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Count the number of set bits (population counting) in a string.

By default all the bytes contained in the string are examined. It is possible to
specify the counting operation only in an interval passing the additional
arguments _start_ and _end_.

Like for the `GETRANGE` command start and end can contain negative values in
order to index bytes starting from the end of the string, where -1 is the last
byte, -2 is the penultimate, and so forth.

Non-existent keys are treated as empty strings, so the command will return zero.

@return

@integer-reply

The number of bits set to 1.

@examples

```cli
SET mykey "foobar"
BITCOUNT mykey
BITCOUNT mykey 0 0
BITCOUNT mykey 1 1
```

## Pattern: real-time metrics using bitmaps

Bitmaps are a very space-efficient representation of certain kinds of
information. One example is a Web application that needs the history of user
visits, so that for instance it is possible to determine what users are good
targets of beta features.

Using the `SETBIT` command this is trivial to accomplish, identifying every day
with a small progressive integer. For instance day 0 is the first day the
application was put online, day 1 the next day, and so forth.

Every time a user performs a page view, the application can register that in the
current day the user visited the web site using the `SETBIT` command setting the
bit corresponding to the current day.

Later it will be trivial to know the number of single days the user visited the
web site simply calling the `BITCOUNT` command against the bitmap.

A similar pattern where user IDs are used instead of days is described in the
article called "[Fast easy realtime metrics using Redis
bitmaps][hbgc212fermurb]".

[hbgc212fermurb]:
  http://blog.getspool.com/2011/11/29/fast-easy-realtime-metrics-using-redis-bitmaps

## Performance considerations

In the above example of counting days, even after 10 years the application is
online we still have just `365*10` bits of data per user, that is just 456 bytes
per user. With this amount of data `BITCOUNT` is still as fast as any other O(1)
Redis command like `GET` or `INCR`.

When the bitmap is big, there are two alternatives:

- Taking a separated key that is incremented every time the bitmap is modified.
  This can be very efficient and atomic using a small Redis Lua script.
- Running the bitmap incrementally using the `BITCOUNT` _start_ and _end_
  optional parameters, accumulating the results client-side, and optionally
  caching the result into a key.