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-rw-r--r--src/connect.c1084
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diff --git a/src/connect.c b/src/connect.c
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+++ b/src/connect.c
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+/* Establishing and handling network connections.
+ Copyright (C) 1995-2011, 2015, 2018-2022 Free Software Foundation,
+ Inc.
+
+This file is part of GNU Wget.
+
+GNU Wget is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+GNU Wget is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Wget. If not, see <http://www.gnu.org/licenses/>.
+
+Additional permission under GNU GPL version 3 section 7
+
+If you modify this program, or any covered work, by linking or
+combining it with the OpenSSL project's OpenSSL library (or a
+modified version of that library), containing parts covered by the
+terms of the OpenSSL or SSLeay licenses, the Free Software Foundation
+grants you additional permission to convey the resulting work.
+Corresponding Source for a non-source form of such a combination
+shall include the source code for the parts of OpenSSL used as well
+as that of the covered work. */
+
+#include "wget.h"
+
+#include "exits.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <assert.h>
+
+#include <sys/socket.h>
+#include <sys/select.h>
+
+#ifndef WINDOWS
+# ifdef __VMS
+# include "vms_ip.h"
+# else /* def __VMS */
+# include <netdb.h>
+# endif /* def __VMS [else] */
+# include <netinet/in.h>
+# ifndef __BEOS__
+# include <arpa/inet.h>
+# endif
+#endif /* not WINDOWS */
+
+#include <errno.h>
+#include <string.h>
+#include <sys/time.h>
+
+#include "utils.h"
+#include "host.h"
+#include "connect.h"
+#include "hash.h"
+
+#include <stdint.h>
+
+/* Define sockaddr_storage where unavailable (presumably on IPv4-only
+ hosts). */
+
+#ifndef ENABLE_IPV6
+# ifndef HAVE_STRUCT_SOCKADDR_STORAGE
+# define sockaddr_storage sockaddr_in
+# endif
+#endif /* ENABLE_IPV6 */
+
+/* Fill SA as per the data in IP and PORT. SA should point to struct
+ sockaddr_storage if ENABLE_IPV6 is defined, to struct sockaddr_in
+ otherwise. */
+
+static void
+sockaddr_set_data (struct sockaddr *sa, const ip_address *ip, int port)
+{
+ switch (ip->family)
+ {
+ case AF_INET:
+ {
+ struct sockaddr_in *sin = (struct sockaddr_in *)sa;
+ xzero (*sin);
+ sin->sin_family = AF_INET;
+ sin->sin_port = htons (port);
+ sin->sin_addr = ip->data.d4;
+ break;
+ }
+#ifdef ENABLE_IPV6
+ case AF_INET6:
+ {
+ struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)sa;
+ xzero (*sin6);
+ sin6->sin6_family = AF_INET6;
+ sin6->sin6_port = htons (port);
+ sin6->sin6_addr = ip->data.d6;
+#ifdef HAVE_SOCKADDR_IN6_SCOPE_ID
+ sin6->sin6_scope_id = ip->ipv6_scope;
+#endif
+ break;
+ }
+#endif /* ENABLE_IPV6 */
+ default:
+ abort ();
+ }
+}
+
+/* Get the data of SA, specifically the IP address and the port. If
+ you're not interested in one or the other information, pass NULL as
+ the pointer. */
+
+static void
+sockaddr_get_data (const struct sockaddr *sa, ip_address *ip, int *port)
+{
+ switch (sa->sa_family)
+ {
+ case AF_INET:
+ {
+ struct sockaddr_in *sin = (struct sockaddr_in *)sa;
+ if (ip)
+ {
+ ip->family = AF_INET;
+ ip->data.d4 = sin->sin_addr;
+ }
+ if (port)
+ *port = ntohs (sin->sin_port);
+ break;
+ }
+#ifdef ENABLE_IPV6
+ case AF_INET6:
+ {
+ struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)sa;
+ if (ip)
+ {
+ ip->family = AF_INET6;
+ ip->data.d6 = sin6->sin6_addr;
+#ifdef HAVE_SOCKADDR_IN6_SCOPE_ID
+ ip->ipv6_scope = sin6->sin6_scope_id;
+#endif
+ }
+ if (port)
+ *port = ntohs (sin6->sin6_port);
+ break;
+ }
+#endif
+ default:
+ abort ();
+ }
+}
+
+/* Return the size of the sockaddr structure depending on its
+ family. */
+
+static socklen_t
+sockaddr_size (const struct sockaddr *sa)
+{
+ switch (sa->sa_family)
+ {
+ case AF_INET:
+ return sizeof (struct sockaddr_in);
+#ifdef ENABLE_IPV6
+ case AF_INET6:
+ return sizeof (struct sockaddr_in6);
+#endif
+ default:
+ abort ();
+ }
+}
+
+/* Resolve the bind address specified via --bind-address and store it
+ to SA. The resolved value is stored in a static variable and
+ reused after the first invocation of this function.
+
+ Returns true on success, false on failure. */
+
+static bool
+resolve_bind_address (struct sockaddr *sa)
+{
+ struct address_list *al;
+
+ /* Make sure this is called only once. opt.bind_address doesn't
+ change during a Wget run. */
+ static bool called, should_bind;
+ static ip_address ip;
+ if (called)
+ {
+ if (should_bind)
+ sockaddr_set_data (sa, &ip, 0);
+ return should_bind;
+ }
+ called = true;
+
+ al = lookup_host (opt.bind_address, LH_BIND | LH_SILENT);
+ if (!al)
+ {
+ /* #### We should be able to print the error message here. */
+ logprintf (LOG_NOTQUIET,
+ _("%s: unable to resolve bind address %s; disabling bind.\n"),
+ exec_name, quote (opt.bind_address));
+ should_bind = false;
+ return false;
+ }
+
+ /* Pick the first address in the list and use it as bind address.
+ Perhaps we should try multiple addresses in succession, but I
+ don't think that's necessary in practice. */
+ ip = *address_list_address_at (al, 0);
+ address_list_release (al);
+
+ sockaddr_set_data (sa, &ip, 0);
+ should_bind = true;
+ return true;
+}
+
+struct cwt_context {
+ int fd;
+ const struct sockaddr *addr;
+ socklen_t addrlen;
+ int result;
+};
+
+static void
+connect_with_timeout_callback (void *arg)
+{
+ struct cwt_context *ctx = (struct cwt_context *)arg;
+ ctx->result = connect (ctx->fd, ctx->addr, ctx->addrlen);
+}
+
+/* Like connect, but specifies a timeout. If connecting takes longer
+ than TIMEOUT seconds, -1 is returned and errno is set to
+ ETIMEDOUT. */
+
+static int
+connect_with_timeout (int fd, const struct sockaddr *addr, socklen_t addrlen,
+ double timeout)
+{
+ struct cwt_context ctx;
+ ctx.fd = fd;
+ ctx.addr = addr;
+ ctx.addrlen = addrlen;
+
+ if (run_with_timeout (timeout, connect_with_timeout_callback, &ctx))
+ {
+ errno = ETIMEDOUT;
+ return -1;
+ }
+ if (ctx.result == -1 && errno == EINTR)
+ errno = ETIMEDOUT;
+ return ctx.result;
+}
+
+/* Connect via TCP to the specified address and port.
+
+ If PRINT is non-NULL, it is the host name to print that we're
+ connecting to. */
+
+int
+connect_to_ip (const ip_address *ip, int port, const char *print)
+{
+ struct sockaddr_storage ss;
+ struct sockaddr *sa = (struct sockaddr *)&ss;
+ int sock;
+
+ /* If PRINT is non-NULL, print the "Connecting to..." line, with
+ PRINT being the host name we're connecting to. */
+ if (print)
+ {
+ const char *txt_addr = print_address (ip);
+ if (0 != strcmp (print, txt_addr))
+ {
+ char *str = NULL, *name;
+
+ if (opt.enable_iri && (name = idn_decode ((char *) print)) != NULL)
+ {
+ str = aprintf ("%s (%s)", name, print);
+ xfree (name);
+ }
+
+ logprintf (LOG_VERBOSE, _("Connecting to %s|%s|:%d... "),
+ str ? str : escnonprint_uri (print), txt_addr, port);
+
+ xfree (str);
+ }
+ else
+ {
+ if (ip->family == AF_INET)
+ logprintf (LOG_VERBOSE, _("Connecting to %s:%d... "), txt_addr, port);
+#ifdef ENABLE_IPV6
+ else if (ip->family == AF_INET6)
+ logprintf (LOG_VERBOSE, _("Connecting to [%s]:%d... "), txt_addr, port);
+#endif
+ }
+ }
+
+ /* Store the sockaddr info to SA. */
+ sockaddr_set_data (sa, ip, port);
+
+ /* Create the socket of the family appropriate for the address. */
+ sock = socket (sa->sa_family, SOCK_STREAM, 0);
+ if (sock < 0)
+ goto err;
+
+#if defined(ENABLE_IPV6) && defined(IPV6_V6ONLY)
+ if (opt.ipv6_only) {
+ int on = 1;
+ /* In case of error, we will go on anyway... */
+ int err = setsockopt (sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, sizeof (on));
+ IF_DEBUG
+ if (err < 0)
+ DEBUGP (("Failed setting IPV6_V6ONLY: %s", strerror (errno)));
+ }
+#endif
+
+ /* For very small rate limits, set the buffer size (and hence,
+ hopefully, the kernel's TCP window size) to the per-second limit.
+ That way we should never have to sleep for more than 1s between
+ network reads. */
+ if (opt.limit_rate && opt.limit_rate < 8192)
+ {
+ int bufsize = opt.limit_rate;
+ if (bufsize < 512)
+ bufsize = 512; /* avoid pathologically small values */
+#ifdef SO_RCVBUF
+ if (setsockopt (sock, SOL_SOCKET, SO_RCVBUF,
+ (void *) &bufsize, (socklen_t) sizeof (bufsize)))
+ logprintf (LOG_NOTQUIET, _("setsockopt SO_RCVBUF failed: %s\n"),
+ strerror (errno));
+#endif
+ /* When we add limit_rate support for writing, which is useful
+ for POST, we should also set SO_SNDBUF here. */
+ }
+
+ if (opt.bind_address)
+ {
+ /* Bind the client side of the socket to the requested
+ address. */
+ struct sockaddr_storage bind_ss;
+ struct sockaddr *bind_sa = (struct sockaddr *)&bind_ss;
+ if (resolve_bind_address (bind_sa))
+ {
+ if (bind (sock, bind_sa, sockaddr_size (bind_sa)) < 0)
+ goto err;
+ }
+ }
+
+ /* Connect the socket to the remote endpoint. */
+ if (connect_with_timeout (sock, sa, sockaddr_size (sa),
+ opt.connect_timeout) < 0)
+ goto err;
+
+ /* Success. */
+ assert (sock >= 0);
+ if (print)
+ logprintf (LOG_VERBOSE, _("connected.\n"));
+ DEBUGP (("Created socket %d.\n", sock));
+ return sock;
+
+ err:
+ {
+ /* Protect errno from possible modifications by close and
+ logprintf. */
+ int save_errno = errno;
+ if (sock >= 0)
+ {
+#ifdef WIN32
+ /* If the connection timed out, fd_close will hang in Gnulib's
+ close_fd_maybe_socket, inside the call to WSAEnumNetworkEvents. */
+ if (errno != ETIMEDOUT)
+#endif
+ fd_close (sock);
+ }
+ if (print)
+ logprintf (LOG_NOTQUIET, _("failed: %s.\n"), strerror (errno));
+ errno = save_errno;
+ return -1;
+ }
+}
+
+/* Connect via TCP to a remote host on the specified port.
+
+ HOST is resolved as an Internet host name. If HOST resolves to
+ more than one IP address, they are tried in the order returned by
+ DNS until connecting to one of them succeeds. */
+
+int
+connect_to_host (const char *host, int port)
+{
+ int i, start, end;
+ int sock;
+
+ struct address_list *al = lookup_host (host, 0);
+
+ retry:
+ if (!al)
+ {
+ logprintf (LOG_NOTQUIET,
+ _("%s: unable to resolve host address %s\n"),
+ exec_name, quote (host));
+ return E_HOST;
+ }
+
+ address_list_get_bounds (al, &start, &end);
+ for (i = start; i < end; i++)
+ {
+ const ip_address *ip = address_list_address_at (al, i);
+ sock = connect_to_ip (ip, port, host);
+ if (sock >= 0)
+ {
+ /* Success. */
+ address_list_set_connected (al);
+ address_list_release (al);
+ return sock;
+ }
+
+ /* The attempt to connect has failed. Continue with the loop
+ and try next address. */
+
+ address_list_set_faulty (al, i);
+ }
+
+ /* Failed to connect to any of the addresses in AL. */
+
+ if (address_list_connected_p (al))
+ {
+ /* We connected to AL before, but cannot do so now. That might
+ indicate that our DNS cache entry for HOST has expired. */
+ address_list_release (al);
+ al = lookup_host (host, LH_REFRESH);
+ goto retry;
+ }
+ address_list_release (al);
+
+ return -1;
+}
+
+/* Create a socket, bind it to local interface BIND_ADDRESS on port
+ *PORT, set up a listen backlog, and return the resulting socket, or
+ -1 in case of error.
+
+ BIND_ADDRESS is the address of the interface to bind to. If it is
+ NULL, the socket is bound to the default address. PORT should
+ point to the port number that will be used for the binding. If
+ that number is 0, the system will choose a suitable port, and the
+ chosen value will be written to *PORT.
+
+ Calling accept() on such a socket waits for and accepts incoming
+ TCP connections. */
+
+int
+bind_local (const ip_address *bind_address, int *port)
+{
+ int sock;
+ struct sockaddr_storage ss;
+ struct sockaddr *sa = (struct sockaddr *)&ss;
+
+ /* For setting options with setsockopt. */
+ int setopt_val = 1;
+ void *setopt_ptr = (void *)&setopt_val;
+ socklen_t setopt_size = sizeof (setopt_val);
+
+ sock = socket (bind_address->family, SOCK_STREAM, 0);
+ if (sock < 0)
+ return -1;
+
+#ifdef SO_REUSEADDR
+ if (setsockopt (sock, SOL_SOCKET, SO_REUSEADDR, setopt_ptr, setopt_size))
+ logprintf (LOG_NOTQUIET, _("setsockopt SO_REUSEADDR failed: %s\n"),
+ strerror (errno));
+#endif
+
+ xzero (ss);
+ sockaddr_set_data (sa, bind_address, *port);
+ if (bind (sock, sa, sockaddr_size (sa)) < 0)
+ {
+ fd_close (sock);
+ return -1;
+ }
+ DEBUGP (("Local socket fd %d bound.\n", sock));
+
+ /* If *PORT is 0, find out which port we've bound to. */
+ if (*port == 0)
+ {
+ socklen_t addrlen = sockaddr_size (sa);
+ if (getsockname (sock, sa, &addrlen) < 0)
+ {
+ /* If we can't find out the socket's local address ("name"),
+ something is seriously wrong with the socket, and it's
+ unusable for us anyway because we must know the chosen
+ port. */
+ fd_close (sock);
+ return -1;
+ }
+ sockaddr_get_data (sa, NULL, port);
+ DEBUGP (("binding to address %s using port %i.\n",
+ print_address (bind_address), *port));
+ }
+ if (listen (sock, 1) < 0)
+ {
+ fd_close (sock);
+ return -1;
+ }
+ return sock;
+}
+
+/* Like a call to accept(), but with the added check for timeout.
+
+ In other words, accept a client connection on LOCAL_SOCK, and
+ return the new socket used for communication with the client.
+ LOCAL_SOCK should have been bound, e.g. using bind_local().
+
+ The caller is blocked until a connection is established. If no
+ connection is established for opt.connect_timeout seconds, the
+ function exits with an error status. */
+
+int
+accept_connection (int local_sock)
+{
+ int sock;
+
+ /* We don't need the values provided by accept, but accept
+ apparently requires them to be present. */
+ struct sockaddr_storage ss;
+ struct sockaddr *sa = (struct sockaddr *)&ss;
+ socklen_t addrlen = sizeof (ss);
+
+ if (opt.connect_timeout)
+ {
+ int test = select_fd (local_sock, opt.connect_timeout, WAIT_FOR_READ);
+ if (test == 0)
+ errno = ETIMEDOUT;
+ if (test <= 0)
+ return -1;
+ }
+ sock = accept (local_sock, sa, &addrlen);
+ DEBUGP (("Accepted client at socket %d.\n", sock));
+ return sock;
+}
+
+/* Get the IP address associated with the connection on FD and store
+ it to IP. Return true on success, false otherwise.
+
+ If ENDPOINT is ENDPOINT_LOCAL, it returns the address of the local
+ (client) side of the socket. Else if ENDPOINT is ENDPOINT_PEER, it
+ returns the address of the remote (peer's) side of the socket. */
+
+bool
+socket_ip_address (int sock, ip_address *ip, int endpoint)
+{
+ struct sockaddr_storage storage;
+ struct sockaddr *sockaddr = (struct sockaddr *) &storage;
+ socklen_t addrlen = sizeof (storage);
+ int ret;
+
+ memset (sockaddr, 0, addrlen);
+ if (endpoint == ENDPOINT_LOCAL)
+ ret = getsockname (sock, sockaddr, &addrlen);
+ else if (endpoint == ENDPOINT_PEER)
+ ret = getpeername (sock, sockaddr, &addrlen);
+ else
+ abort ();
+ if (ret < 0)
+ return false;
+
+ memset(ip, 0, sizeof(ip_address));
+ ip->family = sockaddr->sa_family;
+ switch (sockaddr->sa_family)
+ {
+#ifdef ENABLE_IPV6
+ case AF_INET6:
+ {
+ struct sockaddr_in6 *sa6 = (struct sockaddr_in6 *)&storage;
+ ip->data.d6 = sa6->sin6_addr;
+#ifdef HAVE_SOCKADDR_IN6_SCOPE_ID
+ ip->ipv6_scope = sa6->sin6_scope_id;
+#endif
+ DEBUGP (("conaddr is: %s\n", print_address (ip)));
+ return true;
+ }
+#endif
+ case AF_INET:
+ {
+ struct sockaddr_in *sa = (struct sockaddr_in *)&storage;
+ ip->data.d4 = sa->sin_addr;
+ DEBUGP (("conaddr is: %s\n", print_address (ip)));
+ return true;
+ }
+ default:
+ abort ();
+ }
+}
+
+/* Get the socket family of connection on FD and store
+ Return family type on success, -1 otherwise.
+
+ If ENDPOINT is ENDPOINT_LOCAL, it returns the sock family of the local
+ (client) side of the socket. Else if ENDPOINT is ENDPOINT_PEER, it
+ returns the sock family of the remote (peer's) side of the socket. */
+
+int
+socket_family (int sock, int endpoint)
+{
+ struct sockaddr_storage storage;
+ struct sockaddr *sockaddr = (struct sockaddr *) &storage;
+ socklen_t addrlen = sizeof (storage);
+ int ret;
+
+ memset (sockaddr, 0, addrlen);
+
+ if (endpoint == ENDPOINT_LOCAL)
+ ret = getsockname (sock, sockaddr, &addrlen);
+ else if (endpoint == ENDPOINT_PEER)
+ ret = getpeername (sock, sockaddr, &addrlen);
+ else
+ abort ();
+
+ if (ret < 0)
+ return -1;
+
+ return sockaddr->sa_family;
+}
+
+/* Return true if the error from the connect code can be considered
+ retryable. Wget normally retries after errors, but the exception
+ are the "unsupported protocol" type errors (possible on IPv4/IPv6
+ dual family systems) and "connection refused". */
+
+bool
+retryable_socket_connect_error (int err)
+{
+ /* Have to guard against some of these values not being defined.
+ Cannot use a switch statement because some of the values might be
+ equal. */
+ if (false
+#ifdef EAFNOSUPPORT
+ || err == EAFNOSUPPORT
+#endif
+#ifdef EPFNOSUPPORT
+ || err == EPFNOSUPPORT
+#endif
+#ifdef ESOCKTNOSUPPORT /* no, "sockt" is not a typo! */
+ || err == ESOCKTNOSUPPORT
+#endif
+#ifdef EPROTONOSUPPORT
+ || err == EPROTONOSUPPORT
+#endif
+#ifdef ENOPROTOOPT
+ || err == ENOPROTOOPT
+#endif
+ /* Apparently, older versions of Linux and BSD used EINVAL
+ instead of EAFNOSUPPORT and such. */
+ || err == EINVAL
+ )
+ return false;
+
+ if (!opt.retry_connrefused)
+ if (err == ECONNREFUSED
+#ifdef ENETUNREACH
+ || err == ENETUNREACH /* network is unreachable */
+#endif
+#ifdef EHOSTUNREACH
+ || err == EHOSTUNREACH /* host is unreachable */
+#endif
+ )
+ return false;
+
+ return true;
+}
+
+/* Wait for a single descriptor to become available, timing out after
+ MAXTIME seconds. Returns 1 if FD is available, 0 for timeout and
+ -1 for error. The argument WAIT_FOR can be a combination of
+ WAIT_FOR_READ and WAIT_FOR_WRITE.
+
+ This is a mere convenience wrapper around the select call, and
+ should be taken as such (for example, it doesn't implement Wget's
+ 0-timeout-means-no-timeout semantics.) */
+
+static int
+select_fd_internal (int fd, double maxtime, int wait_for, bool convert_back _GL_UNUSED)
+{
+ fd_set fdset;
+ fd_set *rd = NULL, *wr = NULL;
+ struct timeval tmout;
+ int result;
+
+ if (fd < 0)
+ return -1;
+
+ if (fd >= FD_SETSIZE)
+ {
+ logprintf (LOG_NOTQUIET, _("Too many fds open. Cannot use select on a fd >= %d\n"), FD_SETSIZE);
+ exit (WGET_EXIT_GENERIC_ERROR);
+ }
+ FD_ZERO (&fdset);
+ FD_SET (fd, &fdset);
+ if (wait_for & WAIT_FOR_READ)
+ rd = &fdset;
+ if (wait_for & WAIT_FOR_WRITE)
+ wr = &fdset;
+
+ tmout.tv_sec = (long) maxtime;
+ tmout.tv_usec = 1000000 * (maxtime - (long) maxtime);
+
+ do
+ {
+ result = select (fd + 1, rd, wr, NULL, &tmout);
+#ifdef WINDOWS
+ /* gnulib select() converts blocking sockets to nonblocking in windows.
+ wget uses blocking sockets so we must convert them back to blocking. */
+ if (convert_back)
+ set_windows_fd_as_blocking_socket (fd);
+#endif
+ }
+ while (result < 0 && errno == EINTR);
+
+ return result;
+}
+
+int
+select_fd (int fd, double maxtime, int wait_for)
+{
+ return select_fd_internal (fd, maxtime, wait_for, true);
+}
+
+#ifdef WINDOWS
+int
+select_fd_nb (int fd, double maxtime, int wait_for)
+{
+ return select_fd_internal (fd, maxtime, wait_for, false);
+}
+#endif
+
+/* Return true if the connection to the remote site established
+ through SOCK is still open.
+
+ Specifically, this function returns true if SOCK is not ready for
+ reading. This is because, when the connection closes, the socket
+ is ready for reading because EOF is about to be delivered. A side
+ effect of this method is that sockets that have pending data are
+ considered non-open. This is actually a good thing for callers of
+ this function, where such pending data can only be unwanted
+ leftover from a previous request. */
+
+bool
+test_socket_open (int sock)
+{
+ fd_set check_set;
+ struct timeval to;
+ int ret = 0;
+
+ if (sock >= FD_SETSIZE)
+ {
+ logprintf (LOG_NOTQUIET, _("Too many fds open. Cannot use select on a fd >= %d\n"), FD_SETSIZE);
+ exit (WGET_EXIT_GENERIC_ERROR);
+ }
+ /* Check if we still have a valid (non-EOF) connection. From Andrew
+ * Maholski's code in the Unix Socket FAQ. */
+
+ FD_ZERO (&check_set);
+ FD_SET (sock, &check_set);
+
+ /* Wait one microsecond */
+ to.tv_sec = 0;
+ to.tv_usec = 1;
+
+ ret = select (sock + 1, &check_set, NULL, NULL, &to);
+#ifdef WINDOWS
+/* gnulib select() converts blocking sockets to nonblocking in windows.
+wget uses blocking sockets so we must convert them back to blocking
+*/
+ set_windows_fd_as_blocking_socket ( sock );
+#endif
+
+ if ( !ret )
+ /* We got a timeout, it means we're still connected. */
+ return true;
+ else
+ /* Read now would not wait, it means we have either pending data
+ or EOF/error. */
+ return false;
+}
+
+/* Basic socket operations, mostly EINTR wrappers. */
+
+static int
+sock_read (int fd, char *buf, int bufsize)
+{
+ int res;
+ do
+ res = read (fd, buf, bufsize);
+ while (res == -1 && errno == EINTR);
+ return res;
+}
+
+static int
+sock_write (int fd, char *buf, int bufsize)
+{
+ int res;
+ do
+ res = write (fd, buf, bufsize);
+ while (res == -1 && errno == EINTR);
+ return res;
+}
+
+static int
+sock_poll (int fd, double timeout, int wait_for)
+{
+ return select_fd (fd, timeout, wait_for);
+}
+
+static int
+sock_peek (int fd, char *buf, int bufsize)
+{
+ int res;
+ do
+ res = recv (fd, buf, bufsize, MSG_PEEK);
+ while (res == -1 && errno == EINTR);
+ return res;
+}
+
+static void
+sock_close (int fd)
+{
+ close (fd);
+ DEBUGP (("Closed fd %d\n", fd));
+}
+#undef read
+#undef write
+#undef close
+
+/* Reading and writing from the network. We build around the socket
+ (file descriptor) API, but support "extended" operations for things
+ that are not mere file descriptors under the hood, such as SSL
+ sockets.
+
+ That way the user code can call fd_read(fd, ...) and we'll run read
+ or SSL_read or whatever is necessary. */
+
+static struct hash_table *transport_map;
+static unsigned int transport_map_modified_tick;
+
+struct transport_info {
+ struct transport_implementation *imp;
+ void *ctx;
+};
+
+/* Register the transport layer operations that will be used when
+ reading, writing, and polling FD.
+
+ This should be used for transport layers like SSL that piggyback on
+ sockets. FD should otherwise be a real socket, on which you can
+ call getpeername, etc. */
+
+void
+fd_register_transport (int fd, struct transport_implementation *imp, void *ctx)
+{
+ struct transport_info *info;
+
+ /* The file descriptor must be non-negative to be registered.
+ Negative values are ignored by fd_close(), and -1 cannot be used as
+ hash key. */
+ assert (fd >= 0);
+
+ info = xnew (struct transport_info);
+ info->imp = imp;
+ info->ctx = ctx;
+ if (!transport_map)
+ transport_map = hash_table_new (0, NULL, NULL);
+ hash_table_put (transport_map, (void *)(intptr_t) fd, info);
+ ++transport_map_modified_tick;
+}
+
+/* Return context of the transport registered with
+ fd_register_transport. This assumes fd_register_transport was
+ previously called on FD. */
+
+void *
+fd_transport_context (int fd)
+{
+ struct transport_info *info = hash_table_get (transport_map, (void *)(intptr_t) fd);
+ return info ? info->ctx : NULL;
+}
+
+/* When fd_read/fd_write are called multiple times in a loop, they should
+ remember the INFO pointer instead of fetching it every time. It is
+ not enough to compare FD to LAST_FD because FD might have been
+ closed and reopened. modified_tick ensures that changes to
+ transport_map will not be unnoticed.
+
+ This is a macro because we want the static storage variables to be
+ per-function. */
+
+#define LAZY_RETRIEVE_INFO(info) do { \
+ static struct transport_info *last_info; \
+ static int last_fd = -1; \
+ static unsigned int last_tick; \
+ if (!transport_map) \
+ info = NULL; \
+ else if (last_fd == fd && last_tick == transport_map_modified_tick) \
+ info = last_info; \
+ else \
+ { \
+ info = hash_table_get (transport_map, (void *)(intptr_t) fd); \
+ last_fd = fd; \
+ last_info = info; \
+ last_tick = transport_map_modified_tick; \
+ } \
+} while (0)
+
+static bool
+poll_internal (int fd, struct transport_info *info, int wf, double timeout)
+{
+ if (timeout == -1)
+ timeout = opt.read_timeout;
+ if (timeout)
+ {
+ int test;
+ if (info && info->imp->poller)
+ test = info->imp->poller (fd, timeout, wf, info->ctx);
+ else
+ test = sock_poll (fd, timeout, wf);
+ if (test == 0)
+ errno = ETIMEDOUT;
+ if (test <= 0)
+ return false;
+ }
+ return true;
+}
+
+/* Read no more than BUFSIZE bytes of data from FD, storing them to
+ BUF. If TIMEOUT is non-zero, the operation aborts if no data is
+ received after that many seconds. If TIMEOUT is -1, the value of
+ opt.timeout is used for TIMEOUT. */
+
+int
+fd_read (int fd, char *buf, int bufsize, double timeout)
+{
+ struct transport_info *info;
+ LAZY_RETRIEVE_INFO (info);
+
+ /* let imp->reader take care about timeout.
+ (or in worst case timeout can be 2*timeout) */
+ if (info && info->imp->reader)
+ return info->imp->reader (fd, buf, bufsize, info->ctx, timeout);
+
+ if (!poll_internal (fd, info, WAIT_FOR_READ, timeout))
+ return -1;
+ return sock_read (fd, buf, bufsize);
+}
+
+/* Like fd_read, except it provides a "preview" of the data that will
+ be read by subsequent calls to fd_read. Specifically, it copies no
+ more than BUFSIZE bytes of the currently available data to BUF and
+ returns the number of bytes copied. Return values and timeout
+ semantics are the same as those of fd_read.
+
+ CAVEAT: Do not assume that the first subsequent call to fd_read
+ will retrieve the same amount of data. Reading can return more or
+ less data, depending on the TCP implementation and other
+ circumstances. However, barring an error, it can be expected that
+ all the peeked data will eventually be read by fd_read. */
+
+int
+fd_peek (int fd, char *buf, int bufsize, double timeout)
+{
+ struct transport_info *info;
+ LAZY_RETRIEVE_INFO (info);
+
+ if (info && info->imp->peeker)
+ return info->imp->peeker (fd, buf, bufsize, info->ctx, timeout);
+
+ if (!poll_internal (fd, info, WAIT_FOR_READ, timeout))
+ return -1;
+ return sock_peek (fd, buf, bufsize);
+}
+
+/* Write the entire contents of BUF to FD. If TIMEOUT is non-zero,
+ the operation aborts if no data is received after that many
+ seconds. If TIMEOUT is -1, the value of opt.timeout is used for
+ TIMEOUT. */
+
+int
+fd_write (int fd, char *buf, int bufsize, double timeout)
+{
+ int res;
+ struct transport_info *info;
+ LAZY_RETRIEVE_INFO (info);
+
+ /* `write' may write less than LEN bytes, thus the loop keeps trying
+ it until all was written, or an error occurred. */
+ res = 0;
+ while (bufsize > 0)
+ {
+ if (!poll_internal (fd, info, WAIT_FOR_WRITE, timeout))
+ return -1;
+ if (info && info->imp->writer)
+ res = info->imp->writer (fd, buf, bufsize, info->ctx);
+ else
+ res = sock_write (fd, buf, bufsize);
+ if (res <= 0)
+ break;
+ buf += res;
+ bufsize -= res;
+ }
+ return res;
+}
+
+/* Report the most recent error(s) on FD. This should only be called
+ after fd_* functions, such as fd_read and fd_write, and only if
+ they return a negative result. For errors coming from other calls
+ such as setsockopt or fopen, strerror should continue to be
+ used.
+
+ If the transport doesn't support error messages or doesn't supply
+ one, strerror(errno) is returned. The returned error message
+ should not be used after fd_close has been called. */
+
+const char *
+fd_errstr (int fd)
+{
+ /* Don't bother with LAZY_RETRIEVE_INFO, as this will only be called
+ in case of error, never in a tight loop. */
+ struct transport_info *info = NULL;
+
+ if (transport_map)
+ info = hash_table_get (transport_map, (void *)(intptr_t) fd);
+
+ if (info && info->imp->errstr)
+ {
+ const char *err = info->imp->errstr (fd, info->ctx);
+ if (err)
+ return err;
+ /* else, fall through and print the system error. */
+ }
+ return strerror (errno);
+}
+
+/* Close the file descriptor FD. */
+
+void
+fd_close (int fd)
+{
+ struct transport_info *info;
+ if (fd < 0)
+ return;
+
+ /* Don't use LAZY_RETRIEVE_INFO because fd_close() is only called once
+ per socket, so that particular optimization wouldn't work. */
+ info = NULL;
+ if (transport_map)
+ info = hash_table_get (transport_map, (void *)(intptr_t) fd);
+
+ if (info && info->imp->closer)
+ info->imp->closer (fd, info->ctx);
+ else
+ sock_close (fd);
+
+ if (info)
+ {
+ hash_table_remove (transport_map, (void *)(intptr_t) fd);
+ xfree (info);
+ ++transport_map_modified_tick;
+ }
+}
+
+#if defined DEBUG_MALLOC || defined TESTING
+void
+connect_cleanup(void)
+{
+ if (transport_map)
+ {
+ hash_table_iterator iter;
+ for (hash_table_iterate (transport_map, &iter); hash_table_iter_next (&iter); )
+ {
+ xfree (iter.value);
+ }
+ hash_table_destroy (transport_map);
+ transport_map = NULL;
+ }
+}
+#endif