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#pragma once
#include "dxvk_format.h"
#include "dxvk_include.h"
#include "../spirv/spirv_code_buffer.h"
namespace dxvk {
class DxvkDevice;
/**
* \brief Clear args
*
* The data structure that can be passed
* to the clear shaders as push constants.
*/
struct DxvkMetaClearArgs {
VkClearColorValue clearValue;
VkOffset3D offset; uint32_t pad1;
VkExtent3D extent; uint32_t pad2;
};
/**
* \brief Pipeline-related objects
*
* Use this to bind the pipeline
* and allocate a descriptor set.
*/
struct DxvkMetaClearPipeline {
VkDescriptorSetLayout dsetLayout;
VkPipelineLayout pipeLayout;
VkPipeline pipeline;
VkExtent3D workgroupSize;
};
/**
* \brief Clear shaders and related objects
*
* Creates the shaders, pipeline layouts, and
* compute pipelines that are going to be used
* for clear operations.
*/
class DxvkMetaClearObjects {
public:
DxvkMetaClearObjects(const DxvkDevice* device);
~DxvkMetaClearObjects();
/**
* \brief Retrieves objects to use for buffers
*
* Returns the pipeline, pipeline layout and descriptor
* set layout which are required to perform a meta clear
* operation on a buffer resource with the given format.
* \param [in] viewType The image virw type
*/
DxvkMetaClearPipeline getClearBufferPipeline(
DxvkFormatFlags formatFlags) const;
/**
* \brief Retrieves objects for a given image view type
*
* Returns the pipeline, pipeline layout and descriptor
* set layout which are required to perform a meta clear
* operation on a resource with the given view type.
* \param [in] viewType The image virw type
* \returns The pipeline-related objects to use
*/
DxvkMetaClearPipeline getClearImagePipeline(
VkImageViewType viewType,
DxvkFormatFlags formatFlags) const;
private:
struct DxvkMetaClearPipelines {
VkPipeline clearBuf = VK_NULL_HANDLE;
VkPipeline clearImg1D = VK_NULL_HANDLE;
VkPipeline clearImg2D = VK_NULL_HANDLE;
VkPipeline clearImg3D = VK_NULL_HANDLE;
VkPipeline clearImg1DArray = VK_NULL_HANDLE;
VkPipeline clearImg2DArray = VK_NULL_HANDLE;
};
Rc<vk::DeviceFn> m_vkd;
VkDescriptorSetLayout m_clearBufDsetLayout = VK_NULL_HANDLE;
VkDescriptorSetLayout m_clearImgDsetLayout = VK_NULL_HANDLE;
VkPipelineLayout m_clearBufPipeLayout = VK_NULL_HANDLE;
VkPipelineLayout m_clearImgPipeLayout = VK_NULL_HANDLE;
DxvkMetaClearPipelines m_clearPipesF32;
DxvkMetaClearPipelines m_clearPipesU32;
VkDescriptorSetLayout createDescriptorSetLayout(
VkDescriptorType descriptorType);
VkPipelineLayout createPipelineLayout(
VkDescriptorSetLayout dsetLayout);
VkPipeline createPipeline(
const SpirvCodeBuffer& spirvCode,
VkPipelineLayout pipeLayout);
};
}
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