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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/config.h>
#include <sdr/contact/viewcontactofunocontrol.hxx>
#include <sdr/contact/viewobjectcontactofunocontrol.hxx>
#include <svx/sdr/contact/objectcontactofpageview.hxx>
#include <svx/svdouno.hxx>
#include <svx/svdpagv.hxx>
#include <svx/svdview.hxx>
#include <svx/sdrpagewindow.hxx>
#include <vcl/canvastools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
namespace sdr::contact {
using ::com::sun::star::awt::XControl;
using ::com::sun::star::uno::Reference;
using ::com::sun::star::awt::XControlContainer;
using ::com::sun::star::awt::XControlModel;
//= ViewContactOfUnoControl
ViewContactOfUnoControl::ViewContactOfUnoControl( SdrUnoObj& _rUnoObject )
:ViewContactOfSdrObj( _rUnoObject )
{
}
ViewContactOfUnoControl::~ViewContactOfUnoControl()
{
}
Reference< XControl > ViewContactOfUnoControl::getTemporaryControlForWindow(
const vcl::Window& _rWindow, Reference< XControlContainer >& _inout_ControlContainer ) const
{
SdrUnoObj* pUnoObject = dynamic_cast< SdrUnoObj* >( TryToGetSdrObject() );
OSL_ENSURE( pUnoObject, "ViewContactOfUnoControl::getTemporaryControlForDevice: no SdrUnoObj!" );
if ( !pUnoObject )
return nullptr;
return ViewObjectContactOfUnoControl::getTemporaryControlForWindow( _rWindow, _inout_ControlContainer, *pUnoObject );
}
ViewObjectContact& ViewContactOfUnoControl::CreateObjectSpecificViewObjectContact( ObjectContact& _rObjectContact )
{
// print or print preview requires special handling
const OutputDevice* pDevice = _rObjectContact.TryToGetOutputDevice();
ObjectContactOfPageView* const pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &_rObjectContact );
const bool bPrintOrPreview = pPageViewContact
&& ( ( ( pDevice != nullptr ) && ( pDevice->GetOutDevType() == OUTDEV_PRINTER ) )
|| pPageViewContact->GetPageWindow().GetPageView().GetView().IsPrintPreview()
)
;
if ( bPrintOrPreview )
return *new UnoControlPrintOrPreviewContact( *pPageViewContact, *this );
// all others are nowadays served by the same implementation
return *new ViewObjectContactOfUnoControl( _rObjectContact, *this );
}
drawinglayer::primitive2d::Primitive2DContainer ViewContactOfUnoControl::createViewIndependentPrimitive2DSequence() const
{
// create range. Use model data directly, not getBoundRect()/getSnapRect; these will use
// the primitive data themselves in the long run. Use SdrUnoObj's (which is a SdrRectObj)
// call to GetGeoRect() to access SdrTextObj::aRect directly and without executing anything
const basegfx::B2DRange aRange = vcl::unotools::b2DRectangleFromRectangle(GetSdrUnoObj().GetGeoRect());
// create object transform
basegfx::B2DHomMatrix aTransform;
aTransform.set(0, 0, aRange.getWidth());
aTransform.set(1, 1, aRange.getHeight());
aTransform.set(0, 2, aRange.getMinX());
aTransform.set(1, 2, aRange.getMinY());
Reference< XControlModel > xControlModel = GetSdrUnoObj().GetUnoControlModel();
if(xControlModel.is())
{
// create control primitive WITHOUT possibly existing XControl; this would be done in
// the VOC in createPrimitive2DSequence()
const drawinglayer::primitive2d::Primitive2DReference xRetval(
new drawinglayer::primitive2d::ControlPrimitive2D(
aTransform,
xControlModel));
return drawinglayer::primitive2d::Primitive2DContainer { xRetval };
}
else
{
// always append an invisible outline for the cases where no visible content exists
const drawinglayer::primitive2d::Primitive2DReference xRetval(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
aTransform));
return drawinglayer::primitive2d::Primitive2DContainer { xRetval };
}
}
} // namespace sdr::contact
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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