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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 16:49:04 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 16:49:04 +0000
commit16f504a9dca3fe3b70568f67b7d41241ae485288 (patch)
treec60f36ada0496ba928b7161059ba5ab1ab224f9d /src/libs/dxvk-native-1.9.2a/include/native/directx/d3dhal.h
parentInitial commit. (diff)
downloadvirtualbox-16f504a9dca3fe3b70568f67b7d41241ae485288.tar.xz
virtualbox-16f504a9dca3fe3b70568f67b7d41241ae485288.zip
Adding upstream version 7.0.6-dfsg.upstream/7.0.6-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/libs/dxvk-native-1.9.2a/include/native/directx/d3dhal.h')
-rw-r--r--src/libs/dxvk-native-1.9.2a/include/native/directx/d3dhal.h589
1 files changed, 589 insertions, 0 deletions
diff --git a/src/libs/dxvk-native-1.9.2a/include/native/directx/d3dhal.h b/src/libs/dxvk-native-1.9.2a/include/native/directx/d3dhal.h
new file mode 100644
index 00000000..a294016d
--- /dev/null
+++ b/src/libs/dxvk-native-1.9.2a/include/native/directx/d3dhal.h
@@ -0,0 +1,589 @@
+/*
+ * Direct3D driver interface
+ * (DirectX 7 version)
+ *
+ * Copyright (C) 2001 Ove Kaaven
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_D3DHAL_H
+#define __WINE_D3DHAL_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <d3d.h>
+
+/*****************************************************************************
+ * device info structures
+ */
+typedef struct _D3DDeviceDesc_V1 {
+ DWORD dwSize;
+ DWORD dwFlags;
+ D3DCOLORMODEL dcmColorModel;
+ DWORD dwDevCaps;
+ D3DTRANSFORMCAPS dtcTransformCaps;
+ WINBOOL bClipping;
+ D3DLIGHTINGCAPS dlcLightingCaps;
+ D3DPRIMCAPS dpcLineCaps;
+ D3DPRIMCAPS dpcTriCaps;
+ DWORD dwDeviceRenderBitDepth;
+ DWORD dwDeviceZBufferBitDepth;
+ DWORD dwMaxBufferSize;
+ DWORD dwMaxVertexCount;
+} D3DDEVICEDESC_V1,*LPD3DDEVICEDESC_V1;
+
+typedef struct _D3DDeviceDesc_V2
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ D3DCOLORMODEL dcmColorModel;
+ DWORD dwDevCaps;
+ D3DTRANSFORMCAPS dtcTransformCaps;
+ WINBOOL bClipping;
+ D3DLIGHTINGCAPS dlcLightingCaps;
+ D3DPRIMCAPS dpcLineCaps;
+ D3DPRIMCAPS dpcTriCaps;
+ DWORD dwDeviceRenderBitDepth;
+ DWORD dwDeviceZBufferBitDepth;
+ DWORD dwMaxBufferSize;
+ DWORD dwMaxVertexCount;
+
+ /* DirectX 5 */
+ DWORD dwMinTextureWidth;
+ DWORD dwMinTextureHeight;
+ DWORD dwMaxTextureWidth;
+ DWORD dwMaxTextureHeight;
+ DWORD dwMinStippleWidth;
+ DWORD dwMaxStippleWidth;
+ DWORD dwMinStippleHeight;
+ DWORD dwMaxStippleHeight;
+} D3DDEVICEDESC_V2, *LPD3DDEVICEDESC_V2;
+
+typedef struct _D3DDeviceDesc_V3
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ D3DCOLORMODEL dcmColorModel;
+ DWORD dwDevCaps;
+ D3DTRANSFORMCAPS dtcTransformCaps;
+ WINBOOL bClipping;
+ D3DLIGHTINGCAPS dlcLightingCaps;
+ D3DPRIMCAPS dpcLineCaps;
+ D3DPRIMCAPS dpcTriCaps;
+ DWORD dwDeviceRenderBitDepth;
+ DWORD dwDeviceZBufferBitDepth;
+ DWORD dwMaxBufferSize;
+ DWORD dwMaxVertexCount;
+
+ /* DirectX 5 */
+ DWORD dwMinTextureWidth;
+ DWORD dwMinTextureHeight;
+ DWORD dwMaxTextureWidth;
+ DWORD dwMaxTextureHeight;
+ DWORD dwMinStippleWidth;
+ DWORD dwMaxStippleWidth;
+ DWORD dwMinStippleHeight;
+ DWORD dwMaxStippleHeight;
+
+ /* DirectX 6 */
+ DWORD dwMaxTextureRepeat;
+ DWORD dwMaxTextureAspectRatio;
+ DWORD dwMaxAnisotropy;
+ D3DVALUE dvGuardBandLeft;
+ D3DVALUE dvGuardBandTop;
+ D3DVALUE dvGuardBandRight;
+ D3DVALUE dvGuardBandBottom;
+ D3DVALUE dvExtentsAdjust;
+ DWORD dwStencilCaps;
+ DWORD dwFVFCaps;
+ DWORD dwTextureOpCaps;
+ WORD wMaxTextureBlendStages;
+ WORD wMaxSimultaneousTextures;
+} D3DDEVICEDESC_V3, *LPD3DDEVICEDESC_V3;
+
+typedef struct _D3DHAL_GLOBALDRIVERDATA {
+ DWORD dwSize;
+ D3DDEVICEDESC_V1 hwCaps;
+ DWORD dwNumVertices;
+ DWORD dwNumClipVertices;
+ DWORD dwNumTextureFormats;
+ LPDDSURFACEDESC lpTextureFormats;
+} D3DHAL_GLOBALDRIVERDATA,*LPD3DHAL_GLOBALDRIVERDATA;
+
+typedef struct _D3DHAL_D3DEXTENDEDCAPS {
+ DWORD dwSize;
+ /* DirectX 5 */
+ DWORD dwMinTextureWidth, dwMaxTextureWidth;
+ DWORD dwMinTextureHeight, dwMaxTextureHeight;
+ DWORD dwMinStippleWidth, dwMaxStippleWidth;
+ DWORD dwMinStippleHeight, dwMaxStippleHeight;
+ /* DirectX 6 */
+ DWORD dwMaxTextureRepeat;
+ DWORD dwMaxTextureAspectRatio;
+ DWORD dwMaxAnisotropy;
+ D3DVALUE dvGuardBandLeft;
+ D3DVALUE dvGuardBandTop;
+ D3DVALUE dvGuardBandRight;
+ D3DVALUE dvGuardBandBottom;
+ D3DVALUE dvExtentsAdjust;
+ DWORD dwStencilCaps;
+ DWORD dwFVFCaps;
+ DWORD dwTextureOpCaps;
+ WORD wMaxTextureBlendStages;
+ WORD wMaxSimultaneousTextures;
+ /* DirectX 7 */
+ DWORD dwMaxActiveLights;
+ D3DVALUE dvMaxVertexW;
+ WORD wMaxUserClipPlanes;
+ WORD wMaxVertexBlendMatrices;
+ DWORD dwVertexProcessingCaps;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwReserved4;
+} D3DHAL_D3DEXTENDEDCAPS,*LPD3DHAL_D3DEXTENDEDCAPS;
+
+/*****************************************************************************
+ * d3d->driver callbacks
+ */
+typedef struct _D3DHAL_CONTEXTCREATEDATA *LPD3DHAL_CONTEXTCREATEDATA;
+typedef struct _D3DHAL_CONTEXTDESTROYDATA *LPD3DHAL_CONTEXTDESTROYDATA;
+typedef struct _D3DHAL_CONTEXTDESTROYALLDATA *LPD3DHAL_CONTEXTDESTROYALLDATA;
+typedef struct _D3DHAL_SCENECAPTUREDATA *LPD3DHAL_SCENECAPTUREDATA;
+typedef struct _D3DHAL_RENDERSTATEDATA *LPD3DHAL_RENDERSTATEDATA;
+typedef struct _D3DHAL_RENDERPRIMITIVEDATA *LPD3DHAL_RENDERPRIMITIVEDATA;
+typedef struct _D3DHAL_TEXTURECREATEDATA *LPD3DHAL_TEXTURECREATEDATA;
+typedef struct _D3DHAL_TEXTUREDESTROYDATA *LPD3DHAL_TEXTUREDESTROYDATA;
+typedef struct _D3DHAL_TEXTURESWAPDATA *LPD3DHAL_TEXTURESWAPDATA;
+typedef struct _D3DHAL_TEXTUREGETSURFDATA *LPD3DHAL_TEXTUREGETSURFDATA;
+typedef struct _D3DHAL_GETSTATEDATA *LPD3DHAL_GETSTATEDATA;
+
+typedef DWORD (PASCAL *LPD3DHAL_CONTEXTCREATECB) (LPD3DHAL_CONTEXTCREATEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_CONTEXTDESTROYCB) (LPD3DHAL_CONTEXTDESTROYDATA);
+typedef DWORD (PASCAL *LPD3DHAL_CONTEXTDESTROYALLCB)(LPD3DHAL_CONTEXTDESTROYALLDATA);
+typedef DWORD (PASCAL *LPD3DHAL_SCENECAPTURECB) (LPD3DHAL_SCENECAPTUREDATA);
+typedef DWORD (PASCAL *LPD3DHAL_RENDERSTATECB) (LPD3DHAL_RENDERSTATEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_RENDERPRIMITIVECB) (LPD3DHAL_RENDERPRIMITIVEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_TEXTURECREATECB) (LPD3DHAL_TEXTURECREATEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_TEXTUREDESTROYCB) (LPD3DHAL_TEXTUREDESTROYDATA);
+typedef DWORD (PASCAL *LPD3DHAL_TEXTURESWAPCB) (LPD3DHAL_TEXTURESWAPDATA);
+typedef DWORD (PASCAL *LPD3DHAL_TEXTUREGETSURFCB) (LPD3DHAL_TEXTUREGETSURFDATA);
+typedef DWORD (PASCAL *LPD3DHAL_GETSTATECB) (LPD3DHAL_GETSTATEDATA);
+
+typedef struct _D3DHAL_CALLBACKS {
+ DWORD dwSize;
+ LPD3DHAL_CONTEXTCREATECB ContextCreate;
+ LPD3DHAL_CONTEXTDESTROYCB ContextDestroy;
+ LPD3DHAL_CONTEXTDESTROYALLCB ContextDestroyAll;
+ LPD3DHAL_SCENECAPTURECB SceneCapture;
+ LPVOID lpReserved10;
+ LPVOID lpReserved11;
+ LPD3DHAL_RENDERSTATECB RenderState;
+ LPD3DHAL_RENDERPRIMITIVECB RenderPrimitive;
+ DWORD dwReserved;
+ LPD3DHAL_TEXTURECREATECB TextureCreate;
+ LPD3DHAL_TEXTUREDESTROYCB TextureDestroy;
+ LPD3DHAL_TEXTURESWAPCB TextureSwap;
+ LPD3DHAL_TEXTUREGETSURFCB TextureGetSurf;
+ /* now why did MS create CALLBACKS2 and CALLBACKS3 structures if
+ * all these reserved fields were available? we may never know */
+ LPVOID lpReserved12;
+ LPVOID lpReserved13;
+ LPVOID lpReserved14;
+ LPVOID lpReserved15;
+ LPVOID lpReserved16;
+ LPVOID lpReserved17;
+ LPVOID lpReserved18;
+ LPVOID lpReserved19;
+ LPVOID lpReserved20;
+ LPVOID lpReserved21;
+ LPD3DHAL_GETSTATECB GetState;
+ DWORD dwReserved0;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ DWORD dwReserved3;
+ DWORD dwReserved4;
+ DWORD dwReserved5;
+ DWORD dwReserved6;
+ DWORD dwReserved7;
+ DWORD dwReserved8;
+ DWORD dwReserved9;
+} D3DHAL_CALLBACKS,*LPD3DHAL_CALLBACKS;
+
+typedef struct _D3DHAL_SETRENDERTARGETDATA *LPD3DHAL_SETRENDERTARGETDATA;
+typedef struct _D3DHAL_CLEARDATA *LPD3DHAL_CLEARDATA;
+typedef struct _D3DHAL_DRAWONEPRIMITIVEDATA *LPD3DHAL_DRAWONEPRIMITIVEDATA;
+typedef struct _D3DHAL_DRAWONEINDEXEDPRIMITIVEDATA *LPD3DHAL_DRAWONEINDEXEDPRIMITIVEDATA;
+typedef struct _D3DHAL_DRAWPRIMITIVESDATA *LPD3DHAL_DRAWPRIMITIVESDATA;
+
+typedef DWORD (PASCAL *LPD3DHAL_SETRENDERTARGETCB) (LPD3DHAL_SETRENDERTARGETDATA);
+typedef DWORD (PASCAL *LPD3DHAL_CLEARCB) (LPD3DHAL_CLEARDATA);
+typedef DWORD (PASCAL *LPD3DHAL_DRAWONEPRIMITIVECB) (LPD3DHAL_DRAWONEPRIMITIVEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB)(LPD3DHAL_DRAWONEINDEXEDPRIMITIVEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_DRAWPRIMITIVESCB) (LPD3DHAL_DRAWPRIMITIVESDATA);
+
+typedef struct _D3DHAL_CALLBACKS2 {
+ DWORD dwSize;
+ DWORD dwFlags;
+ LPD3DHAL_SETRENDERTARGETCB SetRenderTarget;
+ LPD3DHAL_CLEARCB Clear;
+ LPD3DHAL_DRAWONEPRIMITIVECB DrawOnePrimitive;
+ LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB DrawOneIndexedPrimitive;
+ LPD3DHAL_DRAWPRIMITIVESCB DrawPrimitives;
+} D3DHAL_CALLBACKS2,*LPD3DHAL_CALLBACKS2;
+
+typedef struct _D3DHAL_CLEAR2DATA *LPD3DHAL_CLEAR2DATA;
+typedef struct _D3DHAL_VALIDATETEXTURESTAGESTATEDATA *LPD3DHAL_VALIDATETEXTURESTAGESTATEDATA;
+typedef struct _D3DHAL_DRAWPRIMITIVES2DATA *LPD3DHAL_DRAWPRIMITIVES2DATA;
+
+typedef DWORD (PASCAL *LPD3DHAL_CLEAR2CB) (LPD3DHAL_CLEAR2DATA);
+typedef DWORD (PASCAL *LPD3DHAL_VALIDATETEXTURESTAGESTATECB)(LPD3DHAL_VALIDATETEXTURESTAGESTATEDATA);
+typedef DWORD (PASCAL *LPD3DHAL_DRAWPRIMITIVES2CB) (LPD3DHAL_DRAWPRIMITIVES2DATA);
+
+typedef struct _D3DHAL_CALLBACKS3 {
+ DWORD dwSize;
+ DWORD dwFlags;
+ LPD3DHAL_CLEAR2CB Clear2;
+ LPVOID lpvReserved;
+ LPD3DHAL_VALIDATETEXTURESTAGESTATECB ValidateTextureStageState;
+ LPD3DHAL_DRAWPRIMITIVES2CB DrawPrimitives2;
+} D3DHAL_CALLBACKS3,*LPD3DHAL_CALLBACKS3;
+
+/*****************************************************************************
+ * parameter structures
+ */
+typedef struct _D3DHAL_CONTEXTCREATEDATA {
+ union {
+ LPDDRAWI_DIRECTDRAW_GBL lpDDGbl; /* pre-DirectX 7 */
+ LPDDRAWI_DIRECTDRAW_LCL lpDDLcl; /* DirectX 7 */
+ } DUMMYUNIONNAME1;
+ union {
+ LPDIRECTDRAWSURFACE lpDDS;
+ LPDDRAWI_DDRAWSURFACE_LCL lpDDSLcl; /* DirectX 7 */
+ } DUMMYUNIONNAME2;
+ union {
+ LPDIRECTDRAWSURFACE lpDDSZ;
+ LPDDRAWI_DDRAWSURFACE_LCL lpDDSZLcl; /* DirectX 7 */
+ } DUMMYUNIONNAME3;
+ union {
+ DWORD dwPID;
+ ULONG_PTR dwrstates;
+ } DUMMYUNIONNAME4;
+ ULONG_PTR dwhContext;
+ HRESULT ddrval;
+} D3DHAL_CONTEXTCREATEDATA;
+
+typedef struct _D3DHAL_CONTEXTDESTROYDATA {
+ ULONG_PTR dwhContext;
+ HRESULT ddrval;
+} D3DHAL_CONTEXTDESTROYDATA;
+
+typedef struct _D3DHAL_CONTEXTDESTROYALLDATA {
+ DWORD dwPID;
+ HRESULT ddrval;
+} D3DHAL_CONTEXTDESTROYALLDATA;
+
+typedef struct _D3DHAL_SCENECAPTUREDATA {
+ ULONG_PTR dwhContext;
+ DWORD dwFlag;
+ HRESULT ddrval;
+} D3DHAL_SCENECAPTUREDATA;
+
+#define D3DHAL_SCENE_CAPTURE_START 0x00000000
+#define D3DHAL_SCENE_CAPTURE_END 0x00000001
+
+typedef struct _D3DHAL_SETRENDERTARGETDATA {
+ ULONG_PTR dwhContext;
+ union {
+ LPDIRECTDRAWSURFACE lpDDS;
+ LPDDRAWI_DDRAWSURFACE_LCL lpDDSLcl;
+ } DUMMYUNIONNAME1;
+ union {
+ LPDIRECTDRAWSURFACE lpDDSZ;
+ LPDDRAWI_DDRAWSURFACE_LCL lpDDSZLcl;
+ } DUMMYUNIONNAME2;
+ HRESULT ddrval;
+} D3DHAL_SETRENDERTARGETDATA;
+
+typedef struct _D3DHAL_DRAWPRIMITIVES2DATA {
+ ULONG_PTR dwhContext;
+ DWORD dwFlags;
+ DWORD dwVertexType;
+ LPDDRAWI_DDRAWSURFACE_LCL lpDDCommands;
+ DWORD dwCommandOffset;
+ DWORD dwCommandLength;
+ union {
+ LPDDRAWI_DDRAWSURFACE_LCL lpDDVertex;
+ LPVOID lpVertices;
+ } DUMMYUNIONNAME1;
+ DWORD dwVertexOffset;
+ DWORD dwVertexLength;
+ DWORD dwReqVertexBufSize;
+ DWORD dwReqCommandBufSize;
+ LPDWORD lpdwRStates;
+ union {
+ DWORD dwVertexSize;
+ HRESULT ddrval;
+ } DUMMYUNIONNAME2;
+ DWORD dwErrorOffset;
+} D3DHAL_DRAWPRIMITIVES2DATA;
+
+#define D3DHALDP2_USERMEMVERTICES 0x00000001
+#define D3DHALDP2_EXECUTEBUFFER 0x00000002
+#define D3DHALDP2_SWAPVERTEXBUFFER 0x00000004
+#define D3DHALDP2_SWAPCOMMANDBUFFER 0x00000008
+#define D3DHALDP2_REQVERTEXBUFSIZE 0x00000010
+#define D3DHALDP2_REQCOMMANDBUFSIZE 0x00000020
+#define D3DHALDP2_VIDMEMVERTEXBUF 0x00000040
+#define D3DHALDP2_VIDMEMCOMMANDBUF 0x00000080
+
+/*****************************************************************************
+ * DrawPrimitives2 command structures
+ */
+typedef struct _D3DHAL_DP2COMMAND {
+ BYTE bCommand;
+ BYTE bReserved;
+ union {
+ WORD wPrimitiveCount;
+ WORD wStateCount;
+ } DUMMYUNIONNAME;
+} D3DHAL_DP2COMMAND,*LPD3DHAL_DP2COMMAND;
+
+typedef enum _D3DHAL_DP2OPERATION {
+ D3DDP2OP_POINTS = 1,
+ D3DDP2OP_INDEXEDLINELIST = 2,
+ D3DDP2OP_INDEXEDTRIANGLELIST = 3,
+ D3DDP2OP_RENDERSTATE = 8,
+ D3DDP2OP_LINELIST = 15,
+ D3DDP2OP_LINESTRIP = 16,
+ D3DDP2OP_INDEXEDLINESTRIP = 17,
+ D3DDP2OP_TRIANGLELIST = 18,
+ D3DDP2OP_TRIANGLESTRIP = 19,
+ D3DDP2OP_INDEXEDTRIANGLESTRIP = 20,
+ D3DDP2OP_TRIANGLEFAN = 21,
+ D3DDP2OP_INDEXEDTRIANGLEFAN = 22,
+ D3DDP2OP_TRIANGLEFAN_IMM = 23,
+ D3DDP2OP_LINELIST_IMM = 24,
+ D3DDP2OP_TEXTURESTAGESTATE = 25,
+ D3DDP2OP_INDEXEDTRIANGLELIST2 = 26,
+ D3DDP2OP_INDEXEDLINELIST2 = 27,
+ D3DDP2OP_VIEWPORTINFO = 28,
+ D3DDP2OP_WINFO = 29,
+ /* pre-DirectX 7 interfaces */
+ D3DDP2OP_SETPALETTE = 30,
+ D3DDP2OP_UPDATEPALETTE = 31,
+ /* DirectX 7 interfaces */
+ D3DDP2OP_ZRANGE = 32,
+ D3DDP2OP_SETMATERIAL = 33,
+ D3DDP2OP_SETLIGHT = 34,
+ D3DDP2OP_CREATELIGHT = 35,
+ D3DDP2OP_SETTRANSFORM = 36,
+ D3DDP2OP_TEXBLT = 38,
+ D3DDP2OP_STATESET = 39,
+ D3DDP2OP_SETPRIORITY = 40,
+ /* all interfaces */
+ D3DDP2OP_SETRENDERTARGET = 41,
+ D3DDP2OP_CLEAR = 42,
+ /* DirectX 7 interfaces */
+ D3DDP2OP_SETTEXLOD = 43,
+ D3DPP2OP_SETCLIPPLANE = 44
+} D3DHAL_DP2OPERATION;
+
+/* point primitives */
+
+typedef struct _D3DHAL_POINTS {
+ WORD wCount;
+ WORD wVStart;
+} D3DHAL_DP2POINTS,*LPD3DHAL_DP2POINTS;
+
+/* line primitives */
+
+typedef struct _D3DHAL_DP2STARTVERTEX {
+ WORD wVStart;
+} D3DHAL_DP2STARTVERTEX,*LPD3DHAL_DP2STARTVERTEX;
+
+typedef struct _D3DHAL_DP2LINELIST {
+ WORD wVStart;
+} D3DHAL_DP2LINELIST,*LPD3DHAL_DP2LINELIST;
+
+typedef struct _D3DHAL_DP2INDEXEDLINELIST {
+ WORD wV1;
+ WORD wV2;
+} D3DHAL_DP2INDEXEDLINELIST,*LPD3DHAL_DP2INDEXEDLINELIST;
+
+typedef struct _D3DHAL_DP2LINESTRIP {
+ WORD wVStart;
+} D3DHAL_DP2LINESTRIP,*LPD3DHAL_DP2LINESTRIP;
+
+typedef struct _D3DHAL_DP2INDEXEDLINESTRIP {
+ WORD wV[2];
+} D3DHAL_DP2INDEXEDLINESTRIP,*LPD3DHAL_DP2INDEXEDLINESTRIP;
+
+/* triangle primitives */
+
+typedef struct _D3DHAL_DP2TRIANGLELIST {
+ WORD wVStart;
+} D3DHAL_DP2TRIANGLELIST,*LPD3DHAL_DP2TRIANGLELIST;
+
+typedef struct _D3DHAL_DP2INDEXEDTRIANGLELIST {
+ WORD wV1;
+ WORD wV2;
+ WORD wV3;
+ WORD wFlags;
+} D3DHAL_DP2INDEXEDTRIANGLELIST,*LPD3DHAL_DP2INDEXEDTRIANGLELIST;
+
+typedef struct _D3DHAL_DP2INDEXEDTRIANGLELIST2 {
+ WORD wV1;
+ WORD wV2;
+ WORD wV3;
+} D3DHAL_DP2INDEXEDTRIANGLELIST2,*LPD3DHAL_DP2INDEXEDTRIANGLELIST2;
+
+typedef struct _D3DHAL_DP2TRIANGLESTRIP {
+ WORD wVStart;
+} D3DHAL_DP2TRIANGLESTRIP,*LPD3DHAL_DP2TRIANGLESTRIP;
+
+typedef struct _D3DHAL_DP2INDEXEDTRIANGLESTRIP {
+ WORD wV[3];
+} D3DHAL_DP2INDEXEDTRIANGLESTRIP,*LPD3DHAL_DP2INDEXEDTRIANGLESTRIP;
+
+typedef struct _D3DHAL_DP2TRIANGLEFAN {
+ WORD wVStart;
+} D3DHAL_DP2TRIANGLEFAN,*LPD3DHAL_DP2TRIANGLEFAN;
+
+typedef struct _D3DHAL_DP2INDEXEDTRIANGLEFAN {
+ WORD wV[3];
+} D3DHAL_DP2INDEXEDTRIANGLEFAN,*LPD3DHAL_DP2INDEXEDTRIANGLEFAN;
+
+typedef struct _D3DHAL_DP2TRIANGLEFAN_IMM {
+ DWORD dwEdgeFlags;
+} D3DHAL_DP2TRIANGLEFAN_IMM,*LPD3DHAL_DP2TRIANGLEFAN_IMM;
+
+/* render states */
+typedef struct _D3DHAL_DP2RENDERSTATE {
+ D3DRENDERSTATETYPE RenderState;
+ union {
+ D3DVALUE dvState;
+ DWORD dwState;
+ } DUMMYUNIONNAME;
+} D3DHAL_DP2RENDERSTATE,*LPD3DHAL_DP2RENDERSTATE;
+
+typedef struct _D3DHAL_DP2TEXTURESTAGESTATE {
+ WORD wStage;
+ WORD TSState;
+ DWORD dwValue;
+} D3DHAL_DP2TEXTURESTAGESTATE,*LPD3DHAL_DP2TEXTURESTAGESTATE;
+
+#define D3DTSS_TEXTUREMAP 0
+
+typedef struct _D3DHAL_DP2VIEWPORTINFO {
+ DWORD dwX;
+ DWORD dwY;
+ DWORD dwWidth;
+ DWORD dwHeight;
+} D3DHAL_DP2VIEWPORTINFO,*LPD3DHAL_DP2VIEWPORTINFO;
+
+typedef struct _D3DHAL_DP2WINFO {
+ D3DVALUE dwWNear;
+ D3DVALUE dwWFar;
+} D3DHAL_DP2WINFO,*LPD3DHAL_DP2WINFO;
+
+typedef struct _D3DHAL_DP2SETPALETTE {
+ DWORD dwPaletteHandle;
+ DWORD dwPaletteFlags;
+ DWORD dwSurfaceHandle;
+} D3DHAL_DP2SETPALETTE,*LPD3DHAL_DP2SETPALETTE;
+
+typedef struct _D3DHAL_DP2UPDATEPALETTE {
+ DWORD dwPaletteHandle;
+ WORD wStartIndex;
+ WORD wNumEntries;
+} D3DHAL_DP2UPDATEPALETTE,*LPD3DHAL_DP2UPDATEPALETTE;
+
+typedef struct _D3DHAL_DP2ZRANGE {
+ D3DVALUE dvMinZ;
+ D3DVALUE dvMaxZ;
+} D3DHAL_DP2ZRANGE,*LPD3DHAL_DP2ZRANGE;
+
+typedef D3DMATERIAL7 D3DHAL_DP2SETMATERIAL,*LPD3DHAL_DP2SETMATERIAL;
+
+typedef struct _D3DHAL_DP2SETLIGHT {
+ DWORD dwIndex;
+ DWORD dwDataType;
+} D3DHAL_DP2SETLIGHT,*LPD3DHAL_DP2SETLIGHT;
+
+#define D3DHAL_SETLIGHT_ENABLE 0
+#define D3DHAL_SETLIGHT_DISABLE 1
+#define D3DHAL_SETLIGHT_DATA 2
+
+typedef struct _D3DHAL_DP2CREATELIGHT {
+ DWORD dwIndex;
+} D3DHAL_DP2CREATELIGHT,*LPD3DHAL_DP2CREATELIGHT;
+
+typedef struct _D3DHAL_DP2SETTRANSFORM {
+ D3DTRANSFORMSTATETYPE xfrmType;
+ D3DMATRIX matrix;
+} D3DHAL_DP2SETTRANSFORM,*LPD3DHAL_DP2SETTRANSFORM;
+
+typedef struct _D3DHAL_DP2TEXBLT {
+ DWORD dwDDDestSurface;
+ DWORD dwDDSrcSurface;
+ POINT pDest;
+ RECTL rSrc;
+ DWORD dwFlags;
+} D3DHAL_DP2TEXBLT,*LPD3DHAL_DP2TEXBLT;
+
+typedef struct _D3DHAL_DP2STATESET {
+ DWORD dwOperation;
+ DWORD dwParam;
+ D3DSTATEBLOCKTYPE sbType;
+} D3DHAL_DP2STATESET,*LPD3DHAL_DP2STATESET;
+
+#define D3DHAL_STATESETBEGIN 0
+#define D3DHAL_STATESETEND 1
+#define D3DHAL_STATESETDELETE 2
+#define D3DHAL_STATESETEXECUTE 3
+#define D3DHAL_STATESETCAPTURE 4
+
+typedef struct _D3DHAL_DP2SETPRIORITY {
+ DWORD dwDDSurface;
+ DWORD dwPriority;
+} D3DHAL_DP2SETPRIORITY,*LPD3DHAL_DP2SETPRIORITY;
+
+typedef struct _D3DHAL_DP2SETRENDERTARGET {
+ DWORD hRenderTarget;
+ DWORD hZBuffer;
+} D3DHAL_DP2SETRENDERTARGET,*LPD3DHAL_DP2SETRENDERTARGET;
+
+typedef struct _D3DHAL_DP2CLEAR {
+ DWORD dwFlags;
+ DWORD dwFillColor;
+ D3DVALUE dvFillDepth;
+ DWORD dwFillStencil;
+ RECT Rects[1];
+} D3DHAL_DP2CLEAR,*LPD3DHAL_DP2CLEAR;
+
+typedef struct _D3DHAL_DP2SETTEXLOD {
+ DWORD dwDDSurface;
+ DWORD dwLOD;
+} D3DHAL_DP2SETTEXLOD,*LPD3DHAL_DP2SETTEXLOD;
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* __WINE_D3DHAL_H */