diff options
Diffstat (limited to 'src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h')
-rw-r--r-- | src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h | 1687 |
1 files changed, 1687 insertions, 0 deletions
diff --git a/src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h b/src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h new file mode 100644 index 00000000..a909b932 --- /dev/null +++ b/src/VBox/Devices/Graphics/vmsvga_include/svga3d_surfacedefs.h @@ -0,0 +1,1687 @@ +/* SPDX-License-Identifier: GPL-2.0 OR MIT */ +/************************************************************************** + * + * Copyright 2008-2015 VMware, Inc., Palo Alto, CA., USA + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* + * svga3d_surfacedefs.h -- + * + * Surface definitions and inlineable utilities for SVGA3d. + */ + +#ifndef _SVGA3D_SURFACEDEFS_H_ +#define _SVGA3D_SURFACEDEFS_H_ + +#define INCLUDE_ALLOW_USERLEVEL +#define INCLUDE_ALLOW_MODULE +#include "includeCheck.h" + +#ifndef VBOX +#include <linux/kernel.h> +#include <drm/vmwgfx_drm.h> +#else +#include "svga_types.h" +typedef uint8_t u8; +typedef uint32_t u32; +struct drm_vmw_size +{ + uint32_t width; + uint32_t height; + uint32_t depth; + uint32_t pad64; +}; +#define U32_MAX UINT32_MAX +#define ARRAY_SIZE RT_ELEMENTS +#define __KERNEL_DIV_ROUND_UP(aDividend, aDivisor) (((aDividend) + (aDivisor) - 1) / (aDivisor)) +#define max_t(aType, aValue1, aValue2) ( (aType)(aValue1) >= (aType)(aValue2) ? (aType)(aValue1) : (aType)(aValue2) ) +#define min_t(aType, aValue1, aValue2) ( (aType)(aValue1) <= (aType)(aValue2) ? (aType)(aValue1) : (aType)(aValue2) ) +#endif + +#include "svga3d_reg.h" + +#define surf_size_struct struct drm_vmw_size + +/* + * enum svga3d_block_desc - describes generic properties about formats. + */ +enum svga3d_block_desc { + /* Nothing special can be said about this format. */ + SVGA3DBLOCKDESC_NONE = 0, + + /* Format contains Blue/U data */ + SVGA3DBLOCKDESC_BLUE = 1 << 0, + SVGA3DBLOCKDESC_W = 1 << 0, + SVGA3DBLOCKDESC_BUMP_L = 1 << 0, + + /* Format contains Green/V data */ + SVGA3DBLOCKDESC_GREEN = 1 << 1, + SVGA3DBLOCKDESC_V = 1 << 1, + + /* Format contains Red/W/Luminance data */ + SVGA3DBLOCKDESC_RED = 1 << 2, + SVGA3DBLOCKDESC_U = 1 << 2, + SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, + + /* Format contains Alpha/Q data */ + SVGA3DBLOCKDESC_ALPHA = 1 << 3, + SVGA3DBLOCKDESC_Q = 1 << 3, + + /* Format is a buffer */ + SVGA3DBLOCKDESC_BUFFER = 1 << 4, + + /* Format is compressed */ + SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, + + /* Format uses IEEE floating point */ + SVGA3DBLOCKDESC_FP = 1 << 6, + + /* Three separate blocks store data. */ + SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 7, + + /* 2 planes of Y, UV, e.g., NV12. */ + SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 8, + + /* 3 planes of separate Y, U, V, e.g., YV12. */ + SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 9, + + /* Block with a stencil channel */ + SVGA3DBLOCKDESC_STENCIL = 1 << 11, + + /* Typeless format */ + SVGA3DBLOCKDESC_TYPELESS = 1 << 12, + + /* Channels are signed integers */ + SVGA3DBLOCKDESC_SINT = 1 << 13, + + /* Channels are unsigned integers */ + SVGA3DBLOCKDESC_UINT = 1 << 14, + + /* Channels are normalized (when sampling) */ + SVGA3DBLOCKDESC_NORM = 1 << 15, + + /* Channels are in SRGB */ + SVGA3DBLOCKDESC_SRGB = 1 << 16, + + /* Shared exponent */ + SVGA3DBLOCKDESC_EXP = 1 << 17, + + /* Format contains color data. */ + SVGA3DBLOCKDESC_COLOR = 1 << 18, + /* Format contains depth data. */ + SVGA3DBLOCKDESC_DEPTH = 1 << 19, + /* Format contains bump data. */ + SVGA3DBLOCKDESC_BUMP = 1 << 20, + + /* Format contains YUV video data. */ + SVGA3DBLOCKDESC_YUV_VIDEO = 1 << 21, + + /* For mixed unsigned/signed formats. */ + SVGA3DBLOCKDESC_MIXED = 1 << 22, + + /* For distingushing CxV8U8. */ + SVGA3DBLOCKDESC_CX = 1 << 23, + + /* Different compressed format groups. */ + SVGA3DBLOCKDESC_BC1 = 1 << 24, + SVGA3DBLOCKDESC_BC2 = 1 << 25, + SVGA3DBLOCKDESC_BC3 = 1 << 26, + SVGA3DBLOCKDESC_BC4 = 1 << 27, + SVGA3DBLOCKDESC_BC5 = 1 << 28, + SVGA3DBLOCKDESC_BC6H = 1 << 29, + SVGA3DBLOCKDESC_BC7 = 1 << 30, + + SVGA3DBLOCKDESC_A_UINT = SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_A_UNORM = SVGA3DBLOCKDESC_A_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_R_UINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_R_UNORM = SVGA3DBLOCKDESC_R_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_R_SINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_R_SNORM = SVGA3DBLOCKDESC_R_SINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_G_UINT = SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RG_UINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RG_UNORM = SVGA3DBLOCKDESC_RG_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_RG_SINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RG_SNORM = SVGA3DBLOCKDESC_RG_SINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_RGB_UINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RGB_SINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RGB_UNORM = SVGA3DBLOCKDESC_RGB_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_RGB_UNORM_SRGB = SVGA3DBLOCKDESC_RGB_UNORM | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_RGBA_UINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RGBA_UNORM = SVGA3DBLOCKDESC_RGBA_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_RGBA_UNORM_SRGB = SVGA3DBLOCKDESC_RGBA_UNORM | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_RGBA_SINT = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RGBA_SNORM = SVGA3DBLOCKDESC_RGBA_SINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_FP | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U | + SVGA3DBLOCKDESC_V | + SVGA3DBLOCKDESC_BUMP, + SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV | + SVGA3DBLOCKDESC_BUMP_L | + SVGA3DBLOCKDESC_MIXED | + SVGA3DBLOCKDESC_BUMP, + SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV | + SVGA3DBLOCKDESC_W | + SVGA3DBLOCKDESC_BUMP, + SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW | + SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_MIXED | + SVGA3DBLOCKDESC_BUMP, + SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U | + SVGA3DBLOCKDESC_V | + SVGA3DBLOCKDESC_W | + SVGA3DBLOCKDESC_Q | + SVGA3DBLOCKDESC_BUMP, + SVGA3DBLOCKDESC_L_UNORM = SVGA3DBLOCKDESC_LUMINANCE | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_NORM | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_LA_UNORM = SVGA3DBLOCKDESC_LUMINANCE | + SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_NORM | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_FP | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_YUV_VIDEO | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA | + SVGA3DBLOCKDESC_YUV_VIDEO | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_RGB_EXP = SVGA3DBLOCKDESC_RED | + SVGA3DBLOCKDESC_GREEN | + SVGA3DBLOCKDESC_BLUE | + SVGA3DBLOCKDESC_EXP | + SVGA3DBLOCKDESC_COLOR, + + SVGA3DBLOCKDESC_COMP_TYPELESS = SVGA3DBLOCKDESC_COMPRESSED | + SVGA3DBLOCKDESC_TYPELESS, + SVGA3DBLOCKDESC_COMP_UNORM = SVGA3DBLOCKDESC_COMPRESSED | + SVGA3DBLOCKDESC_UINT | + SVGA3DBLOCKDESC_NORM | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_COMP_SNORM = SVGA3DBLOCKDESC_COMPRESSED | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_NORM | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_COMP_UNORM | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_BC1_COMP_TYPELESS = SVGA3DBLOCKDESC_BC1 | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC1_COMP_UNORM = SVGA3DBLOCKDESC_BC1 | + SVGA3DBLOCKDESC_COMP_UNORM, + SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC1_COMP_UNORM | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_BC2_COMP_TYPELESS = SVGA3DBLOCKDESC_BC2 | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC2_COMP_UNORM = SVGA3DBLOCKDESC_BC2 | + SVGA3DBLOCKDESC_COMP_UNORM, + SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC2_COMP_UNORM | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_BC3_COMP_TYPELESS = SVGA3DBLOCKDESC_BC3 | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC3_COMP_UNORM = SVGA3DBLOCKDESC_BC3 | + SVGA3DBLOCKDESC_COMP_UNORM, + SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC3_COMP_UNORM | + SVGA3DBLOCKDESC_SRGB, + SVGA3DBLOCKDESC_BC4_COMP_TYPELESS = SVGA3DBLOCKDESC_BC4 | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC4_COMP_UNORM = SVGA3DBLOCKDESC_BC4 | + SVGA3DBLOCKDESC_COMP_UNORM, + SVGA3DBLOCKDESC_BC4_COMP_SNORM = SVGA3DBLOCKDESC_BC4 | + SVGA3DBLOCKDESC_COMP_SNORM, + SVGA3DBLOCKDESC_BC5_COMP_TYPELESS = SVGA3DBLOCKDESC_BC5 | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC5_COMP_UNORM = SVGA3DBLOCKDESC_BC5 | + SVGA3DBLOCKDESC_COMP_UNORM, + SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 | + SVGA3DBLOCKDESC_COMP_SNORM, + SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS = SVGA3DBLOCKDESC_BC6H | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC6H_COMP_UF16 = SVGA3DBLOCKDESC_BC6H | + SVGA3DBLOCKDESC_COMPRESSED, + SVGA3DBLOCKDESC_BC6H_COMP_SF16 = SVGA3DBLOCKDESC_BC6H | + SVGA3DBLOCKDESC_COMPRESSED, + SVGA3DBLOCKDESC_BC7_COMP_TYPELESS = SVGA3DBLOCKDESC_BC7 | + SVGA3DBLOCKDESC_COMP_TYPELESS, + SVGA3DBLOCKDESC_BC7_COMP_UNORM = SVGA3DBLOCKDESC_BC7 | + SVGA3DBLOCKDESC_COMP_UNORM, + SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC7_COMP_UNORM | + SVGA3DBLOCKDESC_SRGB, + + SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_YUV_VIDEO | + SVGA3DBLOCKDESC_PLANAR_YUV | + SVGA3DBLOCKDESC_2PLANAR_YUV | + SVGA3DBLOCKDESC_COLOR, + SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_YUV_VIDEO | + SVGA3DBLOCKDESC_PLANAR_YUV | + SVGA3DBLOCKDESC_3PLANAR_YUV | + SVGA3DBLOCKDESC_COLOR, + + SVGA3DBLOCKDESC_DEPTH_UINT = SVGA3DBLOCKDESC_DEPTH | + SVGA3DBLOCKDESC_UINT, + SVGA3DBLOCKDESC_DEPTH_UNORM = SVGA3DBLOCKDESC_DEPTH_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH | + SVGA3DBLOCKDESC_STENCIL, + SVGA3DBLOCKDESC_DS_UINT = SVGA3DBLOCKDESC_DEPTH | + SVGA3DBLOCKDESC_STENCIL | + SVGA3DBLOCKDESC_UINT, + SVGA3DBLOCKDESC_DS_UNORM = SVGA3DBLOCKDESC_DS_UINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_DEPTH_FP = SVGA3DBLOCKDESC_DEPTH | + SVGA3DBLOCKDESC_FP, + + SVGA3DBLOCKDESC_UV_UINT = SVGA3DBLOCKDESC_UV | + SVGA3DBLOCKDESC_UINT, + SVGA3DBLOCKDESC_UV_SNORM = SVGA3DBLOCKDESC_UV | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_NORM, + SVGA3DBLOCKDESC_UVCX_SNORM = SVGA3DBLOCKDESC_UV_SNORM | + SVGA3DBLOCKDESC_CX, + SVGA3DBLOCKDESC_UVWQ_SNORM = SVGA3DBLOCKDESC_UVWQ | + SVGA3DBLOCKDESC_SINT | + SVGA3DBLOCKDESC_NORM, +}; + +struct svga3d_channel_def { + union { + u8 blue; + u8 w_bump; + u8 l_bump; + u8 uv_video; + u8 u_video; + }; + union { + u8 green; + u8 stencil; + u8 v_bump; + u8 v_video; + }; + union { + u8 red; + u8 u_bump; + u8 luminance; + u8 y_video; + u8 depth; + u8 data; + }; + union { + u8 alpha; + u8 q_bump; + u8 exp; + }; +}; + +/* + * struct svga3d_surface_desc - describes the actual pixel data. + * + * @format: Format + * @block_desc: Block description + * @block_size: Dimensions in pixels of a block + * @bytes_per_block: Size of block in bytes + * @pitch_bytes_per_block: Size of a block in bytes for purposes of pitch + * @bit_depth: Channel bit depths + * @bit_offset: Channel bit masks (in bits offset from the start of the pointer) + */ +struct svga3d_surface_desc { + SVGA3dSurfaceFormat format; + enum svga3d_block_desc block_desc; + + surf_size_struct block_size; + u32 bytes_per_block; + u32 pitch_bytes_per_block; + + struct svga3d_channel_def bit_depth; + struct svga3d_channel_def bit_offset; +}; + +static const struct svga3d_surface_desc svga3d_surface_descs[] = { + {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE, + {1, 1, 1}, 0, 0, + {{0}, {0}, {0}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB_UNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {0}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB_UNORM, + {1, 1, 1}, 2, 2, + {{5}, {6}, {5}, {0}}, + {{0}, {5}, {11}, {0}}}, + + {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB_UNORM, + {1, 1, 1}, 2, 2, + {{5}, {5}, {5}, {0}}, + {{0}, {5}, {10}, {0}}}, + + {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 2, 2, + {{5}, {5}, {5}, {1}}, + {{0}, {5}, {10}, {15}}}, + + {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 2, 2, + {{4}, {4}, {4}, {4}}, + {{0}, {4}, {8}, {12}}}, + + {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {8}, {24}, {0}}, + {{0}, {0}, {8}, {0}}}, + + {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {1}, {15}, {0}}, + {{0}, {0}, {1}, {0}}}, + + {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_L_UNORM, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA_UNORM, + {1, 1, 1}, 1, 1, + {{0}, {0}, {4}, {4}}, + {{0}, {0}, {0}, {4}}}, + + {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_L_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {8}, {8}}, + {{0}, {0}, {0}, {8}}}, + + {SVGA3D_DXT1, SVGA3DBLOCKDESC_BC1_COMP_UNORM, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_DXT2, SVGA3DBLOCKDESC_BC2_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_DXT3, SVGA3DBLOCKDESC_BC2_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_DXT4, SVGA3DBLOCKDESC_BC3_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_DXT5, SVGA3DBLOCKDESC_BC3_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV_SNORM, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 2, 2, + {{6}, {5}, {5}, {0}}, + {{10}, {5}, {0}, {0}}}, + + {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {0}}, + {{16}, {8}, {0}, {0}}}, + + {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_NONE, + {1, 1, 1}, 3, 3, + {{8}, {8}, {8}, {0}}, + {{16}, {8}, {0}, {0}}}, + + {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP, + {1, 1, 1}, 8, 8, + {{16}, {16}, {16}, {16}}, + {{32}, {16}, {0}, {48}}}, + + {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP, + {1, 1, 1}, 16, 16, + {{32}, {32}, {32}, {32}}, + {{64}, {32}, {0}, {96}}}, + + {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 4, 4, + {{10}, {10}, {10}, {2}}, + {{0}, {10}, {20}, {30}}}, + + {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV_SNORM, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ_SNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UVCX_SNORM, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {0}}, + {{16}, {8}, {0}, {0}}}, + + {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA, + {1, 1, 1}, 4, 4, + {{10}, {10}, {10}, {2}}, + {{20}, {10}, {0}, {30}}}, + + {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_A_UNORM, + {1, 1, 1}, 1, 1, + {{0}, {0}, {0}, {8}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 8, 8, + {{0}, {32}, {32}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {0}, {24}, {0}}, + {{0}, {0}, {8}, {0}}}, + + {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV_SNORM, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 8, 8, + {{16}, {16}, {16}, {16}}, + {{32}, {16}, {0}, {48}}}, + + {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV, + {2, 1, 1}, 4, 4, + {{8}, {0}, {8}, {0}}, + {{0}, {0}, {8}, {0}}}, + + {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV, + {2, 1, 1}, 4, 4, + {{8}, {0}, {8}, {0}}, + {{8}, {0}, {0}, {0}}}, + + {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12, + {2, 2, 1}, 6, 2, + {{0}, {0}, {48}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_FORMAT_DEAD2, SVGA3DBLOCKDESC_NONE, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 16, 16, + {{32}, {32}, {32}, {32}}, + {{64}, {32}, {0}, {96}}}, + + {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA_UINT, + {1, 1, 1}, 16, 16, + {{32}, {32}, {32}, {32}}, + {{64}, {32}, {0}, {96}}}, + + {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_RGBA_SINT, + {1, 1, 1}, 16, 16, + {{32}, {32}, {32}, {32}}, + {{64}, {32}, {0}, {96}}}, + + {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 12, 12, + {{32}, {32}, {32}, {0}}, + {{64}, {32}, {0}, {0}}}, + + {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP, + {1, 1, 1}, 12, 12, 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SVGA3DBLOCKDESC_RG_UINT, + {1, 1, 1}, 8, 8, + {{0}, {32}, {32}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_RG_SINT, + {1, 1, 1}, 8, 8, + {{0}, {32}, {32}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 8, 8, + {{0}, {8}, {32}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS, + {1, 1, 1}, 8, 8, + {{0}, {8}, {32}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 8, 8, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_G_UINT, + {1, 1, 1}, 8, 8, + {{0}, {8}, {0}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{10}, {10}, {10}, {2}}, + {{20}, {10}, {0}, {30}}}, + + {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA_UINT, + {1, 1, 1}, 4, 4, + {{10}, {10}, {10}, {2}}, + {{20}, {10}, {0}, {30}}}, + + {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP, + {1, 1, 1}, 4, 4, + {{10}, {11}, {11}, {0}}, + {{22}, {11}, {0}, {0}}}, + + {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA_UINT, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA_SINT, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_UINT, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_RG_SINT, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH_FP, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_R_UINT, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_R_SINT, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{0}, {8}, {24}, {0}}, + {{0}, {24}, {0}, {0}}}, + + {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {8}, {24}, {0}}, + {{0}, {24}, {0}, {0}}}, + + {SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_R_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {0}, {24}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_G_UINT, + {1, 1, 1}, 4, 4, + {{0}, {8}, {0}, {0}}, + {{0}, {24}, {0}, {0}}}, + + {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG_UINT, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_RG_SINT, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_R_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_R_UINT, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_R_SNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_R_SINT, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_R_UNORM, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_R_UINT, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_R_SNORM, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_R_SINT, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_P8, SVGA3DBLOCKDESC_NONE, + {1, 1, 1}, 1, 1, + {{0}, {0}, {8}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGB_EXP, + {1, 1, 1}, 4, 4, + {{9}, {9}, {9}, {5}}, + {{18}, {9}, {0}, {27}}}, + + {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_NONE, + {2, 1, 1}, 4, 4, + {{0}, {8}, {8}, {0}}, + {{0}, {0}, {8}, {0}}}, + + {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_NONE, + {2, 1, 1}, 4, 4, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_BC1_COMP_TYPELESS, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_BC2_COMP_TYPELESS, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_BC3_COMP_TYPELESS, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_BC4_COMP_TYPELESS, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_ATI1, SVGA3DBLOCKDESC_BC4_COMP_UNORM, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_BC4_COMP_SNORM, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_BC5_COMP_TYPELESS, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_ATI2, SVGA3DBLOCKDESC_BC5_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_BC5_COMP_SNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 4, 4, + {{10}, {10}, {10}, {2}}, + {{20}, {10}, {0}, {30}}}, + + {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {0}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_UNORM_SRGB, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {0}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {0}, {24}, {0}}, + {{0}, {0}, {8}, {0}}}, + + {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {8}, {24}, {0}}, + {{0}, {0}, {8}, {0}}}, + + {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12, + {2, 2, 1}, 6, 2, + {{0}, {0}, {48}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP, + {1, 1, 1}, 16, 16, + {{32}, {32}, {32}, {32}}, + {{64}, {32}, {0}, {96}}}, + + {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP, + {1, 1, 1}, 8, 8, + {{16}, {16}, {16}, {16}}, + {{32}, {16}, {0}, {48}}}, + + {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 8, 8, + {{16}, {16}, {16}, {16}}, + {{32}, {16}, {0}, {48}}}, + + {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 8, 8, + {{0}, {32}, {32}, {0}}, + {{0}, {32}, {0}, {0}}}, + + {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 4, 4, + {{10}, {10}, {10}, {2}}, + {{20}, {10}, {0}, {30}}}, + + {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{16}, {8}, {0}, {24}}}, + + {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG_UNORM, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG_SNORM, + {1, 1, 1}, 4, 4, + {{0}, {16}, {16}, {0}}, + {{0}, {16}, {0}, {0}}}, + + {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 4, 4, + {{0}, {0}, {32}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG_SNORM, + {1, 1, 1}, 2, 2, + {{0}, {8}, {8}, {0}}, + {{0}, {8}, {0}, {0}}}, + + {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH_UNORM, + {1, 1, 1}, 2, 2, + {{0}, {0}, {16}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_A_UNORM, + {1, 1, 1}, 1, 1, + {{0}, {0}, {0}, {8}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_BC1_COMP_UNORM, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_BC2_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_BC3_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB_UNORM, + {1, 1, 1}, 2, 2, + {{5}, {6}, {5}, {0}}, + {{0}, {5}, {11}, {0}}}, + + {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 2, 2, + {{5}, {5}, {5}, {1}}, + {{0}, {5}, {10}, {15}}}, + + {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB_UNORM, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {0}}, + {{0}, {8}, {16}, {24}}}, + + {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_BC4_COMP_UNORM, + {4, 4, 1}, 8, 8, + {{0}, {0}, {64}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_BC5_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_B4G4R4A4_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM, + {1, 1, 1}, 2, 2, + {{4}, {4}, {4}, {4}}, + {{0}, {4}, {8}, {12}}}, + + {SVGA3D_BC6H_TYPELESS, SVGA3DBLOCKDESC_BC6H_COMP_TYPELESS, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC6H_UF16, SVGA3DBLOCKDESC_BC6H_COMP_UF16, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC6H_SF16, SVGA3DBLOCKDESC_BC6H_COMP_SF16, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC7_TYPELESS, SVGA3DBLOCKDESC_BC7_COMP_TYPELESS, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC7_UNORM, SVGA3DBLOCKDESC_BC7_COMP_UNORM, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_BC7_UNORM_SRGB, SVGA3DBLOCKDESC_BC7_COMP_UNORM_SRGB, + {4, 4, 1}, 16, 16, + {{0}, {0}, {128}, {0}}, + {{0}, {0}, {0}, {0}}}, + + {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV, + {1, 1, 1}, 4, 4, + {{8}, {8}, {8}, {8}}, + {{0}, {8}, {16}, {24}}}, +}; + +static inline u32 clamped_umul32(u32 a, u32 b) +{ + uint64_t tmp = (uint64_t) a*b; + return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp; +} + +/** + * svga3dsurface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the + * given format. + */ +static inline const struct svga3d_surface_desc * +svga3dsurface_get_desc(SVGA3dSurfaceFormat format) +{ + if (format < ARRAY_SIZE(svga3d_surface_descs)) + return &svga3d_surface_descs[format]; + + return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; +} + +/** + * svga3dsurface_get_mip_size - Given a base level size and the mip level, + * compute the size of the mip level. + */ +static inline surf_size_struct +svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) +{ + surf_size_struct size; + + size.width = max_t(u32, base_level.width >> mip_level, 1); + size.height = max_t(u32, base_level.height >> mip_level, 1); + size.depth = max_t(u32, base_level.depth >> mip_level, 1); + size.pad64 = 0; + + return size; +} + +static inline void +svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, + const surf_size_struct *pixel_size, + surf_size_struct *block_size) +{ + block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width, + desc->block_size.width); + block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height, + desc->block_size.height); + block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth, + desc->block_size.depth); +} + +static inline bool +svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) +{ + return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; +} + +static inline u32 +svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, + const surf_size_struct *size) +{ + u32 pitch; + surf_size_struct blocks; + + svga3dsurface_get_size_in_blocks(desc, size, &blocks); + + pitch = blocks.width * desc->pitch_bytes_per_block; + + return pitch; +} + +/** + * svga3dsurface_get_image_buffer_size - Calculates image buffer size. + * + * Return the number of bytes of buffer space required to store one image of a + * surface, optionally using the specified pitch. + * + * If pitch is zero, it is assumed that rows are tightly packed. + * + * This function is overflow-safe. If the result would have overflowed, instead + * we return MAX_UINT32. + */ +static inline u32 +svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, + const surf_size_struct *size, + u32 pitch) +{ + surf_size_struct image_blocks; + u32 slice_size, total_size; + + svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); + + if (svga3dsurface_is_planar_surface(desc)) { + total_size = clamped_umul32(image_blocks.width, + image_blocks.height); + total_size = clamped_umul32(total_size, image_blocks.depth); + total_size = clamped_umul32(total_size, desc->bytes_per_block); + return total_size; + } + + if (pitch == 0) + pitch = svga3dsurface_calculate_pitch(desc, size); + + slice_size = clamped_umul32(image_blocks.height, pitch); + total_size = clamped_umul32(slice_size, image_blocks.depth); + + return total_size; +} + +/** + * svga3dsurface_get_serialized_size - Get the serialized size for the image. + */ +static inline u32 +svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, + surf_size_struct base_level_size, + u32 num_mip_levels, + u32 num_layers) +{ + const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); + u32 total_size = 0; + u32 mip; + + for (mip = 0; mip < num_mip_levels; mip++) { + surf_size_struct size = + svga3dsurface_get_mip_size(base_level_size, mip); + total_size += svga3dsurface_get_image_buffer_size(desc, + &size, 0); + } + + return total_size * num_layers; +} + +/** + * svga3dsurface_get_serialized_size_extended - Returns the number of bytes + * required for a surface with given parameters. Support for sample count. + */ +static inline u32 +svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format, + surf_size_struct base_level_size, + u32 num_mip_levels, + u32 num_layers, + u32 num_samples) +{ + uint64_t total_size = + svga3dsurface_get_serialized_size(format, + base_level_size, + num_mip_levels, + num_layers); + total_size *= max_t(u32, 1, num_samples); + + return min_t(uint64_t, total_size, (uint64_t)U32_MAX); +} + +/** + * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel + * in an image (or volume). + * + * @width: The image width in pixels. + * @height: The image height in pixels + */ +static inline u32 +svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, + u32 width, u32 height, + u32 x, u32 y, u32 z) +{ + const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); + const u32 bw = desc->block_size.width, bh = desc->block_size.height; + const u32 bd = desc->block_size.depth; + const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) * + desc->bytes_per_block; + const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride; + const u32 offset = (z / bd * imgstride + + y / bh * rowstride + + x / bw * desc->bytes_per_block); + return offset; +} + +static inline u32 +svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, + surf_size_struct baseLevelSize, + u32 numMipLevels, + u32 face, + u32 mip) + +{ + u32 offset; + u32 mipChainBytes; + u32 mipChainBytesToLevel; + u32 i; + const struct svga3d_surface_desc *desc; + surf_size_struct mipSize; + u32 bytes; + + desc = svga3dsurface_get_desc(format); + + mipChainBytes = 0; + mipChainBytesToLevel = 0; + for (i = 0; i < numMipLevels; i++) { + mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); + bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); + mipChainBytes += bytes; + if (i < mip) + mipChainBytesToLevel += bytes; + } + + offset = mipChainBytes * face + mipChainBytesToLevel; + + return offset; +} + + +/** + * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as + * a ScreenTarget? + * (with just the GBObjects cap-bit + * set) + * @format: format to queried + * + * RETURNS: + * true if queried format is valid for screen targets + */ +static inline bool +svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format) +{ + return (format == SVGA3D_X8R8G8B8 || + format == SVGA3D_A8R8G8B8 || + format == SVGA3D_R5G6B5 || + format == SVGA3D_X1R5G5B5 || + format == SVGA3D_A1R5G5B5 || + format == SVGA3D_P8); +} + + +/** + * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as + * a ScreenTarget? + * (with DX10 enabled) + * + * @format: format to queried + * + * Results: + * true if queried format is valid for screen targets + */ +static inline bool +svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format) +{ + return (format == SVGA3D_R8G8B8A8_UNORM || + format == SVGA3D_B8G8R8A8_UNORM || + format == SVGA3D_B8G8R8X8_UNORM); +} + + +/** + * svga3dsurface_is_screen_target_format - Is the specified format usable as a + * ScreenTarget? + * (for some combination of caps) + * + * @format: format to queried + * + * Results: + * true if queried format is valid for screen targets + */ +static inline bool +svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format) +{ + if (svga3dsurface_is_gb_screen_target_format(format)) { + return true; + } + return svga3dsurface_is_dx_screen_target_format(format); +} + +#ifndef VBOX +/** + * struct svga3dsurface_mip - Mimpmap level information + * @bytes: Bytes required in the backing store of this mipmap level. + * @img_stride: Byte stride per image. + * @row_stride: Byte stride per block row. + * @size: The size of the mipmap. + */ +struct svga3dsurface_mip { + size_t bytes; + size_t img_stride; + size_t row_stride; + struct drm_vmw_size size; + +}; + +/** + * struct svga3dsurface_cache - Cached surface information + * @desc: Pointer to the surface descriptor + * @mip: Array of mipmap level information. Valid size is @num_mip_levels. + * @mip_chain_bytes: Bytes required in the backing store for the whole chain + * of mip levels. + * @sheet_bytes: Bytes required in the backing store for a sheet + * representing a single sample. + * @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in + * a chain. + * @num_layers: Number of slices in an array texture or number of faces in + * a cubemap texture. + */ +struct svga3dsurface_cache { + const struct svga3d_surface_desc *desc; + struct svga3dsurface_mip mip[DRM_VMW_MAX_MIP_LEVELS]; + size_t mip_chain_bytes; + size_t sheet_bytes; + u32 num_mip_levels; + u32 num_layers; +}; + +/** + * struct svga3dsurface_loc - Surface location + * @sheet: The multisample sheet. + * @sub_resource: Surface subresource. Defined as layer * num_mip_levels + + * mip_level. + * @x: X coordinate. + * @y: Y coordinate. + * @z: Z coordinate. + */ +struct svga3dsurface_loc { + u32 sheet; + u32 sub_resource; + u32 x, y, z; +}; + +/** + * svga3dsurface_subres - Compute the subresource from layer and mipmap. + * @cache: Surface layout data. + * @mip_level: The mipmap level. + * @layer: The surface layer (face or array slice). + * + * Return: The subresource. + */ +static inline u32 svga3dsurface_subres(const struct svga3dsurface_cache *cache, + u32 mip_level, u32 layer) +{ + return cache->num_mip_levels * layer + mip_level; +} + +/** + * svga3dsurface_setup_cache - Build a surface cache entry + * @size: The surface base level dimensions. + * @format: The surface format. + * @num_mip_levels: Number of mipmap levels. + * @num_layers: Number of layers. + * @cache: Pointer to a struct svga3dsurface_cach object to be filled in. + * + * Return: Zero on success, -EINVAL on invalid surface layout. + */ +static inline int svga3dsurface_setup_cache(const struct drm_vmw_size *size, + SVGA3dSurfaceFormat format, + u32 num_mip_levels, + u32 num_layers, + u32 num_samples, + struct svga3dsurface_cache *cache) +{ + const struct svga3d_surface_desc *desc; + u32 i; + + memset(cache, 0, sizeof(*cache)); + cache->desc = desc = svga3dsurface_get_desc(format); + cache->num_mip_levels = num_mip_levels; + cache->num_layers = num_layers; + for (i = 0; i < cache->num_mip_levels; i++) { + struct svga3dsurface_mip *mip = &cache->mip[i]; + + mip->size = svga3dsurface_get_mip_size(*size, i); + mip->bytes = svga3dsurface_get_image_buffer_size + (desc, &mip->size, 0); + mip->row_stride = + __KERNEL_DIV_ROUND_UP(mip->size.width, + desc->block_size.width) * + desc->bytes_per_block * num_samples; + if (!mip->row_stride) + goto invalid_dim; + + mip->img_stride = + __KERNEL_DIV_ROUND_UP(mip->size.height, + desc->block_size.height) * + mip->row_stride; + if (!mip->img_stride) + goto invalid_dim; + + cache->mip_chain_bytes += mip->bytes; + } + cache->sheet_bytes = cache->mip_chain_bytes * num_layers; + if (!cache->sheet_bytes) + goto invalid_dim; + + return 0; + +invalid_dim: + VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n"); + return -EINVAL; +} + +/** + * svga3dsurface_get_loc - Get a surface location from an offset into the + * backing store + * @cache: Surface layout data. + * @loc: Pointer to a struct svga3dsurface_loc to be filled in. + * @offset: Offset into the surface backing store. + */ +static inline void +svga3dsurface_get_loc(const struct svga3dsurface_cache *cache, + struct svga3dsurface_loc *loc, + size_t offset) +{ + const struct svga3dsurface_mip *mip = &cache->mip[0]; + const struct svga3d_surface_desc *desc = cache->desc; + u32 layer; + int i; + + loc->sheet = offset / cache->sheet_bytes; + offset -= loc->sheet * cache->sheet_bytes; + + layer = offset / cache->mip_chain_bytes; + offset -= layer * cache->mip_chain_bytes; + for (i = 0; i < cache->num_mip_levels; ++i, ++mip) { + if (mip->bytes > offset) + break; + offset -= mip->bytes; + } + + loc->sub_resource = svga3dsurface_subres(cache, i, layer); + loc->z = offset / mip->img_stride; + offset -= loc->z * mip->img_stride; + loc->z *= desc->block_size.depth; + loc->y = offset / mip->row_stride; + offset -= loc->y * mip->row_stride; + loc->y *= desc->block_size.height; + loc->x = offset / desc->bytes_per_block; + loc->x *= desc->block_size.width; +} + +/** + * svga3dsurface_inc_loc - Clamp increment a surface location with one block + * size + * in each dimension. + * @loc: Pointer to a struct svga3dsurface_loc to be incremented. + * + * When computing the size of a range as size = end - start, the range does not + * include the end element. However a location representing the last byte + * of a touched region in the backing store *is* included in the range. + * This function modifies such a location to match the end definition + * given as start + size which is the one used in a SVGA3dBox. + */ +static inline void +svga3dsurface_inc_loc(const struct svga3dsurface_cache *cache, + struct svga3dsurface_loc *loc) +{ + const struct svga3d_surface_desc *desc = cache->desc; + u32 mip = loc->sub_resource % cache->num_mip_levels; + const struct drm_vmw_size *size = &cache->mip[mip].size; + + loc->sub_resource++; + loc->x += desc->block_size.width; + if (loc->x > size->width) + loc->x = size->width; + loc->y += desc->block_size.height; + if (loc->y > size->height) + loc->y = size->height; + loc->z += desc->block_size.depth; + if (loc->z > size->depth) + loc->z = size->depth; +} + +/** + * svga3dsurface_min_loc - The start location in a subresource + * @cache: Surface layout data. + * @sub_resource: The subresource. + * @loc: Pointer to a struct svga3dsurface_loc to be filled in. + */ +static inline void +svga3dsurface_min_loc(const struct svga3dsurface_cache *cache, + u32 sub_resource, + struct svga3dsurface_loc *loc) +{ + loc->sheet = 0; + loc->sub_resource = sub_resource; + loc->x = loc->y = loc->z = 0; +} + +/** + * svga3dsurface_min_loc - The end location in a subresource + * @cache: Surface layout data. + * @sub_resource: The subresource. + * @loc: Pointer to a struct svga3dsurface_loc to be filled in. + * + * Following the end definition given in svga3dsurface_inc_loc(), + * Compute the end location of a surface subresource. + */ +static inline void +svga3dsurface_max_loc(const struct svga3dsurface_cache *cache, + u32 sub_resource, + struct svga3dsurface_loc *loc) +{ + const struct drm_vmw_size *size; + u32 mip; + + loc->sheet = 0; + loc->sub_resource = sub_resource + 1; + mip = sub_resource % cache->num_mip_levels; + size = &cache->mip[mip].size; + loc->x = size->width; + loc->y = size->height; + loc->z = size->depth; +} +#endif /* !VBOX */ + +#endif /* _SVGA3D_SURFACEDEFS_H_ */ |