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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/inc/salgdi.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/inc/salgdi.hxx')
-rw-r--r-- | vcl/inc/salgdi.hxx | 638 |
1 files changed, 638 insertions, 0 deletions
diff --git a/vcl/inc/salgdi.hxx b/vcl/inc/salgdi.hxx new file mode 100644 index 000000000..8d8e4c96d --- /dev/null +++ b/vcl/inc/salgdi.hxx @@ -0,0 +1,638 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_SALGDI_HXX +#define INCLUDED_VCL_INC_SALGDI_HXX + +#include <vcl/outdev.hxx> + +#include "impfontmetricdata.hxx" +#include "salgdiimpl.hxx" +#include "sallayout.hxx" +#include "SalGradient.hxx" +#include <basegfx/matrix/b2dhommatrix.hxx> +#include "WidgetDrawInterface.hxx" + +#include <config_cairo_canvas.h> + +#include <map> +#include <vector> + +class PhysicalFontCollection; +class SalBitmap; +class FontSelectPattern; +class FontAttributes; +class PhysicalFontFace; +class SalLayout; +class ImplLayoutArgs; +namespace tools { class Rectangle; } +class FontSubsetInfo; +class OpenGLContext; +class OutputDevice; +class FreetypeFont; +struct SystemGraphicsData; + +#if ENABLE_CAIRO_CANVAS +struct SystemFontData; +#endif // ENABLE_CAIRO_CANVAS + +namespace basegfx { + class B2DVector; + class B2DPolygon; + class B2DPolyPolygon; +} + +typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode +typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap; + +// note: if you add any new methods to class SalGraphics using coordinates +// make sure they have a corresponding protected pure virtual method +// which has to be implemented by the platform dependent part. +// Add a method that performs coordinate mirroring if required, (see +// existing methods as sample) and then calls the equivalent pure method. + +// note: all positions are in pixel and relative to +// the top/left-position of the virtual output area + +class VCL_PLUGIN_PUBLIC SalGraphics : protected vcl::WidgetDrawInterface +{ +public: + SalGraphics(); + ~SalGraphics() COVERITY_NOEXCEPT_FALSE override; + + virtual SalGraphicsImpl* GetImpl() const = 0; + + /// Check that our mpImpl is OpenGL and return the context, otherwise NULL. + rtl::Reference<OpenGLContext> GetOpenGLContext() const; + + void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; } + bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; } + + // public SalGraphics methods, the interface to the independent vcl part + + // get device resolution + virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0; + + // get the depth of the device + virtual sal_uInt16 GetBitCount() const = 0; + + // get the width of the device + virtual long GetGraphicsWidth() const = 0; + + // set the clip region to empty + virtual void ResetClipRegion() = 0; + + // set the line color to transparent (= don't draw lines) + + virtual void SetLineColor() = 0; + + // set the line color to a specific color + virtual void SetLineColor( Color nColor ) = 0; + + // set the fill color to transparent (= don't fill) + virtual void SetFillColor() = 0; + + // set the fill color to a specific color, shapes will be + // filled accordingly + virtual void SetFillColor( Color nColor ) = 0; + + // enable/disable XOR drawing + virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0; + + // set line color for raster operations + virtual void SetROPLineColor( SalROPColor nROPColor ) = 0; + + // set fill color for raster operations + virtual void SetROPFillColor( SalROPColor nROPColor ) = 0; + + // set the text color to a specific color + virtual void SetTextColor( Color nColor ) = 0; + + // set the font + virtual void SetFont(LogicalFontInstance*, int nFallbackLevel) = 0; + + // release the fonts + void ReleaseFonts() { SetFont( nullptr, 0 ); } + + // get the current font's metrics + virtual void GetFontMetric( ImplFontMetricDataRef&, int nFallbackLevel ) = 0; + + // get the repertoire of the current font + virtual FontCharMapRef GetFontCharMap() const = 0; + + // get the layout capabilities of the current font + virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0; + + // graphics must fill supplied font list + virtual void GetDevFontList( PhysicalFontCollection* ) = 0; + + // graphics must drop any cached font info + virtual void ClearDevFontCache() = 0; + + virtual bool AddTempDevFont( + PhysicalFontCollection*, + const OUString& rFileURL, + const OUString& rFontName ) = 0; + + // CreateFontSubset: a method to get a subset of glyhps of a font + // inside a new valid font file + // returns true if creation of subset was successful + // parameters: rToFile: contains an osl file URL to write the subset to + // pFont: describes from which font to create a subset + // pGlyphIDs: the glyph ids to be extracted + // pEncoding: the character code corresponding to each glyph + // pWidths: the advance widths of the corresponding glyphs (in PS font units) + // nGlyphs: the number of glyphs + // rInfo: additional outgoing information + // implementation note: encoding 0 with glyph id 0 should be added implicitly + // as "undefined character" + virtual bool CreateFontSubset( + const OUString& rToFile, + const PhysicalFontFace* pFont, + const sal_GlyphId* pGlyphIDs, + const sal_uInt8* pEncoding, + sal_Int32* pWidths, + int nGlyphs, + FontSubsetInfo& rInfo ) = 0; + + // GetEmbedFontData: gets the font data for a font marked + // embeddable by GetDevFontList or NULL in case of error + // parameters: pFont: describes the font in question + // pDataLen: out parameter, contains the byte length of the returned buffer + virtual const void* GetEmbedFontData(const PhysicalFontFace* pFont, long* pDataLen) = 0; + + // free the font data again + virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0; + + // get the same widths as in CreateFontSubset + // in case of an embeddable font also fill the mapping + // between unicode and glyph id + // leave widths vector and mapping untouched in case of failure + virtual void GetGlyphWidths( + const PhysicalFontFace* pFont, + bool bVertical, + std::vector< sal_Int32 >& rWidths, + Ucs2UIntMap& rUnicodeEnc ) = 0; + + virtual std::unique_ptr<GenericSalLayout> + GetTextLayout(int nFallbackLevel) = 0; + virtual void DrawTextLayout( const GenericSalLayout& ) = 0; + + virtual bool supportsOperation( OutDevSupportType ) const = 0; + + // mirroring specifics + SalLayoutFlags GetLayout() const { return m_nLayout; } + void SetLayout( SalLayoutFlags aLayout ) { m_nLayout = aLayout;} + + void mirror( long& nX, const OutputDevice *pOutDev ) const; + // only called mirror2 to avoid ambiguity + [[nodiscard]] + long mirror2( long nX, const OutputDevice *pOutDev ) const; + void mirror( long& nX, long nWidth, const OutputDevice *pOutDev, bool bBack = false ) const; + bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev ) const; + void mirror( tools::Rectangle& rRect, const OutputDevice*, bool bBack = false ) const; + void mirror( vcl::Region& rRgn, const OutputDevice *pOutDev ) const; + void mirror( ImplControlValue&, const OutputDevice* ) const; + basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice *pOutDev ) const; + const basegfx::B2DHomMatrix& getMirror( const OutputDevice *pOutDev ) const; + + // non virtual methods; these do possible coordinate mirroring and + // then delegate to protected virtual methods + bool SetClipRegion( const vcl::Region&, const OutputDevice *pOutDev ); + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + void DrawPixel( long nX, long nY, const OutputDevice *pOutDev ); + void DrawPixel( long nX, long nY, Color nColor, const OutputDevice *pOutDev ); + + void DrawLine( long nX1, long nY1, long nX2, long nY2, const OutputDevice *pOutDev ); + + void DrawRect( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev ); + + void DrawPolyLine( sal_uInt32 nPoints, SalPoint const * pPtAry, const OutputDevice *pOutDev ); + + void DrawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry, const OutputDevice *pOutDev ); + + void DrawPolyPolygon( + sal_uInt32 nPoly, + const sal_uInt32* pPoints, + PCONSTSALPOINT* pPtAry, + const OutputDevice *pOutDev ); + + bool DrawPolyPolygon( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolyPolygon &i_rPolyPolygon, + double i_fTransparency, + const OutputDevice *i_pOutDev); + + bool DrawPolyLine( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolygon& i_rPolygon, + double i_fTransparency, + double i_fLineWidth, + const std::vector< double >* i_pStroke, // MM01 + basegfx::B2DLineJoin i_eLineJoin, + css::drawing::LineCap i_eLineCap, + double i_fMiterMinimumAngle, + bool bPixelSnapHairline, + const OutputDevice* i_pOutDev); + + bool DrawPolyLineBezier( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + const PolyFlags* pFlgAry, + const OutputDevice *pOutDev ); + + bool DrawPolygonBezier( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + const PolyFlags* pFlgAry, + const OutputDevice *pOutDev ); + + bool DrawPolyPolygonBezier( + sal_uInt32 nPoly, + const sal_uInt32* pPoints, + const SalPoint* const* pPtAry, + const PolyFlags* const* pFlgAry, + const OutputDevice *pOutDev ); + + bool DrawGradient( + const tools::PolyPolygon& rPolyPoly, + const Gradient& rGradient ); + + bool DrawGradient(basegfx::B2DPolyPolygon const & rPolyPolygon, + SalGradient const & rGradient); + + // CopyArea --> No RasterOp, but ClipRegion + void CopyArea( + long nDestX, long nDestY, + long nSrcX, long nSrcY, + long nSrcWidth, long nSrcHeight, + const OutputDevice *pOutDev ); + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + void CopyBits( + const SalTwoRect& rPosAry, + SalGraphics* pSrcGraphics, + const OutputDevice *pOutDev, + const OutputDevice *pSrcOutDev ); + + void DrawBitmap( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + const OutputDevice *pOutDev ); + + void DrawBitmap( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rTransparentBitmap, + const OutputDevice *pOutDev ); + + void DrawMask( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + Color nMaskColor, + const OutputDevice *pOutDev ); + + std::shared_ptr<SalBitmap> GetBitmap( + long nX, long nY, + long nWidth, long nHeight, + const OutputDevice *pOutDev ); + + Color GetPixel( + long nX, long nY, + const OutputDevice *pOutDev ); + + // invert --> ClipRegion (only Windows) + void Invert( + long nX, long nY, + long nWidth, long nHeight, + SalInvert nFlags, + const OutputDevice *pOutDev ); + + void Invert( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + SalInvert nFlags, + const OutputDevice *pOutDev ); + + bool DrawEPS( + long nX, long nY, + long nWidth, long nHeight, + void* pPtr, + sal_uInt32 nSize, + const OutputDevice *pOutDev ); + + // native widget rendering functions + + /** + * @see WidgetDrawInterface::isNativeControlSupported + */ + inline bool IsNativeControlSupported(ControlType, ControlPart); + + /** + * @see WidgetDrawInterface::hitTestNativeControl + */ + bool HitTestNativeScrollbar( + ControlPart nPart, + const tools::Rectangle& rControlRegion, + const Point& aPos, + bool& rIsInside, + const OutputDevice *pOutDev ); + + /** + * @see WidgetDrawInterface::drawNativeControl + */ + bool DrawNativeControl( + ControlType nType, + ControlPart nPart, + const tools::Rectangle& rControlRegion, + ControlState nState, + const ImplControlValue& aValue, + const OUString& aCaption, + const OutputDevice *pOutDev, + const Color& rBackgroundColor = COL_AUTO ); + + /** + * @see WidgetDrawInterface::getNativeControlRegion + */ + bool GetNativeControlRegion( + ControlType nType, + ControlPart nPart, + const tools::Rectangle& rControlRegion, + ControlState nState, + const ImplControlValue& aValue, + tools::Rectangle &rNativeBoundingRegion, + tools::Rectangle &rNativeContentRegion, + const OutputDevice *pOutDev ); + + /** + * @see WidgetDrawInterface::updateSettings + */ + inline bool UpdateSettings(AllSettings&); + + bool BlendBitmap( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + const OutputDevice *pOutDev ); + + bool BlendAlphaBitmap( + const SalTwoRect& rPosAry, + const SalBitmap& rSalSrcBitmap, + const SalBitmap& rSalMaskBitmap, + const SalBitmap& rSalAlphaBitmap, + const OutputDevice *pOutDev ); + + bool DrawAlphaBitmap( + const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap, + const OutputDevice *pOutDev ); + + bool DrawTransformedBitmap( + const basegfx::B2DPoint& rNull, + const basegfx::B2DPoint& rX, + const basegfx::B2DPoint& rY, + const SalBitmap& rSourceBitmap, + const SalBitmap* pAlphaBitmap, + const OutputDevice* pOutDev ); + + bool DrawAlphaRect( + long nX, long nY, + long nWidth, long nHeight, + sal_uInt8 nTransparency, + const OutputDevice *pOutDev ); + + virtual OUString getRenderBackendName() const; + + virtual SystemGraphicsData GetGraphicsData() const = 0; + +#if ENABLE_CAIRO_CANVAS + + /// Check whether cairo will work + virtual bool SupportsCairo() const = 0; + /// Create Surface from given cairo surface + virtual cairo::SurfaceSharedPtr CreateSurface(const cairo::CairoSurfaceSharedPtr& rSurface) const = 0; + /// Create surface with given dimensions + virtual cairo::SurfaceSharedPtr CreateSurface(const OutputDevice& rRefDevice, int x, int y, int width, int height) const = 0; + /// Create Surface for given bitmap data + virtual cairo::SurfaceSharedPtr CreateBitmapSurface(const OutputDevice& rRefDevice, const BitmapSystemData& rData, const Size& rSize) const = 0; + virtual css::uno::Any GetNativeSurfaceHandle(cairo::SurfaceSharedPtr& rSurface, const basegfx::B2ISize& rSize) const = 0; + + virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0; + +#endif // ENABLE_CAIRO_CANVAS + +protected: + virtual bool setClipRegion( const vcl::Region& ) = 0; + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + virtual void drawPixel( long nX, long nY ) = 0; + virtual void drawPixel( long nX, long nY, Color nColor ) = 0; + + virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0; + + virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0; + + virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0; + + virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ) = 0; + + virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0; + + virtual bool drawPolyPolygon( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolyPolygon&, + double fTransparency) = 0; + + virtual bool drawPolyLine( + const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolygon&, + double fTransparency, + double fLineWidth, + const std::vector< double >* pStroke, // MM01 + basegfx::B2DLineJoin, + css::drawing::LineCap, + double fMiterMinimumAngle, + bool bPixelSnapHairline) = 0; + + virtual bool drawPolyLineBezier( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + const PolyFlags* pFlgAry ) = 0; + + virtual bool drawPolygonBezier( + sal_uInt32 nPoints, + const SalPoint* pPtAry, + const PolyFlags* pFlgAry ) = 0; + + virtual bool drawPolyPolygonBezier( + sal_uInt32 nPoly, + const sal_uInt32* pPoints, + const SalPoint* const* pPtAry, + const PolyFlags* const* pFlgAry ) = 0; + + virtual bool drawGradient( + const tools::PolyPolygon& rPolyPoly, + const Gradient& rGradient ) = 0; + + virtual bool implDrawGradient(basegfx::B2DPolyPolygon const & /*rPolyPolygon*/, + SalGradient const & /*rGradient*/) + { + return false; + } + + // CopyArea --> No RasterOp, but ClipRegion + virtual void copyArea( + long nDestX, long nDestY, + long nSrcX, long nSrcY, + long nSrcWidth, long nSrcHeight, + bool bWindowInvalidate ) = 0; + + // CopyBits and DrawBitmap --> RasterOp and ClipRegion + // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics + virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0; + + virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0; + + virtual void drawBitmap( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + const SalBitmap& rMaskBitmap ) = 0; + + virtual void drawMask( + const SalTwoRect& rPosAry, + const SalBitmap& rSalBitmap, + Color nMaskColor ) = 0; + + virtual std::shared_ptr<SalBitmap> getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0; + + virtual Color getPixel( long nX, long nY ) = 0; + + // invert --> ClipRegion (only Windows or VirDevs) + virtual void invert( + long nX, long nY, + long nWidth, long nHeight, + SalInvert nFlags) = 0; + + virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0; + + virtual bool drawEPS( + long nX, long nY, + long nWidth, long nHeight, + void* pPtr, + sal_uInt32 nSize ) = 0; + + /** Blend the bitmap with the current buffer */ + virtual bool blendBitmap( + const SalTwoRect&, + const SalBitmap& rBitmap ) = 0; + + /** Draw the bitmap by blending using the mask and alpha channel */ + virtual bool blendAlphaBitmap( + const SalTwoRect&, + const SalBitmap& rSrcBitmap, + const SalBitmap& rMaskBitmap, + const SalBitmap& rAlphaBitmap ) = 0; + + /** Render bitmap with alpha channel + + @param rSourceBitmap + Source bitmap to blit + + @param rAlphaBitmap + Alpha channel to use for blitting + + @return true, if the operation succeeded, and false + otherwise. In this case, clients should try to emulate alpha + compositing themselves + */ + virtual bool drawAlphaBitmap( + const SalTwoRect&, + const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap ) = 0; + + /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */ + virtual bool drawTransformedBitmap( + const basegfx::B2DPoint& rNull, + const basegfx::B2DPoint& rX, + const basegfx::B2DPoint& rY, + const SalBitmap& rSourceBitmap, + const SalBitmap* pAlphaBitmap) = 0; + + /** Render solid rectangle with given transparency + * + * @param nX Top left coordinate of rectangle + * @param nY Bottom right coordinate of rectangle + * @param nWidth Width of rectangle + * @param nHeight Height of rectangle + * @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a + * fully transparent rectangle + * @returns true if successfully drawn, false if not able to draw rectangle + */ + virtual bool drawAlphaRect( + long nX, long nY, + long nWidth, long nHeight, + sal_uInt8 nTransparency ) = 0; + +private: + SalLayoutFlags m_nLayout; //< 0: mirroring off, 1: mirror x-axis + + // for buffering the Mirror-Matrix, see ::getMirror + basegfx::B2DHomMatrix m_aLastMirror; + long m_aLastMirrorW; + +protected: + /// flags which hold the SetAntialiasing() value from OutputDevice + bool m_bAntiAliasB2DDraw : 1; + + inline long GetDeviceWidth(const OutputDevice* pOutDev) const; + + /** + * Handle damage done by drawing with a widget draw override + * + * If a m_pWidgetDraw is set and successfully draws using drawNativeControl, + * this function is called to handle the damage done to the graphics buffer. + * + * @param rDamagedRegion the region damaged by drawNativeControl. + **/ + virtual inline void handleDamage(const tools::Rectangle& rDamagedRegion); + + // native controls + bool initWidgetDrawBackends(bool bForce = false); + + std::unique_ptr<vcl::WidgetDrawInterface> m_pWidgetDraw; + vcl::WidgetDrawInterface* forWidget() { return m_pWidgetDraw ? m_pWidgetDraw.get() : this; } +}; + +bool SalGraphics::IsNativeControlSupported(ControlType eType, ControlPart ePart) +{ + return forWidget()->isNativeControlSupported(eType, ePart); +} + +bool SalGraphics::UpdateSettings(AllSettings& rSettings) +{ + return forWidget()->updateSettings(rSettings); +} + +void SalGraphics::handleDamage(const tools::Rectangle&) {} + +#endif // INCLUDED_VCL_INC_SALGDI_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |