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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* Fluent Bit
* ==========
* Copyright (C) 2015-2022 The Fluent Bit Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "in_collectd.h"
struct typesdb_node {
char *type;
int alloc;
int count;
char **fields;
struct mk_list _head;
};
/* Load and destroy TypesDB */
struct mk_list *typesdb_load_all(struct flb_in_collectd_config *ctx,
const char *paths);
void typesdb_destroy(struct mk_list *tdb);
/* Find a node in TypesDB */
struct typesdb_node *typesdb_find_node(struct mk_list *tdb, const char *type);
struct typesdb_node *typesdb_last_node(struct mk_list *tdb);
/* Modify a TypesDB instance (used in typesdb_parser.c) */
int typesdb_add_node(struct mk_list *tdb, const char *type);
void typesdb_destroy_node(struct typesdb_node *node);
int typesdb_add_field(struct typesdb_node *node, const char *field);
/* For debugging */
void typesdb_dump(struct mk_list *tdb);
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