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-<!--
-title: "idlejitter.plugin"
-custom_edit_url: "https://github.com/netdata/netdata/edit/master/collectors/idlejitter.plugin/README.md"
-sidebar_label: "idlejitter.plugin"
-learn_status: "Published"
-learn_topic_type: "References"
-learn_rel_path: "Integrations/Monitor/QoS"
--->
-
-# idlejitter.plugin
-
-Idle jitter is a measure of delays in timing for user processes caused by scheduling limitations.
-
-## How Netdata measures idle jitter
-
-A thread is spawned that requests to sleep for 20000 microseconds (20ms).
-When the system wakes it up, it measures how many microseconds have passed.
-The difference between the requested and the actual duration of the sleep, is the idle jitter.
-This is done at most 50 times per second, to ensure we have a good average.
-
-This number is useful:
-
-- In multimedia-streaming environments such as VoIP gateways, where the CPU jitter can affect the quality of the service.
-- On time servers and other systems that require very precise timing, where CPU jitter can actively interfere with timing precision.
-- On gaming systems, where CPU jitter can cause frame drops and stuttering.
-- In cloud infrastructure that can pause the VM or container for a small duration to perform operations at the host.
-
-## Charts
-
-idlejitter.plugin generates the idlejitter chart which measures CPU idle jitter in milliseconds lost per second.
-
-## Configuration
-
-This chart is available without any configuration.
-
-
+integrations/idle_os_jitter.md \ No newline at end of file