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-rw-r--r--extensions/vertical-workspaces/workspaceAnimation.js179
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diff --git a/extensions/vertical-workspaces/workspaceAnimation.js b/extensions/vertical-workspaces/workspaceAnimation.js
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+/**
+ * Vertical Workspaces
+ * workspacesAnimation.js
+ *
+ * @author GdH <G-dH@github.com>
+ * @copyright 2022 - 2023
+ * @license GPL-3.0
+ *
+ */
+
+'use strict';
+
+const { St } = imports.gi;
+
+const Main = imports.ui.main;
+const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
+const WorkspaceAnimation = imports.ui.workspaceAnimation;
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const _Util = Me.imports.util;
+
+// touching module properties defined by const/let for the first time returns undefined in GS 42, so we touch it here before we use it
+WorkspaceAnimation.MonitorGroup;
+
+let _origBaseDistance;
+let _wsAnimationSwipeBeginId;
+let _wsAnimationSwipeEndId;
+let _overrides;
+let opt;
+
+function update(reset = false) {
+ if (_overrides) {
+ _overrides.removeAll();
+ }
+
+ opt = Me.imports.settings.opt;
+ if (reset || !opt.STATIC_WS_SWITCHER_BG) {
+ _connectWsAnimationSwipeTracker(true);
+ _overrideMonitorGroupProperty(true);
+ _overrides = null;
+ opt = null;
+ return;
+ }
+
+ _overrides = new _Util.Overrides();
+ _connectWsAnimationSwipeTracker();
+ _overrideMonitorGroupProperty();
+
+ _overrides.addInjection('WorkspaceAnimationMonitorGroup', WorkspaceAnimation.MonitorGroup.prototype, MonitorGroupInjections);
+}
+
+// remove spacing between workspaces during transition to remove flashing wallpaper between workspaces with maximized windows
+function _overrideMonitorGroupProperty(reset = false) {
+ if (!_origBaseDistance)
+ _origBaseDistance = Object.getOwnPropertyDescriptor(WorkspaceAnimation.MonitorGroup.prototype,'baseDistance').get;
+
+ let getter;
+ if (reset) {
+ if (_origBaseDistance)
+ getter = { get: _origBaseDistance };
+ } else {
+ getter = {
+ get: function () {
+ //const spacing = 100 * St.ThemeContext.get_for_stage(global.stage).scale_factor;
+ const spacing = 0;
+ if (global.workspace_manager.layout_rows === -1)
+ return this._monitor.height + spacing + (opt.PANEL_MODE ? Main.panel.height : 0); // compensation for hidden panel
+ else
+ return this._monitor.width + spacing;
+ }
+ }
+ }
+
+ if (getter)
+ Object.defineProperty(WorkspaceAnimation.MonitorGroup.prototype, "baseDistance", getter);
+}
+
+const MonitorGroupInjections = {
+ _init: function() {
+ // we have two options to implement static bg feature
+ // one is adding background to monitorGroup
+ // but this one has disadvantage - sticky windows will be always on top of animated windows
+ // which is bad for conky, for example, that window should be always below
+ /*this._bgManager = new Background.BackgroundManager({
+ container: this,
+ monitorIndex: this._monitor.index,
+ controlPosition: false,
+ });*/
+
+ // the second option is to make background of the monitorGroup transparent so the real desktop content will stay visible,
+ // hide windows that should be animated and keep only sticky windows
+ // we can keep certain sticky windows bellow and also extensions like DING (icons on desktop) will stay visible
+ this.set_style('background-color: transparent;');
+ // stickyGroup holds the Always on Visible Workspace windows to keep them static and above other windows during animation
+ const stickyGroup = this.get_children()[1];
+ stickyGroup._windowRecords.forEach((r, index) => {
+ const metaWin = r.windowActor.metaWindow;
+ // conky is sticky but should never get above other windows during ws animation
+ // so we hide it from the overlay group, we will see the original if not covered by other windows
+ if (metaWin.wm_class == 'conky') {
+ r.clone.opacity = 0;
+ }
+ })
+ this._hiddenWindows = [];
+ // remove (hide) background wallpaper from the animation, we will see the original one
+ this._workspaceGroups.forEach(w => w._background.opacity = 0);
+ // hide (scale to 0) all non-sticky windows, their clones will be animated
+ global.get_window_actors().forEach(actor => {
+ const metaWin = actor.metaWindow;
+ if (metaWin?.get_monitor() === this._monitor.index && !(metaWin?.wm_class == 'conky' && metaWin?.is_on_all_workspaces())) { //* && !w.is_on_all_workspaces()*/) {
+ // hide original window. we cannot use opacity since it also affects clones.
+ // scaling them to 0 works well
+ actor.scale_x = 0;
+ this._hiddenWindows.push(actor);
+ }
+ });
+
+ // restore all hidden windows at the end of animation
+ // todo - actors removed during transition need to be removed from the list to avoid access to destroyed actor
+ this.connect('destroy', () =>{
+ this._hiddenWindows.forEach(actor => {
+ actor.scale_x = 1;
+ });
+ });
+ }
+}
+
+
+// ------ connect Ws Animation Swipe Tracker --------------
+
+function _connectWsAnimationSwipeTracker(reset = false) {
+ if (reset) {
+ if (_wsAnimationSwipeBeginId) {
+ Main.wm._workspaceAnimation._swipeTracker.disconnect(_wsAnimationSwipeBeginId);
+ _wsAnimationSwipeBeginId = 0;
+ }
+ if (_wsAnimationSwipeEndId) {
+ Main.wm._workspaceAnimation._swipeTracker.disconnect(_wsAnimationSwipeEndId);
+ _wsAnimationSwipeEndId = 0;
+ }
+ } else if (!_wsAnimationSwipeBeginId) {
+ // display ws switcher popup when gesture begins and connect progress
+ _wsAnimationSwipeBeginId = Main.wm._workspaceAnimation._swipeTracker.connect('begin', _connectWsAnimationProgress);
+ // we want to be sure that popup with the final ws index show up when gesture ends
+ _wsAnimationSwipeEndId = Main.wm._workspaceAnimation._swipeTracker.connect('end', () => _showWsSwitcherPopup(0));
+ }
+}
+
+function _connectWsAnimationProgress() {
+ if (Main.overview.visible) return;
+
+ // progress is being updated only when user finished gesture and the animation continues on "autopilot"
+ Main.wm._workspaceAnimation._switchData.monitors[0].connect('notify::progress',(actor) => {
+ const progress = actor.progress % 1;
+ let direction = 0;
+ if (!actor._prg) actor._prg = progress;
+ else if (!progress) return;
+ else if (progress < actor._prg) direction = -1;
+ else if (progress > actor._prg) direction = 1;
+ if (progress < 0.6 && progress > 0.4)
+ _showWsSwitcherPopup(direction);
+ });
+
+ // display popup when gesture begins
+ _showWsSwitcherPopup(0);
+}
+
+function _showWsSwitcherPopup(direction) {
+ if (Main.overview.visible) return;
+
+ const wsIndex = global.workspaceManager.get_active_workspace_index() + direction;
+ if (Main.wm._workspaceSwitcherPopup === null) {
+ Main.wm._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
+ Main.wm._workspaceSwitcherPopup.connect('destroy', () => {
+ Main.wm._workspaceSwitcherPopup = null;
+ });
+ }
+
+ Main.wm._workspaceSwitcherPopup.display(wsIndex);
+}