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-rw-r--r--extensions/vertical-workspaces/lib/windowManager.js217
1 files changed, 0 insertions, 217 deletions
diff --git a/extensions/vertical-workspaces/lib/windowManager.js b/extensions/vertical-workspaces/lib/windowManager.js
deleted file mode 100644
index 2d46b0b..0000000
--- a/extensions/vertical-workspaces/lib/windowManager.js
+++ /dev/null
@@ -1,217 +0,0 @@
-/**
- * V-Shell (Vertical Workspaces)
- * windowManager.js
- *
- * @author GdH <G-dH@github.com>
- * @copyright 2022 - 2023
- * @license GPL-3.0
- *
- */
-
-'use strict';
-
-const { GObject, Clutter, Meta } = imports.gi;
-
-const Main = imports.ui.main;
-const WindowManager = imports.ui.windowManager;
-const Me = imports.misc.extensionUtils.getCurrentExtension();
-const _Util = Me.imports.lib.util;
-let _overrides;
-
-const MINIMIZE_WINDOW_ANIMATION_TIME = WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME;
-const MINIMIZE_WINDOW_ANIMATION_MODE = WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE;
-
-let opt;
-let _firstRun = true;
-
-function update(reset = false) {
- opt = Me.imports.lib.settings.opt;
- const moduleEnabled = opt.get('windowManagerModule', true);
- reset = reset || !moduleEnabled;
-
- // don't even touch this module if disabled
- if (_firstRun && reset)
- return;
-
- _firstRun = false;
-
- if (_overrides)
- _overrides.removeAll();
-
-
- _replaceMinimizeFunction(reset);
-
-
- if (reset) {
- _overrides = null;
- opt = null;
- return;
- }
-
- _overrides = new _Util.Overrides();
-
- _overrides.addOverride('WindowManager', WindowManager.WindowManager.prototype, WindowManagerCommon);
-}
-
-// ------------- Fix and adapt minimize/unminimize animations --------------------------------------
-
-let _originalMinimizeSigId;
-let _minimizeSigId;
-let _originalUnminimizeSigId;
-let _unminimizeSigId;
-
-function _replaceMinimizeFunction(reset = false) {
- if (reset) {
- Main.wm._shellwm.disconnect(_minimizeSigId);
- _minimizeSigId = 0;
- Main.wm._shellwm.unblock_signal_handler(_originalMinimizeSigId);
- _originalMinimizeSigId = 0;
-
- Main.wm._shellwm.disconnect(_unminimizeSigId);
- _unminimizeSigId = 0;
- Main.wm._shellwm.unblock_signal_handler(_originalUnminimizeSigId);
- _originalUnminimizeSigId = 0;
- } else if (!_minimizeSigId) {
- _originalMinimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'minimize' });
- if (_originalMinimizeSigId) {
- Main.wm._shellwm.block_signal_handler(_originalMinimizeSigId);
- _minimizeSigId = Main.wm._shellwm.connect('minimize', WindowManagerCommon._minimizeWindow.bind(Main.wm));
- }
-
- _originalUnminimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'unminimize' });
- if (_originalUnminimizeSigId) {
- Main.wm._shellwm.block_signal_handler(_originalUnminimizeSigId);
- _unminimizeSigId = Main.wm._shellwm.connect('unminimize', WindowManagerCommon._unminimizeWindow.bind(Main.wm));
- }
- }
-}
-
-// fix for mainstream bug - fullscreen windows should minimize using opacity transition
-// but its being applied directly on window actor and that doesn't work
-// anyway, animation is better, even if the Activities button is not visible...
-// and also add support for bottom position of the panel
-const WindowManagerCommon = {
- _minimizeWindow(shellwm, actor) {
- const types = [
- Meta.WindowType.NORMAL,
- Meta.WindowType.MODAL_DIALOG,
- Meta.WindowType.DIALOG,
- ];
- if (!this._shouldAnimateActor(actor, types)) {
- shellwm.completed_minimize(actor);
- return;
- }
-
- actor.set_scale(1.0, 1.0);
-
- this._minimizing.add(actor);
-
- /* if (actor.meta_window.is_monitor_sized()) {
- actor.get_first_child().ease({
- opacity: 0,
- duration: MINIMIZE_WINDOW_ANIMATION_TIME,
- mode: MINIMIZE_WINDOW_ANIMATION_MODE,
- onStopped: () => this._minimizeWindowDone(shellwm, actor),
- });
- } else { */
- let xDest, yDest, xScale, yScale;
- let [success, geom] = actor.meta_window.get_icon_geometry();
- if (success) {
- xDest = geom.x;
- yDest = geom.y;
- xScale = geom.width / actor.width;
- yScale = geom.height / actor.height;
- } else {
- let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
- if (!monitor) {
- this._minimizeWindowDone();
- return;
- }
- xDest = monitor.x;
- yDest = opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height;
- if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
- xDest += monitor.width;
- xScale = 0;
- yScale = 0;
- }
-
- actor.ease({
- scale_x: xScale,
- scale_y: yScale,
- x: xDest,
- y: yDest,
- duration: MINIMIZE_WINDOW_ANIMATION_TIME,
- mode: MINIMIZE_WINDOW_ANIMATION_MODE,
- onStopped: () => this._minimizeWindowDone(shellwm, actor),
- });
- // }
- },
-
- _minimizeWindowDone(shellwm, actor) {
- if (this._minimizing.delete(actor)) {
- actor.remove_all_transitions();
- actor.set_scale(1.0, 1.0);
- actor.get_first_child().set_opacity(255);
- actor.set_pivot_point(0, 0);
-
- shellwm.completed_minimize(actor);
- }
- },
-
- _unminimizeWindow(shellwm, actor) {
- const types = [
- Meta.WindowType.NORMAL,
- Meta.WindowType.MODAL_DIALOG,
- Meta.WindowType.DIALOG,
- ];
- if (!this._shouldAnimateActor(actor, types)) {
- shellwm.completed_unminimize(actor);
- return;
- }
-
- this._unminimizing.add(actor);
-
- /* if (false/* actor.meta_window.is_monitor_sized()) {
- actor.opacity = 0;
- actor.set_scale(1.0, 1.0);
- actor.ease({
- opacity: 255,
- duration: MINIMIZE_WINDOW_ANIMATION_TIME,
- mode: MINIMIZE_WINDOW_ANIMATION_MODE,
- onStopped: () => this._unminimizeWindowDone(shellwm, actor),
- });
- } else { */
- let [success, geom] = actor.meta_window.get_icon_geometry();
- if (success) {
- actor.set_position(geom.x, geom.y);
- actor.set_scale(geom.width / actor.width,
- geom.height / actor.height);
- } else {
- let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
- if (!monitor) {
- actor.show();
- this._unminimizeWindowDone();
- return;
- }
- actor.set_position(monitor.x, opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height);
- if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
- actor.x += monitor.width;
- actor.set_scale(0, 0);
- }
-
- let rect = actor.meta_window.get_buffer_rect();
- let [xDest, yDest] = [rect.x, rect.y];
-
- actor.show();
- actor.ease({
- scale_x: 1,
- scale_y: 1,
- x: xDest,
- y: yDest,
- duration: MINIMIZE_WINDOW_ANIMATION_TIME,
- mode: MINIMIZE_WINDOW_ANIMATION_MODE,
- onStopped: () => this._unminimizeWindowDone(shellwm, actor),
- });
- // }
- },
-};