diff options
Diffstat (limited to 'src/libs/dxvk-native-1.9.2a/src/dxvk/dxvk_graphics_state.h')
-rw-r--r-- | src/libs/dxvk-native-1.9.2a/src/dxvk/dxvk_graphics_state.h | 728 |
1 files changed, 728 insertions, 0 deletions
diff --git a/src/libs/dxvk-native-1.9.2a/src/dxvk/dxvk_graphics_state.h b/src/libs/dxvk-native-1.9.2a/src/dxvk/dxvk_graphics_state.h new file mode 100644 index 00000000..b10f7835 --- /dev/null +++ b/src/libs/dxvk-native-1.9.2a/src/dxvk/dxvk_graphics_state.h @@ -0,0 +1,728 @@ +#pragma once + +#include "dxvk_limits.h" + +#include <cstring> + +namespace dxvk { + + /** + * \brief Packed input assembly state + * + * Stores the primitive topology + * and primitive restart info. + */ + class DxvkIaInfo { + + public: + + DxvkIaInfo() = default; + + DxvkIaInfo( + VkPrimitiveTopology primitiveTopology, + VkBool32 primitiveRestart, + uint32_t patchVertexCount) + : m_primitiveTopology (uint16_t(primitiveTopology)), + m_primitiveRestart (uint16_t(primitiveRestart)), + m_patchVertexCount (uint16_t(patchVertexCount)), + m_reserved (0) { } + + VkPrimitiveTopology primitiveTopology() const { + return m_primitiveTopology <= VK_PRIMITIVE_TOPOLOGY_PATCH_LIST + ? VkPrimitiveTopology(m_primitiveTopology) + : VK_PRIMITIVE_TOPOLOGY_MAX_ENUM; + } + + VkBool32 primitiveRestart() const { + return VkBool32(m_primitiveRestart); + } + + uint32_t patchVertexCount() const { + return m_patchVertexCount; + } + + private: + + uint16_t m_primitiveTopology : 4; + uint16_t m_primitiveRestart : 1; + uint16_t m_patchVertexCount : 6; + uint16_t m_reserved : 5; + + }; + + + /** + * \brief Packed input layout metadata + * + * Stores the number of vertex attributes + * and bindings in one byte each. + */ + class DxvkIlInfo { + + public: + + DxvkIlInfo() = default; + + DxvkIlInfo( + uint32_t attributeCount, + uint32_t bindingCount) + : m_attributeCount(uint8_t(attributeCount)), + m_bindingCount (uint8_t(bindingCount)) { } + + uint32_t attributeCount() const { + return m_attributeCount; + } + + uint32_t bindingCount() const { + return m_bindingCount; + } + + private: + + uint8_t m_attributeCount; + uint8_t m_bindingCount; + + }; + + + /** + * \brief Packed vertex attribute + * + * Stores a vertex attribute description. Assumes + * that all vertex formats have numerical values + * of 127 or less (i.e. fit into 7 bits). + */ + class DxvkIlAttribute { + + public: + + DxvkIlAttribute() = default; + + DxvkIlAttribute( + uint32_t location, + uint32_t binding, + VkFormat format, + uint32_t offset) + : m_location(uint32_t(location)), + m_binding (uint32_t(binding)), + m_format (uint32_t(format)), + m_offset (uint32_t(offset)), + m_reserved(0) { } + + uint32_t location() const { + return m_location; + } + + uint32_t binding() const { + return m_binding; + } + + VkFormat format() const { + return VkFormat(m_format); + } + + uint32_t offset() const { + return m_offset; + } + + VkVertexInputAttributeDescription description() const { + VkVertexInputAttributeDescription result; + result.location = m_location; + result.binding = m_binding; + result.format = VkFormat(m_format); + result.offset = m_offset; + return result; + } + + private: + + uint32_t m_location : 5; + uint32_t m_binding : 5; + uint32_t m_format : 7; + uint32_t m_offset : 11; + uint32_t m_reserved : 4; + + }; + + + /** + * \brief Packed vertex binding + * + * Stores a vertex binding description, + * including the 32-bit divisor. + */ + class DxvkIlBinding { + + public: + + DxvkIlBinding() = default; + + DxvkIlBinding( + uint32_t binding, + uint32_t stride, + VkVertexInputRate inputRate, + uint32_t divisor) + : m_binding (uint32_t(binding)), + m_stride (uint32_t(stride)), + m_inputRate (uint32_t(inputRate)), + m_divisor (uint32_t(divisor < (1u << 14) ? divisor : 0u)) { } + + uint32_t binding() const { + return m_binding; + } + + uint32_t stride() const { + return m_stride; + } + + VkVertexInputRate inputRate() const { + return VkVertexInputRate(m_inputRate); + } + + uint32_t divisor() const { + return m_divisor; + } + + VkVertexInputBindingDescription description() const { + VkVertexInputBindingDescription result; + result.binding = m_binding; + result.stride = m_stride; + result.inputRate = VkVertexInputRate(m_inputRate); + return result; + } + + void setStride(uint32_t stride) { + m_stride = stride; + } + + private: + + uint32_t m_binding : 5; + uint32_t m_stride : 12; + uint32_t m_inputRate : 1; + uint32_t m_divisor : 14; + + }; + + + /** + * \brief Packed rasterizer state + * + * Stores a bunch of flags and parameters + * related to rasterization in four bytes. + */ + class DxvkRsInfo { + + public: + + DxvkRsInfo() = default; + + DxvkRsInfo( + VkBool32 depthClipEnable, + VkBool32 depthBiasEnable, + VkPolygonMode polygonMode, + VkCullModeFlags cullMode, + VkFrontFace frontFace, + uint32_t viewportCount, + VkSampleCountFlags sampleCount, + VkConservativeRasterizationModeEXT conservativeMode) + : m_depthClipEnable (uint32_t(depthClipEnable)), + m_depthBiasEnable (uint32_t(depthBiasEnable)), + m_polygonMode (uint32_t(polygonMode)), + m_cullMode (uint32_t(cullMode)), + m_frontFace (uint32_t(frontFace)), + m_viewportCount (uint32_t(viewportCount)), + m_sampleCount (uint32_t(sampleCount)), + m_conservativeMode(uint32_t(conservativeMode)), + m_reserved (0) { } + + VkBool32 depthClipEnable() const { + return VkBool32(m_depthClipEnable); + } + + VkBool32 depthBiasEnable() const { + return VkBool32(m_depthBiasEnable); + } + + VkPolygonMode polygonMode() const { + return VkPolygonMode(m_polygonMode); + } + + VkCullModeFlags cullMode() const { + return VkCullModeFlags(m_cullMode); + } + + VkFrontFace frontFace() const { + return VkFrontFace(m_frontFace); + } + + uint32_t viewportCount() const { + return m_viewportCount; + } + + VkSampleCountFlags sampleCount() const { + return VkSampleCountFlags(m_sampleCount); + } + + VkConservativeRasterizationModeEXT conservativeMode() const { + return VkConservativeRasterizationModeEXT(m_conservativeMode); + } + + void setViewportCount(uint32_t viewportCount) { + m_viewportCount = viewportCount; + } + + private: + + uint32_t m_depthClipEnable : 1; + uint32_t m_depthBiasEnable : 1; + uint32_t m_polygonMode : 2; + uint32_t m_cullMode : 2; + uint32_t m_frontFace : 1; + uint32_t m_viewportCount : 5; + uint32_t m_sampleCount : 5; + uint32_t m_conservativeMode : 2; + uint32_t m_reserved : 13; + + }; + + + /** + * \brief Packed multisample info + * + * Stores the sample mask, sample count override + * and alpha-to-coverage state in four bytes. + */ + class DxvkMsInfo { + + public: + + DxvkMsInfo() = default; + + DxvkMsInfo( + VkSampleCountFlags sampleCount, + uint32_t sampleMask, + VkBool32 enableAlphaToCoverage) + : m_sampleCount (uint16_t(sampleCount)), + m_enableAlphaToCoverage (uint16_t(enableAlphaToCoverage)), + m_reserved (0), + m_sampleMask (uint16_t(sampleMask)) { } + + VkSampleCountFlags sampleCount() const { + return VkSampleCountFlags(m_sampleCount); + } + + uint32_t sampleMask() const { + return m_sampleMask; + } + + VkBool32 enableAlphaToCoverage() const { + return VkBool32(m_enableAlphaToCoverage); + } + + void setSampleCount(VkSampleCountFlags sampleCount) { + m_sampleCount = uint16_t(sampleCount); + } + + private: + + uint16_t m_sampleCount : 5; + uint16_t m_enableAlphaToCoverage : 1; + uint16_t m_reserved : 10; + uint16_t m_sampleMask; + + }; + + + /** + * \brief Packed depth-stencil metadata + * + * Stores some flags and the depth-compare op in + * two bytes. Stencil ops are stored separately. + */ + class DxvkDsInfo { + + public: + + DxvkDsInfo() = default; + + DxvkDsInfo( + VkBool32 enableDepthTest, + VkBool32 enableDepthWrite, + VkBool32 enableDepthBoundsTest, + VkBool32 enableStencilTest, + VkCompareOp depthCompareOp) + : m_enableDepthTest (uint16_t(enableDepthTest)), + m_enableDepthWrite (uint16_t(enableDepthWrite)), + m_enableDepthBoundsTest (uint16_t(enableDepthBoundsTest)), + m_enableStencilTest (uint16_t(enableStencilTest)), + m_depthCompareOp (uint16_t(depthCompareOp)), + m_reserved (0) { } + + VkBool32 enableDepthTest() const { + return VkBool32(m_enableDepthTest); + } + + VkBool32 enableDepthWrite() const { + return VkBool32(m_enableDepthWrite); + } + + VkBool32 enableDepthBoundsTest() const { + return VkBool32(m_enableDepthBoundsTest); + } + + VkBool32 enableStencilTest() const { + return VkBool32(m_enableStencilTest); + } + + VkCompareOp depthCompareOp() const { + return VkCompareOp(m_depthCompareOp); + } + + void setEnableDepthBoundsTest(VkBool32 enableDepthBoundsTest) { + m_enableDepthBoundsTest = VkBool32(enableDepthBoundsTest); + } + + private: + + uint16_t m_enableDepthTest : 1; + uint16_t m_enableDepthWrite : 1; + uint16_t m_enableDepthBoundsTest : 1; + uint16_t m_enableStencilTest : 1; + uint16_t m_depthCompareOp : 3; + uint16_t m_reserved : 9; + + }; + + + /** + * \brief Packed stencil op + * + * Stores various stencil op parameters + * for one single face in four bytes. + */ + class DxvkDsStencilOp { + + public: + + DxvkDsStencilOp() = default; + + DxvkDsStencilOp(VkStencilOpState state) + : m_failOp (uint32_t(state.failOp)), + m_passOp (uint32_t(state.passOp)), + m_depthFailOp (uint32_t(state.depthFailOp)), + m_compareOp (uint32_t(state.compareOp)), + m_reserved (0), + m_compareMask (uint32_t(state.compareMask)), + m_writeMask (uint32_t(state.writeMask)) { } + + VkStencilOpState state() const { + VkStencilOpState result; + result.failOp = VkStencilOp(m_failOp); + result.passOp = VkStencilOp(m_passOp); + result.depthFailOp = VkStencilOp(m_depthFailOp); + result.compareOp = VkCompareOp(m_compareOp); + result.compareMask = m_compareMask; + result.writeMask = m_writeMask; + result.reference = 0; + return result; + } + + private: + + uint32_t m_failOp : 3; + uint32_t m_passOp : 3; + uint32_t m_depthFailOp : 3; + uint32_t m_compareOp : 3; + uint32_t m_reserved : 4; + uint32_t m_compareMask : 8; + uint32_t m_writeMask : 8; + + }; + + + /** + * \brief Packed output merger metadata + * + * Stores the logic op state in two bytes. + * Blend modes are stored separately. + */ + class DxvkOmInfo { + + public: + + DxvkOmInfo() = default; + + DxvkOmInfo( + VkBool32 enableLogicOp, + VkLogicOp logicOp) + : m_enableLogicOp (uint16_t(enableLogicOp)), + m_logicOp (uint16_t(logicOp)), + m_reserved (0) { } + + VkBool32 enableLogicOp() const { + return VkBool32(m_enableLogicOp); + } + + VkLogicOp logicOp() const { + return VkLogicOp(m_logicOp); + } + + private: + + uint16_t m_enableLogicOp : 1; + uint16_t m_logicOp : 4; + uint16_t m_reserved : 11; + + }; + + + /** + * \brief Packed attachment blend mode + * + * Stores blendig parameters for a single + * color attachment in four bytes. + */ + class DxvkOmAttachmentBlend { + + public: + + DxvkOmAttachmentBlend() = default; + + DxvkOmAttachmentBlend( + VkBool32 blendEnable, + VkBlendFactor srcColorBlendFactor, + VkBlendFactor dstColorBlendFactor, + VkBlendOp colorBlendOp, + VkBlendFactor srcAlphaBlendFactor, + VkBlendFactor dstAlphaBlendFactor, + VkBlendOp alphaBlendOp, + VkColorComponentFlags colorWriteMask) + : m_blendEnable (uint32_t(blendEnable)), + m_srcColorBlendFactor (uint32_t(srcColorBlendFactor)), + m_dstColorBlendFactor (uint32_t(dstColorBlendFactor)), + m_colorBlendOp (uint32_t(colorBlendOp)), + m_srcAlphaBlendFactor (uint32_t(srcAlphaBlendFactor)), + m_dstAlphaBlendFactor (uint32_t(dstAlphaBlendFactor)), + m_alphaBlendOp (uint32_t(alphaBlendOp)), + m_colorWriteMask (uint32_t(colorWriteMask)), + m_reserved (0) { } + + VkBool32 blendEnable() const { + return m_blendEnable; + } + + VkBlendFactor srcColorBlendFactor() const { + return VkBlendFactor(m_srcColorBlendFactor); + } + + VkBlendFactor dstColorBlendFactor() const { + return VkBlendFactor(m_dstColorBlendFactor); + } + + VkBlendOp colorBlendOp() const { + return VkBlendOp(m_colorBlendOp); + } + + VkBlendFactor srcAlphaBlendFactor() const { + return VkBlendFactor(m_srcAlphaBlendFactor); + } + + VkBlendFactor dstAlphaBlendFactor() const { + return VkBlendFactor(m_dstAlphaBlendFactor); + } + + VkBlendOp alphaBlendOp() const { + return VkBlendOp(m_alphaBlendOp); + } + + VkColorComponentFlags colorWriteMask() const { + return VkColorComponentFlags(m_colorWriteMask); + } + + VkPipelineColorBlendAttachmentState state() const { + VkPipelineColorBlendAttachmentState result; + result.blendEnable = VkBool32(m_blendEnable); + result.srcColorBlendFactor = VkBlendFactor(m_srcColorBlendFactor); + result.dstColorBlendFactor = VkBlendFactor(m_dstColorBlendFactor); + result.colorBlendOp = VkBlendOp(m_colorBlendOp); + result.srcAlphaBlendFactor = VkBlendFactor(m_srcAlphaBlendFactor); + result.dstAlphaBlendFactor = VkBlendFactor(m_dstAlphaBlendFactor); + result.alphaBlendOp = VkBlendOp(m_alphaBlendOp); + result.colorWriteMask = VkColorComponentFlags(m_colorWriteMask); + return result; + } + + private: + + uint32_t m_blendEnable : 1; + uint32_t m_srcColorBlendFactor : 5; + uint32_t m_dstColorBlendFactor : 5; + uint32_t m_colorBlendOp : 3; + uint32_t m_srcAlphaBlendFactor : 5; + uint32_t m_dstAlphaBlendFactor : 5; + uint32_t m_alphaBlendOp : 3; + uint32_t m_colorWriteMask : 4; + uint32_t m_reserved : 1; + + }; + + + /** + * \brief Packed attachment swizzle + * + * Stores the component mapping for one + * single color attachment in one byte. + */ + class DxvkOmAttachmentSwizzle { + + public: + + DxvkOmAttachmentSwizzle() = default; + + DxvkOmAttachmentSwizzle(VkComponentMapping mapping) + : m_r(util::getComponentIndex(mapping.r, 0)), + m_g(util::getComponentIndex(mapping.g, 1)), + m_b(util::getComponentIndex(mapping.b, 2)), + m_a(util::getComponentIndex(mapping.a, 3)) { } + + uint32_t rIndex() const { return m_r; } + uint32_t gIndex() const { return m_g; } + uint32_t bIndex() const { return m_b; } + uint32_t aIndex() const { return m_a; } + + VkComponentMapping mapping() const { + VkComponentMapping result; + result.r = decodeSwizzle(m_r); + result.g = decodeSwizzle(m_g); + result.b = decodeSwizzle(m_b); + result.a = decodeSwizzle(m_a); + return result; + } + + private: + + uint8_t m_r : 2; + uint8_t m_g : 2; + uint8_t m_b : 2; + uint8_t m_a : 2; + + static VkComponentSwizzle decodeSwizzle(uint8_t swizzle) { + return VkComponentSwizzle(uint32_t(swizzle) + uint32_t(VK_COMPONENT_SWIZZLE_R)); + } + + }; + + + /** + * \brief Specialization constant state + * + * Stores the raw 32-bit spec constant values. + */ + struct DxvkScInfo { + uint32_t specConstants[DxvkLimits::MaxNumSpecConstants]; + }; + + + /** + * \brief Packed graphics pipeline state + * + * Stores a compressed representation of the full + * graphics pipeline state which is optimized for + * lookup performance. + */ + struct alignas(32) DxvkGraphicsPipelineStateInfo { + DxvkGraphicsPipelineStateInfo() { + std::memset(this, 0, sizeof(*this)); + } + + DxvkGraphicsPipelineStateInfo(const DxvkGraphicsPipelineStateInfo& other) { + std::memcpy(this, &other, sizeof(*this)); + } + + DxvkGraphicsPipelineStateInfo& operator = (const DxvkGraphicsPipelineStateInfo& other) { + std::memcpy(this, &other, sizeof(*this)); + return *this; + } + + bool operator == (const DxvkGraphicsPipelineStateInfo& other) const { + return bit::bcmpeq(this, &other); + } + + bool operator != (const DxvkGraphicsPipelineStateInfo& other) const { + return !bit::bcmpeq(this, &other); + } + + bool useDynamicStencilRef() const { + return ds.enableStencilTest(); + } + + bool useDynamicDepthBias() const { + return rs.depthBiasEnable(); + } + + bool useDynamicDepthBounds() const { + return ds.enableDepthBoundsTest(); + } + + bool useDynamicBlendConstants() const { + bool result = false; + + for (uint32_t i = 0; i < MaxNumRenderTargets && !result; i++) { + result |= omBlend[i].blendEnable() + && (util::isBlendConstantBlendFactor(omBlend[i].srcColorBlendFactor()) + || util::isBlendConstantBlendFactor(omBlend[i].dstColorBlendFactor()) + || util::isBlendConstantBlendFactor(omBlend[i].srcAlphaBlendFactor()) + || util::isBlendConstantBlendFactor(omBlend[i].dstAlphaBlendFactor())); + } + + return result; + } + + DxvkBindingMask bsBindingMask; + DxvkIaInfo ia; + DxvkIlInfo il; + DxvkRsInfo rs; + DxvkMsInfo ms; + DxvkDsInfo ds; + DxvkOmInfo om; + DxvkScInfo sc; + DxvkDsStencilOp dsFront; + DxvkDsStencilOp dsBack; + DxvkOmAttachmentSwizzle omSwizzle [DxvkLimits::MaxNumRenderTargets]; + DxvkOmAttachmentBlend omBlend [DxvkLimits::MaxNumRenderTargets]; + DxvkIlAttribute ilAttributes [DxvkLimits::MaxNumVertexAttributes]; + DxvkIlBinding ilBindings [DxvkLimits::MaxNumVertexBindings]; + }; + + + /** + * \brief Compute pipeline state info + */ + struct alignas(32) DxvkComputePipelineStateInfo { + DxvkComputePipelineStateInfo() { + std::memset(this, 0, sizeof(*this)); + } + + DxvkComputePipelineStateInfo(const DxvkComputePipelineStateInfo& other) { + std::memcpy(this, &other, sizeof(*this)); + } + + DxvkComputePipelineStateInfo& operator = (const DxvkComputePipelineStateInfo& other) { + std::memcpy(this, &other, sizeof(*this)); + return *this; + } + + bool operator == (const DxvkComputePipelineStateInfo& other) const { + return bit::bcmpeq(this, &other); + } + + bool operator != (const DxvkComputePipelineStateInfo& other) const { + return !bit::bcmpeq(this, &other); + } + + DxvkBindingMask bsBindingMask; + DxvkScInfo sc; + }; + +} |