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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 16:49:04 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 16:49:04 +0000 |
commit | 16f504a9dca3fe3b70568f67b7d41241ae485288 (patch) | |
tree | c60f36ada0496ba928b7161059ba5ab1ab224f9d /src/libs/dxvk-native-1.9.2a/tests/d3d11/test_d3d11_formats.cpp | |
parent | Initial commit. (diff) | |
download | virtualbox-upstream.tar.xz virtualbox-upstream.zip |
Adding upstream version 7.0.6-dfsg.upstream/7.0.6-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/libs/dxvk-native-1.9.2a/tests/d3d11/test_d3d11_formats.cpp')
-rw-r--r-- | src/libs/dxvk-native-1.9.2a/tests/d3d11/test_d3d11_formats.cpp | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/src/libs/dxvk-native-1.9.2a/tests/d3d11/test_d3d11_formats.cpp b/src/libs/dxvk-native-1.9.2a/tests/d3d11/test_d3d11_formats.cpp new file mode 100644 index 00000000..daac8365 --- /dev/null +++ b/src/libs/dxvk-native-1.9.2a/tests/d3d11/test_d3d11_formats.cpp @@ -0,0 +1,273 @@ +#include <cstring> + +#include <d3dcompiler.h> +#include <d3d11_4.h> + +#include <windows.h> +#include <windowsx.h> + +#include "../test_utils.h" + +#undef ENUM_NAME +#define ENUM_NAME(e) case e: return #e; + +using namespace dxvk; + +std::string GetFormatName(DXGI_FORMAT Format) { + switch (Format) { + ENUM_NAME(DXGI_FORMAT_UNKNOWN); + ENUM_NAME(DXGI_FORMAT_R32G32B32A32_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R32G32B32A32_FLOAT); + ENUM_NAME(DXGI_FORMAT_R32G32B32A32_UINT); + ENUM_NAME(DXGI_FORMAT_R32G32B32A32_SINT); + ENUM_NAME(DXGI_FORMAT_R32G32B32_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R32G32B32_FLOAT); + ENUM_NAME(DXGI_FORMAT_R32G32B32_UINT); + ENUM_NAME(DXGI_FORMAT_R32G32B32_SINT); + ENUM_NAME(DXGI_FORMAT_R16G16B16A16_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R16G16B16A16_FLOAT); + ENUM_NAME(DXGI_FORMAT_R16G16B16A16_UNORM); + ENUM_NAME(DXGI_FORMAT_R16G16B16A16_UINT); + ENUM_NAME(DXGI_FORMAT_R16G16B16A16_SNORM); + ENUM_NAME(DXGI_FORMAT_R16G16B16A16_SINT); + ENUM_NAME(DXGI_FORMAT_R32G32_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R32G32_FLOAT); + ENUM_NAME(DXGI_FORMAT_R32G32_UINT); + ENUM_NAME(DXGI_FORMAT_R32G32_SINT); + ENUM_NAME(DXGI_FORMAT_R32G8X24_TYPELESS); + ENUM_NAME(DXGI_FORMAT_D32_FLOAT_S8X24_UINT); + ENUM_NAME(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS); + ENUM_NAME(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT); + ENUM_NAME(DXGI_FORMAT_R10G10B10A2_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R10G10B10A2_UNORM); + ENUM_NAME(DXGI_FORMAT_R10G10B10A2_UINT); + ENUM_NAME(DXGI_FORMAT_R11G11B10_FLOAT); + ENUM_NAME(DXGI_FORMAT_R8G8B8A8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R8G8B8A8_UNORM); + ENUM_NAME(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB); + ENUM_NAME(DXGI_FORMAT_R8G8B8A8_UINT); + ENUM_NAME(DXGI_FORMAT_R8G8B8A8_SNORM); + ENUM_NAME(DXGI_FORMAT_R8G8B8A8_SINT); + ENUM_NAME(DXGI_FORMAT_R16G16_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R16G16_FLOAT); + ENUM_NAME(DXGI_FORMAT_R16G16_UNORM); + ENUM_NAME(DXGI_FORMAT_R16G16_UINT); + ENUM_NAME(DXGI_FORMAT_R16G16_SNORM); + ENUM_NAME(DXGI_FORMAT_R16G16_SINT); + ENUM_NAME(DXGI_FORMAT_R32_TYPELESS); + ENUM_NAME(DXGI_FORMAT_D32_FLOAT); + ENUM_NAME(DXGI_FORMAT_R32_FLOAT); + ENUM_NAME(DXGI_FORMAT_R32_UINT); + ENUM_NAME(DXGI_FORMAT_R32_SINT); + ENUM_NAME(DXGI_FORMAT_R24G8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_D24_UNORM_S8_UINT); + ENUM_NAME(DXGI_FORMAT_R24_UNORM_X8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_X24_TYPELESS_G8_UINT); + ENUM_NAME(DXGI_FORMAT_R8G8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R8G8_UNORM); + ENUM_NAME(DXGI_FORMAT_R8G8_UINT); + ENUM_NAME(DXGI_FORMAT_R8G8_SNORM); + ENUM_NAME(DXGI_FORMAT_R8G8_SINT); + ENUM_NAME(DXGI_FORMAT_R16_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R16_FLOAT); + ENUM_NAME(DXGI_FORMAT_D16_UNORM); + ENUM_NAME(DXGI_FORMAT_R16_UNORM); + ENUM_NAME(DXGI_FORMAT_R16_UINT); + ENUM_NAME(DXGI_FORMAT_R16_SNORM); + ENUM_NAME(DXGI_FORMAT_R16_SINT); + ENUM_NAME(DXGI_FORMAT_R8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_R8_UNORM); + ENUM_NAME(DXGI_FORMAT_R8_UINT); + ENUM_NAME(DXGI_FORMAT_R8_SNORM); + ENUM_NAME(DXGI_FORMAT_R8_SINT); + ENUM_NAME(DXGI_FORMAT_A8_UNORM); + ENUM_NAME(DXGI_FORMAT_R1_UNORM); + ENUM_NAME(DXGI_FORMAT_R9G9B9E5_SHAREDEXP); + ENUM_NAME(DXGI_FORMAT_R8G8_B8G8_UNORM); + ENUM_NAME(DXGI_FORMAT_G8R8_G8B8_UNORM); + ENUM_NAME(DXGI_FORMAT_BC1_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC1_UNORM); + ENUM_NAME(DXGI_FORMAT_BC1_UNORM_SRGB); + ENUM_NAME(DXGI_FORMAT_BC2_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC2_UNORM); + ENUM_NAME(DXGI_FORMAT_BC2_UNORM_SRGB); + ENUM_NAME(DXGI_FORMAT_BC3_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC3_UNORM); + ENUM_NAME(DXGI_FORMAT_BC3_UNORM_SRGB); + ENUM_NAME(DXGI_FORMAT_BC4_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC4_UNORM); + ENUM_NAME(DXGI_FORMAT_BC4_SNORM); + ENUM_NAME(DXGI_FORMAT_BC5_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC5_UNORM); + ENUM_NAME(DXGI_FORMAT_BC5_SNORM); + ENUM_NAME(DXGI_FORMAT_B5G6R5_UNORM); + ENUM_NAME(DXGI_FORMAT_B5G5R5A1_UNORM); + ENUM_NAME(DXGI_FORMAT_B8G8R8A8_UNORM); + ENUM_NAME(DXGI_FORMAT_B8G8R8X8_UNORM); + ENUM_NAME(DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM); + ENUM_NAME(DXGI_FORMAT_B8G8R8A8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_B8G8R8A8_UNORM_SRGB); + ENUM_NAME(DXGI_FORMAT_B8G8R8X8_TYPELESS); + ENUM_NAME(DXGI_FORMAT_B8G8R8X8_UNORM_SRGB); + ENUM_NAME(DXGI_FORMAT_BC6H_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC6H_UF16); + ENUM_NAME(DXGI_FORMAT_BC6H_SF16); + ENUM_NAME(DXGI_FORMAT_BC7_TYPELESS); + ENUM_NAME(DXGI_FORMAT_BC7_UNORM); + ENUM_NAME(DXGI_FORMAT_BC7_UNORM_SRGB); + default: return std::to_string(Format); + } +} + + +std::string GetFormatFlagName(D3D11_FORMAT_SUPPORT Flag) { + switch (Flag) { + ENUM_NAME(D3D11_FORMAT_SUPPORT_BUFFER); + ENUM_NAME(D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER); + ENUM_NAME(D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SO_BUFFER); + ENUM_NAME(D3D11_FORMAT_SUPPORT_TEXTURE1D); + ENUM_NAME(D3D11_FORMAT_SUPPORT_TEXTURE2D); + ENUM_NAME(D3D11_FORMAT_SUPPORT_TEXTURE3D); + ENUM_NAME(D3D11_FORMAT_SUPPORT_TEXTURECUBE); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SHADER_LOAD); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SHADER_SAMPLE); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT); + ENUM_NAME(D3D11_FORMAT_SUPPORT_MIP); + ENUM_NAME(D3D11_FORMAT_SUPPORT_MIP_AUTOGEN); + ENUM_NAME(D3D11_FORMAT_SUPPORT_RENDER_TARGET); + ENUM_NAME(D3D11_FORMAT_SUPPORT_BLENDABLE); + ENUM_NAME(D3D11_FORMAT_SUPPORT_DEPTH_STENCIL); + ENUM_NAME(D3D11_FORMAT_SUPPORT_CPU_LOCKABLE); + ENUM_NAME(D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE); + ENUM_NAME(D3D11_FORMAT_SUPPORT_DISPLAY); + ENUM_NAME(D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT); + ENUM_NAME(D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET); + ENUM_NAME(D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SHADER_GATHER); + ENUM_NAME(D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST); + ENUM_NAME(D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW); + ENUM_NAME(D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON); + ENUM_NAME(D3D11_FORMAT_SUPPORT_DECODER_OUTPUT); + ENUM_NAME(D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT); + ENUM_NAME(D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT); + ENUM_NAME(D3D11_FORMAT_SUPPORT_VIDEO_ENCODER); + default: return std::to_string(Flag); + } +} + + +int WINAPI WinMain(HINSTANCE hInstance, + HINSTANCE hPrevInstance, + LPSTR lpCmdLine, + int nCmdShow) { + Com<ID3D11Device> device; + + if (FAILED(D3D11CreateDevice( + nullptr, D3D_DRIVER_TYPE_HARDWARE, + nullptr, 0, nullptr, 0, D3D11_SDK_VERSION, + &device, nullptr, nullptr))) { + std::cerr << "Failed to create D3D11 device" << std::endl; + return 1; + } + + D3D11_FEATURE_DATA_THREADING featureThreading = { }; + D3D11_FEATURE_DATA_DOUBLES featureDoubles = { }; + D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT featureMinPrecision = { }; + D3D11_FEATURE_DATA_D3D11_OPTIONS featureD3D11Options = { }; + D3D11_FEATURE_DATA_D3D11_OPTIONS1 featureD3D11Options1 = { }; + D3D11_FEATURE_DATA_D3D11_OPTIONS2 featureD3D11Options2 = { }; + D3D11_FEATURE_DATA_D3D11_OPTIONS3 featureD3D11Options3 = { }; + D3D11_FEATURE_DATA_D3D11_OPTIONS4 featureD3D11Options4 = { }; + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_THREADING, &featureThreading, sizeof(featureThreading)))) { + std::cout << "D3D11_FEATURE_THREADING:" << std::endl + << " DriverConcurrentCreates: " << featureThreading.DriverConcurrentCreates << std::endl + << " DriverCommandLists: " << featureThreading.DriverCommandLists << std::endl; + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_DOUBLES, &featureDoubles, sizeof(featureDoubles)))) { + std::cout << "D3D11_FEATURE_DOUBLES:" << std::endl + << " DoublePrecisionFloatShaderOps: " << featureDoubles.DoublePrecisionFloatShaderOps << std::endl; + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT, &featureMinPrecision, sizeof(featureMinPrecision)))) { + std::cout << "D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT:" << std::endl + << " PixelShaderMinPrecision: " << featureMinPrecision.PixelShaderMinPrecision << std::endl + << " AllOtherShaderStagesMinPrecision: " << featureMinPrecision.AllOtherShaderStagesMinPrecision << std::endl; + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_D3D11_OPTIONS, &featureD3D11Options, sizeof(featureD3D11Options)))) { + std::cout << "D3D11_FEATURE_D3D11_OPTIONS:" << std::endl + << " OutputMergerLogicOp: " << featureD3D11Options.OutputMergerLogicOp << std::endl + << " UAVOnlyRenderingForcedSampleCount: " << featureD3D11Options.UAVOnlyRenderingForcedSampleCount << std::endl + << " DiscardAPIsSeenByDriver: " << featureD3D11Options.DiscardAPIsSeenByDriver << std::endl + << " FlagsForUpdateAndCopySeenByDriver: " << featureD3D11Options.FlagsForUpdateAndCopySeenByDriver << std::endl + << " ClearView: " << featureD3D11Options.ClearView << std::endl + << " CopyWithOverlap: " << featureD3D11Options.CopyWithOverlap << std::endl + << " ConstantBufferPartialUpdate: " << featureD3D11Options.ConstantBufferPartialUpdate << std::endl + << " ConstantBufferOffsetting: " << featureD3D11Options.ConstantBufferOffsetting << std::endl + << " MapNoOverwriteOnDynamicConstantBuffer: " << featureD3D11Options.MapNoOverwriteOnDynamicConstantBuffer << std::endl + << " MapNoOverwriteOnDynamicBufferSRV: " << featureD3D11Options.MapNoOverwriteOnDynamicBufferSRV << std::endl + << " MultisampleRTVWithForcedSampleCountOne: " << featureD3D11Options.MultisampleRTVWithForcedSampleCountOne << std::endl + << " SAD4ShaderInstructions: " << featureD3D11Options.SAD4ShaderInstructions << std::endl + << " ExtendedDoublesShaderInstructions: " << featureD3D11Options.ExtendedDoublesShaderInstructions << std::endl + << " ExtendedResourceSharing: " << featureD3D11Options.ExtendedResourceSharing << std::endl; + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_D3D11_OPTIONS1, &featureD3D11Options1, sizeof(featureD3D11Options1)))) { + std::cout << "D3D11_FEATURE_D3D11_OPTIONS1:" << std::endl + << " TiledResourcesTier: " << featureD3D11Options1.TiledResourcesTier << std::endl + << " MinMaxFiltering: " << featureD3D11Options1.MinMaxFiltering << std::endl + << " ClearViewAlsoSupportsDepthOnlyFormats: " << featureD3D11Options1.ClearViewAlsoSupportsDepthOnlyFormats << std::endl + << " MapOnDefaultBuffers: " << featureD3D11Options1.MapOnDefaultBuffers << std::endl; + + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_D3D11_OPTIONS2, &featureD3D11Options2, sizeof(featureD3D11Options2)))) { + std::cout << "D3D11_FEATURE_D3D11_OPTIONS2:" << std::endl + << " PSSpecifiedStencilRefSupported: " << featureD3D11Options2.PSSpecifiedStencilRefSupported << std::endl + << " TypedUAVLoadAdditionalFormats: " << featureD3D11Options2.TypedUAVLoadAdditionalFormats << std::endl + << " ROVsSupported: " << featureD3D11Options2.ROVsSupported << std::endl + << " ConservativeRasterizationTier: " << featureD3D11Options2.ConservativeRasterizationTier << std::endl + << " MapOnDefaultTextures: " << featureD3D11Options2.MapOnDefaultTextures << std::endl + << " TiledResourcesTier: " << featureD3D11Options2.TiledResourcesTier << std::endl + << " StandardSwizzle: " << featureD3D11Options2.StandardSwizzle << std::endl + << " UnifiedMemoryArchitecture: " << featureD3D11Options2.UnifiedMemoryArchitecture << std::endl; + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_D3D11_OPTIONS3, &featureD3D11Options3, sizeof(featureD3D11Options3)))) { + std::cout << "D3D11_FEATURE_D3D11_OPTIONS3:" << std::endl + << " VPAndRTArrayIndexFromAnyShaderFeedingRasterizer: " << featureD3D11Options3.VPAndRTArrayIndexFromAnyShaderFeedingRasterizer << std::endl; + } + + if (SUCCEEDED(device->CheckFeatureSupport(D3D11_FEATURE_D3D11_OPTIONS4, &featureD3D11Options4, sizeof(featureD3D11Options4)))) { + std::cout << "D3D11_FEATURE_D3D11_OPTIONS4:" << std::endl + << " ExtendedNV12SharedTextureSupported: " << featureD3D11Options4.ExtendedNV12SharedTextureSupported << std::endl; + } + + for (UINT i = UINT(DXGI_FORMAT_UNKNOWN); + i <= UINT(DXGI_FORMAT_BC7_UNORM_SRGB); + i++) { + DXGI_FORMAT format = DXGI_FORMAT(i); + UINT flags = 0; + + std::cout << GetFormatName(format) << ": " << std::endl; + + if (SUCCEEDED(device->CheckFormatSupport(format, &flags))) { + for (uint32_t i = 0; i < 32; i++) { + if (flags & (1 << i)) { + std::cout << " " + << GetFormatFlagName(D3D11_FORMAT_SUPPORT(1 << i)) + << std::endl; + } + } + + } else { + std::cout << " Not supported" << std::endl; + } + } + + return 0; +} |