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diff --git a/src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h b/src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h
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+++ b/src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h
@@ -0,0 +1,1687 @@
+/* SPDX-License-Identifier: GPL-2.0 OR MIT */
+/**************************************************************************
+ *
+ * Copyright 2008-2015 VMware, Inc., Palo Alto, CA., USA
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * svga3d_surfacedefs.h --
+ *
+ * Surface definitions and inlineable utilities for SVGA3d.
+ */
+
+#ifndef _SVGA3D_SURFACEDEFS_H_
+#define _SVGA3D_SURFACEDEFS_H_
+
+#define INCLUDE_ALLOW_USERLEVEL
+#define INCLUDE_ALLOW_MODULE
+#include "includeCheck.h"
+
+#ifndef VBOX
+#include <linux/kernel.h>
+#include <drm/vmwgfx_drm.h>
+#else
+#include "svga_types.h"
+typedef uint8_t u8;
+typedef uint32_t u32;
+struct drm_vmw_size
+{
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+ uint32_t pad64;
+};
+#define U32_MAX UINT32_MAX
+#define ARRAY_SIZE RT_ELEMENTS
+#define __KERNEL_DIV_ROUND_UP(aDividend, aDivisor) (((aDividend) + (aDivisor) - 1) / (aDivisor))
+#define max_t(aType, aValue1, aValue2) ( (aType)(aValue1) >= (aType)(aValue2) ? (aType)(aValue1) : (aType)(aValue2) )
+#define min_t(aType, aValue1, aValue2) ( (aType)(aValue1) <= (aType)(aValue2) ? (aType)(aValue1) : (aType)(aValue2) )
+#endif
+
+#include "svga3d_reg.h"
+
+#define surf_size_struct struct drm_vmw_size
+
+/*
+ * enum svga3d_block_desc - describes generic properties about formats.
+ */
+enum svga3d_block_desc {
+ /* Nothing special can be said about this format. */
+ SVGA3DBLOCKDESC_NONE = 0,
+
+ /* Format contains Blue/U data */
+ SVGA3DBLOCKDESC_BLUE = 1 << 0,
+ SVGA3DBLOCKDESC_W = 1 << 0,
+ SVGA3DBLOCKDESC_BUMP_L = 1 << 0,
+
+ /* Format contains Green/V data */
+ SVGA3DBLOCKDESC_GREEN = 1 << 1,
+ SVGA3DBLOCKDESC_V = 1 << 1,
+
+ /* Format contains Red/W/Luminance data */
+ SVGA3DBLOCKDESC_RED = 1 << 2,
+ SVGA3DBLOCKDESC_U = 1 << 2,
+ SVGA3DBLOCKDESC_LUMINANCE = 1 << 2,
+
+ /* Format contains Alpha/Q data */
+ SVGA3DBLOCKDESC_ALPHA = 1 << 3,
+ SVGA3DBLOCKDESC_Q = 1 << 3,
+
+ /* Format is a buffer */
+ SVGA3DBLOCKDESC_BUFFER = 1 << 4,
+
+ /* Format is compressed */
+ SVGA3DBLOCKDESC_COMPRESSED = 1 << 5,
+
+ /* Format uses IEEE floating point */
+ SVGA3DBLOCKDESC_FP = 1 << 6,
+
+ /* Three separate blocks store data. */
+ SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 7,
+
+ /* 2 planes of Y, UV, e.g., NV12. */
+ SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 8,
+
+ /* 3 planes of separate Y, U, V, e.g., YV12. */
+ SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 9,
+
+ /* Block with a stencil channel */
+ SVGA3DBLOCKDESC_STENCIL = 1 << 11,
+
+ /* Typeless format */
+ SVGA3DBLOCKDESC_TYPELESS = 1 << 12,
+
+ /* Channels are signed integers */
+ SVGA3DBLOCKDESC_SINT = 1 << 13,
+
+ /* Channels are unsigned integers */
+ SVGA3DBLOCKDESC_UINT = 1 << 14,
+
+ /* Channels are normalized (when sampling) */
+ SVGA3DBLOCKDESC_NORM = 1 << 15,
+
+ /* Channels are in SRGB */
+ SVGA3DBLOCKDESC_SRGB = 1 << 16,
+
+ /* Shared exponent */
+ SVGA3DBLOCKDESC_EXP = 1 << 17,
+
+ /* Format contains color data. */
+ SVGA3DBLOCKDESC_COLOR = 1 << 18,
+ /* Format contains depth data. */
+ SVGA3DBLOCKDESC_DEPTH = 1 << 19,
+ /* Format contains bump data. */
+ SVGA3DBLOCKDESC_BUMP = 1 << 20,
+
+ /* Format contains YUV video data. */
+ SVGA3DBLOCKDESC_YUV_VIDEO = 1 << 21,
+
+ /* For mixed unsigned/signed formats. */
+ SVGA3DBLOCKDESC_MIXED = 1 << 22,
+
+ /* For distingushing CxV8U8. */
+ SVGA3DBLOCKDESC_CX = 1 << 23,
+
+ /* Different compressed format groups. */
+ SVGA3DBLOCKDESC_BC1 = 1 << 24,
+ SVGA3DBLOCKDESC_BC2 = 1 << 25,
+ SVGA3DBLOCKDESC_BC3 = 1 << 26,
+ SVGA3DBLOCKDESC_BC4 = 1 << 27,
+ SVGA3DBLOCKDESC_BC5 = 1 << 28,
+ SVGA3DBLOCKDESC_BC6H = 1 << 29,
+ SVGA3DBLOCKDESC_BC7 = 1 << 30,
+
+ SVGA3DBLOCKDESC_A_UINT = SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_A_UNORM = SVGA3DBLOCKDESC_A_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_R_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_R_UNORM = SVGA3DBLOCKDESC_R_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_R_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_R_SNORM = SVGA3DBLOCKDESC_R_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_G_UINT = SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_UNORM = SVGA3DBLOCKDESC_RG_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RG_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_SNORM = SVGA3DBLOCKDESC_RG_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGB_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_UNORM = SVGA3DBLOCKDESC_RGB_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGB_UNORM_SRGB = SVGA3DBLOCKDESC_RGB_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_RGBA_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGBA_UNORM = SVGA3DBLOCKDESC_RGBA_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGBA_UNORM_SRGB = SVGA3DBLOCKDESC_RGBA_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_RGBA_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGBA_SNORM = SVGA3DBLOCKDESC_RGBA_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_FP |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U |
+ SVGA3DBLOCKDESC_V |
+ SVGA3DBLOCKDESC_BUMP,
+ SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV |
+ SVGA3DBLOCKDESC_BUMP_L |
+ SVGA3DBLOCKDESC_MIXED |
+ SVGA3DBLOCKDESC_BUMP,
+ SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV |
+ SVGA3DBLOCKDESC_W |
+ SVGA3DBLOCKDESC_BUMP,
+ SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_MIXED |
+ SVGA3DBLOCKDESC_BUMP,
+ SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U |
+ SVGA3DBLOCKDESC_V |
+ SVGA3DBLOCKDESC_W |
+ SVGA3DBLOCKDESC_Q |
+ SVGA3DBLOCKDESC_BUMP,
+ SVGA3DBLOCKDESC_L_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_LA_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_FP |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_EXP = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_EXP |
+ SVGA3DBLOCKDESC_COLOR,
+
+ SVGA3DBLOCKDESC_COMP_TYPELESS = SVGA3DBLOCKDESC_COMPRESSED |
+ SVGA3DBLOCKDESC_TYPELESS,
+ SVGA3DBLOCKDESC_COMP_UNORM = SVGA3DBLOCKDESC_COMPRESSED |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_COMP_SNORM = SVGA3DBLOCKDESC_COMPRESSED |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC1_COMP_TYPELESS = SVGA3DBLOCKDESC_BC1 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC1_COMP_UNORM = SVGA3DBLOCKDESC_BC1 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC1_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC2_COMP_TYPELESS = SVGA3DBLOCKDESC_BC2 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC2_COMP_UNORM = SVGA3DBLOCKDESC_BC2 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC2_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC3_COMP_TYPELESS = SVGA3DBLOCKDESC_BC3 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC3_COMP_UNORM = SVGA3DBLOCKDESC_BC3 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC3_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC4_COMP_TYPELESS = SVGA3DBLOCKDESC_BC4 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC4_COMP_UNORM = SVGA3DBLOCKDESC_BC4 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC4_COMP_SNORM = SVGA3DBLOCKDESC_BC4 |
+ SVGA3DBLOCKDESC_COMP_SNORM,
+ SVGA3DBLOCKDESC_BC5_COMP_TYPELESS = SVGA3DBLOCKDESC_BC5 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC5_COMP_UNORM = SVGA3DBLOCKDESC_BC5 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 |
+ SVGA3DBLOCKDESC_COMP_SNORM,
+ SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS = SVGA3DBLOCKDESC_BC6H |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC6H_COMP_UF16 = SVGA3DBLOCKDESC_BC6H |
+ SVGA3DBLOCKDESC_COMPRESSED,
+ SVGA3DBLOCKDESC_BC6H_COMP_SF16 = SVGA3DBLOCKDESC_BC6H |
+ SVGA3DBLOCKDESC_COMPRESSED,
+ SVGA3DBLOCKDESC_BC7_COMP_TYPELESS = SVGA3DBLOCKDESC_BC7 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC7_COMP_UNORM = SVGA3DBLOCKDESC_BC7 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC7_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+
+ SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_PLANAR_YUV |
+ SVGA3DBLOCKDESC_2PLANAR_YUV |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_PLANAR_YUV |
+ SVGA3DBLOCKDESC_3PLANAR_YUV |
+ SVGA3DBLOCKDESC_COLOR,
+
+ SVGA3DBLOCKDESC_DEPTH_UINT = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_UINT,
+ SVGA3DBLOCKDESC_DEPTH_UNORM = SVGA3DBLOCKDESC_DEPTH_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_STENCIL,
+ SVGA3DBLOCKDESC_DS_UINT = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_STENCIL |
+ SVGA3DBLOCKDESC_UINT,
+ SVGA3DBLOCKDESC_DS_UNORM = SVGA3DBLOCKDESC_DS_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_DEPTH_FP = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_FP,
+
+ SVGA3DBLOCKDESC_UV_UINT = SVGA3DBLOCKDESC_UV |
+ SVGA3DBLOCKDESC_UINT,
+ SVGA3DBLOCKDESC_UV_SNORM = SVGA3DBLOCKDESC_UV |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_UVCX_SNORM = SVGA3DBLOCKDESC_UV_SNORM |
+ SVGA3DBLOCKDESC_CX,
+ SVGA3DBLOCKDESC_UVWQ_SNORM = SVGA3DBLOCKDESC_UVWQ |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_NORM,
+};
+
+struct svga3d_channel_def {
+ union {
+ u8 blue;
+ u8 w_bump;
+ u8 l_bump;
+ u8 uv_video;
+ u8 u_video;
+ };
+ union {
+ u8 green;
+ u8 stencil;
+ u8 v_bump;
+ u8 v_video;
+ };
+ union {
+ u8 red;
+ u8 u_bump;
+ u8 luminance;
+ u8 y_video;
+ u8 depth;
+ u8 data;
+ };
+ union {
+ u8 alpha;
+ u8 q_bump;
+ u8 exp;
+ };
+};
+
+/*
+ * struct svga3d_surface_desc - describes the actual pixel data.
+ *
+ * @format: Format
+ * @block_desc: Block description
+ * @block_size: Dimensions in pixels of a block
+ * @bytes_per_block: Size of block in bytes
+ * @pitch_bytes_per_block: Size of a block in bytes for purposes of pitch
+ * @bit_depth: Channel bit depths
+ * @bit_offset: Channel bit masks (in bits offset from the start of the pointer)
+ */
+struct svga3d_surface_desc {
+ SVGA3dSurfaceFormat format;
+ enum svga3d_block_desc block_desc;
+
+ surf_size_struct block_size;
+ u32 bytes_per_block;
+ u32 pitch_bytes_per_block;
+
+ struct svga3d_channel_def bit_depth;
+ struct svga3d_channel_def bit_offset;
+};
+
+static const struct svga3d_surface_desc svga3d_surface_descs[] = {
+ {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
+ {1, 1, 1}, 0, 0,
+ {{0}, {0}, {0}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {0}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{5}, {6}, {5}, {0}},
+ {{0}, {5}, {11}, {0}}},
+
+ {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{5}, {5}, {5}, {0}},
+ {{0}, {5}, {10}, {0}}},
+
+ {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{5}, {5}, {5}, {1}},
+ {{0}, {5}, {10}, {15}}},
+
+ {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{4}, {4}, {4}, {4}},
+ {{0}, {4}, {8}, {12}}},
+
+ {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {8}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
+
+ {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {1}, {15}, {0}},
+ {{0}, {0}, {1}, {0}}},
+
+ {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_L_UNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA_UNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {4}, {4}},
+ {{0}, {0}, {0}, {4}}},
+
+ {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_L_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {8}, {8}},
+ {{0}, {0}, {0}, {8}}},
+
+ {SVGA3D_DXT1, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_DXT2, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_DXT3, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_DXT4, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_DXT5, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV_SNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
+ {1, 1, 1}, 2, 2,
+ {{6}, {5}, {5}, {0}},
+ {{10}, {5}, {0}, {0}}},
+
+ {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {0}},
+ {{16}, {8}, {0}, {0}}},
+
+ {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_NONE,
+ {1, 1, 1}, 3, 3,
+ {{8}, {8}, {8}, {0}},
+ {{16}, {8}, {0}, {0}}},
+
+ {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
+ {1, 1, 1}, 16, 16,
+ {{32}, {32}, {32}, {32}},
+ {{64}, {32}, {0}, {96}}},
+
+ {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{10}, {10}, {10}, {2}},
+ {{0}, {10}, {20}, {30}}},
+
+ {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV_SNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ_SNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UVCX_SNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {0}},
+ {{16}, {8}, {0}, {0}}},
+
+ {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
+ {1, 1, 1}, 4, 4,
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
+
+ {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_A_UNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {0}, {8}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
+ {1, 1, 1}, 8, 8,
+ {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
+
+ {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV_SNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
+ {2, 1, 1}, 4, 4,
+ {{8}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}}},
+
+ {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
+ {2, 1, 1}, 4, 4,
+ {{8}, {0}, {8}, {0}},
+ {{8}, {0}, {0}, {0}}},
+
+ {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
+ {2, 2, 1}, 6, 2,
+ {{0}, {0}, {48}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_FORMAT_DEAD2, SVGA3DBLOCKDESC_NONE,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 16, 16,
+ {{32}, {32}, {32}, {32}},
+ {{64}, {32}, {0}, {96}}},
+
+ {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
+ {1, 1, 1}, 16, 16,
+ {{32}, {32}, {32}, {32}},
+ {{64}, {32}, {0}, {96}}},
+
+ {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
+ {1, 1, 1}, 16, 16,
+ {{32}, {32}, {32}, {32}},
+ {{64}, {32}, {0}, {96}}},
+
+ {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 12, 12,
+ {{32}, {32}, {32}, {0}},
+ {{64}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
+ {1, 1, 1}, 12, 12,
+ {{32}, {32}, {32}, {0}},
+ {{64}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB_UINT,
+ {1, 1, 1}, 12, 12,
+ {{32}, {32}, {32}, {0}},
+ {{64}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_RGB_SINT,
+ {1, 1, 1}, 12, 12,
+ {{32}, {32}, {32}, {0}},
+ {{64}, {32}, {0}, {0}}},
+
+ {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 8, 8,
+ {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG_UINT,
+ {1, 1, 1}, 8, 8,
+ {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_RG_SINT,
+ {1, 1, 1}, 8, 8,
+ {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 8, 8,
+ {{0}, {8}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
+ {1, 1, 1}, 8, 8,
+ {{0}, {8}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP,
+ {1, 1, 1}, 8, 8,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_G_UINT,
+ {1, 1, 1}, 8, 8,
+ {{0}, {8}, {0}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
+
+ {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
+ {1, 1, 1}, 4, 4,
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
+
+ {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
+ {1, 1, 1}, 4, 4,
+ {{10}, {11}, {11}, {0}},
+ {{22}, {11}, {0}, {0}}},
+
+ {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_UINT,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_RG_SINT,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH_FP,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_R_UINT,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_R_SINT,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{0}, {8}, {24}, {0}},
+ {{0}, {24}, {0}, {0}}},
+
+ {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {8}, {24}, {0}},
+ {{0}, {24}, {0}, {0}}},
+
+ {SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_R_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {24}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_G_UINT,
+ {1, 1, 1}, 4, 4,
+ {{0}, {8}, {0}, {0}},
+ {{0}, {24}, {0}, {0}}},
+
+ {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG_UINT,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_RG_SINT,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_R_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_R_UINT,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_R_SNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_R_SINT,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_R_UNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_R_UINT,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_R_SNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_R_SINT,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_P8, SVGA3DBLOCKDESC_NONE,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGB_EXP,
+ {1, 1, 1}, 4, 4,
+ {{9}, {9}, {9}, {5}},
+ {{18}, {9}, {0}, {27}}},
+
+ {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_NONE,
+ {2, 1, 1}, 4, 4,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {0}, {8}, {0}}},
+
+ {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_NONE,
+ {2, 1, 1}, 4, 4,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_BC1_COMP_TYPELESS,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_BC2_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_BC3_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_BC4_COMP_TYPELESS,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_ATI1, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_BC4_COMP_SNORM,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_BC5_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_ATI2, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_BC5_COMP_SNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
+
+ {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {0}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_UNORM_SRGB,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {0}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
+
+ {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {8}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
+
+ {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
+ {2, 2, 1}, 6, 2,
+ {{0}, {0}, {48}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
+ {1, 1, 1}, 16, 16,
+ {{32}, {32}, {32}, {32}},
+ {{64}, {32}, {0}, {96}}},
+
+ {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 8, 8,
+ {{16}, {16}, {16}, {16}},
+ {{32}, {16}, {0}, {48}}},
+
+ {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
+ {1, 1, 1}, 8, 8,
+ {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {0}, {0}}},
+
+ {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
+
+ {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
+
+ {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
+ {1, 1, 1}, 4, 4,
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
+
+ {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
+ {1, 1, 1}, 4, 4,
+ {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
+
+ {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_A_UNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {0}, {8}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{5}, {6}, {5}, {0}},
+ {{0}, {5}, {11}, {0}}},
+
+ {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{5}, {5}, {5}, {1}},
+ {{0}, {5}, {10}, {15}}},
+
+ {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {0}},
+ {{0}, {8}, {16}, {24}}},
+
+ {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
+ {4, 4, 1}, 8, 8,
+ {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_B4G4R4A4_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
+ {1, 1, 1}, 2, 2,
+ {{4}, {4}, {4}, {4}},
+ {{0}, {4}, {8}, {12}}},
+
+ {SVGA3D_BC6H_TYPELESS, SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC6H_UF16, SVGA3DBLOCKDESC_BC6H_COMP_UF16,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC6H_SF16, SVGA3DBLOCKDESC_BC6H_COMP_SF16,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC7_TYPELESS, SVGA3DBLOCKDESC_BC7_COMP_TYPELESS,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC7_UNORM, SVGA3DBLOCKDESC_BC7_COMP_UNORM,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_BC7_UNORM_SRGB, SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB,
+ {4, 4, 1}, 16, 16,
+ {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {0}, {0}}},
+
+ {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
+ {1, 1, 1}, 4, 4,
+ {{8}, {8}, {8}, {8}},
+ {{0}, {8}, {16}, {24}}},
+};
+
+static inline u32 clamped_umul32(u32 a, u32 b)
+{
+ uint64_t tmp = (uint64_t) a*b;
+ return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
+}
+
+/**
+ * svga3dsurface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the
+ * given format.
+ */
+static inline const struct svga3d_surface_desc *
+svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
+{
+ if (format < ARRAY_SIZE(svga3d_surface_descs))
+ return &svga3d_surface_descs[format];
+
+ return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
+}
+
+/**
+ * svga3dsurface_get_mip_size - Given a base level size and the mip level,
+ * compute the size of the mip level.
+ */
+static inline surf_size_struct
+svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level)
+{
+ surf_size_struct size;
+
+ size.width = max_t(u32, base_level.width >> mip_level, 1);
+ size.height = max_t(u32, base_level.height >> mip_level, 1);
+ size.depth = max_t(u32, base_level.depth >> mip_level, 1);
+ size.pad64 = 0;
+
+ return size;
+}
+
+static inline void
+svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
+ const surf_size_struct *pixel_size,
+ surf_size_struct *block_size)
+{
+ block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
+ desc->block_size.width);
+ block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
+ desc->block_size.height);
+ block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
+ desc->block_size.depth);
+}
+
+static inline bool
+svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc)
+{
+ return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
+}
+
+static inline u32
+svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc,
+ const surf_size_struct *size)
+{
+ u32 pitch;
+ surf_size_struct blocks;
+
+ svga3dsurface_get_size_in_blocks(desc, size, &blocks);
+
+ pitch = blocks.width * desc->pitch_bytes_per_block;
+
+ return pitch;
+}
+
+/**
+ * svga3dsurface_get_image_buffer_size - Calculates image buffer size.
+ *
+ * Return the number of bytes of buffer space required to store one image of a
+ * surface, optionally using the specified pitch.
+ *
+ * If pitch is zero, it is assumed that rows are tightly packed.
+ *
+ * This function is overflow-safe. If the result would have overflowed, instead
+ * we return MAX_UINT32.
+ */
+static inline u32
+svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
+ const surf_size_struct *size,
+ u32 pitch)
+{
+ surf_size_struct image_blocks;
+ u32 slice_size, total_size;
+
+ svga3dsurface_get_size_in_blocks(desc, size, &image_blocks);
+
+ if (svga3dsurface_is_planar_surface(desc)) {
+ total_size = clamped_umul32(image_blocks.width,
+ image_blocks.height);
+ total_size = clamped_umul32(total_size, image_blocks.depth);
+ total_size = clamped_umul32(total_size, desc->bytes_per_block);
+ return total_size;
+ }
+
+ if (pitch == 0)
+ pitch = svga3dsurface_calculate_pitch(desc, size);
+
+ slice_size = clamped_umul32(image_blocks.height, pitch);
+ total_size = clamped_umul32(slice_size, image_blocks.depth);
+
+ return total_size;
+}
+
+/**
+ * svga3dsurface_get_serialized_size - Get the serialized size for the image.
+ */
+static inline u32
+svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
+ surf_size_struct base_level_size,
+ u32 num_mip_levels,
+ u32 num_layers)
+{
+ const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
+ u32 total_size = 0;
+ u32 mip;
+
+ for (mip = 0; mip < num_mip_levels; mip++) {
+ surf_size_struct size =
+ svga3dsurface_get_mip_size(base_level_size, mip);
+ total_size += svga3dsurface_get_image_buffer_size(desc,
+ &size, 0);
+ }
+
+ return total_size * num_layers;
+}
+
+/**
+ * svga3dsurface_get_serialized_size_extended - Returns the number of bytes
+ * required for a surface with given parameters. Support for sample count.
+ */
+static inline u32
+svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format,
+ surf_size_struct base_level_size,
+ u32 num_mip_levels,
+ u32 num_layers,
+ u32 num_samples)
+{
+ uint64_t total_size =
+ svga3dsurface_get_serialized_size(format,
+ base_level_size,
+ num_mip_levels,
+ num_layers);
+ total_size *= max_t(u32, 1, num_samples);
+
+ return min_t(uint64_t, total_size, (uint64_t)U32_MAX);
+}
+
+/**
+ * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel
+ * in an image (or volume).
+ *
+ * @width: The image width in pixels.
+ * @height: The image height in pixels
+ */
+static inline u32
+svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
+ u32 width, u32 height,
+ u32 x, u32 y, u32 z)
+{
+ const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
+ const u32 bw = desc->block_size.width, bh = desc->block_size.height;
+ const u32 bd = desc->block_size.depth;
+ const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
+ desc->bytes_per_block;
+ const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
+ const u32 offset = (z / bd * imgstride +
+ y / bh * rowstride +
+ x / bw * desc->bytes_per_block);
+ return offset;
+}
+
+static inline u32
+svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,
+ surf_size_struct baseLevelSize,
+ u32 numMipLevels,
+ u32 face,
+ u32 mip)
+
+{
+ u32 offset;
+ u32 mipChainBytes;
+ u32 mipChainBytesToLevel;
+ u32 i;
+ const struct svga3d_surface_desc *desc;
+ surf_size_struct mipSize;
+ u32 bytes;
+
+ desc = svga3dsurface_get_desc(format);
+
+ mipChainBytes = 0;
+ mipChainBytesToLevel = 0;
+ for (i = 0; i < numMipLevels; i++) {
+ mipSize = svga3dsurface_get_mip_size(baseLevelSize, i);
+ bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0);
+ mipChainBytes += bytes;
+ if (i < mip)
+ mipChainBytesToLevel += bytes;
+ }
+
+ offset = mipChainBytes * face + mipChainBytesToLevel;
+
+ return offset;
+}
+
+
+/**
+ * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as
+ * a ScreenTarget?
+ * (with just the GBObjects cap-bit
+ * set)
+ * @format: format to queried
+ *
+ * RETURNS:
+ * true if queried format is valid for screen targets
+ */
+static inline bool
+svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format)
+{
+ return (format == SVGA3D_X8R8G8B8 ||
+ format == SVGA3D_A8R8G8B8 ||
+ format == SVGA3D_R5G6B5 ||
+ format == SVGA3D_X1R5G5B5 ||
+ format == SVGA3D_A1R5G5B5 ||
+ format == SVGA3D_P8);
+}
+
+
+/**
+ * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as
+ * a ScreenTarget?
+ * (with DX10 enabled)
+ *
+ * @format: format to queried
+ *
+ * Results:
+ * true if queried format is valid for screen targets
+ */
+static inline bool
+svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format)
+{
+ return (format == SVGA3D_R8G8B8A8_UNORM ||
+ format == SVGA3D_B8G8R8A8_UNORM ||
+ format == SVGA3D_B8G8R8X8_UNORM);
+}
+
+
+/**
+ * svga3dsurface_is_screen_target_format - Is the specified format usable as a
+ * ScreenTarget?
+ * (for some combination of caps)
+ *
+ * @format: format to queried
+ *
+ * Results:
+ * true if queried format is valid for screen targets
+ */
+static inline bool
+svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format)
+{
+ if (svga3dsurface_is_gb_screen_target_format(format)) {
+ return true;
+ }
+ return svga3dsurface_is_dx_screen_target_format(format);
+}
+
+#ifndef VBOX
+/**
+ * struct svga3dsurface_mip - Mimpmap level information
+ * @bytes: Bytes required in the backing store of this mipmap level.
+ * @img_stride: Byte stride per image.
+ * @row_stride: Byte stride per block row.
+ * @size: The size of the mipmap.
+ */
+struct svga3dsurface_mip {
+ size_t bytes;
+ size_t img_stride;
+ size_t row_stride;
+ struct drm_vmw_size size;
+
+};
+
+/**
+ * struct svga3dsurface_cache - Cached surface information
+ * @desc: Pointer to the surface descriptor
+ * @mip: Array of mipmap level information. Valid size is @num_mip_levels.
+ * @mip_chain_bytes: Bytes required in the backing store for the whole chain
+ * of mip levels.
+ * @sheet_bytes: Bytes required in the backing store for a sheet
+ * representing a single sample.
+ * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in
+ * a chain.
+ * @num_layers: Number of slices in an array texture or number of faces in
+ * a cubemap texture.
+ */
+struct svga3dsurface_cache {
+ const struct svga3d_surface_desc *desc;
+ struct svga3dsurface_mip mip[DRM_VMW_MAX_MIP_LEVELS];
+ size_t mip_chain_bytes;
+ size_t sheet_bytes;
+ u32 num_mip_levels;
+ u32 num_layers;
+};
+
+/**
+ * struct svga3dsurface_loc - Surface location
+ * @sheet: The multisample sheet.
+ * @sub_resource: Surface subresource. Defined as layer * num_mip_levels +
+ * mip_level.
+ * @x: X coordinate.
+ * @y: Y coordinate.
+ * @z: Z coordinate.
+ */
+struct svga3dsurface_loc {
+ u32 sheet;
+ u32 sub_resource;
+ u32 x, y, z;
+};
+
+/**
+ * svga3dsurface_subres - Compute the subresource from layer and mipmap.
+ * @cache: Surface layout data.
+ * @mip_level: The mipmap level.
+ * @layer: The surface layer (face or array slice).
+ *
+ * Return: The subresource.
+ */
+static inline u32 svga3dsurface_subres(const struct svga3dsurface_cache *cache,
+ u32 mip_level, u32 layer)
+{
+ return cache->num_mip_levels * layer + mip_level;
+}
+
+/**
+ * svga3dsurface_setup_cache - Build a surface cache entry
+ * @size: The surface base level dimensions.
+ * @format: The surface format.
+ * @num_mip_levels: Number of mipmap levels.
+ * @num_layers: Number of layers.
+ * @cache: Pointer to a struct svga3dsurface_cach object to be filled in.
+ *
+ * Return: Zero on success, -EINVAL on invalid surface layout.
+ */
+static inline int svga3dsurface_setup_cache(const struct drm_vmw_size *size,
+ SVGA3dSurfaceFormat format,
+ u32 num_mip_levels,
+ u32 num_layers,
+ u32 num_samples,
+ struct svga3dsurface_cache *cache)
+{
+ const struct svga3d_surface_desc *desc;
+ u32 i;
+
+ memset(cache, 0, sizeof(*cache));
+ cache->desc = desc = svga3dsurface_get_desc(format);
+ cache->num_mip_levels = num_mip_levels;
+ cache->num_layers = num_layers;
+ for (i = 0; i < cache->num_mip_levels; i++) {
+ struct svga3dsurface_mip *mip = &cache->mip[i];
+
+ mip->size = svga3dsurface_get_mip_size(*size, i);
+ mip->bytes = svga3dsurface_get_image_buffer_size
+ (desc, &mip->size, 0);
+ mip->row_stride =
+ __KERNEL_DIV_ROUND_UP(mip->size.width,
+ desc->block_size.width) *
+ desc->bytes_per_block * num_samples;
+ if (!mip->row_stride)
+ goto invalid_dim;
+
+ mip->img_stride =
+ __KERNEL_DIV_ROUND_UP(mip->size.height,
+ desc->block_size.height) *
+ mip->row_stride;
+ if (!mip->img_stride)
+ goto invalid_dim;
+
+ cache->mip_chain_bytes += mip->bytes;
+ }
+ cache->sheet_bytes = cache->mip_chain_bytes * num_layers;
+ if (!cache->sheet_bytes)
+ goto invalid_dim;
+
+ return 0;
+
+invalid_dim:
+ VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n");
+ return -EINVAL;
+}
+
+/**
+ * svga3dsurface_get_loc - Get a surface location from an offset into the
+ * backing store
+ * @cache: Surface layout data.
+ * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
+ * @offset: Offset into the surface backing store.
+ */
+static inline void
+svga3dsurface_get_loc(const struct svga3dsurface_cache *cache,
+ struct svga3dsurface_loc *loc,
+ size_t offset)
+{
+ const struct svga3dsurface_mip *mip = &cache->mip[0];
+ const struct svga3d_surface_desc *desc = cache->desc;
+ u32 layer;
+ int i;
+
+ loc->sheet = offset / cache->sheet_bytes;
+ offset -= loc->sheet * cache->sheet_bytes;
+
+ layer = offset / cache->mip_chain_bytes;
+ offset -= layer * cache->mip_chain_bytes;
+ for (i = 0; i < cache->num_mip_levels; ++i, ++mip) {
+ if (mip->bytes > offset)
+ break;
+ offset -= mip->bytes;
+ }
+
+ loc->sub_resource = svga3dsurface_subres(cache, i, layer);
+ loc->z = offset / mip->img_stride;
+ offset -= loc->z * mip->img_stride;
+ loc->z *= desc->block_size.depth;
+ loc->y = offset / mip->row_stride;
+ offset -= loc->y * mip->row_stride;
+ loc->y *= desc->block_size.height;
+ loc->x = offset / desc->bytes_per_block;
+ loc->x *= desc->block_size.width;
+}
+
+/**
+ * svga3dsurface_inc_loc - Clamp increment a surface location with one block
+ * size
+ * in each dimension.
+ * @loc: Pointer to a struct svga3dsurface_loc to be incremented.
+ *
+ * When computing the size of a range as size = end - start, the range does not
+ * include the end element. However a location representing the last byte
+ * of a touched region in the backing store *is* included in the range.
+ * This function modifies such a location to match the end definition
+ * given as start + size which is the one used in a SVGA3dBox.
+ */
+static inline void
+svga3dsurface_inc_loc(const struct svga3dsurface_cache *cache,
+ struct svga3dsurface_loc *loc)
+{
+ const struct svga3d_surface_desc *desc = cache->desc;
+ u32 mip = loc->sub_resource % cache->num_mip_levels;
+ const struct drm_vmw_size *size = &cache->mip[mip].size;
+
+ loc->sub_resource++;
+ loc->x += desc->block_size.width;
+ if (loc->x > size->width)
+ loc->x = size->width;
+ loc->y += desc->block_size.height;
+ if (loc->y > size->height)
+ loc->y = size->height;
+ loc->z += desc->block_size.depth;
+ if (loc->z > size->depth)
+ loc->z = size->depth;
+}
+
+/**
+ * svga3dsurface_min_loc - The start location in a subresource
+ * @cache: Surface layout data.
+ * @sub_resource: The subresource.
+ * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
+ */
+static inline void
+svga3dsurface_min_loc(const struct svga3dsurface_cache *cache,
+ u32 sub_resource,
+ struct svga3dsurface_loc *loc)
+{
+ loc->sheet = 0;
+ loc->sub_resource = sub_resource;
+ loc->x = loc->y = loc->z = 0;
+}
+
+/**
+ * svga3dsurface_min_loc - The end location in a subresource
+ * @cache: Surface layout data.
+ * @sub_resource: The subresource.
+ * @loc: Pointer to a struct svga3dsurface_loc to be filled in.
+ *
+ * Following the end definition given in svga3dsurface_inc_loc(),
+ * Compute the end location of a surface subresource.
+ */
+static inline void
+svga3dsurface_max_loc(const struct svga3dsurface_cache *cache,
+ u32 sub_resource,
+ struct svga3dsurface_loc *loc)
+{
+ const struct drm_vmw_size *size;
+ u32 mip;
+
+ loc->sheet = 0;
+ loc->sub_resource = sub_resource + 1;
+ mip = sub_resource % cache->num_mip_levels;
+ size = &cache->mip[mip].size;
+ loc->x = size->width;
+ loc->y = size->height;
+ loc->z = size->depth;
+}
+#endif /* !VBOX */
+
+#endif /* _SVGA3D_SURFACEDEFS_H_ */