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diff --git a/extensions/46/vertical-workspaces/lib/windowManager.js b/extensions/46/vertical-workspaces/lib/windowManager.js
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+/**
+ * V-Shell (Vertical Workspaces)
+ * windowManager.js
+ *
+ * @author GdH <G-dH@github.com>
+ * @copyright 2022 - 2024
+ * @license GPL-3.0
+ *
+ */
+
+'use strict';
+
+import Clutter from 'gi://Clutter';
+import Meta from 'gi://Meta';
+import GObject from 'gi://GObject';
+
+import * as Main from 'resource:///org/gnome/shell/ui/main.js';
+import * as WindowManager from 'resource:///org/gnome/shell/ui/windowManager.js';
+import * as WorkspaceAnimation from 'resource:///org/gnome/shell/ui/workspaceAnimation.js';
+
+const MINIMIZE_WINDOW_ANIMATION_TIME = 400; // windowManager.MINIMIZE_WINDOW_ANIMATION_TIME
+const MINIMIZE_WINDOW_ANIMATION_MODE = Clutter.AnimationMode.EASE_OUT_EXPO; // WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE
+
+let Me;
+let opt;
+
+export const WindowManagerModule = class {
+ constructor(me) {
+ Me = me;
+ opt = Me.opt;
+
+ this._firstActivation = true;
+ this.moduleEnabled = false;
+ this._overrides = null;
+
+ this._originalMinimizeSigId = 0;
+ this._minimizeSigId = 0;
+ this._originalUnminimizeSigId = 0;
+ this._unminimizeSigId = 0;
+ }
+
+ cleanGlobals() {
+ Me = null;
+ opt = null;
+ }
+
+ update(reset) {
+ this.moduleEnabled = opt.get('windowManagerModule');
+ const conflict = false;
+
+ reset = reset || !this.moduleEnabled || conflict;
+
+ // don't even touch the original code if module disabled
+ if (reset && !this._firstActivation) {
+ this._disableModule();
+ } else if (!reset) {
+ this._firstActivation = false;
+ this._activateModule();
+ }
+ if (reset && this._firstActivation)
+ console.debug(' WindowManagerModule - Keeping untouched');
+ }
+
+ _activateModule() {
+ if (!this._overrides)
+ this._overrides = new Me.Util.Overrides();
+
+ this._overrides.addOverride('WindowManager', WindowManager.WindowManager.prototype, WindowManagerCommon);
+ if (opt.WS_SWITCHER_CURRENT_MONITOR)
+ this._overrides.addOverride('WorkspaceAnimationController', WorkspaceAnimation.WorkspaceAnimationController.prototype, WorkspaceAnimationController);
+
+ if (!this._minimizeSigId) {
+ this._originalMinimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'minimize' });
+ if (this._originalMinimizeSigId) {
+ Main.wm._shellwm.block_signal_handler(this._originalMinimizeSigId);
+ this._minimizeSigId = Main.wm._shellwm.connect('minimize', WindowManagerCommon._minimizeWindow.bind(Main.wm));
+ }
+
+ this._originalUnminimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'unminimize' });
+ if (this._originalUnminimizeSigId) {
+ Main.wm._shellwm.block_signal_handler(this._originalUnminimizeSigId);
+ this._unminimizeSigId = Main.wm._shellwm.connect('unminimize', WindowManagerCommon._unminimizeWindow.bind(Main.wm));
+ }
+ }
+ console.debug(' WindowManagerModule - Activated');
+ }
+
+ _disableModule() {
+ if (this._overrides)
+ this._overrides.removeAll();
+ this._overrides = null;
+
+ if (this._minimizeSigId) {
+ Main.wm._shellwm.disconnect(this._minimizeSigId);
+ this._minimizeSigId = 0;
+ }
+ if (this._originalMinimizeSigId) {
+ Main.wm._shellwm.unblock_signal_handler(this._originalMinimizeSigId);
+ this._originalMinimizeSigId = 0;
+ }
+
+ if (this._unminimizeSigId) {
+ Main.wm._shellwm.disconnect(this._unminimizeSigId);
+ this._unminimizeSigId = 0;
+ }
+ if (this._originalUnminimizeSigId) {
+ Main.wm._shellwm.unblock_signal_handler(this._originalUnminimizeSigId);
+ this._originalUnminimizeSigId = 0;
+ }
+
+ console.debug(' WindowManagerModule - Disabled');
+ }
+};
+
+const WindowManagerCommon = {
+ actionMoveWorkspace(workspace) {
+ if (!Main.sessionMode.hasWorkspaces)
+ return;
+
+ if (opt.WS_SWITCHER_CURRENT_MONITOR)
+ this._switchWorkspaceCurrentMonitor(workspace);
+ else if (!workspace.active)
+ workspace.activate(global.get_current_time());
+ },
+
+ actionMoveWindow(window, workspace) {
+ if (!Main.sessionMode.hasWorkspaces)
+ return;
+
+ if (!workspace.active) {
+ // This won't have any effect for "always sticky" windows
+ // (like desktop windows or docks)
+
+ this._workspaceAnimation.movingWindow = window;
+ window.change_workspace(workspace);
+
+ global.display.clear_mouse_mode();
+
+ if (opt.SWITCH_ONLY_CURRENT_MONITOR_WS) {
+ this._switchWorkspaceCurrentMonitor(workspace, window.get_monitor());
+ window.activate(global.get_current_time());
+ } else {
+ workspace.activate_with_focus(window, global.get_current_time());
+ }
+ }
+ },
+
+ _switchWorkspaceCurrentMonitor(workspace, monitor) {
+ // const focusedWindow = global.display.get_focus_window();
+ // const currentMonitor = focusedWindow ? focusedWindow.get_monitor() : global.display.get_current_monitor();
+ // using focused window to determine the current monitor can lead to inconsistent behavior and switching monitors between switches
+ // depending on which window takes focus on each workspace
+ // mouse pointer is more stable and predictable source
+ const currentMonitor = monitor ? monitor : global.display.get_current_monitor();
+ const primaryMonitor = currentMonitor === Main.layoutManager.primaryIndex;
+ const nMonitors = Main.layoutManager.monitors.length;
+ const lastIndexCorrection = Meta.prefs_get_dynamic_workspaces() ? 2 : 1;
+ const lastIndex = global.workspaceManager.get_n_workspaces() - lastIndexCorrection;
+ const targetWsIndex = workspace.index();
+ const activeWs = global.workspaceManager.get_active_workspace();
+ const activeWsIndex = activeWs.index();
+ const diff = activeWsIndex - targetWsIndex;
+
+ let direction = diff > 0 ? Meta.MotionDirection.UP : Meta.MotionDirection.DOWN;
+ if (diff === 0) {
+ // no actual ws to switch, but secondary monitors are always in wraparound mode so we need to get direction
+ direction = activeWsIndex >= lastIndex ? Meta.MotionDirection.DOWN : Meta.MotionDirection.UP;
+ }
+ if (Math.abs(diff) > 1) {
+ // workspace is probably in wraparound mode and just wrapped so so we need to translate direction
+ direction = diff > 0 ? Meta.MotionDirection.DOWN : Meta.MotionDirection.UP;
+ }
+
+ if (!primaryMonitor) {
+ this._rotateWorkspaces(direction, currentMonitor);
+ return;
+ }
+
+ // avoid ws rotations if the last empty dynamic workspace is involved, but allow to rotate from the last to the first, if wraparound is enabled
+ if (workspace !== activeWs && !((targetWsIndex > lastIndex && direction === Meta.MotionDirection.DOWN) || (activeWsIndex > lastIndex && targetWsIndex >= lastIndex))) {
+ for (let i = 0; i < nMonitors; i++) {
+ if (i !== currentMonitor) {
+ const oppositeDirection = direction === Meta.MotionDirection.UP ? Meta.MotionDirection.DOWN : Meta.MotionDirection.UP;
+ this._rotateWorkspaces(oppositeDirection, i);
+ }
+ }
+ }
+ workspace.activate(global.get_current_time());
+ },
+
+ _rotateWorkspaces(direction = 0, monitorIndex = -1, step = 1) {
+ step = direction === Meta.MotionDirection.UP ? Number(step) : -step;
+ const monitor = monitorIndex > -1 ? monitorIndex : global.display.get_current_monitor();
+ // don't move windows to the last empty workspace if dynamic workspaces are enabled
+ const lastIndexCorrection = Meta.prefs_get_dynamic_workspaces() ? 2 : 1;
+ const lastIndex = global.workspaceManager.get_n_workspaces() - lastIndexCorrection;
+ let windows = Me.Util.getWindows(null);
+ for (let win of windows.reverse()) {
+ // avoid moving modal windows as they move with their parents (and vice versa) immediately, before we move the parent window.
+ if (win.get_monitor() === monitor && !win.is_always_on_all_workspaces() && !win.is_attached_dialog() && !win.get_transient_for()) {
+ let wWs = win.get_workspace().index();
+ wWs += step;
+ if (wWs < 0)
+ wWs = lastIndex;
+ if (wWs > lastIndex)
+ wWs = 0;
+ const ws = global.workspaceManager.get_workspace_by_index(wWs);
+ win.change_workspace(ws);
+ }
+ }
+ },
+
+ // fix for mainstream bug - fullscreen windows should minimize using opacity transition
+ // but its being applied directly on window actor and that doesn't work
+ // anyway, animation is better, even if the Activities button is not visible...
+ // and also add support for bottom position of the panel
+ _minimizeWindow(shellwm, actor) {
+ const types = [
+ Meta.WindowType.NORMAL,
+ Meta.WindowType.MODAL_DIALOG,
+ Meta.WindowType.DIALOG,
+ ];
+ if (!this._shouldAnimateActor(actor, types)) {
+ shellwm.completed_minimize(actor);
+ return;
+ }
+
+ actor.set_scale(1.0, 1.0);
+
+ this._minimizing.add(actor);
+
+ /* if (actor.meta_window.is_monitor_sized()) {
+ actor.get_first_child().ease({
+ opacity: 0,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._minimizeWindowDone(shellwm, actor),
+ });
+ } else { */
+ let xDest, yDest, xScale, yScale;
+ let [success, geom] = actor.meta_window.get_icon_geometry();
+ if (success) {
+ xDest = geom.x;
+ yDest = geom.y;
+ xScale = geom.width / actor.width;
+ yScale = geom.height / actor.height;
+ } else {
+ let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
+ if (!monitor) {
+ this._minimizeWindowDone();
+ return;
+ }
+ xDest = monitor.x;
+ yDest = opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height;
+ if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
+ xDest += monitor.width;
+ xScale = 0;
+ yScale = 0;
+ }
+
+ actor.ease({
+ scale_x: xScale,
+ scale_y: yScale,
+ x: xDest,
+ y: yDest,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._minimizeWindowDone(shellwm, actor),
+ });
+ // }
+ },
+
+ _minimizeWindowDone(shellwm, actor) {
+ if (this._minimizing.delete(actor)) {
+ actor.remove_all_transitions();
+ actor.set_scale(1.0, 1.0);
+ actor.get_first_child().set_opacity(255);
+ actor.set_pivot_point(0, 0);
+
+ shellwm.completed_minimize(actor);
+ }
+ },
+
+ _unminimizeWindow(shellwm, actor) {
+ const types = [
+ Meta.WindowType.NORMAL,
+ Meta.WindowType.MODAL_DIALOG,
+ Meta.WindowType.DIALOG,
+ ];
+ if (!this._shouldAnimateActor(actor, types)) {
+ shellwm.completed_unminimize(actor);
+ return;
+ }
+
+ this._unminimizing.add(actor);
+
+ /* if (false/* actor.meta_window.is_monitor_sized()) {
+ actor.opacity = 0;
+ actor.set_scale(1.0, 1.0);
+ actor.ease({
+ opacity: 255,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._unminimizeWindowDone(shellwm, actor),
+ });
+ } else { */
+ let [success, geom] = actor.meta_window.get_icon_geometry();
+ if (success) {
+ actor.set_position(geom.x, geom.y);
+ actor.set_scale(geom.width / actor.width,
+ geom.height / actor.height);
+ } else {
+ let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
+ if (!monitor) {
+ actor.show();
+ this._unminimizeWindowDone();
+ return;
+ }
+ actor.set_position(monitor.x, opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height);
+ if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
+ actor.x += monitor.width;
+ actor.set_scale(0, 0);
+ }
+
+ let rect = actor.meta_window.get_buffer_rect();
+ let [xDest, yDest] = [rect.x, rect.y];
+
+ actor.show();
+ actor.ease({
+ scale_x: 1,
+ scale_y: 1,
+ x: xDest,
+ y: yDest,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._unminimizeWindowDone(shellwm, actor),
+ });
+ // }
+ },
+};
+
+const WorkspaceAnimationController = {
+ _prepareWorkspaceSwitch(workspaceIndices) {
+ if (this._switchData)
+ return;
+
+ const workspaceManager = global.workspace_manager;
+ const nWorkspaces = workspaceManager.get_n_workspaces();
+
+ const switchData = {};
+
+ this._switchData = switchData;
+ switchData.monitors = [];
+
+ switchData.gestureActivated = false;
+ switchData.inProgress = false;
+
+ if (!workspaceIndices)
+ workspaceIndices = [...Array(nWorkspaces).keys()];
+
+ let monitors = opt.WS_SWITCHER_CURRENT_MONITOR
+ ? [Main.layoutManager.currentMonitor] : Main.layoutManager.monitors;
+ monitors = Meta.prefs_get_workspaces_only_on_primary()
+ ? [Main.layoutManager.primaryMonitor] : monitors;
+
+ for (const monitor of monitors) {
+ if (Meta.prefs_get_workspaces_only_on_primary() &&
+ monitor.index !== Main.layoutManager.primaryIndex)
+ continue;
+
+ const group = new WorkspaceAnimation.MonitorGroup(monitor, workspaceIndices, this.movingWindow);
+
+ Main.uiGroup.insert_child_above(group, global.window_group);
+
+ switchData.monitors.push(group);
+ }
+
+ Meta.disable_unredirect_for_display(global.display);
+ },
+};