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+/* $Id: AudioMixer.cpp $ */
+/** @file
+ * Audio mixing routines for multiplexing audio sources in device emulations.
+ */
+
+/*
+ * Copyright (C) 2014-2022 Oracle and/or its affiliates.
+ *
+ * This file is part of VirtualBox base platform packages, as
+ * available from https://www.virtualbox.org.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, in version 3 of the
+ * License.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, see <https://www.gnu.org/licenses>.
+ *
+ * SPDX-License-Identifier: GPL-3.0-only
+ */
+
+/** @page pg_audio_mixer Audio Mixer
+ *
+ * @section sec_audio_mixer_overview Overview
+ *
+ * This mixer acts as a layer between the audio connector interface and the
+ * actual device emulation, providing mechanisms for audio input sinks (sometime
+ * referred to as audio sources) and audio output sinks.
+ *
+ * Think of this mixer as kind of a higher level interface for the audio device
+ * to use in steado of PDMIAUDIOCONNECTOR, where it works with sinks rather than
+ * individual PDMAUDIOSTREAM instances.
+ *
+ * How and which audio streams are connected to the sinks depends on how the
+ * audio mixer has been set up by the device. Though, generally, each driver
+ * chain (LUN) has a mixer stream for each sink.
+ *
+ * An output sink can connect multiple output streams together, whereas an input
+ * sink (source) does this with input streams. Each of these mixer stream will
+ * in turn point to actual PDMAUDIOSTREAM instances.
+ *
+ * A mixing sink employs an own audio mixing buffer in a standard format (32-bit
+ * signed) with the virtual device's rate and channel configuration. The mixer
+ * streams will convert to/from this as they write and read from it.
+ *
+ *
+ * @section sec_audio_mixer_playback Playback
+ *
+ * For output sinks there can be one or more mixing stream attached.
+ *
+ * The backends are the consumers here and if they don't get samples when then
+ * need them we'll be having cracles, distortion and/or bits of silence in the
+ * actual output. The guest runs independently at it's on speed (see @ref
+ * sec_pdm_audio_timing for more details) and we're just inbetween trying to
+ * shuffle the data along as best as we can. If one or more of the backends
+ * for some reason isn't able to process data at a nominal speed (as defined by
+ * the others), we'll try detect this, mark it as bad and disregard it when
+ * calculating how much we can write to the backends in a buffer update call.
+ *
+ * This is called synchronous multiplexing.
+ *
+ *
+ * @section sec_audio_mixer_recording Recording
+ *
+ * For input sinks (sources) we blend the samples of all mixing streams
+ * together, however ignoring silent ones to avoid too much of a hit on the
+ * volume level. It is otherwise very similar to playback, only the direction
+ * is different and we don't multicast but blend.
+ *
+ */
+
+
+/*********************************************************************************************************************************
+* Header Files *
+*********************************************************************************************************************************/
+#define LOG_GROUP LOG_GROUP_AUDIO_MIXER
+#include <VBox/log.h>
+#include "AudioMixer.h"
+#include "AudioMixBuffer.h"
+#include "AudioHlp.h"
+
+#include <VBox/vmm/pdm.h>
+#include <VBox/err.h>
+#include <VBox/vmm/mm.h>
+#include <VBox/vmm/pdmaudioifs.h>
+#include <VBox/vmm/pdmaudioinline.h>
+
+#include <iprt/alloc.h>
+#include <iprt/asm-math.h>
+#include <iprt/assert.h>
+#include <iprt/semaphore.h>
+#include <iprt/string.h>
+#include <iprt/thread.h>
+
+#ifdef VBOX_WITH_DTRACE
+# include "dtrace/VBoxDD.h"
+#endif
+
+
+/*********************************************************************************************************************************
+* Internal Functions *
+*********************************************************************************************************************************/
+static int audioMixerRemoveSinkInternal(PAUDIOMIXER pMixer, PAUDMIXSINK pSink);
+
+static void audioMixerSinkDestroyInternal(PAUDMIXSINK pSink, PPDMDEVINS pDevIns);
+static int audioMixerSinkUpdateVolume(PAUDMIXSINK pSink, PCPDMAUDIOVOLUME pVolMaster);
+static int audioMixerSinkRemoveStreamInternal(PAUDMIXSINK pSink, PAUDMIXSTREAM pStream);
+static void audioMixerSinkResetInternal(PAUDMIXSINK pSink);
+
+static int audioMixerStreamCtlInternal(PAUDMIXSTREAM pMixStream, PDMAUDIOSTREAMCMD enmCmd);
+static void audioMixerStreamDestroyInternal(PAUDMIXSTREAM pStream, PPDMDEVINS pDevIns, bool fImmediate);
+static int audioMixerStreamUpdateStatus(PAUDMIXSTREAM pMixStream);
+
+
+/** size of output buffer for dbgAudioMixerSinkStatusToStr. */
+#define AUDIOMIXERSINK_STATUS_STR_MAX sizeof("RUNNING DRAINING DRAINED_DMA DRAINED_MIXBUF DIRTY 0x12345678")
+
+/**
+ * Converts a mixer sink status to a string.
+ *
+ * @returns pszDst
+ * @param fStatus The mixer sink status.
+ * @param pszDst The output buffer. Must be at least
+ * AUDIOMIXERSINK_STATUS_STR_MAX in length.
+ */
+static const char *dbgAudioMixerSinkStatusToStr(uint32_t fStatus, char pszDst[AUDIOMIXERSINK_STATUS_STR_MAX])
+{
+ if (!fStatus)
+ return strcpy(pszDst, "NONE");
+ static const struct
+ {
+ const char *pszMnemonic;
+ uint32_t cchMnemonic;
+ uint32_t fStatus;
+ } s_aFlags[] =
+ {
+ { RT_STR_TUPLE("RUNNING "), AUDMIXSINK_STS_RUNNING },
+ { RT_STR_TUPLE("DRAINING "), AUDMIXSINK_STS_DRAINING },
+ { RT_STR_TUPLE("DRAINED_DMA "), AUDMIXSINK_STS_DRAINED_DMA },
+ { RT_STR_TUPLE("DRAINED_MIXBUF "), AUDMIXSINK_STS_DRAINED_MIXBUF },
+ { RT_STR_TUPLE("DIRTY "), AUDMIXSINK_STS_DIRTY },
+ };
+ char *psz = pszDst;
+ for (size_t i = 0; i < RT_ELEMENTS(s_aFlags); i++)
+ if (fStatus & s_aFlags[i].fStatus)
+ {
+ memcpy(psz, s_aFlags[i].pszMnemonic, s_aFlags[i].cchMnemonic);
+ psz += s_aFlags[i].cchMnemonic;
+ fStatus &= ~s_aFlags[i].fStatus;
+ if (!fStatus)
+ {
+ psz[-1] = '\0';
+ return pszDst;
+ }
+ }
+ RTStrPrintf(psz, AUDIOMIXERSINK_STATUS_STR_MAX - (psz - pszDst), "%#x", fStatus);
+ return pszDst;
+}
+
+
+/**
+ * Creates an audio mixer.
+ *
+ * @returns VBox status code.
+ * @param pszName Name of the audio mixer.
+ * @param fFlags Creation flags - AUDMIXER_FLAGS_XXX.
+ * @param ppMixer Pointer which returns the created mixer object.
+ */
+int AudioMixerCreate(const char *pszName, uint32_t fFlags, PAUDIOMIXER *ppMixer)
+{
+ AssertPtrReturn(pszName, VERR_INVALID_POINTER);
+ size_t const cchName = strlen(pszName);
+ AssertReturn(cchName > 0 && cchName < 128, VERR_INVALID_NAME);
+ AssertReturn (!(fFlags & ~AUDMIXER_FLAGS_VALID_MASK), VERR_INVALID_FLAGS);
+ AssertPtrReturn(ppMixer, VERR_INVALID_POINTER);
+
+ int rc;
+ PAUDIOMIXER pMixer = (PAUDIOMIXER)RTMemAllocZVar(sizeof(AUDIOMIXER) + cchName + 1);
+ if (pMixer)
+ {
+ rc = RTCritSectInit(&pMixer->CritSect);
+ if (RT_SUCCESS(rc))
+ {
+ pMixer->pszName = (const char *)memcpy(pMixer + 1, pszName, cchName + 1);
+
+ pMixer->cSinks = 0;
+ RTListInit(&pMixer->lstSinks);
+
+ pMixer->fFlags = fFlags;
+ pMixer->uMagic = AUDIOMIXER_MAGIC;
+
+ if (pMixer->fFlags & AUDMIXER_FLAGS_DEBUG)
+ LogRel(("Audio Mixer: Debug mode enabled\n"));
+
+ /* Set master volume to the max. */
+ PDMAudioVolumeInitMax(&pMixer->VolMaster);
+
+ LogFlowFunc(("Created mixer '%s'\n", pMixer->pszName));
+ *ppMixer = pMixer;
+ return VINF_SUCCESS;
+ }
+ RTMemFree(pMixer);
+ }
+ else
+ rc = VERR_NO_MEMORY;
+ LogFlowFuncLeaveRC(rc);
+ return rc;
+}
+
+
+/**
+ * Destroys an audio mixer.
+ *
+ * @param pMixer Audio mixer to destroy. NULL is ignored.
+ * @param pDevIns The device instance the statistics are associated with.
+ */
+void AudioMixerDestroy(PAUDIOMIXER pMixer, PPDMDEVINS pDevIns)
+{
+ if (!pMixer)
+ return;
+ AssertPtrReturnVoid(pMixer);
+ AssertReturnVoid(pMixer->uMagic == AUDIOMIXER_MAGIC);
+
+ int rc2 = RTCritSectEnter(&pMixer->CritSect);
+ AssertRCReturnVoid(rc2);
+ Assert(pMixer->uMagic == AUDIOMIXER_MAGIC);
+
+ LogFlowFunc(("Destroying %s ...\n", pMixer->pszName));
+ pMixer->uMagic = AUDIOMIXER_MAGIC_DEAD;
+
+ PAUDMIXSINK pSink, pSinkNext;
+ RTListForEachSafe(&pMixer->lstSinks, pSink, pSinkNext, AUDMIXSINK, Node)
+ {
+ audioMixerRemoveSinkInternal(pMixer, pSink);
+ audioMixerSinkDestroyInternal(pSink, pDevIns);
+ }
+ Assert(pMixer->cSinks == 0);
+
+ rc2 = RTCritSectLeave(&pMixer->CritSect);
+ AssertRC(rc2);
+
+ RTCritSectDelete(&pMixer->CritSect);
+ RTMemFree(pMixer);
+}
+
+
+/**
+ * Helper function for the internal debugger to print the mixer's current
+ * state, along with the attached sinks.
+ *
+ * @param pMixer Mixer to print debug output for.
+ * @param pHlp Debug info helper to use.
+ * @param pszArgs Optional arguments. Not being used at the moment.
+ */
+void AudioMixerDebug(PAUDIOMIXER pMixer, PCDBGFINFOHLP pHlp, const char *pszArgs)
+{
+ RT_NOREF(pszArgs);
+ AssertReturnVoid(pMixer->uMagic == AUDIOMIXER_MAGIC);
+
+ int rc = RTCritSectEnter(&pMixer->CritSect);
+ AssertRCReturnVoid(rc);
+
+ /* Determin max sink name length for pretty formatting: */
+ size_t cchMaxName = strlen(pMixer->pszName);
+ PAUDMIXSINK pSink;
+ RTListForEach(&pMixer->lstSinks, pSink, AUDMIXSINK, Node)
+ {
+ size_t const cchMixer = strlen(pSink->pszName);
+ cchMaxName = RT_MAX(cchMixer, cchMaxName);
+ }
+
+ /* Do the displaying. */
+ pHlp->pfnPrintf(pHlp, "[Master] %*s: fMuted=%#RTbool auChannels=%.*Rhxs\n", cchMaxName, pMixer->pszName,
+ pMixer->VolMaster.fMuted, sizeof(pMixer->VolMaster.auChannels), pMixer->VolMaster.auChannels);
+ unsigned iSink = 0;
+ RTListForEach(&pMixer->lstSinks, pSink, AUDMIXSINK, Node)
+ {
+ pHlp->pfnPrintf(pHlp, "[Sink %u] %*s: fMuted=%#RTbool auChannels=%.*Rhxs\n", iSink, cchMaxName, pSink->pszName,
+ pSink->Volume.fMuted, sizeof(pSink->Volume.auChannels), pSink->Volume.auChannels);
+ ++iSink;
+ }
+
+ RTCritSectLeave(&pMixer->CritSect);
+}
+
+
+/**
+ * Sets the mixer's master volume.
+ *
+ * @returns VBox status code.
+ * @param pMixer Mixer to set master volume for.
+ * @param pVol Volume to set.
+ */
+int AudioMixerSetMasterVolume(PAUDIOMIXER pMixer, PCPDMAUDIOVOLUME pVol)
+{
+ AssertPtrReturn(pMixer, VERR_INVALID_POINTER);
+ AssertReturn(pMixer->uMagic == AUDIOMIXER_MAGIC, VERR_INVALID_MAGIC);
+ AssertPtrReturn(pVol, VERR_INVALID_POINTER);
+
+ int rc = RTCritSectEnter(&pMixer->CritSect);
+ AssertRCReturn(rc, rc);
+
+ /*
+ * Make a copy.
+ */
+ LogFlowFunc(("[%s] fMuted=%RTbool auChannels=%.*Rhxs => fMuted=%RTbool auChannels=%.*Rhxs\n", pMixer->pszName,
+ pMixer->VolMaster.fMuted, sizeof(pMixer->VolMaster.auChannels), pMixer->VolMaster.auChannels,
+ pVol->fMuted, sizeof(pVol->auChannels), pVol->auChannels ));
+ memcpy(&pMixer->VolMaster, pVol, sizeof(PDMAUDIOVOLUME));
+
+ /*
+ * Propagate new master volume to all sinks.
+ */
+ PAUDMIXSINK pSink;
+ RTListForEach(&pMixer->lstSinks, pSink, AUDMIXSINK, Node)
+ {
+ int rc2 = audioMixerSinkUpdateVolume(pSink, &pMixer->VolMaster);
+ AssertRC(rc2);
+ }
+
+ RTCritSectLeave(&pMixer->CritSect);
+ return rc;
+}
+
+
+/**
+ * Removes an audio sink from the given audio mixer, internal version.
+ *
+ * Used by AudioMixerDestroy and AudioMixerSinkDestroy.
+ *
+ * Caller must hold the mixer lock.
+ *
+ * @returns VBox status code.
+ * @param pMixer Mixer to remove sink from.
+ * @param pSink Sink to remove.
+ */
+static int audioMixerRemoveSinkInternal(PAUDIOMIXER pMixer, PAUDMIXSINK pSink)
+{
+ LogFlowFunc(("[%s] pSink=%s, cSinks=%RU8\n", pMixer->pszName, pSink->pszName, pMixer->cSinks));
+ Assert(RTCritSectIsOwner(&pMixer->CritSect));
+ AssertMsgReturn(pSink->pParent == pMixer,
+ ("%s: Is not part of mixer '%s'\n", pSink->pszName, pMixer->pszName), VERR_INTERNAL_ERROR_4);
+
+ /* Remove sink from mixer. */
+ RTListNodeRemove(&pSink->Node);
+
+ Assert(pMixer->cSinks);
+ pMixer->cSinks--;
+
+ /* Set mixer to NULL so that we know we're not part of any mixer anymore. */
+ pSink->pParent = NULL;
+
+ return VINF_SUCCESS;
+}
+
+
+/*********************************************************************************************************************************
+* Mixer Sink implementation. *
+*********************************************************************************************************************************/
+
+/**
+ * Creates an audio sink and attaches it to the given mixer.
+ *
+ * @returns VBox status code.
+ * @param pMixer Mixer to attach created sink to.
+ * @param pszName Name of the sink to create.
+ * @param enmDir Direction of the sink to create.
+ * @param pDevIns The device instance to register statistics under.
+ * @param ppSink Pointer which returns the created sink on success.
+ */
+int AudioMixerCreateSink(PAUDIOMIXER pMixer, const char *pszName, PDMAUDIODIR enmDir, PPDMDEVINS pDevIns, PAUDMIXSINK *ppSink)
+{
+ AssertPtrReturn(pMixer, VERR_INVALID_POINTER);
+ AssertPtrReturn(pszName, VERR_INVALID_POINTER);
+ size_t const cchName = strlen(pszName);
+ AssertReturn(cchName > 0 && cchName < 64, VERR_INVALID_NAME);
+ AssertPtrNullReturn(ppSink, VERR_INVALID_POINTER);
+
+ int rc = RTCritSectEnter(&pMixer->CritSect);
+ AssertRCReturn(rc, rc);
+
+ /** @todo limit the number of sinks? */
+
+ /*
+ * Allocate the data and initialize the critsect.
+ */
+ PAUDMIXSINK pSink = (PAUDMIXSINK)RTMemAllocZVar(sizeof(AUDMIXSINK) + cchName + 1);
+ if (pSink)
+ {
+ rc = RTCritSectInit(&pSink->CritSect);
+ if (RT_SUCCESS(rc))
+ {
+ /*
+ * Initialize it.
+ */
+ pSink->uMagic = AUDMIXSINK_MAGIC;
+ pSink->pParent = NULL;
+ pSink->enmDir = enmDir;
+ pSink->pszName = (const char *)memcpy(pSink + 1, pszName, cchName + 1);
+ RTListInit(&pSink->lstStreams);
+
+ /* Set initial volume to max. */
+ PDMAudioVolumeInitMax(&pSink->Volume);
+
+ /* Ditto for the combined volume. */
+ PDMAudioVolumeInitMax(&pSink->VolumeCombined);
+
+ /* AIO */
+ AssertPtr(pDevIns);
+ pSink->AIO.pDevIns = pDevIns;
+ pSink->AIO.hThread = NIL_RTTHREAD;
+ pSink->AIO.hEvent = NIL_RTSEMEVENT;
+ pSink->AIO.fStarted = false;
+ pSink->AIO.fShutdown = false;
+ pSink->AIO.cUpdateJobs = 0;
+
+ /*
+ * Add it to the mixer.
+ */
+ RTListAppend(&pMixer->lstSinks, &pSink->Node);
+ pMixer->cSinks++;
+ pSink->pParent = pMixer;
+
+ RTCritSectLeave(&pMixer->CritSect);
+
+ /*
+ * Register stats and return.
+ */
+ char szPrefix[128];
+ RTStrPrintf(szPrefix, sizeof(szPrefix), "MixerSink-%s/", pSink->pszName);
+ PDMDevHlpSTAMRegisterF(pDevIns, &pSink->MixBuf.cFrames, STAMTYPE_U32, STAMVISIBILITY_USED, STAMUNIT_NONE,
+ "Sink mixer buffer size in frames.", "%sMixBufSize", szPrefix);
+ PDMDevHlpSTAMRegisterF(pDevIns, &pSink->MixBuf.cUsed, STAMTYPE_U32, STAMVISIBILITY_USED, STAMUNIT_NONE,
+ "Sink mixer buffer fill size in frames.", "%sMixBufUsed", szPrefix);
+ PDMDevHlpSTAMRegisterF(pDevIns, &pSink->cStreams, STAMTYPE_U8, STAMVISIBILITY_USED, STAMUNIT_NONE,
+ "Number of streams attached to the sink.", "%sStreams", szPrefix);
+
+ if (ppSink)
+ *ppSink = pSink;
+ return VINF_SUCCESS;
+ }
+
+ RTMemFree(pSink);
+ }
+ else
+ rc = VERR_NO_MEMORY;
+
+ RTCritSectLeave(&pMixer->CritSect);
+ if (ppSink)
+ *ppSink = NULL;
+ return rc;
+}
+
+
+/**
+ * Starts playback/capturing on the mixer sink.
+ *
+ * @returns VBox status code. Generally always VINF_SUCCESS unless the input
+ * is invalid. Individual driver errors are suppressed and ignored.
+ * @param pSink Mixer sink to control.
+ */
+int AudioMixerSinkStart(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+ char szStatus[AUDIOMIXERSINK_STATUS_STR_MAX];
+ LogFunc(("Starting '%s'. Old status: %s\n", pSink->pszName, dbgAudioMixerSinkStatusToStr(pSink->fStatus, szStatus)));
+
+ AssertReturnStmt(pSink->enmDir == PDMAUDIODIR_IN || pSink->enmDir == PDMAUDIODIR_OUT,
+ RTCritSectLeave(&pSink->CritSect), VERR_INTERNAL_ERROR_3);
+
+ /*
+ * Make sure the sink and its streams are all stopped.
+ */
+ if (!(pSink->fStatus & AUDMIXSINK_STS_RUNNING))
+ Assert(pSink->fStatus == AUDMIXSINK_STS_NONE);
+ else
+ {
+ LogFunc(("%s: This sink is still running!! Stop it before starting it again.\n", pSink->pszName));
+
+ PAUDMIXSTREAM pStream;
+ RTListForEach(&pSink->lstStreams, pStream, AUDMIXSTREAM, Node)
+ {
+ /** @todo PDMAUDIOSTREAMCMD_STOP_NOW */
+ audioMixerStreamCtlInternal(pStream, PDMAUDIOSTREAMCMD_DISABLE);
+ }
+ audioMixerSinkResetInternal(pSink);
+ }
+
+ /*
+ * Send the command to the streams.
+ */
+ PAUDMIXSTREAM pStream;
+ RTListForEach(&pSink->lstStreams, pStream, AUDMIXSTREAM, Node)
+ {
+ audioMixerStreamCtlInternal(pStream, PDMAUDIOSTREAMCMD_ENABLE);
+ }
+
+ /*
+ * Update the sink status.
+ */
+ pSink->fStatus = AUDMIXSINK_STS_RUNNING;
+
+ LogRel2(("Audio Mixer: Started sink '%s': %s\n", pSink->pszName, dbgAudioMixerSinkStatusToStr(pSink->fStatus, szStatus)));
+
+ RTCritSectLeave(&pSink->CritSect);
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Helper for AudioMixerSinkDrainAndStop that calculates the max length a drain
+ * operation should take.
+ *
+ * @returns The drain deadline (relative to RTTimeNanoTS).
+ * @param pSink The sink.
+ * @param cbDmaLeftToDrain The number of bytes in the DMA buffer left to
+ * transfer into the mixbuf.
+ */
+static uint64_t audioMixerSinkDrainDeadline(PAUDMIXSINK pSink, uint32_t cbDmaLeftToDrain)
+{
+ /*
+ * Calculate the max backend buffer size in mixbuf frames.
+ * (This is somewhat similar to audioMixerSinkUpdateOutputCalcFramesToRead.)
+ */
+ uint32_t cFramesStreamMax = 0;
+ PAUDMIXSTREAM pMixStream;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ /*LogFunc(("Stream '%s': %#x (%u frames)\n", pMixStream->pszName, pMixStream->fStatus, pMixStream->cFramesBackendBuffer));*/
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_WRITE)
+ {
+ uint32_t cFrames = pMixStream->cFramesBackendBuffer;
+ if (PDMAudioPropsHz(&pMixStream->pStream->Cfg.Props) == PDMAudioPropsHz(&pSink->MixBuf.Props))
+ { /* likely */ }
+ else
+ cFrames = cFrames * PDMAudioPropsHz(&pSink->MixBuf.Props) / PDMAudioPropsHz(&pMixStream->pStream->Cfg.Props);
+ if (cFrames > cFramesStreamMax)
+ {
+ Log4Func(("%s: cFramesStreamMax %u -> %u; %s\n", pSink->pszName, cFramesStreamMax, cFrames, pMixStream->pszName));
+ cFramesStreamMax = cFrames;
+ }
+ }
+ }
+
+ /*
+ * Combine that with the pending DMA and mixbuf content, then convert
+ * to nanoseconds and apply a fudge factor to get a generous deadline.
+ */
+ uint32_t const cFramesDmaAndMixBuf = PDMAudioPropsBytesToFrames(&pSink->MixBuf.Props, cbDmaLeftToDrain)
+ + AudioMixBufUsed(&pSink->MixBuf);
+ uint64_t const cNsToDrainMax = PDMAudioPropsFramesToNano(&pSink->MixBuf.Props, cFramesDmaAndMixBuf + cFramesStreamMax);
+ uint64_t const nsDeadline = cNsToDrainMax * 2;
+ LogFlowFunc(("%s: cFramesStreamMax=%#x cFramesDmaAndMixBuf=%#x -> cNsToDrainMax=%RU64 -> %RU64\n",
+ pSink->pszName, cFramesStreamMax, cFramesDmaAndMixBuf, cNsToDrainMax, nsDeadline));
+ return nsDeadline;
+}
+
+
+/**
+ * Kicks off the draining and stopping playback/capture on the mixer sink.
+ *
+ * For input streams this causes an immediate stop, as draining only makes sense
+ * to output stream in the VBox device context.
+ *
+ * @returns VBox status code. Generally always VINF_SUCCESS unless the input
+ * is invalid. Individual driver errors are suppressed and ignored.
+ * @param pSink Mixer sink to control.
+ * @param cbComming The number of bytes still left in the device's DMA
+ * buffers that the update job has yet to transfer. This
+ * is ignored for input streams.
+ */
+int AudioMixerSinkDrainAndStop(PAUDMIXSINK pSink, uint32_t cbComming)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+ char szStatus[AUDIOMIXERSINK_STATUS_STR_MAX];
+ LogFunc(("Draining '%s' with %#x bytes left. Old status: %s\n",
+ pSink->pszName, cbComming, dbgAudioMixerSinkStatusToStr(pSink->fStatus, szStatus) ));
+
+ AssertReturnStmt(pSink->enmDir == PDMAUDIODIR_IN || pSink->enmDir == PDMAUDIODIR_OUT,
+ RTCritSectLeave(&pSink->CritSect), VERR_INTERNAL_ERROR_3);
+
+ if (pSink->fStatus & AUDMIXSINK_STS_RUNNING)
+ {
+ /*
+ * Output streams will be drained then stopped (all by the AIO thread).
+ *
+ * For streams we define that they shouldn't not be written to after we start draining,
+ * so we have to hold back sending the command to them till we've processed all the
+ * cbComming remaining bytes in the DMA buffer.
+ */
+ if (pSink->enmDir == PDMAUDIODIR_OUT)
+ {
+ if (!(pSink->fStatus & AUDMIXSINK_STS_DRAINING))
+ {
+ Assert(!(pSink->fStatus & (AUDMIXSINK_STS_DRAINED_DMA | AUDMIXSINK_STS_DRAINED_MIXBUF)));
+
+ /* Update the status and draining member. */
+ pSink->cbDmaLeftToDrain = cbComming;
+ pSink->nsDrainDeadline = audioMixerSinkDrainDeadline(pSink, cbComming);
+ if (pSink->nsDrainDeadline > 0)
+ {
+ pSink->nsDrainStarted = RTTimeNanoTS();
+ pSink->nsDrainDeadline += pSink->nsDrainStarted;
+ pSink->fStatus |= AUDMIXSINK_STS_DRAINING;
+
+ /* Kick the AIO thread so it can keep pushing data till we're out of this
+ status. (The device's DMA timer won't kick it any more, so we must.) */
+ AudioMixerSinkSignalUpdateJob(pSink);
+ }
+ else
+ {
+ LogFunc(("%s: No active streams, doing an immediate stop.\n", pSink->pszName));
+ PAUDMIXSTREAM pStream;
+ RTListForEach(&pSink->lstStreams, pStream, AUDMIXSTREAM, Node)
+ {
+ audioMixerStreamCtlInternal(pStream, PDMAUDIOSTREAMCMD_DISABLE);
+ }
+ audioMixerSinkResetInternal(pSink);
+ }
+ }
+ else
+ AssertMsgFailed(("Already draining '%s': %s\n",
+ pSink->pszName, dbgAudioMixerSinkStatusToStr(pSink->fStatus, szStatus)));
+ }
+ /*
+ * Input sinks are stopped immediately.
+ *
+ * It's the guest giving order here and we can't force it to accept data that's
+ * already in the buffer pipeline or anything. So, there can be no draining here.
+ */
+ else
+ {
+ PAUDMIXSTREAM pStream;
+ RTListForEach(&pSink->lstStreams, pStream, AUDMIXSTREAM, Node)
+ {
+ audioMixerStreamCtlInternal(pStream, PDMAUDIOSTREAMCMD_DISABLE);
+ }
+ audioMixerSinkResetInternal(pSink);
+ }
+ }
+ else
+ LogFunc(("%s: Not running\n", pSink->pszName));
+
+ LogRel2(("Audio Mixer: Started draining sink '%s': %s\n", pSink->pszName, dbgAudioMixerSinkStatusToStr(pSink->fStatus, szStatus)));
+ RTCritSectLeave(&pSink->CritSect);
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Destroys and frees a mixer sink.
+ *
+ * Worker for AudioMixerSinkDestroy(), AudioMixerCreateSink() and
+ * AudioMixerDestroy().
+ *
+ * @param pSink Mixer sink to destroy.
+ * @param pDevIns The device instance statistics are registered with.
+ */
+static void audioMixerSinkDestroyInternal(PAUDMIXSINK pSink, PPDMDEVINS pDevIns)
+{
+ AssertPtrReturnVoid(pSink);
+
+ LogFunc(("%s\n", pSink->pszName));
+
+ /*
+ * Invalidate the sink instance.
+ */
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ pSink->uMagic = AUDMIXSINK_MAGIC_DEAD;
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturnVoid(rc);
+
+ /*
+ * Destroy all streams.
+ */
+ PAUDMIXSTREAM pStream, pStreamNext;
+ RTListForEachSafe(&pSink->lstStreams, pStream, pStreamNext, AUDMIXSTREAM, Node)
+ {
+ audioMixerSinkRemoveStreamInternal(pSink, pStream);
+ audioMixerStreamDestroyInternal(pStream, pDevIns, true /*fImmediate*/);
+ }
+
+ rc = RTCritSectLeave(&pSink->CritSect);
+ AssertRCReturnVoid(rc);
+
+ /*
+ * Destroy debug file and statistics.
+ */
+ if (!pSink->Dbg.pFile)
+ { /* likely */ }
+ else
+ {
+ AudioHlpFileDestroy(pSink->Dbg.pFile);
+ pSink->Dbg.pFile = NULL;
+ }
+
+ char szPrefix[128];
+ RTStrPrintf(szPrefix, sizeof(szPrefix), "MixerSink-%s/", pSink->pszName);
+ PDMDevHlpSTAMDeregisterByPrefix(pDevIns, szPrefix);
+
+ /*
+ * Shutdown the AIO thread if started:
+ */
+ ASMAtomicWriteBool(&pSink->AIO.fShutdown, true);
+ if (pSink->AIO.hEvent != NIL_RTSEMEVENT)
+ {
+ int rc2 = RTSemEventSignal(pSink->AIO.hEvent);
+ AssertRC(rc2);
+ }
+ if (pSink->AIO.hThread != NIL_RTTHREAD)
+ {
+ LogFlowFunc(("Waiting for AIO thread for %s...\n", pSink->pszName));
+ int rc2 = RTThreadWait(pSink->AIO.hThread, RT_MS_30SEC, NULL);
+ AssertRC(rc2);
+ pSink->AIO.hThread = NIL_RTTHREAD;
+ }
+ if (pSink->AIO.hEvent != NIL_RTSEMEVENT)
+ {
+ int rc2 = RTSemEventDestroy(pSink->AIO.hEvent);
+ AssertRC(rc2);
+ pSink->AIO.hEvent = NIL_RTSEMEVENT;
+ }
+
+ /*
+ * Mixing buffer, critsect and the structure itself.
+ */
+ AudioMixBufTerm(&pSink->MixBuf);
+ RTCritSectDelete(&pSink->CritSect);
+ RTMemFree(pSink);
+}
+
+
+/**
+ * Destroys a mixer sink and removes it from the attached mixer (if any).
+ *
+ * @param pSink Mixer sink to destroy. NULL is ignored.
+ * @param pDevIns The device instance that statistics are registered with.
+ */
+void AudioMixerSinkDestroy(PAUDMIXSINK pSink, PPDMDEVINS pDevIns)
+{
+ if (!pSink)
+ return;
+ AssertReturnVoid(pSink->uMagic == AUDMIXSINK_MAGIC);
+
+ /*
+ * Serializing paranoia.
+ */
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturnVoid(rc);
+ RTCritSectLeave(&pSink->CritSect);
+
+ /*
+ * Unlink from parent.
+ */
+ PAUDIOMIXER pMixer = pSink->pParent;
+ if ( RT_VALID_PTR(pMixer)
+ && pMixer->uMagic == AUDIOMIXER_MAGIC)
+ {
+ RTCritSectEnter(&pMixer->CritSect);
+ audioMixerRemoveSinkInternal(pMixer, pSink);
+ RTCritSectLeave(&pMixer->CritSect);
+ }
+ else if (pMixer)
+ AssertFailed();
+
+ /*
+ * Actually destroy it.
+ */
+ audioMixerSinkDestroyInternal(pSink, pDevIns);
+}
+
+
+/**
+ * Get the number of bytes that can be read from the sink.
+ *
+ * @returns Number of bytes.
+ * @param pSink The mixer sink.
+ *
+ * @note Only applicable to input sinks, will assert and return zero for
+ * other sink directions.
+ */
+uint32_t AudioMixerSinkGetReadable(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, 0);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, 0);
+ AssertMsgReturn(pSink->enmDir == PDMAUDIODIR_IN, ("%s: Can't read from a non-input sink\n", pSink->pszName), 0);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, 0);
+
+ uint32_t cbReadable = 0;
+ if (pSink->fStatus & AUDMIXSINK_STS_RUNNING)
+ cbReadable = AudioMixBufUsedBytes(&pSink->MixBuf);
+
+ RTCritSectLeave(&pSink->CritSect);
+ Log3Func(("[%s] cbReadable=%#x\n", pSink->pszName, cbReadable));
+ return cbReadable;
+}
+
+
+/**
+ * Get the number of bytes that can be written to be sink.
+ *
+ * @returns Number of bytes.
+ * @param pSink The mixer sink.
+ *
+ * @note Only applicable to output sinks, will assert and return zero for
+ * other sink directions.
+ */
+uint32_t AudioMixerSinkGetWritable(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, 0);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, 0);
+ AssertMsgReturn(pSink->enmDir == PDMAUDIODIR_OUT, ("%s: Can't write to a non-output sink\n", pSink->pszName), 0);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, 0);
+
+ uint32_t cbWritable = 0;
+ if ((pSink->fStatus & (AUDMIXSINK_STS_RUNNING | AUDMIXSINK_STS_DRAINING)) == AUDMIXSINK_STS_RUNNING)
+ cbWritable = AudioMixBufFreeBytes(&pSink->MixBuf);
+
+ RTCritSectLeave(&pSink->CritSect);
+ Log3Func(("[%s] cbWritable=%#x (%RU64ms)\n", pSink->pszName, cbWritable,
+ PDMAudioPropsBytesToMilli(&pSink->PCMProps, cbWritable) ));
+ return cbWritable;
+}
+
+
+/**
+ * Get the sink's mixing direction.
+ *
+ * @returns Mixing direction.
+ * @param pSink The mixer sink.
+ */
+PDMAUDIODIR AudioMixerSinkGetDir(PCAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, PDMAUDIODIR_INVALID);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, PDMAUDIODIR_INVALID);
+
+ /* The sink direction cannot be changed after creation, so no need for locking here. */
+ return pSink->enmDir;
+}
+
+
+/**
+ * Get the sink status.
+ *
+ * @returns AUDMIXSINK_STS_XXX
+ * @param pSink The mixer sink.
+ */
+uint32_t AudioMixerSinkGetStatus(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, AUDMIXSINK_STS_NONE);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, AUDMIXSINK_STS_NONE);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, AUDMIXSINK_STS_NONE);
+
+ uint32_t const fStsSink = pSink->fStatus;
+
+ RTCritSectLeave(&pSink->CritSect);
+ return fStsSink;
+}
+
+
+/**
+ * Checks if the sink is active not.
+ *
+ * @note The pending disable state also counts as active.
+ *
+ * @retval true if active.
+ * @retval false if not active.
+ * @param pSink The mixer sink. NULL is okay (returns false).
+ */
+bool AudioMixerSinkIsActive(PAUDMIXSINK pSink)
+{
+ if (!pSink)
+ return false;
+ AssertPtr(pSink);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, false);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, false);
+
+ bool const fIsActive = RT_BOOL(pSink->fStatus & AUDMIXSINK_STS_RUNNING);
+
+ RTCritSectLeave(&pSink->CritSect);
+ Log3Func(("[%s] returns %RTbool\n", pSink->pszName, fIsActive));
+ return fIsActive;
+}
+
+
+/**
+ * Resets the sink's state.
+ *
+ * @param pSink The sink to reset.
+ * @note Must own sink lock.
+ */
+static void audioMixerSinkResetInternal(PAUDMIXSINK pSink)
+{
+ Assert(RTCritSectIsOwner(&pSink->CritSect));
+ LogFunc(("[%s]\n", pSink->pszName));
+
+ /* Drop mixing buffer content. */
+ AudioMixBufDrop(&pSink->MixBuf);
+
+ /* Reset status. */
+ pSink->fStatus = AUDMIXSINK_STS_NONE;
+ pSink->tsLastUpdatedMs = 0;
+}
+
+
+/**
+ * Resets a sink. This will immediately stop all processing.
+ *
+ * @param pSink Sink to reset.
+ */
+void AudioMixerSinkReset(PAUDMIXSINK pSink)
+{
+ if (!pSink)
+ return;
+ AssertReturnVoid(pSink->uMagic == AUDMIXSINK_MAGIC);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturnVoid(rc);
+
+ LogFlowFunc(("[%s]\n", pSink->pszName));
+
+ /*
+ * Stop any stream that's enabled before resetting the state.
+ */
+ PAUDMIXSTREAM pStream;
+ RTListForEach(&pSink->lstStreams, pStream, AUDMIXSTREAM, Node)
+ {
+ if (pStream->fStatus & AUDMIXSTREAM_STATUS_ENABLED)
+ audioMixerStreamCtlInternal(pStream, PDMAUDIOSTREAMCMD_DISABLE);
+ }
+
+ /*
+ * Reset the state.
+ */
+ audioMixerSinkResetInternal(pSink);
+
+ RTCritSectLeave(&pSink->CritSect);
+}
+
+
+/**
+ * Sets the audio format of a mixer sink.
+ *
+ * @returns VBox status code.
+ * @param pSink The sink to set audio format for.
+ * @param pProps The properties of the new audio format (guest side).
+ * @param cMsSchedulingHint Scheduling hint for mixer buffer sizing.
+ */
+int AudioMixerSinkSetFormat(PAUDMIXSINK pSink, PCPDMAUDIOPCMPROPS pProps, uint32_t cMsSchedulingHint)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, VERR_INVALID_MAGIC);
+ AssertPtrReturn(pProps, VERR_INVALID_POINTER);
+ AssertReturn(AudioHlpPcmPropsAreValidAndSupported(pProps), VERR_INVALID_PARAMETER);
+
+ /*
+ * Calculate the mixer buffer size so we can force a recreation if it changes.
+ *
+ * This used to be fixed at 100ms, however that's usually too generous and can
+ * in theory be too small. Generally, we size the buffer at 3 DMA periods as
+ * that seems reasonable. Now, since the we don't quite trust the scheduling
+ * hint we're getting, make sure we're got a minimum of 30ms buffer space, but
+ * no more than 500ms.
+ */
+ if (cMsSchedulingHint <= 10)
+ cMsSchedulingHint = 30;
+ else
+ {
+ cMsSchedulingHint *= 3;
+ if (cMsSchedulingHint > 500)
+ cMsSchedulingHint = 500;
+ }
+ uint32_t const cBufferFrames = PDMAudioPropsMilliToFrames(pProps, cMsSchedulingHint);
+ /** @todo configuration override on the buffer size? */
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+
+ /*
+ * Do nothing unless the format actually changed.
+ * The buffer size must not match exactly, within +/- 2% is okay.
+ */
+ uint32_t cOldBufferFrames;
+ if ( !PDMAudioPropsAreEqual(&pSink->PCMProps, pProps)
+ || ( cBufferFrames != (cOldBufferFrames = AudioMixBufSize(&pSink->MixBuf))
+ && (uint32_t)RT_ABS((int32_t)(cBufferFrames - cOldBufferFrames)) > cBufferFrames / 50) )
+ {
+#ifdef LOG_ENABLED
+ char szTmp[PDMAUDIOPROPSTOSTRING_MAX];
+#endif
+ if (PDMAudioPropsHz(&pSink->PCMProps) != 0)
+ LogFlowFunc(("[%s] Old format: %s; buffer: %u frames\n", pSink->pszName,
+ PDMAudioPropsToString(&pSink->PCMProps, szTmp, sizeof(szTmp)), AudioMixBufSize(&pSink->MixBuf) ));
+ pSink->PCMProps = *pProps;
+ LogFlowFunc(("[%s] New format: %s; buffer: %u frames\n", pSink->pszName,
+ PDMAudioPropsToString(&pSink->PCMProps, szTmp, sizeof(szTmp)), cBufferFrames ));
+
+ /*
+ * Also update the sink's mixing buffer format.
+ */
+ AudioMixBufTerm(&pSink->MixBuf);
+
+ rc = AudioMixBufInit(&pSink->MixBuf, pSink->pszName, &pSink->PCMProps, cBufferFrames);
+ if (RT_SUCCESS(rc))
+ {
+ /*
+ * Input sinks must init their (mostly dummy) peek state.
+ */
+ if (pSink->enmDir == PDMAUDIODIR_IN)
+ rc = AudioMixBufInitPeekState(&pSink->MixBuf, &pSink->In.State, &pSink->PCMProps);
+ else
+ rc = AudioMixBufInitWriteState(&pSink->MixBuf, &pSink->Out.State, &pSink->PCMProps);
+ if (RT_SUCCESS(rc))
+ {
+ /*
+ * Re-initialize the peek/write states as the frequency, channel count
+ * and other things may have changed now.
+ */
+ PAUDMIXSTREAM pMixStream;
+ if (pSink->enmDir == PDMAUDIODIR_IN)
+ {
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ int rc2 = AudioMixBufInitWriteState(&pSink->MixBuf, &pMixStream->WriteState, &pMixStream->pStream->Cfg.Props);
+ /** @todo remember this. */
+ AssertLogRelRC(rc2);
+ }
+ }
+ else
+ {
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ int rc2 = AudioMixBufInitPeekState(&pSink->MixBuf, &pMixStream->PeekState, &pMixStream->pStream->Cfg.Props);
+ /** @todo remember this. */
+ AssertLogRelRC(rc2);
+ }
+ }
+
+ /*
+ * Debug.
+ */
+ if (!(pSink->pParent->fFlags & AUDMIXER_FLAGS_DEBUG))
+ { /* likely */ }
+ else
+ {
+ AudioHlpFileClose(pSink->Dbg.pFile);
+
+ char szName[64];
+ RTStrPrintf(szName, sizeof(szName), "MixerSink-%s", pSink->pszName);
+ AudioHlpFileCreateAndOpen(&pSink->Dbg.pFile, NULL /*pszDir - use temp dir*/, szName,
+ 0 /*iInstance*/, &pSink->PCMProps);
+ }
+ }
+ else
+ LogFunc(("%s failed: %Rrc\n",
+ pSink->enmDir == PDMAUDIODIR_IN ? "AudioMixBufInitPeekState" : "AudioMixBufInitWriteState", rc));
+ }
+ else
+ LogFunc(("AudioMixBufInit failed: %Rrc\n", rc));
+ }
+
+ RTCritSectLeave(&pSink->CritSect);
+ LogFlowFuncLeaveRC(rc);
+ return rc;
+}
+
+
+/**
+ * Updates the combined volume (sink + mixer) of a mixer sink.
+ *
+ * @returns VBox status code.
+ * @param pSink The mixer sink to update volume for (valid).
+ * @param pVolMaster The master (mixer) volume (valid).
+ */
+static int audioMixerSinkUpdateVolume(PAUDMIXSINK pSink, PCPDMAUDIOVOLUME pVolMaster)
+{
+ AssertPtr(pSink);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ AssertPtr(pVolMaster);
+ LogFlowFunc(("[%s] Master fMuted=%RTbool auChannels=%.*Rhxs\n",
+ pSink->pszName, pVolMaster->fMuted, sizeof(pVolMaster->auChannels), pVolMaster->auChannels));
+
+ PDMAudioVolumeCombine(&pSink->VolumeCombined, &pSink->Volume, pVolMaster);
+
+ LogFlowFunc(("[%s] fMuted=%RTbool auChannels=%.*Rhxs -> fMuted=%RTbool auChannels=%.*Rhxs\n", pSink->pszName,
+ pSink->Volume.fMuted, sizeof(pSink->Volume.auChannels), pSink->Volume.auChannels,
+ pSink->VolumeCombined.fMuted, sizeof(pSink->VolumeCombined.auChannels), pSink->VolumeCombined.auChannels ));
+
+ AudioMixBufSetVolume(&pSink->MixBuf, &pSink->VolumeCombined);
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Sets the volume a mixer sink.
+ *
+ * @returns VBox status code.
+ * @param pSink The sink to set volume for.
+ * @param pVol New volume settings.
+ */
+int AudioMixerSinkSetVolume(PAUDMIXSINK pSink, PCPDMAUDIOVOLUME pVol)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ AssertReturn(pSink->uMagic == AUDMIXSINK_MAGIC, VERR_INVALID_MAGIC);
+ AssertPtrReturn(pVol, VERR_INVALID_POINTER);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+
+ memcpy(&pSink->Volume, pVol, sizeof(PDMAUDIOVOLUME));
+
+ LogRel2(("Audio Mixer: Setting volume of sink '%s' to fMuted=%RTbool auChannels=%.*Rhxs\n",
+ pSink->pszName, pVol->fMuted, sizeof(pVol->auChannels), pVol->auChannels));
+
+ Assert(pSink->pParent);
+ if (pSink->pParent)
+ rc = audioMixerSinkUpdateVolume(pSink, &pSink->pParent->VolMaster);
+
+ RTCritSectLeave(&pSink->CritSect);
+
+ return rc;
+}
+
+
+/**
+ * Helper for audioMixerSinkUpdateInput that determins now many frames it can
+ * transfer from the drivers and into the sink's mixer buffer.
+ *
+ * This also updates the mixer stream status, which may involve stream re-inits.
+ *
+ * @returns Number of frames.
+ * @param pSink The sink.
+ * @param pcReadableStreams Where to return the number of readable streams.
+ */
+static uint32_t audioMixerSinkUpdateInputCalcFramesToTransfer(PAUDMIXSINK pSink, uint32_t *pcReadableStreams)
+{
+ uint32_t cFramesToRead = AudioMixBufFree(&pSink->MixBuf);
+ uint32_t cReadableStreams = 0;
+ PAUDMIXSTREAM pMixStream;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ int rc2 = audioMixerStreamUpdateStatus(pMixStream);
+ AssertRC(rc2);
+
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_READ)
+ {
+ PPDMIAUDIOCONNECTOR const pIConnector = pMixStream->pConn;
+ PPDMAUDIOSTREAM const pStream = pMixStream->pStream;
+ pIConnector->pfnStreamIterate(pIConnector, pStream);
+
+ uint32_t const cbReadable = pIConnector->pfnStreamGetReadable(pIConnector, pStream);
+ uint32_t cFrames = PDMAudioPropsBytesToFrames(&pStream->Cfg.Props, cbReadable);
+ pMixStream->cFramesLastAvail = cFrames;
+ if (PDMAudioPropsHz(&pStream->Cfg.Props) == PDMAudioPropsHz(&pSink->MixBuf.Props))
+ { /* likely */ }
+ else
+ {
+ cFrames = cFrames * PDMAudioPropsHz(&pSink->MixBuf.Props) / PDMAudioPropsHz(&pStream->Cfg.Props);
+ cFrames = cFrames > 2 ? cFrames - 2 : 0; /* rounding safety fudge */
+ }
+ if (cFramesToRead > cFrames && !pMixStream->fUnreliable)
+ {
+ Log4Func(("%s: cFramesToRead %u -> %u; %s (%u bytes readable)\n",
+ pSink->pszName, cFramesToRead, cFrames, pMixStream->pszName, cbReadable));
+ cFramesToRead = cFrames;
+ }
+ cReadableStreams++;
+ }
+ }
+
+ *pcReadableStreams = cReadableStreams;
+ return cFramesToRead;
+}
+
+
+/**
+ * Updates an input mixer sink.
+ *
+ * @returns VBox status code.
+ * @param pSink Mixer sink to update.
+ * @param cbDmaBuf The number of bytes in the DMA buffer. For detecting
+ * underruns. Zero if we don't know.
+ * @param cbDmaPeriod The minimum number of bytes required for reliable DMA
+ * operation. Zero if we don't know.
+ */
+static int audioMixerSinkUpdateInput(PAUDMIXSINK pSink, uint32_t cbDmaBuf, uint32_t cbDmaPeriod)
+{
+ PAUDMIXSTREAM pMixStream;
+ Assert(!(pSink->fStatus & AUDMIXSINK_STS_DRAINED_MIXBUF)); /* (can't drain input sink) */
+
+ /*
+ * Iterate, update status and check each mixing sink stream for how much
+ * we can transfer.
+ *
+ * We're currently using the minimum size of all streams, however this
+ * isn't a smart approach as it means one disfunctional stream can block
+ * working ones. So, if we end up with zero frames and a full mixer
+ * buffer we'll disregard the stream that accept the smallest amount and
+ * try again.
+ */
+ uint32_t cReadableStreams = 0;
+ uint32_t cFramesToXfer = audioMixerSinkUpdateInputCalcFramesToTransfer(pSink, &cReadableStreams);
+ if ( cFramesToXfer != 0
+ || cReadableStreams <= 1
+ || cbDmaPeriod == 0 /* Insufficient info to decide. The update function will call us again, at least for HDA. */
+ || cbDmaBuf + PDMAudioPropsFramesToBytes(&pSink->PCMProps, AudioMixBufUsed(&pSink->MixBuf)) >= cbDmaPeriod)
+ Log3Func(("%s: cFreeFrames=%#x cFramesToXfer=%#x cReadableStreams=%#x\n", pSink->pszName,
+ AudioMixBufFree(&pSink->MixBuf), cFramesToXfer, cReadableStreams));
+ else
+ {
+ Log3Func(("%s: MixBuf is underrunning but one or more streams only provides zero frames. Try disregarding those...\n", pSink->pszName));
+ uint32_t cReliableStreams = 0;
+ uint32_t cMarkedUnreliable = 0;
+ PAUDMIXSTREAM pMixStreamMin = NULL;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_READ)
+ {
+ if (!pMixStream->fUnreliable)
+ {
+ if (pMixStream->cFramesLastAvail == 0)
+ {
+ cMarkedUnreliable++;
+ pMixStream->fUnreliable = true;
+ Log3Func(("%s: Marked '%s' as unreliable.\n", pSink->pszName, pMixStream->pszName));
+ pMixStreamMin = pMixStream;
+ }
+ else
+ {
+ if (!pMixStreamMin || pMixStream->cFramesLastAvail < pMixStreamMin->cFramesLastAvail)
+ pMixStreamMin = pMixStream;
+ cReliableStreams++;
+ }
+ }
+ }
+ }
+
+ if (cMarkedUnreliable == 0 && cReliableStreams > 1 && pMixStreamMin != NULL)
+ {
+ cReliableStreams--;
+ cMarkedUnreliable++;
+ pMixStreamMin->fUnreliable = true;
+ Log3Func(("%s: Marked '%s' as unreliable (%u frames).\n",
+ pSink->pszName, pMixStreamMin->pszName, pMixStreamMin->cFramesLastAvail));
+ }
+
+ if (cMarkedUnreliable > 0)
+ {
+ cReadableStreams = 0;
+ cFramesToXfer = audioMixerSinkUpdateInputCalcFramesToTransfer(pSink, &cReadableStreams);
+ }
+
+ Log3Func(("%s: cFreeFrames=%#x cFramesToXfer=%#x cReadableStreams=%#x cMarkedUnreliable=%#x cReliableStreams=%#x\n",
+ pSink->pszName, AudioMixBufFree(&pSink->MixBuf), cFramesToXfer,
+ cReadableStreams, cMarkedUnreliable, cReliableStreams));
+ }
+
+ if (cReadableStreams > 0)
+ {
+ if (cFramesToXfer > 0)
+ {
+/*#define ELECTRIC_INPUT_BUFFER*/ /* if buffer code is misbehaving, enable this to catch overflows. */
+#ifndef ELECTRIC_INPUT_BUFFER
+ union
+ {
+ uint8_t ab[8192];
+ uint64_t au64[8192 / sizeof(uint64_t)]; /* Use uint64_t to ensure good alignment. */
+ } Buf;
+ void * const pvBuf = &Buf;
+ uint32_t const cbBuf = sizeof(Buf);
+#else
+ uint32_t const cbBuf = 0x2000 - 16;
+ void * const pvBuf = RTMemEfAlloc(cbBuf, RTMEM_TAG, RT_SRC_POS);
+#endif
+
+ /*
+ * For each of the enabled streams, read cFramesToXfer frames worth
+ * of samples from them and merge that into the mixing buffer.
+ */
+ bool fAssign = true;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_READ)
+ {
+ PPDMIAUDIOCONNECTOR const pIConnector = pMixStream->pConn;
+ PPDMAUDIOSTREAM const pStream = pMixStream->pStream;
+
+ /* Calculate how many bytes we should read from this stream. */
+ bool const fResampleSrc = PDMAudioPropsHz(&pStream->Cfg.Props) != PDMAudioPropsHz(&pSink->MixBuf.Props);
+ uint32_t const cbSrcToXfer = !fResampleSrc
+ ? PDMAudioPropsFramesToBytes(&pStream->Cfg.Props, cFramesToXfer)
+ : PDMAudioPropsFramesToBytes(&pStream->Cfg.Props, /** @todo check rounding errors here... */
+ cFramesToXfer * PDMAudioPropsHz(&pSink->MixBuf.Props)
+ / PDMAudioPropsHz(&pStream->Cfg.Props));
+
+ /* Do the reading. */
+ uint32_t offSrc = 0;
+ uint32_t offDstFrame = 0;
+ do
+ {
+ /*
+ * Read a chunk from the backend.
+ */
+ uint32_t const cbSrcToRead = RT_MIN(cbBuf, cbSrcToXfer - offSrc);
+ uint32_t cbSrcRead = 0;
+ if (cbSrcToRead > 0)
+ {
+ int rc2 = pIConnector->pfnStreamCapture(pIConnector, pStream, pvBuf, cbSrcToRead, &cbSrcRead);
+ Log3Func(("%s: %#x L %#x => %#x bytes; rc2=%Rrc %s\n",
+ pSink->pszName, offSrc, cbSrcToRead, cbSrcRead, rc2, pMixStream->pszName));
+
+ if (RT_SUCCESS(rc2))
+ AssertLogRelMsg(cbSrcRead == cbSrcToRead || pMixStream->fUnreliable,
+ ("cbSrcRead=%#x cbSrcToRead=%#x - (sink '%s')\n",
+ cbSrcRead, cbSrcToRead, pSink->pszName));
+ else if (rc2 == VERR_AUDIO_STREAM_NOT_READY)
+ {
+ LogRel2(("Audio Mixer: '%s' (sink '%s'): Stream not ready - skipping.\n",
+ pMixStream->pszName, pSink->pszName)); /* must've changed status, stop processing */
+ break;
+ }
+ else
+ {
+ Assert(rc2 != VERR_BUFFER_OVERFLOW);
+ LogRel2(("Audio Mixer: Reading from mixer stream '%s' (sink '%s') failed, rc=%Rrc\n",
+ pMixStream->pszName, pSink->pszName, rc2));
+ break;
+ }
+ offSrc += cbSrcRead;
+ }
+ else
+ Assert(fResampleSrc); /** @todo test this case */
+
+ /*
+ * Assign or blend it into the mixer buffer.
+ */
+ uint32_t cFramesDstTransferred = 0;
+ if (fAssign)
+ {
+ /** @todo could complicate this by detecting silence here too and stay in
+ * assign mode till we get a stream with non-silence... */
+ AudioMixBufWrite(&pSink->MixBuf, &pMixStream->WriteState, pvBuf, cbSrcRead,
+ offDstFrame, cFramesToXfer - offDstFrame, &cFramesDstTransferred);
+ }
+ /* We don't need to blend silence buffers. For simplicity, always blend
+ when we're resampling (for rounding). */
+ else if (fResampleSrc || !PDMAudioPropsIsBufferSilence(&pStream->Cfg.Props, pvBuf, cbSrcRead))
+ {
+ AudioMixBufBlend(&pSink->MixBuf, &pMixStream->WriteState, pvBuf, cbSrcRead,
+ offDstFrame, cFramesToXfer - offDstFrame, &cFramesDstTransferred);
+ }
+ else
+ {
+ cFramesDstTransferred = PDMAudioPropsBytesToFrames(&pStream->Cfg.Props, cbSrcRead);
+ AudioMixBufBlendGap(&pSink->MixBuf, &pMixStream->WriteState, cFramesDstTransferred);
+ }
+ AssertBreak(cFramesDstTransferred > 0);
+
+ /* Advance. */
+ offDstFrame += cFramesDstTransferred;
+ } while (offDstFrame < cFramesToXfer);
+
+ /*
+ * In case the first stream is misbehaving, make sure we written the entire area.
+ */
+ if (offDstFrame >= cFramesToXfer)
+ { /* likely */ }
+ else if (fAssign)
+ AudioMixBufSilence(&pSink->MixBuf, &pMixStream->WriteState, offDstFrame, cFramesToXfer - offDstFrame);
+ else
+ AudioMixBufBlendGap(&pSink->MixBuf, &pMixStream->WriteState, cFramesToXfer - offDstFrame);
+ fAssign = false;
+ }
+ }
+
+ /*
+ * Commit the buffer area we've written and blended into.
+ */
+ AudioMixBufCommit(&pSink->MixBuf, cFramesToXfer);
+
+#ifdef ELECTRIC_INPUT_BUFFER
+ RTMemEfFree(pvBuf, RT_SRC_POS);
+#endif
+ }
+
+ /*
+ * Set the dirty flag for what it's worth.
+ */
+ pSink->fStatus |= AUDMIXSINK_STS_DIRTY;
+ }
+ else
+ {
+ /*
+ * No readable stream. Clear the dirty flag if empty (pointless flag).
+ */
+ if (!AudioMixBufUsed(&pSink->MixBuf))
+ pSink->fStatus &= ~AUDMIXSINK_STS_DIRTY;
+ }
+
+ /* Update last updated timestamp. */
+ pSink->tsLastUpdatedMs = RTTimeMilliTS();
+
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Helper for audioMixerSinkUpdateOutput that determins now many frames it
+ * can transfer from the sink's mixer buffer and to the drivers.
+ *
+ * This also updates the mixer stream status, which may involve stream re-inits.
+ *
+ * @returns Number of frames.
+ * @param pSink The sink.
+ * @param pcWritableStreams Where to return the number of writable streams.
+ */
+static uint32_t audioMixerSinkUpdateOutputCalcFramesToRead(PAUDMIXSINK pSink, uint32_t *pcWritableStreams)
+{
+ uint32_t cFramesToRead = AudioMixBufUsed(&pSink->MixBuf); /* (to read from the mixing buffer) */
+ uint32_t cWritableStreams = 0;
+ PAUDMIXSTREAM pMixStream;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+#if 0 /** @todo this conceptually makes sense, but may mess up the pending-disable logic ... */
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_ENABLED)
+ pConn->pfnStreamIterate(pConn, pStream);
+#endif
+
+ int rc2 = audioMixerStreamUpdateStatus(pMixStream);
+ AssertRC(rc2);
+
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_WRITE)
+ {
+ uint32_t const cbWritable = pMixStream->pConn->pfnStreamGetWritable(pMixStream->pConn, pMixStream->pStream);
+ uint32_t cFrames = PDMAudioPropsBytesToFrames(&pMixStream->pStream->Cfg.Props, cbWritable);
+ pMixStream->cFramesLastAvail = cFrames;
+ if (PDMAudioPropsHz(&pMixStream->pStream->Cfg.Props) == PDMAudioPropsHz(&pSink->MixBuf.Props))
+ { /* likely */ }
+ else
+ {
+ cFrames = cFrames * PDMAudioPropsHz(&pSink->MixBuf.Props) / PDMAudioPropsHz(&pMixStream->pStream->Cfg.Props);
+ cFrames = cFrames > 2 ? cFrames - 2 : 0; /* rounding safety fudge */
+ }
+ if (cFramesToRead > cFrames && !pMixStream->fUnreliable)
+ {
+ Log4Func(("%s: cFramesToRead %u -> %u; %s (%u bytes writable)\n",
+ pSink->pszName, cFramesToRead, cFrames, pMixStream->pszName, cbWritable));
+ cFramesToRead = cFrames;
+ }
+ cWritableStreams++;
+ }
+ }
+
+ *pcWritableStreams = cWritableStreams;
+ return cFramesToRead;
+}
+
+
+/**
+ * Updates an output mixer sink.
+ *
+ * @returns VBox status code.
+ * @param pSink Mixer sink to update.
+ */
+static int audioMixerSinkUpdateOutput(PAUDMIXSINK pSink)
+{
+ PAUDMIXSTREAM pMixStream;
+ Assert(!(pSink->fStatus & AUDMIXSINK_STS_DRAINED_MIXBUF) || AudioMixBufUsed(&pSink->MixBuf) == 0);
+
+ /*
+ * Update each mixing sink stream's status and check how much we can
+ * write into them.
+ *
+ * We're currently using the minimum size of all streams, however this
+ * isn't a smart approach as it means one disfunctional stream can block
+ * working ones. So, if we end up with zero frames and a full mixer
+ * buffer we'll disregard the stream that accept the smallest amount and
+ * try again.
+ */
+ uint32_t cWritableStreams = 0;
+ uint32_t cFramesToRead = audioMixerSinkUpdateOutputCalcFramesToRead(pSink, &cWritableStreams);
+ if ( cFramesToRead != 0
+ || cWritableStreams <= 1
+ || AudioMixBufFree(&pSink->MixBuf) > 2)
+ Log3Func(("%s: cLiveFrames=%#x cFramesToRead=%#x cWritableStreams=%#x\n", pSink->pszName,
+ AudioMixBufUsed(&pSink->MixBuf), cFramesToRead, cWritableStreams));
+ else
+ {
+ Log3Func(("%s: MixBuf is full but one or more streams only want zero frames. Try disregarding those...\n", pSink->pszName));
+ uint32_t cReliableStreams = 0;
+ uint32_t cMarkedUnreliable = 0;
+ PAUDMIXSTREAM pMixStreamMin = NULL;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_WRITE)
+ {
+ if (!pMixStream->fUnreliable)
+ {
+ if (pMixStream->cFramesLastAvail == 0)
+ {
+ cMarkedUnreliable++;
+ pMixStream->fUnreliable = true;
+ Log3Func(("%s: Marked '%s' as unreliable.\n", pSink->pszName, pMixStream->pszName));
+ pMixStreamMin = pMixStream;
+ }
+ else
+ {
+ if (!pMixStreamMin || pMixStream->cFramesLastAvail < pMixStreamMin->cFramesLastAvail)
+ pMixStreamMin = pMixStream;
+ cReliableStreams++;
+ }
+ }
+ }
+ }
+
+ if (cMarkedUnreliable == 0 && cReliableStreams > 1 && pMixStreamMin != NULL)
+ {
+ cReliableStreams--;
+ cMarkedUnreliable++;
+ pMixStreamMin->fUnreliable = true;
+ Log3Func(("%s: Marked '%s' as unreliable (%u frames).\n",
+ pSink->pszName, pMixStreamMin->pszName, pMixStreamMin->cFramesLastAvail));
+ }
+
+ if (cMarkedUnreliable > 0)
+ {
+ cWritableStreams = 0;
+ cFramesToRead = audioMixerSinkUpdateOutputCalcFramesToRead(pSink, &cWritableStreams);
+ }
+
+ Log3Func(("%s: cLiveFrames=%#x cFramesToRead=%#x cWritableStreams=%#x cMarkedUnreliable=%#x cReliableStreams=%#x\n",
+ pSink->pszName, AudioMixBufUsed(&pSink->MixBuf), cFramesToRead,
+ cWritableStreams, cMarkedUnreliable, cReliableStreams));
+ }
+
+ if (cWritableStreams > 0)
+ {
+ if (cFramesToRead > 0)
+ {
+ /*
+ * For each of the enabled streams, convert cFramesToRead frames from
+ * the mixing buffer and write that to the downstream driver.
+ */
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_CAN_WRITE)
+ {
+ uint32_t offSrcFrame = 0;
+ do
+ {
+ /* Convert a chunk from the mixer buffer. */
+/*#define ELECTRIC_PEEK_BUFFER*/ /* if buffer code is misbehaving, enable this to catch overflows. */
+#ifndef ELECTRIC_PEEK_BUFFER
+ union
+ {
+ uint8_t ab[8192];
+ uint64_t au64[8192 / sizeof(uint64_t)]; /* Use uint64_t to ensure good alignment. */
+ } Buf;
+ void * const pvBuf = &Buf;
+ uint32_t const cbBuf = sizeof(Buf);
+#else
+ uint32_t const cbBuf = 0x2000 - 16;
+ void * const pvBuf = RTMemEfAlloc(cbBuf, RTMEM_TAG, RT_SRC_POS);
+#endif
+ uint32_t cbDstPeeked = cbBuf;
+ uint32_t cSrcFramesPeeked = cFramesToRead - offSrcFrame;
+ AudioMixBufPeek(&pSink->MixBuf, offSrcFrame, cSrcFramesPeeked, &cSrcFramesPeeked,
+ &pMixStream->PeekState, pvBuf, cbBuf, &cbDstPeeked);
+ offSrcFrame += cSrcFramesPeeked;
+
+ /* Write it to the backend. Since've checked that there is buffer
+ space available, this should always write the whole buffer unless
+ it's an unreliable stream. */
+ uint32_t cbDstWritten = 0;
+ int rc2 = pMixStream->pConn->pfnStreamPlay(pMixStream->pConn, pMixStream->pStream,
+ pvBuf, cbDstPeeked, &cbDstWritten);
+ Log3Func(("%s: %#x L %#x => %#x bytes; wrote %#x rc2=%Rrc %s\n", pSink->pszName, offSrcFrame,
+ cSrcFramesPeeked - cSrcFramesPeeked, cbDstPeeked, cbDstWritten, rc2, pMixStream->pszName));
+#ifdef ELECTRIC_PEEK_BUFFER
+ RTMemEfFree(pvBuf, RT_SRC_POS);
+#endif
+ if (RT_SUCCESS(rc2))
+ AssertLogRelMsg(cbDstWritten == cbDstPeeked || pMixStream->fUnreliable,
+ ("cbDstWritten=%#x cbDstPeeked=%#x - (sink '%s')\n",
+ cbDstWritten, cbDstPeeked, pSink->pszName));
+ else if (rc2 == VERR_AUDIO_STREAM_NOT_READY)
+ {
+ LogRel2(("Audio Mixer: '%s' (sink '%s'): Stream not ready - skipping.\n",
+ pMixStream->pszName, pSink->pszName));
+ break; /* must've changed status, stop processing */
+ }
+ else
+ {
+ Assert(rc2 != VERR_BUFFER_OVERFLOW);
+ LogRel2(("Audio Mixer: Writing to mixer stream '%s' (sink '%s') failed, rc=%Rrc\n",
+ pMixStream->pszName, pSink->pszName, rc2));
+ break;
+ }
+ } while (offSrcFrame < cFramesToRead);
+ }
+ }
+
+ AudioMixBufAdvance(&pSink->MixBuf, cFramesToRead);
+ }
+
+ /*
+ * Update the dirty flag for what it's worth.
+ */
+ if (AudioMixBufUsed(&pSink->MixBuf) > 0)
+ pSink->fStatus |= AUDMIXSINK_STS_DIRTY;
+ else
+ pSink->fStatus &= ~AUDMIXSINK_STS_DIRTY;
+ }
+ else
+ {
+ /*
+ * If no writable streams, just drop the mixer buffer content.
+ */
+ AudioMixBufDrop(&pSink->MixBuf);
+ pSink->fStatus &= ~AUDMIXSINK_STS_DIRTY;
+ }
+
+ /*
+ * Iterate buffers.
+ */
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_ENABLED)
+ pMixStream->pConn->pfnStreamIterate(pMixStream->pConn, pMixStream->pStream);
+ }
+
+ /* Update last updated timestamp. */
+ uint64_t const nsNow = RTTimeNanoTS();
+ pSink->tsLastUpdatedMs = nsNow / RT_NS_1MS;
+
+ /*
+ * Deal with pending disable.
+ * We reset the sink when all streams have been disabled.
+ */
+ if (!(pSink->fStatus & AUDMIXSINK_STS_DRAINING))
+ { /* likely, till we get to the end */ }
+ else if (nsNow <= pSink->nsDrainDeadline)
+ {
+ /* Have we drained the mixbuf now? If so, update status and send drain
+ command to streams. (As mentioned elsewhere we don't want to confuse
+ driver code by sending drain command while there is still data to write.) */
+ Assert((pSink->fStatus & AUDMIXSINK_STS_DIRTY) == (AudioMixBufUsed(&pSink->MixBuf) > 0 ? AUDMIXSINK_STS_DIRTY : 0));
+ if ((pSink->fStatus & (AUDMIXSINK_STS_DRAINED_MIXBUF | AUDMIXSINK_STS_DIRTY)) == 0)
+ {
+ LogFunc(("Sink '%s': Setting AUDMIXSINK_STS_DRAINED_MIXBUF and sending drain command to streams (after %RU64 ns).\n",
+ pSink->pszName, nsNow - pSink->nsDrainStarted));
+ pSink->fStatus |= AUDMIXSINK_STS_DRAINED_MIXBUF;
+
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ pMixStream->pConn->pfnStreamControl(pMixStream->pConn, pMixStream->pStream, PDMAUDIOSTREAMCMD_DRAIN);
+ }
+ }
+
+ /* Check if all streams has stopped, and if so we stop the sink. */
+ uint32_t const cStreams = pSink->cStreams;
+ uint32_t cStreamsDisabled = pSink->cStreams;
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ if (pMixStream->fStatus & AUDMIXSTREAM_STATUS_ENABLED)
+ {
+ PDMAUDIOSTREAMSTATE const enmState = pMixStream->pConn->pfnStreamGetState(pMixStream->pConn, pMixStream->pStream);
+ if (enmState >= PDMAUDIOSTREAMSTATE_ENABLED)
+ cStreamsDisabled--;
+ }
+ }
+
+ if (cStreamsDisabled != cStreams)
+ Log3Func(("Sink '%s': %u out of %u streams disabled (after %RU64 ns).\n",
+ pSink->pszName, cStreamsDisabled, cStreams, nsNow - pSink->nsDrainStarted));
+ else
+ {
+ LogFunc(("Sink '%s': All %u streams disabled. Drain done after %RU64 ns.\n",
+ pSink->pszName, cStreamsDisabled, nsNow - pSink->nsDrainStarted));
+ audioMixerSinkResetInternal(pSink); /* clears the status */
+ }
+ }
+ else
+ {
+ /* Draining timed out. Just do an instant stop. */
+ LogFunc(("Sink '%s': pending disable timed out after %RU64 ns!\n", pSink->pszName, nsNow - pSink->nsDrainStarted));
+ RTListForEach(&pSink->lstStreams, pMixStream, AUDMIXSTREAM, Node)
+ {
+ pMixStream->pConn->pfnStreamControl(pMixStream->pConn, pMixStream->pStream, PDMAUDIOSTREAMCMD_DISABLE);
+ }
+ audioMixerSinkResetInternal(pSink); /* clears the status */
+ }
+
+ return VINF_SUCCESS;
+}
+
+/**
+ * Updates (invalidates) a mixer sink.
+ *
+ * @returns VBox status code.
+ * @param pSink Mixer sink to update.
+ * @param cbDmaUsed The DMA buffer fill for input stream, ignored for
+ * output sinks.
+ * @param cbDmaPeriod The DMA period in bytes for input stream, ignored
+ * for output sinks.
+ */
+int AudioMixerSinkUpdate(PAUDMIXSINK pSink, uint32_t cbDmaUsed, uint32_t cbDmaPeriod)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+
+#ifdef LOG_ENABLED
+ char szStatus[AUDIOMIXERSINK_STATUS_STR_MAX];
+#endif
+ Log3Func(("[%s] fStatus=%s\n", pSink->pszName, dbgAudioMixerSinkStatusToStr(pSink->fStatus, szStatus)));
+
+ /* Only process running sinks. */
+ if (pSink->fStatus & AUDMIXSINK_STS_RUNNING)
+ {
+ /* Do separate processing for input and output sinks. */
+ if (pSink->enmDir == PDMAUDIODIR_OUT)
+ rc = audioMixerSinkUpdateOutput(pSink);
+ else if (pSink->enmDir == PDMAUDIODIR_IN)
+ rc = audioMixerSinkUpdateInput(pSink, cbDmaUsed, cbDmaPeriod);
+ else
+ AssertFailedStmt(rc = VERR_INTERNAL_ERROR_3);
+ }
+ else
+ rc = VINF_SUCCESS; /* disabled */
+
+ RTCritSectLeave(&pSink->CritSect);
+ return rc;
+}
+
+
+/**
+ * @callback_method_impl{FNRTTHREAD, Audio Mixer Sink asynchronous I/O thread}
+ */
+static DECLCALLBACK(int) audioMixerSinkAsyncIoThread(RTTHREAD hThreadSelf, void *pvUser)
+{
+ PAUDMIXSINK pSink = (PAUDMIXSINK)pvUser;
+ AssertPtr(pSink);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ RT_NOREF(hThreadSelf);
+
+ /*
+ * The run loop.
+ */
+ LogFlowFunc(("%s: Entering run loop...\n", pSink->pszName));
+ while (!pSink->AIO.fShutdown)
+ {
+ RTMSINTERVAL cMsSleep = RT_INDEFINITE_WAIT;
+
+ RTCritSectEnter(&pSink->CritSect);
+ if (pSink->fStatus & (AUDMIXSINK_STS_RUNNING | AUDMIXSINK_STS_DRAINING))
+ {
+ /*
+ * Before doing jobs, always update input sinks.
+ */
+ if (pSink->enmDir == PDMAUDIODIR_IN)
+ audioMixerSinkUpdateInput(pSink, 0 /*cbDmaUsed*/, 0 /*cbDmaPeriod*/);
+
+ /*
+ * Do the device specific updating.
+ */
+ uintptr_t const cUpdateJobs = RT_MIN(pSink->AIO.cUpdateJobs, RT_ELEMENTS(pSink->AIO.aUpdateJobs));
+ for (uintptr_t iJob = 0; iJob < cUpdateJobs; iJob++)
+ pSink->AIO.aUpdateJobs[iJob].pfnUpdate(pSink->AIO.pDevIns, pSink, pSink->AIO.aUpdateJobs[iJob].pvUser);
+
+ /*
+ * Update output sinks after the updating.
+ */
+ if (pSink->enmDir == PDMAUDIODIR_OUT)
+ audioMixerSinkUpdateOutput(pSink);
+
+ /*
+ * If we're in draining mode, we use the smallest typical interval of the
+ * jobs for the next wait as we're unlikly to be woken up again by any
+ * DMA timer as it has normally stopped running at this point.
+ */
+ if (!(pSink->fStatus & AUDMIXSINK_STS_DRAINING))
+ { /* likely */ }
+ else
+ {
+ /** @todo Also do some kind of timeout here and do a forced stream disable w/o
+ * any draining if we exceed it. */
+ cMsSleep = pSink->AIO.cMsMinTypicalInterval;
+ }
+
+ }
+ RTCritSectLeave(&pSink->CritSect);
+
+ /*
+ * Now block till we're signalled or
+ */
+ if (!pSink->AIO.fShutdown)
+ {
+ int rc = RTSemEventWait(pSink->AIO.hEvent, cMsSleep);
+ AssertLogRelMsgReturn(RT_SUCCESS(rc) || rc == VERR_TIMEOUT, ("%s: RTSemEventWait -> %Rrc\n", pSink->pszName, rc), rc);
+ }
+ }
+
+ LogFlowFunc(("%s: returnining normally.\n", pSink->pszName));
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Adds an AIO update job to the sink.
+ *
+ * @returns VBox status code.
+ * @retval VERR_ALREADY_EXISTS if already registered job with same @a pvUser
+ * and @a pfnUpdate.
+ *
+ * @param pSink The mixer sink to remove the AIO job from.
+ * @param pfnUpdate The update callback for the job.
+ * @param pvUser The user parameter to pass to @a pfnUpdate. This should
+ * identify the job unique together with @a pfnUpdate.
+ * @param cMsTypicalInterval A typical interval between jobs in milliseconds.
+ * This is used when draining.
+ */
+int AudioMixerSinkAddUpdateJob(PAUDMIXSINK pSink, PFNAUDMIXSINKUPDATE pfnUpdate, void *pvUser, uint32_t cMsTypicalInterval)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+
+ /*
+ * Check that the job hasn't already been added.
+ */
+ uintptr_t const iEnd = pSink->AIO.cUpdateJobs;
+ for (uintptr_t i = 0; i < iEnd; i++)
+ AssertReturnStmt( pvUser != pSink->AIO.aUpdateJobs[i].pvUser
+ || pfnUpdate != pSink->AIO.aUpdateJobs[i].pfnUpdate,
+ RTCritSectLeave(&pSink->CritSect),
+ VERR_ALREADY_EXISTS);
+
+ AssertReturnStmt(iEnd < RT_ELEMENTS(pSink->AIO.aUpdateJobs),
+ RTCritSectLeave(&pSink->CritSect),
+ VERR_ALREADY_EXISTS);
+
+ /*
+ * Create the thread if not already running or if it stopped.
+ */
+/** @todo move this to the sink "enable" code */
+ if (pSink->AIO.hThread != NIL_RTTHREAD)
+ {
+ int rcThread = VINF_SUCCESS;
+ rc = RTThreadWait(pSink->AIO.hThread, 0, &rcThread);
+ if (RT_FAILURE_NP(rc))
+ { /* likely */ }
+ else
+ {
+ LogRel(("Audio: AIO thread for '%s' died? rcThread=%Rrc\n", pSink->pszName, rcThread));
+ pSink->AIO.hThread = NIL_RTTHREAD;
+ }
+ }
+ if (pSink->AIO.hThread == NIL_RTTHREAD)
+ {
+ LogFlowFunc(("%s: Starting AIO thread...\n", pSink->pszName));
+ if (pSink->AIO.hEvent == NIL_RTSEMEVENT)
+ {
+ rc = RTSemEventCreate(&pSink->AIO.hEvent);
+ AssertRCReturnStmt(rc, RTCritSectLeave(&pSink->CritSect), rc);
+ }
+ static uint32_t volatile s_idxThread = 0;
+ uint32_t idxThread = ASMAtomicIncU32(&s_idxThread);
+ rc = RTThreadCreateF(&pSink->AIO.hThread, audioMixerSinkAsyncIoThread, pSink, 0 /*cbStack*/, RTTHREADTYPE_IO,
+ RTTHREADFLAGS_WAITABLE | RTTHREADFLAGS_COM_MTA, "MixAIO-%u", idxThread);
+ AssertRCReturnStmt(rc, RTCritSectLeave(&pSink->CritSect), rc);
+ }
+
+ /*
+ * Finally, actually add the job.
+ */
+ pSink->AIO.aUpdateJobs[iEnd].pfnUpdate = pfnUpdate;
+ pSink->AIO.aUpdateJobs[iEnd].pvUser = pvUser;
+ pSink->AIO.aUpdateJobs[iEnd].cMsTypicalInterval = cMsTypicalInterval;
+ pSink->AIO.cUpdateJobs = (uint8_t)(iEnd + 1);
+ if (cMsTypicalInterval < pSink->AIO.cMsMinTypicalInterval)
+ pSink->AIO.cMsMinTypicalInterval = cMsTypicalInterval;
+ LogFlowFunc(("%s: [#%zu]: Added pfnUpdate=%p pvUser=%p typically every %u ms (min %u ms)\n",
+ pSink->pszName, iEnd, pfnUpdate, pvUser, cMsTypicalInterval, pSink->AIO.cMsMinTypicalInterval));
+
+ RTCritSectLeave(&pSink->CritSect);
+ return VINF_SUCCESS;
+
+}
+
+
+/**
+ * Removes an update job previously registered via AudioMixerSinkAddUpdateJob().
+ *
+ * @returns VBox status code.
+ * @retval VERR_NOT_FOUND if not found.
+ *
+ * @param pSink The mixer sink to remove the AIO job from.
+ * @param pfnUpdate The update callback of the job.
+ * @param pvUser The user parameter identifying the job.
+ */
+int AudioMixerSinkRemoveUpdateJob(PAUDMIXSINK pSink, PFNAUDMIXSINKUPDATE pfnUpdate, void *pvUser)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+
+ rc = VERR_NOT_FOUND;
+ for (uintptr_t iJob = 0; iJob < pSink->AIO.cUpdateJobs; iJob++)
+ if ( pvUser == pSink->AIO.aUpdateJobs[iJob].pvUser
+ && pfnUpdate == pSink->AIO.aUpdateJobs[iJob].pfnUpdate)
+ {
+ pSink->AIO.cUpdateJobs--;
+ if (iJob != pSink->AIO.cUpdateJobs)
+ memmove(&pSink->AIO.aUpdateJobs[iJob], &pSink->AIO.aUpdateJobs[iJob + 1],
+ (pSink->AIO.cUpdateJobs - iJob) * sizeof(pSink->AIO.aUpdateJobs[0]));
+ LogFlowFunc(("%s: [#%zu]: Removed pfnUpdate=%p pvUser=%p => cUpdateJobs=%u\n",
+ pSink->pszName, iJob, pfnUpdate, pvUser, pSink->AIO.cUpdateJobs));
+ rc = VINF_SUCCESS;
+ break;
+ }
+ AssertRC(rc);
+
+ /* Recalc the minimum sleep interval (do it always). */
+ pSink->AIO.cMsMinTypicalInterval = RT_MS_1SEC / 2;
+ for (uintptr_t iJob = 0; iJob < pSink->AIO.cUpdateJobs; iJob++)
+ if (pSink->AIO.aUpdateJobs[iJob].cMsTypicalInterval < pSink->AIO.cMsMinTypicalInterval)
+ pSink->AIO.cMsMinTypicalInterval = pSink->AIO.aUpdateJobs[iJob].cMsTypicalInterval;
+
+
+ RTCritSectLeave(&pSink->CritSect);
+ return rc;
+}
+
+
+/**
+ * Writes data to a mixer output sink.
+ *
+ * @param pSink The sink to write data to.
+ * @param pvBuf Buffer containing the audio data to write.
+ * @param cbBuf How many bytes to write.
+ * @param pcbWritten Number of bytes written.
+ *
+ * @todo merge with caller.
+ */
+static void audioMixerSinkWrite(PAUDMIXSINK pSink, const void *pvBuf, uint32_t cbBuf, uint32_t *pcbWritten)
+{
+ uint32_t cFrames = AudioMixBufFree(&pSink->MixBuf);
+ uint32_t cbToWrite = PDMAudioPropsFramesToBytes(&pSink->PCMProps, cFrames);
+ cbToWrite = RT_MIN(cbToWrite, cbBuf);
+ AudioMixBufWrite(&pSink->MixBuf, &pSink->Out.State, pvBuf, cbToWrite, 0 /*offDstFrame*/, cFrames, &cFrames);
+ Assert(cbToWrite == PDMAudioPropsFramesToBytes(&pSink->PCMProps, cFrames));
+ AudioMixBufCommit(&pSink->MixBuf, cFrames);
+ *pcbWritten = cbToWrite;
+
+ /* Update the sink's last written time stamp. */
+ pSink->tsLastReadWrittenNs = RTTimeNanoTS();
+
+ Log3Func(("[%s] cbBuf=%#x -> cbWritten=%#x\n", pSink->pszName, cbBuf, cbToWrite));
+}
+
+
+/**
+ * Transfer data from the device's DMA buffer and into the sink.
+ *
+ * The caller is already holding the mixer sink's critical section, either by
+ * way of being the AIO thread doing update jobs or by explicit locking calls.
+ *
+ * @returns The new stream offset.
+ * @param pSink The mixer sink to transfer samples to.
+ * @param pCircBuf The internal DMA buffer to move samples from.
+ * @param offStream The stream current offset (logging, dtrace, return).
+ * @param idStream Device specific audio stream identifier (logging, dtrace).
+ * @param pDbgFile Debug file, NULL if disabled.
+ */
+uint64_t AudioMixerSinkTransferFromCircBuf(PAUDMIXSINK pSink, PRTCIRCBUF pCircBuf, uint64_t offStream,
+ uint32_t idStream, PAUDIOHLPFILE pDbgFile)
+{
+ /*
+ * Sanity.
+ */
+ AssertReturn(pSink, offStream);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ AssertReturn(pCircBuf, offStream);
+ Assert(RTCritSectIsOwner(&pSink->CritSect));
+ Assert(pSink->enmDir == PDMAUDIODIR_OUT);
+ RT_NOREF(idStream);
+
+ /*
+ * Figure how much that we can push down.
+ */
+ uint32_t const cbSinkWritable = AudioMixerSinkGetWritable(pSink);
+ uint32_t const cbCircBufReadable = (uint32_t)RTCircBufUsed(pCircBuf);
+ uint32_t cbToTransfer = RT_MIN(cbCircBufReadable, cbSinkWritable);
+ /* Make sure that we always align the number of bytes when reading to the stream's PCM properties. */
+ uint32_t const cbToTransfer2 = cbToTransfer = PDMAudioPropsFloorBytesToFrame(&pSink->PCMProps, cbToTransfer);
+
+ Log3Func(("idStream=%u: cbSinkWritable=%#RX32 cbCircBufReadable=%#RX32 -> cbToTransfer=%#RX32 @%#RX64\n",
+ idStream, cbSinkWritable, cbCircBufReadable, cbToTransfer, offStream));
+ AssertMsg(!(pSink->fStatus & AUDMIXSINK_STS_DRAINING) || cbCircBufReadable == pSink->cbDmaLeftToDrain,
+ ("cbCircBufReadable=%#x cbDmaLeftToDrain=%#x\n", cbCircBufReadable, pSink->cbDmaLeftToDrain));
+
+ /*
+ * Do the pushing.
+ */
+ while (cbToTransfer > 0)
+ {
+ void /*const*/ *pvSrcBuf;
+ size_t cbSrcBuf;
+ RTCircBufAcquireReadBlock(pCircBuf, cbToTransfer, &pvSrcBuf, &cbSrcBuf);
+
+ uint32_t cbWritten = 0;
+ audioMixerSinkWrite(pSink, pvSrcBuf, (uint32_t)cbSrcBuf, &cbWritten);
+ Assert(cbWritten <= cbSrcBuf);
+
+ Log2Func(("idStream=%u: %#RX32/%#zx bytes read @%#RX64\n", idStream, cbWritten, cbSrcBuf, offStream));
+#ifdef VBOX_WITH_DTRACE
+ VBOXDD_AUDIO_MIXER_SINK_AIO_OUT(idStream, cbWritten, offStream);
+#endif
+ offStream += cbWritten;
+
+ if (!pDbgFile)
+ { /* likely */ }
+ else
+ AudioHlpFileWrite(pDbgFile, pvSrcBuf, cbSrcBuf);
+
+
+ RTCircBufReleaseReadBlock(pCircBuf, cbWritten);
+
+ /* advance */
+ cbToTransfer -= cbWritten;
+ }
+
+ /*
+ * Advance drain status.
+ */
+ if (!(pSink->fStatus & AUDMIXSINK_STS_DRAINING))
+ { /* likely for most of the playback time ... */ }
+ else if (!(pSink->fStatus & AUDMIXSINK_STS_DRAINED_DMA))
+ {
+ if (cbToTransfer2 >= pSink->cbDmaLeftToDrain)
+ {
+ Assert(cbToTransfer2 == pSink->cbDmaLeftToDrain);
+ Log3Func(("idStream=%u/'%s': Setting AUDMIXSINK_STS_DRAINED_DMA.\n", idStream, pSink->pszName));
+ pSink->cbDmaLeftToDrain = 0;
+ pSink->fStatus |= AUDMIXSINK_STS_DRAINED_DMA;
+ }
+ else
+ {
+ pSink->cbDmaLeftToDrain -= cbToTransfer2;
+ Log3Func(("idStream=%u/'%s': still %#x bytes left in the DMA buffer\n",
+ idStream, pSink->pszName, pSink->cbDmaLeftToDrain));
+ }
+ }
+ else
+ Assert(cbToTransfer2 == 0);
+
+ return offStream;
+}
+
+
+/**
+ * Transfer data to the device's DMA buffer from the sink.
+ *
+ * The caller is already holding the mixer sink's critical section, either by
+ * way of being the AIO thread doing update jobs or by explicit locking calls.
+ *
+ * @returns The new stream offset.
+ * @param pSink The mixer sink to transfer samples from.
+ * @param pCircBuf The internal DMA buffer to move samples to.
+ * @param offStream The stream current offset (logging, dtrace, return).
+ * @param idStream Device specific audio stream identifier (logging, dtrace).
+ * @param pDbgFile Debug file, NULL if disabled.
+ */
+uint64_t AudioMixerSinkTransferToCircBuf(PAUDMIXSINK pSink, PRTCIRCBUF pCircBuf, uint64_t offStream,
+ uint32_t idStream, PAUDIOHLPFILE pDbgFile)
+{
+ /*
+ * Sanity.
+ */
+ AssertReturn(pSink, offStream);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ AssertReturn(pCircBuf, offStream);
+ Assert(RTCritSectIsOwner(&pSink->CritSect));
+
+ /*
+ * Figure out how much we can transfer.
+ */
+ const uint32_t cbSinkReadable = AudioMixerSinkGetReadable(pSink);
+ const uint32_t cbCircBufWritable = (uint32_t)RTCircBufFree(pCircBuf);
+ uint32_t cbToTransfer = RT_MIN(cbCircBufWritable, cbSinkReadable);
+ uint32_t cFramesToTransfer = PDMAudioPropsBytesToFrames(&pSink->PCMProps, cbToTransfer);
+ cbToTransfer = PDMAudioPropsFramesToBytes(&pSink->PCMProps, cFramesToTransfer);
+
+ Log3Func(("idStream=%u: cbSinkReadable=%#RX32 cbCircBufWritable=%#RX32 -> cbToTransfer=%#RX32 (%RU32 frames) @%#RX64\n",
+ idStream, cbSinkReadable, cbCircBufWritable, cbToTransfer, cFramesToTransfer, offStream));
+ RT_NOREF(idStream);
+
+ /** @todo should we throttle (read less) this if we're far ahead? */
+
+ /*
+ * Copy loop.
+ */
+ while (cbToTransfer > 0)
+ {
+/** @todo We should be able to read straight into the circular buffer here
+ * as it should have a frame aligned size. */
+
+ /* Read a chunk of data. */
+ uint8_t abBuf[4096];
+ uint32_t cbRead = 0;
+ uint32_t cFramesRead = 0;
+ AudioMixBufPeek(&pSink->MixBuf, 0, cFramesToTransfer, &cFramesRead,
+ &pSink->In.State, abBuf, RT_MIN(cbToTransfer, sizeof(abBuf)), &cbRead);
+ AssertBreak(cFramesRead > 0);
+ Assert(cbRead > 0);
+
+ cFramesToTransfer -= cFramesRead;
+ AudioMixBufAdvance(&pSink->MixBuf, cFramesRead);
+
+ /* Write it to the internal DMA buffer. */
+ uint32_t off = 0;
+ while (off < cbRead)
+ {
+ void *pvDstBuf;
+ size_t cbDstBuf;
+ RTCircBufAcquireWriteBlock(pCircBuf, cbRead - off, &pvDstBuf, &cbDstBuf);
+
+ memcpy(pvDstBuf, &abBuf[off], cbDstBuf);
+
+#ifdef VBOX_WITH_DTRACE
+ VBOXDD_AUDIO_MIXER_SINK_AIO_IN(idStream, (uint32_t)cbDstBuf, offStream);
+#endif
+ offStream += cbDstBuf;
+
+ RTCircBufReleaseWriteBlock(pCircBuf, cbDstBuf);
+
+ off += (uint32_t)cbDstBuf;
+ }
+ Assert(off == cbRead);
+
+ /* Write to debug file? */
+ if (RT_LIKELY(!pDbgFile))
+ { /* likely */ }
+ else
+ AudioHlpFileWrite(pDbgFile, abBuf, cbRead);
+
+ /* Advance. */
+ Assert(cbRead <= cbToTransfer);
+ cbToTransfer -= cbRead;
+ }
+
+ return offStream;
+}
+
+
+/**
+ * Signals the AIO thread to perform updates.
+ *
+ * @returns VBox status code.
+ * @param pSink The mixer sink which AIO thread needs to do chores.
+ */
+int AudioMixerSinkSignalUpdateJob(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ return RTSemEventSignal(pSink->AIO.hEvent);
+}
+
+
+/**
+ * Locks the mixer sink for purposes of serializing with the AIO thread.
+ *
+ * @returns VBox status code.
+ * @param pSink The mixer sink to lock.
+ */
+int AudioMixerSinkLock(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ return RTCritSectEnter(&pSink->CritSect);
+}
+
+
+/**
+ * Try to lock the mixer sink for purposes of serializing with the AIO thread.
+ *
+ * @returns VBox status code.
+ * @param pSink The mixer sink to lock.
+ */
+int AudioMixerSinkTryLock(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ return RTCritSectTryEnter(&pSink->CritSect);
+}
+
+
+/**
+ * Unlocks the sink.
+ *
+ * @returns VBox status code.
+ * @param pSink The mixer sink to unlock.
+ */
+int AudioMixerSinkUnlock(PAUDMIXSINK pSink)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ return RTCritSectLeave(&pSink->CritSect);
+}
+
+
+/**
+ * Creates an audio mixer stream.
+ *
+ * @returns VBox status code.
+ * @param pSink Sink to use for creating the stream.
+ * @param pConn Audio connector interface to use.
+ * @param pCfg Audio stream configuration to use. This may be modified
+ * in some unspecified way (see
+ * PDMIAUDIOCONNECTOR::pfnStreamCreate).
+ * @param pDevIns The device instance to register statistics with.
+ * @param ppStream Pointer which receives the newly created audio stream.
+ */
+int AudioMixerSinkCreateStream(PAUDMIXSINK pSink, PPDMIAUDIOCONNECTOR pConn, PCPDMAUDIOSTREAMCFG pCfg,
+ PPDMDEVINS pDevIns, PAUDMIXSTREAM *ppStream)
+{
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ AssertPtrReturn(pConn, VERR_INVALID_POINTER);
+ AssertPtrReturn(pCfg, VERR_INVALID_POINTER);
+ AssertPtrNullReturn(ppStream, VERR_INVALID_POINTER);
+ Assert(pSink->AIO.pDevIns == pDevIns); RT_NOREF(pDevIns); /* we'll probably be adding more statistics */
+ AssertReturn(pCfg->enmDir == pSink->enmDir, VERR_MISMATCH);
+
+ /*
+ * Check status and get the host driver config.
+ */
+ if (pConn->pfnGetStatus(pConn, PDMAUDIODIR_DUPLEX) == PDMAUDIOBACKENDSTS_NOT_ATTACHED)
+ return VERR_AUDIO_BACKEND_NOT_ATTACHED;
+
+ PDMAUDIOBACKENDCFG BackendCfg;
+ int rc = pConn->pfnGetConfig(pConn, &BackendCfg);
+ AssertRCReturn(rc, rc);
+
+ /*
+ * Allocate the instance.
+ */
+ PAUDMIXSTREAM pMixStream = (PAUDMIXSTREAM)RTMemAllocZ(sizeof(AUDMIXSTREAM));
+ AssertReturn(pMixStream, VERR_NO_MEMORY);
+
+ /* Assign the backend's name to the mixer stream's name for easier identification in the (release) log. */
+ pMixStream->pszName = RTStrAPrintf2("[%s] %s", pCfg->szName, BackendCfg.szName);
+ pMixStream->pszStatPrefix = RTStrAPrintf2("MixerSink-%s/%s/", pSink->pszName, BackendCfg.szName);
+ if (pMixStream->pszName && pMixStream->pszStatPrefix)
+ {
+ rc = RTCritSectInit(&pMixStream->CritSect);
+ if (RT_SUCCESS(rc))
+ {
+ /*
+ * Lock the sink so we can safely get it's properties and call
+ * down into the audio driver to create that end of the stream.
+ */
+ rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRC(rc);
+ if (RT_SUCCESS(rc))
+ {
+ LogFlowFunc(("[%s] (enmDir=%ld, %u bits, %RU8 channels, %RU32Hz)\n", pSink->pszName, pCfg->enmDir,
+ PDMAudioPropsSampleBits(&pCfg->Props), PDMAudioPropsChannels(&pCfg->Props), pCfg->Props.uHz));
+
+ /*
+ * Initialize the host-side configuration for the stream to be created,
+ * this is the sink format & direction with the src/dir, layout, name
+ * and device specific config copied from the guest side config (pCfg).
+ * We disregard any Backend settings here.
+ *
+ * (Note! pfnStreamCreate used to get both CfgHost and pCfg (aka pCfgGuest)
+ * passed in, but that became unnecessary with DrvAudio stoppping
+ * mixing. The mixing is done here and we bridge guest & host configs.)
+ */
+ AssertMsg(AudioHlpPcmPropsAreValidAndSupported(&pSink->PCMProps),
+ ("%s: Does not (yet) have a (valid and supported) format set when it must\n", pSink->pszName));
+
+ PDMAUDIOSTREAMCFG CfgHost;
+ rc = PDMAudioStrmCfgInitWithProps(&CfgHost, &pSink->PCMProps);
+ AssertRC(rc); /* cannot fail */
+ CfgHost.enmDir = pSink->enmDir;
+ CfgHost.enmPath = pCfg->enmPath;
+ CfgHost.Device = pCfg->Device;
+ RTStrCopy(CfgHost.szName, sizeof(CfgHost.szName), pCfg->szName);
+
+ /*
+ * Create the stream.
+ *
+ * Output streams are not using any mixing buffers in DrvAudio. This will
+ * become the norm after we move the input mixing here and convert DevSB16
+ * to use this mixer code too.
+ */
+ PPDMAUDIOSTREAM pStream;
+ rc = pConn->pfnStreamCreate(pConn, 0 /*fFlags*/, &CfgHost, &pStream);
+ if (RT_SUCCESS(rc))
+ {
+ pMixStream->cFramesBackendBuffer = pStream->Cfg.Backend.cFramesBufferSize;
+
+ /* Set up the mixing buffer conversion state. */
+ if (pSink->enmDir == PDMAUDIODIR_IN)
+ rc = AudioMixBufInitWriteState(&pSink->MixBuf, &pMixStream->WriteState, &pStream->Cfg.Props);
+ else
+ rc = AudioMixBufInitPeekState(&pSink->MixBuf, &pMixStream->PeekState, &pStream->Cfg.Props);
+ if (RT_SUCCESS(rc))
+ {
+ /* Save the audio stream pointer to this mixing stream. */
+ pMixStream->pStream = pStream;
+
+ /* Increase the stream's reference count to let others know
+ * we're relying on it to be around now. */
+ pConn->pfnStreamRetain(pConn, pStream);
+ pMixStream->pConn = pConn;
+ pMixStream->uMagic = AUDMIXSTREAM_MAGIC;
+
+ RTCritSectLeave(&pSink->CritSect);
+
+ if (ppStream)
+ *ppStream = pMixStream;
+ return VINF_SUCCESS;
+ }
+
+ rc = pConn->pfnStreamDestroy(pConn, pStream, true /*fImmediate*/);
+ }
+
+ /*
+ * Failed. Tear down the stream.
+ */
+ int rc2 = RTCritSectLeave(&pSink->CritSect);
+ AssertRC(rc2);
+ }
+ RTCritSectDelete(&pMixStream->CritSect);
+ }
+ }
+ else
+ rc = VERR_NO_STR_MEMORY;
+
+ RTStrFree(pMixStream->pszStatPrefix);
+ pMixStream->pszStatPrefix = NULL;
+ RTStrFree(pMixStream->pszName);
+ pMixStream->pszName = NULL;
+ RTMemFree(pMixStream);
+ return rc;
+}
+
+
+/**
+ * Adds an audio stream to a specific audio sink.
+ *
+ * @returns VBox status code.
+ * @param pSink Sink to add audio stream to.
+ * @param pStream Stream to add.
+ */
+int AudioMixerSinkAddStream(PAUDMIXSINK pSink, PAUDMIXSTREAM pStream)
+{
+ LogFlowFuncEnter();
+ AssertPtrReturn(pSink, VERR_INVALID_POINTER);
+ Assert(pSink->uMagic == AUDMIXSINK_MAGIC);
+ AssertPtrReturn(pStream, VERR_INVALID_POINTER);
+ Assert(pStream->uMagic == AUDMIXSTREAM_MAGIC);
+ AssertPtrReturn(pStream->pConn, VERR_AUDIO_STREAM_NOT_READY);
+ AssertReturn(pStream->pSink == NULL, VERR_ALREADY_EXISTS);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturn(rc, rc);
+
+ AssertLogRelMsgReturnStmt(pSink->cStreams < UINT8_MAX, ("too many streams!\n"), RTCritSectLeave(&pSink->CritSect),
+ VERR_TOO_MANY_OPEN_FILES);
+
+ /*
+ * If the sink is running and not in pending disable mode, make sure that
+ * the added stream also is enabled. Ignore any failure to enable it.
+ */
+ if ( (pSink->fStatus & AUDMIXSINK_STS_RUNNING)
+ && !(pSink->fStatus & AUDMIXSINK_STS_DRAINING))
+ {
+ audioMixerStreamCtlInternal(pStream, PDMAUDIOSTREAMCMD_ENABLE);
+ }
+
+ /* Save pointer to sink the stream is attached to. */
+ pStream->pSink = pSink;
+
+ /* Append stream to sink's list. */
+ RTListAppend(&pSink->lstStreams, &pStream->Node);
+ pSink->cStreams++;
+
+ LogFlowFunc(("[%s] cStreams=%RU8, rc=%Rrc\n", pSink->pszName, pSink->cStreams, rc));
+ RTCritSectLeave(&pSink->CritSect);
+ return rc;
+}
+
+
+/**
+ * Removes a mixer stream from a mixer sink, internal version.
+ *
+ * @returns VBox status code.
+ * @param pSink The mixer sink (valid).
+ * @param pStream The stream to remove (valid).
+ *
+ * @note Caller must own the sink lock.
+ */
+static int audioMixerSinkRemoveStreamInternal(PAUDMIXSINK pSink, PAUDMIXSTREAM pStream)
+{
+ AssertPtr(pSink);
+ AssertPtr(pStream);
+ AssertMsgReturn(pStream->pSink == pSink, ("Stream '%s' is not part of sink '%s'\n",
+ pStream->pszName, pSink->pszName), VERR_NOT_FOUND);
+ Assert(RTCritSectIsOwner(&pSink->CritSect));
+ LogFlowFunc(("[%s] (Stream = %s), cStreams=%RU8\n", pSink->pszName, pStream->pStream->Cfg.szName, pSink->cStreams));
+
+ /*
+ * Remove stream from sink, update the count and set the pSink member to NULL.
+ */
+ RTListNodeRemove(&pStream->Node);
+
+ Assert(pSink->cStreams > 0);
+ pSink->cStreams--;
+
+ pStream->pSink = NULL;
+
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Removes a mixer stream from a mixer sink.
+ *
+ * @param pSink The mixer sink.
+ * @param pStream The stream to remove.
+ */
+void AudioMixerSinkRemoveStream(PAUDMIXSINK pSink, PAUDMIXSTREAM pStream)
+{
+ AssertPtrReturnVoid(pSink);
+ AssertReturnVoid(pSink->uMagic == AUDMIXSINK_MAGIC);
+ AssertPtrReturnVoid(pStream);
+ AssertReturnVoid(pStream->uMagic == AUDMIXSTREAM_MAGIC);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturnVoid(rc);
+
+ audioMixerSinkRemoveStreamInternal(pSink, pStream);
+
+ RTCritSectLeave(&pSink->CritSect);
+}
+
+
+/**
+ * Removes all streams from a given sink.
+ *
+ * @param pSink The mixer sink. NULL is ignored.
+ */
+void AudioMixerSinkRemoveAllStreams(PAUDMIXSINK pSink)
+{
+ if (!pSink)
+ return;
+ AssertReturnVoid(pSink->uMagic == AUDMIXSINK_MAGIC);
+
+ int rc = RTCritSectEnter(&pSink->CritSect);
+ AssertRCReturnVoid(rc);
+
+ LogFunc(("%s\n", pSink->pszName));
+
+ PAUDMIXSTREAM pStream, pStreamNext;
+ RTListForEachSafe(&pSink->lstStreams, pStream, pStreamNext, AUDMIXSTREAM, Node)
+ {
+ audioMixerSinkRemoveStreamInternal(pSink, pStream);
+ }
+ AssertStmt(pSink->cStreams == 0, pSink->cStreams = 0);
+
+ RTCritSectLeave(&pSink->CritSect);
+}
+
+
+
+/*********************************************************************************************************************************
+ * Mixer Stream implementation.
+ ********************************************************************************************************************************/
+
+/**
+ * Controls a mixer stream, internal version.
+ *
+ * @returns VBox status code (generally ignored).
+ * @param pMixStream Mixer stream to control.
+ * @param enmCmd Mixer stream command to use.
+ */
+static int audioMixerStreamCtlInternal(PAUDMIXSTREAM pMixStream, PDMAUDIOSTREAMCMD enmCmd)
+{
+ Assert(pMixStream->uMagic == AUDMIXSTREAM_MAGIC);
+ AssertPtrReturn(pMixStream->pConn, VERR_AUDIO_STREAM_NOT_READY);
+ AssertPtrReturn(pMixStream->pStream, VERR_AUDIO_STREAM_NOT_READY);
+
+ int rc = pMixStream->pConn->pfnStreamControl(pMixStream->pConn, pMixStream->pStream, enmCmd);
+
+ LogFlowFunc(("[%s] enmCmd=%d, rc=%Rrc\n", pMixStream->pszName, enmCmd, rc));
+
+ return rc;
+}
+
+/**
+ * Updates a mixer stream's internal status.
+ *
+ * This may perform a stream re-init if the driver requests it, in which case
+ * this may take a little while longer than usual...
+ *
+ * @returns VBox status code.
+ * @param pMixStream Mixer stream to to update internal status for.
+ */
+static int audioMixerStreamUpdateStatus(PAUDMIXSTREAM pMixStream)
+{
+ Assert(pMixStream->uMagic == AUDMIXSTREAM_MAGIC);
+
+ /*
+ * Reset the mixer status to start with.
+ */
+ pMixStream->fStatus = AUDMIXSTREAM_STATUS_NONE;
+
+ PPDMIAUDIOCONNECTOR const pConn = pMixStream->pConn;
+ if (pConn) /* Audio connector available? */
+ {
+ PPDMAUDIOSTREAM const pStream = pMixStream->pStream;
+
+ /*
+ * Get the stream status.
+ * Do re-init if needed and fetch the status again afterwards.
+ */
+ PDMAUDIOSTREAMSTATE enmState = pConn->pfnStreamGetState(pConn, pStream);
+ if (enmState != PDMAUDIOSTREAMSTATE_NEED_REINIT)
+ { /* likely */ }
+ else
+ {
+ LogFunc(("[%s] needs re-init...\n", pMixStream->pszName));
+ int rc = pConn->pfnStreamReInit(pConn, pStream);
+ enmState = pConn->pfnStreamGetState(pConn, pStream);
+ LogFunc(("[%s] re-init returns %Rrc and %s.\n", pMixStream->pszName, rc, PDMAudioStreamStateGetName(enmState)));
+
+ PAUDMIXSINK const pSink = pMixStream->pSink;
+ AssertPtr(pSink);
+ if (pSink->enmDir == PDMAUDIODIR_OUT)
+ {
+ rc = AudioMixBufInitPeekState(&pSink->MixBuf, &pMixStream->PeekState, &pStream->Cfg.Props);
+ /** @todo we need to remember this, don't we? */
+ AssertLogRelRCReturn(rc, VINF_SUCCESS);
+ }
+ else
+ {
+ rc = AudioMixBufInitWriteState(&pSink->MixBuf, &pMixStream->WriteState, &pStream->Cfg.Props);
+ /** @todo we need to remember this, don't we? */
+ AssertLogRelRCReturn(rc, VINF_SUCCESS);
+ }
+ }
+
+ /*
+ * Translate the status to mixer speak.
+ */
+ AssertMsg(enmState > PDMAUDIOSTREAMSTATE_INVALID && enmState < PDMAUDIOSTREAMSTATE_END, ("%d\n", enmState));
+ switch (enmState)
+ {
+ case PDMAUDIOSTREAMSTATE_NOT_WORKING:
+ case PDMAUDIOSTREAMSTATE_NEED_REINIT:
+ case PDMAUDIOSTREAMSTATE_INACTIVE:
+ pMixStream->fStatus = AUDMIXSTREAM_STATUS_NONE;
+ break;
+ case PDMAUDIOSTREAMSTATE_ENABLED:
+ pMixStream->fStatus = AUDMIXSTREAM_STATUS_ENABLED;
+ break;
+ case PDMAUDIOSTREAMSTATE_ENABLED_READABLE:
+ Assert(pMixStream->pSink->enmDir == PDMAUDIODIR_IN);
+ pMixStream->fStatus = AUDMIXSTREAM_STATUS_ENABLED | AUDMIXSTREAM_STATUS_CAN_READ;
+ break;
+ case PDMAUDIOSTREAMSTATE_ENABLED_WRITABLE:
+ Assert(pMixStream->pSink->enmDir == PDMAUDIODIR_OUT);
+ pMixStream->fStatus = AUDMIXSTREAM_STATUS_ENABLED | AUDMIXSTREAM_STATUS_CAN_WRITE;
+ break;
+ /* no default */
+ case PDMAUDIOSTREAMSTATE_INVALID:
+ case PDMAUDIOSTREAMSTATE_END:
+ case PDMAUDIOSTREAMSTATE_32BIT_HACK:
+ break;
+ }
+ }
+
+ LogFlowFunc(("[%s] -> 0x%x\n", pMixStream->pszName, pMixStream->fStatus));
+ return VINF_SUCCESS;
+}
+
+
+/**
+ * Destroys & frees a mixer stream, internal version.
+ *
+ * Worker for audioMixerSinkDestroyInternal and AudioMixerStreamDestroy.
+ *
+ * @param pMixStream Mixer stream to destroy.
+ * @param pDevIns The device instance the statistics are registered with.
+ * @param fImmediate How to handle still draining streams, whether to let
+ * them complete (@c false) or destroy them immediately (@c
+ * true).
+ */
+static void audioMixerStreamDestroyInternal(PAUDMIXSTREAM pMixStream, PPDMDEVINS pDevIns, bool fImmediate)
+{
+ AssertPtr(pMixStream);
+ LogFunc(("%s\n", pMixStream->pszName));
+ Assert(pMixStream->uMagic == AUDMIXSTREAM_MAGIC);
+
+ /*
+ * Invalidate it.
+ */
+ pMixStream->uMagic = AUDMIXSTREAM_MAGIC_DEAD;
+
+ /*
+ * Destroy the driver stream (if any).
+ */
+ if (pMixStream->pConn) /* Stream has a connector interface present? */
+ {
+ if (pMixStream->pStream)
+ {
+ pMixStream->pConn->pfnStreamRelease(pMixStream->pConn, pMixStream->pStream);
+ pMixStream->pConn->pfnStreamDestroy(pMixStream->pConn, pMixStream->pStream, fImmediate);
+
+ pMixStream->pStream = NULL;
+ }
+
+ pMixStream->pConn = NULL;
+ }
+
+ /*
+ * Stats. Doing it by prefix is soo much faster than individually, btw.
+ */
+ if (pMixStream->pszStatPrefix)
+ {
+ PDMDevHlpSTAMDeregisterByPrefix(pDevIns, pMixStream->pszStatPrefix);
+ RTStrFree(pMixStream->pszStatPrefix);
+ pMixStream->pszStatPrefix = NULL;
+ }
+
+ /*
+ * Delete the critsect and free the memory.
+ */
+ int rc2 = RTCritSectDelete(&pMixStream->CritSect);
+ AssertRC(rc2);
+
+ RTStrFree(pMixStream->pszName);
+ pMixStream->pszName = NULL;
+
+ RTMemFree(pMixStream);
+}
+
+
+/**
+ * Destroys a mixer stream.
+ *
+ * @param pMixStream Mixer stream to destroy.
+ * @param pDevIns The device instance statistics are registered with.
+ * @param fImmediate How to handle still draining streams, whether to let
+ * them complete (@c false) or destroy them immediately (@c
+ * true).
+ */
+void AudioMixerStreamDestroy(PAUDMIXSTREAM pMixStream, PPDMDEVINS pDevIns, bool fImmediate)
+{
+ if (!pMixStream)
+ return;
+ AssertReturnVoid(pMixStream->uMagic == AUDMIXSTREAM_MAGIC);
+ LogFunc(("%s\n", pMixStream->pszName));
+
+ /*
+ * Serializing paranoia.
+ */
+ int rc = RTCritSectEnter(&pMixStream->CritSect);
+ AssertRCReturnVoid(rc);
+ RTCritSectLeave(&pMixStream->CritSect);
+
+ /*
+ * Unlink from sink if associated with one.
+ */
+ PAUDMIXSINK pSink = pMixStream->pSink;
+ if ( RT_VALID_PTR(pSink)
+ && pSink->uMagic == AUDMIXSINK_MAGIC)
+ {
+ RTCritSectEnter(&pSink->CritSect);
+ audioMixerSinkRemoveStreamInternal(pMixStream->pSink, pMixStream);
+ RTCritSectLeave(&pSink->CritSect);
+ }
+ else if (pSink)
+ AssertFailed();
+
+ /*
+ * Do the actual stream destruction.
+ */
+ audioMixerStreamDestroyInternal(pMixStream, pDevIns, fImmediate);
+ LogFlowFunc(("returns\n"));
+}
+