 0)
+ gui_mch_flush();
+}
+
+ static void
+gui_outstr(char_u *s, int len)
+{
+ int this_len;
+ int cells;
+
+ if (len == 0)
+ return;
+
+ if (len < 0)
+ len = (int)STRLEN(s);
+
+ while (len > 0)
+ {
+ if (has_mbyte)
+ {
+ // Find out how many chars fit in the current line.
+ cells = 0;
+ for (this_len = 0; this_len < len; )
+ {
+ cells += (*mb_ptr2cells)(s + this_len);
+ if (gui.col + cells > Columns)
+ break;
+ this_len += (*mb_ptr2len)(s + this_len);
+ }
+ if (this_len > len)
+ this_len = len; // don't include following composing char
+ }
+ else if (gui.col + len > Columns)
+ this_len = Columns - gui.col;
+ else
+ this_len = len;
+
+ (void)gui_outstr_nowrap(s, this_len,
+ 0, (guicolor_T)0, (guicolor_T)0, 0);
+ s += this_len;
+ len -= this_len;
+ // fill up for a double-width char that doesn't fit.
+ if (len > 0 && gui.col < Columns)
+ (void)gui_outstr_nowrap((char_u *)" ", 1,
+ 0, (guicolor_T)0, (guicolor_T)0, 0);
+ // The cursor may wrap to the next line.
+ if (gui.col >= Columns)
+ {
+ gui.col = 0;
+ gui.row++;
+ }
+ }
+}
+
+/*
+ * Output one character (may be one or two display cells).
+ * Caller must check for valid "off".
+ * Returns FAIL or OK, just like gui_outstr_nowrap().
+ */
+ static int
+gui_screenchar(
+ int off, // Offset from start of screen
+ int flags,
+ guicolor_T fg, // colors for cursor
+ guicolor_T bg, // colors for cursor
+ int back) // backup this many chars when using bold trick
+{
+ char_u buf[MB_MAXBYTES + 1];
+
+ // Don't draw right half of a double-width UTF-8 char. "cannot happen"
+ if (enc_utf8 && ScreenLines[off] == 0)
+ return OK;
+
+ if (enc_utf8 && ScreenLinesUC[off] != 0)
+ // Draw UTF-8 multi-byte character.
+ return gui_outstr_nowrap(buf, utfc_char2bytes(off, buf),
+ flags, fg, bg, back);
+
+ if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e)
+ {
+ buf[0] = ScreenLines[off];
+ buf[1] = ScreenLines2[off];
+ return gui_outstr_nowrap(buf, 2, flags, fg, bg, back);
+ }
+
+ // Draw non-multi-byte character or DBCS character.
+ return gui_outstr_nowrap(ScreenLines + off,
+ enc_dbcs ? (*mb_ptr2len)(ScreenLines + off) : 1,
+ flags, fg, bg, back);
+}
+
+#ifdef FEAT_GUI_GTK
+/*
+ * Output the string at the given screen position. This is used in place
+ * of gui_screenchar() where possible because Pango needs as much context
+ * as possible to work nicely. It's a lot faster as well.
+ */
+ static int
+gui_screenstr(
+ int off, // Offset from start of screen
+ int len, // string length in screen cells
+ int flags,
+ guicolor_T fg, // colors for cursor
+ guicolor_T bg, // colors for cursor
+ int back) // backup this many chars when using bold trick
+{
+ char_u *buf;
+ int outlen = 0;
+ int i;
+ int retval;
+
+ if (len <= 0) // "cannot happen"?
+ return OK;
+
+ if (enc_utf8)
+ {
+ buf = alloc(len * MB_MAXBYTES + 1);
+ if (buf == NULL)
+ return OK; // not much we could do here...
+
+ for (i = off; i < off + len; ++i)
+ {
+ if (ScreenLines[i] == 0)
+ continue; // skip second half of double-width char
+
+ if (ScreenLinesUC[i] == 0)
+ buf[outlen++] = ScreenLines[i];
+ else
+ outlen += utfc_char2bytes(i, buf + outlen);
+ }
+
+ buf[outlen] = NUL; // only to aid debugging
+ retval = gui_outstr_nowrap(buf, outlen, flags, fg, bg, back);
+ vim_free(buf);
+
+ return retval;
+ }
+ else if (enc_dbcs == DBCS_JPNU)
+ {
+ buf = alloc(len * 2 + 1);
+ if (buf == NULL)
+ return OK; // not much we could do here...
+
+ for (i = off; i < off + len; ++i)
+ {
+ buf[outlen++] = ScreenLines[i];
+
+ // handle double-byte single-width char
+ if (ScreenLines[i] == 0x8e)
+ buf[outlen++] = ScreenLines2[i];
+ else if (MB_BYTE2LEN(ScreenLines[i]) == 2)
+ buf[outlen++] = ScreenLines[++i];
+ }
+
+ buf[outlen] = NUL; // only to aid debugging
+ retval = gui_outstr_nowrap(buf, outlen, flags, fg, bg, back);
+ vim_free(buf);
+
+ return retval;
+ }
+ else
+ {
+ return gui_outstr_nowrap(&ScreenLines[off], len,
+ flags, fg, bg, back);
+ }
+}
+#endif // FEAT_GUI_GTK
+
+/*
+ * Output the given string at the current cursor position. If the string is
+ * too long to fit on the line, then it is truncated.
+ * "flags":
+ * GUI_MON_IS_CURSOR should only be used when this function is being called to
+ * actually draw (an inverted) cursor.
+ * GUI_MON_TRS_CURSOR is used to draw the cursor text with a transparent
+ * background.
+ * GUI_MON_NOCLEAR is used to avoid clearing the selection when drawing over
+ * it.
+ * Returns OK, unless "back" is non-zero and using the bold trick, then return
+ * FAIL (the caller should start drawing "back" chars back).
+ */
+ static int
+gui_outstr_nowrap(
+ char_u *s,
+ int len,
+ int flags,
+ guicolor_T fg, // colors for cursor
+ guicolor_T bg, // colors for cursor
+ int back) // backup this many chars when using bold trick
+{
+ long_u highlight_mask;
+ long_u hl_mask_todo;
+ guicolor_T fg_color;
+ guicolor_T bg_color;
+ guicolor_T sp_color;
+#if !defined(FEAT_GUI_GTK)
+ GuiFont font = NOFONT;
+ GuiFont wide_font = NOFONT;
+# ifdef FEAT_XFONTSET
+ GuiFontset fontset = NOFONTSET;
+# endif
+#endif
+ attrentry_T *aep = NULL;
+ int draw_flags;
+ int col = gui.col;
+#ifdef FEAT_SIGN_ICONS
+ int draw_sign = FALSE;
+ int signcol = 0;
+ char_u extra[18];
+# ifdef FEAT_NETBEANS_INTG
+ int multi_sign = FALSE;
+# endif
+#endif
+
+ if (len < 0)
+ len = (int)STRLEN(s);
+ if (len == 0)
+ return OK;
+
+#ifdef FEAT_SIGN_ICONS
+ if (*s == SIGN_BYTE
+# ifdef FEAT_NETBEANS_INTG
+ || *s == MULTISIGN_BYTE
+# endif
+ )
+ {
+# ifdef FEAT_NETBEANS_INTG
+ if (*s == MULTISIGN_BYTE)
+ multi_sign = TRUE;
+# endif
+ // draw spaces instead
+ if (*curwin->w_p_scl == 'n' && *(curwin->w_p_scl + 1) == 'u' &&
+ (curwin->w_p_nu || curwin->w_p_rnu))
+ {
+ sprintf((char *)extra, "%*c ", number_width(curwin), ' ');
+ s = extra;
+ }
+ else
+ s = (char_u *)" ";
+ if (len == 1 && col > 0)
+ --col;
+ len = (int)STRLEN(s);
+ if (len > 2)
+ // right align sign icon in the number column
+ signcol = col + len - 3;
+ else
+ signcol = col;
+ draw_sign = TRUE;
+ highlight_mask = 0;
+ }
+ else
+#endif
+ if (gui.highlight_mask > HL_ALL)
+ {
+ aep = syn_gui_attr2entry(gui.highlight_mask);
+ if (aep == NULL) // highlighting not set
+ highlight_mask = 0;
+ else
+ highlight_mask = aep->ae_attr;
+ }
+ else
+ highlight_mask = gui.highlight_mask;
+ hl_mask_todo = highlight_mask;
+
+#if !defined(FEAT_GUI_GTK)
+ // Set the font
+ if (aep != NULL && aep->ae_u.gui.font != NOFONT)
+ font = aep->ae_u.gui.font;
+# ifdef FEAT_XFONTSET
+ else if (aep != NULL && aep->ae_u.gui.fontset != NOFONTSET)
+ fontset = aep->ae_u.gui.fontset;
+# endif
+ else
+ {
+# ifdef FEAT_XFONTSET
+ if (gui.fontset != NOFONTSET)
+ fontset = gui.fontset;
+ else
+# endif
+ if (hl_mask_todo & (HL_BOLD | HL_STANDOUT))
+ {
+ if ((hl_mask_todo & HL_ITALIC) && gui.boldital_font != NOFONT)
+ {
+ font = gui.boldital_font;
+ hl_mask_todo &= ~(HL_BOLD | HL_STANDOUT | HL_ITALIC);
+ }
+ else if (gui.bold_font != NOFONT)
+ {
+ font = gui.bold_font;
+ hl_mask_todo &= ~(HL_BOLD | HL_STANDOUT);
+ }
+ else
+ font = gui.norm_font;
+ }
+ else if ((hl_mask_todo & HL_ITALIC) && gui.ital_font != NOFONT)
+ {
+ font = gui.ital_font;
+ hl_mask_todo &= ~HL_ITALIC;
+ }
+ else
+ font = gui.norm_font;
+
+ /*
+ * Choose correct wide_font by font. wide_font should be set with font
+ * at same time in above block. But it will make many "ifdef" nasty
+ * blocks. So we do it here.
+ */
+ if (font == gui.boldital_font && gui.wide_boldital_font)
+ wide_font = gui.wide_boldital_font;
+ else if (font == gui.bold_font && gui.wide_bold_font)
+ wide_font = gui.wide_bold_font;
+ else if (font == gui.ital_font && gui.wide_ital_font)
+ wide_font = gui.wide_ital_font;
+ else if (font == gui.norm_font && gui.wide_font)
+ wide_font = gui.wide_font;
+ }
+# ifdef FEAT_XFONTSET
+ if (fontset != NOFONTSET)
+ gui_mch_set_fontset(fontset);
+ else
+# endif
+ gui_mch_set_font(font);
+#endif
+
+ draw_flags = 0;
+
+ // Set the color
+ bg_color = gui.back_pixel;
+ if ((flags & GUI_MON_IS_CURSOR) && gui.in_focus)
+ {
+ draw_flags |= DRAW_CURSOR;
+ fg_color = fg;
+ bg_color = bg;
+ sp_color = fg;
+ }
+ else if (aep != NULL)
+ {
+ fg_color = aep->ae_u.gui.fg_color;
+ if (fg_color == INVALCOLOR)
+ fg_color = gui.norm_pixel;
+ bg_color = aep->ae_u.gui.bg_color;
+ if (bg_color == INVALCOLOR)
+ bg_color = gui.back_pixel;
+ sp_color = aep->ae_u.gui.sp_color;
+ if (sp_color == INVALCOLOR)
+ sp_color = fg_color;
+ }
+ else
+ {
+ fg_color = gui.norm_pixel;
+ sp_color = fg_color;
+ }
+
+ if (highlight_mask & (HL_INVERSE | HL_STANDOUT))
+ {
+ gui_mch_set_fg_color(bg_color);
+ gui_mch_set_bg_color(fg_color);
+ }
+ else
+ {
+ gui_mch_set_fg_color(fg_color);
+ gui_mch_set_bg_color(bg_color);
+ }
+ gui_mch_set_sp_color(sp_color);
+
+ // Clear the selection if we are about to write over it
+ if (!(flags & GUI_MON_NOCLEAR))
+ clip_may_clear_selection(gui.row, gui.row);
+
+
+ // If there's no bold font, then fake it
+ if (hl_mask_todo & (HL_BOLD | HL_STANDOUT))
+ draw_flags |= DRAW_BOLD;
+
+ /*
+ * When drawing bold or italic characters the spill-over from the left
+ * neighbor may be destroyed. Let the caller backup to start redrawing
+ * just after a blank.
+ */
+ if (back != 0 && ((draw_flags & DRAW_BOLD) || (highlight_mask & HL_ITALIC)))
+ return FAIL;
+
+#if defined(FEAT_GUI_GTK)
+ // If there's no italic font, then fake it.
+ // For GTK2, we don't need a different font for italic style.
+ if (hl_mask_todo & HL_ITALIC)
+ draw_flags |= DRAW_ITALIC;
+
+ // Do we underline the text?
+ if (hl_mask_todo & HL_UNDERLINE)
+ draw_flags |= DRAW_UNDERL;
+
+#else
+ // Do we underline the text?
+ if ((hl_mask_todo & HL_UNDERLINE) || (hl_mask_todo & HL_ITALIC))
+ draw_flags |= DRAW_UNDERL;
+#endif
+ // Do we undercurl the text?
+ if (hl_mask_todo & HL_UNDERCURL)
+ draw_flags |= DRAW_UNDERC;
+
+ // TODO: HL_UNDERDOUBLE, HL_UNDERDOTTED, HL_UNDERDASHED
+
+ // Do we strikethrough the text?
+ if (hl_mask_todo & HL_STRIKETHROUGH)
+ draw_flags |= DRAW_STRIKE;
+
+ // Do we draw transparently?
+ if (flags & GUI_MON_TRS_CURSOR)
+ draw_flags |= DRAW_TRANSP;
+
+ /*
+ * Draw the text.
+ */
+#ifdef FEAT_GUI_GTK
+ // The value returned is the length in display cells
+ len = gui_gtk2_draw_string(gui.row, col, s, len, draw_flags);
+#else
+ if (enc_utf8)
+ {
+ int start; // index of bytes to be drawn
+ int cells; // cellwidth of bytes to be drawn
+ int thislen; // length of bytes to be drawn
+ int cn; // cellwidth of current char
+ int i; // index of current char
+ int c; // current char value
+ int cl; // byte length of current char
+ int comping; // current char is composing
+ int scol = col; // screen column
+ int curr_wide = FALSE; // use 'guifontwide'
+ int prev_wide = FALSE;
+ int wide_changed;
+# ifdef MSWIN
+ int sep_comp = FALSE; // Don't separate composing chars.
+# else
+ int sep_comp = TRUE; // Separate composing chars.
+# endif
+
+ // Break the string at a composing character, it has to be drawn on
+ // top of the previous character.
+ start = 0;
+ cells = 0;
+ for (i = 0; i < len; i += cl)
+ {
+ c = utf_ptr2char(s + i);
+ cn = utf_char2cells(c);
+ comping = utf_iscomposing(c);
+ if (!comping) // count cells from non-composing chars
+ cells += cn;
+ if (!comping || sep_comp)
+ {
+ if (cn > 1
+# ifdef FEAT_XFONTSET
+ && fontset == NOFONTSET
+# endif
+ && wide_font != NOFONT)
+ curr_wide = TRUE;
+ else
+ curr_wide = FALSE;
+ }
+ cl = utf_ptr2len(s + i);
+ if (cl == 0) // hit end of string
+ len = i + cl; // len must be wrong "cannot happen"
+
+ wide_changed = curr_wide != prev_wide;
+
+ // Print the string so far if it's the last character or there is
+ // a composing character.
+ if (i + cl >= len || (comping && sep_comp && i > start)
+ || wide_changed
+# if defined(FEAT_GUI_X11)
+ || (cn > 1
+# ifdef FEAT_XFONTSET
+ // No fontset: At least draw char after wide char at
+ // right position.
+ && fontset == NOFONTSET
+# endif
+ )
+# endif
+ )
+ {
+ if ((comping && sep_comp) || wide_changed)
+ thislen = i - start;
+ else
+ thislen = i - start + cl;
+ if (thislen > 0)
+ {
+ if (prev_wide)
+ gui_mch_set_font(wide_font);
+ gui_mch_draw_string(gui.row, scol, s + start, thislen,
+ draw_flags);
+ if (prev_wide)
+ gui_mch_set_font(font);
+ start += thislen;
+ }
+ scol += cells;
+ cells = 0;
+ // Adjust to not draw a character which width is changed
+ // against with last one.
+ if (wide_changed && !(comping && sep_comp))
+ {
+ scol -= cn;
+ cl = 0;
+ }
+
+# if defined(FEAT_GUI_X11)
+ // No fontset: draw a space to fill the gap after a wide char
+ //
+ if (cn > 1 && (draw_flags & DRAW_TRANSP) == 0
+# ifdef FEAT_XFONTSET
+ && fontset == NOFONTSET
+# endif
+ && !wide_changed)
+ gui_mch_draw_string(gui.row, scol - 1, (char_u *)" ",
+ 1, draw_flags);
+# endif
+ }
+ // Draw a composing char on top of the previous char.
+ if (comping && sep_comp)
+ {
+# if defined(__APPLE_CC__) && TARGET_API_MAC_CARBON
+ // Carbon ATSUI autodraws composing char over previous char
+ gui_mch_draw_string(gui.row, scol, s + i, cl,
+ draw_flags | DRAW_TRANSP);
+# else
+ gui_mch_draw_string(gui.row, scol - cn, s + i, cl,
+ draw_flags | DRAW_TRANSP);
+# endif
+ start = i + cl;
+ }
+ prev_wide = curr_wide;
+ }
+ // The stuff below assumes "len" is the length in screen columns.
+ len = scol - col;
+ }
+ else
+ {
+ gui_mch_draw_string(gui.row, col, s, len, draw_flags);
+ if (enc_dbcs == DBCS_JPNU)
+ {
+ // Get the length in display cells, this can be different from the
+ // number of bytes for "euc-jp".
+ len = mb_string2cells(s, len);
+ }
+ }
+#endif // !FEAT_GUI_GTK
+
+ if (!(flags & (GUI_MON_IS_CURSOR | GUI_MON_TRS_CURSOR)))
+ gui.col = col + len;
+
+ // May need to invert it when it's part of the selection.
+ if (flags & GUI_MON_NOCLEAR)
+ clip_may_redraw_selection(gui.row, col, len);
+
+ if (!(flags & (GUI_MON_IS_CURSOR | GUI_MON_TRS_CURSOR)))
+ {
+ // Invalidate the old physical cursor position if we wrote over it
+ if (gui.cursor_row == gui.row
+ && gui.cursor_col >= col
+ && gui.cursor_col < col + len)
+ gui.cursor_is_valid = FALSE;
+ }
+
+#ifdef FEAT_SIGN_ICONS
+ if (draw_sign)
+ // Draw the sign on top of the spaces.
+ gui_mch_drawsign(gui.row, signcol, gui.highlight_mask);
+# if defined(FEAT_NETBEANS_INTG) && (defined(FEAT_GUI_X11) \
+ || defined(FEAT_GUI_GTK) || defined(FEAT_GUI_MSWIN))
+ if (multi_sign)
+ netbeans_draw_multisign_indicator(gui.row);
+# endif
+#endif
+
+ return OK;
+}
+
+/*
+ * Undraw the cursor. This actually redraws the character at the cursor
+ * position, plus some more characters when needed.
+ */
+ void
+gui_undraw_cursor(void)
+{
+ if (!gui.cursor_is_valid)
+ return;
+
+ // Always redraw the character just before if there is one, because
+ // with some fonts and characters there can be a one pixel overlap.
+ int startcol = gui.cursor_col > 0 ? gui.cursor_col - 1 : gui.cursor_col;
+ int endcol = gui.cursor_col;
+
+#ifdef FEAT_GUI_GTK
+ gui_adjust_undraw_cursor_for_ligatures(&startcol, &endcol);
+#endif
+ gui_redraw_block(gui.cursor_row, startcol,
+ gui.cursor_row, endcol, GUI_MON_NOCLEAR);
+
+ // Cursor_is_valid is reset when the cursor is undrawn, also reset it
+ // here in case it wasn't needed to undraw it.
+ gui.cursor_is_valid = FALSE;
+}
+
+ void
+gui_redraw(
+ int x,
+ int y,
+ int w,
+ int h)
+{
+ int row1, col1, row2, col2;
+
+ row1 = Y_2_ROW(y);
+ col1 = X_2_COL(x);
+ row2 = Y_2_ROW(y + h - 1);
+ col2 = X_2_COL(x + w - 1);
+
+ gui_redraw_block(row1, col1, row2, col2, GUI_MON_NOCLEAR);
+
+ /*
+ * We may need to redraw the cursor, but don't take it upon us to change
+ * its location after a scroll.
+ * (maybe be more strict even and test col too?)
+ * These things may be outside the update/clipping region and reality may
+ * not reflect Vims internal ideas if these operations are clipped away.
+ */
+ if (gui.row == gui.cursor_row)
+ gui_update_cursor(TRUE, TRUE);
+}
+
+/*
+ * Draw a rectangular block of characters, from row1 to row2 (inclusive) and
+ * from col1 to col2 (inclusive).
+ */
+ void
+gui_redraw_block(
+ int row1,
+ int col1,
+ int row2,
+ int col2,
+ int flags) // flags for gui_outstr_nowrap()
+{
+ int old_row, old_col;
+ long_u old_hl_mask;
+ int off;
+ sattr_T first_attr;
+ int idx, len;
+ int back, nback;
+ int orig_col1, orig_col2;
+
+ // Don't try to update when ScreenLines is not valid
+ if (!screen_cleared || ScreenLines == NULL)
+ return;
+
+ // Don't try to draw outside the shell!
+ // Check everything, strange values may be caused by a big border width
+ col1 = check_col(col1);
+ col2 = check_col(col2);
+ row1 = check_row(row1);
+ row2 = check_row(row2);
+
+ // Remember where our cursor was
+ old_row = gui.row;
+ old_col = gui.col;
+ old_hl_mask = gui.highlight_mask;
+ orig_col1 = col1;
+ orig_col2 = col2;
+
+ for (gui.row = row1; gui.row <= row2; gui.row++)
+ {
+ // When only half of a double-wide character is in the block, include
+ // the other half.
+ col1 = orig_col1;
+ col2 = orig_col2;
+ off = LineOffset[gui.row];
+ if (enc_dbcs != 0)
+ {
+ if (col1 > 0)
+ col1 -= dbcs_screen_head_off(ScreenLines + off,
+ ScreenLines + off + col1);
+ col2 += dbcs_screen_tail_off(ScreenLines + off,
+ ScreenLines + off + col2);
+ }
+ else if (enc_utf8)
+ {
+ if (ScreenLines[off + col1] == 0)
+ {
+ if (col1 > 0)
+ --col1;
+ else
+ {
+ // FIXME: how can the first character ever be zero?
+ // Make this IEMSGN when it no longer breaks Travis CI.
+ vim_snprintf((char *)IObuff, IOSIZE,
+ "INTERNAL ERROR: NUL in ScreenLines in row %ld",
+ (long)gui.row);
+ msg((char *)IObuff);
+ }
+ }
+#ifdef FEAT_GUI_GTK
+ if (col2 + 1 < Columns && ScreenLines[off + col2 + 1] == 0)
+ ++col2;
+#endif
+ }
+ gui.col = col1;
+ off = LineOffset[gui.row] + gui.col;
+ len = col2 - col1 + 1;
+
+ // Find how many chars back this highlighting starts, or where a space
+ // is. Needed for when the bold trick is used
+ for (back = 0; back < col1; ++back)
+ if (ScreenAttrs[off - 1 - back] != ScreenAttrs[off]
+ || ScreenLines[off - 1 - back] == ' ')
+ break;
+
+ // Break it up in strings of characters with the same attributes.
+ // Print UTF-8 characters individually.
+ while (len > 0)
+ {
+ first_attr = ScreenAttrs[off];
+ gui.highlight_mask = first_attr;
+#if !defined(FEAT_GUI_GTK)
+ if (enc_utf8 && ScreenLinesUC[off] != 0)
+ {
+ // output multi-byte character separately
+ nback = gui_screenchar(off, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+ if (gui.col < Columns && ScreenLines[off + 1] == 0)
+ idx = 2;
+ else
+ idx = 1;
+ }
+ else if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e)
+ {
+ // output double-byte, single-width character separately
+ nback = gui_screenchar(off, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+ idx = 1;
+ }
+ else
+#endif
+ {
+#ifdef FEAT_GUI_GTK
+ for (idx = 0; idx < len; ++idx)
+ {
+ if (enc_utf8 && ScreenLines[off + idx] == 0)
+ continue; // skip second half of double-width char
+ if (ScreenAttrs[off + idx] != first_attr)
+ break;
+ }
+ // gui_screenstr() takes care of multibyte chars
+ nback = gui_screenstr(off, idx, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+#else
+ for (idx = 0; idx < len && ScreenAttrs[off + idx] == first_attr;
+ idx++)
+ {
+ // Stop at a multi-byte Unicode character.
+ if (enc_utf8 && ScreenLinesUC[off + idx] != 0)
+ break;
+ if (enc_dbcs == DBCS_JPNU)
+ {
+ // Stop at a double-byte single-width char.
+ if (ScreenLines[off + idx] == 0x8e)
+ break;
+ if (len > 1 && (*mb_ptr2len)(ScreenLines
+ + off + idx) == 2)
+ ++idx; // skip second byte of double-byte char
+ }
+ }
+ nback = gui_outstr_nowrap(ScreenLines + off, idx, flags,
+ (guicolor_T)0, (guicolor_T)0, back);
+#endif
+ }
+ if (nback == FAIL)
+ {
+ // Must back up to start drawing where a bold or italic word
+ // starts.
+ off -= back;
+ len += back;
+ gui.col -= back;
+ }
+ else
+ {
+ off += idx;
+ len -= idx;
+ }
+ back = 0;
+ }
+ }
+
+ // Put the cursor back where it was
+ gui.row = old_row;
+ gui.col = old_col;
+ gui.highlight_mask = (int)old_hl_mask;
+}
+
+ static void
+gui_delete_lines(int row, int count)
+{
+ if (count <= 0)
+ return;
+
+ if (row + count > gui.scroll_region_bot)
+ // Scrolled out of region, just blank the lines out
+ gui_clear_block(row, gui.scroll_region_left,
+ gui.scroll_region_bot, gui.scroll_region_right);
+ else
+ {
+ gui_mch_delete_lines(row, count);
+
+ // If the cursor was in the deleted lines it's now gone. If the
+ // cursor was in the scrolled lines adjust its position.
+ if (gui.cursor_row >= row
+ && gui.cursor_col >= gui.scroll_region_left
+ && gui.cursor_col <= gui.scroll_region_right)
+ {
+ if (gui.cursor_row < row + count)
+ gui.cursor_is_valid = FALSE;
+ else if (gui.cursor_row <= gui.scroll_region_bot)
+ gui.cursor_row -= count;
+ }
+ }
+}
+
+ static void
+gui_insert_lines(int row, int count)
+{
+ if (count <= 0)
+ return;
+
+ if (row + count > gui.scroll_region_bot)
+ // Scrolled out of region, just blank the lines out
+ gui_clear_block(row, gui.scroll_region_left,
+ gui.scroll_region_bot, gui.scroll_region_right);
+ else
+ {
+ gui_mch_insert_lines(row, count);
+
+ if (gui.cursor_row >= gui.row
+ && gui.cursor_col >= gui.scroll_region_left
+ && gui.cursor_col <= gui.scroll_region_right)
+ {
+ if (gui.cursor_row <= gui.scroll_region_bot - count)
+ gui.cursor_row += count;
+ else if (gui.cursor_row <= gui.scroll_region_bot)
+ gui.cursor_is_valid = FALSE;
+ }
+ }
+}
+
+#ifdef FEAT_TIMERS
+/*
+ * Passed to ui_wait_for_chars_or_timer(), ignoring extra arguments.
+ */
+ static int
+gui_wait_for_chars_3(
+ long wtime,
+ int *interrupted UNUSED,
+ int ignore_input UNUSED)
+{
+ return gui_mch_wait_for_chars(wtime);
+}
+#endif
+
+/*
+ * Returns OK if a character was found to be available within the given time,
+ * or FAIL otherwise.
+ */
+ static int
+gui_wait_for_chars_or_timer(
+ long wtime,
+ int *interrupted UNUSED,
+ int ignore_input UNUSED)
+{
+#ifdef FEAT_TIMERS
+ return ui_wait_for_chars_or_timer(wtime, gui_wait_for_chars_3,
+ interrupted, ignore_input);
+#else
+ return gui_mch_wait_for_chars(wtime);
+#endif
+}
+
+/*
+ * The main GUI input routine. Waits for a character from the keyboard.
+ * "wtime" == -1 Wait forever.
+ * "wtime" == 0 Don't wait.
+ * "wtime" > 0 Wait wtime milliseconds for a character.
+ *
+ * Returns the number of characters read or zero when timed out or interrupted.
+ * "buf" may be NULL, in which case a non-zero number is returned if characters
+ * are available.
+ */
+ static int
+gui_wait_for_chars_buf(
+ char_u *buf,
+ int maxlen,
+ long wtime, // don't use "time", MIPS cannot handle it
+ int tb_change_cnt)
+{
+ int retval;
+
+#ifdef FEAT_MENU
+ // If we're going to wait a bit, update the menus and mouse shape for the
+ // current State.
+ if (wtime != 0)
+ gui_update_menus(0);
+#endif
+
+ gui_mch_update();
+ if (input_available()) // Got char, return immediately
+ {
+ if (buf != NULL && !typebuf_changed(tb_change_cnt))
+ return read_from_input_buf(buf, (long)maxlen);
+ return 0;
+ }
+ if (wtime == 0) // Don't wait for char
+ return FAIL;
+
+ // Before waiting, flush any output to the screen.
+ gui_mch_flush();
+
+ // Blink while waiting for a character.
+ gui_mch_start_blink();
+
+ // Common function to loop until "wtime" is met, while handling timers and
+ // other callbacks.
+ retval = inchar_loop(buf, maxlen, wtime, tb_change_cnt,
+ gui_wait_for_chars_or_timer, NULL);
+
+ gui_mch_stop_blink(TRUE);
+
+ return retval;
+}
+
+/*
+ * Wait for a character from the keyboard without actually reading it.
+ * Also deals with timers.
+ * wtime == -1 Wait forever.
+ * wtime == 0 Don't wait.
+ * wtime > 0 Wait wtime milliseconds for a character.
+ * Returns OK if a character was found to be available within the given time,
+ * or FAIL otherwise.
+ */
+ int
+gui_wait_for_chars(long wtime, int tb_change_cnt)
+{
+ return gui_wait_for_chars_buf(NULL, 0, wtime, tb_change_cnt);
+}
+
+/*
+ * Equivalent of mch_inchar() for the GUI.
+ */
+ int
+gui_inchar(
+ char_u *buf,
+ int maxlen,
+ long wtime, // milliseconds
+ int tb_change_cnt)
+{
+ return gui_wait_for_chars_buf(buf, maxlen, wtime, tb_change_cnt);
+}
+
+/*
+ * Fill p[4] with mouse coordinates encoded for check_termcode().
+ */
+ static void
+fill_mouse_coord(char_u *p, int col, int row)
+{
+ p[0] = (char_u)(col / 128 + ' ' + 1);
+ p[1] = (char_u)(col % 128 + ' ' + 1);
+ p[2] = (char_u)(row / 128 + ' ' + 1);
+ p[3] = (char_u)(row % 128 + ' ' + 1);
+}
+
+/*
+ * Generic mouse support function. Add a mouse event to the input buffer with
+ * the given properties.
+ * button --- may be any of MOUSE_LEFT, MOUSE_MIDDLE, MOUSE_RIGHT,
+ * MOUSE_X1, MOUSE_X2
+ * MOUSE_DRAG, or MOUSE_RELEASE.
+ * MOUSE_4 and MOUSE_5 are used for vertical scroll wheel,
+ * MOUSE_6 and MOUSE_7 for horizontal scroll wheel.
+ * x, y --- Coordinates of mouse in pixels.
+ * repeated_click --- TRUE if this click comes only a short time after a
+ * previous click.
+ * modifiers --- Bit field which may be any of the following modifiers
+ * or'ed together: MOUSE_SHIFT | MOUSE_CTRL | MOUSE_ALT.
+ * This function will ignore drag events where the mouse has not moved to a new
+ * character.
+ */
+ void
+gui_send_mouse_event(
+ int button,
+ int x,
+ int y,
+ int repeated_click,
+ int_u modifiers)
+{
+ static int prev_row = 0, prev_col = 0;
+ static int prev_button = -1;
+ static int num_clicks = 1;
+ char_u string[10];
+ enum key_extra button_char;
+ int row, col;
+#ifdef FEAT_CLIPBOARD
+ int checkfor;
+ int did_clip = FALSE;
+#endif
+
+ /*
+ * Scrolling may happen at any time, also while a selection is present.
+ */
+ switch (button)
+ {
+ case MOUSE_MOVE:
+ button_char = KE_MOUSEMOVE_XY;
+ goto button_set;
+ case MOUSE_X1:
+ button_char = KE_X1MOUSE;
+ goto button_set;
+ case MOUSE_X2:
+ button_char = KE_X2MOUSE;
+ goto button_set;
+ case MOUSE_4:
+ button_char = KE_MOUSEDOWN;
+ goto button_set;
+ case MOUSE_5:
+ button_char = KE_MOUSEUP;
+ goto button_set;
+ case MOUSE_6:
+ button_char = KE_MOUSELEFT;
+ goto button_set;
+ case MOUSE_7:
+ button_char = KE_MOUSERIGHT;
+button_set:
+ {
+ // Don't put events in the input queue now.
+ if (hold_gui_events)
+ return;
+
+ row = gui_xy2colrow(x, y, &col);
+ // Don't report a mouse move unless moved to a
+ // different character position.
+ if (button == MOUSE_MOVE)
+ {
+ if (row == prev_row && col == prev_col)
+ return;
+ else
+ {
+ prev_row = row >= 0 ? row : 0;
+ prev_col = col;
+ }
+ }
+
+ string[3] = CSI;
+ string[4] = KS_EXTRA;
+ string[5] = (int)button_char;
+
+ // Pass the pointer coordinates of the scroll event so that we
+ // know which window to scroll.
+ string[6] = (char_u)(col / 128 + ' ' + 1);
+ string[7] = (char_u)(col % 128 + ' ' + 1);
+ string[8] = (char_u)(row / 128 + ' ' + 1);
+ string[9] = (char_u)(row % 128 + ' ' + 1);
+
+ if (modifiers == 0)
+ add_to_input_buf(string + 3, 7);
+ else
+ {
+ string[0] = CSI;
+ string[1] = KS_MODIFIER;
+ string[2] = 0;
+ if (modifiers & MOUSE_SHIFT)
+ string[2] |= MOD_MASK_SHIFT;
+ if (modifiers & MOUSE_CTRL)
+ string[2] |= MOD_MASK_CTRL;
+ if (modifiers & MOUSE_ALT)
+ string[2] |= MOD_MASK_ALT;
+ add_to_input_buf(string, 10);
+ }
+ return;
+ }
+ }
+
+#ifdef FEAT_CLIPBOARD
+ // If a clipboard selection is in progress, handle it
+ if (clip_star.state == SELECT_IN_PROGRESS)
+ {
+ clip_process_selection(button, X_2_COL(x), Y_2_ROW(y), repeated_click);
+
+ // A release event may still need to be sent if the position is equal.
+ row = gui_xy2colrow(x, y, &col);
+ if (button != MOUSE_RELEASE || row != prev_row || col != prev_col)
+ return;
+ }
+
+ // Determine which mouse settings to look for based on the current mode
+ switch (get_real_state())
+ {
+ case MODE_NORMAL_BUSY:
+ case MODE_OP_PENDING:
+# ifdef FEAT_TERMINAL
+ case MODE_TERMINAL:
+# endif
+ case MODE_NORMAL: checkfor = MOUSE_NORMAL; break;
+ case MODE_VISUAL: checkfor = MOUSE_VISUAL; break;
+ case MODE_SELECT: checkfor = MOUSE_VISUAL; break;
+ case MODE_REPLACE:
+ case MODE_REPLACE | MODE_LANGMAP:
+ case MODE_VREPLACE:
+ case MODE_VREPLACE | MODE_LANGMAP:
+ case MODE_INSERT:
+ case MODE_INSERT | MODE_LANGMAP:
+ checkfor = MOUSE_INSERT; break;
+ case MODE_ASKMORE:
+ case MODE_HITRETURN: // At the more- and hit-enter prompt pass the
+ // mouse event for a click on or below the
+ // message line.
+ if (Y_2_ROW(y) >= msg_row)
+ checkfor = MOUSE_NORMAL;
+ else
+ checkfor = MOUSE_RETURN;
+ break;
+
+ /*
+ * On the command line, use the clipboard selection on all lines
+ * but the command line. But not when pasting.
+ */
+ case MODE_CMDLINE:
+ case MODE_CMDLINE | MODE_LANGMAP:
+ if (Y_2_ROW(y) < cmdline_row && button != MOUSE_MIDDLE)
+ checkfor = MOUSE_NONE;
+ else
+ checkfor = MOUSE_COMMAND;
+ break;
+
+ default:
+ checkfor = MOUSE_NONE;
+ break;
+ };
+
+ /*
+ * Allow clipboard selection of text on the command line in "normal"
+ * modes. Don't do this when dragging the status line, or extending a
+ * Visual selection.
+ */
+ if ((State == MODE_NORMAL || State == MODE_NORMAL_BUSY
+ || (State & MODE_INSERT))
+ && Y_2_ROW(y) >= topframe->fr_height + firstwin->w_winrow
+ && button != MOUSE_DRAG
+# ifdef FEAT_MOUSESHAPE
+ && !drag_status_line
+ && !drag_sep_line
+# endif
+ )
+ checkfor = MOUSE_NONE;
+
+ /*
+ * Use modeless selection when holding CTRL and SHIFT pressed.
+ */
+ if ((modifiers & MOUSE_CTRL) && (modifiers & MOUSE_SHIFT))
+ checkfor = MOUSE_NONEF;
+
+ /*
+ * In Ex mode, always use modeless selection.
+ */
+ if (exmode_active)
+ checkfor = MOUSE_NONE;
+
+ /*
+ * If the mouse settings say to not use the mouse, use the modeless
+ * selection. But if Visual is active, assume that only the Visual area
+ * will be selected.
+ * Exception: On the command line, both the selection is used and a mouse
+ * key is sent.
+ */
+ if (!mouse_has(checkfor) || checkfor == MOUSE_COMMAND)
+ {
+ // Don't do modeless selection in Visual mode.
+ if (checkfor != MOUSE_NONEF && VIsual_active && (State & MODE_NORMAL))
+ return;
+
+ /*
+ * When 'mousemodel' is "popup", shift-left is translated to right.
+ * But not when also using Ctrl.
+ */
+ if (mouse_model_popup() && button == MOUSE_LEFT
+ && (modifiers & MOUSE_SHIFT) && !(modifiers & MOUSE_CTRL))
+ {
+ button = MOUSE_RIGHT;
+ modifiers &= ~ MOUSE_SHIFT;
+ }
+
+ // If the selection is done, allow the right button to extend it.
+ // If the selection is cleared, allow the right button to start it
+ // from the cursor position.
+ if (button == MOUSE_RIGHT)
+ {
+ if (clip_star.state == SELECT_CLEARED)
+ {
+ if (State & MODE_CMDLINE)
+ {
+ col = msg_col;
+ row = msg_row;
+ }
+ else
+ {
+ col = curwin->w_wcol;
+ row = curwin->w_wrow + W_WINROW(curwin);
+ }
+ clip_start_selection(col, row, FALSE);
+ }
+ clip_process_selection(button, X_2_COL(x), Y_2_ROW(y),
+ repeated_click);
+ did_clip = TRUE;
+ }
+ // Allow the left button to start the selection
+ else if (button == MOUSE_LEFT)
+ {
+ clip_start_selection(X_2_COL(x), Y_2_ROW(y), repeated_click);
+ did_clip = TRUE;
+ }
+
+ // Always allow pasting
+ if (button != MOUSE_MIDDLE)
+ {
+ if (!mouse_has(checkfor) || button == MOUSE_RELEASE)
+ return;
+ if (checkfor != MOUSE_COMMAND)
+ button = MOUSE_LEFT;
+ }
+ repeated_click = FALSE;
+ }
+
+ if (clip_star.state != SELECT_CLEARED && !did_clip)
+ clip_clear_selection(&clip_star);
+#endif
+
+ // Don't put events in the input queue now.
+ if (hold_gui_events)
+ return;
+
+ row = gui_xy2colrow(x, y, &col);
+
+ /*
+ * If we are dragging and the mouse hasn't moved far enough to be on a
+ * different character, then don't send an event to vim.
+ */
+ if (button == MOUSE_DRAG)
+ {
+ if (row == prev_row && col == prev_col)
+ return;
+ // Dragging above the window, set "row" to -1 to cause a scroll.
+ if (y < 0)
+ row = -1;
+ }
+
+ /*
+ * If topline has changed (window scrolled) since the last click, reset
+ * repeated_click, because we don't want starting Visual mode when
+ * clicking on a different character in the text.
+ */
+ if (curwin->w_topline != gui_prev_topline
+#ifdef FEAT_DIFF
+ || curwin->w_topfill != gui_prev_topfill
+#endif
+ )
+ repeated_click = FALSE;
+
+ string[0] = CSI; // this sequence is recognized by check_termcode()
+ string[1] = KS_MOUSE;
+ string[2] = KE_FILLER;
+ if (button != MOUSE_DRAG && button != MOUSE_RELEASE)
+ {
+ if (repeated_click)
+ {
+ /*
+ * Handle multiple clicks. They only count if the mouse is still
+ * pointing at the same character.
+ */
+ if (button != prev_button || row != prev_row || col != prev_col)
+ num_clicks = 1;
+ else if (++num_clicks > 4)
+ num_clicks = 1;
+ }
+ else
+ num_clicks = 1;
+ prev_button = button;
+ gui_prev_topline = curwin->w_topline;
+#ifdef FEAT_DIFF
+ gui_prev_topfill = curwin->w_topfill;
+#endif
+
+ string[3] = (char_u)(button | 0x20);
+ SET_NUM_MOUSE_CLICKS(string[3], num_clicks);
+ }
+ else
+ string[3] = (char_u)button;
+
+ string[3] |= modifiers;
+ fill_mouse_coord(string + 4, col, row);
+ add_to_input_buf(string, 8);
+
+ if (row < 0)
+ prev_row = 0;
+ else
+ prev_row = row;
+ prev_col = col;
+
+ /*
+ * We need to make sure this is cleared since GTK doesn't tell us when
+ * the user is done dragging.
+ */
+#if defined(FEAT_GUI_GTK)
+ gui.dragged_sb = SBAR_NONE;
+#endif
+}
+
+/*
+ * Convert x and y coordinate to column and row in text window.
+ * Corrects for multi-byte character.
+ * returns column in "*colp" and row as return value;
+ */
+ static int
+gui_xy2colrow(int x, int y, int *colp)
+{
+ int col = check_col(X_2_COL(x));
+ int row = check_row(Y_2_ROW(y));
+
+ *colp = mb_fix_col(col, row);
+ return row;
+}
+
+#if defined(FEAT_MENU) || defined(PROTO)
+/*
+ * Callback function for when a menu entry has been selected.
+ */
+ void
+gui_menu_cb(vimmenu_T *menu)
+{
+ char_u bytes[sizeof(long_u)];
+
+ // Don't put events in the input queue now.
+ if (hold_gui_events)
+ return;
+
+ bytes[0] = CSI;
+ bytes[1] = KS_MENU;
+ bytes[2] = KE_FILLER;
+ add_to_input_buf(bytes, 3);
+ add_long_to_buf((long_u)menu, bytes);
+ add_to_input_buf_csi(bytes, sizeof(long_u));
+}
+#endif
+
+static int prev_which_scrollbars[3];
+
+/*
+ * Set which components are present.
+ * If "oldval" is not NULL, "oldval" is the previous value, the new value is
+ * in p_go.
+ */
+ void
+gui_init_which_components(char_u *oldval UNUSED)
+{
+#ifdef FEAT_GUI_DARKTHEME
+ static int prev_dark_theme = -1;
+ int using_dark_theme = FALSE;
+#endif
+#ifdef FEAT_MENU
+ static int prev_menu_is_active = -1;
+#endif
+#ifdef FEAT_TOOLBAR
+ static int prev_toolbar = -1;
+ int using_toolbar = FALSE;
+#endif
+#ifdef FEAT_GUI_TABLINE
+ int using_tabline;
+#endif
+#if defined(FEAT_MENU)
+ static int prev_tearoff = -1;
+ int using_tearoff = FALSE;
+#endif
+
+ char_u *p;
+ int i;
+#ifdef FEAT_MENU
+ int grey_old, grey_new;
+ char_u *temp;
+#endif
+ win_T *wp;
+ int need_set_size;
+ int fix_size;
+
+#ifdef FEAT_MENU
+ if (oldval != NULL && gui.in_use)
+ {
+ /*
+ * Check if the menus go from grey to non-grey or vice versa.
+ */
+ grey_old = (vim_strchr(oldval, GO_GREY) != NULL);
+ grey_new = (vim_strchr(p_go, GO_GREY) != NULL);
+ if (grey_old != grey_new)
+ {
+ temp = p_go;
+ p_go = oldval;
+ gui_update_menus(MENU_ALL_MODES);
+ p_go = temp;
+ }
+ }
+ gui.menu_is_active = FALSE;
+#endif
+
+ for (i = 0; i < 3; i++)
+ gui.which_scrollbars[i] = FALSE;
+ for (p = p_go; *p; p++)
+ switch (*p)
+ {
+ case GO_LEFT:
+ gui.which_scrollbars[SBAR_LEFT] = TRUE;
+ break;
+ case GO_RIGHT:
+ gui.which_scrollbars[SBAR_RIGHT] = TRUE;
+ break;
+ case GO_VLEFT:
+ if (win_hasvertsplit())
+ gui.which_scrollbars[SBAR_LEFT] = TRUE;
+ break;
+ case GO_VRIGHT:
+ if (win_hasvertsplit())
+ gui.which_scrollbars[SBAR_RIGHT] = TRUE;
+ break;
+ case GO_BOT:
+ gui.which_scrollbars[SBAR_BOTTOM] = TRUE;
+ break;
+#ifdef FEAT_GUI_DARKTHEME
+ case GO_DARKTHEME:
+ using_dark_theme = TRUE;
+ break;
+#endif
+#ifdef FEAT_MENU
+ case GO_MENUS:
+ gui.menu_is_active = TRUE;
+ break;
+#endif
+ case GO_GREY:
+ // make menu's have grey items, ignored here
+ break;
+#ifdef FEAT_TOOLBAR
+ case GO_TOOLBAR:
+ using_toolbar = TRUE;
+ break;
+#endif
+ case GO_TEAROFF:
+#if defined(FEAT_MENU)
+ using_tearoff = TRUE;
+#endif
+ break;
+ default:
+ // Ignore options that are not supported
+ break;
+ }
+
+ if (!gui.in_use)
+ return;
+
+ need_set_size = 0;
+ fix_size = FALSE;
+
+#ifdef FEAT_GUI_DARKTHEME
+ if (using_dark_theme != prev_dark_theme)
+ {
+ gui_mch_set_dark_theme(using_dark_theme);
+ prev_dark_theme = using_dark_theme;
+ }
+#endif
+
+#ifdef FEAT_GUI_TABLINE
+ // Update the GUI tab line, it may appear or disappear. This may
+ // cause the non-GUI tab line to disappear or appear.
+ using_tabline = gui_has_tabline();
+ if (!gui_mch_showing_tabline() != !using_tabline)
+ {
+ // We don't want a resize event change "Rows" here, save and
+ // restore it. Resizing is handled below.
+ i = Rows;
+ gui_update_tabline();
+ Rows = i;
+ need_set_size |= RESIZE_VERT;
+ if (using_tabline)
+ fix_size = TRUE;
+ if (!gui_use_tabline())
+ redraw_tabline = TRUE; // may draw non-GUI tab line
+ }
+#endif
+
+ for (i = 0; i < 3; i++)
+ {
+ // The scrollbar needs to be updated when it is shown/unshown and
+ // when switching tab pages. But the size only changes when it's
+ // shown/unshown. Thus we need two places to remember whether a
+ // scrollbar is there or not.
+ if (gui.which_scrollbars[i] != prev_which_scrollbars[i]
+ || gui.which_scrollbars[i]
+ != curtab->tp_prev_which_scrollbars[i])
+ {
+ if (i == SBAR_BOTTOM)
+ gui_mch_enable_scrollbar(&gui.bottom_sbar,
+ gui.which_scrollbars[i]);
+ else
+ {
+ FOR_ALL_WINDOWS(wp)
+ gui_do_scrollbar(wp, i, gui.which_scrollbars[i]);
+ }
+ if (gui.which_scrollbars[i] != prev_which_scrollbars[i])
+ {
+ if (i == SBAR_BOTTOM)
+ need_set_size |= RESIZE_VERT;
+ else
+ need_set_size |= RESIZE_HOR;
+ if (gui.which_scrollbars[i])
+ fix_size = TRUE;
+ }
+ }
+ curtab->tp_prev_which_scrollbars[i] = gui.which_scrollbars[i];
+ prev_which_scrollbars[i] = gui.which_scrollbars[i];
+ }
+
+#ifdef FEAT_MENU
+ if (gui.menu_is_active != prev_menu_is_active)
+ {
+ // We don't want a resize event change "Rows" here, save and
+ // restore it. Resizing is handled below.
+ i = Rows;
+ gui_mch_enable_menu(gui.menu_is_active);
+ Rows = i;
+ prev_menu_is_active = gui.menu_is_active;
+ need_set_size |= RESIZE_VERT;
+ if (gui.menu_is_active)
+ fix_size = TRUE;
+ }
+#endif
+
+#ifdef FEAT_TOOLBAR
+ if (using_toolbar != prev_toolbar)
+ {
+ gui_mch_show_toolbar(using_toolbar);
+ prev_toolbar = using_toolbar;
+ need_set_size |= RESIZE_VERT;
+ if (using_toolbar)
+ fix_size = TRUE;
+ }
+#endif
+#if defined(FEAT_MENU) && !(defined(MSWIN) && !defined(FEAT_TEAROFF))
+ if (using_tearoff != prev_tearoff)
+ {
+ gui_mch_toggle_tearoffs(using_tearoff);
+ prev_tearoff = using_tearoff;
+ }
+#endif
+ if (need_set_size != 0)
+ {
+#ifdef FEAT_GUI_GTK
+ long prev_Columns = Columns;
+ long prev_Rows = Rows;
+#endif
+ // Adjust the size of the window to make the text area keep the
+ // same size and to avoid that part of our window is off-screen
+ // and a scrollbar can't be used, for example.
+ gui_set_shellsize(FALSE, fix_size, need_set_size);
+
+#ifdef FEAT_GUI_GTK
+ // GTK has the annoying habit of sending us resize events when
+ // changing the window size ourselves. This mostly happens when
+ // waiting for a character to arrive, quite unpredictably, and may
+ // change Columns and Rows when we don't want it. Wait for a
+ // character here to avoid this effect.
+ // If you remove this, please test this command for resizing
+ // effects (with optional left scrollbar): ":vsp|q|vsp|q|vsp|q".
+ // Don't do this while starting up though.
+ // Don't change Rows when adding menu/toolbar/tabline.
+ // Don't change Columns when adding vertical toolbar.
+ if (!gui.starting && need_set_size != (RESIZE_VERT | RESIZE_HOR))
+ (void)char_avail();
+ if ((need_set_size & RESIZE_VERT) == 0)
+ Rows = prev_Rows;
+ if ((need_set_size & RESIZE_HOR) == 0)
+ Columns = prev_Columns;
+#endif
+ }
+ // When the console tabline appears or disappears the window positions
+ // change.
+ if (firstwin->w_winrow != tabline_height())
+ shell_new_rows(); // recompute window positions and heights
+}
+
+#if defined(FEAT_GUI_TABLINE) || defined(PROTO)
+/*
+ * Return TRUE if the GUI is taking care of the tabline.
+ * It may still be hidden if 'showtabline' is zero.
+ */
+ int
+gui_use_tabline(void)
+{
+ return gui.in_use && vim_strchr(p_go, GO_TABLINE) != NULL;
+}
+
+/*
+ * Return TRUE if the GUI is showing the tabline.
+ * This uses 'showtabline'.
+ */
+ static int
+gui_has_tabline(void)
+{
+ if (!gui_use_tabline()
+ || p_stal == 0
+ || (p_stal == 1 && first_tabpage->tp_next == NULL))
+ return FALSE;
+ return TRUE;
+}
+
+/*
+ * Update the tabline.
+ * This may display/undisplay the tabline and update the labels.
+ */
+ void
+gui_update_tabline(void)
+{
+ int showit = gui_has_tabline();
+ int shown = gui_mch_showing_tabline();
+
+ if (!gui.starting && starting == 0)
+ {
+ // Updating the tabline uses direct GUI commands, flush
+ // outstanding instructions first. (esp. clear screen)
+ out_flush();
+
+ if (!showit != !shown)
+ gui_mch_show_tabline(showit);
+ if (showit != 0)
+ gui_mch_update_tabline();
+
+ // When the tabs change from hidden to shown or from shown to
+ // hidden the size of the text area should remain the same.
+ if (!showit != !shown)
+ gui_set_shellsize(FALSE, showit, RESIZE_VERT);
+ }
+}
+
+/*
+ * Get the label or tooltip for tab page "tp" into NameBuff[].
+ */
+ void
+get_tabline_label(
+ tabpage_T *tp,
+ int tooltip) // TRUE: get tooltip
+{
+ int modified = FALSE;
+ char_u buf[40];
+ int wincount;
+ win_T *wp;
+ char_u **opt;
+
+ // Use 'guitablabel' or 'guitabtooltip' if it's set.
+ opt = (tooltip ? &p_gtt : &p_gtl);
+ if (**opt != NUL)
+ {
+ char_u res[MAXPATHL];
+ tabpage_T *save_curtab;
+ char_u *opt_name = (char_u *)(tooltip ? "guitabtooltip"
+ : "guitablabel");
+
+ printer_page_num = tabpage_index(tp);
+# ifdef FEAT_EVAL
+ set_vim_var_nr(VV_LNUM, printer_page_num);
+# endif
+ // It's almost as going to the tabpage, but without autocommands.
+ curtab->tp_firstwin = firstwin;
+ curtab->tp_lastwin = lastwin;
+ curtab->tp_curwin = curwin;
+ save_curtab = curtab;
+ curtab = tp;
+ topframe = curtab->tp_topframe;
+ firstwin = curtab->tp_firstwin;
+ lastwin = curtab->tp_lastwin;
+ curwin = curtab->tp_curwin;
+ curbuf = curwin->w_buffer;
+
+ // Can't use NameBuff directly, build_stl_str_hl() uses it.
+ build_stl_str_hl(curwin, res, MAXPATHL, *opt, opt_name, 0,
+ 0, (int)Columns, NULL, NULL);
+ STRCPY(NameBuff, res);
+
+ // Back to the original curtab.
+ curtab = save_curtab;
+ topframe = curtab->tp_topframe;
+ firstwin = curtab->tp_firstwin;
+ lastwin = curtab->tp_lastwin;
+ curwin = curtab->tp_curwin;
+ curbuf = curwin->w_buffer;
+ }
+
+ // If 'guitablabel'/'guitabtooltip' is not set or the result is empty then
+ // use a default label.
+ if (**opt == NUL || *NameBuff == NUL)
+ {
+ // Get the buffer name into NameBuff[] and shorten it.
+ get_trans_bufname(tp == curtab ? curbuf : tp->tp_curwin->w_buffer);
+ if (!tooltip)
+ shorten_dir(NameBuff);
+
+ wp = (tp == curtab) ? firstwin : tp->tp_firstwin;
+ for (wincount = 0; wp != NULL; wp = wp->w_next, ++wincount)
+ if (bufIsChanged(wp->w_buffer))
+ modified = TRUE;
+ if (modified || wincount > 1)
+ {
+ if (wincount > 1)
+ vim_snprintf((char *)buf, sizeof(buf), "%d", wincount);
+ else
+ buf[0] = NUL;
+ if (modified)
+ STRCAT(buf, "+");
+ STRCAT(buf, " ");
+ STRMOVE(NameBuff + STRLEN(buf), NameBuff);
+ mch_memmove(NameBuff, buf, STRLEN(buf));
+ }
+ }
+}
+
+/*
+ * Send the event for clicking to select tab page "nr".
+ * Returns TRUE if it was done, FALSE when skipped because we are already at
+ * that tab page or the cmdline window is open.
+ */
+ int
+send_tabline_event(int nr)
+{
+ char_u string[3];
+
+ if (nr == tabpage_index(curtab))
+ return FALSE;
+
+ // Don't put events in the input queue now.
+ if (hold_gui_events || cmdwin_type != 0)
+ {
+ // Set it back to the current tab page.
+ gui_mch_set_curtab(tabpage_index(curtab));
+ return FALSE;
+ }
+
+ string[0] = CSI;
+ string[1] = KS_TABLINE;
+ string[2] = KE_FILLER;
+ add_to_input_buf(string, 3);
+ string[0] = nr;
+ add_to_input_buf_csi(string, 1);
+ return TRUE;
+}
+
+/*
+ * Send a tabline menu event
+ */
+ void
+send_tabline_menu_event(int tabidx, int event)
+{
+ char_u string[3];
+
+ // Don't put events in the input queue now.
+ if (hold_gui_events)
+ return;
+
+ // Cannot close the last tabpage.
+ if (event == TABLINE_MENU_CLOSE && first_tabpage->tp_next == NULL)
+ return;
+
+ string[0] = CSI;
+ string[1] = KS_TABMENU;
+ string[2] = KE_FILLER;
+ add_to_input_buf(string, 3);
+ string[0] = tabidx;
+ string[1] = (char_u)(long)event;
+ add_to_input_buf_csi(string, 2);
+}
+
+#endif
+
+/*
+ * Scrollbar stuff:
+ */
+
+/*
+ * Remove all scrollbars. Used before switching to another tab page.
+ */
+ void
+gui_remove_scrollbars(void)
+{
+ int i;
+ win_T *wp;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (i == SBAR_BOTTOM)
+ gui_mch_enable_scrollbar(&gui.bottom_sbar, FALSE);
+ else
+ {
+ FOR_ALL_WINDOWS(wp)
+ gui_do_scrollbar(wp, i, FALSE);
+ }
+ curtab->tp_prev_which_scrollbars[i] = -1;
+ }
+}
+
+ void
+gui_create_scrollbar(scrollbar_T *sb, int type, win_T *wp)
+{
+ static int sbar_ident = 0;
+
+ sb->ident = sbar_ident++; // No check for too big, but would it happen?
+ sb->wp = wp;
+ sb->type = type;
+ sb->value = 0;
+ sb->size = 1;
+ sb->max = 1;
+ sb->top = 0;
+ sb->height = 0;
+ sb->width = 0;
+ sb->status_height = 0;
+ gui_mch_create_scrollbar(sb, (wp == NULL) ? SBAR_HORIZ : SBAR_VERT);
+}
+
+/*
+ * Find the scrollbar with the given index.
+ */
+ scrollbar_T *
+gui_find_scrollbar(long ident)
+{
+ win_T *wp;
+
+ if (gui.bottom_sbar.ident == ident)
+ return &gui.bottom_sbar;
+ FOR_ALL_WINDOWS(wp)
+ {
+ if (wp->w_scrollbars[SBAR_LEFT].ident == ident)
+ return &wp->w_scrollbars[SBAR_LEFT];
+ if (wp->w_scrollbars[SBAR_RIGHT].ident == ident)
+ return &wp->w_scrollbars[SBAR_RIGHT];
+ }
+ return NULL;
+}
+
+/*
+ * For most systems: Put a code in the input buffer for a dragged scrollbar.
+ *
+ * For Win32, Macintosh and GTK+ 2:
+ * Scrollbars seem to grab focus and vim doesn't read the input queue until
+ * you stop dragging the scrollbar. We get here each time the scrollbar is
+ * dragged another pixel, but as far as the rest of vim goes, it thinks
+ * we're just hanging in the call to DispatchMessage() in
+ * process_message(). The DispatchMessage() call that hangs was passed a
+ * mouse button click event in the scrollbar window. -- webb.
+ *
+ * Solution: Do the scrolling right here. But only when allowed.
+ * Ignore the scrollbars while executing an external command or when there
+ * are still characters to be processed.
+ */
+ void
+gui_drag_scrollbar(scrollbar_T *sb, long value, int still_dragging)
+{
+ win_T *wp;
+ int sb_num;
+#ifdef USE_ON_FLY_SCROLL
+ colnr_T old_leftcol = curwin->w_leftcol;
+ linenr_T old_topline = curwin->w_topline;
+# ifdef FEAT_DIFF
+ int old_topfill = curwin->w_topfill;
+# endif
+#else
+ char_u bytes[sizeof(long_u)];
+ int byte_count;
+#endif
+
+ if (sb == NULL)
+ return;
+
+ // Don't put events in the input queue now.
+ if (hold_gui_events)
+ return;
+
+ if (cmdwin_type != 0 && sb->wp != curwin)
+ return;
+
+ if (still_dragging)
+ {
+ if (sb->wp == NULL)
+ gui.dragged_sb = SBAR_BOTTOM;
+ else if (sb == &sb->wp->w_scrollbars[SBAR_LEFT])
+ gui.dragged_sb = SBAR_LEFT;
+ else
+ gui.dragged_sb = SBAR_RIGHT;
+ gui.dragged_wp = sb->wp;
+ }
+ else
+ {
+ gui.dragged_sb = SBAR_NONE;
+#ifdef FEAT_GUI_GTK
+ // Keep the "dragged_wp" value until after the scrolling, for when the
+ // mouse button is released. GTK2 doesn't send the button-up event.
+ gui.dragged_wp = NULL;
+#endif
+ }
+
+ // Vertical sbar info is kept in the first sbar (the left one)
+ if (sb->wp != NULL)
+ sb = &sb->wp->w_scrollbars[0];
+
+ /*
+ * Check validity of value
+ */
+ if (value < 0)
+ value = 0;
+#ifdef SCROLL_PAST_END
+ else if (value > sb->max)
+ value = sb->max;
+#else
+ if (value > sb->max - sb->size + 1)
+ value = sb->max - sb->size + 1;
+#endif
+
+ sb->value = value;
+
+#ifdef USE_ON_FLY_SCROLL
+ // When not allowed to do the scrolling right now, return.
+ // This also checked input_available(), but that causes the first click in
+ // a scrollbar to be ignored when Vim doesn't have focus.
+ if (dont_scroll)
+ return;
+#endif
+ // Disallow scrolling the current window when the completion popup menu is
+ // visible.
+ if ((sb->wp == NULL || sb->wp == curwin) && pum_visible())
+ return;
+
+#ifdef FEAT_RIGHTLEFT
+ if (sb->wp == NULL && curwin->w_p_rl)
+ {
+ value = sb->max + 1 - sb->size - value;
+ if (value < 0)
+ value = 0;
+ }
+#endif
+
+ if (sb->wp != NULL) // vertical scrollbar
+ {
+ sb_num = 0;
+ for (wp = firstwin; wp != sb->wp && wp != NULL; wp = wp->w_next)
+ sb_num++;
+ if (wp == NULL)
+ return;
+
+#ifdef USE_ON_FLY_SCROLL
+ current_scrollbar = sb_num;
+ scrollbar_value = value;
+ if (State & MODE_NORMAL)
+ {
+ gui_do_scroll();
+ setcursor();
+ }
+ else if (State & MODE_INSERT)
+ {
+ ins_scroll();
+ setcursor();
+ }
+ else if (State & MODE_CMDLINE)
+ {
+ if (msg_scrolled == 0)
+ {
+ gui_do_scroll();
+ redrawcmdline();
+ }
+ }
+# ifdef FEAT_FOLDING
+ // Value may have been changed for closed fold.
+ sb->value = sb->wp->w_topline - 1;
+# endif
+
+ // When dragging one scrollbar and there is another one at the other
+ // side move the thumb of that one too.
+ if (gui.which_scrollbars[SBAR_RIGHT] && gui.which_scrollbars[SBAR_LEFT])
+ gui_mch_set_scrollbar_thumb(
+ &sb->wp->w_scrollbars[
+ sb == &sb->wp->w_scrollbars[SBAR_RIGHT]
+ ? SBAR_LEFT : SBAR_RIGHT],
+ sb->value, sb->size, sb->max);
+
+#else
+ bytes[0] = CSI;
+ bytes[1] = KS_VER_SCROLLBAR;
+ bytes[2] = KE_FILLER;
+ bytes[3] = (char_u)sb_num;
+ byte_count = 4;
+#endif
+ }
+ else
+ {
+#ifdef USE_ON_FLY_SCROLL
+ scrollbar_value = value;
+
+ if (State & MODE_NORMAL)
+ do_mousescroll_horiz(scrollbar_value);
+ else if (State & MODE_INSERT)
+ ins_horscroll();
+ else if (State & MODE_CMDLINE)
+ {
+ if (msg_scrolled == 0)
+ {
+ do_mousescroll_horiz(scrollbar_value);
+ redrawcmdline();
+ }
+ }
+ if (old_leftcol != curwin->w_leftcol)
+ {
+ updateWindow(curwin); // update window, status and cmdline
+ setcursor();
+ }
+#else
+ bytes[0] = CSI;
+ bytes[1] = KS_HOR_SCROLLBAR;
+ bytes[2] = KE_FILLER;
+ byte_count = 3;
+#endif
+ }
+
+#ifdef USE_ON_FLY_SCROLL
+ /*
+ * synchronize other windows, as necessary according to 'scrollbind'
+ */
+ if (curwin->w_p_scb
+ && ((sb->wp == NULL && curwin->w_leftcol != old_leftcol)
+ || (sb->wp == curwin && (curwin->w_topline != old_topline
+# ifdef FEAT_DIFF
+ || curwin->w_topfill != old_topfill
+# endif
+ ))))
+ {
+ do_check_scrollbind(TRUE);
+ // need to update the window right here
+ FOR_ALL_WINDOWS(wp)
+ if (wp->w_redr_type > 0)
+ updateWindow(wp);
+ setcursor();
+ }
+ out_flush_cursor(FALSE, TRUE);
+#else
+ add_to_input_buf(bytes, byte_count);
+ add_long_to_buf((long_u)value, bytes);
+ add_to_input_buf_csi(bytes, sizeof(long_u));
+#endif
+}
+
+/*
+ * Scrollbar stuff:
+ */
+
+/*
+ * Called when something in the window layout has changed.
+ */
+ void
+gui_may_update_scrollbars(void)
+{
+ if (gui.in_use && starting == 0)
+ {
+ out_flush();
+ gui_init_which_components(NULL);
+ gui_update_scrollbars(TRUE);
+ }
+ need_mouse_correct = TRUE;
+}
+
+ void
+gui_update_scrollbars(
+ int force) // Force all scrollbars to get updated
+{
+ win_T *wp;
+ scrollbar_T *sb;
+ long val, size, max; // need 32 bits here
+ int which_sb;
+ int h, y;
+ static win_T *prev_curwin = NULL;
+
+ // Update the horizontal scrollbar
+ gui_update_horiz_scrollbar(force);
+
+#ifndef MSWIN
+ // Return straight away if there is neither a left nor right scrollbar.
+ // On MS-Windows this is required anyway for scrollwheel messages.
+ if (!gui.which_scrollbars[SBAR_LEFT] && !gui.which_scrollbars[SBAR_RIGHT])
+ return;
+#endif
+
+ /*
+ * Don't want to update a scrollbar while we're dragging it. But if we
+ * have both a left and right scrollbar, and we drag one of them, we still
+ * need to update the other one.
+ */
+ if (!force && (gui.dragged_sb == SBAR_LEFT || gui.dragged_sb == SBAR_RIGHT)
+ && gui.which_scrollbars[SBAR_LEFT]
+ && gui.which_scrollbars[SBAR_RIGHT])
+ {
+ /*
+ * If we have two scrollbars and one of them is being dragged, just
+ * copy the scrollbar position from the dragged one to the other one.
+ */
+ which_sb = SBAR_LEFT + SBAR_RIGHT - gui.dragged_sb;
+ if (gui.dragged_wp != NULL)
+ gui_mch_set_scrollbar_thumb(
+ &gui.dragged_wp->w_scrollbars[which_sb],
+ gui.dragged_wp->w_scrollbars[0].value,
+ gui.dragged_wp->w_scrollbars[0].size,
+ gui.dragged_wp->w_scrollbars[0].max);
+ }
+
+ // avoid that moving components around generates events
+ ++hold_gui_events;
+
+ FOR_ALL_WINDOWS(wp)
+ {
+ if (wp->w_buffer == NULL) // just in case
+ continue;
+ // Skip a scrollbar that is being dragged.
+ if (!force && (gui.dragged_sb == SBAR_LEFT
+ || gui.dragged_sb == SBAR_RIGHT)
+ && gui.dragged_wp == wp)
+ continue;
+
+#ifdef SCROLL_PAST_END
+ max = wp->w_buffer->b_ml.ml_line_count - 1;
+#else
+ max = wp->w_buffer->b_ml.ml_line_count + wp->w_height - 2;
+#endif
+ if (max < 0) // empty buffer
+ max = 0;
+ val = wp->w_topline - 1;
+ size = wp->w_height;
+#ifdef SCROLL_PAST_END
+ if (val > max) // just in case
+ val = max;
+#else
+ if (size > max + 1) // just in case
+ size = max + 1;
+ if (val > max - size + 1)
+ val = max - size + 1;
+#endif
+ if (val < 0) // minimal value is 0
+ val = 0;
+
+ /*
+ * Scrollbar at index 0 (the left one) contains all the information.
+ * It would be the same info for left and right so we just store it for
+ * one of them.
+ */
+ sb = &wp->w_scrollbars[0];
+
+ /*
+ * Note: no check for valid w_botline. If it's not valid the
+ * scrollbars will be updated later anyway.
+ */
+ if (size < 1 || wp->w_botline - 2 > max)
+ {
+ /*
+ * This can happen during changing files. Just don't update the
+ * scrollbar for now.
+ */
+ sb->height = 0; // Force update next time
+ if (gui.which_scrollbars[SBAR_LEFT])
+ gui_do_scrollbar(wp, SBAR_LEFT, FALSE);
+ if (gui.which_scrollbars[SBAR_RIGHT])
+ gui_do_scrollbar(wp, SBAR_RIGHT, FALSE);
+ continue;
+ }
+ if (force || sb->height != wp->w_height
+ || sb->top != wp->w_winrow
+ || sb->status_height != wp->w_status_height
+ || sb->width != wp->w_width
+ || prev_curwin != curwin)
+ {
+ // Height, width or position of scrollbar has changed. For
+ // vertical split: curwin changed.
+ sb->height = wp->w_height;
+ sb->top = wp->w_winrow;
+ sb->status_height = wp->w_status_height;
+ sb->width = wp->w_width;
+
+ // Calculate height and position in pixels
+ h = (sb->height + sb->status_height) * gui.char_height;
+ y = sb->top * gui.char_height + gui.border_offset;
+#if defined(FEAT_MENU) && !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MOTIF) && !defined(FEAT_GUI_PHOTON)
+ if (gui.menu_is_active)
+ y += gui.menu_height;
+#endif
+
+#if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MSWIN) \
+ || defined(FEAT_GUI_HAIKU))
+ if (vim_strchr(p_go, GO_TOOLBAR) != NULL)
+ y += gui.toolbar_height;
+#endif
+
+#if defined(FEAT_GUI_TABLINE) && defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_HAIKU)
+ if (gui_has_tabline())
+ y += gui.tabline_height;
+#endif
+
+ if (wp->w_winrow == 0)
+ {
+ // Height of top scrollbar includes width of top border
+ h += gui.border_offset;
+ y -= gui.border_offset;
+ }
+ if (gui.which_scrollbars[SBAR_LEFT])
+ {
+ gui_mch_set_scrollbar_pos(&wp->w_scrollbars[SBAR_LEFT],
+ gui.left_sbar_x, y,
+ gui.scrollbar_width, h);
+ gui_do_scrollbar(wp, SBAR_LEFT, TRUE);
+ }
+ if (gui.which_scrollbars[SBAR_RIGHT])
+ {
+ gui_mch_set_scrollbar_pos(&wp->w_scrollbars[SBAR_RIGHT],
+ gui.right_sbar_x, y,
+ gui.scrollbar_width, h);
+ gui_do_scrollbar(wp, SBAR_RIGHT, TRUE);
+ }
+ }
+
+ if (force || sb->value != val || sb->size != size || sb->max != max)
+ {
+ // Thumb of scrollbar has moved
+ sb->value = val;
+ sb->size = size;
+ sb->max = max;
+ if (gui.which_scrollbars[SBAR_LEFT]
+ && (gui.dragged_sb != SBAR_LEFT || gui.dragged_wp != wp))
+ gui_mch_set_scrollbar_thumb(&wp->w_scrollbars[SBAR_LEFT],
+ val, size, max);
+ if (gui.which_scrollbars[SBAR_RIGHT]
+ && (gui.dragged_sb != SBAR_RIGHT || gui.dragged_wp != wp))
+ gui_mch_set_scrollbar_thumb(&wp->w_scrollbars[SBAR_RIGHT],
+ val, size, max);
+ }
+ }
+
+ // update the title, it may show the scroll position
+ maketitle();
+
+ prev_curwin = curwin;
+ --hold_gui_events;
+}
+
+/*
+ * Enable or disable a scrollbar.
+ * Check for scrollbars for vertically split windows which are not enabled
+ * sometimes.
+ */
+ static void
+gui_do_scrollbar(
+ win_T *wp,
+ int which, // SBAR_LEFT or SBAR_RIGHT
+ int enable) // TRUE to enable scrollbar
+{
+ int midcol = curwin->w_wincol + curwin->w_width / 2;
+ int has_midcol = (wp->w_wincol <= midcol
+ && wp->w_wincol + wp->w_width >= midcol);
+
+ // Only enable scrollbars that contain the middle column of the current
+ // window.
+ if (gui.which_scrollbars[SBAR_RIGHT] != gui.which_scrollbars[SBAR_LEFT])
+ {
+ // Scrollbars only on one side. Don't enable scrollbars that don't
+ // contain the middle column of the current window.
+ if (!has_midcol)
+ enable = FALSE;
+ }
+ else
+ {
+ // Scrollbars on both sides. Don't enable scrollbars that neither
+ // contain the middle column of the current window nor are on the far
+ // side.
+ if (midcol > Columns / 2)
+ {
+ if (which == SBAR_LEFT ? wp->w_wincol != 0 : !has_midcol)
+ enable = FALSE;
+ }
+ else
+ {
+ if (which == SBAR_RIGHT ? wp->w_wincol + wp->w_width != Columns
+ : !has_midcol)
+ enable = FALSE;
+ }
+ }
+ gui_mch_enable_scrollbar(&wp->w_scrollbars[which], enable);
+}
+
+/*
+ * Scroll a window according to the values set in the globals current_scrollbar
+ * and scrollbar_value. Return TRUE if the cursor in the current window moved
+ * or FALSE otherwise.
+ */
+ int
+gui_do_scroll(void)
+{
+ win_T *wp, *save_wp;
+ int i;
+ long nlines;
+ pos_T old_cursor;
+ linenr_T old_topline;
+#ifdef FEAT_DIFF
+ int old_topfill;
+#endif
+
+ for (wp = firstwin, i = 0; i < current_scrollbar; wp = W_NEXT(wp), i++)
+ if (wp == NULL)
+ break;
+ if (wp == NULL)
+ // Couldn't find window
+ return FALSE;
+
+ /*
+ * Compute number of lines to scroll. If zero, nothing to do.
+ */
+ nlines = (long)scrollbar_value + 1 - (long)wp->w_topline;
+ if (nlines == 0)
+ return FALSE;
+
+ save_wp = curwin;
+ old_topline = wp->w_topline;
+#ifdef FEAT_DIFF
+ old_topfill = wp->w_topfill;
+#endif
+ old_cursor = wp->w_cursor;
+ curwin = wp;
+ curbuf = wp->w_buffer;
+ if (nlines < 0)
+ scrolldown(-nlines, gui.dragged_wp == NULL);
+ else
+ scrollup(nlines, gui.dragged_wp == NULL);
+ // Reset dragged_wp after using it. "dragged_sb" will have been reset for
+ // the mouse-up event already, but we still want it to behave like when
+ // dragging. But not the next click in an arrow.
+ if (gui.dragged_sb == SBAR_NONE)
+ gui.dragged_wp = NULL;
+
+ if (old_topline != wp->w_topline
+#ifdef FEAT_DIFF
+ || old_topfill != wp->w_topfill
+#endif
+ )
+ {
+ if (get_scrolloff_value() != 0)
+ {
+ cursor_correct(); // fix window for 'so'
+ update_topline(); // avoid up/down jump
+ }
+ if (old_cursor.lnum != wp->w_cursor.lnum)
+ coladvance(wp->w_curswant);
+ wp->w_scbind_pos = wp->w_topline;
+ }
+
+ // Make sure wp->w_leftcol and wp->w_skipcol are correct.
+ validate_cursor();
+
+ curwin = save_wp;
+ curbuf = save_wp->w_buffer;
+
+ /*
+ * Don't call updateWindow() when nothing has changed (it will overwrite
+ * the status line!).
+ */
+ if (old_topline != wp->w_topline
+ || wp->w_redr_type != 0
+#ifdef FEAT_DIFF
+ || old_topfill != wp->w_topfill
+#endif
+ )
+ {
+ int type = UPD_VALID;
+
+ if (pum_visible())
+ {
+ type = UPD_NOT_VALID;
+ wp->w_lines_valid = 0;
+ }
+
+ // Don't set must_redraw here, it may cause the popup menu to
+ // disappear when losing focus after a scrollbar drag.
+ if (wp->w_redr_type < type)
+ wp->w_redr_type = type;
+ mch_disable_flush();
+ updateWindow(wp); // update window, status line, and cmdline
+ mch_enable_flush();
+ }
+
+ // May need to redraw the popup menu.
+ if (pum_visible())
+ pum_redraw();
+
+ return (wp == curwin && !EQUAL_POS(curwin->w_cursor, old_cursor));
+}
+
+/*
+ * Horizontal scrollbar stuff:
+ */
+ static void
+gui_update_horiz_scrollbar(int force)
+{
+ long value, size, max;
+
+ if (!gui.which_scrollbars[SBAR_BOTTOM])
+ return;
+
+ if (!force && gui.dragged_sb == SBAR_BOTTOM)
+ return;
+
+ if (!force && curwin->w_p_wrap && gui.prev_wrap)
+ return;
+
+ /*
+ * It is possible for the cursor to be invalid if we're in the middle of
+ * something (like changing files). If so, don't do anything for now.
+ */
+ if (curwin->w_cursor.lnum > curbuf->b_ml.ml_line_count)
+ {
+ gui.bottom_sbar.value = -1;
+ return;
+ }
+
+ size = curwin->w_width;
+ if (curwin->w_p_wrap)
+ {
+ value = 0;
+#ifdef SCROLL_PAST_END
+ max = 0;
+#else
+ max = curwin->w_width - 1;
+#endif
+ }
+ else
+ {
+ value = curwin->w_leftcol;
+ max = scroll_line_len(ui_find_longest_lnum());
+
+ if (virtual_active())
+ {
+ // May move the cursor even further to the right.
+ if (curwin->w_virtcol >= (colnr_T)max)
+ max = curwin->w_virtcol;
+ }
+
+#ifndef SCROLL_PAST_END
+ max += curwin->w_width - 1;
+#endif
+ // The line number isn't scrolled, thus there is less space when
+ // 'number' or 'relativenumber' is set (also for 'foldcolumn').
+ size -= curwin_col_off();
+#ifndef SCROLL_PAST_END
+ max -= curwin_col_off();
+#endif
+ }
+
+#ifndef SCROLL_PAST_END
+ if (value > max - size + 1)
+ value = max - size + 1; // limit the value to allowable range
+#endif
+
+#ifdef FEAT_RIGHTLEFT
+ if (curwin->w_p_rl)
+ {
+ value = max + 1 - size - value;
+ if (value < 0)
+ {
+ size += value;
+ value = 0;
+ }
+ }
+#endif
+ if (!force && value == gui.bottom_sbar.value && size == gui.bottom_sbar.size
+ && max == gui.bottom_sbar.max)
+ return;
+
+ gui.bottom_sbar.value = value;
+ gui.bottom_sbar.size = size;
+ gui.bottom_sbar.max = max;
+ gui.prev_wrap = curwin->w_p_wrap;
+
+ gui_mch_set_scrollbar_thumb(&gui.bottom_sbar, value, size, max);
+}
+
+/*
+ * Check that none of the colors are the same as the background color
+ */
+ void
+gui_check_colors(void)
+{
+ if (gui.norm_pixel == gui.back_pixel || gui.norm_pixel == INVALCOLOR)
+ {
+ gui_set_bg_color((char_u *)"White");
+ if (gui.norm_pixel == gui.back_pixel || gui.norm_pixel == INVALCOLOR)
+ gui_set_fg_color((char_u *)"Black");
+ }
+}
+
+ static void
+gui_set_fg_color(char_u *name)
+{
+ gui.norm_pixel = gui_get_color(name);
+ hl_set_fg_color_name(vim_strsave(name));
+}
+
+ static void
+gui_set_bg_color(char_u *name)
+{
+ gui.back_pixel = gui_get_color(name);
+ hl_set_bg_color_name(vim_strsave(name));
+}
+
+/*
+ * Allocate a color by name.
+ * Returns INVALCOLOR and gives an error message when failed.
+ */
+ guicolor_T
+gui_get_color(char_u *name)
+{
+ guicolor_T t;
+
+ if (*name == NUL)
+ return INVALCOLOR;
+ t = gui_mch_get_color(name);
+
+ int is_none = STRCMP(name, "none") == 0;
+ if (t == INVALCOLOR
+#if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK)
+ && (gui.in_use || is_none)
+#endif
+ )
+ {
+ if (is_none)
+ emsg(_(e_cannot_use_color_none_did_you_mean_none));
+ else
+ semsg(_(e_cannot_allocate_color_str), name);
+ }
+ return t;
+}
+
+/*
+ * Return the grey value of a color (range 0-255).
+ */
+ int
+gui_get_lightness(guicolor_T pixel)
+{
+ long_u rgb = (long_u)gui_mch_get_rgb(pixel);
+
+ return (int)( (((rgb >> 16) & 0xff) * 299)
+ + (((rgb >> 8) & 0xff) * 587)
+ + ((rgb & 0xff) * 114)) / 1000;
+}
+
+ char_u *
+gui_bg_default(void)
+{
+ if (gui_get_lightness(gui.back_pixel) < 127)
+ return (char_u *)"dark";
+ return (char_u *)"light";
+}
+
+/*
+ * Option initializations that can only be done after opening the GUI window.
+ */
+ static void
+init_gui_options(void)
+{
+ // Set the 'background' option according to the lightness of the
+ // background color, unless the user has set it already.
+ if (!option_was_set((char_u *)"bg") && STRCMP(p_bg, gui_bg_default()) != 0)
+ {
+ set_option_value_give_err((char_u *)"bg", 0L, gui_bg_default(), 0);
+ highlight_changed();
+ }
+}
+
+#if defined(FEAT_GUI_X11) || defined(PROTO)
+ void
+gui_new_scrollbar_colors(void)
+{
+ win_T *wp;
+
+ // Nothing to do if GUI hasn't started yet.
+ if (!gui.in_use)
+ return;
+
+ FOR_ALL_WINDOWS(wp)
+ {
+ gui_mch_set_scrollbar_colors(&(wp->w_scrollbars[SBAR_LEFT]));
+ gui_mch_set_scrollbar_colors(&(wp->w_scrollbars[SBAR_RIGHT]));
+ }
+ gui_mch_set_scrollbar_colors(&gui.bottom_sbar);
+}
+#endif
+
+/*
+ * Call this when focus has changed.
+ */
+ void
+gui_focus_change(int in_focus)
+{
+/*
+ * Skip this code to avoid drawing the cursor when debugging and switching
+ * between the debugger window and gvim.
+ */
+#if 1
+ gui.in_focus = in_focus;
+ out_flush_cursor(TRUE, FALSE);
+
+# ifdef FEAT_XIM
+ xim_set_focus(in_focus);
+# endif
+
+ // Put events in the input queue only when allowed.
+ // ui_focus_change() isn't called directly, because it invokes
+ // autocommands and that must not happen asynchronously.
+ if (!hold_gui_events)
+ {
+ char_u bytes[3];
+
+ bytes[0] = CSI;
+ bytes[1] = KS_EXTRA;
+ bytes[2] = in_focus ? (int)KE_FOCUSGAINED : (int)KE_FOCUSLOST;
+ add_to_input_buf(bytes, 3);
+ }
+#endif
+}
+
+/*
+ * When mouse moved: apply 'mousefocus'.
+ * Also updates the mouse pointer shape.
+ */
+ static void
+gui_mouse_focus(int x, int y)
+{
+ win_T *wp;
+ char_u st[8];
+
+#ifdef FEAT_MOUSESHAPE
+ // Get window pointer, and update mouse shape as well.
+ wp = xy2win(x, y, IGNORE_POPUP);
+#endif
+
+ // Only handle this when 'mousefocus' set and ...
+ if (p_mousef
+ && !hold_gui_events // not holding events
+ && (State & (MODE_NORMAL | MODE_INSERT))// Normal/Visual/Insert mode
+ && State != MODE_HITRETURN // but not hit-return prompt
+ && msg_scrolled == 0 // no scrolled message
+ && !need_mouse_correct // not moving the pointer
+ && gui.in_focus) // gvim in focus
+ {
+ // Don't move the mouse when it's left or right of the Vim window
+ if (x < 0 || x > Columns * gui.char_width)
+ return;
+#ifndef FEAT_MOUSESHAPE
+ wp = xy2win(x, y, IGNORE_POPUP);
+#endif
+ if (wp == curwin || wp == NULL)
+ return; // still in the same old window, or none at all
+
+ // Ignore position in the tab pages line.
+ if (Y_2_ROW(y) < tabline_height())
+ return;
+
+ /*
+ * Format a mouse click on status line input,
+ * ala gui_send_mouse_event(0, x, y, 0, 0);
+ * Trick: Use a column number -1, so that get_pseudo_mouse_code() will
+ * generate a K_LEFTMOUSE_NM key code.
+ */
+ if (finish_op)
+ {
+ // abort the current operator first
+ st[0] = ESC;
+ add_to_input_buf(st, 1);
+ }
+ st[0] = CSI;
+ st[1] = KS_MOUSE;
+ st[2] = KE_FILLER;
+ st[3] = (char_u)MOUSE_LEFT;
+ fill_mouse_coord(st + 4,
+ wp->w_wincol == 0 ? -1 : wp->w_wincol + MOUSE_COLOFF,
+ wp->w_height + W_WINROW(wp));
+
+ add_to_input_buf(st, 8);
+ st[3] = (char_u)MOUSE_RELEASE;
+ add_to_input_buf(st, 8);
+#ifdef FEAT_GUI_GTK
+ // Need to wake up the main loop
+ if (gtk_main_level() > 0)
+ gtk_main_quit();
+#endif
+ }
+}
+
+/*
+ * Called when the mouse moved (but not when dragging).
+ */
+ void
+gui_mouse_moved(int x, int y)
+{
+ // Ignore this while still starting up.
+ if (!gui.in_use || gui.starting)
+ return;
+
+ // apply 'mousefocus' and pointer shape
+ gui_mouse_focus(x, y);
+
+ if (p_mousemev
+#ifdef FEAT_PROP_POPUP
+ || popup_uses_mouse_move
+#endif
+ )
+ // Generate a mouse-moved event. For a <MouseMove> mapping. Or so the
+ // popup can perhaps be closed, just like in the terminal.
+ gui_send_mouse_event(MOUSE_MOVE, x, y, FALSE, 0);
+}
+
+/*
+ * Get the window where the mouse pointer is on.
+ * Returns NULL if not found.
+ */
+ win_T *
+gui_mouse_window(mouse_find_T popup)
+{
+ int x, y;
+
+ if (!(gui.in_use && (p_mousef || popup == FIND_POPUP)))
+ return NULL;
+ gui_mch_getmouse(&x, &y);
+
+ // Only use the mouse when it's on the Vim window
+ if (x >= 0 && x <= Columns * gui.char_width
+ && y >= 0 && Y_2_ROW(y) >= tabline_height())
+ return xy2win(x, y, popup);
+ return NULL;
+}
+
+/*
+ * Called when mouse should be moved to window with focus.
+ */
+ void
+gui_mouse_correct(void)
+{
+ win_T *wp = NULL;
+
+ need_mouse_correct = FALSE;
+
+ wp = gui_mouse_window(IGNORE_POPUP);
+ if (wp == curwin || wp == NULL)
+ return;
+
+ // If in other than current window
+ validate_cline_row();
+ gui_mch_setmouse((int)W_ENDCOL(curwin) * gui.char_width - 3,
+ (W_WINROW(curwin) + curwin->w_wrow) * gui.char_height
+ + (gui.char_height) / 2);
+}
+
+/*
+ * Find window where the mouse pointer "x" / "y" coordinate is in.
+ * As a side effect update the shape of the mouse pointer.
+ */
+ static win_T *
+xy2win(int x, int y, mouse_find_T popup)
+{
+ int row;
+ int col;
+ win_T *wp;
+
+ row = Y_2_ROW(y);
+ col = X_2_COL(x);
+ if (row < 0 || col < 0) // before first window
+ return NULL;
+ wp = mouse_find_win(&row, &col, popup);
+ if (wp == NULL)
+ return NULL;
+#ifdef FEAT_MOUSESHAPE
+ if (State == MODE_HITRETURN || State == MODE_ASKMORE)
+ {
+ if (Y_2_ROW(y) >= msg_row)
+ update_mouseshape(SHAPE_IDX_MOREL);
+ else
+ update_mouseshape(SHAPE_IDX_MORE);
+ }
+ else if (row > wp->w_height) // below status line
+ update_mouseshape(SHAPE_IDX_CLINE);
+ else if (!(State & MODE_CMDLINE) && wp->w_vsep_width > 0 && col == wp->w_width
+ && (row != wp->w_height || !stl_connected(wp)) && msg_scrolled == 0)
+ update_mouseshape(SHAPE_IDX_VSEP);
+ else if (!(State & MODE_CMDLINE) && wp->w_status_height > 0
+ && row == wp->w_height && msg_scrolled == 0)
+ update_mouseshape(SHAPE_IDX_STATUS);
+ else
+ update_mouseshape(-2);
+#endif
+ return wp;
+}
+
+/*
+ * ":gui" and ":gvim": Change from the terminal version to the GUI version.
+ * File names may be given to redefine the args list.
+ */
+ void
+ex_gui(exarg_T *eap)
+{
+ char_u *arg = eap->arg;
+
+ /*
+ * Check for "-f" argument: foreground, don't fork.
+ * Also don't fork when started with "gvim -f".
+ * Do fork when using "gui -b".
+ */
+ if (arg[0] == '-'
+ && (arg[1] == 'f' || arg[1] == 'b')
+ && (arg[2] == NUL || VIM_ISWHITE(arg[2])))
+ {
+ gui.dofork = (arg[1] == 'b');
+ eap->arg = skipwhite(eap->arg + 2);
+ }
+ if (!gui.in_use)
+ {
+#if defined(VIMDLL) && !defined(EXPERIMENTAL_GUI_CMD)
+ if (!gui.starting)
+ {
+ emsg(_(e_gui_cannot_be_used_not_enabled_at_compile_time));
+ return;
+ }
+#endif
+ // Clear the command. Needed for when forking+exiting, to avoid part
+ // of the argument ending up after the shell prompt.
+ msg_clr_eos_force();
+#ifdef GUI_MAY_SPAWN
+ if (!ends_excmd2(eap->cmd, eap->arg))
+ gui_start(eap->arg);
+ else
+#endif
+ gui_start(NULL);
+#ifdef FEAT_JOB_CHANNEL
+ channel_gui_register_all();
+#endif
+ }
+ if (!ends_excmd2(eap->cmd, eap->arg))
+ ex_next(eap);
+}
+
+#if ((defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK) \
+ || defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_PHOTON) \
+ || defined(FEAT_GUI_HAIKU)) \
+ && defined(FEAT_TOOLBAR)) || defined(PROTO)
+/*
+ * This is shared between Haiku, Motif, and GTK.
+ */
+
+/*
+ * Callback function for do_in_runtimepath().
+ */
+ static void
+gfp_setname(char_u *fname, void *cookie)
+{
+ char_u *gfp_buffer = cookie;
+
+ if (STRLEN(fname) >= MAXPATHL)
+ *gfp_buffer = NUL;
+ else
+ STRCPY(gfp_buffer, fname);
+}
+
+/*
+ * Find the path of bitmap "name" with extension "ext" in 'runtimepath'.
+ * Return FAIL for failure and OK if buffer[MAXPATHL] contains the result.
+ */
+ int
+gui_find_bitmap(char_u *name, char_u *buffer, char *ext)
+{
+ if (STRLEN(name) > MAXPATHL - 14)
+ return FAIL;
+ vim_snprintf((char *)buffer, MAXPATHL, "bitmaps/%s.%s", name, ext);
+ if (do_in_runtimepath(buffer, 0, gfp_setname, buffer) == FAIL
+ || *buffer == NUL)
+ return FAIL;
+ return OK;
+}
+
+# if !defined(FEAT_GUI_GTK) || defined(PROTO)
+/*
+ * Given the name of the "icon=" argument, try finding the bitmap file for the
+ * icon. If it is an absolute path name, use it as it is. Otherwise append
+ * "ext" and search for it in 'runtimepath'.
+ * The result is put in "buffer[MAXPATHL]". If something fails "buffer"
+ * contains "name".
+ */
+ void
+gui_find_iconfile(char_u *name, char_u *buffer, char *ext)
+{
+ char_u buf[MAXPATHL + 1];
+
+ expand_env(name, buffer, MAXPATHL);
+ if (!mch_isFullName(buffer) && gui_find_bitmap(buffer, buf, ext) == OK)
+ STRCPY(buffer, buf);
+}
+# endif
+#endif
+
+#if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11)|| defined(FEAT_GUI_HAIKU) \
+ || defined(PROTO)
+ void
+display_errors(void)
+{
+ char_u *p;
+
+ if (isatty(2))
+ {
+ fflush(stderr);
+ return;
+ }
+
+ if (error_ga.ga_data == NULL)
+ return;
+
+ // avoid putting up a message box with blanks only
+ for (p = (char_u *)error_ga.ga_data; *p != NUL; ++p)
+ if (!isspace(*p))
+ {
+ // Truncate a very long message, it will go off-screen.
+ if (STRLEN(p) > 2000)
+ STRCPY(p + 2000 - 14, "...(truncated)");
+ (void)do_dialog(VIM_ERROR, (char_u *)_("Error"),
+ p, (char_u *)_("&Ok"), 1, NULL, FALSE);
+ break;
+ }
+ ga_clear(&error_ga);
+}
+#endif
+
+#if defined(NO_CONSOLE_INPUT) || defined(PROTO)
+/*
+ * Return TRUE if still starting up and there is no place to enter text.
+ * For GTK and X11 we check if stderr is not a tty, which means we were
+ * (probably) started from the desktop. Also check stdin, "vim >& file" does
+ * allow typing on stdin.
+ */
+ int
+no_console_input(void)
+{
+ return ((!gui.in_use || gui.starting)
+# ifndef NO_CONSOLE
+ && !isatty(0) && !isatty(2)
+# endif
+ );
+}
+#endif
+
+#if defined(FIND_REPLACE_DIALOG) \
+ || defined(NEED_GUI_UPDATE_SCREEN) \
+ || defined(PROTO)
+/*
+ * Update the current window and the screen.
+ */
+ void
+gui_update_screen(void)
+{
+# ifdef FEAT_CONCEAL
+ linenr_T conceal_old_cursor_line = 0;
+ linenr_T conceal_new_cursor_line = 0;
+ int conceal_update_lines = FALSE;
+# endif
+
+ update_topline();
+ validate_cursor();
+
+ // Trigger CursorMoved if the cursor moved.
+ if (!finish_op && (has_cursormoved()
+# ifdef FEAT_PROP_POPUP
+ || popup_visible
+# endif
+# ifdef FEAT_CONCEAL
+ || curwin->w_p_cole > 0
+# endif
+ ) && !EQUAL_POS(last_cursormoved, curwin->w_cursor))
+ {
+ if (has_cursormoved())
+ apply_autocmds(EVENT_CURSORMOVED, NULL, NULL, FALSE, curbuf);
+# ifdef FEAT_PROP_POPUP
+ if (popup_visible)
+ popup_check_cursor_pos();
+# endif
+# ifdef FEAT_CONCEAL
+ if (curwin->w_p_cole > 0)
+ {
+ conceal_old_cursor_line = last_cursormoved.lnum;
+ conceal_new_cursor_line = curwin->w_cursor.lnum;
+ conceal_update_lines = TRUE;
+ }
+# endif
+ last_cursormoved = curwin->w_cursor;
+ }
+
+ if (!finish_op)
+ may_trigger_win_scrolled_resized();
+
+# ifdef FEAT_CONCEAL
+ if (conceal_update_lines
+ && (conceal_old_cursor_line != conceal_new_cursor_line
+ || conceal_cursor_line(curwin)
+ || need_cursor_line_redraw))
+ {
+ if (conceal_old_cursor_line != conceal_new_cursor_line)
+ redrawWinline(curwin, conceal_old_cursor_line);
+ redrawWinline(curwin, conceal_new_cursor_line);
+ curwin->w_valid &= ~VALID_CROW;
+ need_cursor_line_redraw = FALSE;
+ }
+# endif
+ update_screen(0); // may need to update the screen
+ setcursor();
+ out_flush_cursor(TRUE, FALSE);
+}
+#endif
+
+#if defined(FIND_REPLACE_DIALOG) || defined(PROTO)
+/*
+ * Get the text to use in a find/replace dialog. Uses the last search pattern
+ * if the argument is empty.
+ * Returns an allocated string.
+ */
+ char_u *
+get_find_dialog_text(
+ char_u *arg,
+ int *wwordp, // return: TRUE if \< \> found
+ int *mcasep) // return: TRUE if \C found
+{
+ char_u *text;
+
+ if (*arg == NUL)
+ text = last_search_pat();
+ else
+ text = arg;
+ if (text != NULL)
+ {
+ text = vim_strsave(text);
+ if (text != NULL)
+ {
+ int len = (int)STRLEN(text);
+ int i;
+
+ // Remove "\V"
+ if (len >= 2 && STRNCMP(text, "\\V", 2) == 0)
+ {
+ mch_memmove(text, text + 2, (size_t)(len - 1));
+ len -= 2;
+ }
+
+ // Recognize "\c" and "\C" and remove.
+ if (len >= 2 && *text == '\\' && (text[1] == 'c' || text[1] == 'C'))
+ {
+ *mcasep = (text[1] == 'C');
+ mch_memmove(text, text + 2, (size_t)(len - 1));
+ len -= 2;
+ }
+
+ // Recognize "\<text\>" and remove.
+ if (len >= 4
+ && STRNCMP(text, "\\<", 2) == 0
+ && STRNCMP(text + len - 2, "\\>", 2) == 0)
+ {
+ *wwordp = TRUE;
+ mch_memmove(text, text + 2, (size_t)(len - 4));
+ text[len - 4] = NUL;
+ }
+
+ // Recognize "\/" or "\?" and remove.
+ for (i = 0; i + 1 < len; ++i)
+ if (text[i] == '\\' && (text[i + 1] == '/'
+ || text[i + 1] == '?'))
+ {
+ mch_memmove(text + i, text + i + 1, (size_t)(len - i));
+ --len;
+ }
+ }
+ }
+ return text;
+}
+
+/*
+ * Handle the press of a button in the find-replace dialog.
+ * Return TRUE when something was added to the input buffer.
+ */
+ int
+gui_do_findrepl(
+ int flags, // one of FRD_REPLACE, FRD_FINDNEXT, etc.
+ char_u *find_text,
+ char_u *repl_text,
+ int down) // Search downwards.
+{
+ garray_T ga;
+ int i;
+ int type = (flags & FRD_TYPE_MASK);
+ char_u *p;
+ regmatch_T regmatch;
+ int save_did_emsg = did_emsg;
+ static int busy = FALSE;
+
+ // When the screen is being updated we should not change buffers and
+ // windows structures, it may cause freed memory to be used. Also don't
+ // do this recursively (pressing "Find" quickly several times).
+ if (updating_screen || busy)
+ return FALSE;
+
+ // refuse replace when text cannot be changed
+ if ((type == FRD_REPLACE || type == FRD_REPLACEALL) && text_locked())
+ return FALSE;
+
+ busy = TRUE;
+
+ ga_init2(&ga, 1, 100);
+ if (type == FRD_REPLACEALL)
+ ga_concat(&ga, (char_u *)"%s/");
+
+ ga_concat(&ga, (char_u *)"\\V");
+ if (flags & FRD_MATCH_CASE)
+ ga_concat(&ga, (char_u *)"\\C");
+ else
+ ga_concat(&ga, (char_u *)"\\c");
+ if (flags & FRD_WHOLE_WORD)
+ ga_concat(&ga, (char_u *)"\\<");
+ // escape slash and backslash
+ p = vim_strsave_escaped(find_text, (char_u *)"/\\");
+ if (p != NULL)
+ ga_concat(&ga, p);
+ vim_free(p);
+ if (flags & FRD_WHOLE_WORD)
+ ga_concat(&ga, (char_u *)"\\>");
+
+ if (type == FRD_REPLACEALL)
+ {
+ ga_concat(&ga, (char_u *)"/");
+ // Escape slash and backslash.
+ // Also escape tilde and ampersand if 'magic' is set.
+ p = vim_strsave_escaped(repl_text,
+ p_magic ? (char_u *)"/\\~&" : (char_u *)"/\\");
+ if (p != NULL)
+ ga_concat(&ga, p);
+ vim_free(p);
+ ga_concat(&ga, (char_u *)"/g");
+ }
+ ga_append(&ga, NUL);
+
+ if (type == FRD_REPLACE)
+ {
+ // Do the replacement when the text at the cursor matches. Thus no
+ // replacement is done if the cursor was moved!
+ regmatch.regprog = vim_regcomp(ga.ga_data, RE_MAGIC + RE_STRING);
+ regmatch.rm_ic = 0;
+ if (regmatch.regprog != NULL)
+ {
+ p = ml_get_cursor();
+ if (vim_regexec_nl(&regmatch, p, (colnr_T)0)
+ && regmatch.startp[0] == p)
+ {
+ // Clear the command line to remove any old "No match"
+ // error.
+ msg_end_prompt();
+
+ if (u_save_cursor() == OK)
+ {
+ // A button was pressed thus undo should be synced.
+ u_sync(FALSE);
+
+ del_bytes((long)(regmatch.endp[0] - regmatch.startp[0]),
+ FALSE, FALSE);
+ ins_str(repl_text);
+ }
+ }
+ else
+ msg(_("No match at cursor, finding next"));
+ vim_regfree(regmatch.regprog);
+ }
+ }
+
+ if (type == FRD_REPLACEALL)
+ {
+ // A button was pressed, thus undo should be synced.
+ u_sync(FALSE);
+ do_cmdline_cmd(ga.ga_data);
+ }
+ else
+ {
+ int searchflags = SEARCH_MSG + SEARCH_MARK;
+
+ // Search for the next match.
+ // Don't skip text under cursor for single replace.
+ if (type == FRD_REPLACE)
+ searchflags += SEARCH_START;
+ i = msg_scroll;
+ if (down)
+ {
+ (void)do_search(NULL, '/', '/', ga.ga_data, 1L, searchflags, NULL);
+ }
+ else
+ {
+ // We need to escape '?' if and only if we are searching in the up
+ // direction
+ p = vim_strsave_escaped(ga.ga_data, (char_u *)"?");
+ if (p != NULL)
+ (void)do_search(NULL, '?', '?', p, 1L, searchflags, NULL);
+ vim_free(p);
+ }
+
+ msg_scroll = i; // don't let an error message set msg_scroll
+ }
+
+ // Don't want to pass did_emsg to other code, it may cause disabling
+ // syntax HL if we were busy redrawing.
+ did_emsg = save_did_emsg;
+
+ if (State & (MODE_NORMAL | MODE_INSERT))
+ {
+ gui_update_screen(); // update the screen
+ msg_didout = 0; // overwrite any message
+ need_wait_return = FALSE; // don't wait for return
+ }
+
+ vim_free(ga.ga_data);
+ busy = FALSE;
+ return (ga.ga_len > 0);
+}
+
+#endif
+
+#if defined(HAVE_DROP_FILE) || defined(PROTO)
+/*
+ * Jump to the window at specified point (x, y).
+ */
+ static void
+gui_wingoto_xy(int x, int y)
+{
+ int row = Y_2_ROW(y);
+ int col = X_2_COL(x);
+ win_T *wp;
+
+ if (row < 0 || col < 0)
+ return;
+
+ wp = mouse_find_win(&row, &col, FAIL_POPUP);
+ if (wp != NULL && wp != curwin)
+ win_goto(wp);
+}
+
+/*
+ * Function passed to handle_drop() for the actions to be done after the
+ * argument list has been updated.
+ */
+ static void
+drop_callback(void *cookie)
+{
+ char_u *p = cookie;
+ int do_shorten = FALSE;
+
+ // If Shift held down, change to first file's directory. If the first
+ // item is a directory, change to that directory (and let the explorer
+ // plugin show the contents).
+ if (p != NULL)
+ {
+ if (mch_isdir(p))
+ {
+ if (mch_chdir((char *)p) == 0)
+ do_shorten = TRUE;
+ }
+ else if (vim_chdirfile(p, "drop") == OK)
+ do_shorten = TRUE;
+ vim_free(p);
+ if (do_shorten)
+ {
+ shorten_fnames(TRUE);
+ last_chdir_reason = "drop";
+ }
+ }
+
+ // Update the screen display
+ update_screen(UPD_NOT_VALID);
+# ifdef FEAT_MENU
+ gui_update_menus(0);
+# endif
+ maketitle();
+ setcursor();
+ out_flush_cursor(FALSE, FALSE);
+}
+
+/*
+ * Process file drop. Mouse cursor position, key modifiers, name of files
+ * and count of files are given. Argument "fnames[count]" has full pathnames
+ * of dropped files, they will be freed in this function, and caller can't use
+ * fnames after call this function.
+ */
+ void
+gui_handle_drop(
+ int x UNUSED,
+ int y UNUSED,
+ int_u modifiers,
+ char_u **fnames,
+ int count)
+{
+ int i;
+ char_u *p;
+ static int entered = FALSE;
+
+ /*
+ * This function is called by event handlers. Just in case we get a
+ * second event before the first one is handled, ignore the second one.
+ * Not sure if this can ever happen, just in case.
+ */
+ if (entered)
+ return;
+ entered = TRUE;
+
+ /*
+ * When the cursor is at the command line, add the file names to the
+ * command line, don't edit the files.
+ */
+ if (State & MODE_CMDLINE)
+ {
+ shorten_filenames(fnames, count);
+ for (i = 0; i < count; ++i)
+ {
+ if (fnames[i] != NULL)
+ {
+ if (i > 0)
+ add_to_input_buf((char_u*)" ", 1);
+
+ // We don't know what command is used thus we can't be sure
+ // about which characters need to be escaped. Only escape the
+ // most common ones.
+# ifdef BACKSLASH_IN_FILENAME
+ p = vim_strsave_escaped(fnames[i], (char_u *)" \t\"|");
+# else
+ p = vim_strsave_escaped(fnames[i], (char_u *)"\\ \t\"|");
+# endif
+ if (p != NULL)
+ add_to_input_buf_csi(p, (int)STRLEN(p));
+ vim_free(p);
+ vim_free(fnames[i]);
+ }
+ }
+ vim_free(fnames);
+ }
+ else
+ {
+ // Go to the window under mouse cursor, then shorten given "fnames" by
+ // current window, because a window can have local current dir.
+ gui_wingoto_xy(x, y);
+ shorten_filenames(fnames, count);
+
+ // If Shift held down, remember the first item.
+ if ((modifiers & MOUSE_SHIFT) != 0)
+ p = vim_strsave(fnames[0]);
+ else
+ p = NULL;
+
+ // Handle the drop, :edit or :split to get to the file. This also
+ // frees fnames[]. Skip this if there is only one item, it's a
+ // directory and Shift is held down.
+ if (count == 1 && (modifiers & MOUSE_SHIFT) != 0
+ && mch_isdir(fnames[0]))
+ {
+ vim_free(fnames[0]);
+ vim_free(fnames);
+ vim_free(p);
+ }
+ else
+ handle_drop(count, fnames, (modifiers & MOUSE_CTRL) != 0,
+ drop_callback, (void *)p);
+ }
+
+ entered = FALSE;
+}
+#endif
+
+/*
+ * Check if "key" is to interrupt us. Handles a key that has not had modifiers
+ * applied yet.
+ * Return the key with modifiers applied if so, NUL if not.
+ */
+ int
+check_for_interrupt(int key, int modifiers_arg)
+{
+ int modifiers = modifiers_arg;
+ int c = merge_modifyOtherKeys(key, &modifiers);
+
+ if ((c == Ctrl_C && ctrl_c_interrupts)
+#ifdef UNIX
+ || (intr_char != Ctrl_C && c == intr_char)
+#endif
+ )
+ {
+ got_int = TRUE;
+ return c;
+ }
+ return NUL;
+}
+
+/*
+ * If the "--gui-log-file fname" argument is given write the dialog title and
+ * message to a file and return TRUE. Otherwise return FALSE.
+ * When there is any problem opening the file or writing to the file this is
+ * ignored, showing the dialog might get the test to get stuck.
+ */
+ int
+gui_dialog_log(char_u *title, char_u *message)
+{
+ char_u *fname = get_gui_dialog_file();
+ FILE *fd;
+
+ if (fname == NULL)
+ return FALSE;
+
+ fd = mch_fopen((char *)fname, "a");
+ if (fd != NULL)
+ {
+ fprintf(fd, "%s: %s\n", title, message);
+ fclose(fd);
+ }
+ return TRUE;
+}