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-rw-r--r--extensions/45/vertical-workspaces/lib/workspaceAnimation.js262
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diff --git a/extensions/45/vertical-workspaces/lib/workspaceAnimation.js b/extensions/45/vertical-workspaces/lib/workspaceAnimation.js
deleted file mode 100644
index 32c7df1..0000000
--- a/extensions/45/vertical-workspaces/lib/workspaceAnimation.js
+++ /dev/null
@@ -1,262 +0,0 @@
-/**
- * V-Shell (Vertical Workspaces)
- * workspacesAnimation.js
- *
- * @author GdH <G-dH@github.com>
- * @copyright 2022 - 2023
- * @license GPL-3.0
- *
- */
-
-'use strict';
-
-import Clutter from 'gi://Clutter';
-import GObject from 'gi://GObject';
-import St from 'gi://St';
-
-import * as Main from 'resource:///org/gnome/shell/ui/main.js';
-import * as Layout from 'resource:///org/gnome/shell/ui/layout.js';
-import * as WorkspaceSwitcherPopup from 'resource:///org/gnome/shell/ui/workspaceSwitcherPopup.js';
-import * as WorkspaceAnimation from 'resource:///org/gnome/shell/ui/workspaceAnimation.js';
-import * as Util from 'resource:///org/gnome/shell/misc/util.js';
-
-let Me;
-let opt;
-
-export const WorkspaceAnimationModule = class {
- constructor(me) {
- Me = me;
- opt = Me.opt;
-
- this._firstActivation = true;
- this.moduleEnabled = false;
- this._overrides = null;
- this._origBaseDistance = null;
- this._wsAnimationSwipeBeginId = 0;
- this._wsAnimationSwipeUpdateId = 0;
- this._wsAnimationSwipeEndId = 0;
- }
-
- cleanGlobals() {
- Me = null;
- opt = null;
- }
-
- update(reset) {
- this.moduleEnabled = opt.get('workspaceAnimationModule');
- const conflict = !WorkspaceAnimation.MonitorGroup;
- if (conflict)
- console.warn(`[${Me.metadata.name}] Warning: "WorkspaceAnimation" module disabled due to compatibility - GNOME Shell 45.1 or later is required`);
-
- reset = reset || !this.moduleEnabled || conflict;
-
- // don't touch the original code if module disabled
- if (reset && !this._firstActivation) {
- this._disableModule();
- } else if (!reset) {
- this._firstActivation = false;
- this._activateModule();
- }
- if (reset && this._firstActivation)
- console.debug(' WorkspaceAnimationModule - Keeping untouched');
- }
-
- _activateModule() {
- if (!this._overrides)
- this._overrides = new Me.Util.Overrides();
-
- this._overrides.addOverride('MonitorGroup', WorkspaceAnimation.MonitorGroup.prototype, MonitorGroup);
- this._connectWsAnimationSwipeTracker();
-
- console.debug(' WorkspaceAnimationModule - Activated');
- }
-
- _disableModule() {
- if (this._overrides)
- this._overrides.removeAll();
- this._overrides = null;
- const reset = true;
- this._connectWsAnimationSwipeTracker(reset);
-
- console.debug(' WorkspaceAnimationModule - Disabled');
- }
-
- _connectWsAnimationSwipeTracker(reset = false) {
- if (reset) {
- if (this._wsAnimationSwipeBeginId) {
- Main.wm._workspaceAnimation._swipeTracker.disconnect(this._wsAnimationSwipeBeginId);
- this._wsAnimationSwipeBeginId = 0;
- }
- if (this._wsAnimationSwipeEndId) {
- Main.wm._workspaceAnimation._swipeTracker.disconnect(this._wsAnimationSwipeEndId);
- this._wsAnimationSwipeEndId = 0;
- }
- } else if (!this._wsAnimationSwipeBeginId) {
- // display ws switcher popup when gesture begins and connect progress
- this._wsAnimationSwipeBeginId = Main.wm._workspaceAnimation._swipeTracker.connect('begin', () => this._connectWsAnimationProgress(true));
- // we want to be sure that popup with the final ws index show up when gesture ends
- this._wsAnimationSwipeEndId = Main.wm._workspaceAnimation._swipeTracker.connect('end', (tracker, duration, endProgress) => this._connectWsAnimationProgress(false, endProgress));
- }
- }
-
- _connectWsAnimationProgress(connect, endProgress = null) {
- if (Main.overview.visible)
- return;
-
- if (connect && !this._wsAnimationSwipeUpdateId) {
- this._wsAnimationSwipeUpdateId = Main.wm._workspaceAnimation._swipeTracker.connect('update', (tracker, progress) => this._showWsSwitcherPopup(progress));
- } else if (!connect && this._wsAnimationSwipeUpdateId) {
- Main.wm._workspaceAnimation._swipeTracker.disconnect(this._wsAnimationSwipeUpdateId);
- this._wsAnimationSwipeUpdateId = 0;
- this._showWsSwitcherPopup(Math.round(endProgress));
- }
- }
-
- _showWsSwitcherPopup(progress) {
- if (Main.overview.visible)
- return;
-
- const wsIndex = Math.round(progress);
- if (Main.wm._workspaceSwitcherPopup === null) {
- Main.wm._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
- Main.wm._workspaceSwitcherPopup.connect('destroy', () => {
- Main.wm._workspaceSwitcherPopup = null;
- });
- }
-
- Main.wm._workspaceSwitcherPopup.display(wsIndex);
- }
-};
-
-const MonitorGroup = {
- _init(monitor, workspaceIndices, movingWindow) {
- St.Widget.prototype._init.bind(this)({
- clip_to_allocation: true,
- style_class: 'workspace-animation',
- });
-
- this._monitor = monitor;
-
- const constraint = new Layout.MonitorConstraint({ index: monitor.index });
- this.add_constraint(constraint);
-
- this._container = new Clutter.Actor();
- this.add_child(this._container);
-
- const stickyGroup = new WorkspaceAnimation.WorkspaceGroup(null, monitor, movingWindow);
- stickyGroup._windowRecords.forEach(r => {
- const metaWin = r.windowActor.metaWindow;
- // conky is sticky but should never get above other windows during ws animation
- // so we hide it from the overlay group, we will see the original if not covered by other windows
- if (metaWin.wm_class === 'conky')
- r.clone.opacity = 0;
- });
- this.add_child(stickyGroup);
-
- this._workspaceGroups = [];
-
- const workspaceManager = global.workspace_manager;
- const vertical = workspaceManager.layout_rows === -1;
- const activeWorkspace = workspaceManager.get_active_workspace();
-
- let x = 0;
- let y = 0;
-
- for (const i of workspaceIndices) {
- const ws = workspaceManager.get_workspace_by_index(i);
- const fullscreen = ws.list_windows().some(w => w.get_monitor() === monitor.index && w.is_fullscreen());
-
- if (i > 0 && vertical && !fullscreen && monitor.index === Main.layoutManager.primaryIndex) {
- // We have to shift windows up or down by the height of the panel to prevent having a
- // visible gap between the windows while switching workspaces. Since fullscreen windows
- // hide the panel, they don't need to be shifted up or down.
- y -= Main.panel.height;
- }
-
- const group = new WorkspaceAnimation.WorkspaceGroup(ws, monitor, movingWindow);
-
- this._workspaceGroups.push(group);
- this._container.add_child(group);
- group.set_position(x, y);
-
- if (vertical)
- y += this.baseDistance;
- else if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
- x -= this.baseDistance;
- else
- x += this.baseDistance;
- }
-
- this.progress = this.getWorkspaceProgress(activeWorkspace);
-
- if (monitor.index === Main.layoutManager.primaryIndex) {
- this._workspacesAdjustment = Main.createWorkspacesAdjustment(this);
- this.bind_property_full('progress',
- this._workspacesAdjustment, 'value',
- GObject.BindingFlags.SYNC_CREATE,
- (bind, source) => {
- const indices = [
- workspaceIndices[Math.floor(source)],
- workspaceIndices[Math.ceil(source)],
- ];
- return [true, Util.lerp(...indices, source % 1.0)];
- },
- null);
-
- this.connect('destroy', () => {
- // for some reason _workspaceAdjustment bound to the progress property in V-Shell
- // causes the adjustment doesn't reach a whole number
- // when switching ws up and that breaks the showing overview animation
- // as a workaround round workspacesDisplay._scrollAdjustment value on destroy
- // but it should be handled elsewhere as this workaround doesn't work when this module is disabled
- const workspacesAdj = Main.overview._overview.controls._workspacesDisplay._scrollAdjustment;
- workspacesAdj.value = Math.round(workspacesAdj.value);
- delete this._workspacesAdjustment;
- });
- }
-
- if (!opt.STATIC_WS_SWITCHER_BG)
- return;
-
- // we have two options to implement static bg feature
- // one is adding background to monitorGroup
- // but this one has disadvantage - sticky windows will be always on top of animated windows
- // which is bad for conky, for example, that window should be always below
- /* this._bgManager = new Background.BackgroundManager({
- container: this,
- monitorIndex: this._monitor.index,
- controlPosition: false,
- });*/
-
- // the second option is to make background of the monitorGroup transparent so the real desktop content will stay visible,
- // hide windows that should be animated and keep only sticky windows
- // we can keep certain sticky windows bellow and also extensions like DING (icons on desktop) will stay visible
- this.set_style('background-color: transparent;');
- // stickyGroup holds the Always on Visible Workspace windows to keep them static and above other windows during animation
- this._hiddenWindows = [];
- // remove (hide) background wallpaper from the animation, we will see the original one
- this._workspaceGroups.forEach(w => {
- w._background.opacity = 0;
- });
- // hide (scale to 0) all non-sticky windows, their clones will be animated
- global.get_window_actors().forEach(actor => {
- const metaWin = actor.metaWindow;
- if (metaWin?.get_monitor() === this._monitor.index &&
- !(metaWin?.wm_class === 'conky' && metaWin?.is_on_all_workspaces()) &&
- !(metaWin?.wm_class === 'Gjs' && metaWin?.is_on_all_workspaces())) { // DING extension uses window with Gjs class
- // hide original window. we cannot use opacity since it also affects clones.
- // scaling them to 0 works well
- actor.scale_x = 0;
- this._hiddenWindows.push(actor);
- }
- });
-
- // restore all hidden windows at the end of animation
- // todo - actors removed during transition need to be removed from the list to avoid access to destroyed actor
- this.connect('destroy', () => {
- this._hiddenWindows.forEach(actor => {
- actor.scale_x = 1;
- });
- });
- },
-};