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-// SPDX-License-Identifier: GPL-3.0-or-later
-
-#ifndef NETDATA_DICTIONARY_H
-#define NETDATA_DICTIONARY_H 1
-
-#include "../libnetdata.h"
-
-
-/*
- * Netdata DICTIONARY features:
- *
- * CLONE or LINK
- * Names and Values in the dictionary can be cloned or linked.
- * In clone mode, the dictionary does all the memory management.
- * The default is clone for both names and values.
- * Set DICT_OPTION_NAME_LINK_DONT_CLONE to link names.
- * Set DICT_OPTION_VALUE_LINK_DONT_CLONE to link names.
- *
- * ORDERED
- * Items are ordered in the order they are added (new items are appended at the end).
- * You may reverse the order by setting the flag DICT_OPTION_ADD_IN_FRONT.
- *
- * LOOKUP
- * The dictionary uses JudyHS to maintain a very fast randomly accessible hash table.
- *
- * MULTI-THREADED and SINGLE-THREADED
- * Each dictionary may be single threaded (no locks), or multi-threaded (multiple readers or one writer).
- * The default is multi-threaded. Add the flag DICT_OPTION_SINGLE_THREADED for single-threaded.
- *
- * WALK-THROUGH and FOREACH traversal
- * The dictionary can be traversed on read or write mode, either with a callback (walkthrough) or with
- * a loop (foreach).
- *
- * In write mode traversal, the caller may delete only the current item, but may add as many items as needed.
- *
- */
-
-#ifdef NETDATA_INTERNAL_CHECKS
-#define DICT_WITH_STATS 1
-#endif
-
-#ifdef DICTIONARY_INTERNALS
-#define DICTFE_CONST
-#define DICT_ITEM_CONST
-#else
-#define DICTFE_CONST const
-#define DICT_ITEM_CONST const
-#endif
-
-typedef struct dictionary DICTIONARY;
-typedef struct dictionary_item DICTIONARY_ITEM;
-
-typedef enum __attribute__((packed)) dictionary_options {
- DICT_OPTION_NONE = 0, // the default is the opposite of all below
- DICT_OPTION_SINGLE_THREADED = (1 << 0), // don't use any locks (default: use locks)
- DICT_OPTION_VALUE_LINK_DONT_CLONE = (1 << 1), // don't copy the value, just point to the one provided (default: copy)
- DICT_OPTION_NAME_LINK_DONT_CLONE = (1 << 2), // don't copy the name, just point to the one provided (default: copy)
- DICT_OPTION_DONT_OVERWRITE_VALUE = (1 << 3), // don't overwrite values of dictionary items (default: overwrite)
- DICT_OPTION_ADD_IN_FRONT = (1 << 4), // add dictionary items at the front of the linked list (default: at the end)
- DICT_OPTION_FIXED_SIZE = (1 << 5), // the items of the dictionary have a fixed size
-} DICT_OPTIONS;
-
-struct dictionary_stats {
- const char *name; // the name of the category
-
- struct {
- size_t active; // the number of active dictionaries
- size_t deleted; // the number of dictionaries queued for destruction
- } dictionaries;
-
- struct {
- long entries; // active items in the dictionary
- long pending_deletion; // pending deletion items in the dictionary
- long referenced; // referenced items in the dictionary
- } items;
-
- struct {
- size_t creations; // dictionary creations
- size_t destructions; // dictionary destructions
- size_t flushes; // dictionary flushes
- size_t traversals; // dictionary foreach
- size_t walkthroughs; // dictionary walkthrough
- size_t garbage_collections; // dictionary garbage collections
- size_t searches; // item searches
- size_t inserts; // item inserts
- size_t resets; // item resets
- size_t deletes; // item deletes
- } ops;
-
- struct {
- size_t inserts; // number of times the insert callback is called
- size_t conflicts; // number of times the conflict callback is called
- size_t reacts; // number of times the react callback is called
- size_t deletes; // number of times the delete callback is called
- } callbacks;
-
- // memory
- struct {
- long index; // bytes of keys indexed (indication of the index size)
- long values; // bytes of caller structures
- long dict; // bytes of the structures dictionary needs
- } memory;
-
- // spin locks
- struct {
- size_t use_spins; // number of times a reference to item had to spin to acquire it or ignore it
- size_t search_spins; // number of times a successful search result had to be thrown away
- size_t insert_spins; // number of times an insertion to the hash table had to be repeated
- size_t delete_spins; // number of times a deletion had to spin to get a decision
- } spin_locks;
-};
-
-// Create a dictionary
-#ifdef NETDATA_INTERNAL_CHECKS
-#define dictionary_create(options) dictionary_create_advanced_with_trace(options, NULL, 0, __FUNCTION__, __LINE__, __FILE__)
-#define dictionary_create_advanced(options, stats, fixed_size) dictionary_create_advanced_with_trace(options, stats, fixed_size, __FUNCTION__, __LINE__, __FILE__)
-DICTIONARY *dictionary_create_advanced_with_trace(DICT_OPTIONS options, struct dictionary_stats *stats, size_t fixed_size, const char *function, size_t line, const char *file);
-#else
-#define dictionary_create(options) dictionary_create_advanced(options, NULL, 0)
-DICTIONARY *dictionary_create_advanced(DICT_OPTIONS options, struct dictionary_stats *stats, size_t fixed_size);
-#endif
-
-// Create a view on a dictionary
-#ifdef NETDATA_INTERNAL_CHECKS
-#define dictionary_create_view(master) dictionary_create_view_with_trace(master, __FUNCTION__, __LINE__, __FILE__)
-DICTIONARY *dictionary_create_view_with_trace(DICTIONARY *master, const char *function, size_t line, const char *file);
-#else
-DICTIONARY *dictionary_create_view(DICTIONARY *master);
-#endif
-
-// an insert callback to be called just after an item is added to the dictionary
-// this callback is called while the dictionary is write locked!
-void dictionary_register_insert_callback(DICTIONARY *dict, void (*ins_callback)(const DICTIONARY_ITEM *item, void *value, void *data), void *data);
-
-// a delete callback to be called just before an item is deleted forever
-// this callback is called while the dictionary is write locked!
-void dictionary_register_delete_callback(DICTIONARY *dict, void (*del_callback)(const DICTIONARY_ITEM *item, void *value, void *data), void *data);
-
-// a merge callback to be called when DICT_OPTION_DONT_OVERWRITE_VALUE
-// and an item is already found in the dictionary - the dictionary does nothing else in this case
-// the old_value will remain in the dictionary - the new_value is ignored
-// The callback should return true if the value has been updated (it increases the dictionary version).
-void dictionary_register_conflict_callback(DICTIONARY *dict, bool (*conflict_callback)(const DICTIONARY_ITEM *item, void *old_value, void *new_value, void *data), void *data);
-
-// a reaction callback to be called after every item insertion or conflict
-// after the constructors have finished and the items are fully available for use
-// and the dictionary is not write locked anymore
-void dictionary_register_react_callback(DICTIONARY *dict, void (*react_callback)(const DICTIONARY_ITEM *item, void *value, void *data), void *data);
-
-// Destroy a dictionary
-// Returns the number of bytes freed
-// The returned value will not include name/key sizes
-// Registered delete callbacks will be run for each item in the dictionary.
-size_t dictionary_destroy(DICTIONARY *dict);
-
-// Empties a dictionary
-// Referenced items will survive, but are not offered anymore.
-// Registered delete callbacks will be run for each item in the dictionary.
-void dictionary_flush(DICTIONARY *dict);
-
-void dictionary_version_increment(DICTIONARY *dict);
-
-void dictionary_garbage_collect(DICTIONARY *dict);
-
-void cleanup_destroyed_dictionaries(void);
-
-// ----------------------------------------------------------------------------
-// Set an item in the dictionary
-//
-// - if an item with the same name does not exist, create one
-// - if an item with the same name exists, then:
-// a) if DICT_OPTION_DONT_OVERWRITE_VALUE is set, just return the existing value (ignore the new value)
-// else b) reset the value to the new value passed at the call
-//
-// When DICT_OPTION_VALUE_LINK_DONT_CLONE is set, the value is linked, otherwise it is copied
-// When DICT_OPTION_NAME_LINK_DONT_CLONE is set, the name is linked, otherwise it is copied
-//
-// When neither DICT_OPTION_VALUE_LINK_DONT_CLONE nor DICT_OPTION_NAME_LINK_DONT_CLONE are set, all the
-// memory management for names and values is done by the dictionary.
-//
-// Passing NULL as value, the dictionary will callocz() the newly allocated value, otherwise it will copy it.
-// Passing 0 as value_len, the dictionary will set the value to NULL (no allocations for value will be made).
-#define dictionary_set(dict, name, value, value_len) dictionary_set_advanced(dict, name, -1, value, value_len, NULL)
-void *dictionary_set_advanced(DICTIONARY *dict, const char *name, ssize_t name_len, void *value, size_t value_len, void *constructor_data);
-
-#define dictionary_set_and_acquire_item(dict, name, value, value_len) dictionary_set_and_acquire_item_advanced(dict, name, -1, value, value_len, NULL)
-DICT_ITEM_CONST DICTIONARY_ITEM *dictionary_set_and_acquire_item_advanced(DICTIONARY *dict, const char *name, ssize_t name_len, void *value, size_t value_len, void *constructor_data);
-
-// set an item in a dictionary view
-#define dictionary_view_set_and_acquire_item(dict, name, master_item) dictionary_view_set_and_acquire_item_advanced(dict, name, -1, master_item)
-DICT_ITEM_CONST DICTIONARY_ITEM *dictionary_view_set_and_acquire_item_advanced(DICTIONARY *dict, const char *name, ssize_t name_len, DICTIONARY_ITEM *master_item);
-#define dictionary_view_set(dict, name, master_item) dictionary_view_set_advanced(dict, name, -1, master_item)
-void *dictionary_view_set_advanced(DICTIONARY *dict, const char *name, ssize_t name_len, DICT_ITEM_CONST DICTIONARY_ITEM *master_item);
-
-// ----------------------------------------------------------------------------
-// Get an item from the dictionary
-// If it returns NULL, the item is not found
-
-#define dictionary_get(dict, name) dictionary_get_advanced(dict, name, -1)
-void *dictionary_get_advanced(DICTIONARY *dict, const char *name, ssize_t name_len);
-
-#define dictionary_get_and_acquire_item(dict, name) dictionary_get_and_acquire_item_advanced(dict, name, -1)
-DICT_ITEM_CONST DICTIONARY_ITEM *dictionary_get_and_acquire_item_advanced(DICTIONARY *dict, const char *name, ssize_t name_len);
-
-
-// ----------------------------------------------------------------------------
-// Delete an item from the dictionary
-// returns true if the item was found and has been deleted
-// returns false if the item was not found in the index
-
-#define dictionary_del(dict, name) dictionary_del_advanced(dict, name, -1)
-bool dictionary_del_advanced(DICTIONARY *dict, const char *name, ssize_t name_len);
-
-// ----------------------------------------------------------------------------
-// reference counters management
-
-void dictionary_acquired_item_release(DICTIONARY *dict, DICT_ITEM_CONST DICTIONARY_ITEM *item);
-
-DICT_ITEM_CONST DICTIONARY_ITEM *dictionary_acquired_item_dup(DICTIONARY *dict, DICT_ITEM_CONST DICTIONARY_ITEM *item);
-
-const char *dictionary_acquired_item_name(DICT_ITEM_CONST DICTIONARY_ITEM *item);
-void *dictionary_acquired_item_value(DICT_ITEM_CONST DICTIONARY_ITEM *item);
-
-size_t dictionary_acquired_item_references(DICT_ITEM_CONST DICTIONARY_ITEM *item);
-
-// ----------------------------------------------------------------------------
-// Traverse (walk through) the items of the dictionary.
-// The order of traversal is currently the order of insertion.
-//
-// The callback function may return a negative number to stop the traversal,
-// in which case that negative value is returned to the caller.
-//
-// If all callback calls return zero or positive numbers, the sum of all of
-// them is returned to the caller.
-//
-// You cannot alter the dictionary from inside a dictionary_walkthrough_read() - deadlock!
-// You can only delete the current item from inside a dictionary_walkthrough_write() - you can add as many as you want.
-//
-#define dictionary_walkthrough_read(dict, callback, data) dictionary_walkthrough_rw(dict, 'r', callback, data)
-#define dictionary_walkthrough_write(dict, callback, data) dictionary_walkthrough_rw(dict, 'w', callback, data)
-int dictionary_walkthrough_rw(DICTIONARY *dict, char rw, int (*callback)(const DICTIONARY_ITEM *item, void *value, void *data), void *data);
-
-typedef int (*dictionary_sorted_compar)(const DICTIONARY_ITEM **item1, const DICTIONARY_ITEM **item2);
-
-#define dictionary_sorted_walkthrough_read(dict, callback, data) dictionary_sorted_walkthrough_rw(dict, 'r', callback, data, NULL)
-#define dictionary_sorted_walkthrough_write(dict, callback, data) dictionary_sorted_walkthrough_rw(dict, 'w', callback, data, NULL)
-int dictionary_sorted_walkthrough_rw(DICTIONARY *dict, char rw, int (*callback)(const DICTIONARY_ITEM *item, void *entry, void *data), void *data, dictionary_sorted_compar compar);
-
-// ----------------------------------------------------------------------------
-// Traverse with foreach
-//
-// Use like this:
-//
-// DICTFE dfe = {};
-// for(MY_ITEM *item = dfe_start_read(&dfe, dict); item ; item = dfe_next(&dfe)) {
-// // do things with the item and its dfe.name
-// }
-// dfe_done(&dfe);
-//
-// You cannot alter the dictionary from within a dfe_read_start() - deadlock!
-// You can only delete the current item from inside a dfe_start_write() - you can add as many as you want.
-//
-
-#define DICTIONARY_LOCK_READ 'r'
-#define DICTIONARY_LOCK_WRITE 'w'
-#define DICTIONARY_LOCK_REENTRANT 'z'
-
-void dictionary_write_lock(DICTIONARY *dict);
-void dictionary_write_unlock(DICTIONARY *dict);
-
-typedef DICTFE_CONST struct dictionary_foreach {
- DICTIONARY *dict; // the dictionary upon we work
-
- DICTIONARY_ITEM *item; // the item we work on, to remember the position we are at
- // this can be used with dictionary_acquired_item_dup() to
- // acquire the currently working item.
-
- const char *name; // the dictionary name of the last item used
- void *value; // the dictionary value of the last item used
- // same as the return value of dictfe_start() and dictfe_next()
-
- size_t counter; // counts the number of iterations made, starting from zero
-
- char rw; // the lock mode 'r' or 'w'
- bool locked; // true when the dictionary is locked
-} DICTFE;
-
-#define dfe_start_read(dict, value) dfe_start_rw(dict, value, DICTIONARY_LOCK_READ)
-#define dfe_start_write(dict, value) dfe_start_rw(dict, value, DICTIONARY_LOCK_WRITE)
-#define dfe_start_reentrant(dict, value) dfe_start_rw(dict, value, DICTIONARY_LOCK_REENTRANT)
-
-#define dfe_start_rw(dict, value, mode) \
- do { \
- DICTFE value ## _dfe = {}; \
- (void)(value); /* needed to avoid warning when looping without using this */ \
- for((value) = dictionary_foreach_start_rw(&value ## _dfe, (dict), (mode)); \
- (value ## _dfe.item) ; \
- (value) = dictionary_foreach_next(&value ## _dfe)) \
- {
-
-#define dfe_done(value) \
- } \
- dictionary_foreach_done(&value ## _dfe); \
- } while(0)
-
-#define dfe_unlock(value) dictionary_foreach_unlock(&value ## _dfe);
-
-void *dictionary_foreach_start_rw(DICTFE *dfe, DICTIONARY *dict, char rw);
-void *dictionary_foreach_next(DICTFE *dfe);
-void dictionary_foreach_done(DICTFE *dfe);
-void dictionary_foreach_unlock(DICTFE *dfe);
-
-// ----------------------------------------------------------------------------
-// Get statistics about the dictionary
-
-size_t dictionary_version(DICTIONARY *dict);
-size_t dictionary_entries(DICTIONARY *dict);
-size_t dictionary_referenced_items(DICTIONARY *dict);
-
-// for all cases that the caller does not provide a stats structure, this is where they are accumulated.
-extern struct dictionary_stats dictionary_stats_category_other;
-
-int dictionary_unittest(size_t entries);
-
-// ----------------------------------------------------------------------------
-// THREAD CACHE
-
-void *thread_cache_entry_get_or_set(void *key,
- ssize_t key_length,
- void *value,
- void *(*transform_the_value_before_insert)(void *key, size_t key_length, void *value));
-
-void thread_cache_destroy(void);
-
-#endif /* NETDATA_DICTIONARY_H */