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Diffstat (limited to 'src/libs/dxvk-native-1.9.2a/src/d3d10/d3d10_sampler.cpp')
-rw-r--r--src/libs/dxvk-native-1.9.2a/src/d3d10/d3d10_sampler.cpp73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/libs/dxvk-native-1.9.2a/src/d3d10/d3d10_sampler.cpp b/src/libs/dxvk-native-1.9.2a/src/d3d10/d3d10_sampler.cpp
new file mode 100644
index 00000000..3db1450a
--- /dev/null
+++ b/src/libs/dxvk-native-1.9.2a/src/d3d10/d3d10_sampler.cpp
@@ -0,0 +1,73 @@
+#include "d3d10_sampler.h"
+
+#include "../d3d11/d3d11_device.h"
+#include "../d3d11/d3d11_sampler.h"
+
+namespace dxvk {
+
+ HRESULT STDMETHODCALLTYPE D3D10SamplerState::QueryInterface(
+ REFIID riid,
+ void** ppvObject) {
+ return m_d3d11->QueryInterface(riid, ppvObject);
+ }
+
+
+ ULONG STDMETHODCALLTYPE D3D10SamplerState::AddRef() {
+ return m_d3d11->AddRef();
+ }
+
+
+ ULONG STDMETHODCALLTYPE D3D10SamplerState::Release() {
+ return m_d3d11->Release();
+ }
+
+
+ void STDMETHODCALLTYPE D3D10SamplerState::GetDevice(
+ ID3D10Device** ppDevice) {
+ GetD3D10Device(m_d3d11, ppDevice);
+ }
+
+
+ HRESULT STDMETHODCALLTYPE D3D10SamplerState::GetPrivateData(
+ REFGUID guid,
+ UINT* pDataSize,
+ void* pData) {
+ return m_d3d11->GetPrivateData(guid, pDataSize, pData);
+ }
+
+
+ HRESULT STDMETHODCALLTYPE D3D10SamplerState::SetPrivateData(
+ REFGUID guid,
+ UINT DataSize,
+ const void* pData) {
+ return m_d3d11->SetPrivateData(guid, DataSize, pData);
+ }
+
+
+ HRESULT STDMETHODCALLTYPE D3D10SamplerState::SetPrivateDataInterface(
+ REFGUID guid,
+ const IUnknown* pData) {
+ return m_d3d11->SetPrivateDataInterface(guid, pData);
+ }
+
+
+ void STDMETHODCALLTYPE D3D10SamplerState::GetDesc(
+ D3D10_SAMPLER_DESC* pDesc) {
+ D3D11_SAMPLER_DESC d3d11Desc;
+ m_d3d11->GetDesc(&d3d11Desc);
+
+ pDesc->Filter = D3D10_FILTER(d3d11Desc.Filter);
+ pDesc->AddressU = D3D10_TEXTURE_ADDRESS_MODE(d3d11Desc.AddressU);
+ pDesc->AddressV = D3D10_TEXTURE_ADDRESS_MODE(d3d11Desc.AddressV);
+ pDesc->AddressW = D3D10_TEXTURE_ADDRESS_MODE(d3d11Desc.AddressW);
+ pDesc->MipLODBias = d3d11Desc.MipLODBias;
+ pDesc->MaxAnisotropy = d3d11Desc.MaxAnisotropy;
+ pDesc->ComparisonFunc = D3D10_COMPARISON_FUNC(d3d11Desc.ComparisonFunc);
+ pDesc->MinLOD = d3d11Desc.MinLOD;
+ pDesc->MaxLOD = d3d11Desc.MaxLOD;
+
+ for (uint32_t i = 0; i < 4; i++)
+ pDesc->BorderColor[i] = d3d11Desc.BorderColor[i];
+ }
+
+} \ No newline at end of file