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|
; $Id: except-x86-vcc-asm.asm $
;; @file
; IPRT - Visual C++ Compiler - x86 Exception Handler Support Code.
;
;
; Copyright (C) 2022 Oracle and/or its affiliates.
;
; This file is part of VirtualBox base platform packages, as
; available from https://www.virtualbox.org.
;
; This program is free software; you can redistribute it and/or
; modify it under the terms of the GNU General Public License
; as published by the Free Software Foundation, in version 3 of the
; License.
;
; This program is distributed in the hope that it will be useful, but
; WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
; General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program; if not, see <https://www.gnu.org/licenses>.
;
; The contents of this file may alternatively be used under the terms
; of the Common Development and Distribution License Version 1.0
; (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
; in the VirtualBox distribution, in which case the provisions of the
; CDDL are applicable instead of those of the GPL.
;
; You may elect to license modified versions of this file under the
; terms and conditions of either the GPL or the CDDL or both.
;
; SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
;
;*********************************************************************************************************************************
;* Header Files *
;*********************************************************************************************************************************
%include "iprt/asmdefs.mac"
;*********************************************************************************************************************************
;* Defined Constants And Macros *
;*********************************************************************************************************************************
;; @def WITH_NLG_STUFF
; Enabled NLG debugger hooks/whatever - no idea how it's used.
;
; So far vsdebugeng.manimpl.dll in the VS2019 remote debugger directory is the
; only component with any _NLG_ strings in it. Could not find any references
; to _NLG_ in windbg.
%define WITH_NLG_STUFF 1
;*********************************************************************************************************************************
;* Structures and Typedefs *
;*********************************************************************************************************************************
struc EH4_XCPT_REG_REC_T
.uSavedEsp resd 1 ; 0 / 0x00
.pXctpPtrs resd 1 ; 4 / 0x04
.XcptRec resd 2 ; 8 / 0x08
.uEncodedScopeTable resd 1 ; 16 / 0x10
.uTryLevel resd 1 ; 20 / 0x14
endstruc ; 24 / 0x18
;;
; Scope table record describing __try / __except / __finally blocks (aka
; EH4_SCOPETABLE_RECORD).
;
struc EH4_SCOPE_TAB_REC_T
.uEnclosingLevel resd 1
.pfnFilter resd 1
.pfnHandlerOrFinally resd 1
endstruc
;; Special EH4_SCOPE_TAB_REC_T::uEnclosingLevel used to terminate the chain.
%define EH4_TOPMOST_TRY_LEVEL 0xfffffffe
;;
; Scope table used by _except_handler4 (aka EH4_SCOPETABLE).
;
struc EH4_SCOPE_TAB_T
.offGSCookie resd 1
.offGSCookieXor resd 1
.offEHCookie resd 1
.offEHCookieXor resd 1
.aScopeRecords resb 12
endstruc
;*********************************************************************************************************************************
;* External Symbols *
;*********************************************************************************************************************************
BEGINCODE
extern IMPNAME(RtlUnwind@16)
extern _rtVccEh4DoLocalUnwindHandler@16
;*********************************************************************************************************************************
;* Global Variables *
;*********************************************************************************************************************************
;; Delcare rtVccEh4DoLocalUnwindHandler() in except-x86.cpp as a save exception handler.
; This adds the symbol table number of the exception handler to the special .sxdata section.
safeseh _rtVccEh4DoLocalUnwindHandler@16
%ifdef WITH_NLG_STUFF
BEGINDATA
GLOBALNAME_RAW __NLG_Destination, data, hidden
dd 019930520h
dd 0
dd 0
dd 0
%endif
BEGINCODE
%ifdef WITH_NLG_STUFF
;;
; Some VS debugger interface, I think.
;
; @param EDX Notification code.
; @uses EBP, EAX & ECX are preserved. This differs from other implementation,
; but simplifies the calling code.
;
ALIGNCODE(32)
GLOBALNAME_RAW __NLG_Notify, function, hidden
;
; Save registers.
;
push eax
push ecx
push ebp
push ebx
;
; ECX = notification code.
; EBX = __NLG_Destination
;
mov ecx, edx ; Originally held in ECX, so moving it there for now.
mov ebx, __NLG_Destination
__NLG_Go:
;
; Save info to __NLG_Destination and the stack (same layout).
;
mov [ebx + 0ch], ebp
push ebp
mov [ebx + 08h], ecx
push ecx
mov [ebx + 04h], eax
push eax
;
; This is presumably the symbol the debugger hooks on to as the string
; "__NLG_Dispatch" was found in vsdebugeng.manimpl.dll in VS2019.
;
global __NLG_Dispatch
__NLG_Dispatch:
; Drop the info structure from the stack.
add esp, 4*3
;
; Restore registers and drop the parameter as we return.
;
; Note! This may sabotage attempts by the debugger to modify the state...
; But that can be fixed once we know this is a requirement. Just
; keep things simple for the caller for now.
;
pop ebx
pop ebp
pop ecx
pop eax
ret
;;
; NLG call + return2.
;
; The "__NLG_Return2" symbol was observed in several vsdebugeng.manimpl.dll
; strings in VS2019.
;
ALIGNCODE(4)
GLOBALNAME_RAW __NLG_Call, function, hidden
call eax
global __NLG_Return2
__NLG_Return2:
ret
%endif
;;
; Calls the filter sub-function for a __finally statement.
;
; This sets all GRPs to zero, except for ESP, EBP and EAX.
;
; @param pfnFilter [ebp + 08h]
; @param fAbend [ebp + 0ch]
; @param pbFrame [ebp + 10h]
;
ALIGNCODE(64)
BEGINPROC rtVccEh4DoFinally
push ebp
mov ebp, esp
push ebx
push edi
push esi
xor edi, edi
xor esi, esi
%ifndef WITH_NLG_STUFF
xor edx, edx
%endif
xor ebx, ebx
mov eax, [ebp + 08h] ; pfnFilter
movzx ecx, byte [ebp + 0ch] ; fAbend
mov ebp, [ebp + 10h] ; pbFrame
%ifdef WITH_NLG_STUFF
mov edx, 101h
call __NLG_Notify
xor edx, edx
call __NLG_Call
%else
call eax
%endif
pop esi
pop edi
pop ebx
pop ebp
ret
ENDPROC rtVccEh4DoFinally
;;
; Calls the filter sub-function for an __except statement.
;
; This sets all GRPs to zero, except for ESP, EBP and ECX.
;
; @param pfnFilter [ebp + 08h]
; @param pbFrame [ebp + 0ch]
;
ALIGNCODE(32)
BEGINPROC rtVccEh4DoFiltering
push ebp
push ebx
push edi
push esi
mov ecx, [esp + 5 * 4 + 0] ; pfnFilter
mov ebp, [esp + 5 * 4 + 4] ; pbFrame
xor edi, edi
xor esi, esi
xor edx, edx
xor ebx, ebx
xor eax, eax
call ecx
pop esi
pop edi
pop ebx
pop ebp
ret
ENDPROC rtVccEh4DoFiltering
;;
; Resumes executing in an __except block (never returns).
;
; @param pfnHandler [ebp + 08h]
; @param pbFrame [ebp + 0ch]
;
ALIGNCODE(32)
BEGINPROC rtVccEh4JumpToHandler
;
; Since we're never returning there is no need to save anything here. So,
; just start by loading parameters into registers.
;
mov esi, [esp + 1 * 4 + 0] ; pfnFilter
mov ebp, [esp + 1 * 4 + 4] ; pbFrame
%ifdef WITH_NLG_STUFF
;
; Notify VS debugger/whatever.
;
mov eax, esi
mov edx, 1
call __NLG_Notify
%endif
;
; Zero all GPRs except for ESP, EBP and ESI.
;
xor edi, edi
xor edx, edx
xor ecx, ecx
xor ebx, ebx
xor eax, eax
jmp esi
ENDPROC rtVccEh4JumpToHandler
;;
; This does global unwinding via RtlUnwind.
;
; The interface kind of requires us to do this from assembly.
;
; @param pXcptRec [ebp + 08h]
; @param pXcptRegRec [ebp + 0ch]
;
ALIGNCODE(32)
BEGINPROC rtVccEh4DoGlobalUnwind
push ebp
mov ebp, esp
; Save all non-volatile registers.
push edi
push esi
push ebx
;
; Call unwind function.
;
push 0 ; ReturnValue
push dword [ebp + 08h] ; ExceptionRecord - pXcptRec
push .return ; TargetIp
push dword [ebp + 0ch] ; TargetFrame - pXcptRegRec
call IMP(RtlUnwind@16)
;
; The RtlUnwind code will place us here if it doesn't return the regular way.
;
.return:
; Restore non-volatile registers.
pop ebx
pop esi
pop edi
leave
ret
ENDPROC rtVccEh4DoGlobalUnwind
|