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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org Code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1999
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <stdlib.h>
#include <stdio.h>
#include "nsVoidBTree.h"
#include "nsVoidArray.h"
#define COUNT 1024
#define POINTER(i) NS_REINTERPRET_CAST(void*, 4 + 4 * (i))
static PRBool
Equal(const nsVoidArray& aControl, const nsVoidBTree& aTest)
{
if (aControl.Count() != aTest.Count()) {
printf("counts not equal; ");
return PR_FALSE;
}
for (PRInt32 i = aControl.Count() - 1; i >= 0; --i) {
if (aControl[i] != aTest[i]) {
printf("element %d differs; ", i);
return PR_FALSE;
}
}
return PR_TRUE;
}
static void
CheckForwardEnumeration(const nsVoidArray& aControl, const nsVoidBTree& aTest)
{
PRInt32 index = 0;
nsVoidBTree::ConstIterator last = aTest.Last();
for (nsVoidBTree::ConstIterator element = aTest.First(); element != last; ++element, ++index) {
if (*element != aControl[index]) {
printf("failed forward enumeration\n");
exit(-1);
}
}
if (index != aControl.Count()) {
printf("erratic termination during forward enumeration\n");
exit(-1);
}
}
static void
CheckBackwardEnumeration(const nsVoidArray& aControl, const nsVoidBTree& aTest)
{
PRInt32 index = aControl.Count();
nsVoidBTree::ConstIterator first = aTest.First();
nsVoidBTree::ConstIterator element = aTest.Last();
if (first != element) {
do {
if (*--element != aControl[--index]) {
printf("failed backward enumeration\n");
exit(-1);
}
} while (element != first);
}
if (index != 0) {
printf("erratic termination during backward enumeration\n");
exit(-1);
}
}
int main(int argc, char* argv[])
{
nsVoidBTree btree;
PRInt32 i;
//----------------------------------------
// Tail fill
for (i = 0; i < COUNT; ++i)
btree.InsertElementAt(NS_REINTERPRET_CAST(void*, POINTER(i)), i);
for (i = 0; i < COUNT; ++i) {
if (btree[i] != POINTER(i)) {
printf("tail fill failed\n");
return -1;
}
}
printf("tail fill succeeded\n");
//----------------------------------------
// Tail empty
for (i = COUNT - 1; i >= 0; --i)
btree.RemoveElementAt(i);
if (btree.Count() != 0) {
printf("tail empty failed\n");
return -1;
}
printf("tail empty succeeded\n");
// N.B. no intervening Clear() to verify that we handle the re-use
// case.
//----------------------------------------
// Front fill
for (i = 0; i < COUNT; ++i)
btree.InsertElementAt(POINTER(i), 0);
for (i = 0; i < COUNT; ++i) {
if (btree[COUNT - (i + 1)] != POINTER(i)) {
printf("simple front fill failed\n");
return -1;
}
}
printf("front fill succeeded\n");
//----------------------------------------
// Front empty
for (i = COUNT - 1; i >= 0; --i)
btree.RemoveElementAt(0);
if (btree.Count() != 0) {
printf("front empty failed\n");
return -1;
}
printf("front empty succeeded\n");
fflush(stdout);
//----------------------------------------
// Test boundary conditions with small btree
{
printf("small btree boundary conditions ");
fflush(stdout);
nsVoidArray control;
btree.Clear();
CheckBackwardEnumeration(control, btree);
CheckForwardEnumeration(control, btree);
btree.AppendElement(POINTER(0));
control.AppendElement(POINTER(0));
CheckBackwardEnumeration(control, btree);
CheckForwardEnumeration(control, btree);
btree.AppendElement(POINTER(1));
control.AppendElement(POINTER(1));
CheckBackwardEnumeration(control, btree);
CheckForwardEnumeration(control, btree);
btree.RemoveElementAt(0);
btree.RemoveElementAt(0);
control.RemoveElementAt(0);
control.RemoveElementAt(0);
CheckBackwardEnumeration(control, btree);
CheckForwardEnumeration(control, btree);
printf("succeeded\n");
}
//----------------------------------------
// Iterator
{
nsVoidArray control;
btree.Clear();
// Fill
for (i = 0; i < COUNT; ++i) {
PRInt32 slot = i ? rand() % i : 0;
btree.InsertElementAt(POINTER(i), slot);
control.InsertElementAt(POINTER(i), slot);
if (! Equal(control, btree)) {
printf("failed\n");
return -1;
}
}
for (nsVoidBTree::Iterator m = btree.First(); m != btree.Last(); ++m) {
nsVoidBTree::Iterator n;
for (n = m, ++n; n != btree.Last(); ++n) {
if (*m > *n) {
void* tmp = *m;
*m = *n;
*n = tmp;
}
}
}
nsVoidBTree::Iterator el;
for (el = btree.First(), i = 0; el != btree.Last(); ++el, ++i) {
if (*el != POINTER(i)) {
printf("bubble sort failed\n");
return -1;
}
}
printf("iteration succeeded\n");
}
//----------------------------------------
// Random hammering
printf("random fill/empty: ");
for (PRInt32 iter = 10; iter >= 1; --iter) {
printf("%d ", iter);
fflush(stdout);
nsVoidArray control;
btree.Clear();
// Fill
for (i = 0; i < COUNT; ++i) {
PRInt32 slot = i ? rand() % i : 0;
btree.InsertElementAt(POINTER(i), slot);
control.InsertElementAt(POINTER(i), slot);
if (! Equal(control, btree)) {
printf("failed\n");
return -1;
}
}
// IndexOf
for (i = 0; i < COUNT; ++i) {
void* element = control[i];
if (btree.IndexOf(element) != i) {
printf("failed IndexOf at %d\n", i);
return -1;
}
}
// Backward enumeration
CheckBackwardEnumeration(control, btree);
// Forward enumeration
CheckForwardEnumeration(control, btree);
// Empty
for (i = COUNT - 1; i >= 0; --i) {
PRInt32 slot = i ? rand() % i : 0;
btree.RemoveElementAt(slot);
control.RemoveElementAt(slot);
if (! Equal(control, btree)) {
printf("failed\n");
return -1;
}
}
}
printf("succeeded\n");
return 0;
}
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