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+/**
+ * Vertical Workspaces
+ * workspaceThumbnail.js
+ *
+ * @author GdH <G-dH@github.com>
+ * @copyright 2022 - 2023
+ * @license GPL-3.0
+ *
+ */
+
+'use strict';
+
+const { Clutter, Graphene, Meta, Shell, St } = imports.gi;
+const DND = imports.ui.dnd;
+const Main = imports.ui.main;
+const Background = imports.ui.background;
+const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
+const ThumbnailState = WorkspaceThumbnail.ThumbnailState;
+
+const ControlsState = imports.ui.overviewControls.ControlsState;
+
+const ExtensionUtils = imports.misc.extensionUtils;
+const Me = ExtensionUtils.getCurrentExtension();
+
+const _Util = Me.imports.util;
+let _overrides;
+
+const WORKSPACE_CUT_SIZE = 10;
+const original_MAX_THUMBNAIL_SCALE = WorkspaceThumbnail.MAX_THUMBNAIL_SCALE;
+let MAX_THUMBNAIL_SCALE;
+
+var opt = null;
+
+
+function update(reset = false) {
+ if (_overrides) {
+ _overrides.removeAll();
+ }
+
+ if (reset) {
+ if (original_MAX_THUMBNAIL_SCALE)
+ WorkspaceThumbnail.MAX_THUMBNAIL_SCALE = original_MAX_THUMBNAIL_SCALE;
+ _overrides = null;
+ opt = null;
+ return;
+ }
+
+ opt = Me.imports.settings.opt;
+
+ MAX_THUMBNAIL_SCALE = opt.MAX_THUMBNAIL_SCALE;
+ WorkspaceThumbnail.MAX_THUMBNAIL_SCALE = MAX_THUMBNAIL_SCALE;
+
+ _overrides = new _Util.Overrides();
+
+ _overrides.addOverride('WorkspaceThumbnail', WorkspaceThumbnail.WorkspaceThumbnail.prototype, WorkspaceThumbnailCommon);
+
+ if (opt.ORIENTATION === Clutter.Orientation.VERTICAL) {
+ _overrides.addOverride('ThumbnailsBox', WorkspaceThumbnail.ThumbnailsBox.prototype, ThumbnailsBoxVertical);
+ } else {
+ _overrides.addOverride('ThumbnailsBox', WorkspaceThumbnail.ThumbnailsBox.prototype, ThumbnailsBoxHorizontal);
+ }
+}
+
+
+var WorkspaceThumbnailCommon = {
+ after__init: function () {
+
+ //radius of ws thumbnail background
+ this.add_style_class_name('ws-tmb');
+
+ // add workspace thumbnails labels if enabled
+ if (opt.SHOW_WST_LABELS) { // 0 - disable
+ // layout manager allows aligning widget children
+ this.layout_manager = new Clutter.BinLayout();
+ // adding layout manager to tmb widget breaks wallpaper background aligning and rounded corners
+ // unless border is removed
+ if (opt.SHOW_WS_TMB_BG)
+ this.add_style_class_name('ws-tmb-labeled');
+
+ const getLabel = function() {
+ const wsIndex = this.metaWorkspace.index();
+ let label = `${wsIndex + 1}`;
+ if (opt.SHOW_WST_LABELS === 2) { // 2 - index + workspace name
+ const settings = ExtensionUtils.getSettings('org.gnome.desktop.wm.preferences');
+ const wsLabels = settings.get_strv('workspace-names');
+ if (wsLabels.length > wsIndex && wsLabels[wsIndex]) {
+ label += `: ${wsLabels[wsIndex]}`;
+ }
+ } else if (opt.SHOW_WST_LABELS === 3) { // 3- index + app name
+ // global.display.get_tab_list offers workspace filtering using the second argument, but...
+ // ... it sometimes includes windows from other workspaces, like minimized VBox machines, after Shell restarts
+ const metaWin = global.display.get_tab_list(0, null).filter(
+ w => w.get_monitor() === this.monitorIndex && w.get_workspace().index() === wsIndex)[0];
+
+ if (metaWin) {
+ let tracker = Shell.WindowTracker.get_default();
+ label += `: ${tracker.get_window_app(metaWin).get_name()}`;
+ }
+ } else if (opt.SHOW_WST_LABELS === 4) {
+ const metaWin = global.display.get_tab_list(0, null).filter(
+ w => w.get_monitor() === this.monitorIndex && w.get_workspace().index() === wsIndex)[0];
+
+ if (metaWin) {
+ label += `: ${metaWin.title}`;
+ }
+ }
+ return label;
+ }.bind(this);
+
+ const label = getLabel();
+
+ this._wsLabel = new St.Label({
+ text: label,
+ style_class: 'ws-tmb-label',
+ x_align: Clutter.ActorAlign.FILL,
+ y_align: Clutter.ActorAlign.END,
+ x_expand: true,
+ y_expand: true,
+ });
+
+ this._wsLabel._maxOpacity = 255;
+ this._wsLabel.opacity = this._wsLabel._maxOpacity;
+
+ this.add_child(this._wsLabel);
+ this.set_child_above_sibling(this._wsLabel, null);
+
+ this._wsIndexSigId = this.metaWorkspace.connect('notify::workspace-index', () => {
+ const newLabel = getLabel();
+ this._wsLabel.text = newLabel;
+ });
+
+ this.connect('destroy', () => this.metaWorkspace.disconnect(this._wsIndexSigId));
+
+ if (opt.SHOW_WST_LABELS_ON_HOVER) {
+ this._wsLabel.opacity = 0;
+ this.reactive = true;
+ this.connect('enter-event', ()=> this._wsLabel.ease({
+ duration: 100,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ opacity: this._wsLabel._maxOpacity
+ }));
+ this.connect('leave-event', ()=> this._wsLabel.ease({
+ duration: 100,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ opacity: 0
+ }));
+ }
+ }
+
+ if (opt.SHOW_WS_TMB_BG) {
+ this._bgManager = new Background.BackgroundManager({
+ monitorIndex: this.monitorIndex,
+ container: this._viewport,
+ vignette: false,
+ controlPosition: false,
+ });
+
+ this._viewport.set_child_below_sibling(this._bgManager.backgroundActor, null);
+
+ this.connect('destroy', function () {
+ if (this._bgManager)
+ this._bgManager.destroy();
+ this._bgManager = null;
+ }.bind(this));
+
+ this._bgManager.backgroundActor.opacity = 220;
+
+ // this all is just for the small border radius...
+ /*const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
+ const cornerRadius = scaleFactor * BACKGROUND_CORNER_RADIUS_PIXELS;
+ const backgroundContent = this._bgManager.backgroundActor.content;
+ backgroundContent.rounded_clip_radius = cornerRadius;
+
+ // the original clip has some addition at the bottom
+ const rect = new Graphene.Rect();
+ rect.origin.x = this._viewport.x;
+ rect.origin.y = this._viewport.y;
+ rect.size.width = this._viewport.width;
+ rect.size.height = this._viewport.height;
+
+ this._bgManager.backgroundActor.content.set_rounded_clip_bounds(rect);*/
+ }
+ },
+
+ activate: function(time) {
+ if (this.state > ThumbnailState.NORMAL)
+ return;
+
+ // if Static Workspace overview mode active, a click on the already active workspace should activate the window picker mode
+ const wsIndex = this.metaWorkspace.index();
+ const lastWsIndex = global.display.get_workspace_manager().get_n_workspaces() - 1;
+ const stateAdjustment = Main.overview._overview.controls._stateAdjustment;
+
+ if (stateAdjustment.value === ControlsState.APP_GRID) {
+ if (this.metaWorkspace.active) {
+ Main.overview._overview.controls._shiftState(Meta.MotionDirection.DOWN);
+ // if searchActive, hide it immediately
+ Main.overview.searchEntry.set_text('');
+ } else {
+ this.metaWorkspace.activate(time);
+ }
+ } else {
+ if (opt.OVERVIEW_MODE2 && !opt.WORKSPACE_MODE && wsIndex < lastWsIndex) {
+ if (stateAdjustment.value > 1) {
+ stateAdjustment.value = 1;
+ }
+
+ // spread windows
+ // in OVERVIEW MODE 2 windows are not spread and workspace is not scaled
+ // we need to repeat transition to the overview state 1 (window picker), but with spreading windows animation
+ if (this.metaWorkspace.active) {
+ opt.WORKSPACE_MODE = 1;
+ const stateAdjustment = Main.overview._overview.controls._stateAdjustment
+ // setting value to 0 would reset WORKSPACE_MODE
+ stateAdjustment.value = 0.01;
+ stateAdjustment.ease(1, {
+ duration: 200,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ });
+
+ /*const adjustment = Main.overview._overview.controls._workspacesDisplay._workspacesViews[0]._workspaces[wsIndex].stateAdjustment;
+ adjustment.value = 0;
+ adjustment.ease(1, {
+ duration: 200,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ });*/
+ } else {
+ // switch ws
+ this.metaWorkspace.activate(time);
+ }
+ // a click on the current workspace should go back to the main view
+ } else if (this.metaWorkspace.active) {
+ Main.overview.hide();
+ } else {
+ this.metaWorkspace.activate(time);
+ }
+ }
+ }
+}
+
+// ThumbnailsBox Vertical
+
+var ThumbnailsBoxVertical = {
+ _activateThumbnailAtPoint: function(stageX, stageY, time) {
+ const [r_, x, y] = this.transform_stage_point(stageX, stageY);
+
+ const thumbnail = this._thumbnails.find(t => y >= t.y && y <= t.y + t.height);
+ if (thumbnail) {
+ thumbnail.activate(time);
+ }
+ },
+
+ _getPlaceholderTarget: function(index, spacing, rtl) {
+ const workspace = this._thumbnails[index];
+
+ let targetY1;
+ let targetY2;
+
+ if (rtl) {
+ const baseY = workspace.y + workspace.height;
+ targetY1 = baseY - WORKSPACE_CUT_SIZE;
+ targetY2 = baseY + spacing + WORKSPACE_CUT_SIZE;
+ } else {
+ targetY1 = workspace.y - spacing - WORKSPACE_CUT_SIZE;
+ targetY2 = workspace.y + WORKSPACE_CUT_SIZE;
+ }
+
+ if (index === 0) {
+ if (rtl)
+ targetY2 -= spacing + WORKSPACE_CUT_SIZE;
+ else
+ targetY1 += spacing + WORKSPACE_CUT_SIZE;
+ }
+
+ if (index === this._dropPlaceholderPos) {
+ const placeholderHeight = this._dropPlaceholder.get_height() + spacing;
+ if (rtl)
+ targetY2 += placeholderHeight;
+ else
+ targetY1 -= placeholderHeight;
+ }
+
+ return [targetY1, targetY2];
+ },
+
+ _withinWorkspace: function(y, index, rtl) {
+ const length = this._thumbnails.length;
+ const workspace = this._thumbnails[index];
+
+ let workspaceY1 = workspace.y + WORKSPACE_CUT_SIZE;
+ let workspaceY2 = workspace.y + workspace.height - WORKSPACE_CUT_SIZE;
+
+ if (index === length - 1) {
+ if (rtl)
+ workspaceY1 -= WORKSPACE_CUT_SIZE;
+ else
+ workspaceY2 += WORKSPACE_CUT_SIZE;
+ }
+
+ return y > workspaceY1 && y <= workspaceY2;
+ },
+
+ handleDragOver: function(source, actor, x, y, time) {
+ if (!source.metaWindow &&
+ (!source.app || !source.app.can_open_new_window()) &&
+ (source.app || !source.shellWorkspaceLaunch) &&
+ source != Main.xdndHandler)
+ return DND.DragMotionResult.CONTINUE;
+
+ const rtl = Clutter.get_default_text_direction() === Clutter.TextDirection.RTL;
+ let canCreateWorkspaces = Meta.prefs_get_dynamic_workspaces();
+ let spacing = this.get_theme_node().get_length('spacing');
+
+ this._dropWorkspace = -1;
+ let placeholderPos = -1;
+ let length = this._thumbnails.length;
+ for (let i = 0; i < length; i++) {
+ const index = rtl ? length - i - 1 : i;
+
+ if (canCreateWorkspaces && source !== Main.xdndHandler) {
+ const [targetStart, targetEnd] =
+ this._getPlaceholderTarget(index, spacing, rtl);
+
+ if (y > targetStart && y <= targetEnd) {
+ placeholderPos = index;
+ break;
+ }
+ }
+
+ if (this._withinWorkspace(y, index, rtl)) {
+ this._dropWorkspace = index;
+ break;
+ }
+ }
+
+ if (this._dropPlaceholderPos != placeholderPos) {
+ this._dropPlaceholderPos = placeholderPos;
+ this.queue_relayout();
+ }
+
+ if (this._dropWorkspace != -1)
+ return this._thumbnails[this._dropWorkspace].handleDragOverInternal(source, actor, time);
+ else if (this._dropPlaceholderPos != -1)
+ return source.metaWindow ? DND.DragMotionResult.MOVE_DROP : DND.DragMotionResult.COPY_DROP;
+ else
+ return DND.DragMotionResult.CONTINUE;
+ },
+
+ //vfunc_get_preferred_width: function(forHeight) {
+ // override of this vfunc doesn't work for some reason (tested on Ubuntu and Fedora), it's not reachable
+ get_preferred_custom_width: function(forHeight) {
+ if (forHeight === -1)
+ return this.get_preferred_custom_height(forHeight);
+
+ let themeNode = this.get_theme_node();
+
+ forHeight = themeNode.adjust_for_width(forHeight);
+
+ let spacing = themeNode.get_length('spacing');
+ let nWorkspaces = this._thumbnails.length;
+ let totalSpacing = (nWorkspaces - 1) * spacing;
+
+ const avail = forHeight - totalSpacing;
+
+ let scale = (avail / nWorkspaces) / this._porthole.height;
+ scale = Math.min(scale, MAX_THUMBNAIL_SCALE);
+
+ const width = Math.round(this._porthole.width * scale);
+
+ return themeNode.adjust_preferred_width(width, width);
+ },
+
+ get_preferred_custom_height: function(_forWidth) {
+ // Note that for getPreferredHeight/Width we cheat a bit and skip propagating
+ // the size request to our children because we know how big they are and know
+ // that the actors aren't depending on the virtual functions being called.
+ let themeNode = this.get_theme_node();
+
+ let spacing = themeNode.get_length('spacing');
+ let nWorkspaces = this._thumbnails.length;
+
+ let totalSpacing = (nWorkspaces - 1) * spacing;
+
+ const ratio = this._porthole.width / this._porthole.height;
+ const tmbHeight = _forWidth / ratio;
+
+ const naturalheight = this._thumbnails.reduce((accumulator, thumbnail, index) => {
+ //let workspaceSpacing = 0;
+
+ const progress = 1 - thumbnail.collapse_fraction;
+ //const height = (this._porthole.height * MAX_THUMBNAIL_SCALE + workspaceSpacing) * progress;
+ const height = (tmbHeight) * progress;
+ return accumulator + height;
+ }, 0);
+
+ //return themeNode.adjust_preferred_height(totalSpacing, naturalheight);
+ // we need to calculate the height precisely as it need to align with the workspacesDisplay because of transition animation
+ // This works perfectly for fullHD monitor, for some reason 5:4 aspect ratio monitor adds unnecessary pixels to the final height of the thumbnailsBox
+ return [totalSpacing, naturalheight];
+ },
+
+ // removes extra space (extraWidth in the original function), we need the box as accurate as possible
+ // for precise app grid transition animation
+ vfunc_allocate: function(box) {
+ this.set_allocation(box);
+
+ let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
+
+ if (this._thumbnails.length == 0) // not visible
+ return;
+
+ let themeNode = this.get_theme_node();
+ box = themeNode.get_content_box(box);
+
+ const portholeWidth = this._porthole.width;
+ const portholeHeight = this._porthole.height;
+ const spacing = themeNode.get_length('spacing');
+
+ const nWorkspaces = this._thumbnails.length;
+
+ // Compute the scale we'll need once everything is updated,
+ // unless we are currently transitioning
+ if (this._expandFraction === 1) {
+ const totalSpacing = (nWorkspaces - 1) * spacing;
+ const availableHeight = (box.get_height() - totalSpacing) / nWorkspaces;
+
+ const hScale = box.get_width() / portholeWidth;
+ const vScale = availableHeight / portholeHeight;
+ const newScale = Math.min(hScale, vScale);
+
+ if (newScale !== this._targetScale) {
+ if (this._targetScale > 0) {
+ // We don't ease immediately because we need to observe the
+ // ordering in queueUpdateStates - if workspaces have been
+ // removed we need to slide them out as the first thing.
+ this._targetScale = newScale;
+ this._pendingScaleUpdate = true;
+ } else {
+ this._targetScale = this._scale = newScale;
+ }
+
+ this._queueUpdateStates();
+ }
+ }
+
+ const ratio = portholeWidth / portholeHeight;
+ const thumbnailFullHeight = Math.round(portholeHeight * this._scale);
+ const thumbnailWidth = Math.round(thumbnailFullHeight * ratio);
+ const thumbnailHeight = thumbnailFullHeight * this._expandFraction;
+ const roundedVScale = thumbnailHeight / portholeHeight;
+
+ let indicatorValue = this._scrollAdjustment.value;
+ let indicatorUpperWs = Math.ceil(indicatorValue);
+ let indicatorLowerWs = Math.floor(indicatorValue);
+
+ let indicatorLowerY1 = 0;
+ let indicatorLowerY2 = 0;
+ let indicatorUpperY1 = 0;
+ let indicatorUpperY2 = 0;
+
+ let indicatorThemeNode = this._indicator.get_theme_node();
+ let indicatorTopFullBorder = indicatorThemeNode.get_padding(St.Side.TOP) + indicatorThemeNode.get_border_width(St.Side.TOP);
+ let indicatorBottomFullBorder = indicatorThemeNode.get_padding(St.Side.BOTTOM) + indicatorThemeNode.get_border_width(St.Side.BOTTOM);
+ let indicatorLeftFullBorder = indicatorThemeNode.get_padding(St.Side.LEFT) + indicatorThemeNode.get_border_width(St.Side.LEFT);
+ let indicatorRightFullBorder = indicatorThemeNode.get_padding(St.Side.RIGHT) + indicatorThemeNode.get_border_width(St.Side.RIGHT);
+
+ let y = box.y1;
+
+ if (this._dropPlaceholderPos == -1) {
+ this._dropPlaceholder.allocate_preferred_size(
+ ...this._dropPlaceholder.get_position());
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ this._dropPlaceholder.hide();
+ });
+ }
+
+ let childBox = new Clutter.ActorBox();
+
+ for (let i = 0; i < this._thumbnails.length; i++) {
+ const thumbnail = this._thumbnails[i];
+ if (i > 0)
+ y += spacing - Math.round(thumbnail.collapse_fraction * spacing);
+
+ const x1 = box.x1;
+ const x2 = x1 + thumbnailWidth;
+
+ if (i === this._dropPlaceholderPos) {
+ let [, placeholderHeight] = this._dropPlaceholder.get_preferred_height(-1);
+ childBox.x1 = x1;
+ childBox.x2 = x2;
+
+ if (rtl) {
+ childBox.y2 = box.y2 - Math.round(y);
+ childBox.y1 = box.y2 - Math.round(y + placeholderHeight);
+ } else {
+ childBox.y1 = Math.round(y);
+ childBox.y2 = Math.round(y + placeholderHeight);
+ }
+
+ this._dropPlaceholder.allocate(childBox);
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ this._dropPlaceholder.show();
+ });
+ y += placeholderHeight + spacing;
+ }
+
+ // We might end up with thumbnailWidth being something like 99.33
+ // pixels. To make this work and not end up with a gap at the end,
+ // we need some thumbnails to be 99 pixels and some 100 pixels width;
+ // we compute an actual scale separately for each thumbnail.
+ const y1 = Math.round(y);
+ const y2 = Math.round(y + thumbnailHeight);
+ const roundedHScale = (y2 - y1) / portholeHeight;
+
+ // Allocating a scaled actor is funny - x1/y1 correspond to the origin
+ // of the actor, but x2/y2 are increased by the *unscaled* size.
+ if (rtl) {
+ childBox.y2 = box.y2 - y1;
+ childBox.y1 = box.y2 - (y1 + thumbnailHeight);
+ } else {
+ childBox.y1 = y1;
+ childBox.y2 = y1 + thumbnailHeight;
+ }
+ childBox.x1 = x1;
+ childBox.x2 = x1 + thumbnailWidth;
+
+ thumbnail.setScale(roundedHScale, roundedVScale);
+ thumbnail.allocate(childBox);
+
+ if (i === indicatorUpperWs) {
+ indicatorUpperY1 = childBox.y1;
+ indicatorUpperY2 = childBox.y2;
+ }
+ if (i === indicatorLowerWs) {
+ indicatorLowerY1 = childBox.y1;
+ indicatorLowerY2 = childBox.y2;
+ }
+
+ // We round the collapsing portion so that we don't get thumbnails resizing
+ // during an animation due to differences in rounded, but leave the uncollapsed
+ // portion unrounded so that non-animating we end up with the right total
+ y += thumbnailHeight - Math.round(thumbnailHeight * thumbnail.collapse_fraction);
+ }
+
+ childBox.x1 = box.x1;
+ childBox.x2 = box.x1 + thumbnailWidth;
+
+ const indicatorY1 = indicatorLowerY1 +
+ (indicatorUpperY1 - indicatorLowerY1) * (indicatorValue % 1);
+ const indicatorY2 = indicatorLowerY2 +
+ (indicatorUpperY2 - indicatorLowerY2) * (indicatorValue % 1);
+
+ childBox.y1 = indicatorY1 - indicatorTopFullBorder;
+ childBox.y2 = indicatorY2 + indicatorBottomFullBorder;
+ childBox.x1 -= indicatorLeftFullBorder;
+ childBox.x2 += indicatorRightFullBorder;
+ this._indicator.allocate(childBox);
+ },
+
+ _updateShouldShow: function() {
+ // set current workspace indicator border radius
+ // here just 'cause it's easier than adding to init
+ this._indicator.add_style_class_name('ws-tmb');
+
+ const shouldShow = opt.SHOW_WS_TMB;
+ if (this._shouldShow === shouldShow)
+ return;
+
+ this._shouldShow = shouldShow;
+ this.notify('should-show');
+ }
+}
+
+// ThumbnailsBox Horizontal
+
+var ThumbnailsBoxHorizontal = {
+ get_preferred_custom_width: function(_forHeight) {
+ // Note that for getPreferredHeight/Width we cheat a bit and skip propagating
+ // the size request to our children because we know how big they are and know
+ // that the actors aren't depending on the virtual functions being called.
+ let themeNode = this.get_theme_node();
+
+ let spacing = themeNode.get_length('spacing');
+ let nWorkspaces = this._thumbnails.length;
+ let totalSpacing = (nWorkspaces - 1) * spacing;
+
+ const ratio = this._porthole.height / this._porthole.width;
+ const tmbWidth = (_forHeight - 2 * spacing) / ratio;
+
+ const naturalWidth = this._thumbnails.reduce((accumulator, thumbnail, index) => {
+ const progress = 1 - thumbnail.collapse_fraction;
+ const width = tmbWidth * progress;
+ return accumulator + width;
+ }, 0);
+
+ return themeNode.adjust_preferred_width(totalSpacing, naturalWidth);
+ },
+
+ vfunc_allocate(box) {
+ this.set_allocation(box);
+
+ let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
+
+ if (this._thumbnails.length == 0) // not visible
+ return;
+
+ let themeNode = this.get_theme_node();
+ box = themeNode.get_content_box(box);
+
+ const portholeWidth = this._porthole.width;
+ const portholeHeight = this._porthole.height;
+ const spacing = themeNode.get_length('spacing');
+
+ const nWorkspaces = this._thumbnails.length;
+
+ // Compute the scale we'll need once everything is updated,
+ // unless we are currently transitioning
+ if (this._expandFraction === 1) {
+ const totalSpacing = (nWorkspaces - 1) * spacing;
+ const availableWidth = (box.get_width() - totalSpacing) / nWorkspaces;
+
+ const hScale = availableWidth / portholeWidth;
+ const vScale = box.get_height() / portholeHeight;
+ const newScale = Math.min(hScale, vScale);
+
+ if (newScale !== this._targetScale) {
+ if (this._targetScale > 0) {
+ // We don't ease immediately because we need to observe the
+ // ordering in queueUpdateStates - if workspaces have been
+ // removed we need to slide them out as the first thing.
+ this._targetScale = newScale;
+ this._pendingScaleUpdate = true;
+ } else {
+ this._targetScale = this._scale = newScale;
+ }
+
+ this._queueUpdateStates();
+ }
+ }
+
+ const ratio = portholeWidth / portholeHeight;
+ const thumbnailFullHeight = Math.round(portholeHeight * this._scale);
+ const thumbnailWidth = Math.round(thumbnailFullHeight * ratio);
+ const thumbnailHeight = thumbnailFullHeight * this._expandFraction;
+ const roundedVScale = thumbnailHeight / portholeHeight;
+
+ let indicatorValue = this._scrollAdjustment.value;
+ let indicatorUpperWs = Math.ceil(indicatorValue);
+ let indicatorLowerWs = Math.floor(indicatorValue);
+
+ let indicatorLowerX1 = 0;
+ let indicatorLowerX2 = 0;
+ let indicatorUpperX1 = 0;
+ let indicatorUpperX2 = 0;
+
+ let indicatorThemeNode = this._indicator.get_theme_node();
+ let indicatorTopFullBorder = indicatorThemeNode.get_padding(St.Side.TOP) + indicatorThemeNode.get_border_width(St.Side.TOP);
+ let indicatorBottomFullBorder = indicatorThemeNode.get_padding(St.Side.BOTTOM) + indicatorThemeNode.get_border_width(St.Side.BOTTOM);
+ let indicatorLeftFullBorder = indicatorThemeNode.get_padding(St.Side.LEFT) + indicatorThemeNode.get_border_width(St.Side.LEFT);
+ let indicatorRightFullBorder = indicatorThemeNode.get_padding(St.Side.RIGHT) + indicatorThemeNode.get_border_width(St.Side.RIGHT);
+
+ let x = box.x1;
+
+ if (this._dropPlaceholderPos == -1) {
+ this._dropPlaceholder.allocate_preferred_size(
+ ...this._dropPlaceholder.get_position());
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ this._dropPlaceholder.hide();
+ });
+ }
+
+ let childBox = new Clutter.ActorBox();
+
+ for (let i = 0; i < this._thumbnails.length; i++) {
+ const thumbnail = this._thumbnails[i];
+ if (i > 0)
+ x += spacing - Math.round(thumbnail.collapse_fraction * spacing);
+
+ const y1 = box.y1;
+ const y2 = y1 + thumbnailHeight;
+
+ if (i === this._dropPlaceholderPos) {
+ const [, placeholderWidth] = this._dropPlaceholder.get_preferred_width(-1);
+ childBox.y1 = y1;
+ childBox.y2 = y2;
+
+ if (rtl) {
+ childBox.x2 = box.x2 - Math.round(x);
+ childBox.x1 = box.x2 - Math.round(x + placeholderWidth);
+ } else {
+ childBox.x1 = Math.round(x);
+ childBox.x2 = Math.round(x + placeholderWidth);
+ }
+
+ this._dropPlaceholder.allocate(childBox);
+
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
+ this._dropPlaceholder.show();
+ });
+ x += placeholderWidth + spacing;
+ }
+
+ // We might end up with thumbnailWidth being something like 99.33
+ // pixels. To make this work and not end up with a gap at the end,
+ // we need some thumbnails to be 99 pixels and some 100 pixels width;
+ // we compute an actual scale separately for each thumbnail.
+ const x1 = Math.round(x);
+ const x2 = Math.round(x + thumbnailWidth);
+ const roundedHScale = (x2 - x1) / portholeWidth;
+
+ // Allocating a scaled actor is funny - x1/y1 correspond to the origin
+ // of the actor, but x2/y2 are increased by the *unscaled* size.
+ if (rtl) {
+ childBox.x2 = box.x2 - x1;
+ childBox.x1 = box.x2 - (x1 + thumbnailWidth);
+ } else {
+ childBox.x1 = x1;
+ childBox.x2 = x1 + thumbnailWidth;
+ }
+ childBox.y1 = y1;
+ childBox.y2 = y1 + thumbnailHeight;
+
+ thumbnail.setScale(roundedHScale, roundedVScale);
+ thumbnail.allocate(childBox);
+
+ if (i === indicatorUpperWs) {
+ indicatorUpperX1 = childBox.x1;
+ indicatorUpperX2 = childBox.x2;
+ }
+ if (i === indicatorLowerWs) {
+ indicatorLowerX1 = childBox.x1;
+ indicatorLowerX2 = childBox.x2;
+ }
+
+ // We round the collapsing portion so that we don't get thumbnails resizing
+ // during an animation due to differences in rounded, but leave the uncollapsed
+ // portion unrounded so that non-animating we end up with the right total
+ x += thumbnailWidth - Math.round(thumbnailWidth * thumbnail.collapse_fraction);
+ }
+
+ childBox.y1 = box.y1;
+ childBox.y2 = box.y1 + thumbnailHeight;
+
+ const indicatorX1 = indicatorLowerX1 +
+ (indicatorUpperX1 - indicatorLowerX1) * (indicatorValue % 1);
+ const indicatorX2 = indicatorLowerX2 +
+ (indicatorUpperX2 - indicatorLowerX2) * (indicatorValue % 1);
+
+ childBox.x1 = indicatorX1 - indicatorLeftFullBorder;
+ childBox.x2 = indicatorX2 + indicatorRightFullBorder;
+ childBox.y1 -= indicatorTopFullBorder;
+ childBox.y2 += indicatorBottomFullBorder;
+ this._indicator.allocate(childBox);
+ },
+
+ _updateShouldShow: ThumbnailsBoxVertical._updateShouldShow
+}