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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-03-09 13:19:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-03-09 13:20:02 +0000
commit58daab21cd043e1dc37024a7f99b396788372918 (patch)
tree96771e43bb69f7c1c2b0b4f7374cb74d7866d0cb /ml/dlib/examples/multithreaded_object_ex.cpp
parentReleasing debian version 1.43.2-1. (diff)
downloadnetdata-58daab21cd043e1dc37024a7f99b396788372918.tar.xz
netdata-58daab21cd043e1dc37024a7f99b396788372918.zip
Merging upstream version 1.44.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
+/*
+
+ This is an example illustrating the use of the multithreaded_object.
+
+ This is a very simple example. It creates 3 threads that
+ just print messages to the screen.
+
+
+
+ Example program output:
+ 0 INFO [1] mto: thread1(): hurray threads!
+ 0 INFO [2] mto: thread2(): hurray threads!
+ 0 INFO [3] mto: thread2(): hurray threads!
+ 700 INFO [1] mto: thread1(): hurray threads!
+ 800 INFO [2] mto: thread2(): hurray threads!
+ 801 INFO [3] mto: thread2(): hurray threads!
+ 1400 INFO [1] mto: thread1(): hurray threads!
+ 1604 INFO [2] mto: thread2(): hurray threads!
+ 1605 INFO [3] mto: thread2(): hurray threads!
+ 2100 INFO [1] mto: thread1(): hurray threads!
+ 2409 INFO [2] mto: thread2(): hurray threads!
+ 2409 INFO [3] mto: thread2(): hurray threads!
+ 2801 INFO [1] mto: thread1(): hurray threads!
+ 3001 INFO [0] mto: paused threads
+ 6001 INFO [0] mto: starting threads back up from paused state
+ 6001 INFO [2] mto: thread2(): hurray threads!
+ 6001 INFO [1] mto: thread1(): hurray threads!
+ 6001 INFO [3] mto: thread2(): hurray threads!
+ 6705 INFO [1] mto: thread1(): hurray threads!
+ 6805 INFO [2] mto: thread2(): hurray threads!
+ 6805 INFO [3] mto: thread2(): hurray threads!
+ 7405 INFO [1] mto: thread1(): hurray threads!
+ 7609 INFO [2] mto: thread2(): hurray threads!
+ 7609 INFO [3] mto: thread2(): hurray threads!
+ 8105 INFO [1] mto: thread1(): hurray threads!
+ 8413 INFO [2] mto: thread2(): hurray threads!
+ 8413 INFO [3] mto: thread2(): hurray threads!
+ 8805 INFO [1] mto: thread1(): hurray threads!
+
+ The first column is the number of milliseconds since program start, the second
+ column is the logging level, the third column is the thread id, and the rest
+ is the log message.
+*/
+
+
+#include <iostream>
+#include <dlib/threads.h>
+#include <dlib/misc_api.h> // for dlib::sleep
+#include <dlib/logger.h>
+
+using namespace std;
+using namespace dlib;
+
+logger dlog("mto");
+
+class my_object : public multithreaded_object
+{
+public:
+ my_object()
+ {
+ // register which functions we want to run as threads. We want one thread running
+ // thread1() and two threads to run thread2(). So we will have a total of 3 threads
+ // running.
+ register_thread(*this,&my_object::thread1);
+ register_thread(*this,&my_object::thread2);
+ register_thread(*this,&my_object::thread2);
+
+ // start all our registered threads going by calling the start() function
+ start();
+ }
+
+ ~my_object()
+ {
+ // Tell the thread() function to stop. This will cause should_stop() to
+ // return true so the thread knows what to do.
+ stop();
+
+ // Wait for the threads to stop before letting this object destruct itself.
+ // Also note, you are *required* to wait for the threads to end before
+ // letting this object destruct itself.
+ wait();
+ }
+
+private:
+
+ void thread1()
+ {
+ // This is a thread. It will loop until it is told that it should terminate.
+ while (should_stop() == false)
+ {
+ dlog << LINFO << "thread1(): hurray threads!";
+ dlib::sleep(700);
+ }
+ }
+
+ void thread2()
+ {
+ // This is a thread. It will loop until it is told that it should terminate.
+ while (should_stop() == false)
+ {
+ dlog << LINFO << "thread2(): hurray threads!";
+ dlib::sleep(800);
+ }
+ }
+
+};
+
+int main()
+{
+ // tell the logger to output all messages
+ dlog.set_level(LALL);
+
+ // Create an instance of our multi-threaded object.
+ my_object t;
+
+ dlib::sleep(3000);
+
+ // Tell the multi-threaded object to pause its threads. This causes the
+ // threads to block on their next calls to should_stop().
+ t.pause();
+ dlog << LINFO << "paused threads";
+
+ dlib::sleep(3000);
+ dlog << LINFO << "starting threads back up from paused state";
+
+ // Tell the threads to unpause themselves. This causes should_stop() to unblock
+ // and to let the threads continue.
+ t.start();
+
+ dlib::sleep(3000);
+
+ // Let the program end. When t is destructed it will gracefully terminate your
+ // threads because we have set the destructor up to do so.
+}
+
+
+