summaryrefslogtreecommitdiffstats
path: root/src/libs/softfloat-3e/testfloat/doc/testfloat_gen.html
diff options
context:
space:
mode:
Diffstat (limited to 'src/libs/softfloat-3e/testfloat/doc/testfloat_gen.html')
-rw-r--r--src/libs/softfloat-3e/testfloat/doc/testfloat_gen.html367
1 files changed, 367 insertions, 0 deletions
diff --git a/src/libs/softfloat-3e/testfloat/doc/testfloat_gen.html b/src/libs/softfloat-3e/testfloat/doc/testfloat_gen.html
new file mode 100644
index 00000000..5190567c
--- /dev/null
+++ b/src/libs/softfloat-3e/testfloat/doc/testfloat_gen.html
@@ -0,0 +1,367 @@
+
+<HTML>
+
+<HEAD>
+<TITLE>testfloat_gen</TITLE>
+</HEAD>
+
+<BODY>
+
+<H1>Berkeley TestFloat Release 3e: <CODE>testfloat_gen</CODE></H1>
+
+<P>
+John R. Hauser<BR>
+2018 January 20<BR>
+</P>
+
+
+<H2>Overview</H2>
+
+<P>
+The <CODE>testfloat_gen</CODE> program generates test cases for testing that an
+implementation of floating-point arithmetic conforms to the IEEE Standard for
+Binary Floating-Point Arithmetic.
+<CODE>testfloat_gen</CODE> is part of the Berkeley TestFloat package, a small
+collection of programs for performing such tests.
+For general information about TestFloat, see file
+<A HREF="TestFloat-general.html"><NOBR><CODE>TestFloat-general.html</CODE></NOBR></A>.
+</P>
+
+<P>
+A single execution of <CODE>testfloat_gen</CODE> generates test cases for only
+a single floating-point operation and associated options.
+The <CODE>testfloat_gen</CODE> program must be repeatedly executed to generate
+test cases for each operation to be tested.
+</P>
+
+<P>
+The <CODE>testfloat_gen</CODE> program writes the test cases it generates to
+standard output.
+This output can either be captured in a file through redirection, or be piped
+to another program that exercises a floating-point operation using the test
+cases as they are supplied.
+Depending on use, the total output from <CODE>testfloat_gen</CODE> can be
+large, so piping to another program may be the best choice to avoid using
+inordinate file space.
+The format of <CODE>testfloat_gen</CODE>&rsquo;s output is raw hexadecimal
+text, described in the section below titled <I>Output Format</I>.
+</P>
+
+
+<H2>Command Syntax</H2>
+
+<P>
+The <CODE>testfloat_gen</CODE> program is executed as a command in one of these
+forms:
+<BLOCKQUOTE>
+<PRE>
+testfloat_gen [&lt;<I>option</I>&gt;...] &lt;<I>type</I>&gt;
+testfloat_gen [&lt;<I>option</I>&gt;...] &lt;<I>function</I>&gt;
+</PRE>
+</BLOCKQUOTE>
+Square brackets (<CODE>[ ]</CODE>) denote optional arguments, and
+<CODE>&lt;<I>option</I>&gt;</CODE> is a supported option, documented below.
+A <CODE>testfloat_gen</CODE> command expects either a
+<CODE>&lt;<I>type</I>&gt;</CODE> specifying the type and number of outputs or a
+<CODE>&lt;<I>function</I>&gt;</CODE> naming a floating-point operation.
+If <CODE>testfloat_gen</CODE> is executed without any arguments, a summary of
+usage is written.
+</P>
+
+<P>
+A <CODE>&lt;<I>type</I>&gt;</CODE> can be one of the following:
+<BLOCKQUOTE>
+<TABLE CELLSPACING=0 CELLPADDING=0>
+<TR>
+<TD><CODE>ui32</CODE></TD>
+<TD>unsigned <NOBR>32-bit</NOBR> integers</TD>
+</TR>
+<TR>
+<TD><CODE>ui64</CODE></TD>
+<TD>unsigned <NOBR>64-bit</NOBR> integers</TD>
+</TR>
+<TR>
+<TD><CODE>i32</CODE></TD>
+<TD>signed <NOBR>32-bit</NOBR> integers</TD>
+</TR>
+<TR>
+<TD><CODE>i64</CODE></TD>
+<TD>signed <NOBR>64-bit</NOBR> integers</TD>
+</TR>
+<TR>
+<TD><CODE>f16 [&lt;<I>num</I>&gt;]</CODE></TD>
+<TD>one or more <NOBR>16-bit</NOBR> half-precision floating-point values</TD>
+</TR>
+<TR>
+<TD><CODE>f32 [&lt;<I>num</I>&gt;]</CODE></TD>
+<TD>one or more <NOBR>32-bit</NOBR> single-precision floating-point values</TD>
+</TR>
+<TR>
+<TD><CODE>f64 [&lt;<I>num</I>&gt;]</CODE></TD>
+<TD>one or more <NOBR>64-bit</NOBR> double-precision floating-point values</TD>
+</TR>
+<TR>
+<TD><CODE>extF80 [&lt;<I>num</I>&gt;]&nbsp;&nbsp;&nbsp;</CODE></TD>
+<TD>one or more <NOBR>80-bit</NOBR> double-extended-precision floating-point
+values</TD>
+</TR>
+<TR>
+<TD><CODE>f128 [&lt;<I>num</I>&gt;]</CODE></TD>
+<TD>one or more <NOBR>128-bit</NOBR> quadruple-precision floating-point
+values</TD>
+</TR>
+</TABLE>
+</BLOCKQUOTE>
+Optional <CODE>&lt;<I>num</I>&gt;</CODE> is one of 1, 2, <NOBR>or 3</NOBR>.
+If a <CODE>&lt;<I>type</I>&gt;</CODE> is given without
+<CODE>&lt;<I>num</I>&gt;</CODE> (such as <CODE>ui32</CODE> or
+<CODE>f64</CODE>), <CODE>testfloat_gen</CODE> outputs a list of values of the
+specified type, one value per line, appropriate for testing a floating-point
+operation with exactly one operand of the given type.
+If a floating-point type and number are given (such as
+<NOBR><CODE>f32</CODE> <CODE>2</CODE></NOBR> or
+<NOBR><CODE>extF80</CODE> <CODE>1</CODE></NOBR>), <CODE>testfloat_gen</CODE>
+outputs the specified number of values per line, appropriate for testing a
+floating-point operation with that number of operands.
+Although the exact operation being tested is not specified, the test cases
+output by <CODE>testfloat_gen</CODE> cover all standard floating-point
+operations, to the degree explained in
+<A HREF="TestFloat-general.html"><NOBR><CODE>TestFloat-general.html</CODE></NOBR></A>.
+</P>
+
+<P>
+If a <CODE>&lt;<I>function</I>&gt;</CODE> operation name is given, then each
+line of output from <CODE>testfloat_gen</CODE> contains not only the operands
+for that operation (as would be generated by an appropriate
+<CODE>&lt;<I>type</I>&gt;</CODE> argument) but also the expected results as
+determined by <CODE>testfloat_gen</CODE>&rsquo;s internal floating-point
+emulation (Berkeley SoftFloat).
+The available operation names are listed in
+<A HREF="TestFloat-general.html"><NOBR><CODE>TestFloat-general.html</CODE></NOBR></A>.
+In all cases, floating-point operations have two results:
+first, a value, which may be floating-point, integer, or Boolean, and, second,
+the floating-point exception flags raised by the operation.
+If the output from a tested floating-point operation does not match the
+expected output specified by <CODE>testfloat_gen</CODE>, this may or may not
+indicate an error in the floating-point operation.
+For further explanation, see
+<A HREF="TestFloat-general.html"><NOBR><CODE>TestFloat-general.html</CODE></NOBR></A>,
+especially the section titled <I>Variations Allowed by the IEEE Floating-Point
+Standard</I>.
+</P>
+
+
+<H2>Options</H2>
+
+<P>
+The <CODE>testfloat_gen</CODE> program accepts several command options.
+If mutually contradictory options are given, the last one has priority.
+</P>
+
+<H3><CODE>-help</CODE></H3>
+
+<P>
+The <CODE>-help</CODE> option causes a summary of program usage to be written,
+after which the program exits.
+</P>
+
+<H3><CODE>-prefix &lt;<I>text</I>&gt;</CODE></H3>
+
+<P>
+The <CODE>-prefix</CODE> option causes <CODE>testfloat_gen</CODE> to write the
+supplied text argument verbatim as the first line of output before any test
+cases.
+This can be used, for example, to indicate to a downstream program what kind of
+test to perform for the test cases that follow.
+</P>
+
+<H3><CODE>-seed &lt;<I>num</I>&gt;</CODE></H3>
+
+<P>
+The <CODE>-seed</CODE> option sets the seed for the pseudo-random number
+generator used for generating test cases.
+The argument to <CODE>-seed</CODE> is a nonnegative integer.
+Executing the same <CODE>testfloat_gen</CODE> program with the same arguments
+(including the same pseudo-random number seed) should always generate the same
+sequence of test cases, whereas changing the pseudo-random number seed should
+result in a different sequence of test cases.
+The default seed number <NOBR>is 1</NOBR>.
+</P>
+
+<H3><CODE>-level &lt;<I>num</I>&gt;</CODE></H3>
+
+<P>
+The <CODE>-level</CODE> option sets the level of testing.
+The argument to <CODE>-level</CODE> can be either 1 <NOBR>or 2</NOBR>.
+The default is <NOBR>level 1</NOBR>.
+<NOBR>Level 2</NOBR> causes many more test cases to be generated, with better
+coverage, than <NOBR>level 1</NOBR>.
+</P>
+
+<H3><CODE>-n &lt;<I>num</I>&gt;</CODE></H3>
+
+<P>
+Option <CODE>-n</CODE> specifies the number of test cases to generate.
+For each <CODE>&lt;<I>type</I>&gt;</CODE> or
+<CODE>&lt;<I>function</I>&gt;</CODE> and each testing level (set by
+<CODE>-level</CODE>), there is a minimum value that <CODE>testfloat_gen</CODE>
+will accept for <CODE>&lt;<I>num</I>&gt;</CODE>.
+If no <CODE>-n</CODE> option is given, the number of test cases generated by
+<CODE>testfloat_gen</CODE> equals the minimum value acceptable for the
+<CODE>-n</CODE> argument.
+Option <CODE>-n</CODE> cannot be used to reduce this number, but can increase
+it, without changing the testing level.
+</P>
+
+<H3><CODE>-forever</CODE></H3>
+
+<P>
+The <CODE>-forever</CODE> option causes test cases to be generated
+indefinitely, without limit (until the program is terminated by some external
+cause).
+The testing level is set to 2 by this option.
+</P>
+
+<H3><CODE>-precision32, -precision64, -precision80</CODE></H3>
+
+<P>
+When a <CODE>&lt;<I>function</I>&gt;</CODE> is specified that is an
+<NOBR>80-bit</NOBR> double-extended-precision operation affected by rounding
+precision control, the <CODE>-precision32</CODE> option sets the rounding
+precision to <NOBR>32 bits</NOBR>, equivalent to <NOBR>32-bit</NOBR>
+single-precision.
+Likewise, <CODE>-precision64</CODE> sets the rounding precision to
+<NOBR>64 bits</NOBR>, equivalent to <NOBR>64-bit</NOBR> double-precision, and
+<CODE>-precision80</CODE> sets the rounding precision to the full
+<NOBR>80 bits</NOBR> of the double-extended-precision format.
+All these options are ignored for operations not affected by rounding precision
+control.
+When rounding precision is applicable but not specified, the default is the
+full <NOBR>80 bits</NOBR>, same as <CODE>-precision80</CODE>.
+</P>
+
+<H3><CODE>-rnear_even, -rnear_maxMag, -rminMag, -rmin, -rmax, -rodd</CODE></H3>
+
+<P>
+When a <CODE>&lt;<I>function</I>&gt;</CODE> is specified that requires
+rounding, the <CODE>-rnear_even</CODE> option sets the rounding mode to
+nearest/even;
+<CODE>-rnear_maxMag</CODE> sets rounding to nearest/maximum magnitude
+(nearest-away);
+<CODE>-rminMag</CODE> sets rounding to minimum magnitude (toward zero);
+<CODE>-rmin</CODE> sets rounding to minimum (down, toward negative infinity);
+<CODE>-rmax</CODE> sets rounding to maximum (up, toward positive infinity);
+and <CODE>-rodd</CODE>, if supported, sets rounding to odd.
+These options are ignored for operations that are exact and thus do not round.
+When rounding mode is relevant but not specified, the default is to round to
+nearest/even, same as <CODE>-rnear_even</CODE>.
+</P>
+
+<H3><CODE>-tininessbefore, -tininessafter</CODE></H3>
+
+<P>
+When a <CODE>&lt;<I>function</I>&gt;</CODE> is specified that requires
+rounding, the <CODE>-tininessbefore</CODE> option indicates that tininess on
+underflow will be detected before rounding, while <CODE>-tininessafter</CODE>
+indicates that tininess on underflow will be detected after rounding.
+These options are ignored for operations that are exact and thus do not round.
+When the method of tininess detection matters but is not specified, the default
+is to detect tininess on underflow after rounding, same as
+<CODE>-tininessafter</CODE>.
+</P>
+
+<H3><CODE>-notexact, -exact</CODE></H3>
+
+<P>
+When a <CODE>&lt;<I>function</I>&gt;</CODE> is specified that rounds to an
+integer (either conversion to an integer type or a <CODE>roundToInt</CODE>
+operation), the <CODE>-notexact</CODE> option indicates that the <I>inexact</I>
+exception flag is never raised, while <CODE>-exact</CODE> indicates that the
+<I>inexact</I> exception flag is to be raised if the result is inexact.
+For other operations, these options are ignored.
+If neither option is specified, the default is not to raise the <I>inexact</I>
+exception flag when rounding to an integer, same as <CODE>-notexact</CODE>.
+</P>
+
+
+<H2>Output Format</H2>
+
+<P>
+For each test case generated, <CODE>testfloat_gen</CODE> writes a single line
+of text to standard output.
+When the <CODE>testfloat_gen</CODE> command is given a
+<CODE>&lt;<I>type</I>&gt;</CODE> argument, each test case consists of either
+one integer value or one, two, or three floating-point values.
+Each value is written to output as a raw hexadecimal number.
+When there is more than one value per line, they are separated by spaces.
+For example, output from executing
+<BLOCKQUOTE>
+<PRE>
+testfloat_gen f64 2
+</PRE>
+</BLOCKQUOTE>
+might look like this:
+<BLOCKQUOTE>
+<PRE>
+3F90EB5825D6851E C3E0080080000000
+41E3C00000000000 C182024F8AE474A8
+7FD80FFFFFFFFFFF 7FEFFFFFFFFFFF80
+3FFFED6A25C534BE 3CA1000000020000
+...
+</PRE>
+</BLOCKQUOTE>
+with each hexadecimal number being one <NOBR>64-bit</NOBR> floating-point
+value.
+Note that, for floating-point values, the sign and exponent are at the
+most-significant end of the number.
+Thus, for the first number on the first line above, the leading hexadecimal
+digits <CODE>3F9</CODE> are the sign and encoded exponent of the
+<NOBR>64-bit</NOBR> floating-point value, and the remaining digits are the
+encoded significand.
+</P>
+
+<P>
+When <CODE>testfloat_gen</CODE> is given a <CODE>&lt;<I>function</I>&gt;</CODE>
+operation name, each line of output has not only the operands for the operation
+but also the expected output, consisting of a result value and the exception
+flags that are raised.
+For example, the output from
+<BLOCKQUOTE>
+<PRE>
+testfloat_gen f64_add
+</PRE>
+</BLOCKQUOTE>
+could include these lines:
+<BLOCKQUOTE>
+<PRE>
+3F90EB5825D6851E C3E0080080000000 C3E0080080000000 01
+41E3C00000000000 C182024F8AE474A8 41E377F6C1D46E2D 01
+7FD80FFFFFFFFFFF 7FEFFFFFFFFFFF80 7FF0000000000000 05
+3FFFED6A25C534BE 3CA1000000020000 3FFFED6A25C534BF 01
+...
+</PRE>
+</BLOCKQUOTE>
+On each line, the first two numbers are the operands for the floating-point
+addition, and the third and fourth numbers are the expected floating-point
+result (the sum) and the exception flags raised.
+Exception flags are encoded with one bit per flag as follows:
+<BLOCKQUOTE>
+<TABLE CELLSPACING=0 CELLPADDING=0>
+<TR>
+ <TD>bit 0<CODE>&nbsp;&nbsp;&nbsp;</CODE></TD>
+ <TD><I>inexact</I> exception</TD>
+</TR>
+<TR><TD>bit 1</TD><TD><I>underflow</I> exception</TD></TR>
+<TR><TD>bit 2</TD><TD><I>overflow</I> exception</TD></TR>
+<TR>
+ <TD>bit 3</TD>
+ <TD><I>infinite</I> exception (&ldquo;divide by zero&rdquo;)</TD>
+</TR>
+<TR><TD>bit 4</TD><TD><I>invalid</I> exception</TD></TR>
+</TABLE>
+</BLOCKQUOTE>
+</P>
+
+
+</BODY>
+